What's this! Burn gaidin burn again! Crit fun!
Posted: Thu Aug 18, 2005 12:12 am
HP:Battered MV:Strong >
The Gates of an Outpost
[ Exits: n e w ]
The corpse of a tall steady soldier is lying here. [2]
*Hanlon* is standing here, riding a black warhorse.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Battered MV:Good >
You barely slash *Hanlon*.------>got him very crit, but hackensack or wtf wouldn't help finish it....2 heron users couldn't kill one crit abser! Here's why I couldn't!
HP:Battered MV:Good - Hanlon: Critical>
HP:Battered MV:Good - Hanlon: Critical>
* = =
*Hanlon* panics, and attempts to flee!
HP:Battered MV:Good - Hanlon: Critical>
+
*Hanlon* panics, and attempts to flee!
HP:Battered MV:Good - Hanlon: Critical>
+
*Hanlon* panics, and attempts to flee!
HP:Battered MV:Good - Hanlon: Critical>
*Hanlon* leaves north, riding a black warhorse.
HP:Battered MV:Good >
-
A tall steady soldier tries to slash you, but you dodge the attack.
A tall steady soldier tries to slash you, but you parry the attack.
*Chase* has arrived from the north, riding a black warhorse.
HP:Battered MV:Good - a tall steady soldier: Healthy>
*Chase* tries to blast you, but you parry the attack.--->bah!
HP:Battered MV:Good - a tall steady soldier: Healthy>
- Cancelled.
No way! You're fighting for your life!
*Hanlon* has arrived from the north, riding a black warhorse.
HP:Battered MV:Good - a tall steady soldier: Healthy>
You do the best you can!
HP:Battered MV:Good - a tall steady soldier: Healthy>
HP:Battered MV:Good - a tall steady soldier: Healthy>
Center Path
[ Exits: e s w ]
You flee head over heels.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
Hackensack narrates, 'god damnit lag'
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
Bash who?
HP:Battered MV:Good >
They don't seem to be here.
HP:Wounded MV:Excellent >
Bash who?
HP:Wounded MV:Excellent >
The Gates of an Outpost
[ Exits: n e w ]
The corpse of a tall steady soldier is lying here. [2]
*Hanlon* is standing here, riding a black warhorse.
*Chase* is standing here, riding a black warhorse.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Wounded MV:Excellent >
You slash *Hanlon*.
HP:Wounded MV:Excellent - Hanlon: Critical>
HP:Wounded MV:Excellent - Hanlon: Critical>
*Chase* tries to blast you, but you parry the attack.
HP:Wounded MV:Excellent - Hanlon: Critical>
* = = Cancelled.
PANIC! You couldn't escape!
HP:Wounded MV:Excellent - Hanlon: Critical>
Hackensack has arrived from the north.
HP:Wounded MV:Excellent - Hanlon: Critical>
Hackensack opens the gate.
HP:Wounded MV:Excellent - Hanlon: Critical>
Hackensack leaves west.
HP:Wounded MV:Excellent - Hanlon: Critical>
HP:Wounded MV:Excellent - Hanlon: Critical>
Bordering An Outpost
[ Exits: n s ]
You flee head over heels.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
-222424444-44444404085-5555555555555555555555550040--555
They don't seem to be here.
HP:Wounded MV:Excellent >
What?!?
HP:Wounded MV:Excellent >
Hackensack narrates, 'i out'
HP:Wounded MV:Excellent >
nar hanlon crit
You narrate, 'hanlon crit'
HP:Wounded MV:Excellent >
They don't seem to be here.
Hackensack narrates, 'lol'
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
The Gates of an Outpost
[ Exits: n e w ]
The corpse of a tall steady soldier is lying here. [2]
*Hanlon* is standing here, riding a black warhorse.
*Chase* is standing here, riding a black warhorse.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Wounded MV:Excellent >
*Chase* tries to blast you, but you parry the attack.
HP:Wounded MV:Excellent - Chase: Scratched>
You do the best you can!
HP:Wounded MV:Excellent - Chase: Scratched>
You slash *Chase*.
*Chase* tries to blast you, but you dodge the attack.
HP:Wounded MV:Excellent - Chase: Scratched>
*Hanlon* stops using a shimmering steel axe.
HP:Wounded MV:Excellent - Chase: Scratched>
Center Path
[ Exits: e s w ]
You flee head over heels.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
55525-55555
They don't seem to be here.
HP:Wounded MV:Excellent >
What?!?
HP:Wounded MV:Excellent >
tar3 hanlon
#Ok. {tar3} now equals {hanlon}.
Growler narrates, 'kdude blight'
HP:Wounded MV:Excellent >
*Chase* has arrived from the west, riding a black warhorse.
HP:Wounded MV:Excellent >
*Chase* tries to blast you, but you parry the attack.
HP:Wounded MV:Excellent - Chase: Scratched>
No way! You're fighting for your life!
HP:Wounded MV:Excellent - Chase: Scratched>
They don't seem to be here.
HP:Wounded MV:Excellent - Chase: Scratched>
HP:Wounded MV:Excellent - Chase: Scratched>
Center Path
[ Exits: n e w ]
A sturdy shienaran soldier is standing here.
You flee head over heels.
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
Center Path
[ Exits: e s w ]
HP:Wounded MV:Strong >
The Gates of an Outpost
[ Exits: n e w ]
The corpse of a tall steady soldier is lying here. [2]
*Chase* is standing here, riding a black warhorse.
*Hanlon* is standing here, riding a black warhorse.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
*Chase* closes the gate.
HP:Wounded MV:Strong >
You slash *Chase*.
HP:Wounded MV:Strong - Chase: Scratched>
HP:Wounded MV:Strong - Chase: Scratched>
Phantasm narrates, 'otw in a sec g'
HP:Wounded MV:Strong - Chase: Scratched>
Center Path
[ Exits: e s w ]
You flee head over heels.
Mood changed to: Wimpy
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
Hackensack narrates, 'niggas pwned'
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
Hackensack narrates, 'brt bro'
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
Phantasm narrates, 'keep it together :p'
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
Mood changed to: Wimpy
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
4.-.55445-*55.5.....55*555
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
What?!?
HP:Wounded MV:Strong >
stat
You are a 17 year old trolloc.
Your mood is currently: Wimpy
Height 6 feet, 3 inches, Weight 245 pounds, Weight carried 0 lbs, Worn: 66 lbs.
Offensive Bonus: 175 Dodge Bonus: 114, Parry Bonus: 184
Your abilities are: Str: 18, Int: 12, Wis: 11, Dex: 19, Con: 19
Your armor absorbs 52% damage on average.
You are affected by:
NO QUIT
NOTICE
HP:Wounded MV:Strong >
q
Players in your Zone
--------------------
Borgg - Center Path
You hear and smell horses in the surrounding area.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
The Gates of an Outpost
[ Exits: n e w ]
The corpse of a tall steady soldier is lying here. [2]
*Chase* is standing here, riding a black warhorse.
*Hanlon* is standing here, riding a black warhorse.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Wounded MV:Strong >
You barely slash *Hanlon*.------>feckin die! damn kinslayer criT!
HP:Wounded MV:Strong - Hanlon: Critical>
PANIC! You couldn't escape!
HP:Wounded MV:Strong - Hanlon: Critical>
*Chase* drops a large slab of meat.
HP:Wounded MV:Strong - Hanlon: Critical>
HP:Wounded MV:Strong - Hanlon: Critical>
A tall steady soldier tries to slash you, but you parry the attack.
A tall steady soldier slashes you.
HP:Wounded MV:Strong - Hanlon: Critical>
Bordering An Outpost
[ Exits: n s ]
You flee head over heels.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
5554.--555
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
What?!?
HP:Wounded MV:Strong >
nar hanlon very crit
g
You narrate, 'hanlon very crit'
HP:Wounded MV:Strong >
g
g
They don't seem to be here.
HP:Wounded MV:Strong >
q
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
Players in your Zone
--------------------
Borgg - Bordering An Outpost
You hear and smell horses in the surrounding area.
HP:Wounded MV:Strong >
nar fuckin hit
g
You narrate, 'fuckin hit'
HP:Wounded MV:Strong >
g
g
They don't seem to be here.
HP:Wounded MV:Strong >
g
g
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
l
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
7
Bordering An Outpost
Running north of the gates, a small road passes through the outpost, allowing
access to other parts of the outpost. Small buisness stands line the sides of
the road, where merchants try to barter goods.
[ Exits: n s ]
HP:Wounded MV:Strong >
save
Mood changed to: Wimpy
HP:Wounded MV:Strong >
q
Saving Borgg.
HP:Wounded MV:Strong >
Players in your Zone
--------------------
Borgg - Bordering An Outpost
You hear and smell horses in the surrounding area.
HP:Wounded MV:Strong >
*Chase* has arrived from the south, riding a black warhorse.
HP:Wounded MV:Strong >
*Chase* tries to blast you, but you dodge the attack.
HP:Wounded MV:Strong - Chase: Scratched>
nar ha
Hackensack narrates, 'growler'
HP:Wounded MV:Strong - Chase: Scratched>
f
You narrate, 'ha'
HP:Wounded MV:Strong - Chase: Scratched>
HP:Wounded MV:Strong - Chase: Scratched>
Norya narrates, 'where is hanlon'
HP:Wounded MV:Strong - Chase: Scratched>
Hackensack narrates, 'i on'
HP:Wounded MV:Strong - Chase: Scratched>
*Chase* tries to blast you, but you parry the attack.
HP:Wounded MV:Strong - Chase: Scratched>
The Gates of an Outpost
[ Exits: n e w ]
The corpse of a tall steady soldier is lying here. [2]
*Hanlon* is standing here, riding a black warhorse.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
You flee head over heels.
You barely slash *Hanlon*.
HP:Wounded MV:Strong - Hanlon: Critical>
You do the best you can!
HP:Wounded MV:Strong - Hanlon: Critical>
*Chase* has arrived from the north, riding a black warhorse.
HP:Wounded MV:Strong - Hanlon: Critical>
Hackensack narrates, 'get n'
HP:Wounded MV:Strong - Hanlon: Critical>
*Hanlon* panics, and attempts to flee!
HP:Wounded MV:Strong - Hanlon: Critical>
*Hanlon* leaves east, riding a black warhorse.
HP:Wounded MV:Strong >
Center Path
[ Exits: e s w ]
*Hanlon* is standing here, riding a black warhorse.
HP:Wounded MV:Strong >
You slash *Hanlon*.--------->DAMMIT
Growler narrates, 'growler is fucking low crit'
HP:Wounded MV:Strong - Hanlon: Critical>
*Hanlon* tries to blast you, but you dodge the attack.
You tickle *Hanlon* as you slash him.
HP:Wounded MV:Strong >
*Hanlon* panics, and attempts to flee!
HP:Wounded MV:Strong >
*Hanlon* leaves west, riding a black warhorse.
HP:Wounded MV:Strong >
The Gates of an Outpost
[ Exits: n e w ]
The corpse of a tall steady soldier is lying here. [2]
*Hanlon* is standing here, riding a black warhorse.
*Chase* is standing here, riding a black warhorse.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Wounded MV:Strong >
You barely slash *Hanlon*.--------->DIE
HP:Wounded MV:Strong - Hanlon: Critical>
*Chase* sends you sprawling with a powerful bash!----->deserved that!
Growler narrates, 'with no mv'
HP:Wounded MV:Strong - Hanlon: Critical>
Norya narrates, 'i'm blight patty'
HP:Wounded MV:Strong - Hanlon: Critical>
5565454
A tall steady soldier slashes you.
A tall steady soldier slashes you.
*Chase* blasts you.
*Hanlon* blasts you.
HP:Battered MV:Strong - Hanlon: Critical>
Growler narrates, 'so give me a tick'
HP:Battered MV:Strong - Hanlon: Critical>
nar hanlon VERRRY crit
Norya narrates, 'on kdude'
HP:Battered MV:Strong - Hanlon: Critical>
nar im beat
f
A tall steady soldier slashes you.
A tall steady soldier slashes you.
*Chase* blasts you.
*Hanlon* blasts you very hard.
HP:Battered MV:Strong - Hanlon: Critical>
Hackensack narrates, 'where at m8'
HP:Battered MV:Strong - Hanlon: Critical>
No way! You're fighting for your life!
HP:Battered MV:Strong - Hanlon: Critical>
What?!?
HP:Battered MV:Strong - Hanlon: Critical>
You narrate, 'hanlon VERRRY crit'
HP:Battered MV:Strong - Hanlon: Critical>
You narrate, 'im beat'
HP:Battered MV:Strong - Hanlon: Critical>
PANIC! You couldn't escape!
HP:Battered MV:Strong - Hanlon: Critical>
HP:Battered MV:Strong - Hanlon: Critical>
A tall steady soldier tries to slash you, but you dodge the attack.
