Fal Moran Massacre
Posted: Mon Jul 24, 2006 11:40 pm
So Im bored, decide to check if theres any pk. Log on, and run into this..
You narrate, 'any pk?'
HP:Battered MV:Fresh >
dismiss
Teran, general of the Shienaran Guards nods at you.
HP:Battered MV:Fresh >
whois aceds
Teran, general of the Shienaran Guards opens the irondoor.
HP:Battered MV:Fresh >
Aceds is a level 6 human warrior.
HP:Wounded MV:Fresh >
who
You exit to the east.
The End of the Marble Hallway
The hallway comes to an end as it reaches two doors, one to the west and one to
the south. The west door is kept well secure, with a latch above the handle
and bolts to keep visitors out, as the room behind is where honored
Borderguards take refuge. The room to the south, however, is where the current
leader of the city stays, be it a noble or the active king, during a time of
crisis. The hallway heads east for a short distance, where it eventually leads
into a large, open room.
[ Exits: e s w ]
The corpse of Unasz is lying here.
The corpse of Thrak is lying here.
A staff of stout ash sits here.
A thick pair of soft white stockings have been left here.
A fringed shawl of a solid color lies here.
The corpse of a hardened Shienaran soldier is lying here. [2]
The corpse of a high-rank Shienaran soldier is lying here. [2]
A light pair of shoes lie here.
*Phantasm* is standing here.
*Mej* is standing here.
A woman looks out from her grime covered face in terror.
*Akrabbim* is resting here.
-------------- Immortals --------------
Narg <-
-------------- Players --------------
Chase Maravin
Ashreth
Xain
Draj (idle) (linkless)
Aceds (WANTED) (idle) (linkless)
6 characters displayed.
Today there was a high of 15 players.
HP:Wounded MV:Fresh >
sa rofl
You say 'rofl'
HP:Wounded MV:Fresh >
*Akrabbim* stops resting, and clambers on his feet.
HP:Wounded MV:Fresh >
*Akrabbim* blasts your head hard.
HP:Wounded MV:Fresh - Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Fresh - Akrabbim: Scratched>
HP:Wounded MV:Fresh - Akrabbim: Scratched>
* Cancelled...
PANIC! You couldn't escape!
HP:Wounded MV:Fresh - Akrabbim: Scratched>
*Phantasm* tickles your body as he pierces you.
HP:Battered MV:Fresh - Akrabbim: Scratched>
You panic and attempt to flee!
HP:Battered MV:Fresh - Akrabbim: Scratched>
A Secure Corridor
The thick gray walls that tower many feet into the air are rough in surface,
and thick enough to hold off a defiant army. No windows are visible anywhere
in the room, adding to the paranoid need for security in the garrison as a last
resort to hold off a siege in the city. This hallway lacks a carpet, with
floors of solid, shiny marble. To the east, a large, open room where military
nobles meet to discuss battle tactics. To the west, the hallway splits, adding
an additional attachment to the south.
[ Exits: e w ]
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
You flee head over heels.
A Planning Room
The floor is blanketed with a blood-red carpet, appearing slightly animated to
the eye before it becomes adapted. The walls are a light brown with dark black
streaks running perpendicular to the ground, though not in strait lines. The
ceiling which is about fifteen feet above the floor is made of stone strong
enough thick enough to destroy any home were it to fall on top. A door to the
south is the only closed exit from this room.
[ Exits: n e s w ]
HP:Battered MV:Excellent >
Ashreth narrates, 'i just logged on'
HP:Battered MV:Excellent >
A Wide Marble Hallway
Light is reflected from the floor, giving off the illusion that the floor
itself is a source of light. Metal holders, all recently polished, stick out
from the walls to either side. The ceiling hovering above is flat and made of
stone with little noticeable detail due to its distance from the ground.
[ Exits: n s ]
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
HP:Battered MV:Excellent >
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
A young recruit stands here, green in the ways of war.
HP:Battered MV:Excellent >
Alas, you cannot go that way...
HP:Battered MV:Excellent >
Sulter Lane
Sulter Lane borders an enormous, twenty foot-high wall to the south, which is
completely made of brick. Not a single window can be seen along its perimeter,
though most of it is blocked as no corner of the building is nearby. Large,
secured doors made purely of steel protect it from unwelcome guests to the west
and east, leading into the patrol station to the south. The top of a watch
tower can just barely be seen over the towering wall. Spikes stand erect along
the top of the wall to prevent a seige, indicating that this is a safe-house
for people to retreat to if the city is ever invaded.
[ Exits: e w ]
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Excellent >
Outside of a Military Stronghold
The stone-paved road of Sulter Lane spans east and west, engulfing the ground
as it provides citizens and commoners with a sense of direction through the
city. To the south, a huge military garrison would be many people's bet as the
largest city in Fal Moran. It's thick walls are made of a dull-gray brick,
though the watch tower towards the back gives it an even more threatening
appearance. Gravel alleys creep through the more densely populated regions of
the city, where small, round-shaped homes provide people with a roof.
[ Exits: e s w ]
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Strong >
Alas, you cannot go that way...
HP:Battered MV:Strong >
nar rofl
w
You narrate, 'rofl'
HP:Battered MV:Strong >
Sulter Lane
Sulter Lane borders an enormous, twenty foot-high wall to the south, which is
completely made of brick. Not a single window can be seen along its perimeter,
though most of it is blocked as no corner of the building is nearby. Large,
secured doors made purely of steel protect it from unwelcome guests to the west
and east, leading into the patrol station to the south. The top of a watch
tower can just barely be seen over the towering wall. Spikes stand erect along
the top of the wall to prevent a seige, indicating that this is a safe-house
for people to retreat to if the city is ever invaded.
[ Exits: e w ]
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Strong >
A grizzled soldier leaves west.
HP:Battered MV:Strong >
narr 3 easar
You narrate, '3 easar'
HP:Battered MV:Strong >
i
You are carrying:
an obsidian throwing spear
HP:Battered MV:Strong >
not
l
You will now look around more carefully.
HP:Battered MV:Strong >
Sulter Lane
Sulter Lane borders an enormous, twenty foot-high wall to the south, which is
completely made of brick. Not a single window can be seen along its perimeter,
though most of it is blocked as no corner of the building is nearby. Large,
secured doors made purely of steel protect it from unwelcome guests to the west
and east, leading into the patrol station to the south. The top of a watch
tower can just barely be seen over the towering wall. Spikes stand erect along
the top of the wall to prevent a seige, indicating that this is a safe-house
for people to retreat to if the city is ever invaded.
[ Exits: e w ]
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
Bash who?
HP:Battered MV:Strong >
o
You don't see a gate here.
HP:Battered MV:Strong >
who
-------------- Immortals --------------
Narg <-
-------------- Players --------------
Chase Maravin
Ashreth
Xain
Draj (idle) (linkless)
Aceds (WANTED) (idle) (linkless)
6 characters displayed.
Today there was a high of 15 players.
HP:Battered MV:Strong >
narr come
You narrate, 'come'
HP:Battered MV:Strong >
i
You are carrying:
an obsidian throwing spear
HP:Battered MV:Strong >
put all pack
You put an obsidian throwing spear in a moderate sized backpack.
HP:Battered MV:Strong >
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
A grizzled soldier stands here, the product of an untold number of campaigns.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Strong >
A Wide Marble Hallway
Light is reflected from the floor, giving off the illusion that the floor
itself is a source of light. Metal holders, all recently polished, stick out
from the walls to either side. The ceiling hovering above is flat and made of
stone with little noticeable detail due to its distance from the ground.
[ Exits: n s ]
*Grime* is standing here.
*Unasz* is here, fighting a hardened Shienaran soldier!.
*Thrak* is here, fighting a hardened Shienaran soldier!.
A hardened Shienaran soldier is here, fighting *Unasz*!.
A hardened Shienaran soldier is here, fighting *Thrak*!.
HP:Battered MV:Strong >
*Unasz* leaves south.
A Planning Room
The floor is blanketed with a blood-red carpet, appearing slightly animated to
the eye before it becomes adapted. The walls are a light brown with dark black
streaks running perpendicular to the ground, though not in strait lines. The
ceiling which is about fifteen feet above the floor is made of stone strong
enough thick enough to destroy any home were it to fall on top. A door to the
south is the only closed exit from this room.
[ Exits: n e s w ]
*Unasz* is standing here.
HP:Battered MV:Strong >
A Wide Marble Hallway
Light is reflected from the floor, giving off the illusion that the floor
itself is a source of light. Metal holders, all recently polished, stick out
from the walls to either side. The ceiling hovering above is flat and made of
stone with little noticeable detail due to its distance from the ground.
[ Exits: n s ]
*Grime* is standing here.
*Thrak* is here, fighting a hardened Shienaran soldier!.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier is here, fighting *Thrak*!.
*Grime* leaves south.
HP:Battered MV:Strong >
*Thrak* leaves north.
They don't seem to be here.
Ashreth narrates, 'im baer but otw'
HP:Battered MV:Strong >
Bash who?
HP:Battered MV:Strong >
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
*Thrak* is standing here.
A grizzled soldier stands here, the product of an untold number of campaigns.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Good >
You crush *Thrak*'s waist extremely hard.
HP:Battered MV:Good - Thrak: Hurt>
*Grime* has arrived from the south.
*Unasz* has arrived from the south.
HP:Battered MV:Good - Thrak: Hurt>
*Grime* slashes your legs.
HP:Battered MV:Good - Thrak: Hurt>
*
*Unasz* slashes your arms.
HP:Battered MV:Good - Thrak: Hurt>
A grizzled soldier tickles *Unasz*'s legs as he slashes him.
A young soldier tries to slash *Grime*'s waist, but he parries the attack.
HP:Battered MV:Good - Thrak: Hurt>
*Thrak* panics, and attempts to flee!
HP:Battered MV:Good - Thrak: Hurt>
- %
*Thrak* leaves east.
HP:Battered MV:Good - Unasz: Hurt>
Cancelled...
No way! You're fighting for your life!
HP:Battered MV:Good - Unasz: Hurt>
No way! You're fighting for your life!
HP:Battered MV:Good - Unasz: Hurt>
You crush *Unasz*'s head very hard.
A young soldier tries to slash *Grime*'s legs, but he parries the attack.
A grizzled soldier barely tickles *Unasz*'s body with his slash,
*Unasz* slashes your feet.
*Thrak* has arrived from the east.
HP:Battered MV:Good - Unasz: Hurt>
*Thrak* leaves west.
HP:Battered MV:Good - Unasz: Hurt>
You panic and attempt to flee!
HP:Battered MV:Good - Unasz: Hurt>
A Wide Marble Hallway
Light is reflected from the floor, giving off the illusion that the floor
itself is a source of light. Metal holders, all recently polished, stick out
from the walls to either side. The ceiling hovering above is flat and made of
stone with little noticeable detail due to its distance from the ground.
[ Exits: n s ]
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
You flee head over heels.
HP:Battered MV:Good >
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
*Unasz* is here, fighting a grizzled soldier!.
*Grime* is here, fighting a young soldier!.
A grizzled soldier is here, fighting *Unasz*!.
A young soldier is here, fighting *Grime*!.
