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Good Times Bad Times

Posted: Thu Dec 30, 2004 2:14 am
by Guest
...You know ive had my share...:) (good ole zeppelin)

Round 1

HP:Healthy SP:Full MV:Fresh >
kt
You slash a rotting tree extremely hard.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Scratched>

*Gristlyn* has arrived from the west.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Scratched>

A rotting tree tries to hit you, but you parry the attack.
A rotting tree tries to hit you, but you parry the attack.
You slash a rotting tree extremely hard.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Hurt>
j
You begin to weave the appropriate flows.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Hurt>
- #TICK-10

*
* = =
A rotting tree tries to hit you, but you dodge the attack.
A rotting tree tries to hit you, but you parry the attack.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Hurt>
+ +
You dodge a bash from *Gristlyn* who loses his balance and falls!

HP:Healthy SP:Full MV:Fresh - a rotting tree: Hurt>
-
Jayden has arrived from the west, riding a black warhorse.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Hurt>
-
Jayden leaves south, riding a black warhorse..

HP:Healthy SP:Full MV:Fresh - a rotting tree: Hurt>

*
Okay.
You throw a fireball at *Gristlyn* and have the satisfaction of seeing him enveloped in flames!

HP:Healthy SP:Strong MV:Fresh - a rotting tree: Hurt>

*Gristlyn* tries to thrash you, but you parry the attack.
A rotting tree tries to hit you, but you parry the attack.
A rotting tree tries to hit you, but you parry the attack.
You slash a rotting tree extremely hard.

HP:Healthy SP:Strong MV:Fresh - a rotting tree: Hurt>
nar hes mine
You narrate, 'hes mine'

HP:Healthy SP:Strong MV:Fresh - a rotting tree: Hurt>
nar dont worry about him
You narrate, 'dont worry about him'

HP:Healthy SP:Strong MV:Fresh - a rotting tree: Hurt>
f
HP:Healthy SP:Strong MV:Fresh - a rotting tree: Hurt>

The Great Blight
[ Exits: n e ]
A strong, black warhorse stands here, full of energy.
You flee head over heels.

HP:Healthy SP:Strong MV:Fresh >

You are hungry.

HP:Healthy SP:Excellent MV:Fresh >
#TICK!!!
They don't seem to be here.

HP:Healthy SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Excellent MV:Fresh >
55555555555555555555
What?!?

HP:Healthy SP:Excellent MV:Fresh >
n
The Great Blight
[ Exits: n s w ]
A strong, black warhorse stands here, full of energy.

HP:Healthy SP:Excellent MV:Fresh >
tmp
You get a large slab of meat from a backpack.

HP:Healthy SP:Excellent MV:Fresh >
tmp
You get a large slab of meat from a backpack.

HP:Healthy SP:Excellent MV:Fresh >
em
You eat the meat.

HP:Healthy SP:Excellent MV:Fresh >
em
You eat the meat.
You are full.

HP:Healthy SP:Excellent MV:Fresh >
s
The Great Blight
[ Exits: n e ]
A strong, black warhorse stands here, full of energy.

HP:Healthy SP:Excellent MV:Fresh >
7
Mood changed to: Wimpy

HP:Healthy SP:Excellent MV:Fresh >
save
Saving Viim.

HP:Healthy SP:Excellent MV:Fresh >
The Great Blight
[ Exits: s w ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A tall white stallion is standing here.
A tall white stallion is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Healthy SP:Excellent MV:Fresh >
You barely slash *Gristlyn*.

HP:Healthy SP:Excellent MV:Fresh - Gristlyn: Hurt>
Jayden narrates, 'I know, I told him im passing through.'
You begin to weave the appropriate flows.

HP:Healthy SP:Excellent MV:Fresh - Gristlyn: Hurt>
= #TICK+10
+ + -
*Gristlyn* panics, and attempts to flee!

HP:Healthy SP:Excellent MV:Fresh - Gristlyn: Hurt>

*Gristlyn* leaves south.

HP:Healthy SP:Excellent MV:Fresh >
-
*
Whom do you wish to channel this weave apon?

HP:Healthy SP:Excellent MV:Fresh >
The Great Blight
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A white stallion has arrived from the north.
A white stallion has arrived from the north.

HP:Healthy SP:Excellent MV:Fresh >
You slash *Gristlyn*.

HP:Healthy SP:Excellent MV:Fresh - Gristlyn: Wounded>
You begin to weave the appropriate flows.
*Gristlyn* stops using a sharp ruby lance.

HP:Healthy SP:Excellent MV:Fresh - Gristlyn: Wounded>

*Gristlyn* wields a long, sharp claymore.

HP:Healthy SP:Excellent MV:Fresh - Gristlyn: Wounded>
-
*
*
*Gristlyn* panics, and attempts to flee!

HP:Healthy SP:Excellent MV:Fresh - Gristlyn: Wounded>

*Gristlyn* leaves north.
Jayden narrates, 'got a lvl heh :P'

HP:Healthy SP:Excellent MV:Fresh >
= = + + - -
*
Whom do you wish to channel this weave apon?