A tall steady soldier tries to slash you, but you parry the attack.
*Chase* blasts you.
*Hanlon* blasts you.
HP:Beaten MV:Strong - Hanlon: Critical>
Center Path
[ Exits: e s w ]
You flee head over heels.
HP:Beaten MV:Strong >
They don't seem to be here.
HP:Beaten MV:Strong >
They don't seem to be here.
HP:Beaten MV:Strong >
They don't seem to be here.
HP:Beaten MV:Strong >
Norya narrates, 'where's hanlon'
HP:Beaten MV:Strong >
They don't seem to be here.
HP:Beaten MV:Strong >
They don't seem to be here.
HP:Battered MV:Fresh >
They don't seem to be here.
HP:Battered MV:Fresh >
They don't seem to be here.
HP:Battered MV:Fresh >
Bash who?
HP:Battered MV:Fresh >
Mood changed to: Wimpy
HP:Battered MV:Fresh >
They don't seem to be here.
HP:Battered MV:Fresh >
They don't seem to be here.
HP:Battered MV:Fresh >
They don't seem to be here.
Hackensack narrates, 'on him 2w norya come'
HP:Battered MV:Fresh >
-5555550*5555
They don't seem to be here.
HP:Battered MV:Fresh >
What?!?
HP:Battered MV:Fresh >
nar fuckin post
g
You narrate, 'fuckin post'
HP:Battered MV:Fresh >
g
g
They don't seem to be here.
HP:Battered MV:Fresh >
Hackensack narrates, 'nfm'
HP:Battered MV:Fresh >
They don't seem to be here.
HP:Battered MV:Fresh >
They don't seem to be here.
HP:Battered MV:Fresh >
nar come i beat
You narrate, 'come i beat'
HP:Battered MV:Fresh >
l
7
Center Path
A wide boulevard is here with the massive gates of the outpost to the west.
This street runs straight through the fort from gate to gate.
[ Exits: e s w ]
HP:Battered MV:Fresh >
save
Mood changed to: Wimpy
HP:Battered MV:Fresh >
g
g
Saving Borgg.
HP:Battered MV:Fresh >
*Chase* has arrived from the west, riding a black warhorse.
HP:Battered MV:Fresh >
g
You barely slash *Chase*.
HP:Battered MV:Fresh - Chase: Scratched>
You do the best you can!
HP:Battered MV:Fresh - Chase: Scratched>
q
You do the best you can!
HP:Battered MV:Fresh - Chase: Scratched>
Players in your Zone
--------------------
Borgg - Center Path
You hear and smell horses in the surrounding area.
HP:Battered MV:Fresh - Chase: Scratched>
You slash *Chase*.
HP:Battered MV:Fresh - Chase: Scratched>
f
HP:Battered MV:Fresh - Chase: Scratched>
Norya narrates, 'where'
HP:Battered MV:Fresh - Chase: Scratched>
Hackensack narrates, 'u straight growler'
HP:Battered MV:Fresh - Chase: Scratched>
Center Path
[ Exits: n e w ]
A sturdy shienaran soldier is standing here.
You flee head over heels.
They don't seem to be here.
HP:Battered MV:Excellent >
Center Path
[ Exits: e s w ]
HP:Battered MV:Excellent >
The Gates of an Outpost
[ Exits: n e w ]
The corpse of a tall steady soldier is lying here. [2]
*Chase* is standing here, riding a black warhorse.
*Hanlon* is standing here, riding a black warhorse.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
*Chase* tries to blast you, but you dodge the attack.
HP:Battered MV:Excellent - Chase: Scratched>
You do the best you can!
*Hanlon* tries to blast you, but you parry the attack.
HP:Battered MV:Excellent - Chase: Scratched>
HP:Battered MV:Excellent - Chase: Scratched>
Growler narrates, 'i'm dune resting'
HP:Battered MV:Excellent - Chase: Scratched>
Center Path
[ Exits: e s w ]
You flee head over heels.
Mood changed to: Wimpy
HP:Battered MV:Excellent >
They don't seem to be here.
HP:Battered MV:Excellent >
The Gates of an Outpost
[ Exits: n e w ]
The corpse of a tall steady soldier is lying here. [2]
*Chase* is standing here, riding a black warhorse.
*Hanlon* is standing here, riding a black warhorse.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
*Hanlon* tries to blast you, but you parry the attack.
HP:Battered MV:Excellent - Hanlon: Critical>
HP:Battered MV:Excellent - Hanlon: Critical>
*Chase* sends you sprawling with a powerful bash!------>deserved that one too, was fleeing too much, lost balance
A tall steady soldier slashes you.
A tall steady soldier slashes you.
*Chase* blasts you.
HP:Beaten MV:Excellent - Hanlon: Critical>
Hackensack narrates, 'he so f 2w pat'
HP:Beaten MV:Excellent - Hanlon: Critical>
A tall steady soldier slashes you.
A tall steady soldier slashes you.
You wish that your wounds would stop BLEEDING so much!
*Chase* blasts you.
You wish that your wounds would stop BLEEDING so much!
*Hanlon* blasts you hard.
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Excellent - Hanlon: Critical>
*Hanlon* looks at *Chase*.
HP:Beaten MV:Excellent - Hanlon: Critical>
A tall steady soldier slashes you.
You wish that your wounds would stop BLEEDING so much!
A tall steady soldier slashes you.
You wish that your wounds would stop BLEEDING so much!
*Chase* blasts you hard.
You wish that your wounds would stop BLEEDING so much!
*Hanlon* blasts you hard.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Excellent - Hanlon: Critical>
Center Path
[ Exits: e s w ]
A tall steady soldier is here, guarding the streets.
You flee head over heels.
HP:Critical MV:Excellent >
Center Path
[ Exits: n e w ]
A sturdy shienaran soldier is standing here.
HP:Critical MV:Excellent >
Center Path
[ Exits: e w ]
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Excellent >
Fork In The Path
[ Exits: n e s w ]
A large stone fountain is here.
HP:Critical MV:Excellent >
Center Path
[ Exits: e w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Excellent >
Center Path
[ Exits: n e w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Excellent >
The Eastern Gate of the Outpost
[ Exits: e s w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
A Beaten Path Near An Outpost
[ Exits: n e w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Bend In The Beaten Path
[ Exits: s w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Alas, you cannot go that way...
Hackensack narrates, 'fuck him'
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Beaten Path
[ Exits: n s ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Bend In The Beaten Path
[ Exits: n e ]
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Along The Beaten Path
[ Exits: e w ]
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Path Through Rugged Terrain
[ Exits: s w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Beside A River
[ Exits: n s ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Before A Bridge
[ Exits: n w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
No way! You're fighting for your life!
HP:Critical MV:Strong - a tall steady soldier: Healthy>
No way! You're fighting for your life!
HP:Critical MV:Strong - a tall steady soldier: Healthy>
No way! You're fighting for your life!
HP:Critical MV:Strong - a tall steady soldier: Healthy>
HP:Critical MV:Strong - a tall steady soldier: Healthy>
A tall steady soldier tries to slash you, but you dodge the attack.
A tall steady soldier tries to slash you, but you dodge the attack.
HP:Critical MV:Strong - a tall steady soldier: Healthy>
Hackensack narrates, 'nroya meat me up pls'
HP:Critical MV:Strong - a tall steady soldier: Healthy>
Beside A River
[ Exits: n s ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
You flee head over heels.
HP:Critical MV:Strong >
Before A Bridge
[ Exits: n w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Over A Bridge
[ Exits: e w ]
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Green Grass
[ Exits: e w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Norya narrates, 'i need mvs damnit!'
HP:Critical MV:Strong >
A Path
[ Exits: e w ]
HP:Critical MV:Strong >
5445-*54-66666666666622266622224-2244455
They don't seem to be here.
HP:Critical MV:Strong >
They don't seem to be here.
HP:Critical MV:Strong >
What?!?
HP:Critical MV:Strong >
nar I FUCKIN CRIT
g
You narrate, 'I FUCKIN CRIT'
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
sc
They don't seem to be here.
HP:Critical MV:Strong >
You have 29(377) hit and 183(233) movement points.
You have scored 15571903 exp, 0 total quest points, and have 19450 gold coins.
You need 428097 exp to reach your next level.
You have been playing for 13012 days and 20 hours.
You have gathered 154 Weave Points so far.
This ranks you as Borgg , Fist of the Dark One. (level 33)
You are not a member of any clans.
You are standing.
HP:Critical MV:Strong >
nar COME POST NOW
You narrate, 'COME POST NOW'
HP:Critical MV:Strong >
l
A Path
A small path heads to the east into a grassy field and west onto a small bluff.
[ Exits: e w ]
Phantasm narrates, 'stare'
HP:Critical MV:Strong >
7
Mood changed to: Wimpy
HP:Critical MV:Strong >
save
g
Saving Borgg.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
g
They don't seem to be here.
HP:Critical MV:Strong >
They don't seem to be here.
HP:Critical MV:Strong >
They don't seem to be here.
HP:Critical MV:Strong >
nar FUCKIN NOW
A tall steady soldier has arrived from the west.
HP:Critical MV:Strong >
g
g
You narrate, 'FUCKIN NOW'
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
They don't seem to be here.
HP:Critical MV:Strong >
They don't seem to be here.
HP:Critical MV:Strong >
Hackensack narrates, 'i have zero moves'
HP:Critical MV:Strong >
Phantasm narrates, 'help borgg'
HP:Critical MV:Strong >
save
Saving Borgg.
HP:Critical MV:Strong >
w
g
Along A Path
[ Exits: n e s ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
They don't seem to be here.
HP:Critical MV:Strong >
s
Near A Bluff
[ Exits: n s ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
Hackensack narrates, 'lol'
HP:Critical MV:Strong >
Before A Bluff
[ Exits: n ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Near A Bluff
[ Exits: n s ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Along A Path
[ Exits: n e s ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Good >
Phantasm narrates, 'no mvs here, I gk anwya'
HP:Critical MV:Good - a tall steady soldier: Healthy>
No way! You're fighting for your life!
*Chase* has arrived from the east, riding a black warhorse.
HP:Critical MV:Good - a tall steady soldier: Healthy>
A tall steady soldier tries to slash you, but you parry the attack.
You slash a tall steady soldier very hard.
A tall steady soldier tries to slash you, but you parry the attack.
HP:Critical MV:Good - a tall steady soldier: Scratched>
*Chase* tries to blast you, but you parry the attack.
HP:Critical MV:Good - a tall steady soldier: Scratched>
Near A Bluff
[ Exits: n s ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
You flee head over heels.
Mood changed to: Wimpy
HP:Critical MV:Good >
*Chase* has arrived from the north, riding a black warhorse.
HP:Critical MV:Good >
You barely slash *Chase*.
HP:Critical MV:Good - Chase: Scratched>
HP:Critical MV:Good - Chase: Scratched>
* Cancelled.
PANIC! You couldn't escape!
HP:Critical MV:Good - Chase: Scratched>
HP:Critical MV:Good - Chase: Scratched>
A tall steady soldier slashes you.
You wish that your wounds would stop BLEEDING so much!
A tall steady soldier barely slashes you.
You wish that your wounds would stop BLEEDING so much!
A tall steady soldier tries to slash you, but you dodge the attack.
*Chase* blasts you.------>nearly my death.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Excellent - Chase: Scratched>
Before A Bluff
[ Exits: n ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
You flee head over heels.
Near A Bluff
[ Exits: n s ]
*Chase* is standing here, riding a black warhorse.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Excellent >
Along A Path
[ Exits: n e s ]
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Excellent >
Thinned Trees
[ Exits: n s ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Excellent >
Thinning Trees
[ Exits: s w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Thinning Trees
[ Exits: n e ]
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Bordering An Outpost
[ Exits: n s ]
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Bordering An Outpost
[ Exits: n s ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
The Eastern Gate of the Outpost
[ Exits: e s w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Center Path
[ Exits: n e w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Center Path
[ Exits: e w ]
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Fork In The Path
[ Exits: n e s w ]
A large stone fountain is here.
HP:Critical MV:Strong >
There doesn't seem to be a gate here.
HP:Critical MV:Strong >
Center Path
[ Exits: e w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
No way! You're fighting for your life!
HP:Critical MV:Strong - a tall steady soldier: Healthy>
No way! You're fighting for your life!
HP:Critical MV:Strong - a tall steady soldier: Healthy>
There doesn't seem to be a gate here.
HP:Critical MV:Strong - a tall steady soldier: Healthy>
No way! You're fighting for your life!
HP:Critical MV:Strong - a tall steady soldier: Healthy>
There doesn't seem to be a gate here.
