Crit fight with a cut off log :P
Posted: Sat Jun 18, 2005 12:45 am
Ok, I am on a laptop, I am sadly without my beloved macros, so my timing is back to the old school borgg days, AND this is an abs vs abs fight.
I left the buffer on and log got cut off. Was a long log, of just melchior bashing me.
In the end I couldn't win just bash wars(as melchior was last person on, so there was no way in hell i could beat his bash timer w/o suprising him dAMN it to hell!)
So, I had to apply other tactics of mob usage...and...even kick
Log picks up on stone road to new keep, as my dinner was nearly ready, and, I needed some stupid mobs to beat him down.
TUrns out i did get him down low as me, so then he began to run tower.
HP:Beaten MV:Good >
*Melchior* has arrived from the east, riding a black warhorse.
HP:Beaten MV:Good >
g
*Melchior* tickles you as he strikes you.
You wish that your wounds would stop BLEEDING so much!
You do the best you can!
HP:Beaten MV:Good - Melchior: Critical>
e
No way! You're fighting for your life!
HP:Beaten MV:Good - Melchior: Critical>
g
You tickle *Melchior* as you maul him.
HP:Beaten MV:Good - Melchior: Critical>
You do the best you can!
HP:Beaten MV:Good - Melchior: Critical>
h
HP:Beaten MV:Good - Melchior: Critical>
= + + - -
*
Your boots need polishing again -- blood all over them...
HP:Beaten MV:Good - Melchior: Critical>
*Melchior* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Good - Melchior: Critical>
h
*Melchior* strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Good - Melchior: Critical>
*Melchior* barely strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Good - Melchior: Critical>
HP:Critical MV:Good - Melchior: Critical>
=
*Melchior* barely strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Good - Melchior: Critical>
+ + - -
*
Your kick hits *Melchior* in the solar plexus!
HP:Critical MV:Good - Melchior: Critical>
f
*Melchior* panics, and attempts to flee!
HP:Critical MV:Good - Melchior: Critical>
sc
*Melchior* leaves east, riding a black warhorse.
HP:Critical MV:Good >
save
g
g
g
*Melchior* has arrived from the east, riding a black warhorse.
HP:Critical MV:Good >
Melchior begins charging towards you.
HP:Critical MV:Good >
e
Befor a Blighted Tower
[ Exits: n e s ]
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
You flee head over heels.
HP:Critical MV:Good >
g
You have 56(412) hit and 171(231) movement points.
You have scored 19234991 exp, 6 total quest points, and have 306 gold coins.
You need 1765009 exp to reach your next level.
You have been playing for 12951 days and 22 hours.
You have gathered 18 Weave Points so far.
This ranks you as Grazer (level 35)
You are in the following clans:
: 6 Quest Points, rank 1, 9 Quest Points to rank.
You are standing.
HP:Critical MV:Good >
Saving Grazer.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
g
g
The blighted elk has arrived from the east.
A Large Pile of Bones
[ Exits: n w ]
A sickly, diseased elk stands here, corrupted by the Blight
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
q
They don't seem to be here.
HP:Critical MV:Good >
Players in your Zone
--------------------
Grazer - A Large Pile of Bones
You hear and smell horses in the surrounding area.
HP:Critical MV:Good >
l
*Melchior* has arrived from the west, riding a black warhorse.
A Large Pile of Bones
A large mound of human bones is here stacked with sadistic uniformality. The
leg bones with feet still attached look to be stabilizers for rib bones lain
down like a table. On top lay four gaping human skull encircled with arm bones
with hands still attached reaching out toward the sky.
[ Exits: n w ]
*Melchior* is standing here, riding a black warhorse.
A sickly, diseased elk stands here, corrupted by the Blight
HP:Critical MV:Good >
*Melchior* tickles you as he strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Good - Melchior: Critical>
7
Mood changed to: Wimpy
HP:Critical MV:Good - Melchior: Critical>
save
Saving Grazer.
HP:Critical MV:Good - Melchior: Critical>
g
You do the best you can!
HP:Critical MV:Good - Melchior: Critical>
f
HP:Critical MV:Good - Melchior: Critical>
n
On a Trodden Path
[ Exits: n e s w ]
A scrawny sickly-looking deer limps here.
A sickly, diseased elk stands here, corrupted by the Blight
You flee head over heels.
Off the Beaten Path
[ Exits: e s ]
A scrawny sickly-looking deer limps here.
A sickly, diseased elk stands here, corrupted by the Blight
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Critical MV:Good >
e
Off the Beaten Path
[ Exits: s w ]
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
HP:Critical MV:Good >
s
A Small Path off the Road
[ Exits: n e w ]
A scrawny sickly-looking deer limps here.
HP:Critical MV:Good >
g
*Melchior* has arrived from the west, riding a black warhorse.
HP:Critical MV:Good >
e
You tickle *Melchior* as you maul him.
HP:Critical MV:Good - Melchior: Critical>
No way! You're fighting for your life!
HP:Critical MV:Good - Melchior: Critical>
*Melchior* panics, and attempts to flee!
HP:Critical MV:Good - Melchior: Critical>
f
HP:Critical MV:Good - Melchior: Critical>
g
*Melchior* leaves north, riding a black warhorse.
HP:Critical MV:Good >
g
g
Off the Beaten Path
[ Exits: s w ]
*Melchior* is standing here, riding a black warhorse.
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
You flee head over heels.
*Melchior* tickles you as he strikes you.
You wish that your wounds would stop BLEEDING so much!
You do the best you can!
HP:Critical MV:Good - Melchior: Critical>
g
You do the best you can!
HP:Critical MV:Good - Melchior: Critical>
g
You do the best you can!
HP:Critical MV:Good - Melchior: Critical>
You do the best you can!
HP:Critical MV:Good - Melchior: Critical>
You tickle *Melchior* as you maul him.
You do the best you can!
HP:Critical MV:Good - Melchior: Critical>
h
HP:Critical MV:Good - Melchior: Critical>
= + + - -
*
Your kick hits *Melchior* in the solar plexus!
HP:Critical MV:Good - Melchior: Critical>
*Melchior* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Good - Melchior: Critical>
*Melchior* barely strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Good - Melchior: Critical>
sc
save
*Melchior* tickles you as he strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Good - Melchior: Critical>
You have 39(412) hit and 159(231) movement points.
You have scored 19235079 exp, 6 total quest points, and have 306 gold coins.
You need 1764921 exp to reach your next level.
You have been playing for 12951 days and 22 hours.
You have gathered 18 Weave Points so far.
This ranks you as Grazer (level 35)
You are in the following clans:
: 6 Quest Points, rank 1, 9 Quest Points to rank.
You are fighting *Melchior*.
HP:Critical MV:Good - Melchior: Critical>
Saving Grazer.
HP:Critical MV:Good - Melchior: Critical>
f
You barely maul *Melchior*.
HP:Beaten MV:Excellent - Melchior: Critical>
A Small Path off the Road
[ Exits: n e w ]
A scrawny sickly-looking deer limps here.
You flee head over heels.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
e
On the Crubling Road
[ Exits: n w d ]
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
n
A Bend in the Crumbling Road
[ Exits: e s ]
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
w
Alas, you cannot go that way...
HP:Beaten MV:Strong >
s
On the Crubling Road
[ Exits: n w d ]
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
w
A Small Path off the Road
[ Exits: n e w ]
*Melchior* is standing here, riding a black warhorse.
A scrawny sickly-looking deer limps here.
HP:Beaten MV:Strong >
g
You tickle *Melchior* as you maul him.
HP:Beaten MV:Strong - Melchior: Critical>
h
HP:Beaten MV:Strong - Melchior: Critical>
*Melchior* panics, and attempts to flee!
HP:Beaten MV:Strong - Melchior: Critical>
= +
*Melchior* panics, and attempts to flee!
HP:Beaten MV:Strong - Melchior: Critical>
*Melchior* leaves east, riding a black warhorse.
HP:Beaten MV:Strong >
+
*Melchior* has arrived from the east, riding a black warhorse.
HP:Beaten MV:Strong >
*Melchior* leaves west, riding a black warhorse.
HP:Beaten MV:Strong >
e
- g
Cancelled.
On the Crubling Road
[ Exits: n w d ]
A scrawny sickly-looking deer limps here.
HP:Beaten MV:Strong >
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
g
w
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
A Small Path off the Road
[ Exits: n e w ]
A scrawny sickly-looking deer limps here.