HP:Battered MV:Good >
Sulter Lane
Sulter Lane borders an enormous, twenty foot-high wall to the south, which is
completely made of brick. Not a single window can be seen along its perimeter,
though most of it is blocked as no corner of the building is nearby. Large,
secured doors made purely of steel protect it from unwelcome guests to the west
and east, leading into the patrol station to the south. The top of a watch
tower can just barely be seen over the towering wall. Spikes stand erect along
the top of the wall to prevent a seige, indicating that this is a safe-house
for people to retreat to if the city is ever invaded.
[ Exits: e w ]
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
*Grime* is standing here.
*Unasz* is here, fighting a grizzled soldier!.
A grizzled soldier is here, fighting *Unasz*!.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Good >
You try to crush *Grime*'s body, but he parries the attack.
HP:Battered MV:Good - Grime: Healthy>
HP:Battered MV:Good - Grime: Healthy>
* -
*Unasz* tries to slash a grizzled soldier's legs, but he parries the attack.
A grizzled soldier slashes *Unasz*'s arms.
HP:Battered MV:Good - Grime: Healthy>
% -
*
Your bash at *Grime* sends him sprawling!
HP:Battered MV:Good - Grime: Scratched>
A grizzled soldier has arrived from the east.
A young soldier slashes *Grime*'s body very hard.
HP:Battered MV:Good - Grime: Scratched>
A young soldier slashes *Grime*'s arms very hard.
You crush *Grime*'s shoulders into bloody fragments!
A grizzled soldier tickles *Unasz*'s legs as he slashes him.
HP:Battered MV:Good - Grime: Hurt>
l
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
A grizzled soldier stands here, the product of an untold number of campaigns.
*Grime* is sitting here.
*Unasz* is here, fighting a grizzled soldier!.
A grizzled soldier is here, fighting *Unasz*!.
A young soldier is here, fighting *Grime*!.
HP:Battered MV:Good - Grime: Hurt>
*Unasz* sends a grizzled soldier sprawling with a powerful bash!
HP:Battered MV:Good - Grime: Hurt>
*Thrak* has arrived from the west.
HP:Battered MV:Good - Grime: Hurt>
They already seem stunned!
HP:Battered MV:Good - Grime: Hurt>
They already seem stunned!
HP:Battered MV:Good - Grime: Hurt>
A young soldier tries to slash *Grime*'s arms, but he parries the attack.
You crush *Grime*'s legs into bloody fragments!
*Unasz* slashes a grizzled soldier's hands into bloody fragments!
HP:Battered MV:Good - Grime: Hurt>
They already seem stunned!
HP:Battered MV:Good - Grime: Hurt>
They already seem stunned!
HP:Battered MV:Good - Grime: Hurt>
*Thrak* mauls your shoulders hard.
HP:Battered MV:Good - Grime: Hurt>
They already seem stunned!
HP:Battered MV:Good - Grime: Hurt>
You panic and attempt to flee!
HP:Battered MV:Good - Grime: Hurt>
A grizzled soldier tickles *Thrak*'s legs as he slashes him.
HP:Battered MV:Good - Grime: Hurt>
Sulter Lane
Sulter Lane borders an enormous, twenty foot-high wall to the south, which is
completely made of brick. Not a single window can be seen along its perimeter,
though most of it is blocked as no corner of the building is nearby. Large,
secured doors made purely of steel protect it from unwelcome guests to the west
and east, leading into the patrol station to the south. The top of a watch
tower can just barely be seen over the towering wall. Spikes stand erect along
the top of the wall to prevent a seige, indicating that this is a safe-house
for people to retreat to if the city is ever invaded.
[ Exits: e w ]
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
A grizzled soldier stands here, the product of an untold number of campaigns.
You flee head over heels.
HP:Battered MV:Good >
Alas, you cannot go that way...
HP:Battered MV:Good >
Outside of a Military Stronghold
The stone-paved road of Sulter Lane spans east and west, engulfing the ground
as it provides citizens and commoners with a sense of direction through the
city. To the south, a huge military garrison would be many people's bet as the
largest city in Fal Moran. It's thick walls are made of a dull-gray brick,
though the watch tower towards the back gives it an even more threatening
appearance. Gravel alleys creep through the more densely populated regions of
the city, where small, round-shaped homes provide people with a roof.
[ Exits: e s w ]
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Good >
Sulter Lane West of a Fork
Sulter lane's stone-paved streets continue along west and east throughout the
southern end of Fal Moran. Homes and shops can be seen to either side of the
road, though much land to the south has been claimed by the King for defensive
reasons. Grass is scarce in bare parts of the ground due to the constantly
cold temperatures witnessed in the Borderlands.
[ Exits: e w ]
A young recruit stands here, green in the ways of war.
HP:Battered MV:Good >
A Fork Between Sulter Lane and Main Street
Sulter Lane forks into three directions here, as it continues east and west.
The northern connection leads to Main Street, which takes travelers through the
center of the city in a north and south route. The bulky city walls block all
outside view from this close. An enormous tree leans in a slanted position as
if its roots are giving way.
[ Exits: n e w ]
A young recruit stands here, green in the ways of war.
A grizzled soldier stands here, the product of an untold number of campaigns.
A tall white stallion is standing here.
HP:Battered MV:Good >
Alas, you cannot go that way...
HP:Battered MV:Good >
You begin riding a white stallion.
HP:Battered MV:Good >
Sulter Lane West of a Fork
Sulter lane's stone-paved streets continue along west and east throughout the
southern end of Fal Moran. Homes and shops can be seen to either side of the
road, though much land to the south has been claimed by the King for defensive
reasons. Grass is scarce in bare parts of the ground due to the constantly
cold temperatures witnessed in the Borderlands.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Good >
Outside of a Military Stronghold
The stone-paved road of Sulter Lane spans east and west, engulfing the ground
as it provides citizens and commoners with a sense of direction through the
city. To the south, a huge military garrison would be many people's bet as the
largest city in Fal Moran. It's thick walls are made of a dull-gray brick,
though the watch tower towards the back gives it an even more threatening
appearance. Gravel alleys creep through the more densely populated regions of
the city, where small, round-shaped homes provide people with a roof.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Good >
Sulter Lane
Sulter Lane borders an enormous, twenty foot-high wall to the south, which is
completely made of brick. Not a single window can be seen along its perimeter,
though most of it is blocked as no corner of the building is nearby. Large,
secured doors made purely of steel protect it from unwelcome guests to the west
and east, leading into the patrol station to the south. The top of a watch
tower can just barely be seen over the towering wall. Spikes stand erect along
the top of the wall to prevent a seige, indicating that this is a safe-house
for people to retreat to if the city is ever invaded.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
Bash who?
HP:Battered MV:Good >
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
*Grime* is standing here.
*Thrak* is here, fighting a grizzled soldier!.
A grizzled soldier is here, fighting *Thrak*!.
*Unasz* is here, fighting a grizzled soldier!.
A grizzled soldier is here, fighting *Unasz*!.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Good >
You try to crush *Grime*'s arms, but he parries the attack.
HP:Battered MV:Good - Grime: Hurt>
HP:Battered MV:Good - Grime: Hurt>
*Unasz* leaves south.
HP:Battered MV:Good - Grime: Hurt>
*
*Thrak* leaves east.
HP:Battered MV:Good - Grime: Hurt>
A grizzled soldier tries to slash *Grime*'s body, but he parries the attack.
A grizzled soldier tries to slash *Grime*'s feet, but he dodges the attack.
A young soldier tries to slash *Grime*'s head, but he dodges the attack.
HP:Battered MV:Good - Grime: Hurt>
-
*Grime* panics, and attempts to flee!
HP:Battered MV:Good - Grime: Hurt>
% Cancelled...
No way! You're fighting for your life!
HP:Battered MV:Good - Grime: Hurt>
*Grime* leaves south.
Sulter Lane
Sulter Lane borders an enormous, twenty foot-high wall to the south, which is
completely made of brick. Not a single window can be seen along its perimeter,
though most of it is blocked as no corner of the building is nearby. Large,
secured doors made purely of steel protect it from unwelcome guests to the west
and east, leading into the patrol station to the south. The top of a watch
tower can just barely be seen over the towering wall. Spikes stand erect along
the top of the wall to prevent a seige, indicating that this is a safe-house
for people to retreat to if the city is ever invaded.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
*Thrak* is here, fighting a grizzled soldier!.
A grizzled soldier is here, fighting *Thrak*!.
A veteran shienaran soldier is here, fighting *Thrak*!.
A grizzled soldier is here, fighting *Thrak*!.
HP:Battered MV:Good >
Outside of a Military Stronghold
The stone-paved road of Sulter Lane spans east and west, engulfing the ground
as it provides citizens and commoners with a sense of direction through the
city. To the south, a huge military garrison would be many people's bet as the
largest city in Fal Moran. It's thick walls are made of a dull-gray brick,
though the watch tower towards the back gives it an even more threatening
appearance. Gravel alleys creep through the more densely populated regions of
the city, where small, round-shaped homes provide people with a roof.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Good >
Sulter Lane West of a Fork
Sulter lane's stone-paved streets continue along west and east throughout the
southern end of Fal Moran. Homes and shops can be seen to either side of the
road, though much land to the south has been claimed by the King for defensive
reasons. Grass is scarce in bare parts of the ground due to the constantly
cold temperatures witnessed in the Borderlands.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Strong >
Outside of a Military Stronghold
The stone-paved road of Sulter Lane spans east and west, engulfing the ground
as it provides citizens and commoners with a sense of direction through the
city. To the south, a huge military garrison would be many people's bet as the
largest city in Fal Moran. It's thick walls are made of a dull-gray brick,
though the watch tower towards the back gives it an even more threatening
appearance. Gravel alleys creep through the more densely populated regions of
the city, where small, round-shaped homes provide people with a roof.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
*Thrak* is standing here.
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Strong >
You crush *Thrak*'s waist very hard.
HP:Battered MV:Strong - Thrak: Battered>
HP:Battered MV:Strong - Thrak: Battered>
Cancelled...
No way! You're fighting for your life!
HP:Battered MV:Strong - Thrak: Battered>
You do the best you can!
HP:Battered MV:Strong - Thrak: Battered>
HP:Battered MV:Strong - Thrak: Battered>
* - %
A coarse soldier barely tickles *Thrak*'s body with his slash,
A coarse soldier barely slashes *Thrak*'s head.
*Thrak* mauls your arms.
HP:Battered MV:Strong - Thrak: Battered>
-
*
Your bash at *Thrak* sends him sprawling!
HP:Battered MV:Strong - Thrak: Battered>
l
Outside of a Military Stronghold
The stone-paved road of Sulter Lane spans east and west, engulfing the ground
as it provides citizens and commoners with a sense of direction through the
city. To the south, a huge military garrison would be many people's bet as the
largest city in Fal Moran. It's thick walls are made of a dull-gray brick,
though the watch tower towards the back gives it an even more threatening
appearance. Gravel alleys creep through the more densely populated regions of
the city, where small, round-shaped homes provide people with a roof.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
*Thrak* is sitting here.
A coarse soldier is here, fighting *Thrak*!.
HP:Battered MV:Strong - Thrak: Battered>
A coarse soldier tickles *Thrak*'s legs as he slashes him.
You crush *Thrak*'s body.