HP:Critical MV:Strong - a tall steady soldier: Healthy>
HP:Critical MV:Strong - a tall steady soldier: Healthy>
Fork In The Path
[ Exits: n e s w ]
A large stone fountain is here.
You flee head over heels.
Center Path
[ Exits: e w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Center Path
[ Exits: n e w ]
A sturdy shienaran soldier is standing here.
HP:Critical MV:Strong >
There doesn't seem to be a gate here.
HP:Critical MV:Strong >
Center Path
[ Exits: e s w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
There doesn't seem to be a gate here.
HP:Critical MV:Strong >
The Gates of an Outpost
[ Exits: n e w ]
The corpse of a tall steady soldier is lying here. [2]
*Hanlon* is standing here, riding a black warhorse.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Okay.
HP:Critical MV:Strong >
An Obscure Gate
[ Exits: e w ]
HP:Critical MV:Strong >
But it's currently open!----->couldn't remember exact spams, but i KNEW i had to ge tout!
HP:Critical MV:Strong >
Bend In The Rocky Path
[ Exits: n e ]
HP:Critical MV:Strong >
There doesn't seem to be a gate here.
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Rocky Path
[ Exits: n s ]
HP:Critical MV:Strong >
A Curve in the Pass
[ Exits: s w ]
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Alas, you cannot go that way...
Growler narrates, 'borgg, if you're going to rip, rip to hanlon'
HP:Critical MV:Good >
A Pass in the Mountains
[ Exits: e w ]
HP:Critical MV:Good >
Over Some Hills
[ Exits: e w ]
HP:Critical MV:Good >
Beyond The Gap
[ Exits: e w ]
HP:Critical MV:Good >
Tarwin's Gap
[ Exits: n e s w ]
HP:Critical MV:Good >
Tarwin's Gap
[ Exits: n e s w ]
HP:Critical MV:Good >
Before a Set of Cliffs
[ Exits: n e u ]
A wicked Kno'mon hunterkiller checks for tracks.
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Foothills of the Gap
[ Exits: e s ]
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Edge of the Hills
[ Exits: e s w ]
HP:Critical MV:Good >
Tarwin's Gap
[ Exits: n e s w ]
HP:Critical MV:Good >
Tarwin's Gap
[ Exits: n w ]
HP:Critical MV:Good >
Tarwin's Gap
[ Exits: n s w ]
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Before the Hills
[ Exits: s w ]
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
In the Gap
[ Exits: n e s ]
HP:Critical MV:Good >
Bushy Path
[ Exits: n s ]
HP:Critical MV:Good >
Base of a Hill
[ Exits: n s ]
HP:Critical MV:Good >
Rising Foothills
[ Exits: n e s ]
A tall tombstone is setting above a grave.
Phantasm narrates, 'snicker'
HP:Critical MV:Good >
In Tarwin's Gap
[ Exits: n e s ]
HP:Critical MV:Good >
Hackensack narrates, 'nods.'
HP:Critical MV:Good >
A Path Through the Hills
[ Exits: n e s ]
HP:Critical MV:Good >
Before the Hill
[ Exits: n e s w ]
HP:Critical MV:Good >
222888-*0--888888844448884449444949-44949494949488884444444488886668688886848888866
A Curve in the Foothills
[ Exits: n w ]
HP:Critical MV:Good >
What?!?
HP:Critical MV:Good >
nar JESUS IM OUT
You narrate, 'JESUS IM OUT'
HP:Critical MV:Good >
sc
g
You have 34(377) hit and 134(233) movement points.---->another tic, I think i was down to 2-8 hps earlier
You have scored 15572968 exp, 0 total quest points, and have 19450 gold coins.
You need 427032 exp to reach your next level.
You have been playing for 13012 days and 20 hours.
You have gathered 154 Weave Points so far.
This ranks you as Borgg , Fist of the Dark One. (level 33)
You are not a member of any clans.
You are standing.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
n
They don't seem to be here.
HP:Critical MV:Good >
n
A Long Road
[ Exits: n s ]
HP:Critical MV:Good >
n
Path to the Blight
[ Exits: n s w ]
HP:Critical MV:Good >
The Great Blight
[ Exits: n s w ]
A pair of thin metal boots sits here.
A pair of thick iron gauntlets sit here, gathering rust.
Some thin metal armguards lay here reflecting light.
A heavy looking breastplate rests to the side.
A full helm is here, gleaming slightly.
A pair of thin metal leggings lay here.
HP:Critical MV:Good >
nar 10 hPS
You narrate, '10 hPS'
HP:Critical MV:Good >
g
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
q
They don't seem to be here.
HP:Critical MV:Good >
Players in your Zone
--------------------
Borgg - The Great Blight
Hackensack - The Great Blight
Norya - The Great Blight
You hear and smell horses in the surrounding area.
HP:Critical MV:Good >
Hackensack narrates, 'holy shit fuck'
HP:Critical MV:Good >
Hackensack narrates, 'holy shit fuck'
HP:Critical MV:Good >
Phantasm narrates, 'coming south'
HP:Critical MV:Good >
nar FUCKNI WHORE
g
You narrate, 'FUCKNI WHORE'
HP:Critical MV:Good >
g
g
They don't seem to be here.
HP:Critical MV:Good >
q
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
l
Players in your Zone
--------------------
Borgg - The Great Blight
Hackensack - The Great Blight
Norya - The Great Blight
You hear and smell horses in the surrounding area.
HP:Critical MV:Good >
7
The Great Blight
The stench of the Blight surrounds you as you pass through. Flowers and trees
grow here but they seem sickly and bloated. Looking closely, these plants seem
to be decaying even as you watch them.
[ Exits: n s w ]
A pair of thin metal boots sits here.
A pair of thick iron gauntlets sit here, gathering rust.
Some thin metal armguards lay here reflecting light.
A heavy looking breastplate rests to the side.
A full helm is here, gleaming slightly.
A pair of thin metal leggings lay here.
HP:Critical MV:Good >
save
g
Mood changed to: Wimpy
HP:Critical MV:Good >
g
Saving Borgg.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
The Great Blight
[ Exits: s w ]
A heavy spear lies here, made of steel.
A tunic of studded leather sits here unused.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
Hackensack narrates, 'get n niggas'
HP:Critical MV:Good >
8555555
They don't seem to be here.
HP:Critical MV:Good >
q
What?!?
HP:Critical MV:Good >
Players in your Zone
--------------------
Borgg - The Great Blight
Hackensack - The Great Blight
Norya - The Great Blight
You hear and smell horses in the surrounding area.
HP:Critical MV:Good >
Mood changed to: Wimpy
HP:Critical MV:Good >
*55
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
save
What?!?
HP:Critical MV:Good >
sc
Saving Borgg.
HP:Critical MV:Good >
g
g
You have 34(377) hit and 126(233) movement points.
You have scored 15572968 exp, 0 total quest points, and have 19450 gold coins.
You need 427032 exp to reach your next level.
You have been playing for 13012 days and 20 hours.
You have gathered 154 Weave Points so far.
This ranks you as Borgg , Fist of the Dark One. (level 33)
You are not a member of any clans.
You are standing.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
stat
They don't seem to be here.
HP:Critical MV:Good >
Phantasm narrates, 'I blight'
HP:Critical MV:Good >
You are a 17 year old trolloc.
Your mood is currently: Wimpy
Height 6 feet, 3 inches, Weight 245 pounds, Weight carried 0 lbs, Worn: 66 lbs.
Offensive Bonus: 175 Dodge Bonus: 114, Parry Bonus: 184
Your abilities are: Str: 18, Int: 12, Wis: 11, Dex: 19, Con: 19
Your armor absorbs 52% damage on average.
You are affected by:
NO QUIT
NOTICE
HP:Critical MV:Good >
Hackensack narrates, 'go help him nor i have like no mvs'
HP:Critical MV:Good >
nar HOWL
g
You narrate, 'HOWL'
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
q
Players in your Zone
--------------------
Borgg - The Great Blight
Hackensack - The Great Blight
Norya - The Great Blight
You hear and smell horses in the surrounding area.
HP:Critical MV:Good >
save
Saving Borgg.
HP:Critical MV:Good >
l
The Great Blight
The air is thick, and the smell of the over-ripe vegetation is still present.
Sickly and pale, every inch of the terrain surrounding you reflects the
creeping disease of the Blight.
[ Exits: s w ]
A heavy spear lies here, made of steel.
A tunic of studded leather sits here unused.
HP:Critical MV:Good >
7
Mood changed to: Wimpy
HP:Critical MV:Good >
nar yall bpat?
You narrate, 'yall bpat?'
HP:Critical MV:Good >
The Great Blight
[ Exits: e w ]
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
48855
They don't seem to be here.
HP:Critical MV:Good >
q
What?!?
HP:Critical MV:Good >
Players in your Zone
--------------------
Borgg - The Great Blight
Hackensack - The Great Blight
Norya - The Great Blight
You hear and smell horses in the surrounding area.
HP:Critical MV:Good >
Mood changed to: Wimpy
HP:Critical MV:Good >
*55
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
save
What?!?
HP:Critical MV:Good >
Phantasm narrates, 'we dune'
HP:Critical MV:Good >
Saving Borgg.
HP:Critical MV:Good >
sc
You have 34(377) hit and 124(233) movement points.
You have scored 15572968 exp, 0 total quest points, and have 19450 gold coins.
You need 427032 exp to reach your next level.
You have been playing for 13012 days and 20 hours.
You have gathered 154 Weave Points so far.
This ranks you as Borgg , Fist of the Dark One. (level 33)
You are not a member of any clans.
You are standing.
HP:Critical MV:Good >
g
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
q
They don't seem to be here.
HP:Critical MV:Good >
l
Players in your Zone
--------------------
Borgg - The Great Blight
Hackensack - The Great Blight
Norya - The Great Blight
You hear and smell horses in the surrounding area.
HP:Critical MV:Good >
7
*Chase* has arrived from the east.
HP:Critical MV:Good >
The Great Blight
The diseased colors of the Blight seem to stretch for miles. Decaying matter
covers the paths. Damp, rancid air makes it hard to breath. You look at the
surrounding forest in disgust.
[ Exits: e w ]
*Chase* is standing here.
HP:Critical MV:Good >
Mood changed to: Wimpy
Norya narrates, 'nod, go bpat'
HP:Critical MV:Good >
save
*Chase* tries to blast you, but you dodge the attack.---->clap chase chase!
HP:Critical MV:Good - Chase: Scratched>
g
Saving Borgg.
HP:Critical MV:Good - Chase: Scratched>
f
You do the best you can!
HP:Critical MV:Good - Chase: Scratched>
HP:Critical MV:Good - Chase: Scratched>
The Great Blight
[ Exits: s w ]
A heavy spear lies here, made of steel.
A tunic of studded leather sits here unused.
You flee head over heels.
The Great Blight
[ Exits: e w ]
*Chase* is standing here.
HP:Critical MV:Good >
The Great Blight
[ Exits: n e s w ]
A tall trolloc spy is standing here, sneaking around.
HP:Critical MV:Good >
The Great Blight
[ Exits: e w ]
HP:Critical MV:Draining >
Alas, you cannot go that way...
HP:Critical MV:Draining >
The Great Blight
[ Exits: e s ]
HP:Critical MV:Draining >
Alas, you cannot go that way...
HP:Critical MV:Draining >
The Great Blight
[ Exits: e w ]
*Chase* is standing here.
HP:Critical MV:Draining >
The Great Blight
[ Exits: n e s w ]
HP:Critical MV:Draining >
The Great Blight
[ Exits: n s ]
HP:Critical MV:Draining >
The Great Blight
[ Exits: s w ]
HP:Critical MV:Draining >
Alas, you cannot go that way...
HP:Critical MV:Draining >
The Great Blight
[ Exits: n e w ]
Hackensack the Ghost of War is standing here.
You feel the presence of someone nearby....
Hackensack leaves west.
HP:Critical MV:Draining >
Norya leaves east.
HP:Critical MV:Draining >
The Great Blight
[ Exits: e s w ]
HP:Critical MV:Draining >
The Great Blight
[ Exits: e w ]
HP:Critical MV:Draining >
The Great Blight
[ Exits: n w ]
A tall trolloc spy is standing here, sneaking around.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Critical MV:Draining >
4448486688848665
They don't seem to be here.
HP:Critical MV:Draining >
What?!?
HP:Critical MV:Draining >
nar COME BPAT
g
You narrate, 'COME BPAT'
HP:Critical MV:Draining >
g
g
They don't seem to be here.
HP:Critical MV:Draining >
g
g
They don't seem to be here.
HP:Critical MV:Draining >
They don't seem to be here.
HP:Critical MV:Draining >
g
They don't seem to be here.
HP:Critical MV:Draining >
They don't seem to be here.