HP:Beaten MV:Strong >
They don't seem to be here.
HP:Beaten MV:Strong >
h
g
w
g
w
g
Kick who?
HP:Beaten MV:Strong >
s
They don't seem to be here.
HP:Beaten MV:Strong >
g
On a Trodden Path
[ Exits: n e s w ]
A scrawny sickly-looking deer limps here.
A sickly, diseased elk stands here, corrupted by the Blight
HP:Beaten MV:Strong >
They don't seem to be here.
HP:Beaten MV:Strong >
A Turn in a Trodden Path
[ Exits: e s ]
HP:Beaten MV:Strong >
They don't seem to be here.
HP:Beaten MV:Strong >
Befor a Blighted Tower
[ Exits: n e s ]
A sickly, diseased elk stands here, corrupted by the Blight
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
HP:Beaten MV:Strong >
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
s
The Bottom of a Blighted Tower
[ Exits: n u ]
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
g
They don't seem to be here.
HP:Beaten MV:Strong >
They don't seem to be here.
HP:Beaten MV:Strong >
l u
The trapdoor is open.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
t
You cannot track indoors.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
n
Befor a Blighted Tower
[ Exits: n e s ]
A sickly, diseased elk stands here, corrupted by the Blight
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
HP:Beaten MV:Strong >
alias ot open trapdoor
Alias added.
HP:Beaten MV:Strong >
alias ct close trapdoor
Alias added.
HP:Beaten MV:Strong >
l
Befor a Blighted Tower
A large tower seems to jut up out of nowhere here. The tower appears to have
once been a proud shienaran outpost but now is a crumbling outpost for the dark
ones armies.
[ Exits: n e s ]
A sickly, diseased elk stands here, corrupted by the Blight
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
HP:Beaten MV:Strong >
7
Mood changed to: Wimpy
HP:Beaten MV:Strong >
save
Saving Grazer.
HP:Beaten MV:Strong >
s
The Bottom of a Blighted Tower
[ Exits: n u ]
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
save
Saving Grazer.
HP:Beaten MV:Strong >
sc
You have 66(412) hit and 183(231) movement points.
You have scored 19234993 exp, 6 total quest points, and have 306 gold coins.
You need 1765007 exp to reach your next level.
You have been playing for 12951 days and 22 hours.
You have gathered 18 Weave Points so far.
This ranks you as Grazer (level 35)
You are in the following clans:
: 6 Quest Points, rank 1, 9 Quest Points to rank.
You are standing.
HP:Beaten MV:Strong >
l
The Bottom of a Blighted Tower
Here in the bottom of the tower, bones appear to be scattered all over. Rats
and insects scurry about looking for a morsel of food. Stairs can be seen
circling upward around the inside wall.
[ Exits: n u ]
HP:Beaten MV:Strong >
7
Mood changed to: Wimpy
HP:Beaten MV:Strong >
save
*Melchior* has arrived from above.
A black warhorse has arrived from above.
Saving Grazer.
HP:Beaten MV:Strong >
*Melchior* tickles you as he strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Strong - Melchior: Critical>
g
You do the best you can!
HP:Beaten MV:Strong - Melchior: Critical>
g
You do the best you can!
HP:Beaten MV:Strong - Melchior: Critical>
g
You tickle *Melchior* as you maul him.
You do the best you can!
HP:Beaten MV:Strong - Melchior: Critical>
ct
Okay.
HP:Beaten MV:Strong - Melchior: Critical>
f
PANIC! You couldn't escape!
HP:Beaten MV:Strong - Melchior: Critical>
h
HP:Beaten MV:Strong - Melchior: Critical>
= + +
*Melchior* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
-
*Melchior* strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
-
*Melchior* opens the trapdoor.
HP:Critical MV:Strong - Melchior: Critical>
*
Maybe you should get on your feet first?
HP:Critical MV:Strong - Melchior: Critical>
ct
*Melchior* barely strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
v
Okay.
HP:Critical MV:Strong - Melchior: Critical>
HP:Critical MV:Strong - Melchior: Critical>
* = = + + - -
*
*Melchior* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
Maybe you should get on your feet first?
HP:Critical MV:Strong - Melchior: Critical>
*Melchior* opens the trapdoor.
HP:Critical MV:Strong - Melchior: Critical>
*Melchior* strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
sigh
ct
*Melchior* strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
*Melchior* panics, and attempts to flee!
HP:Critical MV:Strong - Melchior: Critical>
*Melchior* panics, and attempts to flee!
HP:Critical MV:Strong - Melchior: Critical>
g
*Melchior* leaves north.
*Melchior* has arrived from the north.
HP:Critical MV:Strong >
g
*Melchior* barely strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
g
ct
You sigh.
HP:Critical MV:Strong - Melchior: Critical>
Okay.
HP:Critical MV:Strong - Melchior: Critical>
You do the best you can!
HP:Critical MV:Strong - Melchior: Critical>
You do the best you can!
HP:Critical MV:Strong - Melchior: Critical>
You barely maul *Melchior*.
*Melchior* tickles you as he strikes you.
You wish that your wounds would stop BLEEDING so much!
You do the best you can!
HP:Critical MV:Strong - Melchior: Critical>
But it's already closed!
HP:Critical MV:Strong - Melchior: Critical>
f
PANIC! You couldn't escape!
HP:Critical MV:Strong - Melchior: Critical>
n
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
e
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
f
PANIC! You couldn't escape!
HP:Critical MV:Strong - Melchior: Critical>
n
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
f
n
PANIC! You couldn't escape!
HP:Critical MV:Strong - Melchior: Critical>
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
e
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
e
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
f
PANIC! You couldn't escape!
HP:Critical MV:Strong - Melchior: Critical>
n
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
e
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
f
PANIC! You couldn't escape!
HP:Critical MV:Strong - Melchior: Critical>
n
You barely maul *Melchior*.
*Melchior* barely strikes you.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
f
HP:Critical MV:Strong - Melchior: Critical>
n
Befor a Blighted Tower
[ Exits: n e s ]
A scrawny sickly-looking deer limps here.
You flee head over heels.
A Turn in a Trodden Path
[ Exits: e s ]
HP:Critical MV:Strong >
e
On a Trodden Path
[ Exits: n e s w ]
HP:Critical MV:Strong >
e
A Small Path off the Road
[ Exits: n e w ]
A sickly, diseased elk stands here, corrupted by the Blight
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
HP:Critical MV:Strong >
e
On the Crubling Road
[ Exits: n w d ]
A sickly, diseased elk stands here, corrupted by the Blight
HP:Critical MV:Good >
se
Alas, you cannot go that way...
HP:Critical MV:Good >
e
Alas, you cannot go that way...
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
s
Alas, you cannot go that way...
HP:Critical MV:Good >
e
Alas, you cannot go that way...
HP:Critical MV:Good >
n
A Bend in the Crumbling Road
[ Exits: e s ]
A sickly, diseased elk stands here, corrupted by the Blight
HP:Critical MV:Good >
e
Along the Crumbling Road
[ Exits: e w ]
HP:Critical MV:Good >
e
Along the Crumbling Road
[ Exits: n e w ]
A sickly, diseased elk stands here, corrupted by the Blight
A sickly, diseased elk stands here, corrupted by the Blight
HP:Critical MV:Good >
e
A Turn in the Road
[ Exits: n w ]
A scrawny sickly-looking deer limps here.
HP:Critical MV:Good >
e
Alas, you cannot go that way...
HP:Critical MV:Excellent >
ne
On the Crumbling Road
[ Exits: n s w ]
HP:Critical MV:Excellent >
e
Alas, you cannot go that way...
HP:Critical MV:Excellent >
Alas, you cannot go that way...
HP:Critical MV:Excellent >
n
On the Crumbling Road
[ Exits: e s ]
HP:Critical MV:Excellent >
e
n
e
e
Before the Massive Walls
[ Exits: e w ]
HP:Critical MV:Excellent >
e
Alas, you cannot go that way...
HP:Critical MV:Excellent >
e
At the Gates of the Blackened Hold
[ Exits: e w ]
The corpse of a sickly deer is lying here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
HP:Critical MV:Strong >
n
Along the Blackened Road
[ Exits: e w ]
A tortured trolloc stands here, bleeding from many wounds.
A tortured trolloc stands here, bleeding from many wounds.
A trolloc of the Ghob'hlin is standing here.