HP:Healthy SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Excellent MV:Fresh >
The Great Blight
[ Exits: s w ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Healthy SP:Excellent MV:Fresh >
You slash *Gristlyn*.

HP:Healthy SP:Excellent MV:Fresh - Gristlyn: Wounded>
You begin to weave the appropriate flows.

HP:Healthy SP:Excellent MV:Fresh - Gristlyn: Wounded>
-
*
* =
Jayden narrates, 'keel him dead!'

HP:Healthy SP:Excellent MV:Fresh - Gristlyn: Wounded>
= + + -
You are interupted and stop what you are doing.
*Gristlyn* sends you sprawling with a powerful bash!

HP:Scratched SP:Excellent MV:Fresh - Gristlyn: Wounded>

A rotting tree hits you very hard.
A rotting tree hits you hard.
*Gristlyn* smites you into bloody fragments!

HP:Hurt SP:Excellent MV:Fresh - Gristlyn: Wounded>
65025+55585+

A rotting tree hits you very hard.
A rotting tree hits you extremely hard.
*Gristlyn* smites you into bloody fragments!

HP:Wounded SP:Excellent MV:Fresh - Gristlyn: Wounded>
What?!?

HP:Wounded SP:Excellent MV:Fresh - Gristlyn: Wounded>

A rotting tree tries to hit you, but you dodge the attack.
A rotting tree tries to hit you, but you dodge the attack.
You barely slash *Gristlyn*.

HP:Wounded SP:Excellent MV:Fresh - Gristlyn: Wounded>
HP:Wounded SP:Excellent MV:Fresh - Gristlyn: Wounded>

You dodge a bash from *Gristlyn* who loses his balance and falls!
The Great Blight
[ Exits: n e ]
A strong, black warhorse stands here, full of energy.
You flee head over heels.

HP:Wounded SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Wounded SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Wounded SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Wounded SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Wounded SP:Excellent MV:Fresh >
The Great Blight
[ Exits: s w ]
A strong, black warhorse stands here, full of energy.
A tall white stallion is standing here.
A tall white stallion is standing here.
*Gristlyn* is sitting here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded SP:Excellent MV:Fresh >
You slash *Gristlyn*.

HP:Wounded SP:Excellent MV:Fresh - Gristlyn: Wounded>
You begin to weave the appropriate flows.

HP:Wounded SP:Excellent MV:Fresh - Gristlyn: Wounded>
-
*
* = = + + -
You are interupted and stop what you are doing.
*Gristlyn* sends you sprawling with a powerful bash!

HP:Wounded SP:Excellent MV:Fresh - Gristlyn: Wounded>
+--555565+

A rotting tree hits you hard.
A rotting tree hits you very hard.
*Gristlyn* smites you into bloody fragments!

HP:Battered SP:Excellent MV:Fresh - Gristlyn: Wounded>

A rotting tree hits you very hard.
A rotting tree hits you very hard.
*Gristlyn* smites you into bloody fragments!

HP:Beaten SP:Excellent MV:Fresh - Gristlyn: Wounded>
What?!?

HP:Beaten SP:Excellent MV:Fresh - Gristlyn: Wounded>
HP:Beaten SP:Excellent MV:Fresh - Gristlyn: Wounded>

*Gristlyn* falls down laughing.

HP:Beaten SP:Excellent MV:Fresh - Gristlyn: Wounded>
#TICK-10

The Great Blight
[ Exits: n e ]
A strong, black warhorse stands here, full of energy.
You flee head over heels.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >

*Gristlyn* has arrived from the east.

HP:Beaten SP:Excellent MV:Fresh >
You slash *Gristlyn*.

HP:Beaten SP:Excellent MV:Fresh - Gristlyn: Wounded>
You do the best you can!

HP:Beaten SP:Excellent MV:Fresh - Gristlyn: Wounded>
You do the best you can!

HP:Beaten SP:Excellent MV:Fresh - Gristlyn: Wounded>
Mood changed to: Wimpy

HP:Beaten SP:Excellent MV:Fresh - Gristlyn: Wounded>
You begin to weave the appropriate flows.

HP:Beaten SP:Excellent MV:Fresh - Gristlyn: Wounded>
-
*
* = =
You dodge a bash from *Gristlyn* who loses his balance and falls!

HP:Beaten SP:Excellent MV:Fresh - Gristlyn: Wounded>
+ + - -
*
Okay.
You throw a fireball at *Gristlyn* and have the satisfaction of seeing him enveloped in flames!

HP:Beaten SP:Strong MV:Fresh - Gristlyn: Battered>
You begin to weave the appropriate flows.

HP:Beaten SP:Strong MV:Fresh - Gristlyn: Battered>
-
* #TICK!!!

* = =
You dodge a bash from *Gristlyn* who loses his balance and falls!