HP:Battered MV:Strong - Thrak: Battered>
l
Outside of a Military Stronghold
The stone-paved road of Sulter Lane spans east and west, engulfing the ground
as it provides citizens and commoners with a sense of direction through the
city. To the south, a huge military garrison would be many people's bet as the
largest city in Fal Moran. It's thick walls are made of a dull-gray brick,
though the watch tower towards the back gives it an even more threatening
appearance. Gravel alleys creep through the more densely populated regions of
the city, where small, round-shaped homes provide people with a roof.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
*Thrak* is sitting here.
A coarse soldier is here, fighting *Thrak*!.
HP:Battered MV:Strong - Thrak: Battered>
narr haha
You narrate, 'haha'
HP:Battered MV:Strong - Thrak: Battered>
l
Outside of a Military Stronghold
The stone-paved road of Sulter Lane spans east and west, engulfing the ground
as it provides citizens and commoners with a sense of direction through the
city. To the south, a huge military garrison would be many people's bet as the
largest city in Fal Moran. It's thick walls are made of a dull-gray brick,
though the watch tower towards the back gives it an even more threatening
appearance. Gravel alleys creep through the more densely populated regions of
the city, where small, round-shaped homes provide people with a roof.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
*Thrak* is sitting here.
A coarse soldier is here, fighting *Thrak*!.
HP:Battered MV:Strong - Thrak: Battered>
A coarse soldier slashes *Thrak*'s feet.
You crush *Thrak*'s legs very hard.
HP:Battered MV:Strong - Thrak: Beaten>
You do the best you can!
HP:Battered MV:Strong - Thrak: Beaten>
They already seem stunned!
HP:Battered MV:Strong - Thrak: Beaten>
You do the best you can!
HP:Battered MV:Strong - Thrak: Beaten>
They already seem stunned!
HP:Battered MV:Strong - Thrak: Beaten>
They already seem stunned!
HP:Battered MV:Strong - Thrak: Beaten>
*Thrak* panics, and attempts to flee!
HP:Battered MV:Strong - Thrak: Beaten>
* Cancelled...
HP:Battered MV:Strong - Thrak: Beaten>
* Cancelled...
No way! You're fighting for your life!
HP:Battered MV:Strong - Thrak: Beaten>
You do the best you can!
HP:Battered MV:Strong - Thrak: Beaten>
You do the best you can!
HP:Battered MV:Strong - Thrak: Beaten>
You do the best you can!
HP:Battered MV:Strong - Thrak: Beaten>
You do the best you can!
HP:Battered MV:Strong - Thrak: Beaten>
You do the best you can!
HP:Battered MV:Strong - Thrak: Beaten>
A coarse soldier slashes *Thrak*'s head hard.
*Thrak* barely mauls your feet.
You crush *Thrak*'s shoulders hard.
*Thrak* leaves east.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
Sulter Lane West of a Fork
Sulter lane's stone-paved streets continue along west and east throughout the
southern end of Fal Moran. Homes and shops can be seen to either side of the
road, though much land to the south has been claimed by the King for defensive
reasons. Grass is scarce in bare parts of the ground due to the constantly
cold temperatures witnessed in the Borderlands.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
Bash who?
HP:Battered MV:Strong >
A Fork Between Sulter Lane and Main Street
Sulter Lane forks into three directions here, as it continues east and west.
The northern connection leads to Main Street, which takes travelers through the
center of the city in a north and south route. The bulky city walls block all
outside view from this close. An enormous tree leans in a slanted position as
if its roots are giving way.
[ Exits: n e w ]
A white stallion is standing here, being ridden by you.
A young recruit stands here, green in the ways of war.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
Bash who?
HP:Battered MV:Strong >
A grizzled soldier leaves west.
Sulter Lane
This is the beginning of the eastern portion of Sulter Lane, which runs
parallel to the city's massive stone wall which stands close to the south. To
the west, Sulter Lane creates a fork, joining an additional road which heads
north. Most homes are made of solid stone, as if wood were scarce, though
judging by the way the few trees inside of this city are healthy, that is quite
believable. Small alleys can be seen, most made of cheap, ground gravel that
has begun sinking into the earth.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
Bash who?
HP:Battered MV:Strong >
A Fork Between Sulter Lane and Main Street
Sulter Lane forks into three directions here, as it continues east and west.
The northern connection leads to Main Street, which takes travelers through the
center of the city in a north and south route. The bulky city walls block all
outside view from this close. An enormous tree leans in a slanted position as
if its roots are giving way.
[ Exits: n e w ]
A white stallion is standing here, being ridden by you.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Strong >
Central Avenue Before a Fork in the Southern Road
Central Avenue spans north and south here, paving a path through the center of
the city. The stone slabs that were carefully set down to form this road are
thick in height, and strong and hard. The dirt to the side of the road has
been dug in order to levitate the road above ground level. To the south, the
road forks, ending Central Avenue.
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Strong >
Central Avenue
Two-story buildings are a common sighting here, as this is the location where
inns, wealthy shop-owners and merchants want to be stationed. The flow of
people through these streets are massive on a daily basis. Despite the lack of
good climate for a good day in a park, some land has been left open for
recreation, consisting of bare trees and trails through the woods.
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
Bash who?
HP:Battered MV:Strong >
You can't seem to make out any tracks here.
HP:Battered MV:Strong >
Central Avenue Before a Fork in the Southern Road
Central Avenue spans north and south here, paving a path through the center of
the city. The stone slabs that were carefully set down to form this road are
thick in height, and strong and hard. The dirt to the side of the road has
been dug in order to levitate the road above ground level. To the south, the
road forks, ending Central Avenue.
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Strong >
A Fork Between Sulter Lane and Main Street
Sulter Lane forks into three directions here, as it continues east and west.
The northern connection leads to Main Street, which takes travelers through the
center of the city in a north and south route. The bulky city walls block all
outside view from this close. An enormous tree leans in a slanted position as
if its roots are giving way.
[ Exits: n e w ]
A white stallion is standing here, being ridden by you.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Strong >
Alas, you cannot go that way...
HP:Battered MV:Strong >
Sulter Lane
This is the beginning of the eastern portion of Sulter Lane, which runs
parallel to the city's massive stone wall which stands close to the south. To
the west, Sulter Lane creates a fork, joining an additional road which heads
north. Most homes are made of solid stone, as if wood were scarce, though
judging by the way the few trees inside of this city are healthy, that is quite
believable. Small alleys can be seen, most made of cheap, ground gravel that
has begun sinking into the earth.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Strong >
Sulter Lane Outside of a Stable
The road that is called Sulter Lane, a name given recently by a ruling monarch,
runs parallel to the city's wall to the south. Side roads and alleyways are
numerous here. One in particular is a dusty road that heads to the south,
where buildings are scarce so close to the city's wall, which leads to an old
shack used for a stable.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Strong >
Sulter Lane
The stone-laid road of Sulter Lane continues east and west as it, spanning all
the way across the city west, and just a bit further to the east. The trees
are sparse, coming only in sudden batches. Those that can be found are bare
and shaded a dull colored brown. Merchant stands are not uncommon, but due to
the cold weather of the north, they are accompanied by extra layers of clothing
for the owning merchant to resort to when the winds pick up.
[ Exits: e w ]
The corpse of Thrak is lying here.
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Strong >
Sulter Lane Meets Sen'di'nar Avenue
The long stretch of Sulter Lane is remarkable as it reflects the length of the
city. The road simply vanishes to the west, covered by crowds and the dips in
the land's altitude. Sen'di'nar Avenue is much more windy, twisting eastward
almost immediately to the north to dodge gatherings of homes. The side roads
create short cuts between the different sections of the avenue, but with the
local commoners relaizing this, they have become more populated than the actual
road itself. The city walls block the view to the outer city, a valid
trade-off for its protection against myrddraal-led armies.
[ Exits: n w ]
A white stallion is standing here, being ridden by you.
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Strong >
Sulter Lane
The stone-laid road of Sulter Lane continues east and west as it, spanning all
the way across the city west, and just a bit further to the east. The trees
are sparse, coming only in sudden batches. Those that can be found are bare
and shaded a dull colored brown. Merchant stands are not uncommon, but due to
the cold weather of the north, they are accompanied by extra layers of clothing
for the owning merchant to resort to when the winds pick up.
[ Exits: e w ]
The corpse of Thrak is lying here.
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
Bash who?
HP:Battered MV:Strong >
narr rip thrak
You narrate, 'rip thrak'
HP:Battered MV:Strong >
get all corpse
You get a pair of thick metal boots from the corpse of Thrak.
You get a pair of gleaming iron greaves from the corpse of Thrak.
You get a black hafted axe with a curving blade from the corpse of Thrak.
You get a pair of steel-backed gauntlets from the corpse of Thrak.
You get a loose copper belt from the corpse of Thrak.
You get a pair of full-plated vambraces from the corpse of Thrak.
You get a set of iron-forged pauldrons from the corpse of Thrak.
You get a polished silver breastplate from the corpse of Thrak.
You get a moderate sized backpack from the corpse of Thrak.
You get a long, heavy black cape from the corpse of Thrak.
You get a full helm from the corpse of Thrak.
You get a pitch black knife from the corpse of Thrak.
You get a blood covered flask of human flesh from the corpse of Thrak.
You get a full metal breastplate from the corpse of Thrak.
HP:Battered MV:Strong >
Ashreth narrates, 'nice'
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
Bash who?
HP:Battered MV:Strong >
w
Sulter Lane Outside of a Stable
The road that is called Sulter Lane, a name given recently by a ruling monarch,
runs parallel to the city's wall to the south. Side roads and alleyways are
numerous here. One in particular is a dusty road that heads to the south,
where buildings are scarce so close to the city's wall, which leads to an old
shack used for a stable.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Strong >
drop all
You drop a full metal breastplate.
You drop a blood covered flask of human flesh.
You drop a pitch black knife.
You drop a full helm.
You drop a long, heavy black cape.
You drop a moderate sized backpack.
You drop a polished silver breastplate.
You drop a set of iron-forged pauldrons.
You drop a pair of full-plated vambraces.
You drop a loose copper belt.
You drop a pair of steel-backed gauntlets.
You drop a black hafted axe with a curving blade.
You drop a pair of gleaming iron greaves.
You drop a pair of thick metal boots.
HP:Battered MV:Strong >
e
Sulter Lane
The stone-laid road of Sulter Lane continues east and west as it, spanning all
the way across the city west, and just a bit further to the east. The trees
are sparse, coming only in sudden batches. Those that can be found are bare
and shaded a dull colored brown. Merchant stands are not uncommon, but due to
the cold weather of the north, they are accompanied by extra layers of clothing
for the owning merchant to resort to when the winds pick up.
[ Exits: e w ]
The corpse of Thrak is lying here.
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Strong >
get dagger pack
You get a short dagger from a moderate sized backpack.
HP:Battered MV:Strong >
rem club
You stop using a giant steel-bound club.
HP:Battered MV:Strong >
wield dagger
You wield a short dagger.
HP:Battered MV:Strong >
scalp
Why even bother scalping that puny thing?!
HP:Battered MV:Strong >
rem dagger
A coarse soldier has arrived from the east.
HP:Battered MV:Strong >
You stop using a short dagger.
HP:Battered MV:Strong >
wield club
You wield a giant steel-bound club.