HP:Critical MV:Strong >
A Three Way Turn in the Blackened Road
[ Exits: n s w ]
A large stone fountain is here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dreadlord smirks here, an aura of power about him.
A field ranger is standing here, offering you his skills.
HP:Critical MV:Strong >
e
Alas, you cannot go that way...
HP:Critical MV:Strong >
Along the Western Streets of the Blackened Hold
[ Exits: n s ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A trolloc of the Ghob'hlin is standing here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
e
Alas, you cannot go that way...
HP:Critical MV:Strong >
es
Alas, you cannot go that way...
HP:Critical MV:Strong >
A Three Way Turn in the Blackened Road
[ Exits: n s w ]
A large stone fountain is here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dreadlord smirks here, an aura of power about him.
A field ranger is standing here, offering you his skills.
HP:Critical MV:Strong >
save
Saving Grazer.
HP:Critical MV:Strong >
sc
You have 45(412) hit and 199(231) movement points.
You have scored 19235011 exp, 6 total quest points, and have 306 gold coins.
You need 1764989 exp to reach your next level.
You have been playing for 12951 days and 22 hours.
You have gathered 18 Weave Points so far.
This ranks you as Grazer (level 35)
You are in the following clans:
: 6 Quest Points, rank 1, 9 Quest Points to rank.
You are standing.
HP:Critical MV:Strong >
l
A Three Way Turn in the Blackened Road
You stand at a three way intersection, you can hear a blood freezing scream as
something gets tortured in the distance. A trolloc with a large ring through
his nose snorts as he looks at you.
[ Exits: n s w ]
A large stone fountain is here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dreadlord smirks here, an aura of power about him.
A field ranger is standing here, offering you his skills.
HP:Critical MV:Strong >
7
Mood changed to: Wimpy
HP:Critical MV:Strong >
save
Saving Grazer.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
q
Players in your Zone
--------------------
Grazer - A Three Way Turn in the Blackened Road
HP:Critical MV:Strong >
l
A Three Way Turn in the Blackened Road
You stand at a three way intersection, you can hear a blood freezing scream as
something gets tortured in the distance. A trolloc with a large ring through
his nose snorts as he looks at you.
[ Exits: n s w ]
A large stone fountain is here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dreadlord smirks here, an aura of power about him.
A field ranger is standing here, offering you his skills.
HP:Critical MV:Strong >
save
Saving Grazer.
HP:Critical MV:Strong >
7
Mood changed to: Wimpy
HP:Critical MV:Strong >
*Melchior* has arrived from the west, riding a black warhorse.
HP:Critical MV:Strong >
*Melchior* tickles you as he strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
stat
You are a 37 year old trolloc.
Your mood is currently: Wimpy
Height 6 feet, 0 inches, Weight 226 pounds, Weight carried 0 lbs, Worn: 91 lbs.
Offensive Bonus: 166 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 19, Int: 13, Wis: 11, Dex: 11, Con: 19
Your armor absorbs 73% damage on average.
You are affected by:
SNEAK
NO QUIT
NOTICE
HP:Critical MV:Strong - Melchior: Critical>
g
You do the best you can!
HP:Critical MV:Strong - Melchior: Critical>
a
HP:Critical MV:Strong - Melchior: Critical>
* f
Cancelled.
HP:Critical MV:Strong - Melchior: Critical>
Along the Blackened Road
[ Exits: e w ]
A tortured trolloc stands here, bleeding from many wounds.
A tortured trolloc stands here, bleeding from many wounds.
A trolloc of the Ghob'hlin is standing here.
You flee head over heels.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
*Melchior* has arrived from the east, riding a black warhorse.
HP:Critical MV:Strong >
g
You barely maul *Melchior*.
HP:Critical MV:Strong - Melchior: Critical>
g
You do the best you can!
HP:Critical MV:Strong - Melchior: Critical>
You do the best you can!
HP:Critical MV:Strong - Melchior: Critical>
h
You barely maul *Melchior*.
HP:Critical MV:Strong - Melchior: Critical>
= + +
*Melchior* barely strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
- -
*Melchior* panics, and attempts to flee!
HP:Critical MV:Strong - Melchior: Critical>
*Melchior* leaves east, riding a black warhorse.
HP:Critical MV:Strong >
*
Kick who?
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
e
*Melchior* has arrived from the east, riding a black warhorse.
A Three Way Turn in the Blackened Road
[ Exits: n s w ]
A large stone fountain is here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dreadlord smirks here, an aura of power about him.
A field ranger is standing here, offering you his skills.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
ew
Alas, you cannot go that way...
HP:Critical MV:Strong >
Along the Blackened Road
[ Exits: e w ]
A tortured trolloc stands here, bleeding from many wounds.
A tortured trolloc stands here, bleeding from many wounds.
A trolloc of the Ghob'hlin is standing here.
HP:Critical MV:Strong >
gw
HP:Critical MV:Strong >
What?!?
HP:Critical MV:Strong >
wg
What?!?
HP:Critical MV:Strong >
w
g
wg
w
At the Gates of the Blackened Hold
[ Exits: e w ]
The corpse of a sickly deer is lying here.
*Melchior* is here, fighting a beaked trolloc!, riding a black warhorse.
A beaked trolloc is here, fighting *Melchior*!.
A mud covered trolloc is here, fighting *Melchior*!.
HP:Critical MV:Strong >
You barely maul *Melchior*.
HP:Critical MV:Strong - Melchior: Critical --- a beaked trolloc: Healthy
>
What?!?
HP:Critical MV:Strong - Melchior: Critical --- a beaked trolloc: Healthy
>
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical --- a beaked trolloc: Healthy
>
*Melchior* leaves east, riding a black warhorse.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
*Melchior* has arrived from the east, riding a black warhorse.
HP:Critical MV:Strong >
e
*Melchior* leaves west, riding a black warhorse.
HP:Critical MV:Strong >
g
Along the Blackened Road
[ Exits: e w ]
A tortured trolloc stands here, bleeding from many wounds.
A tortured trolloc stands here, bleeding from many wounds.
A trolloc of the Ghob'hlin is standing here.
HP:Critical MV:Strong >
eg
They don't seem to be here.
HP:Critical MV:Strong >
What?!?
HP:Critical MV:Strong >
w
At the Gates of the Blackened Hold
[ Exits: e w ]
The corpse of a sickly deer is lying here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
w
Before the Massive Walls
[ Exits: e w ]
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
w
On the Crumbling Road
[ Exits: e s ]
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
w
Alas, you cannot go that way...
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
s
On the Crumbling Road
[ Exits: n s w ]
*Melchior* is standing here, riding a black warhorse.
HP:Critical MV:Strong >
g
*Melchior* leaves north, riding a black warhorse.
They don't seem to be here.
HP:Critical MV:Strong >
h
Kick who?
HP:Critical MV:Strong >
n
On the Crumbling Road
[ Exits: e s ]
*Melchior* is standing here, riding a black warhorse.
HP:Critical MV:Strong >
g
*Melchior* tickles you as he strikes you.
You wish that your wounds would stop BLEEDING so much!
You do the best you can!
HP:Critical MV:Strong - Melchior: Critical>
h
You tickle *Melchior* as you maul him.
*Melchior* tickles you as he strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
= + + - -
*
Your kick hits *Melchior* in the solar plexus!
HP:Critical MV:Strong - Melchior: Critical>
f
*Melchior* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
*Melchior* barely strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
n
e
e
e
*Melchior* strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
PANIC! You couldn't escape!
HP:Critical MV:Strong - Melchior: Critical>
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
e
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
e
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
f
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
HP:Critical MV:Strong - Melchior: Critical>
n
e
Before the Massive Walls
[ Exits: e w ]
You flee head over heels.
Alas, you cannot go that way...
HP:Critical MV:Strong >
At the Gates of the Blackened Hold
[ Exits: e w ]
The corpse of a sickly deer is lying here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
HP:Critical MV:Strong >
e
Along the Blackened Road
[ Exits: e w ]
A tortured trolloc stands here, bleeding from many wounds.
A tortured trolloc stands here, bleeding from many wounds.
A trolloc of the Ghob'hlin is standing here.
HP:Critical MV:Good >
e
A Three Way Turn in the Blackened Road
[ Exits: n s w ]
A large stone fountain is here.
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dreadlord smirks here, an aura of power about him.
A field ranger is standing here, offering you his skills.
HP:Critical MV:Good >
e
Alas, you cannot go that way...