HP:Battered SP:Excellent MV:Fresh - Gristlyn: Battered>
+ + -
*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Excellent MV:Fresh - Gristlyn: Battered>
-
*
Your fireball blooms few feet before *Gristlyn* who claps his hands in wonder.
*Gristlyn* tries to smite you, but misses.
You slash *Gristlyn*.

HP:Battered SP:Excellent MV:Fresh - Gristlyn: Battered>

*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Excellent MV:Fresh - Gristlyn: Battered>

*Gristlyn* leaves east.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
#TICK+10
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
The Great Blight
[ Exits: s w ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A tall white stallion is standing here.
A tall white stallion is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Battered SP:Excellent MV:Fresh >
You slash *Gristlyn*.

HP:Battered SP:Excellent MV:Fresh - Gristlyn: Battered>
You do the best you can!

HP:Battered SP:Excellent MV:Fresh - Gristlyn: Battered>
You begin to weave the appropriate flows.

HP:Battered SP:Excellent MV:Fresh - Gristlyn: Battered>
-
*Gristlyn* tries to smite you, but misses.

HP:Battered SP:Excellent MV:Fresh - Gristlyn: Battered>

*
* = =
*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Excellent MV:Fresh - Gristlyn: Battered>
+
*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Excellent MV:Fresh - Gristlyn: Battered>
+
*Gristlyn* leaves south.

HP:Battered SP:Excellent MV:Fresh >
- -
*Gristlyn* has arrived from the south.

HP:Battered SP:Excellent MV:Fresh >

*
Okay.
You throw a fireball at *Gristlyn* and have the satisfaction of seeing him enveloped in flames!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Beaten>
HP:Battered SP:Strong MV:Fresh - Gristlyn: Beaten>

A rotting tree tries to hit you, but you dodge the attack.
A rotting tree tries to hit you, but you dodge the attack.
You slash *Gristlyn*.
The Great Blight
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.
A tall trolloc spy is standing here, sneaking around.
You flee head over heels.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
The Great Blight
[ Exits: s w ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A tall white stallion is standing here.
A tall white stallion is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Battered SP:Strong MV:Fresh >
The Great Blight
[ Exits: n e ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the east.
A white stallion has arrived from the east.

HP:Battered SP:Strong MV:Fresh >
The Great Blight
[ Exits: n s w ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
The Great Blight
[ Exits: n e ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A white stallion has arrived from the north.
A white stallion has arrived from the north.

HP:Battered SP:Strong MV:Fresh >
You barely slash *Gristlyn*.

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>

You slash *Gristlyn*.

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>

You dodge a bash from *Gristlyn* who loses his balance and falls!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>

You slash *Gristlyn* hard.

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>

*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!
*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
No way! You're fighting for your life!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>

*Gristlyn* leaves east.

HP:Battered SP:Strong MV:Fresh >
The Great Blight
[ Exits: n s w ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.
*Gristlyn* has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
You slash *Gristlyn*.

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You begin to weave the appropriate flows.

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>

*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
= +
*Gristlyn* leaves south.

HP:Battered SP:Strong MV:Fresh >
+
*Gristlyn* has arrived from the south.

HP:Battered SP:Strong MV:Fresh >

*Gristlyn* leaves north.

HP:Battered SP:Strong MV:Fresh >
- Cancelled.
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
The Great Blight
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
The Great Blight
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
The Great Blight
[ Exits: e s w ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >

*Gristlyn* leaves east.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
The Great Blight
[ Exits: n w ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the west.
A white stallion has arrived from the west.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Strong MV:Fresh >
The Great Blight
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
The Great Blight
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
The Great Blight
[ Exits: s ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
You slash *Gristlyn*.

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
No way! You're fighting for your life!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>

*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!
*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>

*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>

*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You slash *Gristlyn*.
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>

*Gristlyn* leaves south.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Strong MV:Fresh >
---555555555555*++555555555555555555555555555555555555555655+-55558485525555555555555555858555555055585858585655688856555555555555555555555555555558555568
What?!?

HP:Battered SP:Strong MV:Fresh >
a
You have no idea how.

HP:Battered SP:Strong MV:Fresh >
q
Players in your Zone
--------------------
Viim - The Great Blight

HP:Battered SP:Strong MV:Fresh >
HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Strong MV:Fresh >
66
What?!?

HP:Battered SP:Strong MV:Fresh >
l
The Great Blight
Several stones are piled here, in what looks like the remains of a campfire.
A pile of ash lies in the center of the stones. The Blight opens here onto a
small clearing. The twitching forest lies in a circle about the clearing, but
you are momentarily free from the dark shapes.
[ Exits: s ]
A tall white stallion is standing here.
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
The Great Blight
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the north.
A white stallion has arrived from the north.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
The Great Blight
[ Exits: n s w ]
A strong, black warhorse stands here, full of energy.
A tall trolloc spy is standing here, sneaking around.
A white stallion has arrived from the west.
A white stallion has arrived from the west.