HP:Battered MV:Strong >
l
Sulter Lane
The stone-laid road of Sulter Lane continues east and west as it, spanning all
the way across the city west, and just a bit further to the east. The trees
are sparse, coming only in sudden batches. Those that can be found are bare
and shaded a dull colored brown. Merchant stands are not uncommon, but due to
the cold weather of the north, they are accompanied by extra layers of clothing
for the owning merchant to resort to when the winds pick up.
[ Exits: e w ]
The corpse of Thrak is lying here.
A soldier stands here, unshaven, dirty, and ready for battle.
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Strong >
Sulter Lane Outside of a Stable
The road that is called Sulter Lane, a name given recently by a ruling monarch,
runs parallel to the city's wall to the south. Side roads and alleyways are
numerous here. One in particular is a dusty road that heads to the south,
where buildings are scarce so close to the city's wall, which leads to an old
shack used for a stable.
[ Exits: e s w ]
A large metal breastplate lies here in prime condition.
A piece of flesh lies here, blood gushing from several places.
A knife as black as night lies here.
A full helm with visor has been dropped here.
A hefty cape of black cloth lies here.
A backpack of moderate size is setting here.
A silver breastplate lies here, polished as if it were never worn.
A pair of iron plated pauldrons lie here.
A pair of full lengthed vambraces lie here.
A loose copper belt lies off to the side here.
A pair of steel-backed leather gauntlets lie crumpled here.
A battle axe lies here, covered in blood.
A pair of iron greaves that have been overly polished lie here.
A pair of thick metal boots is here.
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Strong >
get all
You get a pair of thick metal boots.
You get a pair of gleaming iron greaves.
You get a black hafted axe with a curving blade.
You get a pair of steel-backed gauntlets.
You get a loose copper belt.
You get a pair of full-plated vambraces.
You get a set of iron-forged pauldrons.
You get a polished silver breastplate.
You get a moderate sized backpack.
You get a long, heavy black cape.
You get a full helm.
You get a pitch black knife.
You get a blood covered flask of human flesh.
You get a full metal breastplate.
HP:Battered MV:Strong >
i
You are carrying:
a short dagger
a pair of thick metal boots
a pair of gleaming iron greaves
a black hafted axe with a curving blade
a pair of steel-backed gauntlets
a loose copper belt
a pair of full-plated vambraces
a set of iron-forged pauldrons
a polished silver breastplate
a moderate sized backpack
a long, heavy black cape
a full helm
a pitch black knife
a blood covered flask of human flesh
a full metal breastplate
HP:Battered MV:Strong >
put dagger pack
You put a short dagger in a moderate sized backpack.
HP:Battered MV:Strong >
A grizzled soldier has arrived from the south.
Sulter Lane
This is the beginning of the eastern portion of Sulter Lane, which runs
parallel to the city's massive stone wall which stands close to the south. To
the west, Sulter Lane creates a fork, joining an additional road which heads
north. Most homes are made of solid stone, as if wood were scarce, though
judging by the way the few trees inside of this city are healthy, that is quite
believable. Small alleys can be seen, most made of cheap, ground gravel that
has begun sinking into the earth.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Strong >
A Fork Between Sulter Lane and Main Street
Sulter Lane forks into three directions here, as it continues east and west.
The northern connection leads to Main Street, which takes travelers through the
center of the city in a north and south route. The bulky city walls block all
outside view from this close. An enormous tree leans in a slanted position as
if its roots are giving way.
[ Exits: n e w ]
A white stallion is standing here, being ridden by you.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Strong >
Sulter Lane West of a Fork
Sulter lane's stone-paved streets continue along west and east throughout the
southern end of Fal Moran. Homes and shops can be seen to either side of the
road, though much land to the south has been claimed by the King for defensive
reasons. Grass is scarce in bare parts of the ground due to the constantly
cold temperatures witnessed in the Borderlands.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Strong >
Outside of a Military Stronghold
The stone-paved road of Sulter Lane spans east and west, engulfing the ground
as it provides citizens and commoners with a sense of direction through the
city. To the south, a huge military garrison would be many people's bet as the
largest city in Fal Moran. It's thick walls are made of a dull-gray brick,
though the watch tower towards the back gives it an even more threatening
appearance. Gravel alleys creep through the more densely populated regions of
the city, where small, round-shaped homes provide people with a roof.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Strong >
Sulter Lane
Sulter Lane borders an enormous, twenty foot-high wall to the south, which is
completely made of brick. Not a single window can be seen along its perimeter,
though most of it is blocked as no corner of the building is nearby. Large,
secured doors made purely of steel protect it from unwelcome guests to the west
and east, leading into the patrol station to the south. The top of a watch
tower can just barely be seen over the towering wall. Spikes stand erect along
the top of the wall to prevent a seige, indicating that this is a safe-house
for people to retreat to if the city is ever invaded.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
HP:Battered MV:Strong >
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Strong >
You cannot ride in there!
HP:Battered MV:Strong >
dism
You stop riding a white stallion.
HP:Battered MV:Strong >
A Wide Marble Hallway
Light is reflected from the floor, giving off the illusion that the floor
itself is a source of light. Metal holders, all recently polished, stick out
from the walls to either side. The ceiling hovering above is flat and made of
stone with little noticeable detail due to its distance from the ground.
[ Exits: n s ]
*Grime* is here, fighting a hardened Shienaran soldier!.
A hardened Shienaran soldier is here, fighting *Grime*!.
HP:Battered MV:Strong >
A Planning Room
The floor is blanketed with a blood-red carpet, appearing slightly animated to
the eye before it becomes adapted. The walls are a light brown with dark black
streaks running perpendicular to the ground, though not in strait lines. The
ceiling which is about fifteen feet above the floor is made of stone strong
enough thick enough to destroy any home were it to fall on top. A door to the
south is the only closed exit from this room.
[ Exits: n e s w ]
HP:Battered MV:Strong >
They aren't here!
HP:Battered MV:Strong >
A Wide Marble Hallway
Light is reflected from the floor, giving off the illusion that the floor
itself is a source of light. Metal holders, all recently polished, stick out
from the walls to either side. The ceiling hovering above is flat and made of
stone with little noticeable detail due to its distance from the ground.
[ Exits: n s ]
*Grime* is here, fighting a hardened Shienaran soldier!.
A hardened Shienaran soldier is here, fighting *Grime*!.
HP:Battered MV:Good >
*Unasz* has arrived from the north.
HP:Battered MV:Good >
*Grime* slashes a hardened Shienaran soldier's legs hard.
A hardened Shienaran soldier tries to slash *Grime*'s shoulders, but he parries the attack.
HP:Battered MV:Good >
drop all
*Grime* panics, and attempts to flee!
HP:Battered MV:Good >
You drop a full metal breastplate.
You drop a blood covered flask of human flesh.
You drop a pitch black knife.
You drop a full helm.
You drop a long, heavy black cape.
You drop a moderate sized backpack.
You drop a polished silver breastplate.
You drop a set of iron-forged pauldrons.
You drop a pair of full-plated vambraces.
You drop a loose copper belt.
You drop a pair of steel-backed gauntlets.
You drop a black hafted axe with a curving blade.
You drop a pair of gleaming iron greaves.
You drop a pair of thick metal boots.
HP:Battered MV:Good >
Ashreth narrates, 'who else is there?'
HP:Battered MV:Good >
*Unasz* slashes your feet.
HP:Battered MV:Good - Unasz: Wounded>
No way! You're fighting for your life!
HP:Battered MV:Good - Unasz: Wounded>
You panic and attempt to flee!
HP:Battered MV:Good - Unasz: Wounded>
*Grime* leaves south.
HP:Battered MV:Good - Unasz: Wounded>
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
A tall white stallion is standing here.
A grizzled soldier stands here, the product of an untold number of campaigns.
You flee head over heels.
Alas, you cannot go that way...
HP:Battered MV:Good >
Sulter Lane
Sulter Lane borders an enormous, twenty foot-high wall to the south, which is
completely made of brick. Not a single window can be seen along its perimeter,
though most of it is blocked as no corner of the building is nearby. Large,
secured doors made purely of steel protect it from unwelcome guests to the west
and east, leading into the patrol station to the south. The top of a watch
tower can just barely be seen over the towering wall. Spikes stand erect along
the top of the wall to prevent a seige, indicating that this is a safe-house
for people to retreat to if the city is ever invaded.
[ Exits: e w ]
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
HP:Battered MV:Good >
Outside of a Military Stronghold
The stone-paved road of Sulter Lane spans east and west, engulfing the ground
as it provides citizens and commoners with a sense of direction through the
city. To the south, a huge military garrison would be many people's bet as the
largest city in Fal Moran. It's thick walls are made of a dull-gray brick,
though the watch tower towards the back gives it an even more threatening
appearance. Gravel alleys creep through the more densely populated regions of
the city, where small, round-shaped homes provide people with a roof.
[ Exits: e s w ]
A grizzled soldier stands here, the product of an untold number of campaigns.
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Good >
Sulter Lane
Sulter Lane borders an enormous, twenty foot-high wall to the south, which is
completely made of brick. Not a single window can be seen along its perimeter,
though most of it is blocked as no corner of the building is nearby. Large,
secured doors made purely of steel protect it from unwelcome guests to the west
and east, leading into the patrol station to the south. The top of a watch
tower can just barely be seen over the towering wall. Spikes stand erect along
the top of the wall to prevent a seige, indicating that this is a safe-house
for people to retreat to if the city is ever invaded.
[ Exits: e w ]
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
HP:Battered MV:Good >
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
A tall white stallion is standing here.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Good >
You begin riding a white stallion.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
Bash who?
HP:Battered MV:Good >
narr like 5
You narrate, 'like 5'
HP:Battered MV:Good >
l
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Good >
Sulter Lane
Sulter Lane borders an enormous, twenty foot-high wall to the south, which is
completely made of brick. Not a single window can be seen along its perimeter,
though most of it is blocked as no corner of the building is nearby. Large,
secured doors made purely of steel protect it from unwelcome guests to the west
and east, leading into the patrol station to the south. The top of a watch
tower can just barely be seen over the towering wall. Spikes stand erect along
the top of the wall to prevent a seige, indicating that this is a safe-house
for people to retreat to if the city is ever invaded.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
HP:Battered MV:Excellent >
They don't seem to be here.
HP:Battered MV:Excellent >
Bash who?
HP:Battered MV:Excellent >
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Excellent >
Sulter Lane
Sulter Lane is a wide street, Spanning across the southern edge of Fal Moran
and linking to other high populated roads. The road whips around and starts
heading north just west of here, while it continues on strait to the east. An
enormous building stands erect to the southeast, with multiple chimneys, barred
windows, and a flat roof and a watch tower.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A young recruit stands here, green in the ways of war.
A young recruit stands here, green in the ways of war.
A proud veteran Shienaran soldier stands here, ready for battle.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Excellent >
A Corner Merge of Veldru Avenue and Sulter Lane
The wide street abruptly turns into a right-angle curve, coming to a dead-end
to the south and west where the ground becomes a grassless field spanning all
the way to the tall gray city walls. Signs announce businesses and important
ne
You narrate, 'any pk?'
HP:Battered MV:Fresh >
dismiss
Teran, general of the Shienaran Guards nods at you.
HP:Battered MV:Fresh >
whois aceds
Teran, general of the Shienaran Guards opens the irondoor.
HP:Battered MV:Fresh >
Aceds is a level 6 human warrior.
