fun pk, big numbers --- long log
Posted: Tue Feb 01, 2005 12:36 am
This was some crazy fun pk, quite a few died on both sides but was awesome!
PART ONE
[
--------------------
Aj - A Desolate Blighted Plains
Ravin - Inside a Blighted Tree
HP:Healthy MV:Good >
Zarth narrates, 'come patty NOW'
HP:Healthy MV:Good >
e
Across the Blighted Plains
Nothing grows in the desolate plains, though it is by no means empty. Shadow
twisted creatures wander the plains searching for flesh. Pock marks cover the
ground from age old geizers. Skeletons can be found all over, most of them
cleanly scavanged of any meat. The desolate plains grow into a great blight to
the south, while to the north a wide wield stretches between a tainted bog and
blighted brambles.
[ Exits: n e s w ]
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving south.
HP:Healthy MV:Good >
s
A Blighted Plains
Black sand covers the ground in the scorched desert. Very few of even the
shadow-twisted can live in these lands. Small stalks grow sparingly here that
ooze a red and green liquid. Sinuous tracks can be seen crossing the plains,
spotted with red from where sharp rocks cut at the creatures underside. To the
south a great blight rises out of the plains, and passes through the Mountains
of Dhoom.
[ Exits: n e w ]
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving east.
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving east.
A tall trolloc spy is standing here, sneaking around.
HP:Healthy MV:Good >
Alas, you cannot go that way...
HP:Healthy MV:Good >
Alas, you cannot go that way...
HP:Healthy MV:Good >
e
A Blighted Plains
Black sand covers the ground in the scorched desert. Very few of even the
shadow-twisted can live in these lands. Small stalks grow sparingly here that
ooze a red and green liquid. Sinuous tracks can be seen crossing the plains,
spotted with red from where sharp rocks cut at the creatures underside. To the
south a great blight rises out of the plains, and passes through the Mountains
of Dhoom.
[ Exits: e s w ]
You see very recent tracks of Jerez leaving west.
You see very recent tracks of Jerez leaving south.
You see very recent tracks of Jerez leaving south.
You see fairly recent tracks of Gristlyn leaving west.
HP:Healthy MV:Good >
s
Outskirts of a Blighted Plains
Black sand covers the ground in the scorched desert. Very few of even the
shadow-twisted can live in these lands. Small stalks grow sparingly here that
ooze a red and green liquid. Sinuous tracks can be seen crossing the plains,
spotted with red from where sharp rocks cut at the creatures underside. To the
south a great blight rises out of the plains, and passes through the Mountains
of Dhoom.
[ Exits: n e s ]
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.
HP:Healthy MV:Good >
A Blighted Pass
Here the desert plains begin to subside as disfigured blighted foilage stretch
their thorny roots over the land. Leaves and fruits grow already spoiled and
sickly on these plants. Black puss oozing out them. To the north a vast
blighted plains spreads far as the eye can see. A great blight grows to the
south, pushing its way past the Mountains of Dhoom to the west.
[ Exits: n s ]
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.
HP:Healthy MV:Good >
The Great Blight
To the north the landscape seems to change, from vast nothingness to dismal
plains. The shrubary subside to give way to blighted fruit trees and wilted
grass, coverd in sharp barbs that could leave a deep gash in human flesh. It
would be unwise to harvest the fruits of these plants labor.
[ Exits: n s ]
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.
HP:Healthy MV:Draining >
The Great Blight
Blighted trees as far as the eye can see to both east and west. Blackend trees
stand in defiance of the harsh heat of the blight, twisted in such a mannor
that seems impossible in normal nature, streatching roots deep into the
desolate earth, and swaying in a humid breeze.
[ Exits: n s ]
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.
You see very recent tracks of Jerez leaving north.
You see fairly recent tracks of Gristlyn leaving north.
HP:Healthy MV:Draining >
The Great Blight
You have stumbled upon a well traveled area in the Blight. It's not quite a
path, but the frequent travel seems to have worn a small trail in the ground.
The trees and bushes which cover the Blight are sparser here, and you can see
the worn trails.
[ Exits: n s w ]
You see very recent tracks of Jerez leaving north.
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving south.
You see almost day old tracks of Saav leaving south.
HP:Healthy MV:Draining >
sc
You have 404(404) hit and 109(230) movement points.
You have scored 85116881 exp, 8 total quest points, and have 0 gold coins.
You need 4883119 exp to reach your next level.
You have been playing for 12815 days and 3 hours.
You have gathered 60 Weave Points so far.
This ranks you as Aj rillik (level 50)
You are in the following clans:
Kho'mon : 8 Quest Points, rank 1, 7 Quest Points to rank.
You are standing.
HP:Healthy MV:Draining >
Ravin narrates, 'ill come too'
HP:Healthy MV:Draining >
Zarth narrates, 'aj come NOW'
HP:Healthy MV:Draining >
Zarth narrates, 'man'
HP:Healthy MV:Draining >
s
The Great Blight
The torn trees and shrubs of the Blight spread away here, and the ground is
extremely worn with travel. That the Blight has not swallowed this path
entirely is testimony to the frequent travel that must come this way, no doubt
groups of Trollocs as no human could live in these conditions.
[ Exits: n w ]
You see half day old tracks of Gristlyn leaving west.
You see almost day old tracks of Saav leaving west.
You see day old tracks of Saav leaving west.
You see day old tracks of Foil leaving west.
HP:Healthy MV:Draining >
Alas, you cannot go that way...
HP:Healthy MV:Draining >
Alas, you cannot go that way...
HP:Healthy MV:Draining >
Zarth narrates, 'ravin NOW'
HP:Healthy MV:Draining >
w
The Great Blight
All around you is carnage from numerous acounts of battle and warefare. The
ground is bloodstained and the scent of death is fresh around you. You hear
faint howls in the distant and there are blood curdling screams. You think
this is not a place for you.
[ Exits: n e s ]
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving south.
You see almost day old tracks of Saav leaving south.
You see day old tracks of Saav leaving south.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy MV:Draining >
s
The Great Blight
You are wondering around aimlessly in The Great Blight. There is a eerie sence
of the area you are in. You gaze around fearfully for a moment. You think you
hear a noise that makes you feel like fleeing to another place.
[ Exits: n w ]
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving west.
You see almost day old tracks of Saav leaving west.
You see day old tracks of Saav leaving west.
HP:Healthy MV:Draining >
w
The Great Blight
The path opens to the east and west, the north blocked by trees scorched by the
harsh sun of the blight. Small insects scurry underfoot and huridly lurk back
into their holes. Small deer can be seen to the west, skinny and malnoureshed
almost beyond recognition. A small, desolate path continues southward threw
the blight.
[ Exits: e s w ]
You see very recent tracks of Lafer leaving south.
You see fairly recent tracks of Lafer leaving west.
You see fairly recent tracks of Gristlyn leaving east.
You see half day old tracks of Gristlyn leaving south.
A blighted bear is sitting here, licking his bloody paws.
HP:Healthy MV:Draining >
s
HP:Healthy MV:Draining - a blighted bear: Scratched>
Osis narrates, 'im dead'
HP:Healthy MV:Draining - a blighted bear: Scratched>
The Great Blight
Scanning east and west, all you see is a thick cover of twisted trees, scorched
earth and thorny bushes. The temperature almost seams unbearable. The path is
clear to the north and south.
[ Exits: n s ]
You see very recent tracks of Lafer leaving south.
You see fairly recent tracks of Lafer leaving north.
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving south.
You flee head over heels.
HP:Healthy MV:Draining >
s
The Great Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow tree with black and red leaves
creak noisily about you.
[ Exits: n e s ]
You see very recent tracks of Lafer leaving south.
You see fairly recent tracks of Lafer leaving north.
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving south.
HP:Healthy MV:Draining >
The Great Blight
The ground is slightly depressed here, and the rotting forest seems to suddenly
spring up around you. The forest seems rife with movement. The gaps through
the trees provide good views of the blight.
[ Exits: n s w ]
You see very recent tracks of Lafer leaving south.
You see fairly recent tracks of Lafer leaving north.
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving south.
HP:Healthy MV:Draining >
The Great Blight
The sudden snap of a broken branch can often be heard, and you struggle vainly
to see the origins of these unnerving sounds. The green of the forest is
almost invisible from here.
[ Exits: n e ]
You see very recent tracks of Lafer leaving east.
You see fairly recent tracks of Lafer leaving north.
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving east.
HP:Healthy MV:Draining >
Alas, you cannot go that way...
HP:Healthy MV:Draining >
e
The Great Blight
When you examine this room closely you can tell that you are in the legendary
Blight. There is a scent of blood and mildew from the scattered corpses. You
begin to wonder why am I here?
[ Exits: s w ]
You see very recent tracks of Lafer leaving south.
You see fairly recent tracks of Lafer leaving west.
You see fairly recent tracks of Gristlyn leaving west.
You see half day old tracks of Gristlyn leaving south.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy MV:Draining >
s
Zarth narrates, 'damn man'
HP:Healthy MV:Draining >
The Great Blight
The heat of the Blight grows steadily stronger, and your clothes are damp and
moist. The foul trees and bristling bushes continue around you, and seem to
twitch when you approach.
[ Exits: n e w ]
You see fresh tracks of Lafer leaving east.
You see very recent tracks of Saiser leaving east.
You see very recent tracks of Saiser leaving west.
You see very recent tracks of Saiser leaving east.
A blighted bear is sitting here, licking his bloody paws.
HP:Healthy MV:Draining >
sc
You have 404(404) hit and 89(230) movement points.
You have scored 85116881 exp, 8 total quest points, and have 0 gold coins.
You need 4883119 exp to reach your next level.
You have been playing for 12815 days and 3 hours.
You have gathered 60 Weave Points so far.
This ranks you as Aj rillik (level 50)
You are in the following clans:
Kho'mon : 8 Quest Points, rank 1, 7 Quest Points to rank.
You are standing.
HP:Healthy MV:Draining >
Borenson narrates, 'come'
HP:Healthy MV:Draining >
e
The Great Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart.
[ Exits: e w ]
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Lafer leaving east.
You see very recent tracks of Saiser leaving east.
HP:Healthy MV:Draining >
s
Alas, you cannot go that way...
HP:Healthy MV:Draining >
Alas, you cannot go that way...
HP:Healthy MV:Draining >
e
Borenson narrates, 'to bp'
HP:Healthy MV:Draining >
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Lafer leaving east.
Bollesedun * is standing here.
Bollesedun * leaves east.
HP:Healthy MV:Draining >
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lafer leaving south.
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lafer leaving west.
The corpse of Osis is lying here.
Bollesedun * is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
Saiser * has arrived from the south, riding a white stallion.
HP:Healthy MV:Draining >
Saiser * leaves west, riding a white stallion..
HP:Healthy MV:Draining >
Bollesedun * gets a small pile of gold coins from the corpse of Osis.
Bollesedun * gets a pair of thick leather hunting boots from the corpse of Osis.
Bollesedun * gets a pair of studded leather leggings from the corpse of Osis.
Bollesedun * gets a long golden lance from the corpse of Osis.
Bollesedun * gets a ring of chunky stone from the corpse of Osis.
Bollesedun * gets a worn golden signet ring from the corpse of Osis.
Bollesedun * gets a pair of studded leather gloves from the corpse of Osis.
Bollesedun * gets an iron bracelet with ancient engravings from the corpse of Osis.