HP:Critical MV:Draining >
They don't seem to be here.
HP:Critical MV:Draining >
nar FOL ME
g
You narrate, 'FOL ME'
HP:Critical MV:Draining >
g
They don't seem to be here.
HP:Critical MV:Draining >
q
They don't seem to be here.
HP:Critical MV:Draining >
Players in your Zone
--------------------
Borgg - The Great Blight
Hackensack - The Great Blight
Norya - The Great Blight
You hear and smell horses in the surrounding area.
HP:Critical MV:Draining >
nar
You narrate, ':D'
HP:Critical MV:Draining >
l
g
The Great Blight
The ragged wastes of the blight slowly begin to take on some semblance of a
feature beyond wasted grass and mutated insects. The ground is pitted and
stained, with small fissures running north and west.
[ Exits: n w ]
A tall trolloc spy is standing here, sneaking around.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Critical MV:Draining >
g
g
They don't seem to be here.
HP:Critical MV:Draining >
g
They don't seem to be here.
HP:Critical MV:Draining >
They don't seem to be here.
Hackensack narrates, 'bashed'
HP:Critical MV:Draining >
g
They don't seem to be here.
HP:Critical MV:Draining >
7
They don't seem to be here.
HP:Critical MV:Draining >
save
Mood changed to: Wimpy
HP:Critical MV:Draining >
Phantasm narrates, 'we need mvs'
HP:Critical MV:Draining >
Saving Borgg.
HP:Critical MV:Draining >
The Great Blight
[ Exits: e w ]
HP:Critical MV:Draining >
The Great Blight
[ Exits: e s w ]
HP:Critical MV:Draining >
They don't seem to be here.
HP:Critical MV:Draining >
The Great Blight
[ Exits: n e w ]
*Chase* is standing here.
HP:Beaten MV:Good >
You barely slash *Chase*.----->thought he meant chase
Hackensack narrates, 'kill him'
HP:Beaten MV:Good - Chase: Scratched>
44525
What?!?
HP:Beaten MV:Good - Chase: Scratched>
HP:Beaten MV:Good - Chase: Scratched>
The Great Blight
[ Exits: e s w ]
You flee head over heels.
HP:Beaten MV:Good >
The Great Blight
[ Exits: e w ]
HP:Beaten MV:Good >
The Great Blight
[ Exits: n w ]
A tall trolloc spy is standing here, sneaking around.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
Hackensack narrates, 'haha'
HP:Beaten MV:Good >
Hackensack narrates, 'haha'
HP:Beaten MV:Good >
Hackensack narrates, 'haha'
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
Bash who?
HP:Beaten MV:Good >
Mood changed to: Wimpy
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
Bash who?
HP:Beaten MV:Good >
-66550*055
They don't seem to be here.
HP:Beaten MV:Good >
sc
They don't seem to be here.
HP:Beaten MV:Good >
What?!?
HP:Beaten MV:Good >
save
You have 61(377) hit and 133(233) movement points.
You have scored 15573232 exp, 0 total quest points, and have 19450 gold coins.
You need 426768 exp to reach your next level.
You have been playing for 13012 days and 20 hours.
You have gathered 154 Weave Points so far.
This ranks you as Borgg , Fist of the Dark One. (level 33)
You are not a member of any clans.
You are standing.
HP:Beaten MV:Good >
l
Saving Borgg.
HP:Beaten MV:Good >
7
The Great Blight
The ragged wastes of the blight slowly begin to take on some semblance of a
feature beyond wasted grass and mutated insects. The ground is pitted and
stained, with small fissures running north and west.
[ Exits: n w ]
A tall trolloc spy is standing here, sneaking around.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Beaten MV:Good >
g
g
Mood changed to: Wimpy
HP:Beaten MV:Good >
g
They don't seem to be here.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
q
They don't seem to be here.
HP:Beaten MV:Good >
save
Players in your Zone
--------------------
Borgg - The Great Blight
Hackensack - The Great Blight
Growler - The Great Blight
Norya - The Great Blight
Phantasm - The Great Blight
You hear and smell horses in the surrounding area.
HP:Beaten MV:Good >
g
Saving Borgg.
HP:Beaten MV:Good >
g
They don't seem to be here.
HP:Beaten MV:Good >
g
g
They don't seem to be here.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
l
They don't seem to be here.
HP:Beaten MV:Good >
7
The Great Blight
The ragged wastes of the blight slowly begin to take on some semblance of a
feature beyond wasted grass and mutated insects. The ground is pitted and
stained, with small fissures running north and west.
[ Exits: n w ]
A tall trolloc spy is standing here, sneaking around.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Beaten MV:Good >
save
Mood changed to: Wimpy
HP:Beaten MV:Good >
g
Saving Borgg.
HP:Beaten MV:Good >
g
g
They don't seem to be here.
HP:Beaten MV:Good >
Hackensack has arrived from the west.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
*Chase* has arrived from the north.
HP:Beaten MV:Good >
nar fol me bpat
*Chase* tries to blast Hackensack, but he parries the attack.
HP:Beaten MV:Good >
You narrate, 'fol me bpat'
HP:Beaten MV:Good >
nag
Growler tickles *Chase* as he pierces him.
HP:Beaten MV:Good >
g
What?!?
HP:Beaten MV:Good >
v
You slash *Chase*.
*Chase* panics, and attempts to flee!
HP:Beaten MV:Good - Chase: Scratched --- Hackensack: Hurt
>
*Chase* leaves north.
HP:Beaten MV:Good >
Bash who?
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
Growler leaves north.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
Mood changed to: Wimpy
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
Norya has arrived from the west.
HP:Beaten MV:Good >
The Great Blight
[ Exits: e w ]
HP:Beaten MV:Good >
The Great Blight
[ Exits: e s w ]
*Kaedyn* is standing here, riding a white stallion.
HP:Beaten MV:Good >
You barely slash *Kaedyn*.
HP:Beaten MV:Good - Kaedyn: Scratched>
You do the best you can!
*Kaedyn* panics, and attempts to flee!
HP:Beaten MV:Good - Kaedyn: Scratched>
HP:Beaten MV:Good - Kaedyn: Scratched>
*Kaedyn* leaves east, riding a white stallion.
HP:Beaten MV:Good >
* =
The shrieking sound of death fills the area.
HP:Beaten MV:Good >
= Cancelled.
The Great Blight
[ Exits: e w ]
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
Bash who?
HP:Beaten MV:Good >
The Great Blight
[ Exits: n w ]
*Chase* is standing here.
*Kaedyn* is here, fighting Norya!, riding a white stallion.
Norya is here, fighting *Kaedyn*!.
A tall trolloc spy is standing here, sneaking around.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Beaten MV:Good >
You slash *Chase*.
HP:Beaten MV:Good - Chase: Hurt>
HP:Beaten MV:Good - Chase: Hurt>
*Kaedyn* leaves north, riding a white stallion.
HP:Beaten MV:Good - Chase: Hurt>
*
Growler tickles *Chase* as he pierces him.
HP:Beaten MV:Good - Chase: Hurt>
Hackensack has arrived from the north.
HP:Beaten MV:Good - Chase: Hurt>
Norya barely pierces *Chase*.
HP:Beaten MV:Good - Chase: Hurt>
= = + + - -
A shadowy fade tickles *Chase* as he slashes him.
A shadowy fade tickles *Chase* as he slashes him.
A snarling trolloc tickles *Chase* as he slashes him.
A snarling trolloc tickles *Chase* as he slashes him.
A snarling trolloc tickles *Chase* as he slashes him.
A snarling trolloc barely tickles *Chase* with his slash,
A tall trolloc spy tickles *Chase* as he slashes him.
Norya tickles *Chase* as he pierces him.
Norya tickles *Chase* as he pierces him.
Growler barely tickles *Chase* with his pierce,
Growler tickles *Chase* as he pierces him.
HP:Beaten MV:Good - Chase: Hurt>
*
Your bash at *Chase* sends him sprawling!---->burn!
HP:Beaten MV:Good - Chase: Hurt>
You do the best you can!
HP:Beaten MV:Good - Chase: Hurt>
555555*54450606055
You do the best you can!
HP:Beaten MV:Good - Chase: Hurt>
What?!?
HP:Beaten MV:Good - Chase: Hurt>
Norya starts following you.
HP:Beaten MV:Good - Chase: Hurt>
Phantasm narrates, 'rofl hagg'
HP:Beaten MV:Good - Chase: Hurt>
nar bashed
You narrate, 'bashed'
HP:Beaten MV:Good - Chase: Hurt>
Hackensack leaves north.
HP:Beaten MV:Good - Chase: Hurt>
nar FOl me
Phantasm narrates, 'come'
HP:Beaten MV:Good - Chase: Hurt>
A shadowy fade tickles *Chase* as he slashes him.
A snarling trolloc tickles *Chase* as he slashes him.
A snarling trolloc tickles *Chase* as he slashes him.
A snarling trolloc barely slashes *Chase*.
A snarling trolloc tickles *Chase* as he slashes him.
A tall trolloc spy barely slashes *Chase*.
Norya barely pierces *Chase*.
Growler barely pierces *Chase*.
You slash *Chase*.
You narrate, 'FOl me'
HP:Beaten MV:Good - Chase: Wounded>
gr all
7
You are now a member of Borgg's group.
Norya is now a member of your group.
HP:Beaten MV:Good - Chase: Wounded>
Mood changed to: Wimpy
HP:Beaten MV:Good - Chase: Wounded>
save
Saving Borgg.
HP:Beaten MV:Good - Chase: Wounded>
You do the best you can!
HP:Beaten MV:Good - Chase: Wounded>
You do the best you can!
Hackensack narrates, 'lol'
HP:Beaten MV:Good - Chase: Wounded>
You do the best you can!
HP:Beaten MV:Good - Chase: Wounded>
They already seem stunned!
HP:Beaten MV:Good - Chase: Wounded>
You do the best you can!
HP:Beaten MV:Good - Chase: Wounded>
They already seem stunned!
HP:Beaten MV:Good - Chase: Wounded>
Hackensack has arrived from the north.
HP:Beaten MV:Good - Chase: Wounded>
A shadowy fade barely slashes *Chase*.
A snarling trolloc tickles *Chase* as he slashes him.
A snarling trolloc tickles *Chase* as he slashes him.
A snarling trolloc tickles *Chase* as he slashes him.
A snarling trolloc tickles *Chase* as he slashes him.
A tall trolloc spy barely slashes *Chase*.
Norya tickles *Chase* as he pierces him.
Norya tickles *Chase* as he pierces him.
Growler barely pierces *Chase*.
Growler tickles *Chase* as he pierces him.
You slash *Chase*.
HP:Beaten MV:Good - Chase: Wounded>
You do the best you can!
HP:Beaten MV:Good - Chase: Wounded>
HP:Beaten MV:Good - Chase: Wounded>
*Chase* panics, and attempts to flee!
HP:Beaten MV:Good - Chase: Wounded>
* = =
*Chase* panics, and attempts to flee!
HP:Beaten MV:Good - Chase: Wounded>
+ +
*Chase* leaves north.
*Chase* has arrived from the north.
HP:Beaten MV:Good >
*Chase* leaves west.
HP:Beaten MV:Good >
Growler leaves west.
HP:Beaten MV:Good >
- - Cancelled.
The Great Blight
[ Exits: e w ]
You feel the presence of someone nearby....
*Chase* is standing here.
HP:Beaten MV:Good >
You slash *Chase*.
HP:Beaten MV:Good - Chase: Wounded>
No way! You're fighting for your life!
HP:Beaten MV:Good - Chase: Wounded>
You do the best you can!
Norya leaves west.
HP:Beaten MV:Good - Chase: Wounded>
No way! You're fighting for your life!
HP:Beaten MV:Good - Chase: Wounded>
*Chase* panics, and attempts to flee!
HP:Beaten MV:Good - Chase: Wounded>
Norya barely pierces *Chase*.
HP:Beaten MV:Good - Chase: Battered>
You do the best you can!
HP:Beaten MV:Good - Chase: Battered>
HP:Beaten MV:Good - Chase: Battered>
*Chase* leaves west.
HP:Beaten MV:Good >
*
Hackensack has arrived from the east.
HP:Beaten MV:Good >
= = +
Hackensack leaves west.
HP:Beaten MV:Good >
Growler leaves west.
HP:Beaten MV:Good >
+
Norya leaves west.
HP:Beaten MV:Good >
- - Cancelled.
The Great Blight
[ Exits: e s w ]
Growler - the People's Choice is standing here.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
The Great Blight
[ Exits: n e w ]
Norya is standing here.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
Growler leaves east.
HP:Beaten MV:Good >
*Chase* has arrived from the west.
HP:Beaten MV:Good >
55000454540452565
*Chase* leaves east.