HP:Wounded MV:Fresh >
who
You exit to the east.
The End of the Marble Hallway
The hallway comes to an end as it reaches two doors, one to the west and one to
the south. The west door is kept well secure, with a latch above the handle
and bolts to keep visitors out, as the room behind is where honored
Borderguards take refuge. The room to the south, however, is where the current
leader of the city stays, be it a noble or the active king, during a time of
crisis. The hallway heads east for a short distance, where it eventually leads
into a large, open room.
[ Exits: e s w ]
The corpse of Unasz is lying here.
The corpse of Thrak is lying here.
A staff of stout ash sits here.
A thick pair of soft white stockings have been left here.
A fringed shawl of a solid color lies here.
The corpse of a hardened Shienaran soldier is lying here. [2]
The corpse of a high-rank Shienaran soldier is lying here. [2]
A light pair of shoes lie here.
*Phantasm* is standing here.
*Mej* is standing here.
A woman looks out from her grime covered face in terror.
*Akrabbim* is resting here.
-------------- Immortals --------------
Narg <-
-------------- Players --------------
Chase Maravin
Ashreth
Xain
Draj (idle) (linkless)
Aceds (WANTED) (idle) (linkless)
6 characters displayed.
Today there was a high of 15 players.
HP:Wounded MV:Fresh >
sa rofl
You say 'rofl'
HP:Wounded MV:Fresh >
*Akrabbim* stops resting, and clambers on his feet.
HP:Wounded MV:Fresh >
*Akrabbim* blasts your head hard.
HP:Wounded MV:Fresh - Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Fresh - Akrabbim: Scratched>
HP:Wounded MV:Fresh - Akrabbim: Scratched>
* Cancelled...
PANIC! You couldn't escape!
HP:Wounded MV:Fresh - Akrabbim: Scratched>
*Phantasm* tickles your body as he pierces you.
HP:Battered MV:Fresh - Akrabbim: Scratched>
You panic and attempt to flee!
HP:Battered MV:Fresh - Akrabbim: Scratched>
A Secure Corridor
The thick gray walls that tower many feet into the air are rough in surface,
and thick enough to hold off a defiant army. No windows are visible anywhere
in the room, adding to the paranoid need for security in the garrison as a last
resort to hold off a siege in the city. This hallway lacks a carpet, with
floors of solid, shiny marble. To the east, a large, open room where military
nobles meet to discuss battle tactics. To the west, the hallway splits, adding
an additional attachment to the south.
[ Exits: e w ]
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
You flee head over heels.
A Planning Room
The floor is blanketed with a blood-red carpet, appearing slightly animated to
the eye before it becomes adapted. The walls are a light brown with dark black
streaks running perpendicular to the ground, though not in strait lines. The
ceiling which is about fifteen feet above the floor is made of stone strong
enough thick enough to destroy any home were it to fall on top. A door to the
south is the only closed exit from this room.
[ Exits: n e s w ]
HP:Battered MV:Excellent >
Ashreth narrates, 'i just logged on'
HP:Battered MV:Excellent >
A Wide Marble Hallway
Light is reflected from the floor, giving off the illusion that the floor
itself is a source of light. Metal holders, all recently polished, stick out
from the walls to either side. The ceiling hovering above is flat and made of
stone with little noticeable detail due to its distance from the ground.
[ Exits: n s ]
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
HP:Battered MV:Excellent >
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
A young recruit stands here, green in the ways of war.
HP:Battered MV:Excellent >
Alas, you cannot go that way...
HP:Battered MV:Excellent >
Sulter Lane
Sulter Lane borders an enormous, twenty foot-high wall to the south, which is
completely made of brick. Not a single window can be seen along its perimeter,
though most of it is blocked as no corner of the building is nearby. Large,
secured doors made purely of steel protect it from unwelcome guests to the west
and east, leading into the patrol station to the south. The top of a watch
tower can just barely be seen over the towering wall. Spikes stand erect along
the top of the wall to prevent a seige, indicating that this is a safe-house
for people to retreat to if the city is ever invaded.
[ Exits: e w ]
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Excellent >
Outside of a Military Stronghold
The stone-paved road of Sulter Lane spans east and west, engulfing the ground
as it provides citizens and commoners with a sense of direction through the
city. To the south, a huge military garrison would be many people's bet as the
largest city in Fal Moran. It's thick walls are made of a dull-gray brick,
though the watch tower towards the back gives it an even more threatening
appearance. Gravel alleys creep through the more densely populated regions of
the city, where small, round-shaped homes provide people with a roof.
[ Exits: e s w ]
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Strong >
Alas, you cannot go that way...
HP:Battered MV:Strong >
nar rofl
w
You narrate, 'rofl'
HP:Battered MV:Strong >
Sulter Lane
Sulter Lane borders an enormous, twenty foot-high wall to the south, which is
completely made of brick. Not a single window can be seen along its perimeter,
though most of it is blocked as no corner of the building is nearby. Large,
secured doors made purely of steel protect it from unwelcome guests to the west
and east, leading into the patrol station to the south. The top of a watch
tower can just barely be seen over the towering wall. Spikes stand erect along
the top of the wall to prevent a seige, indicating that this is a safe-house
for people to retreat to if the city is ever invaded.
[ Exits: e w ]
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Strong >
A grizzled soldier leaves west.
HP:Battered MV:Strong >
narr 3 easar
You narrate, '3 easar'
HP:Battered MV:Strong >
i
You are carrying:
an obsidian throwing spear
HP:Battered MV:Strong >
not
l
You will now look around more carefully.
HP:Battered MV:Strong >
Sulter Lane
Sulter Lane borders an enormous, twenty foot-high wall to the south, which is
completely made of brick. Not a single window can be seen along its perimeter,
though most of it is blocked as no corner of the building is nearby. Large,
secured doors made purely of steel protect it from unwelcome guests to the west
and east, leading into the patrol station to the south. The top of a watch
tower can just barely be seen over the towering wall. Spikes stand erect along
the top of the wall to prevent a seige, indicating that this is a safe-house
for people to retreat to if the city is ever invaded.
[ Exits: e w ]
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
Bash who?
HP:Battered MV:Strong >
o
You don't see a gate here.
HP:Battered MV:Strong >
who
-------------- Immortals --------------
Narg <-
-------------- Players --------------
Chase Maravin
Ashreth
Xain
Draj (idle) (linkless)
Aceds (WANTED) (idle) (linkless)
6 characters displayed.
Today there was a high of 15 players.
HP:Battered MV:Strong >
narr come
You narrate, 'come'
HP:Battered MV:Strong >
i
You are carrying:
an obsidian throwing spear
HP:Battered MV:Strong >
put all pack
You put an obsidian throwing spear in a moderate sized backpack.
HP:Battered MV:Strong >
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
A grizzled soldier stands here, the product of an untold number of campaigns.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Strong >
A Wide Marble Hallway
Light is reflected from the floor, giving off the illusion that the floor
itself is a source of light. Metal holders, all recently polished, stick out
from the walls to either side. The ceiling hovering above is flat and made of
stone with little noticeable detail due to its distance from the ground.
[ Exits: n s ]
*Grime* is standing here.
*Unasz* is here, fighting a hardened Shienaran soldier!.
*Thrak* is here, fighting a hardened Shienaran soldier!.
A hardened Shienaran soldier is here, fighting *Unasz*!.
A hardened Shienaran soldier is here, fighting *Thrak*!.
HP:Battered MV:Strong >
*Unasz* leaves south.
A Planning Room
The floor is blanketed with a blood-red carpet, appearing slightly animated to
the eye before it becomes adapted. The walls are a light brown with dark black
streaks running perpendicular to the ground, though not in strait lines. The
ceiling which is about fifteen feet above the floor is made of stone strong
enough thick enough to destroy any home were it to fall on top. A door to the
south is the only closed exit from this room.
[ Exits: n e s w ]
*Unasz* is standing here.
HP:Battered MV:Strong >
A Wide Marble Hallway
Light is reflected from the floor, giving off the illusion that the floor
itself is a source of light. Metal holders, all recently polished, stick out
from the walls to either side. The ceiling hovering above is flat and made of
stone with little noticeable detail due to its distance from the ground.
[ Exits: n s ]
*Grime* is standing here.
*Thrak* is here, fighting a hardened Shienaran soldier!.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier is here, fighting *Thrak*!.
*Grime* leaves south.
HP:Battered MV:Strong >
*Thrak* leaves north.
They don't seem to be here.
Ashreth narrates, 'im baer but otw'
HP:Battered MV:Strong >
Bash who?
HP:Battered MV:Strong >
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
*Thrak* is standing here.
A grizzled soldier stands here, the product of an untold number of campaigns.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Good >
You crush *Thrak*'s waist extremely hard.
HP:Battered MV:Good - Thrak: Hurt>
*Grime* has arrived from the south.
*Unasz* has arrived from the south.
HP:Battered MV:Good - Thrak: Hurt>
*Grime* slashes your legs.
HP:Battered MV:Good - Thrak: Hurt>
*
*Unasz* slashes your arms.
HP:Battered MV:Good - Thrak: Hurt>
A grizzled soldier tickles *Unasz*'s legs as he slashes him.
A young soldier tries to slash *Grime*'s waist, but he parries the attack.
HP:Battered MV:Good - Thrak: Hurt>
*Thrak* panics, and attempts to flee!
HP:Battered MV:Good - Thrak: Hurt>
- %
*Thrak* leaves east.
HP:Battered MV:Good - Unasz: Hurt>
Cancelled...
No way! You're fighting for your life!
HP:Battered MV:Good - Unasz: Hurt>
No way! You're fighting for your life!
HP:Battered MV:Good - Unasz: Hurt>
You crush *Unasz*'s head very hard.
A young soldier tries to slash *Grime*'s legs, but he parries the attack.
A grizzled soldier barely tickles *Unasz*'s body with his slash,
*Unasz* slashes your feet.
*Thrak* has arrived from the east.
HP:Battered MV:Good - Unasz: Hurt>
*Thrak* leaves west.
HP:Battered MV:Good - Unasz: Hurt>
You panic and attempt to flee!
HP:Battered MV:Good - Unasz: Hurt>
A Wide Marble Hallway
Light is reflected from the floor, giving off the illusion that the floor
itself is a source of light. Metal holders, all recently polished, stick out
from the walls to either side. The ceiling hovering above is flat and made of
stone with little noticeable detail due to its distance from the ground.
[ Exits: n s ]
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
You flee head over heels.
HP:Battered MV:Good >
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
*Unasz* is here, fighting a grizzled soldier!.
*Grime* is here, fighting a young soldier!.
A grizzled soldier is here, fighting *Unasz*!.
A young soldier is here, fighting *Grime*!.
HP:Battered MV:Good >
Sulter Lane
Sulter Lane borders an enormous, twenty foot-high wall to the south, which is
completely made of brick. Not a single window can be seen along its perimeter,
though most of it is blocked as no corner of the building is nearby. Large,
secured doors made purely of steel protect it from unwelcome guests to the west
and east, leading into the patrol station to the south. The top of a watch
tower can just barely be seen over the towering wall. Spikes stand erect along
the top of the wall to prevent a seige, indicating that this is a safe-house
for people to retreat to if the city is ever invaded.
[ Exits: e w ]
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
*Grime* is standing here.