Bollesedun * gets an iron bracelet with ancient engravings from the corpse of Osis.
Bollesedun * gets a pair of studded leather sleeves from the corpse of Osis.
Bollesedun * gets a studded leather tunic from the corpse of Osis.
Bollesedun * gets a streaming silver cloak from the corpse of Osis.
Bollesedun * gets a strange ruby necklace from the corpse of Osis.
Bollesedun * gets a strange ruby necklace from the corpse of Osis.
Bollesedun * gets a burlap sack from the corpse of Osis.
Bollesedun * gets a water flask from the corpse of Osis.
Bollesedun * gets a water flask from the corpse of Osis.
HP:Healthy MV:Draining >
Saiser * has arrived from the west, riding a white stallion.
Solcer * has arrived from the south, riding a black warhorse.
Lanin * has arrived from the south.
Bollesedun * leaves south.
HP:Healthy MV:Draining >
Saiser * tries to pierce you, but you dodge the attack.
HP:Healthy MV:Draining - Saiser: Wounded>
Solcer * leaves west, riding a black warhorse..
Lanin * leaves west.
Lafer * leaves west.
HP:Healthy MV:Draining - Saiser: Wounded>
2
You try to pierce Saiser *, but he dodges the attack.
You try to pierce Saiser *, but he dodges the attack.
Saiser * pierces you.
Saiser * pierces you.
HP:Scratched MV:Draining - Saiser: Wounded>
They don't seem to be here.
HP:Scratched MV:Draining - Saiser: Wounded>
l
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Lanin leaving west.
You see fresh tracks of Solcer leaving west.
You see fresh tracks of Bollesedun leaving south.
The corpse of Osis is lying here.
Saiser * is here, fighting YOU!, riding a white stallion.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Scratched MV:Draining - Saiser: Wounded>
Zarth narrates, 'sorry osis'
HP:Scratched MV:Draining - Saiser: Wounded>
f
You try to pierce Saiser *, but he dodges the attack.
Saiser * pierces you.
HP:Scratched MV:Draining - Saiser: Wounded>
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Saiser leaving east.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lafer leaving east.
Lafer * is standing here.
Lanin * is standing here.
Solcer * is standing here, riding a black warhorse.
You flee head over heels.
Lafer * leaves east.
HP:Scratched MV:Draining >
Lanin * stops following Solcer *.
HP:Scratched MV:Draining >
Solcer * tries to blast you, but you parry the attack.
HP:Scratched MV:Draining - Solcer: Battered>
Osis narrates, 'im so glad they decided to hit with 5'
HP:Scratched MV:Draining - Solcer: Battered>
3
No way! You're fighting for your life!
HP:Scratched MV:Draining - Solcer: Battered>
Backstab who?
HP:Scratched MV:Draining - Solcer: Battered>
Saiser * has arrived from the east, riding a white stallion.
HP:Scratched MV:Draining - Solcer: Battered>
f
Saiser * pierces you.
HP:Scratched MV:Draining - Solcer: Battered>
HP:Scratched MV:Draining - Solcer: Battered>
Lanin * pierces you.
HP:Hurt MV:Draining - Solcer: Battered>
Lanin * pierces you.
Lanin * pierces you hard.
Saiser * pierces you.
Saiser * pierces you hard.
HP:Hurt MV:Draining - Solcer: Battered>
The Great Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart.
[ Exits: e w ]
You see fresh tracks of Aj leaving east.
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Lafer leaving east.
You flee head over heels.
HP:Hurt MV:Draining >
Saiser * has arrived from the east, riding a white stallion.
HP:Hurt MV:Draining >
e
Saiser * leaves west, riding a white stallion..
HP:Hurt MV:Draining >
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Saiser leaving west.
You see fresh tracks of Aj leaving west.
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Saiser leaving east.
Lanin * is standing here.
Solcer * is standing here, riding a black warhorse.
HP:Hurt MV:Draining >
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
You see fresh tracks of Saiser leaving west.
You see fresh tracks of Lafer leaving south.
You see fresh tracks of Aj leaving west.
You see fresh tracks of Lafer leaving west.
The corpse of Osis is lying here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Hurt MV:Draining >
Osis narrates, 'jackasses'
HP:Hurt MV:Draining >
n
HP:Hurt MV:Draining >
Alas, you cannot go that way...
HP:Hurt MV:Draining >
w
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Lanin leaving west.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Saiser leaving west.
You see fresh tracks of Aj leaving west.
You feel the presence of someone nearby....
Solcer * is standing here, riding a black warhorse.
HP:Hurt MV:Draining >
n
Lanin * leaves east.
HP:Hurt MV:Draining >
Alas, you cannot go that way...
HP:Hurt MV:Draining >
Alas, you cannot go that way...
HP:Hurt MV:Draining >
w
The Great Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart.
[ Exits: e w ]
You see fresh tracks of Lanin leaving east.
You see fresh tracks of Saiser leaving west.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Saiser leaving west.
HP:Hurt MV:Draining >
e
3
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Aj leaving west.
You see fresh tracks of Lanin leaving east.
You see fresh tracks of Lanin leaving west.
You see fresh tracks of Aj leaving east.
Solcer * is standing here, riding a black warhorse.
HP:Hurt MV:Draining >
You attempt to hide yourself.
HP:Hurt MV:Draining >
Backstab who?
HP:Hurt MV:Draining >
Ravin narrates, 'on saiser'
HP:Hurt MV:Draining >
Solcer * blasts you hard.
HP:Hurt MV:Draining - Solcer: Battered>
Zarth narrates, 'where you rip bro?'
HP:Hurt MV:Draining - Solcer: Battered>
You tickle Solcer * as you pierce him.
You tickle Solcer * as you pierce him.
Solcer * tries to blast you, but you parry the attack.
HP:Hurt MV:Draining - Solcer: Battered>
Osis narrates, 'and they wont return my eq just to be fuckers'
HP:Hurt MV:Draining - Solcer: Battered>
(27)[126m(27)[34mTarget is now set to human(27)[127m
Aliased '2' to: k $target$
Aliased 'lo' to: look $target$
Aliased '4' to: backstab $target$
Aliased '3' to: hide;backstab $target$
t human
f
HP:Hurt MV:Draining - Solcer: Battered>
The Great Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart.
[ Exits: e w ]
You see almost fresh tracks of Aj leaving east.
You see almost fresh tracks of Lanin leaving east.
You see almost fresh tracks of Saiser leaving west.
You see almost fresh tracks of Aj leaving east.
You flee head over heels.
HP:Hurt MV:Draining >
e
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Aj leaving west.
You see almost fresh tracks of Aj leaving west.
You see almost fresh tracks of Lanin leaving east.
You see almost fresh tracks of Lanin leaving west.
Solcer * is standing here, riding a black warhorse.
HP:Hurt MV:Draining >
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
You see fresh tracks of Lanin leaving west.
You see almost fresh tracks of Lanin leaving south.
You see almost fresh tracks of Aj leaving west.
You see almost fresh tracks of Saiser leaving west.
The corpse of Osis is lying here.
Bollesedun * is standing here.
Lafer * is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Hurt MV:Draining >
Zarth narrates, 'they 5 dawg'
HP:Hurt MV:Draining >
TICK IN 5 SECONDS
n
Borenson narrates, 'on 1n lafer'
Lafer * leaves west.
HP:Hurt MV:Draining >
Alas, you cannot go that way...
HP:Hurt MV:Draining >
Alas, you cannot go that way...
HP:Hurt MV:Draining >
Zarth has arrived from the south.
HP:Hurt MV:Draining >
w
Zarth leaves west.
HP:Hurt MV:Draining >
Solcer * has arrived from the west, riding a black warhorse.
HP:Hurt MV:Draining >
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Solcer leaving east.
You see fresh tracks of Lanin leaving east.
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Aj leaving east.
Zarth the Deathberry - Is better then you and knows it! is standing here.
HP:Hurt MV:Draining >
The Great Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart.
[ Exits: e w ]
You see fresh tracks of Aj leaving east.
You see almost fresh tracks of Aj leaving east.
You see almost fresh tracks of Lanin leaving east.
You see almost fresh tracks of Saiser leaving west.
Lafer * is standing here.
HP:Hurt MV:Draining >
3
You attempt to hide yourself.
HP:Hurt MV:Draining >
HP:Hurt MV:Draining >
*
Osis narrates, '2n'
HP:Hurt MV:Draining >
You are interupted and stop what you are doing.
Lafer * slashes you.
HP:Hurt MV:Draining - Lafer: Battered>
Zarth narrates, 'on all n come'
HP:Hurt MV:Draining - Lafer: Battered>
f
HP:Hurt MV:Draining - Lafer: Battered>
The Great Blight
The heat of the Blight grows steadily stronger, and your clothes are damp and
moist. The foul trees and bristling bushes continue around you, and seem to
twitch when you approach.
[ Exits: n e w ]
You see almost fresh tracks of Saiser leaving east.
You see almost fresh tracks of Aj leaving east.
You see almost fresh tracks of Lafer leaving east.
You see very recent tracks of Saiser leaving east.
Saiser * is here, fighting Ravin!, riding a white stallion.
Ravin the Raven is here, fighting Saiser *!.
A blighted bear is here, fighting Saiser *!.
You flee head over heels.
HP:Hurt MV:Draining >
Lafer * slashes you.
HP:Hurt MV:Draining - Lafer: Battered>
No way! You're fighting for your life here!
HP:Hurt MV:Draining - Lafer: Battered>
Lafer * slashes into deeply into your body, injecting a tainted poison inside of you!
You pierce Lafer *.
You pierce Lafer *.
A blighted bear tries to claw Saiser *, but he parries the attack.
Ravin thrashes Saiser * extremely hard.
Saiser * tries to pierce Ravin, but he dodges the attack.
HP:Hurt MV:Draining - Lafer: Battered>
f
HP:Hurt MV:Draining - Lafer: Battered>
The Great Blight
There are still some trees here, but they appear to be completely rotted.
Evil-looking leaves clot the trees, black and red with white spots. The
corruption of the Blight can be seen in every strand of life that exists here.
You recognize there is a force at work which doesn't kill but rather twists the
very fabric of nature.
[ Exits: e s ]
You see very recent tracks of Saiser leaving east.
You see very recent tracks of Saiser leaving south.
You see very recent tracks of Solcer leaving east.
You see fairly recent tracks of Lafer leaving east.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
You flee head over heels.
HP:Hurt MV:Draining >
e
The Great Blight
The heat of the Blight grows steadily stronger, and your clothes are damp and
moist. The foul trees and bristling bushes continue around you, and seem to
twitch when you approach.
[ Exits: n e w ]
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Aj leaving west.
You see almost fresh tracks of Saiser leaving east.
You see almost fresh tracks of Aj leaving east.
Saiser * is here, fighting Ravin!, riding a white stallion.
Ravin the Raven is here, fighting Saiser *!.
A blighted bear is here, fighting Saiser *!.
HP:Hurt MV:Draining >
The Great Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart.
[ Exits: e w ]
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Aj leaving west.
You see fresh tracks of Aj leaving east.
You see almost fresh tracks of Aj leaving east.
Lafer * is standing here.
HP:Hurt MV:Draining >
Zarth narrates, 'come trees'
HP:Hurt MV:Draining >
Lafer * slashes you.
HP:Hurt MV:Draining - Lafer: Battered>
Zarth narrates, 'all n patty'
HP:Hurt MV:Draining - Lafer: Battered>
You barely pierce Lafer *.
