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Concerns for being Haggard

Posted: Sun Feb 27, 2005 11:27 am
by Guest
I have forgotten to make a fuss about this since i started here, which was nearly a year ago.

I am not happy with the idea of being haggard(0 mvs) and still being able to do every move(bash, kill dark, stab, hide, charge la lalalalala. goes on.)


HP:Healthy MV:Burning >
sc
You have 338(338) hit and 2(236) movement points.
You have scored 85107032 exp, 60 total quest points, and have 6450 gold coins.
You need 4892968 exp to reach your next level.
You have been playing for 12841 days and 16 hours.
You have gathered 160 Weave Points so far.
This ranks you as Bradash the Reaper (level 50)
You are in the following clans:
: 60 Quest Points, rank 3, 15 Quest Points to rank.
You are standing.

HP:Healthy MV:Burning >
They don't seem to be here.

HP:Healthy MV:Burning >
They don't seem to be here.

HP:Healthy MV:Burning >
Off the Beaten Path
[ Exits: s w ]
You see fresh tracks of Bradash leaving west.
A sickly, diseased elk stands here, corrupted by the Blight

HP:Healthy MV:Burning >
556
What?!?

HP:Healthy MV:Burning >
You are too exhausted.

HP:Healthy MV:Burning >
4
You aren't carrying a skin.

HP:Healthy MV:Burning >
k elk
<----This should not be possible...absolutely should not. You are haggard, you can't breathe, should'nt be able to pull off a command.
You pierce the blighted elk hard.

HP:Healthy MV:Burning - the blighted elk: Scratched>
l
The blighted elk tries to hit you, but you parry the attack.
You pierce the blighted elk.
You pierce the blighted elk hard.
Off the Beaten Path
A path can be seen through the trees to the south. Here bits of debris from
the road appears to be strewn about. Up in the trees ravens watch travelers
pass by.
[ Exits: s w ]
You see fresh tracks of Bradash leaving west.
The blighted elk is here, fighting YOU!.

HP:Healthy MV:Burning - the blighted elk: Hurt>
sc
You have 338(338) hit and 0(236) movement points.
You have scored 85107032 exp, 60 total quest points, and have 6450 gold coins.
You need 4892968 exp to reach your next level.
You have been playing for 12841 days and 16 hours.
You have gathered 160 Weave Points so far.
This ranks you as Bradash the Reaper (level 50)
You are in the following clans:
: 60 Quest Points, rank 3, 15 Quest Points to rank.
You are fighting the blighted elk.

HP:Healthy MV:Burning - the blighted elk: Hurt>
k elk
You do the best you can!

HP:Healthy MV:Burning - the blighted elk: Hurt>
!
You do the best you can!

HP:Healthy MV:Burning - the blighted elk: Hurt>

The blighted elk tries to hit you, but you parry the attack.
You pierce the blighted elk.
You pierce the blighted elk.

HP:Healthy MV:Faint - the blighted elk: Wounded>
!
You do the best you can!

HP:Healthy MV:Faint - the blighted elk: Wounded>
bash
You have no idea how.

HP:Healthy MV:Faint - the blighted elk: Wounded>
HP:Healthy MV:Faint - the blighted elk: Wounded>
HP:Healthy MV:Faint - the blighted elk: Wounded>
= +
The blighted elk tries to hit you, but you parry the attack.

HP:Healthy MV:Faint - the blighted elk: Wounded>
+ - -
*
Your kick hits the blighted elk in the solar plexus!

HP:Healthy MV:Faint - the blighted elk: Wounded>
.
sc

The blighted elk tries to hit you, but you dodge the attack.

HP:Healthy MV:Faint - the blighted elk: Wounded>
What?!?

HP:Healthy MV:Faint - the blighted elk: Wounded>
You have 338(338) hit and 46(236) movement points.
You have scored 85107032 exp, 60 total quest points, and have 6450 gold coins.
You need 4892968 exp to reach your next level.
You have been playing for 12841 days and 16 hours.
You have gathered 160 Weave Points so far.
This ranks you as Bradash the Reaper (level 50)
You are in the following clans:
: 60 Quest Points, rank 3, 15 Quest Points to rank.
You are fighting the blighted elk.

HP:Healthy MV:Faint - the blighted elk: Wounded>
PANIC! You couldn't escape!

HP:Healthy MV:Faint - the blighted elk: Wounded>
HP:Healthy MV:Faint - the blighted elk: Wounded>

____________________________________________

HP:Healthy MV:Burning >
Off the Beaten Path
[ Exits: e s ]
You see fresh tracks of Bradash leaving east.
You see fresh tracks of Bradash leaving east.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Healthy MV:Burning >
You are too exhausted.

HP:Healthy MV:Burning >
Alas, you cannot go that way...

HP:Healthy MV:Burning >
--8258585284646464646464646464
What?!?