*Unasz* is here, fighting a grizzled soldier!.
A grizzled soldier is here, fighting *Unasz*!.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Good >
You try to crush *Grime*'s body, but he parries the attack.
HP:Battered MV:Good - Grime: Healthy>
HP:Battered MV:Good - Grime: Healthy>
* -
*Unasz* tries to slash a grizzled soldier's legs, but he parries the attack.
A grizzled soldier slashes *Unasz*'s arms.
HP:Battered MV:Good - Grime: Healthy>
% -
*
Your bash at *Grime* sends him sprawling!
HP:Battered MV:Good - Grime: Scratched>
A grizzled soldier has arrived from the east.
A young soldier slashes *Grime*'s body very hard.
HP:Battered MV:Good - Grime: Scratched>
A young soldier slashes *Grime*'s arms very hard.
You crush *Grime*'s shoulders into bloody fragments!
A grizzled soldier tickles *Unasz*'s legs as he slashes him.
HP:Battered MV:Good - Grime: Hurt>
l
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
A grizzled soldier stands here, the product of an untold number of campaigns.
*Grime* is sitting here.
*Unasz* is here, fighting a grizzled soldier!.
A grizzled soldier is here, fighting *Unasz*!.
A young soldier is here, fighting *Grime*!.
HP:Battered MV:Good - Grime: Hurt>
*Unasz* sends a grizzled soldier sprawling with a powerful bash!
HP:Battered MV:Good - Grime: Hurt>
*Thrak* has arrived from the west.
HP:Battered MV:Good - Grime: Hurt>
They already seem stunned!
HP:Battered MV:Good - Grime: Hurt>
They already seem stunned!
HP:Battered MV:Good - Grime: Hurt>
A young soldier tries to slash *Grime*'s arms, but he parries the attack.
You crush *Grime*'s legs into bloody fragments!
*Unasz* slashes a grizzled soldier's hands into bloody fragments!
HP:Battered MV:Good - Grime: Hurt>
They already seem stunned!
HP:Battered MV:Good - Grime: Hurt>
They already seem stunned!
HP:Battered MV:Good - Grime: Hurt>
*Thrak* mauls your shoulders hard.
HP:Battered MV:Good - Grime: Hurt>
They already seem stunned!
HP:Battered MV:Good - Grime: Hurt>
You panic and attempt to flee!
HP:Battered MV:Good - Grime: Hurt>
A grizzled soldier tickles *Thrak*'s legs as he slashes him.
HP:Battered MV:Good - Grime: Hurt>
Sulter Lane
Sulter Lane borders an enormous, twenty foot-high wall to the south, which is
completely made of brick. Not a single window can be seen along its perimeter,
though most of it is blocked as no corner of the building is nearby. Large,
secured doors made purely of steel protect it from unwelcome guests to the west
and east, leading into the patrol station to the south. The top of a watch
tower can just barely be seen over the towering wall. Spikes stand erect along
the top of the wall to prevent a seige, indicating that this is a safe-house
for people to retreat to if the city is ever invaded.
[ Exits: e w ]
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
A grizzled soldier stands here, the product of an untold number of campaigns.
You flee head over heels.
HP:Battered MV:Good >
Alas, you cannot go that way...
HP:Battered MV:Good >
Outside of a Military Stronghold
The stone-paved road of Sulter Lane spans east and west, engulfing the ground
as it provides citizens and commoners with a sense of direction through the
city. To the south, a huge military garrison would be many people's bet as the
largest city in Fal Moran. It's thick walls are made of a dull-gray brick,
though the watch tower towards the back gives it an even more threatening
appearance. Gravel alleys creep through the more densely populated regions of
the city, where small, round-shaped homes provide people with a roof.
[ Exits: e s w ]
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Good >
Sulter Lane West of a Fork
Sulter lane's stone-paved streets continue along west and east throughout the
southern end of Fal Moran. Homes and shops can be seen to either side of the
road, though much land to the south has been claimed by the King for defensive
reasons. Grass is scarce in bare parts of the ground due to the constantly
cold temperatures witnessed in the Borderlands.
[ Exits: e w ]
A young recruit stands here, green in the ways of war.
HP:Battered MV:Good >
A Fork Between Sulter Lane and Main Street
Sulter Lane forks into three directions here, as it continues east and west.
The northern connection leads to Main Street, which takes travelers through the
center of the city in a north and south route. The bulky city walls block all
outside view from this close. An enormous tree leans in a slanted position as
if its roots are giving way.
[ Exits: n e w ]
A young recruit stands here, green in the ways of war.
A grizzled soldier stands here, the product of an untold number of campaigns.
A tall white stallion is standing here.
HP:Battered MV:Good >
Alas, you cannot go that way...
HP:Battered MV:Good >
You begin riding a white stallion.
HP:Battered MV:Good >
Sulter Lane West of a Fork
Sulter lane's stone-paved streets continue along west and east throughout the
southern end of Fal Moran. Homes and shops can be seen to either side of the
road, though much land to the south has been claimed by the King for defensive
reasons. Grass is scarce in bare parts of the ground due to the constantly
cold temperatures witnessed in the Borderlands.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Good >
Outside of a Military Stronghold
The stone-paved road of Sulter Lane spans east and west, engulfing the ground
as it provides citizens and commoners with a sense of direction through the
city. To the south, a huge military garrison would be many people's bet as the
largest city in Fal Moran. It's thick walls are made of a dull-gray brick,
though the watch tower towards the back gives it an even more threatening
appearance. Gravel alleys creep through the more densely populated regions of
the city, where small, round-shaped homes provide people with a roof.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Good >
Sulter Lane
Sulter Lane borders an enormous, twenty foot-high wall to the south, which is
completely made of brick. Not a single window can be seen along its perimeter,
though most of it is blocked as no corner of the building is nearby. Large,
secured doors made purely of steel protect it from unwelcome guests to the west
and east, leading into the patrol station to the south. The top of a watch
tower can just barely be seen over the towering wall. Spikes stand erect along
the top of the wall to prevent a seige, indicating that this is a safe-house
for people to retreat to if the city is ever invaded.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
Bash who?
HP:Battered MV:Good >
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
*Grime* is standing here.
*Thrak* is here, fighting a grizzled soldier!.
A grizzled soldier is here, fighting *Thrak*!.
*Unasz* is here, fighting a grizzled soldier!.
A grizzled soldier is here, fighting *Unasz*!.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Good >
You try to crush *Grime*'s arms, but he parries the attack.
HP:Battered MV:Good - Grime: Hurt>
HP:Battered MV:Good - Grime: Hurt>
*Unasz* leaves south.
HP:Battered MV:Good - Grime: Hurt>
*
*Thrak* leaves east.
HP:Battered MV:Good - Grime: Hurt>
A grizzled soldier tries to slash *Grime*'s body, but he parries the attack.
A grizzled soldier tries to slash *Grime*'s feet, but he dodges the attack.
A young soldier tries to slash *Grime*'s head, but he dodges the attack.
HP:Battered MV:Good - Grime: Hurt>
-
*Grime* panics, and attempts to flee!
HP:Battered MV:Good - Grime: Hurt>
% Cancelled...
No way! You're fighting for your life!
HP:Battered MV:Good - Grime: Hurt>
*Grime* leaves south.
Sulter Lane
Sulter Lane borders an enormous, twenty foot-high wall to the south, which is
completely made of brick. Not a single window can be seen along its perimeter,
though most of it is blocked as no corner of the building is nearby. Large,
secured doors made purely of steel protect it from unwelcome guests to the west
and east, leading into the patrol station to the south. The top of a watch
tower can just barely be seen over the towering wall. Spikes stand erect along
the top of the wall to prevent a seige, indicating that this is a safe-house
for people to retreat to if the city is ever invaded.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
*Thrak* is here, fighting a grizzled soldier!.
A grizzled soldier is here, fighting *Thrak*!.
A veteran shienaran soldier is here, fighting *Thrak*!.
A grizzled soldier is here, fighting *Thrak*!.
HP:Battered MV:Good >
Outside of a Military Stronghold
The stone-paved road of Sulter Lane spans east and west, engulfing the ground
as it provides citizens and commoners with a sense of direction through the
city. To the south, a huge military garrison would be many people's bet as the
largest city in Fal Moran. It's thick walls are made of a dull-gray brick,
though the watch tower towards the back gives it an even more threatening
appearance. Gravel alleys creep through the more densely populated regions of
the city, where small, round-shaped homes provide people with a roof.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Good >
Sulter Lane West of a Fork
Sulter lane's stone-paved streets continue along west and east throughout the
southern end of Fal Moran. Homes and shops can be seen to either side of the
road, though much land to the south has been claimed by the King for defensive
reasons. Grass is scarce in bare parts of the ground due to the constantly
cold temperatures witnessed in the Borderlands.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Strong >
Outside of a Military Stronghold
The stone-paved road of Sulter Lane spans east and west, engulfing the ground
as it provides citizens and commoners with a sense of direction through the
city. To the south, a huge military garrison would be many people's bet as the
largest city in Fal Moran. It's thick walls are made of a dull-gray brick,
though the watch tower towards the back gives it an even more threatening
appearance. Gravel alleys creep through the more densely populated regions of
the city, where small, round-shaped homes provide people with a roof.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
*Thrak* is standing here.
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Strong >
You crush *Thrak*'s waist very hard.
HP:Battered MV:Strong - Thrak: Battered>
HP:Battered MV:Strong - Thrak: Battered>
Cancelled...
No way! You're fighting for your life!
HP:Battered MV:Strong - Thrak: Battered>
You do the best you can!
HP:Battered MV:Strong - Thrak: Battered>
HP:Battered MV:Strong - Thrak: Battered>
* - %
A coarse soldier barely tickles *Thrak*'s body with his slash,
A coarse soldier barely slashes *Thrak*'s head.
*Thrak* mauls your arms.
HP:Battered MV:Strong - Thrak: Battered>
-
*
Your bash at *Thrak* sends him sprawling!
HP:Battered MV:Strong - Thrak: Battered>
l
Outside of a Military Stronghold
The stone-paved road of Sulter Lane spans east and west, engulfing the ground
as it provides citizens and commoners with a sense of direction through the
city. To the south, a huge military garrison would be many people's bet as the
largest city in Fal Moran. It's thick walls are made of a dull-gray brick,
though the watch tower towards the back gives it an even more threatening
appearance. Gravel alleys creep through the more densely populated regions of
the city, where small, round-shaped homes provide people with a roof.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
*Thrak* is sitting here.
A coarse soldier is here, fighting *Thrak*!.
HP:Battered MV:Strong - Thrak: Battered>
A coarse soldier tickles *Thrak*'s legs as he slashes him.
You crush *Thrak*'s body.
HP:Battered MV:Strong - Thrak: Battered>
l
Outside of a Military Stronghold
The stone-paved road of Sulter Lane spans east and west, engulfing the ground
as it provides citizens and commoners with a sense of direction through the
city. To the south, a huge military garrison would be many people's bet as the
largest city in Fal Moran. It's thick walls are made of a dull-gray brick,
though the watch tower towards the back gives it an even more threatening
appearance. Gravel alleys creep through the more densely populated regions of
the city, where small, round-shaped homes provide people with a roof.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
*Thrak* is sitting here.
A coarse soldier is here, fighting *Thrak*!.