The Gates of an Outpost
[ Exits: n e w ]
The corpse of a tall steady soldier is lying here. [2]
*Hanlon* is standing here, riding a black warhorse.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Battered MV:Good >
You barely slash *Hanlon*.------>got him very crit, but hackensack or wtf wouldn't help finish it....2 heron users couldn't kill one crit abser! Here's why I couldn't!
HP:Battered MV:Good - Hanlon: Critical>
HP:Battered MV:Good - Hanlon: Critical>
* = =
*Hanlon* panics, and attempts to flee!
HP:Battered MV:Good - Hanlon: Critical>
+
*Hanlon* panics, and attempts to flee!
HP:Battered MV:Good - Hanlon: Critical>
+
*Hanlon* panics, and attempts to flee!
HP:Battered MV:Good - Hanlon: Critical>
*Hanlon* leaves north, riding a black warhorse.
HP:Battered MV:Good >
-
A tall steady soldier tries to slash you, but you dodge the attack.
A tall steady soldier tries to slash you, but you parry the attack.
*Chase* has arrived from the north, riding a black warhorse.
HP:Battered MV:Good - a tall steady soldier: Healthy>
*Chase* tries to blast you, but you parry the attack.--->bah!
HP:Battered MV:Good - a tall steady soldier: Healthy>
- Cancelled.
No way! You're fighting for your life!
*Hanlon* has arrived from the north, riding a black warhorse.
HP:Battered MV:Good - a tall steady soldier: Healthy>
You do the best you can!
HP:Battered MV:Good - a tall steady soldier: Healthy>
HP:Battered MV:Good - a tall steady soldier: Healthy>
Center Path
[ Exits: e s w ]
You flee head over heels.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
Hackensack narrates, 'god damnit lag'
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
Bash who?
HP:Battered MV:Good >
They don't seem to be here.
HP:Wounded MV:Excellent >
Bash who?
HP:Wounded MV:Excellent >
The Gates of an Outpost
[ Exits: n e w ]
The corpse of a tall steady soldier is lying here. [2]
*Hanlon* is standing here, riding a black warhorse.
*Chase* is standing here, riding a black warhorse.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Wounded MV:Excellent >
You slash *Hanlon*.
HP:Wounded MV:Excellent - Hanlon: Critical>
HP:Wounded MV:Excellent - Hanlon: Critical>
*Chase* tries to blast you, but you parry the attack.
HP:Wounded MV:Excellent - Hanlon: Critical>
* = = Cancelled.
PANIC! You couldn't escape!
HP:Wounded MV:Excellent - Hanlon: Critical>
Hackensack has arrived from the north.
HP:Wounded MV:Excellent - Hanlon: Critical>
Hackensack opens the gate.
HP:Wounded MV:Excellent - Hanlon: Critical>
Hackensack leaves west.
HP:Wounded MV:Excellent - Hanlon: Critical>
HP:Wounded MV:Excellent - Hanlon: Critical>
Bordering An Outpost
[ Exits: n s ]
You flee head over heels.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
-222424444-44444404085-5555555555555555555555550040--555
They don't seem to be here.
HP:Wounded MV:Excellent >
What?!?
HP:Wounded MV:Excellent >
Hackensack narrates, 'i out'
HP:Wounded MV:Excellent >
nar hanlon crit
You narrate, 'hanlon crit'
HP:Wounded MV:Excellent >
They don't seem to be here.
Hackensack narrates, 'lol'
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
The Gates of an Outpost
[ Exits: n e w ]
The corpse of a tall steady soldier is lying here. [2]
*Hanlon* is standing here, riding a black warhorse.
*Chase* is standing here, riding a black warhorse.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Wounded MV:Excellent >
*Chase* tries to blast you, but you parry the attack.
HP:Wounded MV:Excellent - Chase: Scratched>
You do the best you can!
HP:Wounded MV:Excellent - Chase: Scratched>
You slash *Chase*.
*Chase* tries to blast you, but you dodge the attack.
HP:Wounded MV:Excellent - Chase: Scratched>
*Hanlon* stops using a shimmering steel axe.
HP:Wounded MV:Excellent - Chase: Scratched>
Center Path
[ Exits: e s w ]
You flee head over heels.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
55525-55555
They don't seem to be here.
HP:Wounded MV:Excellent >
What?!?
HP:Wounded MV:Excellent >
tar3 hanlon
#Ok. {tar3} now equals {hanlon}.
Growler narrates, 'kdude blight'
HP:Wounded MV:Excellent >
*Chase* has arrived from the west, riding a black warhorse.
HP:Wounded MV:Excellent >
*Chase* tries to blast you, but you parry the attack.
HP:Wounded MV:Excellent - Chase: Scratched>
No way! You're fighting for your life!
HP:Wounded MV:Excellent - Chase: Scratched>
They don't seem to be here.
HP:Wounded MV:Excellent - Chase: Scratched>
HP:Wounded MV:Excellent - Chase: Scratched>
Center Path
[ Exits: n e w ]
A sturdy shienaran soldier is standing here.
You flee head over heels.
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
Center Path
[ Exits: e s w ]
HP:Wounded MV:Strong >
The Gates of an Outpost
[ Exits: n e w ]
The corpse of a tall steady soldier is lying here. [2]
*Chase* is standing here, riding a black warhorse.
*Hanlon* is standing here, riding a black warhorse.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
*Chase* closes the gate.
HP:Wounded MV:Strong >
You slash *Chase*.
HP:Wounded MV:Strong - Chase: Scratched>
HP:Wounded MV:Strong - Chase: Scratched>
Phantasm narrates, 'otw in a sec g'
HP:Wounded MV:Strong - Chase: Scratched>
Center Path
[ Exits: e s w ]
You flee head over heels.
Mood changed to: Wimpy
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
Hackensack narrates, 'niggas pwned'
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
Hackensack narrates, 'brt bro'
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
Phantasm narrates, 'keep it together :p'
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
Mood changed to: Wimpy
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
4.-.55445-*55.5.....55*555
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
What?!?
HP:Wounded MV:Strong >
stat
You are a 17 year old trolloc.
Your mood is currently: Wimpy
Height 6 feet, 3 inches, Weight 245 pounds, Weight carried 0 lbs, Worn: 66 lbs.
Offensive Bonus: 175 Dodge Bonus: 114, Parry Bonus: 184
Your abilities are: Str: 18, Int: 12, Wis: 11, Dex: 19, Con: 19
Your armor absorbs 52% damage on average.
You are affected by:
NO QUIT
NOTICE
HP:Wounded MV:Strong >
q
Players in your Zone
--------------------
Borgg - Center Path
You hear and smell horses in the surrounding area.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
The Gates of an Outpost
[ Exits: n e w ]
The corpse of a tall steady soldier is lying here. [2]
*Chase* is standing here, riding a black warhorse.
*Hanlon* is standing here, riding a black warhorse.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Wounded MV:Strong >
You barely slash *Hanlon*.------>feckin die! damn kinslayer criT!
HP:Wounded MV:Strong - Hanlon: Critical>
PANIC! You couldn't escape!
HP:Wounded MV:Strong - Hanlon: Critical>
*Chase* drops a large slab of meat.
HP:Wounded MV:Strong - Hanlon: Critical>
HP:Wounded MV:Strong - Hanlon: Critical>
A tall steady soldier tries to slash you, but you parry the attack.
A tall steady soldier slashes you.
HP:Wounded MV:Strong - Hanlon: Critical>
Bordering An Outpost
[ Exits: n s ]
You flee head over heels.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
5554.--555
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
What?!?
HP:Wounded MV:Strong >
nar hanlon very crit
g
You narrate, 'hanlon very crit'
HP:Wounded MV:Strong >
g
g
They don't seem to be here.
HP:Wounded MV:Strong >
q
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
Players in your Zone
--------------------
Borgg - Bordering An Outpost
You hear and smell horses in the surrounding area.
HP:Wounded MV:Strong >
nar fuckin hit
g
You narrate, 'fuckin hit'
HP:Wounded MV:Strong >
g
g
They don't seem to be here.
HP:Wounded MV:Strong >
g
g
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
l
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
7
Bordering An Outpost
Running north of the gates, a small road passes through the outpost, allowing
access to other parts of the outpost. Small buisness stands line the sides of
the road, where merchants try to barter goods.
[ Exits: n s ]
HP:Wounded MV:Strong >
save
Mood changed to: Wimpy
HP:Wounded MV:Strong >
q
Saving Borgg.
HP:Wounded MV:Strong >
Players in your Zone
--------------------
Borgg - Bordering An Outpost
You hear and smell horses in the surrounding area.
HP:Wounded MV:Strong >
*Chase* has arrived from the south, riding a black warhorse.
HP:Wounded MV:Strong >
*Chase* tries to blast you, but you dodge the attack.
HP:Wounded MV:Strong - Chase: Scratched>
nar ha
Hackensack narrates, 'growler'
HP:Wounded MV:Strong - Chase: Scratched>
f
You narrate, 'ha'
HP:Wounded MV:Strong - Chase: Scratched>
HP:Wounded MV:Strong - Chase: Scratched>
Norya narrates, 'where is hanlon'
HP:Wounded MV:Strong - Chase: Scratched>
Hackensack narrates, 'i on'
HP:Wounded MV:Strong - Chase: Scratched>
*Chase* tries to blast you, but you parry the attack.
HP:Wounded MV:Strong - Chase: Scratched>
The Gates of an Outpost
[ Exits: n e w ]
The corpse of a tall steady soldier is lying here. [2]
*Hanlon* is standing here, riding a black warhorse.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
You flee head over heels.
You barely slash *Hanlon*.
HP:Wounded MV:Strong - Hanlon: Critical>
You do the best you can!
HP:Wounded MV:Strong - Hanlon: Critical>
*Chase* has arrived from the north, riding a black warhorse.
HP:Wounded MV:Strong - Hanlon: Critical>
Hackensack narrates, 'get n'
HP:Wounded MV:Strong - Hanlon: Critical>
*Hanlon* panics, and attempts to flee!
HP:Wounded MV:Strong - Hanlon: Critical>
*Hanlon* leaves east, riding a black warhorse.
HP:Wounded MV:Strong >
Center Path
[ Exits: e s w ]
*Hanlon* is standing here, riding a black warhorse.
HP:Wounded MV:Strong >
You slash *Hanlon*.--------->DAMMIT
Growler narrates, 'growler is fucking low crit'
HP:Wounded MV:Strong - Hanlon: Critical>
*Hanlon* tries to blast you, but you dodge the attack.
You tickle *Hanlon* as you slash him.
HP:Wounded MV:Strong >
*Hanlon* panics, and attempts to flee!
HP:Wounded MV:Strong >
*Hanlon* leaves west, riding a black warhorse.
HP:Wounded MV:Strong >
The Gates of an Outpost
[ Exits: n e w ]
The corpse of a tall steady soldier is lying here. [2]
*Hanlon* is standing here, riding a black warhorse.
*Chase* is standing here, riding a black warhorse.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Wounded MV:Strong >
You barely slash *Hanlon*.--------->DIE
HP:Wounded MV:Strong - Hanlon: Critical>
*Chase* sends you sprawling with a powerful bash!----->deserved that!
Growler narrates, 'with no mv'
HP:Wounded MV:Strong - Hanlon: Critical>
Norya narrates, 'i'm blight patty'
HP:Wounded MV:Strong - Hanlon: Critical>
5565454
A tall steady soldier slashes you.
A tall steady soldier slashes you.
*Chase* blasts you.
*Hanlon* blasts you.
HP:Battered MV:Strong - Hanlon: Critical>
Growler narrates, 'so give me a tick'
HP:Battered MV:Strong - Hanlon: Critical>
nar hanlon VERRRY crit
Norya narrates, 'on kdude'
HP:Battered MV:Strong - Hanlon: Critical>
nar im beat
f
A tall steady soldier slashes you.
A tall steady soldier slashes you.
*Chase* blasts you.
*Hanlon* blasts you very hard.
HP:Battered MV:Strong - Hanlon: Critical>
Hackensack narrates, 'where at m8'
HP:Battered MV:Strong - Hanlon: Critical>
No way! You're fighting for your life!
HP:Battered MV:Strong - Hanlon: Critical>
What?!?
HP:Battered MV:Strong - Hanlon: Critical>
You narrate, 'hanlon VERRRY crit'
HP:Battered MV:Strong - Hanlon: Critical>
You narrate, 'im beat'
HP:Battered MV:Strong - Hanlon: Critical>
PANIC! You couldn't escape!
HP:Battered MV:Strong - Hanlon: Critical>
HP:Battered MV:Strong - Hanlon: Critical>
A tall steady soldier tries to slash you, but you dodge the attack.
A tall steady soldier tries to slash you, but you parry the attack.
*Chase* blasts you.