HP:Healthy MV:Burning >
kt
You pierce a rotting tree very hard. <----Again, this proves a big problem in pk
HP:Healthy MV:Burning - a rotting tree: Scratched>
l
Off the Beaten Path
A path can be seen through the blighted trees to the south from here. Up in
the trees, skulls hang from lengths of rope, gaping outward at whomever passes
by giving off a feeling of sinister evil.
[ Exits: e s ]
You see fresh tracks of Bradash leaving east.
You see fresh tracks of Bradash leaving east.
A rotting tree is here, fighting YOU!.
A tall, rotting tree is here, leaning to one side.

HP:Healthy MV:Burning - a rotting tree: Scratched>
7

A rotting tree tries to hit you, but you dodge the attack.
You pierce a rotting tree.
You pierce a rotting tree hard.

HP:Healthy MV:Burning - a rotting tree: Scratched>
save
Mood changed to: Wimpy

HP:Healthy MV:Burning - a rotting tree: Scratched>
Saving Bradash.

HP:Healthy MV:Burning - a rotting tree: Scratched>
sc
You have 338(338) hit and 0(236) movement points.
You have scored 85107032 exp, 60 total quest points, and have 6450 gold coins.
You need 4892968 exp to reach your next level.
You have been playing for 12841 days and 16 hours.
You have gathered 160 Weave Points so far.
This ranks you as Bradash the Reaper (level 50)
You are in the following clans:
: 60 Quest Points, rank 3, 15 Quest Points to rank.
You are fighting a rotting tree.

HP:Healthy MV:Burning - a rotting tree: Scratched>
#TICK-10
kt
You do the best you can!

HP:Healthy MV:Burning - a rotting tree: Scratched>
kt
You do the best you can!

HP:Healthy MV:Burning - a rotting tree: Scratched>
HP:Healthy MV:Burning - a rotting tree: Scratched>
=
A rotting tree tries to hit you, but you dodge the attack.

HP:Healthy MV:Burning - a rotting tree: Scratched>
+ + - -
*
Your boots need polishing again -- blood all over them... <---Can do any other command while haggard, just not move rooms.
HP:Healthy MV:Burning - a rotting tree: Hurt>
.

A rotting tree tries to hit you, but you parry the attack.

HP:Healthy MV:Burning - a rotting tree: Hurt>
l
sc
scream
What?!?

HP:Healthy MV:Burning - a rotting tree: Hurt>
Off the Beaten Path
A path can be seen through the blighted trees to the south from here. Up in
the trees, skulls hang from lengths of rope, gaping outward at whomever passes
by giving off a feeling of sinister evil.
[ Exits: e s ]
You see fresh tracks of Bradash leaving east.
You see fresh tracks of Bradash leaving east.
A rotting tree is here, fighting YOU!.
A tall, rotting tree is here, leaning to one side.

HP:Healthy MV:Burning - a rotting tree: Hurt>
You have 338(338) hit and 0(236) movement points.
You have scored 85107032 exp, 60 total quest points, and have 6450 gold coins.
You need 4892968 exp to reach your next level.
You have been playing for 12841 days and 16 hours.
You have gathered 160 Weave Points so far.
This ranks you as Bradash the Reaper (level 50)
You are in the following clans:
: 60 Quest Points, rank 3, 15 Quest Points to rank.
You are fighting a rotting tree.

HP:Healthy MV:Burning - a rotting tree: Hurt>
ARRRRRRRRRRGH!!!!!

HP:Healthy MV:Burning - a rotting tree: Hurt>
slap self

A rotting tree tries to hit you, but you dodge the attack.
You pierce a rotting tree very hard.
You pierce a rotting tree hard.

HP:Healthy MV:Burning - a rotting tree: Hurt>
l
You slap yourself, silly you.

HP:Healthy MV:Burning - a rotting tree: Hurt>
Off the Beaten Path
A path can be seen through the blighted trees to the south from here. Up in
the trees, skulls hang from lengths of rope, gaping outward at whomever passes
by giving off a feeling of sinister evil.
[ Exits: e s ]
You see fresh tracks of Bradash leaving east.
You see fresh tracks of Bradash leaving east.
A rotting tree is here, fighting YOU!.
A tall, rotting tree is here, leaning to one side.

HP:Healthy MV:Burning - a rotting tree: Hurt>
#TICK!!!
kick
Aren't we funny today...

HP:Healthy MV:Burning - a rotting tree: Hurt>
snick
You snicker softly.

HP:Healthy MV:Burning - a rotting tree: Hurt>

A rotting tree tries to hit you, but you dodge the attack.
You pierce a rotting tree hard.

HP:Healthy MV:Burning - a rotting tree: Hurt>
save
Saving Bradash.

HP:Healthy MV:Burning - a rotting tree: Hurt>
sc
You have 338(338) hit and 0(236) movement points.
You have scored 85107032 exp, 60 total quest points, and have 6450 gold coins.
You need 4892968 exp to reach your next level.
You have been playing for 12841 days and 16 hours.
You have gathered 160 Weave Points so far.
This ranks you as Bradash the Reaper (level 50)
You are in the following clans:
: 60 Quest Points, rank 3, 15 Quest Points to rank.
You are fighting a rotting tree.