HP:Battered SP:Strong MV:Fresh >
The Great Blight
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
The Great Blight
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A tall white stallion is standing here.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
A Blighted Pass
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A tall trolloc spy is standing here, sneaking around.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
Outskirts of a Blighted Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
A tall trolloc spy is standing here, sneaking around.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
A Blighted Plains
[ Exits: e s w ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Strong MV:Fresh >
A Blighted Plains
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the east.
A white stallion has arrived from the east.

HP:Battered SP:Strong MV:Fresh >
Across the Blighted Plains
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
#TICK-10
A Desolate Blighted Plains
[ Exits: s w ]
A strong, black warhorse stands here, full of energy.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Strong MV:Fresh >
Through a Desolate Blighted Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the east.
A white stallion has arrived from the east.

HP:Battered SP:Strong MV:Fresh >
A Blighted Field
[ Exits: n s w ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
A Rancid Field
[ Exits: n s w ]
A strong, black warhorse stands here, full of energy.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
A Swampy Field
[ Exits: e s w ]
A strong, black warhorse stands here, full of energy.
A sinuous worm of enormous size is slithering here.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Strong MV:Fresh >
A Rancid Field
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the east.
A white stallion has arrived from the east.

HP:Battered SP:Strong MV:Fresh >
Path into the Blighted Forest
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A sinuous worm of enormous size is slithering here.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
Deeper into the Blighted Forest
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
Deep in the Blighted Forest
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
Outside a Massive Gate
[ Exits: n e s w ]
A long black chain is here, attached to the gate.
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
The gate seems to be closed.

HP:Battered SP:Strong MV:Fresh >
The gate seems to be closed.

HP:Battered SP:Strong MV:Fresh >
The gate seems to be closed.

HP:Battered SP:Strong MV:Fresh >
255688888848888488888848888888
What?!?

HP:Battered SP:Strong MV:Fresh >
Deep in the Blighted Forest
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the north.
A white stallion has arrived from the north.

HP:Battered SP:Strong MV:Fresh >
2
You get a water skin from a backpack.

HP:Battered SP:Strong MV:Fresh >
t
HP:Battered SP:Strong MV:Fresh >
-
*
You see fresh tracks of Viim leaving north.
You see fresh tracks of Gristlyn leaving north.
You see almost fresh tracks of Jayden leaving south.
You see very recent tracks of Gristlyn leaving south.

HP:Battered SP:Strong MV:Fresh >
Deeper into the Blighted Forest
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the north.
A white stallion has arrived from the north.

HP:Battered SP:Strong MV:Fresh >
Deep in the Blighted Forest
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
Outside a Massive Gate
[ Exits: n e s w ]
A long black chain is here, attached to the gate.
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
Beneath a Vine Covered Wall
[ Exits: e s w ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the west.
A white stallion has arrived from the west.

HP:Battered SP:Strong MV:Fresh >
Along a Vine Covered Wall
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the west.
A white stallion has arrived from the west.

HP:Battered SP:Strong MV:Fresh >
A Corner of a Crumbling Wall
[ Exits: n w ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the west.
A white stallion has arrived from the west.

HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Strong MV:Fresh >
A Stone Path
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
A Stone Path
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
The Dying Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
The Heated Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
A small deer is here watching over herself.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
Outside a Large Gate
[ Exits: n e s w ]
A small lantern lies here.
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
2886666688888
What?!?

HP:Battered SP:Strong MV:Fresh >
sc
You have 135(321) hit, 208(228) mana and 143(143) movement points.
You have scored 85289258 exp, 0 total quest points, and have 11562 gold coins.
You need 4710742 exp to reach your next level.
You have been playing for 12782 days and 6 hours.
You have gathered 423 Weave Points so far, ranking you Legend 6.
This ranks you as Viim , Tearer of the Pattern (level 50)
You are not a member of any clans.
You are riding a black warhorse. Your mount looks strong.
You are standing.

HP:Battered SP:Excellent MV:Fresh >
#TICK!!!
0
But it's currently open!

HP:Battered SP:Excellent MV:Fresh >
The East Gate
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A wolf-snouted trolloc stands here, sniffing the air.
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An elite assassin trolloc is here, barely noticable.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A white stallion has arrived from the east.
A white stallion has arrived from the east.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
Road Towards the Inner Keep
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Excellent MV:Fresh >
Road Approaching the Inner Keep
[ Exits: s w ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Excellent MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Excellent MV:Fresh >
45888
What?!?

HP:Battered SP:Excellent MV:Fresh >
t
HP:Battered SP:Excellent MV:Fresh >
-
*
You see fairly recent tracks of Gristlyn leaving south.
You see day old tracks of Rage leaving south.
You see day old tracks of Rage leaving west.
You see day old tracks of Rage leaving south.

HP:Battered SP:Excellent MV:Fresh >
Mood changed to: Wimpy

HP:Battered SP:Excellent MV:Fresh >
Road Towards the Inner Keep
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the north.
A white stallion has arrived from the north.

HP:Battered SP:Excellent MV:Fresh >
The East Gate
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A wolf-snouted trolloc stands here, sniffing the air.
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An elite assassin trolloc is here, barely noticable.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A white stallion has arrived from the north.
A white stallion has arrived from the north.