*Hanlon* blasts you.
HP:Beaten MV:Strong - Hanlon: Critical>
Center Path
[ Exits: e s w ]
You flee head over heels.
HP:Beaten MV:Strong >
They don't seem to be here.
HP:Beaten MV:Strong >
They don't seem to be here.
HP:Beaten MV:Strong >
They don't seem to be here.
HP:Beaten MV:Strong >
Norya narrates, 'where's hanlon'
HP:Beaten MV:Strong >
They don't seem to be here.
HP:Beaten MV:Strong >
They don't seem to be here.
HP:Battered MV:Fresh >
They don't seem to be here.
HP:Battered MV:Fresh >
They don't seem to be here.
HP:Battered MV:Fresh >
Bash who?
HP:Battered MV:Fresh >
Mood changed to: Wimpy
HP:Battered MV:Fresh >
They don't seem to be here.
HP:Battered MV:Fresh >
They don't seem to be here.
HP:Battered MV:Fresh >
They don't seem to be here.
Hackensack narrates, 'on him 2w norya come'
HP:Battered MV:Fresh >
-5555550*5555
They don't seem to be here.
HP:Battered MV:Fresh >
What?!?
HP:Battered MV:Fresh >
nar fuckin post
g
You narrate, 'fuckin post'
HP:Battered MV:Fresh >
g
g
They don't seem to be here.
HP:Battered MV:Fresh >
Hackensack narrates, 'nfm'
HP:Battered MV:Fresh >
They don't seem to be here.
HP:Battered MV:Fresh >
They don't seem to be here.
HP:Battered MV:Fresh >
nar come i beat
You narrate, 'come i beat'
HP:Battered MV:Fresh >
l
7
Center Path
A wide boulevard is here with the massive gates of the outpost to the west.
This street runs straight through the fort from gate to gate.
[ Exits: e s w ]
HP:Battered MV:Fresh >
save
Mood changed to: Wimpy
HP:Battered MV:Fresh >
g
g
Saving Borgg.
HP:Battered MV:Fresh >
*Chase* has arrived from the west, riding a black warhorse.
HP:Battered MV:Fresh >
g
You barely slash *Chase*.
HP:Battered MV:Fresh - Chase: Scratched>
You do the best you can!
HP:Battered MV:Fresh - Chase: Scratched>
q
You do the best you can!
HP:Battered MV:Fresh - Chase: Scratched>
Players in your Zone
--------------------
Borgg - Center Path
You hear and smell horses in the surrounding area.
HP:Battered MV:Fresh - Chase: Scratched>
You slash *Chase*.
HP:Battered MV:Fresh - Chase: Scratched>
f
HP:Battered MV:Fresh - Chase: Scratched>
Norya narrates, 'where'
HP:Battered MV:Fresh - Chase: Scratched>
Hackensack narrates, 'u straight growler'
HP:Battered MV:Fresh - Chase: Scratched>
Center Path
[ Exits: n e w ]
A sturdy shienaran soldier is standing here.
You flee head over heels.
They don't seem to be here.
HP:Battered MV:Excellent >
Center Path
[ Exits: e s w ]
HP:Battered MV:Excellent >
The Gates of an Outpost
[ Exits: n e w ]
The corpse of a tall steady soldier is lying here. [2]
*Chase* is standing here, riding a black warhorse.
*Hanlon* is standing here, riding a black warhorse.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
*Chase* tries to blast you, but you dodge the attack.
HP:Battered MV:Excellent - Chase: Scratched>
You do the best you can!
*Hanlon* tries to blast you, but you parry the attack.
HP:Battered MV:Excellent - Chase: Scratched>
HP:Battered MV:Excellent - Chase: Scratched>
Growler narrates, 'i'm dune resting'
HP:Battered MV:Excellent - Chase: Scratched>
Center Path
[ Exits: e s w ]
You flee head over heels.
Mood changed to: Wimpy
HP:Battered MV:Excellent >
They don't seem to be here.
HP:Battered MV:Excellent >
The Gates of an Outpost
[ Exits: n e w ]
The corpse of a tall steady soldier is lying here. [2]
*Chase* is standing here, riding a black warhorse.
*Hanlon* is standing here, riding a black warhorse.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
*Hanlon* tries to blast you, but you parry the attack.
HP:Battered MV:Excellent - Hanlon: Critical>
HP:Battered MV:Excellent - Hanlon: Critical>
*Chase* sends you sprawling with a powerful bash!------>deserved that one too, was fleeing too much, lost balance
A tall steady soldier slashes you.
A tall steady soldier slashes you.
*Chase* blasts you.
HP:Beaten MV:Excellent - Hanlon: Critical>
Hackensack narrates, 'he so f 2w pat'
HP:Beaten MV:Excellent - Hanlon: Critical>
A tall steady soldier slashes you.
A tall steady soldier slashes you.
You wish that your wounds would stop BLEEDING so much!
*Chase* blasts you.
You wish that your wounds would stop BLEEDING so much!
*Hanlon* blasts you hard.
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Excellent - Hanlon: Critical>
*Hanlon* looks at *Chase*.
HP:Beaten MV:Excellent - Hanlon: Critical>
A tall steady soldier slashes you.
You wish that your wounds would stop BLEEDING so much!
A tall steady soldier slashes you.
You wish that your wounds would stop BLEEDING so much!
*Chase* blasts you hard.
You wish that your wounds would stop BLEEDING so much!
*Hanlon* blasts you hard.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Excellent - Hanlon: Critical>
Center Path
[ Exits: e s w ]
A tall steady soldier is here, guarding the streets.
You flee head over heels.
HP:Critical MV:Excellent >
Center Path
[ Exits: n e w ]
A sturdy shienaran soldier is standing here.
HP:Critical MV:Excellent >
Center Path
[ Exits: e w ]
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Excellent >
Fork In The Path
[ Exits: n e s w ]
A large stone fountain is here.
HP:Critical MV:Excellent >
Center Path
[ Exits: e w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Excellent >
Center Path
[ Exits: n e w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Excellent >
The Eastern Gate of the Outpost
[ Exits: e s w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
A Beaten Path Near An Outpost
[ Exits: n e w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Bend In The Beaten Path
[ Exits: s w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Alas, you cannot go that way...
Hackensack narrates, 'fuck him'
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Beaten Path
[ Exits: n s ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Bend In The Beaten Path
[ Exits: n e ]
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Along The Beaten Path
[ Exits: e w ]
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Path Through Rugged Terrain
[ Exits: s w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Beside A River
[ Exits: n s ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Before A Bridge
[ Exits: n w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
No way! You're fighting for your life!
HP:Critical MV:Strong - a tall steady soldier: Healthy>
No way! You're fighting for your life!
HP:Critical MV:Strong - a tall steady soldier: Healthy>
No way! You're fighting for your life!
HP:Critical MV:Strong - a tall steady soldier: Healthy>
HP:Critical MV:Strong - a tall steady soldier: Healthy>
A tall steady soldier tries to slash you, but you dodge the attack.
A tall steady soldier tries to slash you, but you dodge the attack.
HP:Critical MV:Strong - a tall steady soldier: Healthy>
Hackensack narrates, 'nroya meat me up pls'
HP:Critical MV:Strong - a tall steady soldier: Healthy>
Beside A River
[ Exits: n s ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
You flee head over heels.
HP:Critical MV:Strong >
Before A Bridge
[ Exits: n w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Over A Bridge
[ Exits: e w ]
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Green Grass
[ Exits: e w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Norya narrates, 'i need mvs damnit!'
HP:Critical MV:Strong >
A Path
[ Exits: e w ]
HP:Critical MV:Strong >
5445-*54-66666666666622266622224-2244455
They don't seem to be here.
HP:Critical MV:Strong >
They don't seem to be here.
HP:Critical MV:Strong >
What?!?
HP:Critical MV:Strong >
nar I FUCKIN CRIT
g
You narrate, 'I FUCKIN CRIT'
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
sc
They don't seem to be here.
HP:Critical MV:Strong >
You have 29(377) hit and 183(233) movement points.
You have scored 15571903 exp, 0 total quest points, and have 19450 gold coins.
You need 428097 exp to reach your next level.
You have been playing for 13012 days and 20 hours.
You have gathered 154 Weave Points so far.
This ranks you as Borgg , Fist of the Dark One. (level 33)
You are not a member of any clans.
You are standing.
HP:Critical MV:Strong >
nar COME POST NOW
You narrate, 'COME POST NOW'
HP:Critical MV:Strong >
l
A Path
A small path heads to the east into a grassy field and west onto a small bluff.
[ Exits: e w ]
Phantasm narrates, 'stare'
HP:Critical MV:Strong >
7
Mood changed to: Wimpy
HP:Critical MV:Strong >
save
g
Saving Borgg.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
g
They don't seem to be here.
HP:Critical MV:Strong >
They don't seem to be here.
HP:Critical MV:Strong >
They don't seem to be here.
HP:Critical MV:Strong >
nar FUCKIN NOW
A tall steady soldier has arrived from the west.
HP:Critical MV:Strong >
g
g
You narrate, 'FUCKIN NOW'
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
They don't seem to be here.
HP:Critical MV:Strong >
They don't seem to be here.
HP:Critical MV:Strong >
Hackensack narrates, 'i have zero moves'
HP:Critical MV:Strong >
Phantasm narrates, 'help borgg'
HP:Critical MV:Strong >
save
Saving Borgg.
HP:Critical MV:Strong >
w
g
Along A Path
[ Exits: n e s ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
They don't seem to be here.
HP:Critical MV:Strong >
s
Near A Bluff
[ Exits: n s ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
Hackensack narrates, 'lol'
HP:Critical MV:Strong >
Before A Bluff
[ Exits: n ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Near A Bluff
[ Exits: n s ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Along A Path
[ Exits: n e s ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Good >
Phantasm narrates, 'no mvs here, I gk anwya'
HP:Critical MV:Good - a tall steady soldier: Healthy>
No way! You're fighting for your life!
*Chase* has arrived from the east, riding a black warhorse.
HP:Critical MV:Good - a tall steady soldier: Healthy>
A tall steady soldier tries to slash you, but you parry the attack.
You slash a tall steady soldier very hard.
A tall steady soldier tries to slash you, but you parry the attack.
HP:Critical MV:Good - a tall steady soldier: Scratched>
*Chase* tries to blast you, but you parry the attack.
HP:Critical MV:Good - a tall steady soldier: Scratched>
Near A Bluff
[ Exits: n s ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
You flee head over heels.
Mood changed to: Wimpy
HP:Critical MV:Good >
*Chase* has arrived from the north, riding a black warhorse.
HP:Critical MV:Good >
You barely slash *Chase*.
HP:Critical MV:Good - Chase: Scratched>
HP:Critical MV:Good - Chase: Scratched>
* Cancelled.
PANIC! You couldn't escape!
HP:Critical MV:Good - Chase: Scratched>
HP:Critical MV:Good - Chase: Scratched>
A tall steady soldier slashes you.
You wish that your wounds would stop BLEEDING so much!
A tall steady soldier barely slashes you.
You wish that your wounds would stop BLEEDING so much!
A tall steady soldier tries to slash you, but you dodge the attack.
*Chase* blasts you.------>nearly my death.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Excellent - Chase: Scratched>
Before A Bluff
[ Exits: n ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
You flee head over heels.
Near A Bluff
[ Exits: n s ]
*Chase* is standing here, riding a black warhorse.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Excellent >
Along A Path
[ Exits: n e s ]
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Excellent >
Thinned Trees
[ Exits: n s ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Excellent >
Thinning Trees
[ Exits: s w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Thinning Trees
[ Exits: n e ]
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Bordering An Outpost
[ Exits: n s ]
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Bordering An Outpost
[ Exits: n s ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
The Eastern Gate of the Outpost
[ Exits: e s w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Center Path
[ Exits: n e w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Center Path
[ Exits: e w ]
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Fork In The Path
[ Exits: n e s w ]
A large stone fountain is here.
HP:Critical MV:Strong >
There doesn't seem to be a gate here.
HP:Critical MV:Strong >
Center Path
[ Exits: e w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
No way! You're fighting for your life!
HP:Critical MV:Strong - a tall steady soldier: Healthy>
No way! You're fighting for your life!
HP:Critical MV:Strong - a tall steady soldier: Healthy>
There doesn't seem to be a gate here.
HP:Critical MV:Strong - a tall steady soldier: Healthy>
No way! You're fighting for your life!
HP:Critical MV:Strong - a tall steady soldier: Healthy>
There doesn't seem to be a gate here.
HP:Critical MV:Strong - a tall steady soldier: Healthy>
HP:Critical MV:Strong - a tall steady soldier: Healthy>
Fork In The Path
[ Exits: n e s w ]
A large stone fountain is here.