HP:Critical MV:Good >
g
g
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
sc
You have 14(412) hit and 171(231) movement points.
You have scored 19235104 exp, 6 total quest points, and have 306 gold coins.
You need 1764896 exp to reach your next level.
You have been playing for 12951 days and 22 hours.
You have gathered 18 Weave Points so far.
This ranks you as Grazer (level 35)
You are in the following clans:
: 6 Quest Points, rank 1, 9 Quest Points to rank.
You are standing.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
s
The Western Streets of the Blackened Hold
[ Exits: n s ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An elite assassin trolloc is here, barely noticable.
An ugly, mud covered trolloc stands here, sniffing for blood.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
n
A Three Way Turn in the Blackened Road
[ Exits: n s w ]
A large stone fountain is here.
*Melchior* is standing here, riding a black warhorse.
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dreadlord smirks here, an aura of power about him.
A field ranger is standing here, offering you his skills.
HP:Critical MV:Good >
g
*Melchior* leaves west, riding a black warhorse.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
w
Along the Blackened Road
[ Exits: e w ]
A tortured trolloc stands here, bleeding from many wounds.
A tortured trolloc stands here, bleeding from many wounds.
A trolloc of the Ghob'hlin is standing here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
w
At the Gates of the Blackened Hold
[ Exits: e w ]
The corpse of a sickly deer is lying here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
e
Along the Blackened Road
[ Exits: e w ]
A tortured trolloc stands here, bleeding from many wounds.
A tortured trolloc stands here, bleeding from many wounds.
A trolloc of the Ghob'hlin is standing here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
eg
What?!?
HP:Critical MV:Good >
e
A Three Way Turn in the Blackened Road
[ Exits: n s w ]
A large stone fountain is here.
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dreadlord smirks here, an aura of power about him.
A field ranger is standing here, offering you his skills.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
s
The Western Streets of the Blackened Hold
[ Exits: n s ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An elite assassin trolloc is here, barely noticable.
An ugly, mud covered trolloc stands here, sniffing for blood.
HP:Critical MV:Good >
s
A Twist in the Blackened Streets
[ Exits: n e ]
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
HP:Critical MV:Good >
s
Alas, you cannot go that way...
HP:Critical MV:Good >
e
The Southern Street of the Blackened Hold
[ Exits: e w ]
A trolloc of the Ghob'hlin is standing here.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Critical MV:Good >
ee
The Southern Street of the Blackened Hold
[ Exits: e w ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A trolloc of the Al'ghol is standing here.
HP:Critical MV:Good >
The Southern Three Way Fork in the Blackened Streets
[ Exits: n e w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
An elite assassin trolloc is here, barely noticable.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Critical MV:Good >
e
A beaked trolloc leaves east.
The Southern Street of the Blackened Hold
[ Exits: e s w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A trolloc of the Ghob'hlin is standing here.
HP:Critical MV:Good >
e
The Southern Street of the Blackened Hold
[ Exits: n e w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
HP:Critical MV:Good >
e
A Turn in the Streets of the Blackened Hold
[ Exits: n w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
An ugly, mud covered trolloc stands here, sniffing for blood.
HP:Critical MV:Good >
n
The Eastern Streets of the Blackened Road
[ Exits: n s ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
HP:Critical MV:Good >
n
The Eastern Streets of the Blackened Road
[ Exits: n s ]
An ugly, mud covered trolloc stands here, sniffing for blood.
HP:Critical MV:Good >
w
Alas, you cannot go that way...
HP:Critical MV:Good >
n
The Eastern Streets of the Blackened Keep
[ Exits: n s ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Critical MV:Good >
w
Alas, you cannot go that way...
HP:Critical MV:Good >
n
At A Crumbled Section of the Stronghold Wall
[ Exits: n s w ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Critical MV:Good >
w
The Central Street of the Hold
[ Exits: e w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Critical MV:Good >
w
The Central Street of the Hold
[ Exits: e w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Critical MV:Good >
s
Alas, you cannot go that way...
HP:Critical MV:Good >
w
s
At a Large Cookpot in the Center of the Stronghold
[ Exits: e s w ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Critical MV:Good >
save
The Central Street of the Tainted Hold
[ Exits: n s w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A trolloc of the Ghob'hlin is standing here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Critical MV:Good >
l
Saving Grazer.
HP:Critical MV:Good >
The Central Street of the Tainted Hold
You are in an unfinished room.
[ Exits: n s w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A trolloc of the Ghob'hlin is standing here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Critical MV:Good >
7
Mood changed to: Wimpy
HP:Critical MV:Good >
save
Saving Grazer.
HP:Critical MV:Good >
w
A Rotting Inn
[ Exits: e ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A trolloc innkeeper is here, offering some rooms.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
q
The sun slowly disappears in the west.
Players in your Zone
--------------------
Grazer - A Rotting Inn
HP:Critical MV:Strong >
l
A Rotting Inn
You are in an unfinished room.
[ Exits: e ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A trolloc innkeeper is here, offering some rooms.
HP:Critical MV:Strong >
7
Mood changed to: Wimpy
HP:Critical MV:Strong >
sc
You have 41(412) hit and 175(231) movement points.
You have scored 19235104 exp, 6 total quest points, and have 306 gold coins.
You need 1764896 exp to reach your next level.
You have been playing for 12951 days and 22 hours.
You have gathered 18 Weave Points so far.
This ranks you as Grazer (level 35)
You are in the following clans:
: 6 Quest Points, rank 1, 9 Quest Points to rank.
You are standing.
HP:Critical MV:Strong >
save
Saving Grazer.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
HP:Critical MV:Strong >
stat
You are a 37 year old trolloc.
Your mood is currently: Wimpy
Height 6 feet, 0 inches, Weight 226 pounds, Weight carried 0 lbs, Worn: 91 lbs.
Offensive Bonus: 166 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 19, Int: 13, Wis: 11, Dex: 11, Con: 19
Your armor absorbs 73% damage on average.
You are affected by:
SNEAK
NO QUIT
NOTICE
HP:Critical MV:Strong >
time
It is 9 o'clock pm, on Tuesday
The 16th Day of the Thirteenth Month, Year 60.
Server: Fri Jun 17 17:58:19 2005
THE MUD WILL REBOOT IN 133 MINUTES.
HP:Critical MV:Strong >
q
Players in your Zone
--------------------
Grazer - A Rotting Inn
HP:Critical MV:Strong >
save
Saving Grazer.
HP:Critical MV:Strong >
l
A Rotting Inn
You are in an unfinished room.
[ Exits: e ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A trolloc innkeeper is here, offering some rooms.
HP:Critical MV:Strong >
7
Mood changed to: Wimpy
HP:Critical MV:Strong >
save
Saving Grazer.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
gg
What?!?
HP:Critical MV:Strong >
stat
You are a 37 year old trolloc.
Your mood is currently: Wimpy
Height 6 feet, 0 inches, Weight 226 pounds, Weight carried 0 lbs, Worn: 91 lbs.
Offensive Bonus: 166 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 19, Int: 13, Wis: 11, Dex: 11, Con: 19
Your armor absorbs 73% damage on average.
You are affected by:
SNEAK
NO QUIT
NOTICE
HP:Critical MV:Strong >
q
Players in your Zone
--------------------
Grazer - A Rotting Inn
HP:Critical MV:Strong >
l
A Rotting Inn
You are in an unfinished room.
[ Exits: e ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A trolloc innkeeper is here, offering some rooms.
HP:Critical MV:Strong >
7
Melchior yells, '?TtvY LUn'
HP:Critical MV:Strong >
Mood changed to: Wimpy
HP:Critical MV:Strong >
save
Saving Grazer.
HP:Critical MV:Strong >
sc
You have 41(412) hit and 175(231) movement points.
You have scored 19235104 exp, 6 total quest points, and have 306 gold coins.
You need 1764896 exp to reach your next level.
You have been playing for 12951 days and 22 hours.
You have gathered 18 Weave Points so far.
This ranks you as Grazer (level 35)
You are in the following clans:
: 6 Quest Points, rank 1, 9 Quest Points to rank.
You are standing.
HP:Critical MV:Strong >
yell bye!
You yell, 'bye!'
HP:Critical MV:Strong >
yell need to go
You yell, 'need to go'
I left the buffer on and log got cut off. Was a long log, of just melchior bashing me.