You pierce Lafer *.
Lafer * slashes you.
HP:Wounded MV:Draining - Lafer: Battered>
w
No way! You're fighting for your life!
HP:Wounded MV:Draining - Lafer: Battered>
f
HP:Wounded MV:Draining - Lafer: Battered>
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Zarth leaving east.
You see fresh tracks of Aj leaving west.
You see fresh tracks of Solcer leaving east.
Solcer * is standing here, riding a black warhorse.
You flee head over heels.
HP:Wounded MV:Draining >
Solcer * wields a short dagger.
HP:Wounded MV:Draining >
w
The Great Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart.
[ Exits: e w ]
You see fresh tracks of Aj leaving east.
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Aj leaving west.
You see fresh tracks of Aj leaving east.
Lafer * is standing here.
Lafer * leaves east.
HP:Wounded MV:Draining >
HP:Wounded MV:Draining >
Alas, you cannot go that way...
HP:Wounded MV:Draining >
e
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Aj leaving west.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Zarth leaving east.
You see fresh tracks of Aj leaving west.
Lafer * is standing here.
Solcer * is standing here, riding a black warhorse.
HP:Wounded MV:Draining >
n
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
You see fresh tracks of Bollesedun leaving south.
You see fresh tracks of Borenson leaving south.
You see fresh tracks of Solcer leaving west.
You see fresh tracks of Bollesedun leaving west.
The corpse of Osis is lying here.
Borenson Return of the King is here, fighting Lanin *!.
Zarth the Deathberry - Is better then you and knows it! is here, fighting Lanin *!.
Lanin * is here, fighting Zarth!.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Wounded MV:Draining >
Lanin * panics, and attempts to flee!
HP:Wounded MV:Draining >
Alas, you cannot go that way...
Lafer * slashes you.
HP:Wounded MV:Draining - Lafer: Battered>
Lanin * leaves south.
No way! You're fighting for your life!
Borenson thrashes Lafer *.
HP:Wounded MV:Draining - Lafer: Battered>
Lafer * panics, and attempts to flee!
HP:Wounded MV:Draining - Lafer: Battered>
Lafer * leaves south.
HP:Wounded MV:Draining >
HP:Wounded MV:Draining >
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Solcer leaving west.
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Aj leaving west.
HP:Wounded MV:Draining >
e
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
You see fresh tracks of Aj leaving west.
You see fresh tracks of Lafer leaving south.
You see fresh tracks of Lanin leaving south.
You see fresh tracks of Bollesedun leaving south.
The corpse of Osis is lying here.
You feel the presence of someone nearby....
Borenson Return of the King is here, fighting Bollesedun *!.
Zarth the Deathberry - Is better then you and knows it! is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
Zarth tries to strike Bollesedun *, but misses.
HP:Wounded MV:Draining >
Alas, you cannot go that way...
HP:Wounded MV:Draining >
HP:Wounded MV:Draining >
A rotting tree tries to hit Bollesedun *, but he parries the attack.
Zarth tries to strike Bollesedun *, but misses.
Bollesedun * tries to pierce Borenson, but he dodges the attack.
Borenson tries to thrash Bollesedun *, but he parries the attack.
HP:Wounded MV:Draining >
Bollesedun * panics, and attempts to flee!
HP:Wounded MV:Draining >
3
You attempt to hide yourself.
HP:Wounded MV:Draining >
HP:Wounded MV:Draining >
2
Cancelled.
You try to pierce Lanin *, but he parries the attack.
HP:Wounded MV:Draining - Lanin: Wounded>
You do the best you can!
HP:Wounded MV:Draining - Lanin: Wounded>
Bollesedun * panics, and attempts to flee!
HP:Wounded MV:Draining - Lanin: Wounded>
Bollesedun * leaves west.
HP:Wounded MV:Draining - Lanin: Wounded>
Borenson leaves south.
HP:Wounded MV:Draining - Lanin: Wounded>
Zarth tries to strike Lanin *, but misses.
HP:Wounded MV:Draining - Lanin: Wounded>
l
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
You see fresh tracks of Borenson leaving south.
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Aj leaving west.
You see fresh tracks of Lafer leaving south.
The corpse of Osis is lying here.
You feel the presence of someone nearby....
Zarth the Deathberry - Is better then you and knows it! is here, fighting Lanin *!.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Wounded MV:Draining - Lanin: Wounded>
Lanin * panics, and attempts to flee!
HP:Wounded MV:Draining - Lanin: Wounded>
Zarth tries to strike Lanin *, but misses.
You try to pierce Lanin *, but he dodges the attack.
HP:Wounded MV:Draining - Lanin: Wounded>
Solcer * has arrived from the west, riding a black warhorse.
HP:Wounded MV:Draining - Lanin: Wounded>
Solcer * leaves west, riding a black warhorse..
HP:Wounded MV:Draining - Lanin: Wounded>
Lanin * leaves south.
HP:Wounded MV:Draining >
2
They don't seem to be here.
HP:Wounded MV:Draining >
They don't seem to be here.
HP:Wounded MV:Draining >
Zarth leaves south.
HP:Wounded MV:Draining >
s
3
The Great Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ Exits: n e s ]
You see fresh tracks of Borenson leaving south.
You see fresh tracks of Lanin leaving north.
You see fresh tracks of Bollesedun leaving north.
You see fresh tracks of Lafer leaving south.
Borenson Return of the King is standing here.
Zarth the Deathberry - Is better then you and knows it! is here, fighting Lanin *!.
Lanin * is here, fighting Zarth!.
HP:Wounded MV:Draining >
You attempt to hide yourself.
HP:Wounded MV:Draining >
You can't sneak up on a fighting target.
HP:Wounded MV:Draining >
Lanin * panics, and attempts to flee!
HP:Wounded MV:Draining >
Borenson tries to thrash Lanin *, but he parries the attack.
HP:Wounded MV:Draining >
2
Borenson tries to thrash Lanin *, but he parries the attack.
HP:Wounded MV:Draining >
You try to pierce Lanin *, but he dodges the attack.
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Wounded
>
You do the best you can!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Wounded
>
Lanin * leaves north.
HP:Wounded MV:Draining >
Saiser * has arrived from the north, riding a white stallion.
Borenson leaves south.
HP:Wounded MV:Draining >
Zarth leaves north.
HP:Wounded MV:Draining >
You try to pierce Saiser *, but he parries the attack.
HP:Wounded MV:Draining - Saiser: Wounded>
You do the best you can!
HP:Wounded MV:Draining - Saiser: Wounded>
You do the best you can!
Saiser * panics, and attempts to flee!
HP:Wounded MV:Draining - Saiser: Wounded>
You do the best you can!
Borenson tries to thrash Saiser *, but he dodges the attack.
HP:Wounded MV:Draining - Saiser: Wounded>
Saiser * leaves south, riding a white stallion..
Saiser * has arrived from the south, riding a white stallion.
HP:Wounded MV:Draining >
Saiser * leaves north, riding a white stallion..
HP:Wounded MV:Draining >
Borenson leaves south.
HP:Wounded MV:Draining >
na hag
You narrate, 'hag'
HP:Wounded MV:Draining >
2
They don't seem to be here.
HP:Wounded MV:Draining >
They don't seem to be here.
HP:Wounded MV:Draining >
Borenson has arrived from the south.
HP:Wounded MV:Draining >
Borenson leaves north.
HP:Wounded MV:Draining >
They don't seem to be here.
HP:Wounded MV:Draining >
They don't seem to be here.
HP:Wounded MV:Draining >
They don't seem to be here.
HP:Wounded MV:Draining >
They don't seem to be here.
HP:Wounded MV:Draining >
Zarth narrates, 'nod'
HP:Wounded MV:Draining >
sc
You have 288(404) hit and 76(230) movement points.
You have scored 85116881 exp, 8 total quest points, and have 0 gold coins.
You need 4883119 exp to reach your next level.
You have been playing for 12815 days and 3 hours.
You have gathered 60 Weave Points so far.
This ranks you as Aj rillik (level 50)
You are in the following clans:
Kho'mon : 8 Quest Points, rank 1, 7 Quest Points to rank.
You are standing.
HP:Wounded MV:Draining >
l
The Great Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ Exits: n e s ]
You see fresh tracks of Borenson leaving north.
You see fresh tracks of Borenson leaving south.
You see fresh tracks of Saiser leaving north.
You see fresh tracks of Saiser leaving south.
Zarth narrates, 'patty'
HP:Wounded MV:Draining >
2
They don't seem to be here.
HP:Wounded MV:Draining >
They don't seem to be here.
Zarth has arrived from the north.
HP:Wounded MV:Draining >
Zarth leaves south.
HP:Wounded MV:Draining >
e
Solcer * has arrived from the north, riding a black warhorse.
HP:Wounded MV:Draining >
The Great Blight
The ground here is cracked and dry. Many small fissures scatter the landscape,
and in the bottom of some of them there is a hint of a low, red glow. The
twitching forest lies in a circle about the clearing, but you are momentarily
free from the dark shapes.
[ Exits: e w ]
You see fresh tracks of Lanin leaving west.
You see almost fresh tracks of Lafer leaving west.
You see almost fresh tracks of Osis leaving west.
You see almost fresh tracks of Saiser leaving west.
HP:Wounded MV:Draining >
w
2
The Great Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ Exits: n e s ]
You see fresh tracks of Aj leaving east.
You see fresh tracks of Zarth leaving south.
You see fresh tracks of Borenson leaving north.
You see fresh tracks of Borenson leaving south.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Solcer * is standing here, riding a black warhorse.
HP:Wounded MV:Draining >
Zarth strikes Solcer *.
HP:Wounded MV:Draining >
You tickle Solcer * as you pierce him.
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
Borenson leaves south.
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
Zarth narrates, '1n patty'
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
2
You do the best you can!
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
You do the best you can!
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
Solcer * panics, and attempts to flee!
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
You tickle Solcer * as you pierce him.
You tickle Solcer * as you pierce him.
Solcer * tries to blast Zarth, but he parries the attack.
Zarth strikes Solcer *.
Saiser * has arrived from the north, riding a white stallion.
Lafer * slashes you.
Bollesedun * pierces you hard.
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
Zarth narrates, 'on'
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
Saiser * pierces you.
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
2
Solcer * panics, and attempts to flee!
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
You do the best you can!
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
You do the best you can!
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
Solcer * leaves north, riding a black warhorse..
HP:Wounded MV:Draining >
Zarth tries to strike Lanin *, but misses.
HP:Wounded MV:Draining >
Borenson tries to thrash Lanin *, but he parries the attack.
HP:Wounded MV:Draining >
You try to pierce Lanin *, but he dodges the attack.
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You do the best you can!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Borenson panics, and attempts to flee!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You do the best you can!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Bollesedun * misses a kick at Borenson's groin, much to Borenson's relief...
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You do the best you can!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You dodge a bash from Lafer * who loses his balance and falls!
You try to pierce Lanin *, but he parries the attack.
Lanin * tries to pierce Zarth, but he parries the attack.
Saiser * pierces you.
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Borenson leaves north.
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Borenson leaves south.
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You do the best you can!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You do the best you can!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You do the best you can!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Lanin * avoids being bashed by Zarth who loses his balance and falls!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Borenson narrates, 'guys get to patty'
Bollesedun * panics, and attempts to flee!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Zarth narrates, 'come 1n patty'
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You try to pierce Lanin *, but he parries the attack.
