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Gates and Dreadlords

Posted: Fri Feb 18, 2005 2:23 am
by Sartak
Since the implementation of the new code, it seems that the Dreadlords and the South Gate of the keep aren't working properly.

Posted: Fri Feb 18, 2005 2:31 am
by Guest
ngate of fd isn't either.

Posted: Fri Feb 18, 2005 6:47 am
by Galnor
They still do not work? I'm pretty sure I fixed the script, but I think there may be one other thing I have to do. I'll check it when I get back.