In the end I couldn't win just bash wars(as melchior was last person on, so there was no way in hell i could beat his bash timer w/o suprising him dAMN it to hell!)
So, I had to apply other tactics of mob usage...and...even kick
Log picks up on stone road to new keep, as my dinner was nearly ready, and, I needed some stupid mobs to beat him down.
TUrns out i did get him down low as me, so then he began to run tower.
HP:Beaten MV:Good >
*Melchior* has arrived from the east, riding a black warhorse.
HP:Beaten MV:Good >
g
*Melchior* tickles you as he strikes you.
You wish that your wounds would stop BLEEDING so much!
You do the best you can!
HP:Beaten MV:Good - Melchior: Critical>
e
No way! You're fighting for your life!
HP:Beaten MV:Good - Melchior: Critical>
g
You tickle *Melchior* as you maul him.
HP:Beaten MV:Good - Melchior: Critical>
You do the best you can!
HP:Beaten MV:Good - Melchior: Critical>
h
HP:Beaten MV:Good - Melchior: Critical>
= + + - -
*
Your boots need polishing again -- blood all over them...
HP:Beaten MV:Good - Melchior: Critical>
*Melchior* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Good - Melchior: Critical>
h
*Melchior* strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Good - Melchior: Critical>
*Melchior* barely strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Good - Melchior: Critical>
HP:Critical MV:Good - Melchior: Critical>
=
*Melchior* barely strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Good - Melchior: Critical>
+ + - -
*
Your kick hits *Melchior* in the solar plexus!
HP:Critical MV:Good - Melchior: Critical>
f
*Melchior* panics, and attempts to flee!
HP:Critical MV:Good - Melchior: Critical>
sc
*Melchior* leaves east, riding a black warhorse.
HP:Critical MV:Good >
save
g
g
g
*Melchior* has arrived from the east, riding a black warhorse.
HP:Critical MV:Good >
Melchior begins charging towards you.
HP:Critical MV:Good >
e
Befor a Blighted Tower
[ Exits: n e s ]
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
You flee head over heels.
HP:Critical MV:Good >
g
You have 56(412) hit and 171(231) movement points.
You have scored 19234991 exp, 6 total quest points, and have 306 gold coins.
You need 1765009 exp to reach your next level.
You have been playing for 12951 days and 22 hours.
You have gathered 18 Weave Points so far.
This ranks you as Grazer (level 35)
You are in the following clans:
: 6 Quest Points, rank 1, 9 Quest Points to rank.
You are standing.
HP:Critical MV:Good >
Saving Grazer.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
g
g
The blighted elk has arrived from the east.
A Large Pile of Bones
[ Exits: n w ]
A sickly, diseased elk stands here, corrupted by the Blight
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
q
They don't seem to be here.
HP:Critical MV:Good >
Players in your Zone
--------------------
Grazer - A Large Pile of Bones
You hear and smell horses in the surrounding area.
HP:Critical MV:Good >
l
*Melchior* has arrived from the west, riding a black warhorse.
A Large Pile of Bones
A large mound of human bones is here stacked with sadistic uniformality. The
leg bones with feet still attached look to be stabilizers for rib bones lain
down like a table. On top lay four gaping human skull encircled with arm bones
with hands still attached reaching out toward the sky.
[ Exits: n w ]
*Melchior* is standing here, riding a black warhorse.
A sickly, diseased elk stands here, corrupted by the Blight
HP:Critical MV:Good >
*Melchior* tickles you as he strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Good - Melchior: Critical>
7
Mood changed to: Wimpy
HP:Critical MV:Good - Melchior: Critical>
save
Saving Grazer.
HP:Critical MV:Good - Melchior: Critical>
g
You do the best you can!
HP:Critical MV:Good - Melchior: Critical>
f
HP:Critical MV:Good - Melchior: Critical>
n
On a Trodden Path
[ Exits: n e s w ]
A scrawny sickly-looking deer limps here.
A sickly, diseased elk stands here, corrupted by the Blight
You flee head over heels.
Off the Beaten Path
[ Exits: e s ]
A scrawny sickly-looking deer limps here.
A sickly, diseased elk stands here, corrupted by the Blight
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Critical MV:Good >
e
Off the Beaten Path
[ Exits: s w ]
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
HP:Critical MV:Good >
s
A Small Path off the Road
[ Exits: n e w ]
A scrawny sickly-looking deer limps here.
HP:Critical MV:Good >
g
*Melchior* has arrived from the west, riding a black warhorse.
HP:Critical MV:Good >
e
You tickle *Melchior* as you maul him.
HP:Critical MV:Good - Melchior: Critical>
No way! You're fighting for your life!
HP:Critical MV:Good - Melchior: Critical>
*Melchior* panics, and attempts to flee!
HP:Critical MV:Good - Melchior: Critical>
f
HP:Critical MV:Good - Melchior: Critical>
g
*Melchior* leaves north, riding a black warhorse.
HP:Critical MV:Good >
g
g
Off the Beaten Path
[ Exits: s w ]
*Melchior* is standing here, riding a black warhorse.
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
You flee head over heels.
*Melchior* tickles you as he strikes you.
You wish that your wounds would stop BLEEDING so much!
You do the best you can!
HP:Critical MV:Good - Melchior: Critical>
g
You do the best you can!
HP:Critical MV:Good - Melchior: Critical>
g
You do the best you can!
HP:Critical MV:Good - Melchior: Critical>
You do the best you can!
HP:Critical MV:Good - Melchior: Critical>
You tickle *Melchior* as you maul him.
You do the best you can!
HP:Critical MV:Good - Melchior: Critical>
h
HP:Critical MV:Good - Melchior: Critical>
= + + - -
*
Your kick hits *Melchior* in the solar plexus!
HP:Critical MV:Good - Melchior: Critical>
*Melchior* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Good - Melchior: Critical>
*Melchior* barely strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Good - Melchior: Critical>
sc
save
*Melchior* tickles you as he strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Good - Melchior: Critical>
You have 39(412) hit and 159(231) movement points.
You have scored 19235079 exp, 6 total quest points, and have 306 gold coins.
You need 1764921 exp to reach your next level.
You have been playing for 12951 days and 22 hours.
You have gathered 18 Weave Points so far.
This ranks you as Grazer (level 35)
You are in the following clans:
: 6 Quest Points, rank 1, 9 Quest Points to rank.
You are fighting *Melchior*.
HP:Critical MV:Good - Melchior: Critical>
Saving Grazer.
HP:Critical MV:Good - Melchior: Critical>
f
You barely maul *Melchior*.
HP:Beaten MV:Excellent - Melchior: Critical>
A Small Path off the Road
[ Exits: n e w ]
A scrawny sickly-looking deer limps here.
You flee head over heels.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
e
On the Crubling Road
[ Exits: n w d ]
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
n
A Bend in the Crumbling Road
[ Exits: e s ]
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
w
Alas, you cannot go that way...
HP:Beaten MV:Strong >
s
On the Crubling Road
[ Exits: n w d ]
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
w
A Small Path off the Road
[ Exits: n e w ]
*Melchior* is standing here, riding a black warhorse.
A scrawny sickly-looking deer limps here.
HP:Beaten MV:Strong >
g
You tickle *Melchior* as you maul him.
HP:Beaten MV:Strong - Melchior: Critical>
h
HP:Beaten MV:Strong - Melchior: Critical>
*Melchior* panics, and attempts to flee!
HP:Beaten MV:Strong - Melchior: Critical>
= +
*Melchior* panics, and attempts to flee!
HP:Beaten MV:Strong - Melchior: Critical>
*Melchior* leaves east, riding a black warhorse.
HP:Beaten MV:Strong >
+
*Melchior* has arrived from the east, riding a black warhorse.
HP:Beaten MV:Strong >
*Melchior* leaves west, riding a black warhorse.
HP:Beaten MV:Strong >
e
- g
Cancelled.
On the Crubling Road
[ Exits: n w d ]
A scrawny sickly-looking deer limps here.
HP:Beaten MV:Strong >
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
g
w
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
A Small Path off the Road
[ Exits: n e w ]
A scrawny sickly-looking deer limps here.
HP:Beaten MV:Strong >
They don't seem to be here.
HP:Beaten MV:Strong >
h
g
w
g
w
g
Kick who?
HP:Beaten MV:Strong >
s
They don't seem to be here.
HP:Beaten MV:Strong >
g
On a Trodden Path
[ Exits: n e s w ]
A scrawny sickly-looking deer limps here.