Lanin * tries to pierce Zarth, but he dodges the attack.
Zarth tries to strike Lanin *, but misses.
Saiser * pierces you.
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You do the best you can!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Bollesedun * leaves south.
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You do the best you can!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Ravin has arrived from the north.
Zarth panics, and attempts to flee!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Lafer * panics, and attempts to flee!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Lanin * panics, and attempts to flee!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Zarth leaves east.
Ravin tries to thrash Lanin *, but he parries the attack.
Zarth narrates, 'nod'
Borenson narrates, 'too may'
HP:Wounded MV:Draining - Lanin: Wounded --- Ravin: Scratched
>
Lafer * leaves north.
You do the best you can!
HP:Wounded MV:Draining - Lanin: Wounded --- Ravin: Scratched
>
Ravin panics, and attempts to flee!
HP:Wounded MV:Draining - Lanin: Wounded --- Ravin: Scratched
>
You do the best you can!
Zarth has arrived from the east.
HP:Wounded MV:Draining - Lanin: Wounded --- Ravin: Scratched
>
Lanin * leaves south.
You try to pierce Bollesedun *, but he parries the attack.
Zarth leaves south.
HP:Wounded MV:Draining - Bollesedun: Wounded>
Bollesedun * pierces you hard.
Bollesedun * pierces you hard.
You try to pierce Bollesedun *, but he parries the attack.
You try to pierce Bollesedun *, but he dodges the attack.
Saiser * pierces you hard.
Saiser * pierces you.
HP:Wounded MV:Draining - Bollesedun: Hurt>
2
Ravin leaves east.
HP:Wounded MV:Draining - Bollesedun: Hurt>
You do the best you can!
HP:Wounded MV:Draining - Bollesedun: Hurt>
Ravin has arrived from the east.
HP:Wounded MV:Draining - Bollesedun: Hurt>
Ravin begins charging towards Lanin *.
HP:Wounded MV:Draining - Bollesedun: Hurt>
Ravin leaves north.
HP:Wounded MV:Draining - Bollesedun: Hurt>
Zarth narrates, 'all come'
HP:Wounded MV:Draining - Bollesedun: Hurt>
Lanin * tries to pierce you, but you parry the attack.
HP:Wounded MV:Draining - Bollesedun: Hurt>
Aliased '5' to: kick
al 5 kick
5
HP:Wounded MV:Draining - Bollesedun: Hurt>
Zarth narrates, 'patty'
HP:Wounded MV:Draining - Bollesedun: Hurt>
=
Lanin * pierces you.
Lanin * pierces you.
Bollesedun * pierces you hard.
Bollesedun * barely pierces you.
Saiser * pierces you.
HP:Battered MV:Draining - Bollesedun: Hurt>
Lafer * slashes you.
HP:Battered MV:Draining - Bollesedun: Hurt>
+ + TICK IN 5 SECONDS
- -
*
You miss your kick at Bollesedun *'s groin, much to his relief...
HP:Battered MV:Draining - Bollesedun: Hurt>
f
You dodge a bash from Lafer * who loses his balance and falls!
Lanin * pierces you hard.
Bollesedun * pierces you.
Bollesedun * pierces you hard.
Saiser * pierces you.
HP:Beaten MV:Draining - Bollesedun: Hurt>
HP:Beaten MV:Draining - Bollesedun: Hurt>
The Great Blight
The ground here is cracked and dry. Many small fissures scatter the landscape,
and in the bottom of some of them there is a hint of a low, red glow. The
twitching forest lies in a circle about the clearing, but you are momentarily
free from the dark shapes.
[ Exits: e w ]
You see fresh tracks of Ravin leaving west.
You see almost fresh tracks of Zarth leaving west.
You see almost fresh tracks of Aj leaving west.
You see almost fresh tracks of Lanin leaving west.
You flee head over heels.
HP:Beaten MV:Draining >
Saiser * has arrived from the west, riding a white stallion.
HP:Beaten MV:Draining >
e
Saiser * tries to pierce you, but you parry the attack.
HP:Beaten MV:Draining - Saiser: Wounded>
Zarth narrates, 'go around if you have to'
HP:Beaten MV:Draining - Saiser: Wounded>
No way! You're fighting for your life!
HP:Beaten MV:Draining - Saiser: Wounded>
You try to pierce Saiser *, but he dodges the attack.
You try to pierce Saiser *, but he parries the attack.
Saiser * pierces you.
Saiser * pierces you hard.
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Draining - Saiser: Wounded>
No way! You're fighting for your life!
HP:Beaten MV:Draining - Saiser: Wounded>
No way! You're fighting for your life!
HP:Beaten MV:Draining - Saiser: Wounded>
Lafer * tries to slash you, but you dodge the attack.
HP:Beaten MV:Draining - Saiser: Wounded>
f
e
HP:Beaten MV:Draining - Saiser: Wounded>
The Great Blight
There are still trees here, but they appear to be rotting away while you watch.
Leaves cover the trees, but stained and spotted with yellow and black, with
livid red streaks like blood poisoning. Every leaf and creeper seems bloated.
The air taste spoiled in your mouth.
[ Exits: n w ]
You flee head over heels.
Alas, you cannot go that way...
HP:Beaten MV:Draining >
Alas, you cannot go that way...
HP:Beaten MV:Draining >
Alas, you cannot go that way...
HP:Beaten MV:Draining >
Lafer * tries to slash you, but you dodge the attack.
HP:Beaten MV:Draining - Lafer: Battered>
n
Saiser * has arrived from the west, riding a white stallion.
HP:Beaten MV:Draining - Lafer: Battered>
Saiser * tries to pierce you, but you dodge the attack.
HP:Beaten MV:Draining - Lafer: Battered>
No way! You're fighting for your life!
HP:Beaten MV:Draining - Lafer: Battered>
No way! You're fighting for your life!
HP:Beaten MV:Draining - Lafer: Battered>
No way! You're fighting for your life!
HP:Beaten MV:Draining - Lafer: Battered>
f
Lanin * has arrived from the west.
HP:Beaten MV:Draining - Lafer: Battered>
e
n
Saiser * pierces you.
You wish that your wounds would stop BLEEDING so much!
Saiser * pierces you.
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Draining - Lafer: Battered>
The Great Blight
Dark leaves shiver as you near them, and branches twist eagerly in your
direction. The sickly colors of the forest grate on your nerves, the pale
yellows and streaky reds a mockery of natural purity.
[ Exits: e s ]
You flee head over heels.
The Great Blight
Small hills and stunted growth fill the terrain, leaving a clear path to the
west. The air is thick and rancid. There are sounds all around you, and you
watch your step carefully.
[ Exits: w ]
HP:Beaten MV:Draining >
Alas, you cannot go that way...
HP:Beaten MV:Draining >
w
The Great Blight
Dark leaves shiver as you near them, and branches twist eagerly in your
direction. The sickly colors of the forest grate on your nerves, the pale
yellows and streaky reds a mockery of natural purity.
[ Exits: e s ]
You see fresh tracks of Aj leaving east.
Lafer * is standing here.
Saiser * is standing here, riding a white stallion.
HP:Beaten MV:Draining >
Saiser * tries to pierce you, but you dodge the attack.
HP:Beaten MV:Draining - Saiser: Wounded>
No way! You're fighting for your life!
Lafer * leaves east.
HP:Beaten MV:Draining - Saiser: Wounded>
No way! You're fighting for your life!
HP:Beaten MV:Draining - Saiser: Wounded>
Borenson narrates, 'ravin come on'
HP:Beaten MV:Draining - Saiser: Wounded>
Lafer * tries to slash you, but you dodge the attack.
HP:Beaten MV:Draining - Saiser: Wounded>
f
Lanin * pierces you hard.
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Draining - Saiser: Wounded>
HP:Beaten MV:Draining - Saiser: Wounded>
Lanin * pierces you hard.
You wish that your wounds would stop BLEEDING so much!
Lanin * pierces you.
You wish that your wounds would stop BLEEDING so much!
You try to pierce Saiser *, but he parries the attack.
You try to pierce Saiser *, but he parries the attack.
Saiser * pierces you.
You wish that your wounds would stop BLEEDING so much!
Saiser * pierces you.
You wish that your wounds would stop BLEEDING so much!
The Great Blight
Small hills and stunted growth fill the terrain, leaving a clear path to the
west. The air is thick and rancid. There are sounds all around you, and you
watch your step carefully.
[ Exits: w ]
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Aj leaving west.
You flee head over heels.
HP:Critical MV:Draining >
w
The Great Blight
Dark leaves shiver as you near them, and branches twist eagerly in your
direction. The sickly colors of the forest grate on your nerves, the pale
yellows and streaky reds a mockery of natural purity.
[ Exits: e s ]
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Aj leaving east.
Lanin * is standing here.
Saiser * is standing here, riding a white stallion.
HP:Critical MV:Faint >
s
Alas, you cannot go that way...
HP:Critical MV:Faint >
Saiser * leaves south, riding a white stallion..
HP:Critical MV:Faint >
The Great Blight
There are still trees here, but they appear to be rotting away while you watch.
Leaves cover the trees, but stained and spotted with yellow and black, with
livid red streaks like blood poisoning. Every leaf and creeper seems bloated.
The air taste spoiled in your mouth.
[ Exits: n w ]
You see fresh tracks of Lanin leaving north.
You see fresh tracks of Lafer leaving north.
You see fresh tracks of Saiser leaving north.
You see fresh tracks of Aj leaving north.
Saiser * is standing here, riding a white stallion.
Saiser * tries to pierce you, but you dodge the attack.
Zarth narrates, 'ravin aj'
HP:Critical MV:Faint - Saiser: Wounded>
No way! You're fighting for your life!
HP:Critical MV:Faint - Saiser: Wounded>
w
No way! You're fighting for your life!
Lafer * leaves west.
HP:Critical MV:Faint - Saiser: Wounded>
No way! You're fighting for your life!
HP:Critical MV:Faint - Saiser: Wounded>
f
HP:Critical MV:Faint - Saiser: Wounded>
Ravin narrates, 'where meet'
HP:Critical MV:Faint - Saiser: Wounded>
Lanin * pierces you.
You wish that your wounds would stop BLEEDING so much!
Lafer * slashes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Faint - Saiser: Wounded>
Lafer * barely slashes you.
You wish that your wounds would stop BLEEDING so much!
Lanin * pierces you.
You are mortally wounded, and will die soon, if not aided.
Saiser * breaks your heart, goodbye cruel world...
Saiser * pierces you into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
The Wheel weaves around you less tightly.
You are dead! Sorry... <- bah Crossway of Shadows .
WELCOME TO KINSLAYER!
TYPE 'KIT' FOR A STARTER KIT OF EQUIPMENT.
IRC CHANNEL AT: irc.modblog.com:6667 - #shadar
TYPE NEWS FOR A LIST OF NEW STUFF.
TYPE POLICY FOR THE CURRENT MUD POLICY.
SAY 'FOOD' TO BE GIVEN SOME FOOD.
FORUMS AT: http://sabbath.yi.org:9000/phpBB2/index.php
[ Exits: n d ]
You see day old tracks of Saav leaving down.
You see two days old tracks of Saav leaving down.
A large stone fountain is here.
Osis Soulend is resting here.
Saav is standing here.
A stone is here, waiting for your complaints.
The Guardian of Life stands here, ever vigilant.
You feel completely drained of all of your strength...