HP:Healthy MV:Burning - a rotting tree: Hurt>
HP:Healthy MV:Burning - a rotting tree: Hurt>
= + + -
A rotting tree tries to hit you, but you parry the attack.

HP:Healthy MV:Burning - a rotting tree: Hurt>
-
*
Your kick hits a rotting tree in the solar plexus!

HP:Healthy MV:Burning - a rotting tree: Wounded>
.
sc
#TICK+10

A rotting tree tries to hit you, but you parry the attack.

HP:Healthy MV:Burning - a rotting tree: Wounded>
What?!?

HP:Healthy MV:Burning - a rotting tree: Wounded>
You have 338(338) hit and 0(236) movement points.
You have scored 85107032 exp, 60 total quest points, and have 6450 gold coins.
You need 4892968 exp to reach your next level.
You have been playing for 12841 days and 16 hours.
You have gathered 160 Weave Points so far.
This ranks you as Bradash the Reaper (level 50)
You are in the following clans:
: 60 Quest Points, rank 3, 15 Quest Points to rank.
You are fighting a rotting tree.

HP:Healthy MV:Burning - a rotting tree: Wounded>
q
Players in your Zone
--------------------
Bradash - Off the Beaten Path

HP:Healthy MV:Burning - a rotting tree: Wounded>

A rotting tree tries to hit you, but you parry the attack.
You pierce a rotting tree hard.
You pierce a rotting tree.

HP:Healthy MV:Burning - a rotting tree: Wounded>

A rotting tree tries to hit you, but you parry the attack.
You pierce a rotting tree hard.
You pierce a rotting tree hard.

HP:Healthy MV:Burning - a rotting tree: Wounded>

A rotting tree tries to hit you, but you dodge the attack.
You pierce a rotting tree hard.
You pierce a rotting tree.
You are thirsty.

HP:Healthy MV:Faint - a rotting tree: Wounded>
#TICK!!!

A rotting tree tries to hit you, but you dodge the attack.
You pierce a rotting tree hard.




This has been a problem for some time. I have heard many chargers/skewers complain many times about not having chances to use their skill.

Well, many people hagg at times, sometimes out of pure dumbness. But since they are hagg, there should be a consequence.

I don't think haggard people(with 0 mvs, cannot move a room) should be able to enter any command except the basic of look and other basics.

This will give a chance for any person running a timer to land there timer, since they chased/kicked/ somehow got their target hagg.

Please state your opinions, I really think this needs to be fixed.

Posted: Sun Feb 27, 2005 11:33 am
by Reamer
I agree, being totally hagged out, you should not be able to hide or attack. Being totally drained out is bad, so I think it should be even worse if you push yourself that far, just resting is only thing you can do.

Posted: Sun Feb 27, 2005 2:20 pm
by Trin
this i personally do not agree with at all. why do people thrive on making this mud exactly like wotmud?

Posted: Sun Feb 27, 2005 2:22 pm
by Growler
No.
Hagging out is to much of a problem right now. Everyone and their dog haggs out on trollside. This would kill us

Posted: Sun Feb 27, 2005 5:14 pm
by Sartak
Instead of not being able to attack, what if your OB/PB/DB were cut in half when you reach 0 mvs? To simulate being too tired to fight effectively.

Posted: Sun Feb 27, 2005 5:15 pm
by Trin
i doubt even if i'm haggard enough not to move i'm going to sit around and let some guy stab me in the back.

Posted: Sun Feb 27, 2005 10:49 pm
by Vurek
That sounds reasonable Sartak. I don't like how it is atm.

Posted: Mon Feb 28, 2005 9:13 am
by Guest
I like sartaks idea too, because if you are haggard, you are going to be tired but you can overcome yourself to hit some guy about to stab you in the back or jump out of the way if you are charged, so if you are fighting you just gonna do a half a** job at it.

Posted: Mon Feb 28, 2005 11:14 am
by Guest
these might be good realistic ideas but if that would be cahnged think how much more kick would be used and the consequences. Trollocs would just be deminished.

Posted: Sun Mar 06, 2005 5:31 pm
by Guest
If hypothetically a change like this were made, would it be more 'balanced' if haggard humans were then not able to move a room even while riding a mount?

Posted: Sun Mar 06, 2005 5:32 pm
by Lithium
Yes!

Except kick would destroy them mercilessly, and then no one would play humans anymore.

Posted: Sun Mar 06, 2005 10:29 pm
by Sartak
Change kick to be able to interupt timers, ie: Bash, weaves and backstab, up the damage a little bit, but take away it's power to drain moves.

Posted: Sun Mar 06, 2005 11:15 pm
by Trin
ummm you can't move when moutned with 0 moves anyway.

Posted: Sun Mar 06, 2005 11:25 pm
by Chase
That will just make a thief be able to melee absers to death easily..