HP:Battered SP:Excellent MV:Fresh >
A Side Road
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
A white stallion has arrived from the east.
A white stallion has arrived from the east.

HP:Battered SP:Excellent MV:Fresh >
A Black Obsidian Courtyard
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
A trolloc of the Al'ghol is standing here.
A wolf-snouted trolloc stands here, sniffing the air.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A tall fade stands here, cloaked in shadow.
A white stallion has arrived from the east.
A white stallion has arrived from the east.

HP:Battered SP:Excellent MV:Fresh >
Before a Large Tower
[ Exits: n e s w ]
A large stone fountain is here.
A strong, black warhorse stands here, full of energy.
A trolloc covered in blood is here, howling in the darkness.
A wolf-snouted trolloc stands here, sniffing the air.
A white stallion has arrived from the east.
A white stallion has arrived from the east.
*Gristlyn* has arrived from the south.

HP:Battered SP:Excellent MV:Fresh >

*Gristlyn* leaves west.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
You cannot ride in there!

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
*22444545
What?!?

HP:Battered SP:Excellent MV:Fresh >
dism
You stop riding a black warhorse.

HP:Battered SP:Excellent MV:Fresh >
w
A Crumbling Courtyard
[ Exits: n e s w ]
A trolloc stands here, snarling at all who pass by.
A nasty looking trolloc stands here snarling.
An elite assassin trolloc is here, barely noticable.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
A white stallion has arrived from the east.
A white stallion has arrived from the east.

HP:Battered SP:Excellent MV:Excellent >
x
They don't seem to be here.

HP:Battered SP:Excellent MV:Excellent >
#TICK+10
s
A Shop
[ Exits: n ]
*Gristlyn* is standing here.
A wolf-snouted trolloc stands here, sniffing the air.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
An ugly trolloc storekeeper is here, selling his items.
A white stallion has arrived from the north.
A white stallion has arrived from the north.

HP:Battered SP:Excellent MV:Excellent >
x

*Gristlyn* eats a large slab of meat.

HP:Battered SP:Excellent MV:Excellent >
You slash *Gristlyn*.

HP:Battered SP:Excellent MV:Excellent - Gristlyn: Critical>

*Gristlyn* tries to smite you, but misses.
You barely slash *Gristlyn*.
*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Excellent MV:Excellent - Gristlyn: Critical>

*Gristlyn* leaves north.

HP:Battered SP:Excellent MV:Excellent >
Whom do you wish to channel this weave apon?

HP:Battered SP:Excellent MV:Excellent >
A Crumbling Courtyard
[ Exits: n e s w ]
A trolloc stands here, snarling at all who pass by.
A nasty looking trolloc stands here snarling.
An elite assassin trolloc is here, barely noticable.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Excellent MV:Excellent >
They don't seem to be here.

HP:Battered SP:Excellent MV:Excellent >
Whom do you wish to channel this weave apon?

HP:Battered SP:Excellent MV:Excellent >
A Rotting Inn
[ Exits: s ]
A nasty looking trolloc stands here snarling.
A drooling trolloc is standing here, blood dripping from its tusks.
A trolloc covered in blood is here, howling in the darkness.
A wolf-snouted trolloc stands here, sniffing the air.
A wolf-snouted trolloc stands here, sniffing the air.
A trolloc covered in blood is here, howling in the darkness.
A trolloc innkeeper is here, offering some rooms.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A white stallion has arrived from the south.
A white stallion has arrived from the south.

HP:Battered SP:Excellent MV:Excellent >
They don't seem to be here.

HP:Battered SP:Excellent MV:Excellent >
Whom do you wish to channel this weave apon?

HP:Battered SP:Excellent MV:Excellent - a trolloc innkeeper: Healthy>
No way! You're fighting for your life!

HP:Battered SP:Excellent MV:Excellent - a trolloc innkeeper: Healthy>
PANIC! You couldn't escape!

HP:Battered SP:Excellent MV:Excellent - a trolloc innkeeper: Healthy>
HP:Battered SP:Excellent MV:Excellent - a trolloc innkeeper: Healthy>

A Crumbling Courtyard
[ Exits: n e s w ]
A trolloc stands here, snarling at all who pass by.
A nasty looking trolloc stands here snarling.
An elite assassin trolloc is here, barely noticable.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
You flee head over heels.

HP:Battered SP:Excellent MV:Strong >
They don't seem to be here.

HP:Battered SP:Excellent MV:Strong >
They don't seem to be here.

HP:Battered SP:Excellent MV:Strong >
A Turn in the Street
[ Exits: n e ]
A wolf-snouted trolloc stands here, sniffing the air.
A trolloc covered in blood is here, howling in the darkness.
A trolloc stands here, snarling at all who pass by.

HP:Battered SP:Excellent MV:Strong >
They don't seem to be here.

HP:Battered SP:Excellent MV:Strong >
08508502--5545
What?!?