HP:Critical MV:Burning >
You are in pretty bad shape, unable to flee!
PART ONE
[
--------------------
Aj - A Desolate Blighted Plains
Ravin - Inside a Blighted Tree
HP:Healthy MV:Good >
Zarth narrates, 'come patty NOW'
HP:Healthy MV:Good >
e
Across the Blighted Plains
Nothing grows in the desolate plains, though it is by no means empty. Shadow
twisted creatures wander the plains searching for flesh. Pock marks cover the
ground from age old geizers. Skeletons can be found all over, most of them
cleanly scavanged of any meat. The desolate plains grow into a great blight to
the south, while to the north a wide wield stretches between a tainted bog and
blighted brambles.
[ Exits: n e s w ]
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving south.
HP:Healthy MV:Good >
s
A Blighted Plains
Black sand covers the ground in the scorched desert. Very few of even the
shadow-twisted can live in these lands. Small stalks grow sparingly here that
ooze a red and green liquid. Sinuous tracks can be seen crossing the plains,
spotted with red from where sharp rocks cut at the creatures underside. To the
south a great blight rises out of the plains, and passes through the Mountains
of Dhoom.
[ Exits: n e w ]
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving east.
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving east.
A tall trolloc spy is standing here, sneaking around.
HP:Healthy MV:Good >
Alas, you cannot go that way...
HP:Healthy MV:Good >
Alas, you cannot go that way...
HP:Healthy MV:Good >
e
A Blighted Plains
Black sand covers the ground in the scorched desert. Very few of even the
shadow-twisted can live in these lands. Small stalks grow sparingly here that
ooze a red and green liquid. Sinuous tracks can be seen crossing the plains,
spotted with red from where sharp rocks cut at the creatures underside. To the
south a great blight rises out of the plains, and passes through the Mountains
of Dhoom.
[ Exits: e s w ]
You see very recent tracks of Jerez leaving west.
You see very recent tracks of Jerez leaving south.
You see very recent tracks of Jerez leaving south.
You see fairly recent tracks of Gristlyn leaving west.
HP:Healthy MV:Good >
s
Outskirts of a Blighted Plains
Black sand covers the ground in the scorched desert. Very few of even the
shadow-twisted can live in these lands. Small stalks grow sparingly here that
ooze a red and green liquid. Sinuous tracks can be seen crossing the plains,
spotted with red from where sharp rocks cut at the creatures underside. To the
south a great blight rises out of the plains, and passes through the Mountains
of Dhoom.
[ Exits: n e s ]
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.
HP:Healthy MV:Good >
A Blighted Pass
Here the desert plains begin to subside as disfigured blighted foilage stretch
their thorny roots over the land. Leaves and fruits grow already spoiled and
sickly on these plants. Black puss oozing out them. To the north a vast
blighted plains spreads far as the eye can see. A great blight grows to the
south, pushing its way past the Mountains of Dhoom to the west.
[ Exits: n s ]
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.
HP:Healthy MV:Good >
The Great Blight
To the north the landscape seems to change, from vast nothingness to dismal
plains. The shrubary subside to give way to blighted fruit trees and wilted
grass, coverd in sharp barbs that could leave a deep gash in human flesh. It
would be unwise to harvest the fruits of these plants labor.
[ Exits: n s ]
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.
HP:Healthy MV:Draining >
The Great Blight
Blighted trees as far as the eye can see to both east and west. Blackend trees
stand in defiance of the harsh heat of the blight, twisted in such a mannor
that seems impossible in normal nature, streatching roots deep into the
desolate earth, and swaying in a humid breeze.
[ Exits: n s ]
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.
You see very recent tracks of Jerez leaving north.
You see fairly recent tracks of Gristlyn leaving north.
HP:Healthy MV:Draining >
The Great Blight
You have stumbled upon a well traveled area in the Blight. It's not quite a
path, but the frequent travel seems to have worn a small trail in the ground.
The trees and bushes which cover the Blight are sparser here, and you can see
the worn trails.
[ Exits: n s w ]
You see very recent tracks of Jerez leaving north.
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving south.
You see almost day old tracks of Saav leaving south.
HP:Healthy MV:Draining >
sc
You have 404(404) hit and 109(230) movement points.
You have scored 85116881 exp, 8 total quest points, and have 0 gold coins.
You need 4883119 exp to reach your next level.
You have been playing for 12815 days and 3 hours.
You have gathered 60 Weave Points so far.
This ranks you as Aj rillik (level 50)
You are in the following clans:
Kho'mon : 8 Quest Points, rank 1, 7 Quest Points to rank.
You are standing.
HP:Healthy MV:Draining >
Ravin narrates, 'ill come too'
HP:Healthy MV:Draining >
Zarth narrates, 'aj come NOW'
HP:Healthy MV:Draining >
Zarth narrates, 'man'
HP:Healthy MV:Draining >
s
The Great Blight
The torn trees and shrubs of the Blight spread away here, and the ground is
extremely worn with travel. That the Blight has not swallowed this path
entirely is testimony to the frequent travel that must come this way, no doubt
groups of Trollocs as no human could live in these conditions.
[ Exits: n w ]
You see half day old tracks of Gristlyn leaving west.
You see almost day old tracks of Saav leaving west.
You see day old tracks of Saav leaving west.
You see day old tracks of Foil leaving west.
HP:Healthy MV:Draining >
Alas, you cannot go that way...
HP:Healthy MV:Draining >
Alas, you cannot go that way...
HP:Healthy MV:Draining >
Zarth narrates, 'ravin NOW'
HP:Healthy MV:Draining >
w
The Great Blight
All around you is carnage from numerous acounts of battle and warefare. The
ground is bloodstained and the scent of death is fresh around you. You hear
faint howls in the distant and there are blood curdling screams. You think
this is not a place for you.
[ Exits: n e s ]
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving south.
You see almost day old tracks of Saav leaving south.
You see day old tracks of Saav leaving south.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy MV:Draining >
s
The Great Blight
You are wondering around aimlessly in The Great Blight. There is a eerie sence
of the area you are in. You gaze around fearfully for a moment. You think you
hear a noise that makes you feel like fleeing to another place.
[ Exits: n w ]
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving west.
You see almost day old tracks of Saav leaving west.
You see day old tracks of Saav leaving west.
HP:Healthy MV:Draining >
w
The Great Blight
The path opens to the east and west, the north blocked by trees scorched by the
harsh sun of the blight. Small insects scurry underfoot and huridly lurk back
into their holes. Small deer can be seen to the west, skinny and malnoureshed
almost beyond recognition. A small, desolate path continues southward threw
the blight.
[ Exits: e s w ]
You see very recent tracks of Lafer leaving south.
You see fairly recent tracks of Lafer leaving west.
You see fairly recent tracks of Gristlyn leaving east.
You see half day old tracks of Gristlyn leaving south.
A blighted bear is sitting here, licking his bloody paws.
HP:Healthy MV:Draining >
s
HP:Healthy MV:Draining - a blighted bear: Scratched>
Osis narrates, 'im dead'
HP:Healthy MV:Draining - a blighted bear: Scratched>
The Great Blight
Scanning east and west, all you see is a thick cover of twisted trees, scorched
earth and thorny bushes. The temperature almost seams unbearable. The path is
clear to the north and south.
[ Exits: n s ]
You see very recent tracks of Lafer leaving south.
You see fairly recent tracks of Lafer leaving north.
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving south.
You flee head over heels.
HP:Healthy MV:Draining >
s
The Great Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow tree with black and red leaves
creak noisily about you.
[ Exits: n e s ]
You see very recent tracks of Lafer leaving south.
You see fairly recent tracks of Lafer leaving north.
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving south.
HP:Healthy MV:Draining >
The Great Blight
The ground is slightly depressed here, and the rotting forest seems to suddenly
spring up around you. The forest seems rife with movement. The gaps through
the trees provide good views of the blight.
[ Exits: n s w ]
You see very recent tracks of Lafer leaving south.
You see fairly recent tracks of Lafer leaving north.
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving south.
HP:Healthy MV:Draining >
The Great Blight
The sudden snap of a broken branch can often be heard, and you struggle vainly
to see the origins of these unnerving sounds. The green of the forest is
almost invisible from here.
[ Exits: n e ]
You see very recent tracks of Lafer leaving east.
You see fairly recent tracks of Lafer leaving north.
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving east.
HP:Healthy MV:Draining >
Alas, you cannot go that way...
HP:Healthy MV:Draining >
e
The Great Blight
When you examine this room closely you can tell that you are in the legendary
Blight. There is a scent of blood and mildew from the scattered corpses. You
begin to wonder why am I here?
[ Exits: s w ]
You see very recent tracks of Lafer leaving south.
You see fairly recent tracks of Lafer leaving west.
You see fairly recent tracks of Gristlyn leaving west.
You see half day old tracks of Gristlyn leaving south.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy MV:Draining >
s
Zarth narrates, 'damn man'
HP:Healthy MV:Draining >
The Great Blight
The heat of the Blight grows steadily stronger, and your clothes are damp and
moist. The foul trees and bristling bushes continue around you, and seem to
twitch when you approach.
[ Exits: n e w ]
You see fresh tracks of Lafer leaving east.
You see very recent tracks of Saiser leaving east.
You see very recent tracks of Saiser leaving west.
You see very recent tracks of Saiser leaving east.
A blighted bear is sitting here, licking his bloody paws.
HP:Healthy MV:Draining >
sc
You have 404(404) hit and 89(230) movement points.
You have scored 85116881 exp, 8 total quest points, and have 0 gold coins.
You need 4883119 exp to reach your next level.
You have been playing for 12815 days and 3 hours.
You have gathered 60 Weave Points so far.
This ranks you as Aj rillik (level 50)
You are in the following clans:
Kho'mon : 8 Quest Points, rank 1, 7 Quest Points to rank.
You are standing.
HP:Healthy MV:Draining >
Borenson narrates, 'come'
HP:Healthy MV:Draining >
e
The Great Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart.
[ Exits: e w ]
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Lafer leaving east.
You see very recent tracks of Saiser leaving east.
HP:Healthy MV:Draining >
s
Alas, you cannot go that way...
HP:Healthy MV:Draining >
Alas, you cannot go that way...
HP:Healthy MV:Draining >
e
Borenson narrates, 'to bp'
HP:Healthy MV:Draining >
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Lafer leaving east.
Bollesedun * is standing here.
Bollesedun * leaves east.
HP:Healthy MV:Draining >
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lafer leaving south.
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lafer leaving west.
The corpse of Osis is lying here.
Bollesedun * is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
Saiser * has arrived from the south, riding a white stallion.
HP:Healthy MV:Draining >
Saiser * leaves west, riding a white stallion..
HP:Healthy MV:Draining >
Bollesedun * gets a small pile of gold coins from the corpse of Osis.
Bollesedun * gets a pair of thick leather hunting boots from the corpse of Osis.
Bollesedun * gets a pair of studded leather leggings from the corpse of Osis.
Bollesedun * gets a long golden lance from the corpse of Osis.
Bollesedun * gets a ring of chunky stone from the corpse of Osis.
Bollesedun * gets a worn golden signet ring from the corpse of Osis.
Bollesedun * gets a pair of studded leather gloves from the corpse of Osis.
Bollesedun * gets an iron bracelet with ancient engravings from the corpse of Osis.
Bollesedun * gets an iron bracelet with ancient engravings from the corpse of Osis.
