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Charge Lag

Posted: Sat Aug 20, 2005 2:21 am
by Chase
Just wondering, is charge bricking lag supposed to be so bad?

HP:Healthy MV:Fresh >
You begin charging towards Kilik.

HP:Healthy MV:Fresh >
+ +
Powell narrates, 'hell just wish i had a dagger'

HP:Healthy MV:Fresh >
- - <----- Nico enters, starts stab....
*
You charge at *Kilik*, and stumble as he steps aside.

HP:Healthy MV:Fresh - Kilik: Healthy>

*Kilik* panics, and attempts to flee!

HP:Healthy MV:Fresh - Kilik: Healthy>
l
z

*Kilik* leaves east.

HP:Healthy MV:Fresh >
z
z
z <---spamming k dark..
z
z

(About 2 pulses from flee to stab)

Suddenly *Nicotine* stabs you in the back, R.I.P....
You wish that your wounds would stop BLEEDING so much!
The Wheel weaves around you less tightly.
You are dead! Sorry...
Crossroads of Fate

Possibly make lag leave once other person flees? :)

Posted: Sat Aug 20, 2005 2:58 am
by Vurek
Yes it is. :P

But, charge is mostly messed up unless using a yew.