A sickly, diseased elk stands here, corrupted by the Blight
HP:Beaten MV:Strong >
They don't seem to be here.
HP:Beaten MV:Strong >
A Turn in a Trodden Path
[ Exits: e s ]
HP:Beaten MV:Strong >
They don't seem to be here.
HP:Beaten MV:Strong >
Befor a Blighted Tower
[ Exits: n e s ]
A sickly, diseased elk stands here, corrupted by the Blight
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
HP:Beaten MV:Strong >
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
s
The Bottom of a Blighted Tower
[ Exits: n u ]
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
g
They don't seem to be here.
HP:Beaten MV:Strong >
They don't seem to be here.
HP:Beaten MV:Strong >
l u
The trapdoor is open.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
t
You cannot track indoors.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
n
Befor a Blighted Tower
[ Exits: n e s ]
A sickly, diseased elk stands here, corrupted by the Blight
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
HP:Beaten MV:Strong >
alias ot open trapdoor
Alias added.
HP:Beaten MV:Strong >
alias ct close trapdoor
Alias added.
HP:Beaten MV:Strong >
l
Befor a Blighted Tower
A large tower seems to jut up out of nowhere here. The tower appears to have
once been a proud shienaran outpost but now is a crumbling outpost for the dark
ones armies.
[ Exits: n e s ]
A sickly, diseased elk stands here, corrupted by the Blight
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
HP:Beaten MV:Strong >
7
Mood changed to: Wimpy
HP:Beaten MV:Strong >
save
Saving Grazer.
HP:Beaten MV:Strong >
s
The Bottom of a Blighted Tower
[ Exits: n u ]
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
g
They don't seem to be here.
HP:Beaten MV:Strong >
save
Saving Grazer.
HP:Beaten MV:Strong >
sc
You have 66(412) hit and 183(231) movement points.
You have scored 19234993 exp, 6 total quest points, and have 306 gold coins.
You need 1765007 exp to reach your next level.
You have been playing for 12951 days and 22 hours.
You have gathered 18 Weave Points so far.
This ranks you as Grazer (level 35)
You are in the following clans:
: 6 Quest Points, rank 1, 9 Quest Points to rank.
You are standing.
HP:Beaten MV:Strong >
l
The Bottom of a Blighted Tower
Here in the bottom of the tower, bones appear to be scattered all over. Rats
and insects scurry about looking for a morsel of food. Stairs can be seen
circling upward around the inside wall.
[ Exits: n u ]
HP:Beaten MV:Strong >
7
Mood changed to: Wimpy
HP:Beaten MV:Strong >
save
*Melchior* has arrived from above.
A black warhorse has arrived from above.
Saving Grazer.
HP:Beaten MV:Strong >
*Melchior* tickles you as he strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Strong - Melchior: Critical>
g
You do the best you can!
HP:Beaten MV:Strong - Melchior: Critical>
g
You do the best you can!
HP:Beaten MV:Strong - Melchior: Critical>
g
You tickle *Melchior* as you maul him.
You do the best you can!
HP:Beaten MV:Strong - Melchior: Critical>
ct
Okay.
HP:Beaten MV:Strong - Melchior: Critical>
f
PANIC! You couldn't escape!
HP:Beaten MV:Strong - Melchior: Critical>
h
HP:Beaten MV:Strong - Melchior: Critical>
= + +
*Melchior* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
-
*Melchior* strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
-
*Melchior* opens the trapdoor.
HP:Critical MV:Strong - Melchior: Critical>
*
Maybe you should get on your feet first?
HP:Critical MV:Strong - Melchior: Critical>
ct
*Melchior* barely strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
v
Okay.
HP:Critical MV:Strong - Melchior: Critical>
HP:Critical MV:Strong - Melchior: Critical>
* = = + + - -
*
*Melchior* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
Maybe you should get on your feet first?
HP:Critical MV:Strong - Melchior: Critical>
*Melchior* opens the trapdoor.
HP:Critical MV:Strong - Melchior: Critical>
*Melchior* strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
sigh
ct
*Melchior* strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
*Melchior* panics, and attempts to flee!
HP:Critical MV:Strong - Melchior: Critical>
*Melchior* panics, and attempts to flee!
HP:Critical MV:Strong - Melchior: Critical>
g
*Melchior* leaves north.
*Melchior* has arrived from the north.
HP:Critical MV:Strong >
g
*Melchior* barely strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
g
ct
You sigh.
HP:Critical MV:Strong - Melchior: Critical>
Okay.
HP:Critical MV:Strong - Melchior: Critical>
You do the best you can!
HP:Critical MV:Strong - Melchior: Critical>
You do the best you can!
HP:Critical MV:Strong - Melchior: Critical>
You barely maul *Melchior*.
*Melchior* tickles you as he strikes you.
You wish that your wounds would stop BLEEDING so much!
You do the best you can!
HP:Critical MV:Strong - Melchior: Critical>
But it's already closed!
HP:Critical MV:Strong - Melchior: Critical>
f
PANIC! You couldn't escape!
HP:Critical MV:Strong - Melchior: Critical>
n
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
e
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
f
PANIC! You couldn't escape!
HP:Critical MV:Strong - Melchior: Critical>
n
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
f
n
PANIC! You couldn't escape!
HP:Critical MV:Strong - Melchior: Critical>
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
e
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
e
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
f
PANIC! You couldn't escape!
HP:Critical MV:Strong - Melchior: Critical>
n
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
e
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
f
PANIC! You couldn't escape!
HP:Critical MV:Strong - Melchior: Critical>
n
You barely maul *Melchior*.
*Melchior* barely strikes you.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
f
HP:Critical MV:Strong - Melchior: Critical>
n
Befor a Blighted Tower
[ Exits: n e s ]
A scrawny sickly-looking deer limps here.
You flee head over heels.
A Turn in a Trodden Path
[ Exits: e s ]
HP:Critical MV:Strong >
e
On a Trodden Path
[ Exits: n e s w ]
HP:Critical MV:Strong >
e
A Small Path off the Road
[ Exits: n e w ]
A sickly, diseased elk stands here, corrupted by the Blight
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
HP:Critical MV:Strong >
e
On the Crubling Road
[ Exits: n w d ]
A sickly, diseased elk stands here, corrupted by the Blight
HP:Critical MV:Good >
se
Alas, you cannot go that way...
HP:Critical MV:Good >
e
Alas, you cannot go that way...
HP:Critical MV:Good >
Alas, you cannot go that way...
HP:Critical MV:Good >
s
Alas, you cannot go that way...
HP:Critical MV:Good >
e
Alas, you cannot go that way...
HP:Critical MV:Good >
n
A Bend in the Crumbling Road
[ Exits: e s ]
A sickly, diseased elk stands here, corrupted by the Blight
HP:Critical MV:Good >
e
Along the Crumbling Road
[ Exits: e w ]
HP:Critical MV:Good >
e
Along the Crumbling Road
[ Exits: n e w ]
A sickly, diseased elk stands here, corrupted by the Blight
A sickly, diseased elk stands here, corrupted by the Blight
HP:Critical MV:Good >
e
A Turn in the Road
[ Exits: n w ]
A scrawny sickly-looking deer limps here.
HP:Critical MV:Good >
e
Alas, you cannot go that way...
HP:Critical MV:Excellent >
ne
On the Crumbling Road
[ Exits: n s w ]
HP:Critical MV:Excellent >
e
Alas, you cannot go that way...
HP:Critical MV:Excellent >
Alas, you cannot go that way...
HP:Critical MV:Excellent >
n
On the Crumbling Road
[ Exits: e s ]
HP:Critical MV:Excellent >
e
n
e
e
Before the Massive Walls
[ Exits: e w ]
HP:Critical MV:Excellent >
e
Alas, you cannot go that way...
HP:Critical MV:Excellent >
e
At the Gates of the Blackened Hold
[ Exits: e w ]
The corpse of a sickly deer is lying here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
HP:Critical MV:Strong >
n
Along the Blackened Road
[ Exits: e w ]
A tortured trolloc stands here, bleeding from many wounds.
A tortured trolloc stands here, bleeding from many wounds.
A trolloc of the Ghob'hlin is standing here.
HP:Critical MV:Strong >
A Three Way Turn in the Blackened Road
[ Exits: n s w ]
A large stone fountain is here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dreadlord smirks here, an aura of power about him.
A field ranger is standing here, offering you his skills.