HP:Battered MV:Strong - Thrak: Battered>
narr haha
You narrate, 'haha'
HP:Battered MV:Strong - Thrak: Battered>
l
Outside of a Military Stronghold
The stone-paved road of Sulter Lane spans east and west, engulfing the ground
as it provides citizens and commoners with a sense of direction through the
city. To the south, a huge military garrison would be many people's bet as the
largest city in Fal Moran. It's thick walls are made of a dull-gray brick,
though the watch tower towards the back gives it an even more threatening
appearance. Gravel alleys creep through the more densely populated regions of
the city, where small, round-shaped homes provide people with a roof.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
*Thrak* is sitting here.
A coarse soldier is here, fighting *Thrak*!.
HP:Battered MV:Strong - Thrak: Battered>
A coarse soldier slashes *Thrak*'s feet.
You crush *Thrak*'s legs very hard.
HP:Battered MV:Strong - Thrak: Beaten>
You do the best you can!
HP:Battered MV:Strong - Thrak: Beaten>
They already seem stunned!
HP:Battered MV:Strong - Thrak: Beaten>
You do the best you can!
HP:Battered MV:Strong - Thrak: Beaten>
They already seem stunned!
HP:Battered MV:Strong - Thrak: Beaten>
They already seem stunned!
HP:Battered MV:Strong - Thrak: Beaten>
*Thrak* panics, and attempts to flee!
HP:Battered MV:Strong - Thrak: Beaten>
* Cancelled...
HP:Battered MV:Strong - Thrak: Beaten>
* Cancelled...
No way! You're fighting for your life!
HP:Battered MV:Strong - Thrak: Beaten>
You do the best you can!
HP:Battered MV:Strong - Thrak: Beaten>
You do the best you can!
HP:Battered MV:Strong - Thrak: Beaten>
You do the best you can!
HP:Battered MV:Strong - Thrak: Beaten>
You do the best you can!
HP:Battered MV:Strong - Thrak: Beaten>
You do the best you can!
HP:Battered MV:Strong - Thrak: Beaten>
A coarse soldier slashes *Thrak*'s head hard.
*Thrak* barely mauls your feet.
You crush *Thrak*'s shoulders hard.
*Thrak* leaves east.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
Sulter Lane West of a Fork
Sulter lane's stone-paved streets continue along west and east throughout the
southern end of Fal Moran. Homes and shops can be seen to either side of the
road, though much land to the south has been claimed by the King for defensive
reasons. Grass is scarce in bare parts of the ground due to the constantly
cold temperatures witnessed in the Borderlands.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
Bash who?
HP:Battered MV:Strong >
A Fork Between Sulter Lane and Main Street
Sulter Lane forks into three directions here, as it continues east and west.
The northern connection leads to Main Street, which takes travelers through the
center of the city in a north and south route. The bulky city walls block all
outside view from this close. An enormous tree leans in a slanted position as
if its roots are giving way.
[ Exits: n e w ]
A white stallion is standing here, being ridden by you.
A young recruit stands here, green in the ways of war.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
Bash who?
HP:Battered MV:Strong >
A grizzled soldier leaves west.
Sulter Lane
This is the beginning of the eastern portion of Sulter Lane, which runs
parallel to the city's massive stone wall which stands close to the south. To
the west, Sulter Lane creates a fork, joining an additional road which heads
north. Most homes are made of solid stone, as if wood were scarce, though
judging by the way the few trees inside of this city are healthy, that is quite
believable. Small alleys can be seen, most made of cheap, ground gravel that
has begun sinking into the earth.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
Bash who?
HP:Battered MV:Strong >
A Fork Between Sulter Lane and Main Street
Sulter Lane forks into three directions here, as it continues east and west.
The northern connection leads to Main Street, which takes travelers through the
center of the city in a north and south route. The bulky city walls block all
outside view from this close. An enormous tree leans in a slanted position as
if its roots are giving way.
[ Exits: n e w ]
A white stallion is standing here, being ridden by you.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Strong >
Central Avenue Before a Fork in the Southern Road
Central Avenue spans north and south here, paving a path through the center of
the city. The stone slabs that were carefully set down to form this road are
thick in height, and strong and hard. The dirt to the side of the road has
been dug in order to levitate the road above ground level. To the south, the
road forks, ending Central Avenue.
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Strong >
Central Avenue
Two-story buildings are a common sighting here, as this is the location where
inns, wealthy shop-owners and merchants want to be stationed. The flow of
people through these streets are massive on a daily basis. Despite the lack of
good climate for a good day in a park, some land has been left open for
recreation, consisting of bare trees and trails through the woods.
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
Bash who?
HP:Battered MV:Strong >
You can't seem to make out any tracks here.
HP:Battered MV:Strong >
Central Avenue Before a Fork in the Southern Road
Central Avenue spans north and south here, paving a path through the center of
the city. The stone slabs that were carefully set down to form this road are
thick in height, and strong and hard. The dirt to the side of the road has
been dug in order to levitate the road above ground level. To the south, the
road forks, ending Central Avenue.
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Strong >
A Fork Between Sulter Lane and Main Street
Sulter Lane forks into three directions here, as it continues east and west.
The northern connection leads to Main Street, which takes travelers through the
center of the city in a north and south route. The bulky city walls block all
outside view from this close. An enormous tree leans in a slanted position as
if its roots are giving way.
[ Exits: n e w ]
A white stallion is standing here, being ridden by you.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Strong >
Alas, you cannot go that way...
HP:Battered MV:Strong >
Sulter Lane
This is the beginning of the eastern portion of Sulter Lane, which runs
parallel to the city's massive stone wall which stands close to the south. To
the west, Sulter Lane creates a fork, joining an additional road which heads
north. Most homes are made of solid stone, as if wood were scarce, though
judging by the way the few trees inside of this city are healthy, that is quite
believable. Small alleys can be seen, most made of cheap, ground gravel that
has begun sinking into the earth.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Strong >
Sulter Lane Outside of a Stable
The road that is called Sulter Lane, a name given recently by a ruling monarch,
runs parallel to the city's wall to the south. Side roads and alleyways are
numerous here. One in particular is a dusty road that heads to the south,
where buildings are scarce so close to the city's wall, which leads to an old
shack used for a stable.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Strong >
Sulter Lane
The stone-laid road of Sulter Lane continues east and west as it, spanning all
the way across the city west, and just a bit further to the east. The trees
are sparse, coming only in sudden batches. Those that can be found are bare
and shaded a dull colored brown. Merchant stands are not uncommon, but due to
the cold weather of the north, they are accompanied by extra layers of clothing
for the owning merchant to resort to when the winds pick up.
[ Exits: e w ]
The corpse of Thrak is lying here.
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Strong >
Sulter Lane Meets Sen'di'nar Avenue
The long stretch of Sulter Lane is remarkable as it reflects the length of the
city. The road simply vanishes to the west, covered by crowds and the dips in
the land's altitude. Sen'di'nar Avenue is much more windy, twisting eastward
almost immediately to the north to dodge gatherings of homes. The side roads
create short cuts between the different sections of the avenue, but with the
local commoners relaizing this, they have become more populated than the actual
road itself. The city walls block the view to the outer city, a valid
trade-off for its protection against myrddraal-led armies.
[ Exits: n w ]
A white stallion is standing here, being ridden by you.
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Strong >
Sulter Lane
The stone-laid road of Sulter Lane continues east and west as it, spanning all
the way across the city west, and just a bit further to the east. The trees
are sparse, coming only in sudden batches. Those that can be found are bare
and shaded a dull colored brown. Merchant stands are not uncommon, but due to
the cold weather of the north, they are accompanied by extra layers of clothing
for the owning merchant to resort to when the winds pick up.
[ Exits: e w ]
The corpse of Thrak is lying here.
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
Bash who?
HP:Battered MV:Strong >
narr rip thrak
You narrate, 'rip thrak'
HP:Battered MV:Strong >
get all corpse
You get a pair of thick metal boots from the corpse of Thrak.
You get a pair of gleaming iron greaves from the corpse of Thrak.
You get a black hafted axe with a curving blade from the corpse of Thrak.
You get a pair of steel-backed gauntlets from the corpse of Thrak.
You get a loose copper belt from the corpse of Thrak.
You get a pair of full-plated vambraces from the corpse of Thrak.
You get a set of iron-forged pauldrons from the corpse of Thrak.
You get a polished silver breastplate from the corpse of Thrak.
You get a moderate sized backpack from the corpse of Thrak.
You get a long, heavy black cape from the corpse of Thrak.
You get a full helm from the corpse of Thrak.
You get a pitch black knife from the corpse of Thrak.
You get a blood covered flask of human flesh from the corpse of Thrak.
You get a full metal breastplate from the corpse of Thrak.
HP:Battered MV:Strong >
Ashreth narrates, 'nice'
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
Bash who?
HP:Battered MV:Strong >
w
Sulter Lane Outside of a Stable
The road that is called Sulter Lane, a name given recently by a ruling monarch,
runs parallel to the city's wall to the south. Side roads and alleyways are
numerous here. One in particular is a dusty road that heads to the south,
where buildings are scarce so close to the city's wall, which leads to an old
shack used for a stable.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Strong >
drop all
You drop a full metal breastplate.
You drop a blood covered flask of human flesh.
You drop a pitch black knife.
You drop a full helm.
You drop a long, heavy black cape.
You drop a moderate sized backpack.
You drop a polished silver breastplate.
You drop a set of iron-forged pauldrons.
You drop a pair of full-plated vambraces.
You drop a loose copper belt.
You drop a pair of steel-backed gauntlets.
You drop a black hafted axe with a curving blade.
You drop a pair of gleaming iron greaves.
You drop a pair of thick metal boots.
HP:Battered MV:Strong >
e
Sulter Lane
The stone-laid road of Sulter Lane continues east and west as it, spanning all
the way across the city west, and just a bit further to the east. The trees
are sparse, coming only in sudden batches. Those that can be found are bare
and shaded a dull colored brown. Merchant stands are not uncommon, but due to
the cold weather of the north, they are accompanied by extra layers of clothing
for the owning merchant to resort to when the winds pick up.
[ Exits: e w ]
The corpse of Thrak is lying here.
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Strong >
get dagger pack
You get a short dagger from a moderate sized backpack.
HP:Battered MV:Strong >
rem club
You stop using a giant steel-bound club.
HP:Battered MV:Strong >
wield dagger
You wield a short dagger.
HP:Battered MV:Strong >
scalp
Why even bother scalping that puny thing?!
HP:Battered MV:Strong >
rem dagger
A coarse soldier has arrived from the east.
HP:Battered MV:Strong >
You stop using a short dagger.
HP:Battered MV:Strong >
wield club
You wield a giant steel-bound club.
HP:Battered MV:Strong >
l
Sulter Lane
The stone-laid road of Sulter Lane continues east and west as it, spanning all
the way across the city west, and just a bit further to the east. The trees
are sparse, coming only in sudden batches. Those that can be found are bare
and shaded a dull colored brown. Merchant stands are not uncommon, but due to
the cold weather of the north, they are accompanied by extra layers of clothing
for the owning merchant to resort to when the winds pick up.
[ Exits: e w ]
The corpse of Thrak is lying here.
A soldier stands here, unshaven, dirty, and ready for battle.