Bollesedun * gets a pair of studded leather sleeves from the corpse of Osis.
Bollesedun * gets a studded leather tunic from the corpse of Osis.
Bollesedun * gets a streaming silver cloak from the corpse of Osis.
Bollesedun * gets a strange ruby necklace from the corpse of Osis.
Bollesedun * gets a strange ruby necklace from the corpse of Osis.
Bollesedun * gets a burlap sack from the corpse of Osis.
Bollesedun * gets a water flask from the corpse of Osis.
Bollesedun * gets a water flask from the corpse of Osis.
HP:Healthy MV:Draining >
Saiser * has arrived from the west, riding a white stallion.
Solcer * has arrived from the south, riding a black warhorse.
Lanin * has arrived from the south.
Bollesedun * leaves south.
HP:Healthy MV:Draining >
Saiser * tries to pierce you, but you dodge the attack.
HP:Healthy MV:Draining - Saiser: Wounded>
Solcer * leaves west, riding a black warhorse..
Lanin * leaves west.
Lafer * leaves west.
HP:Healthy MV:Draining - Saiser: Wounded>
2
You try to pierce Saiser *, but he dodges the attack.
You try to pierce Saiser *, but he dodges the attack.
Saiser * pierces you.
Saiser * pierces you.
HP:Scratched MV:Draining - Saiser: Wounded>
They don't seem to be here.
HP:Scratched MV:Draining - Saiser: Wounded>
l
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Lanin leaving west.
You see fresh tracks of Solcer leaving west.
You see fresh tracks of Bollesedun leaving south.
The corpse of Osis is lying here.
Saiser * is here, fighting YOU!, riding a white stallion.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Scratched MV:Draining - Saiser: Wounded>
Zarth narrates, 'sorry osis'
HP:Scratched MV:Draining - Saiser: Wounded>
f
You try to pierce Saiser *, but he dodges the attack.
Saiser * pierces you.
HP:Scratched MV:Draining - Saiser: Wounded>
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Saiser leaving east.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lafer leaving east.
Lafer * is standing here.
Lanin * is standing here.
Solcer * is standing here, riding a black warhorse.
You flee head over heels.
Lafer * leaves east.
HP:Scratched MV:Draining >
Lanin * stops following Solcer *.
HP:Scratched MV:Draining >
Solcer * tries to blast you, but you parry the attack.
HP:Scratched MV:Draining - Solcer: Battered>
Osis narrates, 'im so glad they decided to hit with 5'
HP:Scratched MV:Draining - Solcer: Battered>
3
No way! You're fighting for your life!
HP:Scratched MV:Draining - Solcer: Battered>
Backstab who?
HP:Scratched MV:Draining - Solcer: Battered>
Saiser * has arrived from the east, riding a white stallion.
HP:Scratched MV:Draining - Solcer: Battered>
f
Saiser * pierces you.
HP:Scratched MV:Draining - Solcer: Battered>
HP:Scratched MV:Draining - Solcer: Battered>
Lanin * pierces you.
HP:Hurt MV:Draining - Solcer: Battered>
Lanin * pierces you.
Lanin * pierces you hard.
Saiser * pierces you.
Saiser * pierces you hard.
HP:Hurt MV:Draining - Solcer: Battered>
The Great Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart.
[ Exits: e w ]
You see fresh tracks of Aj leaving east.
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Lafer leaving east.
You flee head over heels.
HP:Hurt MV:Draining >
Saiser * has arrived from the east, riding a white stallion.
HP:Hurt MV:Draining >
e
Saiser * leaves west, riding a white stallion..
HP:Hurt MV:Draining >
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Saiser leaving west.
You see fresh tracks of Aj leaving west.
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Saiser leaving east.
Lanin * is standing here.
Solcer * is standing here, riding a black warhorse.
HP:Hurt MV:Draining >
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
You see fresh tracks of Saiser leaving west.
You see fresh tracks of Lafer leaving south.
You see fresh tracks of Aj leaving west.
You see fresh tracks of Lafer leaving west.
The corpse of Osis is lying here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Hurt MV:Draining >
Osis narrates, 'jackasses'
HP:Hurt MV:Draining >
n
HP:Hurt MV:Draining >
Alas, you cannot go that way...
HP:Hurt MV:Draining >
w
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Lanin leaving west.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Saiser leaving west.
You see fresh tracks of Aj leaving west.
You feel the presence of someone nearby....
Solcer * is standing here, riding a black warhorse.
HP:Hurt MV:Draining >
n
Lanin * leaves east.
HP:Hurt MV:Draining >
Alas, you cannot go that way...
HP:Hurt MV:Draining >
Alas, you cannot go that way...
HP:Hurt MV:Draining >
w
The Great Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart.
[ Exits: e w ]
You see fresh tracks of Lanin leaving east.
You see fresh tracks of Saiser leaving west.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Saiser leaving west.
HP:Hurt MV:Draining >
e
3
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Aj leaving west.
You see fresh tracks of Lanin leaving east.
You see fresh tracks of Lanin leaving west.
You see fresh tracks of Aj leaving east.
Solcer * is standing here, riding a black warhorse.
HP:Hurt MV:Draining >
You attempt to hide yourself.
HP:Hurt MV:Draining >
Backstab who?
HP:Hurt MV:Draining >
Ravin narrates, 'on saiser'
HP:Hurt MV:Draining >
Solcer * blasts you hard.
HP:Hurt MV:Draining - Solcer: Battered>
Zarth narrates, 'where you rip bro?'
HP:Hurt MV:Draining - Solcer: Battered>
You tickle Solcer * as you pierce him.
You tickle Solcer * as you pierce him.
Solcer * tries to blast you, but you parry the attack.
HP:Hurt MV:Draining - Solcer: Battered>
Osis narrates, 'and they wont return my eq just to be fuckers'
HP:Hurt MV:Draining - Solcer: Battered>
(27)[126m(27)[34mTarget is now set to human(27)[127m
Aliased '2' to: k $target$
Aliased 'lo' to: look $target$
Aliased '4' to: backstab $target$
Aliased '3' to: hide;backstab $target$
t human
f
HP:Hurt MV:Draining - Solcer: Battered>
The Great Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart.
[ Exits: e w ]
You see almost fresh tracks of Aj leaving east.
You see almost fresh tracks of Lanin leaving east.
You see almost fresh tracks of Saiser leaving west.
You see almost fresh tracks of Aj leaving east.
You flee head over heels.
HP:Hurt MV:Draining >
e
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Aj leaving west.
You see almost fresh tracks of Aj leaving west.
You see almost fresh tracks of Lanin leaving east.
You see almost fresh tracks of Lanin leaving west.
Solcer * is standing here, riding a black warhorse.
HP:Hurt MV:Draining >
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
You see fresh tracks of Lanin leaving west.
You see almost fresh tracks of Lanin leaving south.
You see almost fresh tracks of Aj leaving west.
You see almost fresh tracks of Saiser leaving west.
The corpse of Osis is lying here.
Bollesedun * is standing here.
Lafer * is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Hurt MV:Draining >
Zarth narrates, 'they 5 dawg'
HP:Hurt MV:Draining >
TICK IN 5 SECONDS
n
Borenson narrates, 'on 1n lafer'
Lafer * leaves west.
HP:Hurt MV:Draining >
Alas, you cannot go that way...
HP:Hurt MV:Draining >
Alas, you cannot go that way...
HP:Hurt MV:Draining >
Zarth has arrived from the south.
HP:Hurt MV:Draining >
w
Zarth leaves west.
HP:Hurt MV:Draining >
Solcer * has arrived from the west, riding a black warhorse.
HP:Hurt MV:Draining >
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Solcer leaving east.
You see fresh tracks of Lanin leaving east.
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Aj leaving east.
Zarth the Deathberry - Is better then you and knows it! is standing here.
HP:Hurt MV:Draining >
The Great Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart.
[ Exits: e w ]
You see fresh tracks of Aj leaving east.
You see almost fresh tracks of Aj leaving east.
You see almost fresh tracks of Lanin leaving east.
You see almost fresh tracks of Saiser leaving west.
Lafer * is standing here.
HP:Hurt MV:Draining >
3
You attempt to hide yourself.
HP:Hurt MV:Draining >
HP:Hurt MV:Draining >
*
Osis narrates, '2n'
HP:Hurt MV:Draining >
You are interupted and stop what you are doing.
Lafer * slashes you.
HP:Hurt MV:Draining - Lafer: Battered>
Zarth narrates, 'on all n come'
HP:Hurt MV:Draining - Lafer: Battered>
f
HP:Hurt MV:Draining - Lafer: Battered>
The Great Blight
The heat of the Blight grows steadily stronger, and your clothes are damp and
moist. The foul trees and bristling bushes continue around you, and seem to
twitch when you approach.
[ Exits: n e w ]
You see almost fresh tracks of Saiser leaving east.
You see almost fresh tracks of Aj leaving east.
You see almost fresh tracks of Lafer leaving east.
You see very recent tracks of Saiser leaving east.
Saiser * is here, fighting Ravin!, riding a white stallion.
Ravin the Raven is here, fighting Saiser *!.
A blighted bear is here, fighting Saiser *!.
You flee head over heels.
HP:Hurt MV:Draining >
Lafer * slashes you.
HP:Hurt MV:Draining - Lafer: Battered>
No way! You're fighting for your life here!
HP:Hurt MV:Draining - Lafer: Battered>
Lafer * slashes into deeply into your body, injecting a tainted poison inside of you!
You pierce Lafer *.
You pierce Lafer *.
A blighted bear tries to claw Saiser *, but he parries the attack.
Ravin thrashes Saiser * extremely hard.
Saiser * tries to pierce Ravin, but he dodges the attack.
HP:Hurt MV:Draining - Lafer: Battered>
f
HP:Hurt MV:Draining - Lafer: Battered>
The Great Blight
There are still some trees here, but they appear to be completely rotted.
Evil-looking leaves clot the trees, black and red with white spots. The
corruption of the Blight can be seen in every strand of life that exists here.
You recognize there is a force at work which doesn't kill but rather twists the
very fabric of nature.
[ Exits: e s ]
You see very recent tracks of Saiser leaving east.
You see very recent tracks of Saiser leaving south.
You see very recent tracks of Solcer leaving east.
You see fairly recent tracks of Lafer leaving east.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
You flee head over heels.
HP:Hurt MV:Draining >
e
The Great Blight
The heat of the Blight grows steadily stronger, and your clothes are damp and
moist. The foul trees and bristling bushes continue around you, and seem to
twitch when you approach.
[ Exits: n e w ]
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Aj leaving west.
You see almost fresh tracks of Saiser leaving east.
You see almost fresh tracks of Aj leaving east.
Saiser * is here, fighting Ravin!, riding a white stallion.
Ravin the Raven is here, fighting Saiser *!.
A blighted bear is here, fighting Saiser *!.
HP:Hurt MV:Draining >
The Great Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart.
[ Exits: e w ]
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Aj leaving west.
You see fresh tracks of Aj leaving east.
You see almost fresh tracks of Aj leaving east.
Lafer * is standing here.
HP:Hurt MV:Draining >
Zarth narrates, 'come trees'
HP:Hurt MV:Draining >
Lafer * slashes you.
HP:Hurt MV:Draining - Lafer: Battered>
Zarth narrates, 'all n patty'
HP:Hurt MV:Draining - Lafer: Battered>
You barely pierce Lafer *.
You pierce Lafer *.