HP:Critical MV:Strong >
e
Alas, you cannot go that way...
HP:Critical MV:Strong >
Along the Western Streets of the Blackened Hold
[ Exits: n s ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A trolloc of the Ghob'hlin is standing here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Critical MV:Strong >
Alas, you cannot go that way...
HP:Critical MV:Strong >
e
Alas, you cannot go that way...
HP:Critical MV:Strong >
es
Alas, you cannot go that way...
HP:Critical MV:Strong >
A Three Way Turn in the Blackened Road
[ Exits: n s w ]
A large stone fountain is here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dreadlord smirks here, an aura of power about him.
A field ranger is standing here, offering you his skills.
HP:Critical MV:Strong >
save
Saving Grazer.
HP:Critical MV:Strong >
sc
You have 45(412) hit and 199(231) movement points.
You have scored 19235011 exp, 6 total quest points, and have 306 gold coins.
You need 1764989 exp to reach your next level.
You have been playing for 12951 days and 22 hours.
You have gathered 18 Weave Points so far.
This ranks you as Grazer (level 35)
You are in the following clans:
: 6 Quest Points, rank 1, 9 Quest Points to rank.
You are standing.
HP:Critical MV:Strong >
l
A Three Way Turn in the Blackened Road
You stand at a three way intersection, you can hear a blood freezing scream as
something gets tortured in the distance. A trolloc with a large ring through
his nose snorts as he looks at you.
[ Exits: n s w ]
A large stone fountain is here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dreadlord smirks here, an aura of power about him.
A field ranger is standing here, offering you his skills.
HP:Critical MV:Strong >
7
Mood changed to: Wimpy
HP:Critical MV:Strong >
save
Saving Grazer.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
q
Players in your Zone
--------------------
Grazer - A Three Way Turn in the Blackened Road
HP:Critical MV:Strong >
l
A Three Way Turn in the Blackened Road
You stand at a three way intersection, you can hear a blood freezing scream as
something gets tortured in the distance. A trolloc with a large ring through
his nose snorts as he looks at you.
[ Exits: n s w ]
A large stone fountain is here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dreadlord smirks here, an aura of power about him.
A field ranger is standing here, offering you his skills.
HP:Critical MV:Strong >
save
Saving Grazer.
HP:Critical MV:Strong >
7
Mood changed to: Wimpy
HP:Critical MV:Strong >
*Melchior* has arrived from the west, riding a black warhorse.
HP:Critical MV:Strong >
*Melchior* tickles you as he strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
stat
You are a 37 year old trolloc.
Your mood is currently: Wimpy
Height 6 feet, 0 inches, Weight 226 pounds, Weight carried 0 lbs, Worn: 91 lbs.
Offensive Bonus: 166 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 19, Int: 13, Wis: 11, Dex: 11, Con: 19
Your armor absorbs 73% damage on average.
You are affected by:
SNEAK
NO QUIT
NOTICE
HP:Critical MV:Strong - Melchior: Critical>
g
You do the best you can!
HP:Critical MV:Strong - Melchior: Critical>
a
HP:Critical MV:Strong - Melchior: Critical>
* f
Cancelled.
HP:Critical MV:Strong - Melchior: Critical>
Along the Blackened Road
[ Exits: e w ]
A tortured trolloc stands here, bleeding from many wounds.
A tortured trolloc stands here, bleeding from many wounds.
A trolloc of the Ghob'hlin is standing here.
You flee head over heels.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
*Melchior* has arrived from the east, riding a black warhorse.
HP:Critical MV:Strong >
g
You barely maul *Melchior*.
HP:Critical MV:Strong - Melchior: Critical>
g
You do the best you can!
HP:Critical MV:Strong - Melchior: Critical>
You do the best you can!
HP:Critical MV:Strong - Melchior: Critical>
h
You barely maul *Melchior*.
HP:Critical MV:Strong - Melchior: Critical>
= + +
*Melchior* barely strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
- -
*Melchior* panics, and attempts to flee!
HP:Critical MV:Strong - Melchior: Critical>
*Melchior* leaves east, riding a black warhorse.
HP:Critical MV:Strong >
*
Kick who?
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
e
*Melchior* has arrived from the east, riding a black warhorse.
A Three Way Turn in the Blackened Road
[ Exits: n s w ]
A large stone fountain is here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dreadlord smirks here, an aura of power about him.
A field ranger is standing here, offering you his skills.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
ew
Alas, you cannot go that way...
HP:Critical MV:Strong >
Along the Blackened Road
[ Exits: e w ]
A tortured trolloc stands here, bleeding from many wounds.
A tortured trolloc stands here, bleeding from many wounds.
A trolloc of the Ghob'hlin is standing here.
HP:Critical MV:Strong >
gw
HP:Critical MV:Strong >
What?!?
HP:Critical MV:Strong >
wg
What?!?
HP:Critical MV:Strong >
w
g
wg
w
At the Gates of the Blackened Hold
[ Exits: e w ]
The corpse of a sickly deer is lying here.
*Melchior* is here, fighting a beaked trolloc!, riding a black warhorse.
A beaked trolloc is here, fighting *Melchior*!.
A mud covered trolloc is here, fighting *Melchior*!.
HP:Critical MV:Strong >
You barely maul *Melchior*.
HP:Critical MV:Strong - Melchior: Critical --- a beaked trolloc: Healthy
>
What?!?
HP:Critical MV:Strong - Melchior: Critical --- a beaked trolloc: Healthy
>
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical --- a beaked trolloc: Healthy
>
*Melchior* leaves east, riding a black warhorse.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
*Melchior* has arrived from the east, riding a black warhorse.
HP:Critical MV:Strong >
e
*Melchior* leaves west, riding a black warhorse.
HP:Critical MV:Strong >
g
Along the Blackened Road
[ Exits: e w ]
A tortured trolloc stands here, bleeding from many wounds.
A tortured trolloc stands here, bleeding from many wounds.
A trolloc of the Ghob'hlin is standing here.
HP:Critical MV:Strong >
eg
They don't seem to be here.
HP:Critical MV:Strong >
What?!?
HP:Critical MV:Strong >
w
At the Gates of the Blackened Hold
[ Exits: e w ]
The corpse of a sickly deer is lying here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
w
Before the Massive Walls
[ Exits: e w ]
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
w
On the Crumbling Road
[ Exits: e s ]
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
w
Alas, you cannot go that way...
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
s
On the Crumbling Road
[ Exits: n s w ]
*Melchior* is standing here, riding a black warhorse.
HP:Critical MV:Strong >
g
*Melchior* leaves north, riding a black warhorse.
They don't seem to be here.
HP:Critical MV:Strong >
h
Kick who?
HP:Critical MV:Strong >
n
On the Crumbling Road
[ Exits: e s ]
*Melchior* is standing here, riding a black warhorse.
HP:Critical MV:Strong >
g
*Melchior* tickles you as he strikes you.
You wish that your wounds would stop BLEEDING so much!
You do the best you can!
HP:Critical MV:Strong - Melchior: Critical>
h
You tickle *Melchior* as you maul him.
*Melchior* tickles you as he strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
= + + - -
*
Your kick hits *Melchior* in the solar plexus!
HP:Critical MV:Strong - Melchior: Critical>
f
*Melchior* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
*Melchior* barely strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
n
e
e
e
*Melchior* strikes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Melchior: Critical>
PANIC! You couldn't escape!
HP:Critical MV:Strong - Melchior: Critical>
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
e
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
e
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
f
No way! You're fighting for your life!
HP:Critical MV:Strong - Melchior: Critical>
HP:Critical MV:Strong - Melchior: Critical>
n
e
Before the Massive Walls
[ Exits: e w ]
You flee head over heels.
Alas, you cannot go that way...
HP:Critical MV:Strong >
At the Gates of the Blackened Hold
[ Exits: e w ]
The corpse of a sickly deer is lying here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
HP:Critical MV:Strong >
e
Along the Blackened Road
[ Exits: e w ]
A tortured trolloc stands here, bleeding from many wounds.
A tortured trolloc stands here, bleeding from many wounds.
A trolloc of the Ghob'hlin is standing here.
HP:Critical MV:Good >
e
A Three Way Turn in the Blackened Road
[ Exits: n s w ]
A large stone fountain is here.
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dreadlord smirks here, an aura of power about him.
A field ranger is standing here, offering you his skills.
HP:Critical MV:Good >
e
Alas, you cannot go that way...