HP:Battered SP:Excellent MV:Strong >
A Crumbling Courtyard
[ Exits: n e s w ]
A trolloc stands here, snarling at all who pass by.
A nasty looking trolloc stands here snarling.
An elite assassin trolloc is here, barely noticable.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Battered SP:Excellent MV:Strong >
Before a Large Tower
[ Exits: n e s w ]
A large stone fountain is here.
A wolf-snouted trolloc stands here, sniffing the air.
A strong, black warhorse stands here, full of energy.
A trolloc covered in blood is here, howling in the darkness.
A wolf-snouted trolloc stands here, sniffing the air.

HP:Battered SP:Excellent MV:Strong >
They don't seem to be here.

HP:Battered SP:Excellent MV:Strong >
665
What?!?

HP:Battered SP:Excellent MV:Strong >
t
HP:Battered SP:Excellent MV:Strong >
-
*
You see fresh tracks of Viim leaving west.
You see fresh tracks of Gristlyn leaving west.
You see very recent tracks of Jayden leaving east.
You see very recent tracks of Jayden leaving north.

HP:Battered SP:Excellent MV:Strong >
A Black Obsidian Courtyard
[ Exits: e w ]
A trolloc of the Al'ghol is standing here.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A tall fade stands here, cloaked in shadow.

HP:Battered SP:Excellent MV:Strong >
No way! You're fighting for your life!

HP:Battered SP:Excellent MV:Strong - a bull-snouted trolloc: Healthy>
No way! You're fighting for your life!

HP:Battered SP:Excellent MV:Strong - a bull-snouted trolloc: Healthy>
HP:Battered SP:Excellent MV:Strong - a bull-snouted trolloc: Healthy>

Before a Large Tower
[ Exits: n e s w ]
A large stone fountain is here.
A trolloc stands here, snarling at all who pass by.
A wolf-snouted trolloc stands here, sniffing the air.
A strong, black warhorse stands here, full of energy.
A trolloc covered in blood is here, howling in the darkness.
A wolf-snouted trolloc stands here, sniffing the air.
You flee head over heels.

HP:Battered SP:Excellent MV:Strong >
A Crumbling Courtyard
[ Exits: n e s w ]
A trolloc stands here, snarling at all who pass by.
A nasty looking trolloc stands here snarling.
An elite assassin trolloc is here, barely noticable.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Battered SP:Excellent MV:Strong >
A Turn in the Street
[ Exits: n e ]
A wolf-snouted trolloc stands here, sniffing the air.
A trolloc covered in blood is here, howling in the darkness.
A trolloc stands here, snarling at all who pass by.

HP:Battered SP:Excellent MV:Good >
A Dirty Road
[ Exits: n s w ]
A trolloc of the Ghob'hlin is standing here.

HP:Battered SP:Excellent MV:Good >
They don't seem to be here.

HP:Battered SP:Excellent MV:Good >
A Dirty Road Through the City
[ Exits: n s w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A nasty looking trolloc stands here snarling.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Battered SP:Excellent MV:Good >
They don't seem to be here.

HP:Battered SP:Excellent MV:Good >
644-448585
What?!?

HP:Battered SP:Excellent MV:Good >
t
HP:Battered SP:Excellent MV:Good >
-
*
You see fresh tracks of Gristlyn leaving north.

HP:Battered SP:Excellent MV:Good >
A Dirty Intersection
[ Exits: n s w ]

HP:Battered SP:Excellent MV:Good >
An Unstable Smithy
[ Exits: s ]
A trolloc covered in blood is here, howling in the darkness.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A snarling trolloc with a massive ring piercing its snout is stamping around here.

HP:Battered SP:Excellent MV:Good >
Alas, you cannot go that way...

HP:Battered SP:Excellent MV:Good >

A blood covered trolloc tries to slash you, but you dodge the attack.
A beaked trolloc tries to slash you, but you parry the attack.
You slash a bull-snouted trolloc hard.
A bull-snouted trolloc slashes you hard.

HP:Battered SP:Excellent MV:Good - a bull-snouted trolloc: Scratched>
No way! You're fighting for your life!

HP:Battered SP:Excellent MV:Good - a bull-snouted trolloc: Scratched>
PANIC! You couldn't escape!

HP:Battered SP:Excellent MV:Good - a bull-snouted trolloc: Scratched>
HP:Battered SP:Excellent MV:Good - a bull-snouted trolloc: Scratched>

A Dirty Intersection
[ Exits: n s w ]
You flee head over heels.

HP:Battered SP:Excellent MV:Good >
A Dark Alley
[ Exits: e w ]
A trolloc of the Ghob'hlin is standing here.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A trolloc of the Al'ghol is standing here.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A trolloc stands here, snarling at all who pass by.

HP:Battered SP:Excellent MV:Good >
A Dirty Intersection
[ Exits: n s w ]

HP:Battered SP:Excellent MV:Good >
8882--46
What?!?

HP:Battered SP:Excellent MV:Good >
t
HP:Battered SP:Excellent MV:Good >
-
*
You see fresh tracks of Viim leaving west.
You see fresh tracks of Viim leaving north.
You see fresh tracks of Gristlyn leaving west.