Lafer * slashes you.
HP:Wounded MV:Draining - Lafer: Battered>
w
No way! You're fighting for your life!
HP:Wounded MV:Draining - Lafer: Battered>
f
HP:Wounded MV:Draining - Lafer: Battered>
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Zarth leaving east.
You see fresh tracks of Aj leaving west.
You see fresh tracks of Solcer leaving east.
Solcer * is standing here, riding a black warhorse.
You flee head over heels.
HP:Wounded MV:Draining >
Solcer * wields a short dagger.
HP:Wounded MV:Draining >
w
The Great Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart.
[ Exits: e w ]
You see fresh tracks of Aj leaving east.
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Aj leaving west.
You see fresh tracks of Aj leaving east.
Lafer * is standing here.
Lafer * leaves east.
HP:Wounded MV:Draining >
HP:Wounded MV:Draining >
Alas, you cannot go that way...
HP:Wounded MV:Draining >
e
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Aj leaving west.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Zarth leaving east.
You see fresh tracks of Aj leaving west.
Lafer * is standing here.
Solcer * is standing here, riding a black warhorse.
HP:Wounded MV:Draining >
n
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
You see fresh tracks of Bollesedun leaving south.
You see fresh tracks of Borenson leaving south.
You see fresh tracks of Solcer leaving west.
You see fresh tracks of Bollesedun leaving west.
The corpse of Osis is lying here.
Borenson Return of the King is here, fighting Lanin *!.
Zarth the Deathberry - Is better then you and knows it! is here, fighting Lanin *!.
Lanin * is here, fighting Zarth!.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Wounded MV:Draining >
Lanin * panics, and attempts to flee!
HP:Wounded MV:Draining >
Alas, you cannot go that way...
Lafer * slashes you.
HP:Wounded MV:Draining - Lafer: Battered>
Lanin * leaves south.
No way! You're fighting for your life!
Borenson thrashes Lafer *.
HP:Wounded MV:Draining - Lafer: Battered>
Lafer * panics, and attempts to flee!
HP:Wounded MV:Draining - Lafer: Battered>
Lafer * leaves south.
HP:Wounded MV:Draining >
HP:Wounded MV:Draining >
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Solcer leaving west.
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Aj leaving west.
HP:Wounded MV:Draining >
e
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
You see fresh tracks of Aj leaving west.
You see fresh tracks of Lafer leaving south.
You see fresh tracks of Lanin leaving south.
You see fresh tracks of Bollesedun leaving south.
The corpse of Osis is lying here.
You feel the presence of someone nearby....
Borenson Return of the King is here, fighting Bollesedun *!.
Zarth the Deathberry - Is better then you and knows it! is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
Zarth tries to strike Bollesedun *, but misses.
HP:Wounded MV:Draining >
Alas, you cannot go that way...
HP:Wounded MV:Draining >
HP:Wounded MV:Draining >
A rotting tree tries to hit Bollesedun *, but he parries the attack.
Zarth tries to strike Bollesedun *, but misses.
Bollesedun * tries to pierce Borenson, but he dodges the attack.
Borenson tries to thrash Bollesedun *, but he parries the attack.
HP:Wounded MV:Draining >
Bollesedun * panics, and attempts to flee!
HP:Wounded MV:Draining >
3
You attempt to hide yourself.
HP:Wounded MV:Draining >
HP:Wounded MV:Draining >
2
Cancelled.
You try to pierce Lanin *, but he parries the attack.
HP:Wounded MV:Draining - Lanin: Wounded>
You do the best you can!
HP:Wounded MV:Draining - Lanin: Wounded>
Bollesedun * panics, and attempts to flee!
HP:Wounded MV:Draining - Lanin: Wounded>
Bollesedun * leaves west.
HP:Wounded MV:Draining - Lanin: Wounded>
Borenson leaves south.
HP:Wounded MV:Draining - Lanin: Wounded>
Zarth tries to strike Lanin *, but misses.
HP:Wounded MV:Draining - Lanin: Wounded>
l
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
You see fresh tracks of Borenson leaving south.
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Aj leaving west.
You see fresh tracks of Lafer leaving south.
The corpse of Osis is lying here.
You feel the presence of someone nearby....
Zarth the Deathberry - Is better then you and knows it! is here, fighting Lanin *!.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Wounded MV:Draining - Lanin: Wounded>
Lanin * panics, and attempts to flee!
HP:Wounded MV:Draining - Lanin: Wounded>
Zarth tries to strike Lanin *, but misses.
You try to pierce Lanin *, but he dodges the attack.
HP:Wounded MV:Draining - Lanin: Wounded>
Solcer * has arrived from the west, riding a black warhorse.
HP:Wounded MV:Draining - Lanin: Wounded>
Solcer * leaves west, riding a black warhorse..
HP:Wounded MV:Draining - Lanin: Wounded>
Lanin * leaves south.
HP:Wounded MV:Draining >
2
They don't seem to be here.
HP:Wounded MV:Draining >
They don't seem to be here.
HP:Wounded MV:Draining >
Zarth leaves south.
HP:Wounded MV:Draining >
s
3
The Great Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ Exits: n e s ]
You see fresh tracks of Borenson leaving south.
You see fresh tracks of Lanin leaving north.
You see fresh tracks of Bollesedun leaving north.
You see fresh tracks of Lafer leaving south.
Borenson Return of the King is standing here.
Zarth the Deathberry - Is better then you and knows it! is here, fighting Lanin *!.
Lanin * is here, fighting Zarth!.
HP:Wounded MV:Draining >
You attempt to hide yourself.
HP:Wounded MV:Draining >
You can't sneak up on a fighting target.
HP:Wounded MV:Draining >
Lanin * panics, and attempts to flee!
HP:Wounded MV:Draining >
Borenson tries to thrash Lanin *, but he parries the attack.
HP:Wounded MV:Draining >
2
Borenson tries to thrash Lanin *, but he parries the attack.
HP:Wounded MV:Draining >
You try to pierce Lanin *, but he dodges the attack.
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Wounded
>
You do the best you can!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Wounded
>
Lanin * leaves north.
HP:Wounded MV:Draining >
Saiser * has arrived from the north, riding a white stallion.
Borenson leaves south.
HP:Wounded MV:Draining >
Zarth leaves north.
HP:Wounded MV:Draining >
You try to pierce Saiser *, but he parries the attack.
HP:Wounded MV:Draining - Saiser: Wounded>
You do the best you can!
HP:Wounded MV:Draining - Saiser: Wounded>
You do the best you can!
Saiser * panics, and attempts to flee!
HP:Wounded MV:Draining - Saiser: Wounded>
You do the best you can!
Borenson tries to thrash Saiser *, but he dodges the attack.
HP:Wounded MV:Draining - Saiser: Wounded>
Saiser * leaves south, riding a white stallion..
Saiser * has arrived from the south, riding a white stallion.
HP:Wounded MV:Draining >
Saiser * leaves north, riding a white stallion..
HP:Wounded MV:Draining >
Borenson leaves south.
HP:Wounded MV:Draining >
na hag
You narrate, 'hag'
HP:Wounded MV:Draining >
2
They don't seem to be here.
HP:Wounded MV:Draining >
They don't seem to be here.
HP:Wounded MV:Draining >
Borenson has arrived from the south.
HP:Wounded MV:Draining >
Borenson leaves north.
HP:Wounded MV:Draining >
They don't seem to be here.
HP:Wounded MV:Draining >
They don't seem to be here.
HP:Wounded MV:Draining >
They don't seem to be here.
HP:Wounded MV:Draining >
They don't seem to be here.
HP:Wounded MV:Draining >
Zarth narrates, 'nod'
HP:Wounded MV:Draining >
sc
You have 288(404) hit and 76(230) movement points.
You have scored 85116881 exp, 8 total quest points, and have 0 gold coins.
You need 4883119 exp to reach your next level.
You have been playing for 12815 days and 3 hours.
You have gathered 60 Weave Points so far.
This ranks you as Aj rillik (level 50)
You are in the following clans:
Kho'mon : 8 Quest Points, rank 1, 7 Quest Points to rank.
You are standing.
HP:Wounded MV:Draining >
l
The Great Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ Exits: n e s ]
You see fresh tracks of Borenson leaving north.
You see fresh tracks of Borenson leaving south.
You see fresh tracks of Saiser leaving north.
You see fresh tracks of Saiser leaving south.
Zarth narrates, 'patty'
HP:Wounded MV:Draining >
2
They don't seem to be here.
HP:Wounded MV:Draining >
They don't seem to be here.
Zarth has arrived from the north.
HP:Wounded MV:Draining >
Zarth leaves south.
HP:Wounded MV:Draining >
e
Solcer * has arrived from the north, riding a black warhorse.
HP:Wounded MV:Draining >
The Great Blight
The ground here is cracked and dry. Many small fissures scatter the landscape,
and in the bottom of some of them there is a hint of a low, red glow. The
twitching forest lies in a circle about the clearing, but you are momentarily
free from the dark shapes.
[ Exits: e w ]
You see fresh tracks of Lanin leaving west.
You see almost fresh tracks of Lafer leaving west.
You see almost fresh tracks of Osis leaving west.
You see almost fresh tracks of Saiser leaving west.
HP:Wounded MV:Draining >
w
2
The Great Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ Exits: n e s ]
You see fresh tracks of Aj leaving east.
You see fresh tracks of Zarth leaving south.
You see fresh tracks of Borenson leaving north.
You see fresh tracks of Borenson leaving south.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Solcer * is standing here, riding a black warhorse.
HP:Wounded MV:Draining >
Zarth strikes Solcer *.
HP:Wounded MV:Draining >
You tickle Solcer * as you pierce him.
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
Borenson leaves south.
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
Zarth narrates, '1n patty'
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
2
You do the best you can!
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
You do the best you can!
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
Solcer * panics, and attempts to flee!
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
You tickle Solcer * as you pierce him.
You tickle Solcer * as you pierce him.
Solcer * tries to blast Zarth, but he parries the attack.
Zarth strikes Solcer *.
Saiser * has arrived from the north, riding a white stallion.
Lafer * slashes you.
Bollesedun * pierces you hard.
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
Zarth narrates, 'on'
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
Saiser * pierces you.
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
2
Solcer * panics, and attempts to flee!
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
You do the best you can!
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
You do the best you can!
HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
Solcer * leaves north, riding a black warhorse..
HP:Wounded MV:Draining >
Zarth tries to strike Lanin *, but misses.
HP:Wounded MV:Draining >
Borenson tries to thrash Lanin *, but he parries the attack.
HP:Wounded MV:Draining >
You try to pierce Lanin *, but he dodges the attack.
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You do the best you can!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Borenson panics, and attempts to flee!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You do the best you can!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Bollesedun * misses a kick at Borenson's groin, much to Borenson's relief...
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You do the best you can!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You dodge a bash from Lafer * who loses his balance and falls!
You try to pierce Lanin *, but he parries the attack.
Lanin * tries to pierce Zarth, but he parries the attack.
Saiser * pierces you.
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Borenson leaves north.
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Borenson leaves south.
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You do the best you can!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You do the best you can!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You do the best you can!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Lanin * avoids being bashed by Zarth who loses his balance and falls!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Borenson narrates, 'guys get to patty'
Bollesedun * panics, and attempts to flee!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Zarth narrates, 'come 1n patty'
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You try to pierce Lanin *, but he parries the attack.
Lanin * tries to pierce Zarth, but he dodges the attack.