You flee head over heels.
Center Path
[ Exits: e w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Center Path
[ Exits: n e w ]
A sturdy shienaran soldier is standing here.
HP:Critical MV:Strong >
There doesn't seem to be a gate here.
HP:Critical MV:Strong >
Center Path
[ Exits: e s w ]
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
There doesn't seem to be a gate here.
HP:Critical MV:Strong >
The Gates of an Outpost
[ Exits: n e w ]
The corpse of a tall steady soldier is lying here. [2]
*Hanlon* is standing here, riding a black warhorse.
A tall steady soldier is here, guarding the streets.
HP:Critical MV:Strong >
Okay.
HP:Critical MV:Strong >
An Obscure Gate
[ Exits: e w ]
HP:Critical MV:Strong >
But it's currently open!----->couldn't remember exact spams, but i KNEW i had to ge tout!
HP:Critical MV:Strong >
Bend In The Rocky Path
[ Exits: n e ]
HP:Critical MV:Strong >
There doesn't seem to be a gate here.
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
Rocky Path
[ Exits: n s ]
HP:Critical MV:Strong >
A Curve in the Pass
[ Exits: s w ]
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Alas, you cannot go that way...
Growler narrates, 'borgg, if you're going to rip, rip to hanlon'
HP:Critical MV:Good >
A Pass in the Mountains
[ Exits: e w ]
HP:Critical MV:Good >
Over Some Hills
[ Exits: e w ]
HP:Critical MV:Good >
Beyond The Gap
[ Exits: e w ]
HP:Critical MV:Good >
Tarwin's Gap
[ Exits: n e s w ]
HP:Critical MV:Good >
Tarwin's Gap
[ Exits: n e s w ]
HP:Critical MV:Good >
Before a Set of Cliffs
[ Exits: n e u ]
A wicked Kno'mon hunterkiller checks for tracks.
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Foothills of the Gap
[ Exits: e s ]
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Edge of the Hills
[ Exits: e s w ]
HP:Critical MV:Good >
Tarwin's Gap
[ Exits: n e s w ]
HP:Critical MV:Good >
Tarwin's Gap
[ Exits: n w ]
HP:Critical MV:Good >
Tarwin's Gap
[ Exits: n s w ]
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Before the Hills
[ Exits: s w ]
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
In the Gap
[ Exits: n e s ]
HP:Critical MV:Good >
Bushy Path
[ Exits: n s ]
HP:Critical MV:Good >
Base of a Hill
[ Exits: n s ]
HP:Critical MV:Good >
Rising Foothills
[ Exits: n e s ]
A tall tombstone is setting above a grave.
Phantasm narrates, 'snicker'
HP:Critical MV:Good >
In Tarwin's Gap
[ Exits: n e s ]
HP:Critical MV:Good >
Hackensack narrates, 'nods.'
HP:Critical MV:Good >
A Path Through the Hills
[ Exits: n e s ]
HP:Critical MV:Good >
Before the Hill
[ Exits: n e s w ]
HP:Critical MV:Good >
222888-*0--888888844448884449444949-44949494949488884444444488886668688886848888866
A Curve in the Foothills
[ Exits: n w ]
HP:Critical MV:Good >
What?!?
HP:Critical MV:Good >
nar JESUS IM OUT
You narrate, 'JESUS IM OUT'
HP:Critical MV:Good >
sc
g
You have 34(377) hit and 134(233) movement points.---->another tic, I think i was down to 2-8 hps earlier
You have scored 15572968 exp, 0 total quest points, and have 19450 gold coins.
You need 427032 exp to reach your next level.
You have been playing for 13012 days and 20 hours.
You have gathered 154 Weave Points so far.
This ranks you as Borgg , Fist of the Dark One. (level 33)
You are not a member of any clans.
You are standing.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
n
They don't seem to be here.
HP:Critical MV:Good >
n
A Long Road
[ Exits: n s ]
HP:Critical MV:Good >
n
Path to the Blight
[ Exits: n s w ]
HP:Critical MV:Good >
The Great Blight
[ Exits: n s w ]
A pair of thin metal boots sits here.
A pair of thick iron gauntlets sit here, gathering rust.
Some thin metal armguards lay here reflecting light.
A heavy looking breastplate rests to the side.
A full helm is here, gleaming slightly.
A pair of thin metal leggings lay here.
HP:Critical MV:Good >
nar 10 hPS
You narrate, '10 hPS'
HP:Critical MV:Good >
g
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
q
They don't seem to be here.
HP:Critical MV:Good >
Players in your Zone
--------------------
Borgg - The Great Blight
Hackensack - The Great Blight
Norya - The Great Blight
You hear and smell horses in the surrounding area.
HP:Critical MV:Good >
Hackensack narrates, 'holy shit fuck'
HP:Critical MV:Good >
Hackensack narrates, 'holy shit fuck'
HP:Critical MV:Good >
Phantasm narrates, 'coming south'
HP:Critical MV:Good >
nar FUCKNI WHORE
g
You narrate, 'FUCKNI WHORE'
HP:Critical MV:Good >
g
g
They don't seem to be here.
HP:Critical MV:Good >
q
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
l
Players in your Zone
--------------------
Borgg - The Great Blight
Hackensack - The Great Blight
Norya - The Great Blight
You hear and smell horses in the surrounding area.
HP:Critical MV:Good >
7
The Great Blight
The stench of the Blight surrounds you as you pass through. Flowers and trees
grow here but they seem sickly and bloated. Looking closely, these plants seem
to be decaying even as you watch them.
[ Exits: n s w ]
A pair of thin metal boots sits here.
A pair of thick iron gauntlets sit here, gathering rust.
Some thin metal armguards lay here reflecting light.
A heavy looking breastplate rests to the side.
A full helm is here, gleaming slightly.
A pair of thin metal leggings lay here.
HP:Critical MV:Good >
save
g
Mood changed to: Wimpy
HP:Critical MV:Good >
g
Saving Borgg.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
The Great Blight
[ Exits: s w ]
A heavy spear lies here, made of steel.
A tunic of studded leather sits here unused.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
Hackensack narrates, 'get n niggas'
HP:Critical MV:Good >
8555555
They don't seem to be here.
HP:Critical MV:Good >
q
What?!?
HP:Critical MV:Good >
Players in your Zone
--------------------
Borgg - The Great Blight
Hackensack - The Great Blight
Norya - The Great Blight
You hear and smell horses in the surrounding area.
HP:Critical MV:Good >
Mood changed to: Wimpy
HP:Critical MV:Good >
*55
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
save
What?!?
HP:Critical MV:Good >
sc
Saving Borgg.
HP:Critical MV:Good >
g
g
You have 34(377) hit and 126(233) movement points.
You have scored 15572968 exp, 0 total quest points, and have 19450 gold coins.
You need 427032 exp to reach your next level.
You have been playing for 13012 days and 20 hours.
You have gathered 154 Weave Points so far.
This ranks you as Borgg , Fist of the Dark One. (level 33)
You are not a member of any clans.
You are standing.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
stat
They don't seem to be here.
HP:Critical MV:Good >
Phantasm narrates, 'I blight'
HP:Critical MV:Good >
You are a 17 year old trolloc.
Your mood is currently: Wimpy
Height 6 feet, 3 inches, Weight 245 pounds, Weight carried 0 lbs, Worn: 66 lbs.
Offensive Bonus: 175 Dodge Bonus: 114, Parry Bonus: 184
Your abilities are: Str: 18, Int: 12, Wis: 11, Dex: 19, Con: 19
Your armor absorbs 52% damage on average.
You are affected by:
NO QUIT
NOTICE
HP:Critical MV:Good >
Hackensack narrates, 'go help him nor i have like no mvs'
HP:Critical MV:Good >
nar HOWL
g
You narrate, 'HOWL'
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
q
Players in your Zone
--------------------
Borgg - The Great Blight
Hackensack - The Great Blight
Norya - The Great Blight
You hear and smell horses in the surrounding area.
HP:Critical MV:Good >
save
Saving Borgg.
HP:Critical MV:Good >
l
The Great Blight
The air is thick, and the smell of the over-ripe vegetation is still present.
Sickly and pale, every inch of the terrain surrounding you reflects the
creeping disease of the Blight.
[ Exits: s w ]
A heavy spear lies here, made of steel.
A tunic of studded leather sits here unused.
HP:Critical MV:Good >
7
Mood changed to: Wimpy
HP:Critical MV:Good >
nar yall bpat?
You narrate, 'yall bpat?'
HP:Critical MV:Good >
The Great Blight
[ Exits: e w ]
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
48855
They don't seem to be here.
HP:Critical MV:Good >
q
What?!?
HP:Critical MV:Good >
Players in your Zone
--------------------
Borgg - The Great Blight
Hackensack - The Great Blight
Norya - The Great Blight
You hear and smell horses in the surrounding area.
HP:Critical MV:Good >
Mood changed to: Wimpy
HP:Critical MV:Good >
*55
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
save
What?!?
HP:Critical MV:Good >
Phantasm narrates, 'we dune'
HP:Critical MV:Good >
Saving Borgg.
HP:Critical MV:Good >
sc
You have 34(377) hit and 124(233) movement points.
You have scored 15572968 exp, 0 total quest points, and have 19450 gold coins.
You need 427032 exp to reach your next level.
You have been playing for 13012 days and 20 hours.
You have gathered 154 Weave Points so far.
This ranks you as Borgg , Fist of the Dark One. (level 33)
You are not a member of any clans.
You are standing.
HP:Critical MV:Good >
g
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
q
They don't seem to be here.
HP:Critical MV:Good >
l
Players in your Zone
--------------------
Borgg - The Great Blight
Hackensack - The Great Blight
Norya - The Great Blight
You hear and smell horses in the surrounding area.
HP:Critical MV:Good >
7
*Chase* has arrived from the east.
HP:Critical MV:Good >
The Great Blight
The diseased colors of the Blight seem to stretch for miles. Decaying matter
covers the paths. Damp, rancid air makes it hard to breath. You look at the
surrounding forest in disgust.
[ Exits: e w ]
*Chase* is standing here.
HP:Critical MV:Good >
Mood changed to: Wimpy
Norya narrates, 'nod, go bpat'
HP:Critical MV:Good >
save
*Chase* tries to blast you, but you dodge the attack.---->clap chase chase!
HP:Critical MV:Good - Chase: Scratched>
g
Saving Borgg.
HP:Critical MV:Good - Chase: Scratched>
f
You do the best you can!
HP:Critical MV:Good - Chase: Scratched>
HP:Critical MV:Good - Chase: Scratched>
The Great Blight
[ Exits: s w ]
A heavy spear lies here, made of steel.
A tunic of studded leather sits here unused.
You flee head over heels.
The Great Blight
[ Exits: e w ]
*Chase* is standing here.
HP:Critical MV:Good >
The Great Blight
[ Exits: n e s w ]
A tall trolloc spy is standing here, sneaking around.
HP:Critical MV:Good >
The Great Blight
[ Exits: e w ]
HP:Critical MV:Draining >
Alas, you cannot go that way...
HP:Critical MV:Draining >
The Great Blight
[ Exits: e s ]
HP:Critical MV:Draining >
Alas, you cannot go that way...
HP:Critical MV:Draining >
The Great Blight
[ Exits: e w ]
*Chase* is standing here.
HP:Critical MV:Draining >
The Great Blight
[ Exits: n e s w ]
HP:Critical MV:Draining >
The Great Blight
[ Exits: n s ]
HP:Critical MV:Draining >
The Great Blight
[ Exits: s w ]
HP:Critical MV:Draining >
Alas, you cannot go that way...
HP:Critical MV:Draining >
The Great Blight
[ Exits: n e w ]
Hackensack the Ghost of War is standing here.
You feel the presence of someone nearby....
Hackensack leaves west.
HP:Critical MV:Draining >
Norya leaves east.
HP:Critical MV:Draining >
The Great Blight
[ Exits: e s w ]
HP:Critical MV:Draining >
The Great Blight
[ Exits: e w ]
HP:Critical MV:Draining >
The Great Blight
[ Exits: n w ]
A tall trolloc spy is standing here, sneaking around.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Critical MV:Draining >
4448486688848665
They don't seem to be here.
HP:Critical MV:Draining >
What?!?
HP:Critical MV:Draining >
nar COME BPAT
g
You narrate, 'COME BPAT'
HP:Critical MV:Draining >
g
g
They don't seem to be here.
HP:Critical MV:Draining >
g
g
They don't seem to be here.
HP:Critical MV:Draining >
They don't seem to be here.
HP:Critical MV:Draining >
g
They don't seem to be here.
HP:Critical MV:Draining >
They don't seem to be here.
HP:Critical MV:Draining >
They don't seem to be here.