HP:Battered SP:Excellent MV:Good >
A Dark Alley
[ Exits: e w ]
A trolloc of the Ghob'hlin is standing here.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A trolloc of the Al'ghol is standing here.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A trolloc stands here, snarling at all who pass by.

HP:Battered SP:Excellent MV:Good >

A beaked trolloc has arrived from the west.

HP:Battered SP:Excellent MV:Good - a bull-snouted trolloc: Healthy>
No way! You're fighting for your life!

HP:Battered SP:Excellent MV:Good - a bull-snouted trolloc: Healthy>
PANIC! You couldn't escape!

HP:Battered SP:Excellent MV:Good - a bull-snouted trolloc: Healthy>

An Al'ghol trolloc slashes you extremely hard.
A beaked trolloc tries to slash you, but you parry the attack.
A snarling trolloc tries to slash you, but you dodge the attack.
A Ghob'hlin trolloc slashes you very hard.
A bull-snouted trolloc slashes you hard.
You wish that your wounds would stop BLEEDING so much!
You slash a bull-snouted trolloc very hard.
A bull-snouted trolloc slashes you hard.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten SP:Excellent MV:Good - a bull-snouted trolloc: Scratched>
HP:Beaten SP:Excellent MV:Good - a bull-snouted trolloc: Scratched>

End of the Dark Alley
[ Exits: e w ]
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A trolloc covered in blood is here, howling in the darkness.
You flee head over heels.

HP:Beaten SP:Excellent MV:Good >
Dirty Road Along the Wall
[ Exits: n e s ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.

HP:Beaten SP:Excellent MV:Good >
Alas, you cannot go that way...

HP:Beaten SP:Excellent MV:Good >
44--44
What?!?

HP:Beaten SP:Excellent MV:Good >
t
HP:Beaten SP:Excellent MV:Good >
-
*
You see fresh tracks of Gristlyn leaving north.
You see day old tracks of Rage leaving north.

HP:Beaten SP:Excellent MV:Good >
A Dirt Road Along the Wall
[ Exits: n s ]
A nasty looking trolloc stands here snarling.

HP:Beaten SP:Excellent MV:Good >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Good >
A Dirt Covered Road Approaching the Keep
[ Exits: e s ]
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A nasty looking trolloc stands here snarling.
An elite assassin trolloc is here, barely noticable.

HP:Beaten SP:Excellent MV:Draining >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Draining >
No way! You're fighting for your life!

HP:Beaten SP:Excellent MV:Draining - a bull-snouted trolloc: Healthy>
They don't seem to be here.

HP:Beaten SP:Excellent MV:Draining - a bull-snouted trolloc: Healthy>
PANIC! You couldn't escape!

HP:Beaten SP:Excellent MV:Draining - a bull-snouted trolloc: Healthy>
HP:Beaten SP:Excellent MV:Draining - a bull-snouted trolloc: Healthy>

A nasty looking trolloc tries to slash you, but you dodge the attack.
A Ko'bal trolloc tries to slash you, but you dodge the attack.
A bull-snouted trolloc tries to slash you, but you dodge the attack.

HP:Beaten SP:Excellent MV:Draining - a bull-snouted trolloc: Healthy>

A Dirt Road Along the Wall
[ Exits: n s ]
A nasty looking trolloc stands here snarling.
You flee head over heels.

HP:Beaten SP:Excellent MV:Draining >
A Dirt Covered Road Approaching the Keep
[ Exits: e s ]
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A nasty looking trolloc stands here snarling.
An elite assassin trolloc is here, barely noticable.

HP:Beaten SP:Excellent MV:Draining >
Road Before the Inner Keep
[ Exits: e w ]
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A drooling trolloc is standing here, blood dripping from its tusks.

HP:Beaten SP:Excellent MV:Draining >
A Ruined Courtyard
[ Exits: n e w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A trolloc stands here, snarling at all who pass by.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A trolloc covered in blood is here, howling in the darkness.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Beaten SP:Excellent MV:Draining >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Draining >
Road Before the Inner Keep
[ Exits: e w ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A tall fade stands here, cloaked in shadow.

HP:Beaten SP:Excellent MV:Draining >
Road Approaching the Inner Keep
[ Exits: s w ]

HP:Beaten SP:Excellent MV:Draining >
858565--866566
What?!?

HP:Beaten SP:Excellent MV:Draining >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Draining >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Draining >
55
What?!?

HP:Beaten SP:Excellent MV:Draining >
Road Towards the Inner Keep
[ Exits: n s ]

HP:Beaten SP:Excellent MV:Draining >
The East Gate
[ Exits: n e s w ]
A wolf-snouted trolloc stands here, sniffing the air.
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An elite assassin trolloc is here, barely noticable.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Beaten SP:Excellent MV:Draining >
#TICK-10
A Side Road
[ Exits: e w ]

HP:Beaten SP:Excellent MV:Draining >
A Black Obsidian Courtyard
[ Exits: e w ]
A trolloc of the Al'ghol is standing here.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A tall fade stands here, cloaked in shadow.