Zarth tries to strike Lanin *, but misses.
Saiser * pierces you.
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You do the best you can!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Bollesedun * leaves south.
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You do the best you can!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Ravin has arrived from the north.
Zarth panics, and attempts to flee!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Lafer * panics, and attempts to flee!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Lanin * panics, and attempts to flee!
HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
Zarth leaves east.
Ravin tries to thrash Lanin *, but he parries the attack.
Zarth narrates, 'nod'
Borenson narrates, 'too may'
HP:Wounded MV:Draining - Lanin: Wounded --- Ravin: Scratched
>
Lafer * leaves north.
You do the best you can!
HP:Wounded MV:Draining - Lanin: Wounded --- Ravin: Scratched
>
Ravin panics, and attempts to flee!
HP:Wounded MV:Draining - Lanin: Wounded --- Ravin: Scratched
>
You do the best you can!
Zarth has arrived from the east.
HP:Wounded MV:Draining - Lanin: Wounded --- Ravin: Scratched
>
Lanin * leaves south.
You try to pierce Bollesedun *, but he parries the attack.
Zarth leaves south.
HP:Wounded MV:Draining - Bollesedun: Wounded>
Bollesedun * pierces you hard.
Bollesedun * pierces you hard.
You try to pierce Bollesedun *, but he parries the attack.
You try to pierce Bollesedun *, but he dodges the attack.
Saiser * pierces you hard.
Saiser * pierces you.
HP:Wounded MV:Draining - Bollesedun: Hurt>
2
Ravin leaves east.
HP:Wounded MV:Draining - Bollesedun: Hurt>
You do the best you can!
HP:Wounded MV:Draining - Bollesedun: Hurt>
Ravin has arrived from the east.
HP:Wounded MV:Draining - Bollesedun: Hurt>
Ravin begins charging towards Lanin *.
HP:Wounded MV:Draining - Bollesedun: Hurt>
Ravin leaves north.
HP:Wounded MV:Draining - Bollesedun: Hurt>
Zarth narrates, 'all come'
HP:Wounded MV:Draining - Bollesedun: Hurt>
Lanin * tries to pierce you, but you parry the attack.
HP:Wounded MV:Draining - Bollesedun: Hurt>
Aliased '5' to: kick
al 5 kick
5
HP:Wounded MV:Draining - Bollesedun: Hurt>
Zarth narrates, 'patty'
HP:Wounded MV:Draining - Bollesedun: Hurt>
=
Lanin * pierces you.
Lanin * pierces you.
Bollesedun * pierces you hard.
Bollesedun * barely pierces you.
Saiser * pierces you.
HP:Battered MV:Draining - Bollesedun: Hurt>
Lafer * slashes you.
HP:Battered MV:Draining - Bollesedun: Hurt>
+ + TICK IN 5 SECONDS
- -
*
You miss your kick at Bollesedun *'s groin, much to his relief...
HP:Battered MV:Draining - Bollesedun: Hurt>
f
You dodge a bash from Lafer * who loses his balance and falls!
Lanin * pierces you hard.
Bollesedun * pierces you.
Bollesedun * pierces you hard.
Saiser * pierces you.
HP:Beaten MV:Draining - Bollesedun: Hurt>
HP:Beaten MV:Draining - Bollesedun: Hurt>
The Great Blight
The ground here is cracked and dry. Many small fissures scatter the landscape,
and in the bottom of some of them there is a hint of a low, red glow. The
twitching forest lies in a circle about the clearing, but you are momentarily
free from the dark shapes.
[ Exits: e w ]
You see fresh tracks of Ravin leaving west.
You see almost fresh tracks of Zarth leaving west.
You see almost fresh tracks of Aj leaving west.
You see almost fresh tracks of Lanin leaving west.
You flee head over heels.
HP:Beaten MV:Draining >
Saiser * has arrived from the west, riding a white stallion.
HP:Beaten MV:Draining >
e
Saiser * tries to pierce you, but you parry the attack.
HP:Beaten MV:Draining - Saiser: Wounded>
Zarth narrates, 'go around if you have to'
HP:Beaten MV:Draining - Saiser: Wounded>
No way! You're fighting for your life!
HP:Beaten MV:Draining - Saiser: Wounded>
You try to pierce Saiser *, but he dodges the attack.
You try to pierce Saiser *, but he parries the attack.
Saiser * pierces you.
Saiser * pierces you hard.
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Draining - Saiser: Wounded>
No way! You're fighting for your life!
HP:Beaten MV:Draining - Saiser: Wounded>
No way! You're fighting for your life!
HP:Beaten MV:Draining - Saiser: Wounded>
Lafer * tries to slash you, but you dodge the attack.
HP:Beaten MV:Draining - Saiser: Wounded>
f
e
HP:Beaten MV:Draining - Saiser: Wounded>
The Great Blight
There are still trees here, but they appear to be rotting away while you watch.
Leaves cover the trees, but stained and spotted with yellow and black, with
livid red streaks like blood poisoning. Every leaf and creeper seems bloated.
The air taste spoiled in your mouth.
[ Exits: n w ]
You flee head over heels.
Alas, you cannot go that way...
HP:Beaten MV:Draining >
Alas, you cannot go that way...
HP:Beaten MV:Draining >
Alas, you cannot go that way...
HP:Beaten MV:Draining >
Lafer * tries to slash you, but you dodge the attack.
HP:Beaten MV:Draining - Lafer: Battered>
n
Saiser * has arrived from the west, riding a white stallion.
HP:Beaten MV:Draining - Lafer: Battered>
Saiser * tries to pierce you, but you dodge the attack.
HP:Beaten MV:Draining - Lafer: Battered>
No way! You're fighting for your life!
HP:Beaten MV:Draining - Lafer: Battered>
No way! You're fighting for your life!
HP:Beaten MV:Draining - Lafer: Battered>
No way! You're fighting for your life!
HP:Beaten MV:Draining - Lafer: Battered>
f
Lanin * has arrived from the west.
HP:Beaten MV:Draining - Lafer: Battered>
e
n
Saiser * pierces you.
You wish that your wounds would stop BLEEDING so much!
Saiser * pierces you.
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Draining - Lafer: Battered>
The Great Blight
Dark leaves shiver as you near them, and branches twist eagerly in your
direction. The sickly colors of the forest grate on your nerves, the pale
yellows and streaky reds a mockery of natural purity.
[ Exits: e s ]
You flee head over heels.
The Great Blight
Small hills and stunted growth fill the terrain, leaving a clear path to the
west. The air is thick and rancid. There are sounds all around you, and you
watch your step carefully.
[ Exits: w ]
HP:Beaten MV:Draining >
Alas, you cannot go that way...
HP:Beaten MV:Draining >
w
The Great Blight
Dark leaves shiver as you near them, and branches twist eagerly in your
direction. The sickly colors of the forest grate on your nerves, the pale
yellows and streaky reds a mockery of natural purity.
[ Exits: e s ]
You see fresh tracks of Aj leaving east.
Lafer * is standing here.
Saiser * is standing here, riding a white stallion.
HP:Beaten MV:Draining >
Saiser * tries to pierce you, but you dodge the attack.
HP:Beaten MV:Draining - Saiser: Wounded>
No way! You're fighting for your life!
Lafer * leaves east.
HP:Beaten MV:Draining - Saiser: Wounded>
No way! You're fighting for your life!
HP:Beaten MV:Draining - Saiser: Wounded>
Borenson narrates, 'ravin come on'
HP:Beaten MV:Draining - Saiser: Wounded>
Lafer * tries to slash you, but you dodge the attack.
HP:Beaten MV:Draining - Saiser: Wounded>
f
Lanin * pierces you hard.
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Draining - Saiser: Wounded>
HP:Beaten MV:Draining - Saiser: Wounded>
Lanin * pierces you hard.
You wish that your wounds would stop BLEEDING so much!
Lanin * pierces you.
You wish that your wounds would stop BLEEDING so much!
You try to pierce Saiser *, but he parries the attack.
You try to pierce Saiser *, but he parries the attack.
Saiser * pierces you.
You wish that your wounds would stop BLEEDING so much!
Saiser * pierces you.
You wish that your wounds would stop BLEEDING so much!
The Great Blight
Small hills and stunted growth fill the terrain, leaving a clear path to the
west. The air is thick and rancid. There are sounds all around you, and you
watch your step carefully.
[ Exits: w ]
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Aj leaving west.
You flee head over heels.
HP:Critical MV:Draining >
w
The Great Blight
Dark leaves shiver as you near them, and branches twist eagerly in your
direction. The sickly colors of the forest grate on your nerves, the pale
yellows and streaky reds a mockery of natural purity.
[ Exits: e s ]
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Aj leaving east.
Lanin * is standing here.
Saiser * is standing here, riding a white stallion.
HP:Critical MV:Faint >
s
Alas, you cannot go that way...
HP:Critical MV:Faint >
Saiser * leaves south, riding a white stallion..
HP:Critical MV:Faint >
The Great Blight
There are still trees here, but they appear to be rotting away while you watch.
Leaves cover the trees, but stained and spotted with yellow and black, with
livid red streaks like blood poisoning. Every leaf and creeper seems bloated.
The air taste spoiled in your mouth.
[ Exits: n w ]
You see fresh tracks of Lanin leaving north.
You see fresh tracks of Lafer leaving north.
You see fresh tracks of Saiser leaving north.
You see fresh tracks of Aj leaving north.
Saiser * is standing here, riding a white stallion.
Saiser * tries to pierce you, but you dodge the attack.
Zarth narrates, 'ravin aj'
HP:Critical MV:Faint - Saiser: Wounded>
No way! You're fighting for your life!
HP:Critical MV:Faint - Saiser: Wounded>
w
No way! You're fighting for your life!
Lafer * leaves west.
HP:Critical MV:Faint - Saiser: Wounded>
No way! You're fighting for your life!
HP:Critical MV:Faint - Saiser: Wounded>
f
HP:Critical MV:Faint - Saiser: Wounded>
Ravin narrates, 'where meet'
HP:Critical MV:Faint - Saiser: Wounded>
Lanin * pierces you.
You wish that your wounds would stop BLEEDING so much!
Lafer * slashes you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Faint - Saiser: Wounded>
Lafer * barely slashes you.
You wish that your wounds would stop BLEEDING so much!
Lanin * pierces you.
You are mortally wounded, and will die soon, if not aided.
Saiser * breaks your heart, goodbye cruel world...
Saiser * pierces you into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
The Wheel weaves around you less tightly.
You are dead! Sorry... <- bah Crossway of Shadows .
WELCOME TO KINSLAYER!
TYPE 'KIT' FOR A STARTER KIT OF EQUIPMENT.
IRC CHANNEL AT: irc.modblog.com:6667 - #shadar
TYPE NEWS FOR A LIST OF NEW STUFF.
TYPE POLICY FOR THE CURRENT MUD POLICY.
SAY 'FOOD' TO BE GIVEN SOME FOOD.
FORUMS AT: http://sabbath.yi.org:9000/phpBB2/index.php
[ Exits: n d ]
You see day old tracks of Saav leaving down.
You see two days old tracks of Saav leaving down.
A large stone fountain is here.
Osis Soulend is resting here.
Saav is standing here.
A stone is here, waiting for your complaints.
The Guardian of Life stands here, ever vigilant.
You feel completely drained of all of your strength...
HP:Critical MV:Burning >
You are in pretty bad shape, unable to flee!