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Kinslayer & wotmud

Posted: Thu Feb 17, 2005 8:47 am
by Guest
Hi - I'm basically a wotmud guy. and during the downtime I've come over and had a blast here - props to you all :). My "question" to the imms (I guess in particular to whoever is driving the direction that this mud is going into) is a pretty "wide" one, I suppose...

Given the fact that a lot of features appear to be based on, if not close replicas of wotmud features, what will the differences be? I'm not really talking basic stuff like zones, mobs, weapon and clothes, more "aims" and "direction" type stuff. Coupled to this, what lessons have you learned from wotmud that you believe could be improved on here, and what are the strategies in place for ensuring these improvements succeed?

Thanks in advance =)

Posted: Thu Feb 17, 2005 4:18 pm
by Galnor
This will be a rather lengthy reply and I'll have to think on it myself just to make sure I don't miss anything. I'll post when I have it written up.