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Strong >
Sulter Lane Outside of a Stable
The road that is called Sulter Lane, a name given recently by a ruling monarch,
runs parallel to the city's wall to the south. Side roads and alleyways are
numerous here. One in particular is a dusty road that heads to the south,
where buildings are scarce so close to the city's wall, which leads to an old
shack used for a stable.
[ Exits: e s w ]
A large metal breastplate lies here in prime condition.
A piece of flesh lies here, blood gushing from several places.
A knife as black as night lies here.
A full helm with visor has been dropped here.
A hefty cape of black cloth lies here.
A backpack of moderate size is setting here.
A silver breastplate lies here, polished as if it were never worn.
A pair of iron plated pauldrons lie here.
A pair of full lengthed vambraces lie here.
A loose copper belt lies off to the side here.
A pair of steel-backed leather gauntlets lie crumpled here.
A battle axe lies here, covered in blood.
A pair of iron greaves that have been overly polished lie here.
A pair of thick metal boots is here.
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Strong >
get all
You get a pair of thick metal boots.
You get a pair of gleaming iron greaves.
You get a black hafted axe with a curving blade.
You get a pair of steel-backed gauntlets.
You get a loose copper belt.
You get a pair of full-plated vambraces.
You get a set of iron-forged pauldrons.
You get a polished silver breastplate.
You get a moderate sized backpack.
You get a long, heavy black cape.
You get a full helm.
You get a pitch black knife.
You get a blood covered flask of human flesh.
You get a full metal breastplate.
HP:Battered MV:Strong >
i
You are carrying:
a short dagger
a pair of thick metal boots
a pair of gleaming iron greaves
a black hafted axe with a curving blade
a pair of steel-backed gauntlets
a loose copper belt
a pair of full-plated vambraces
a set of iron-forged pauldrons
a polished silver breastplate
a moderate sized backpack
a long, heavy black cape
a full helm
a pitch black knife
a blood covered flask of human flesh
a full metal breastplate
HP:Battered MV:Strong >
put dagger pack
You put a short dagger in a moderate sized backpack.
HP:Battered MV:Strong >
A grizzled soldier has arrived from the south.
Sulter Lane
This is the beginning of the eastern portion of Sulter Lane, which runs
parallel to the city's massive stone wall which stands close to the south. To
the west, Sulter Lane creates a fork, joining an additional road which heads
north. Most homes are made of solid stone, as if wood were scarce, though
judging by the way the few trees inside of this city are healthy, that is quite
believable. Small alleys can be seen, most made of cheap, ground gravel that
has begun sinking into the earth.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Strong >
A Fork Between Sulter Lane and Main Street
Sulter Lane forks into three directions here, as it continues east and west.
The northern connection leads to Main Street, which takes travelers through the
center of the city in a north and south route. The bulky city walls block all
outside view from this close. An enormous tree leans in a slanted position as
if its roots are giving way.
[ Exits: n e w ]
A white stallion is standing here, being ridden by you.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Strong >
Sulter Lane West of a Fork
Sulter lane's stone-paved streets continue along west and east throughout the
southern end of Fal Moran. Homes and shops can be seen to either side of the
road, though much land to the south has been claimed by the King for defensive
reasons. Grass is scarce in bare parts of the ground due to the constantly
cold temperatures witnessed in the Borderlands.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A young recruit stands here, green in the ways of war.
HP:Battered MV:Strong >
Outside of a Military Stronghold
The stone-paved road of Sulter Lane spans east and west, engulfing the ground
as it provides citizens and commoners with a sense of direction through the
city. To the south, a huge military garrison would be many people's bet as the
largest city in Fal Moran. It's thick walls are made of a dull-gray brick,
though the watch tower towards the back gives it an even more threatening
appearance. Gravel alleys creep through the more densely populated regions of
the city, where small, round-shaped homes provide people with a roof.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Strong >
Sulter Lane
Sulter Lane borders an enormous, twenty foot-high wall to the south, which is
completely made of brick. Not a single window can be seen along its perimeter,
though most of it is blocked as no corner of the building is nearby. Large,
secured doors made purely of steel protect it from unwelcome guests to the west
and east, leading into the patrol station to the south. The top of a watch
tower can just barely be seen over the towering wall. Spikes stand erect along
the top of the wall to prevent a seige, indicating that this is a safe-house
for people to retreat to if the city is ever invaded.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
HP:Battered MV:Strong >
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Strong >
You cannot ride in there!
HP:Battered MV:Strong >
dism
You stop riding a white stallion.
HP:Battered MV:Strong >
A Wide Marble Hallway
Light is reflected from the floor, giving off the illusion that the floor
itself is a source of light. Metal holders, all recently polished, stick out
from the walls to either side. The ceiling hovering above is flat and made of
stone with little noticeable detail due to its distance from the ground.
[ Exits: n s ]
*Grime* is here, fighting a hardened Shienaran soldier!.
A hardened Shienaran soldier is here, fighting *Grime*!.
HP:Battered MV:Strong >
A Planning Room
The floor is blanketed with a blood-red carpet, appearing slightly animated to
the eye before it becomes adapted. The walls are a light brown with dark black
streaks running perpendicular to the ground, though not in strait lines. The
ceiling which is about fifteen feet above the floor is made of stone strong
enough thick enough to destroy any home were it to fall on top. A door to the
south is the only closed exit from this room.
[ Exits: n e s w ]
HP:Battered MV:Strong >
They aren't here!
HP:Battered MV:Strong >
A Wide Marble Hallway
Light is reflected from the floor, giving off the illusion that the floor
itself is a source of light. Metal holders, all recently polished, stick out
from the walls to either side. The ceiling hovering above is flat and made of
stone with little noticeable detail due to its distance from the ground.
[ Exits: n s ]
*Grime* is here, fighting a hardened Shienaran soldier!.
A hardened Shienaran soldier is here, fighting *Grime*!.
HP:Battered MV:Good >
*Unasz* has arrived from the north.
HP:Battered MV:Good >
*Grime* slashes a hardened Shienaran soldier's legs hard.
A hardened Shienaran soldier tries to slash *Grime*'s shoulders, but he parries the attack.
HP:Battered MV:Good >
drop all
*Grime* panics, and attempts to flee!
HP:Battered MV:Good >
You drop a full metal breastplate.
You drop a blood covered flask of human flesh.
You drop a pitch black knife.
You drop a full helm.
You drop a long, heavy black cape.
You drop a moderate sized backpack.
You drop a polished silver breastplate.
You drop a set of iron-forged pauldrons.
You drop a pair of full-plated vambraces.
You drop a loose copper belt.
You drop a pair of steel-backed gauntlets.
You drop a black hafted axe with a curving blade.
You drop a pair of gleaming iron greaves.
You drop a pair of thick metal boots.
HP:Battered MV:Good >
Ashreth narrates, 'who else is there?'
HP:Battered MV:Good >
*Unasz* slashes your feet.
HP:Battered MV:Good - Unasz: Wounded>
No way! You're fighting for your life!
HP:Battered MV:Good - Unasz: Wounded>
You panic and attempt to flee!
HP:Battered MV:Good - Unasz: Wounded>
*Grime* leaves south.
HP:Battered MV:Good - Unasz: Wounded>
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
A tall white stallion is standing here.
A grizzled soldier stands here, the product of an untold number of campaigns.
You flee head over heels.
Alas, you cannot go that way...
HP:Battered MV:Good >
Sulter Lane
Sulter Lane borders an enormous, twenty foot-high wall to the south, which is
completely made of brick. Not a single window can be seen along its perimeter,
though most of it is blocked as no corner of the building is nearby. Large,
secured doors made purely of steel protect it from unwelcome guests to the west
and east, leading into the patrol station to the south. The top of a watch
tower can just barely be seen over the towering wall. Spikes stand erect along
the top of the wall to prevent a seige, indicating that this is a safe-house
for people to retreat to if the city is ever invaded.
[ Exits: e w ]
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
HP:Battered MV:Good >
Outside of a Military Stronghold
The stone-paved road of Sulter Lane spans east and west, engulfing the ground
as it provides citizens and commoners with a sense of direction through the
city. To the south, a huge military garrison would be many people's bet as the
largest city in Fal Moran. It's thick walls are made of a dull-gray brick,
though the watch tower towards the back gives it an even more threatening
appearance. Gravel alleys creep through the more densely populated regions of
the city, where small, round-shaped homes provide people with a roof.
[ Exits: e s w ]
A grizzled soldier stands here, the product of an untold number of campaigns.
A soldier stands here, unshaven, dirty, and ready for battle.
HP:Battered MV:Good >
Sulter Lane
Sulter Lane borders an enormous, twenty foot-high wall to the south, which is
completely made of brick. Not a single window can be seen along its perimeter,
though most of it is blocked as no corner of the building is nearby. Large,
secured doors made purely of steel protect it from unwelcome guests to the west
and east, leading into the patrol station to the south. The top of a watch
tower can just barely be seen over the towering wall. Spikes stand erect along
the top of the wall to prevent a seige, indicating that this is a safe-house
for people to retreat to if the city is ever invaded.
[ Exits: e w ]
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
HP:Battered MV:Good >
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
A tall white stallion is standing here.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Good >
You begin riding a white stallion.
HP:Battered MV:Good >
They don't seem to be here.
HP:Battered MV:Good >
Bash who?
HP:Battered MV:Good >
narr like 5
You narrate, 'like 5'
HP:Battered MV:Good >
l
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Good >
Sulter Lane
Sulter Lane borders an enormous, twenty foot-high wall to the south, which is
completely made of brick. Not a single window can be seen along its perimeter,
though most of it is blocked as no corner of the building is nearby. Large,
secured doors made purely of steel protect it from unwelcome guests to the west
and east, leading into the patrol station to the south. The top of a watch
tower can just barely be seen over the towering wall. Spikes stand erect along
the top of the wall to prevent a seige, indicating that this is a safe-house
for people to retreat to if the city is ever invaded.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A proud veteran Shienaran soldier stands here, ready for battle.
HP:Battered MV:Excellent >
They don't seem to be here.
HP:Battered MV:Excellent >
Bash who?
HP:Battered MV:Excellent >
Sulter Lane Outside of a Military Building
The road widens slightly as more side streets appear, most made of gravel and
leading into suspicious neighborhoods of homes. Every home here is lit in
accordance to the law of Shienar, while torches to the side of the road are
implanted into the ground, standing eight feet high to cast light on the entire
road. To the south, an enormous military post stands secure, with barred doors
and windows and a watch tower for its own security.
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Excellent >
Sulter Lane
Sulter Lane is a wide street, Spanning across the southern edge of Fal Moran
and linking to other high populated roads. The road whips around and starts
heading north just west of here, while it continues on strait to the east. An
enormous building stands erect to the southeast, with multiple chimneys, barred
windows, and a flat roof and a watch tower.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A young recruit stands here, green in the ways of war.
A young recruit stands here, green in the ways of war.
A proud veteran Shienaran soldier stands here, ready for battle.
A grizzled soldier stands here, the product of an untold number of campaigns.
HP:Battered MV:Excellent >
A Corner Merge of Veldru Avenue and Sulter Lane
The wide street abruptly turns into a right-angle curve, coming to a dead-end
to the south and west where the ground becomes a grassless field spanning all
the way to the tall gray city walls. Signs announce businesses and important
ne