HP:Critical MV:Draining >
nar FOL ME
g
You narrate, 'FOL ME'
HP:Critical MV:Draining >
g
They don't seem to be here.
HP:Critical MV:Draining >
q
They don't seem to be here.
HP:Critical MV:Draining >
Players in your Zone
--------------------
Borgg - The Great Blight
Hackensack - The Great Blight
Norya - The Great Blight
You hear and smell horses in the surrounding area.
HP:Critical MV:Draining >
nar
You narrate, ':D'
HP:Critical MV:Draining >
l
g
The Great Blight
The ragged wastes of the blight slowly begin to take on some semblance of a
feature beyond wasted grass and mutated insects. The ground is pitted and
stained, with small fissures running north and west.
[ Exits: n w ]
A tall trolloc spy is standing here, sneaking around.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Critical MV:Draining >
g
g
They don't seem to be here.
HP:Critical MV:Draining >
g
They don't seem to be here.
HP:Critical MV:Draining >
They don't seem to be here.
Hackensack narrates, 'bashed'
HP:Critical MV:Draining >
g
They don't seem to be here.
HP:Critical MV:Draining >
7
They don't seem to be here.
HP:Critical MV:Draining >
save
Mood changed to: Wimpy
HP:Critical MV:Draining >
Phantasm narrates, 'we need mvs'
HP:Critical MV:Draining >
Saving Borgg.
HP:Critical MV:Draining >
The Great Blight
[ Exits: e w ]
HP:Critical MV:Draining >
The Great Blight
[ Exits: e s w ]
HP:Critical MV:Draining >
They don't seem to be here.
HP:Critical MV:Draining >
The Great Blight
[ Exits: n e w ]
*Chase* is standing here.
HP:Beaten MV:Good >
You barely slash *Chase*.----->thought he meant chase
Hackensack narrates, 'kill him'
HP:Beaten MV:Good - Chase: Scratched>
44525
What?!?
HP:Beaten MV:Good - Chase: Scratched>
HP:Beaten MV:Good - Chase: Scratched>
The Great Blight
[ Exits: e s w ]
You flee head over heels.
HP:Beaten MV:Good >
The Great Blight
[ Exits: e w ]
HP:Beaten MV:Good >
The Great Blight
[ Exits: n w ]
A tall trolloc spy is standing here, sneaking around.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
Hackensack narrates, 'haha'
HP:Beaten MV:Good >
Hackensack narrates, 'haha'
HP:Beaten MV:Good >
Hackensack narrates, 'haha'
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
Bash who?
HP:Beaten MV:Good >
Mood changed to: Wimpy
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
Bash who?
HP:Beaten MV:Good >
-66550*055
They don't seem to be here.
HP:Beaten MV:Good >
sc
They don't seem to be here.
HP:Beaten MV:Good >
What?!?
HP:Beaten MV:Good >
save
You have 61(377) hit and 133(233) movement points.
You have scored 15573232 exp, 0 total quest points, and have 19450 gold coins.
You need 426768 exp to reach your next level.
You have been playing for 13012 days and 20 hours.
You have gathered 154 Weave Points so far.
This ranks you as Borgg , Fist of the Dark One. (level 33)
You are not a member of any clans.
You are standing.
HP:Beaten MV:Good >
l
Saving Borgg.
HP:Beaten MV:Good >
7
The Great Blight
The ragged wastes of the blight slowly begin to take on some semblance of a
feature beyond wasted grass and mutated insects. The ground is pitted and
stained, with small fissures running north and west.
[ Exits: n w ]
A tall trolloc spy is standing here, sneaking around.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Beaten MV:Good >
g
g
Mood changed to: Wimpy
HP:Beaten MV:Good >
g
They don't seem to be here.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
q
They don't seem to be here.
HP:Beaten MV:Good >
save
Players in your Zone
--------------------
Borgg - The Great Blight
Hackensack - The Great Blight
Growler - The Great Blight
Norya - The Great Blight
Phantasm - The Great Blight
You hear and smell horses in the surrounding area.
HP:Beaten MV:Good >
g
Saving Borgg.
HP:Beaten MV:Good >
g
They don't seem to be here.
HP:Beaten MV:Good >
g
g
They don't seem to be here.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
l
They don't seem to be here.
HP:Beaten MV:Good >
7
The Great Blight
The ragged wastes of the blight slowly begin to take on some semblance of a
feature beyond wasted grass and mutated insects. The ground is pitted and
stained, with small fissures running north and west.
[ Exits: n w ]
A tall trolloc spy is standing here, sneaking around.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Beaten MV:Good >
save
Mood changed to: Wimpy
HP:Beaten MV:Good >
g
Saving Borgg.
HP:Beaten MV:Good >
g
g
They don't seem to be here.
HP:Beaten MV:Good >
Hackensack has arrived from the west.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
*Chase* has arrived from the north.
HP:Beaten MV:Good >
nar fol me bpat
*Chase* tries to blast Hackensack, but he parries the attack.
HP:Beaten MV:Good >
You narrate, 'fol me bpat'
HP:Beaten MV:Good >
nag
Growler tickles *Chase* as he pierces him.
HP:Beaten MV:Good >
g
What?!?
HP:Beaten MV:Good >
v
You slash *Chase*.
*Chase* panics, and attempts to flee!
HP:Beaten MV:Good - Chase: Scratched --- Hackensack: Hurt
>
*Chase* leaves north.
HP:Beaten MV:Good >
Bash who?
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
Growler leaves north.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
Mood changed to: Wimpy
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
Norya has arrived from the west.
HP:Beaten MV:Good >
The Great Blight
[ Exits: e w ]
HP:Beaten MV:Good >
The Great Blight
[ Exits: e s w ]
*Kaedyn* is standing here, riding a white stallion.
HP:Beaten MV:Good >
You barely slash *Kaedyn*.
HP:Beaten MV:Good - Kaedyn: Scratched>
You do the best you can!
*Kaedyn* panics, and attempts to flee!
HP:Beaten MV:Good - Kaedyn: Scratched>
HP:Beaten MV:Good - Kaedyn: Scratched>
*Kaedyn* leaves east, riding a white stallion.
HP:Beaten MV:Good >
* =
The shrieking sound of death fills the area.
HP:Beaten MV:Good >
= Cancelled.
The Great Blight
[ Exits: e w ]
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
Bash who?
HP:Beaten MV:Good >
The Great Blight
[ Exits: n w ]
*Chase* is standing here.
*Kaedyn* is here, fighting Norya!, riding a white stallion.
Norya is here, fighting *Kaedyn*!.
A tall trolloc spy is standing here, sneaking around.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Beaten MV:Good >
You slash *Chase*.
HP:Beaten MV:Good - Chase: Hurt>
HP:Beaten MV:Good - Chase: Hurt>
*Kaedyn* leaves north, riding a white stallion.
HP:Beaten MV:Good - Chase: Hurt>
*
Growler tickles *Chase* as he pierces him.
HP:Beaten MV:Good - Chase: Hurt>
Hackensack has arrived from the north.
HP:Beaten MV:Good - Chase: Hurt>
Norya barely pierces *Chase*.
HP:Beaten MV:Good - Chase: Hurt>
= = + + - -
A shadowy fade tickles *Chase* as he slashes him.
A shadowy fade tickles *Chase* as he slashes him.
A snarling trolloc tickles *Chase* as he slashes him.
A snarling trolloc tickles *Chase* as he slashes him.
A snarling trolloc tickles *Chase* as he slashes him.
A snarling trolloc barely tickles *Chase* with his slash,
A tall trolloc spy tickles *Chase* as he slashes him.
Norya tickles *Chase* as he pierces him.
Norya tickles *Chase* as he pierces him.
Growler barely tickles *Chase* with his pierce,
Growler tickles *Chase* as he pierces him.
HP:Beaten MV:Good - Chase: Hurt>
*
Your bash at *Chase* sends him sprawling!---->burn!
HP:Beaten MV:Good - Chase: Hurt>
You do the best you can!
HP:Beaten MV:Good - Chase: Hurt>
555555*54450606055
You do the best you can!
HP:Beaten MV:Good - Chase: Hurt>
What?!?
HP:Beaten MV:Good - Chase: Hurt>
Norya starts following you.
HP:Beaten MV:Good - Chase: Hurt>
Phantasm narrates, 'rofl hagg'
HP:Beaten MV:Good - Chase: Hurt>
nar bashed
You narrate, 'bashed'
HP:Beaten MV:Good - Chase: Hurt>
Hackensack leaves north.
HP:Beaten MV:Good - Chase: Hurt>
nar FOl me
Phantasm narrates, 'come'
HP:Beaten MV:Good - Chase: Hurt>
A shadowy fade tickles *Chase* as he slashes him.
A snarling trolloc tickles *Chase* as he slashes him.
A snarling trolloc tickles *Chase* as he slashes him.
A snarling trolloc barely slashes *Chase*.
A snarling trolloc tickles *Chase* as he slashes him.
A tall trolloc spy barely slashes *Chase*.
Norya barely pierces *Chase*.
Growler barely pierces *Chase*.
You slash *Chase*.
You narrate, 'FOl me'
HP:Beaten MV:Good - Chase: Wounded>
gr all
7
You are now a member of Borgg's group.
Norya is now a member of your group.
HP:Beaten MV:Good - Chase: Wounded>
Mood changed to: Wimpy
HP:Beaten MV:Good - Chase: Wounded>
save
Saving Borgg.
HP:Beaten MV:Good - Chase: Wounded>
You do the best you can!
HP:Beaten MV:Good - Chase: Wounded>
You do the best you can!
Hackensack narrates, 'lol'
HP:Beaten MV:Good - Chase: Wounded>
You do the best you can!
HP:Beaten MV:Good - Chase: Wounded>
They already seem stunned!
HP:Beaten MV:Good - Chase: Wounded>
You do the best you can!
HP:Beaten MV:Good - Chase: Wounded>
They already seem stunned!
HP:Beaten MV:Good - Chase: Wounded>
Hackensack has arrived from the north.
HP:Beaten MV:Good - Chase: Wounded>
A shadowy fade barely slashes *Chase*.
A snarling trolloc tickles *Chase* as he slashes him.
A snarling trolloc tickles *Chase* as he slashes him.
A snarling trolloc tickles *Chase* as he slashes him.
A snarling trolloc tickles *Chase* as he slashes him.
A tall trolloc spy barely slashes *Chase*.
Norya tickles *Chase* as he pierces him.
Norya tickles *Chase* as he pierces him.
Growler barely pierces *Chase*.
Growler tickles *Chase* as he pierces him.
You slash *Chase*.
HP:Beaten MV:Good - Chase: Wounded>
You do the best you can!
HP:Beaten MV:Good - Chase: Wounded>
HP:Beaten MV:Good - Chase: Wounded>
*Chase* panics, and attempts to flee!
HP:Beaten MV:Good - Chase: Wounded>
* = =
*Chase* panics, and attempts to flee!
HP:Beaten MV:Good - Chase: Wounded>
+ +
*Chase* leaves north.
*Chase* has arrived from the north.
HP:Beaten MV:Good >
*Chase* leaves west.
HP:Beaten MV:Good >
Growler leaves west.
HP:Beaten MV:Good >
- - Cancelled.
The Great Blight
[ Exits: e w ]
You feel the presence of someone nearby....
*Chase* is standing here.
HP:Beaten MV:Good >
You slash *Chase*.
HP:Beaten MV:Good - Chase: Wounded>
No way! You're fighting for your life!
HP:Beaten MV:Good - Chase: Wounded>
You do the best you can!
Norya leaves west.
HP:Beaten MV:Good - Chase: Wounded>
No way! You're fighting for your life!
HP:Beaten MV:Good - Chase: Wounded>
*Chase* panics, and attempts to flee!
HP:Beaten MV:Good - Chase: Wounded>
Norya barely pierces *Chase*.
HP:Beaten MV:Good - Chase: Battered>
You do the best you can!
HP:Beaten MV:Good - Chase: Battered>
HP:Beaten MV:Good - Chase: Battered>
*Chase* leaves west.
HP:Beaten MV:Good >
*
Hackensack has arrived from the east.
HP:Beaten MV:Good >
= = +
Hackensack leaves west.
HP:Beaten MV:Good >
Growler leaves west.
HP:Beaten MV:Good >
+
Norya leaves west.
HP:Beaten MV:Good >
- - Cancelled.
The Great Blight
[ Exits: e s w ]
Growler - the People's Choice is standing here.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
The Great Blight
[ Exits: n e w ]
Norya is standing here.
HP:Beaten MV:Good >
They don't seem to be here.
HP:Beaten MV:Good >
Growler leaves east.
HP:Beaten MV:Good >
*Chase* has arrived from the west.
HP:Beaten MV:Good >
55000454540452565
*Chase* leaves east.