HP:Critical MV:Good >
g
g
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
sc
You have 14(412) hit and 171(231) movement points.
You have scored 19235104 exp, 6 total quest points, and have 306 gold coins.
You need 1764896 exp to reach your next level.
You have been playing for 12951 days and 22 hours.
You have gathered 18 Weave Points so far.
This ranks you as Grazer (level 35)
You are in the following clans:
: 6 Quest Points, rank 1, 9 Quest Points to rank.
You are standing.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
s
The Western Streets of the Blackened Hold
[ Exits: n s ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An elite assassin trolloc is here, barely noticable.
An ugly, mud covered trolloc stands here, sniffing for blood.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
n
A Three Way Turn in the Blackened Road
[ Exits: n s w ]
A large stone fountain is here.
*Melchior* is standing here, riding a black warhorse.
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dreadlord smirks here, an aura of power about him.
A field ranger is standing here, offering you his skills.
HP:Critical MV:Good >
g
*Melchior* leaves west, riding a black warhorse.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
w
Along the Blackened Road
[ Exits: e w ]
A tortured trolloc stands here, bleeding from many wounds.
A tortured trolloc stands here, bleeding from many wounds.
A trolloc of the Ghob'hlin is standing here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
w
At the Gates of the Blackened Hold
[ Exits: e w ]
The corpse of a sickly deer is lying here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
e
Along the Blackened Road
[ Exits: e w ]
A tortured trolloc stands here, bleeding from many wounds.
A tortured trolloc stands here, bleeding from many wounds.
A trolloc of the Ghob'hlin is standing here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
eg
What?!?
HP:Critical MV:Good >
e
A Three Way Turn in the Blackened Road
[ Exits: n s w ]
A large stone fountain is here.
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dreadlord smirks here, an aura of power about him.
A field ranger is standing here, offering you his skills.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
s
The Western Streets of the Blackened Hold
[ Exits: n s ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An elite assassin trolloc is here, barely noticable.
An ugly, mud covered trolloc stands here, sniffing for blood.
HP:Critical MV:Good >
s
A Twist in the Blackened Streets
[ Exits: n e ]
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
HP:Critical MV:Good >
s
Alas, you cannot go that way...
HP:Critical MV:Good >
e
The Southern Street of the Blackened Hold
[ Exits: e w ]
A trolloc of the Ghob'hlin is standing here.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Critical MV:Good >
ee
The Southern Street of the Blackened Hold
[ Exits: e w ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A trolloc of the Al'ghol is standing here.
HP:Critical MV:Good >
The Southern Three Way Fork in the Blackened Streets
[ Exits: n e w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
An elite assassin trolloc is here, barely noticable.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Critical MV:Good >
e
A beaked trolloc leaves east.
The Southern Street of the Blackened Hold
[ Exits: e s w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A trolloc of the Ghob'hlin is standing here.
HP:Critical MV:Good >
e
The Southern Street of the Blackened Hold
[ Exits: n e w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
HP:Critical MV:Good >
e
A Turn in the Streets of the Blackened Hold
[ Exits: n w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
An ugly, mud covered trolloc stands here, sniffing for blood.
HP:Critical MV:Good >
n
The Eastern Streets of the Blackened Road
[ Exits: n s ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
HP:Critical MV:Good >
n
The Eastern Streets of the Blackened Road
[ Exits: n s ]
An ugly, mud covered trolloc stands here, sniffing for blood.
HP:Critical MV:Good >
w
Alas, you cannot go that way...
HP:Critical MV:Good >
n
The Eastern Streets of the Blackened Keep
[ Exits: n s ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Critical MV:Good >
w
Alas, you cannot go that way...
HP:Critical MV:Good >
n
At A Crumbled Section of the Stronghold Wall
[ Exits: n s w ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Critical MV:Good >
w
The Central Street of the Hold
[ Exits: e w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Critical MV:Good >
w
The Central Street of the Hold
[ Exits: e w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Critical MV:Good >
s
Alas, you cannot go that way...
HP:Critical MV:Good >
w
s
At a Large Cookpot in the Center of the Stronghold
[ Exits: e s w ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Critical MV:Good >
save
The Central Street of the Tainted Hold
[ Exits: n s w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A trolloc of the Ghob'hlin is standing here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Critical MV:Good >
l
Saving Grazer.
HP:Critical MV:Good >
The Central Street of the Tainted Hold
You are in an unfinished room.
[ Exits: n s w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A trolloc of the Ghob'hlin is standing here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Critical MV:Good >
7
Mood changed to: Wimpy
HP:Critical MV:Good >
save
Saving Grazer.
HP:Critical MV:Good >
w
A Rotting Inn
[ Exits: e ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A trolloc innkeeper is here, offering some rooms.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
g
They don't seem to be here.
HP:Critical MV:Good >
q
The sun slowly disappears in the west.
Players in your Zone
--------------------
Grazer - A Rotting Inn
HP:Critical MV:Strong >
l
A Rotting Inn
You are in an unfinished room.
[ Exits: e ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A trolloc innkeeper is here, offering some rooms.
HP:Critical MV:Strong >
7
Mood changed to: Wimpy
HP:Critical MV:Strong >
sc
You have 41(412) hit and 175(231) movement points.
You have scored 19235104 exp, 6 total quest points, and have 306 gold coins.
You need 1764896 exp to reach your next level.
You have been playing for 12951 days and 22 hours.
You have gathered 18 Weave Points so far.
This ranks you as Grazer (level 35)
You are in the following clans:
: 6 Quest Points, rank 1, 9 Quest Points to rank.
You are standing.
HP:Critical MV:Strong >
save
Saving Grazer.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
HP:Critical MV:Strong >
stat
You are a 37 year old trolloc.
Your mood is currently: Wimpy
Height 6 feet, 0 inches, Weight 226 pounds, Weight carried 0 lbs, Worn: 91 lbs.
Offensive Bonus: 166 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 19, Int: 13, Wis: 11, Dex: 11, Con: 19
Your armor absorbs 73% damage on average.
You are affected by:
SNEAK
NO QUIT
NOTICE
HP:Critical MV:Strong >
time
It is 9 o'clock pm, on Tuesday
The 16th Day of the Thirteenth Month, Year 60.
Server: Fri Jun 17 17:58:19 2005
THE MUD WILL REBOOT IN 133 MINUTES.
HP:Critical MV:Strong >
q
Players in your Zone
--------------------
Grazer - A Rotting Inn
HP:Critical MV:Strong >
save
Saving Grazer.
HP:Critical MV:Strong >
l
A Rotting Inn
You are in an unfinished room.
[ Exits: e ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A trolloc innkeeper is here, offering some rooms.
HP:Critical MV:Strong >
7
Mood changed to: Wimpy
HP:Critical MV:Strong >
save
Saving Grazer.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
g
They don't seem to be here.
HP:Critical MV:Strong >
gg
What?!?
HP:Critical MV:Strong >
stat
You are a 37 year old trolloc.
Your mood is currently: Wimpy
Height 6 feet, 0 inches, Weight 226 pounds, Weight carried 0 lbs, Worn: 91 lbs.
Offensive Bonus: 166 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 19, Int: 13, Wis: 11, Dex: 11, Con: 19
Your armor absorbs 73% damage on average.
You are affected by:
SNEAK
NO QUIT
NOTICE
HP:Critical MV:Strong >
q
Players in your Zone
--------------------
Grazer - A Rotting Inn
HP:Critical MV:Strong >
l
A Rotting Inn
You are in an unfinished room.
[ Exits: e ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A trolloc innkeeper is here, offering some rooms.
HP:Critical MV:Strong >
7
Melchior yells, '?TtvY LUn'
HP:Critical MV:Strong >
Mood changed to: Wimpy
HP:Critical MV:Strong >
save
Saving Grazer.
HP:Critical MV:Strong >
sc
You have 41(412) hit and 175(231) movement points.
You have scored 19235104 exp, 6 total quest points, and have 306 gold coins.
You need 1764896 exp to reach your next level.
You have been playing for 12951 days and 22 hours.
You have gathered 18 Weave Points so far.
This ranks you as Grazer (level 35)
You are in the following clans:
: 6 Quest Points, rank 1, 9 Quest Points to rank.
You are standing.
HP:Critical MV:Strong >
yell bye!
You yell, 'bye!'
HP:Critical MV:Strong >
yell need to go
You yell, 'need to go'