A New Equipment Idea
Posted: Wed Feb 16, 2005 7:06 pm
Along the lines of equipment...
We have a topend, somewhat rare necklace - a strange ruby necklace
We have a topend, somewhat rare bracelet - an iron bracelet with ancient engravings
We have a unique bracelet - a diamond wristcuff
We have a set of unique rings - a bright red stone ring
We have a unique cloak - a pure black cloak
What I think would be cool is if the imms imped a unique piece of the following equipment as well:
headwear
bodywear
sleeves
gloves
leggings
boots
These unique pieces would just float around pk like the trinkets do, and maybe there could be one complete set of unique dodge and one complete set of unique abs, the dodge giving +1 db per piece and the abs giving +1% abs per piece. It would mix pk up a lot so that people could target people other than those who have lots of weave points.
Also, I think it'd be nice for the absers to imp trinkets that give mvs or maybe even trinkets that give some extra damage or bash or whatever.
Discuss.
We have a topend, somewhat rare necklace - a strange ruby necklace
We have a topend, somewhat rare bracelet - an iron bracelet with ancient engravings
We have a unique bracelet - a diamond wristcuff
We have a set of unique rings - a bright red stone ring
We have a unique cloak - a pure black cloak
What I think would be cool is if the imms imped a unique piece of the following equipment as well:
headwear
bodywear
sleeves
gloves
leggings
boots
These unique pieces would just float around pk like the trinkets do, and maybe there could be one complete set of unique dodge and one complete set of unique abs, the dodge giving +1 db per piece and the abs giving +1% abs per piece. It would mix pk up a lot so that people could target people other than those who have lots of weave points.
Also, I think it'd be nice for the absers to imp trinkets that give mvs or maybe even trinkets that give some extra damage or bash or whatever.
Discuss.