HP:Beaten SP:Excellent MV:Faint >
Before a Large Tower
[ Exits: n e s w ]
A large stone fountain is here.
A trolloc stands here, snarling at all who pass by.
A wolf-snouted trolloc stands here, sniffing the air.
A strong, black warhorse stands here, full of energy.
A trolloc covered in blood is here, howling in the darkness.
A wolf-snouted trolloc stands here, sniffing the air.

HP:Beaten SP:Excellent MV:Faint >
A Crumbling Courtyard
[ Exits: n e s w ]
A trolloc stands here, snarling at all who pass by.
A nasty looking trolloc stands here snarling.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Beaten SP:Excellent MV:Faint >
A Turn in the Street
[ Exits: n e ]
An elite assassin trolloc is here, barely noticable.
A wolf-snouted trolloc stands here, sniffing the air.
A trolloc covered in blood is here, howling in the darkness.
A trolloc stands here, snarling at all who pass by.

HP:Beaten SP:Excellent MV:Faint >
2244444
What?!?

HP:Beaten SP:Excellent MV:Faint >
7
Mood changed to: Wimpy

HP:Beaten SP:Excellent MV:Faint >

A wolf-snouted trolloc tries to slash you, but you parry the attack.
A blood covered trolloc tries to slash you, but you parry the attack.
A snarling trolloc tries to slash you, but you parry the attack.
You slash a Ko'bal trolloc hard.
A Ko'bal trolloc tries to slash you, but you parry the attack.

HP:Beaten SP:Excellent MV:Faint - a Ko'bal trolloc: Scratched>
f
PANIC! You couldn't escape!

HP:Beaten SP:Excellent MV:Faint - a Ko'bal trolloc: Scratched>
f
HP:Beaten SP:Excellent MV:Faint - a Ko'bal trolloc: Scratched>

A wolf-snouted trolloc tries to slash you, but you dodge the attack.
A blood covered trolloc tries to slash you, but you dodge the attack.
A snarling trolloc tries to slash you, but you dodge the attack.
A Ko'bal trolloc tries to slash you, but you parry the attack.

HP:Beaten SP:Full MV:Draining - a Ko'bal trolloc: Healthy>
#TICK!!!

A Crumbling Courtyard
[ Exits: n e s w ]
A wolf-snouted trolloc stands here, sniffing the air.
A trolloc stands here, snarling at all who pass by.
A nasty looking trolloc stands here snarling.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
You flee head over heels.

HP:Beaten SP:Full MV:Draining >
w
A Turn in the Street
[ Exits: n e ]
An elite assassin trolloc is here, barely noticable.
A wolf-snouted trolloc stands here, sniffing the air.
A trolloc covered in blood is here, howling in the darkness.
A trolloc stands here, snarling at all who pass by.

HP:Beaten SP:Full MV:Draining >
e
No way! You're fighting for your life!

HP:Beaten SP:Full MV:Draining - a Ko'bal trolloc: Healthy>
e
No way! You're fighting for your life!

HP:Beaten SP:Full MV:Draining - a Ko'bal trolloc: Healthy>
f
HP:Beaten SP:Full MV:Draining - a Ko'bal trolloc: Healthy>

A wolf-snouted trolloc tries to slash you, but you dodge the attack.
A blood covered trolloc tries to slash you, but you dodge the attack.
A snarling trolloc tries to slash you, but you dodge the attack.
A Ko'bal trolloc slashes you very hard.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten SP:Full MV:Draining - a Ko'bal trolloc: Healthy>

A Dirty Road
[ Exits: n s w ]
A trolloc of the Ghob'hlin is standing here.
You flee head over heels.

HP:Beaten SP:Full MV:Draining >
s
A Turn in the Street
[ Exits: n e ]
An elite assassin trolloc is here, barely noticable.
A wolf-snouted trolloc stands here, sniffing the air.
A trolloc covered in blood is here, howling in the darkness.
A trolloc stands here, snarling at all who pass by.

HP:Beaten SP:Full MV:Draining >
e
A Crumbling Courtyard
[ Exits: n e s w ]
A trolloc stands here, snarling at all who pass by.
A nasty looking trolloc stands here snarling.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Beaten SP:Full MV:Draining >
s
A Shop
[ Exits: n ]
A wolf-snouted trolloc stands here, sniffing the air.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
An ugly trolloc storekeeper is here, selling his items.

HP:Beaten SP:Full MV:Draining >
lp
You don't see them here.

HP:Beaten SP:Full MV:Draining >
n
A Crumbling Courtyard
[ Exits: n e s w ]
A trolloc stands here, snarling at all who pass by.
A nasty looking trolloc stands here snarling.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Beaten SP:Full MV:Faint >
e
Before a Large Tower
[ Exits: n e s w ]
A large stone fountain is here.
A trolloc stands here, snarling at all who pass by.
A wolf-snouted trolloc stands here, sniffing the air.
A strong, black warhorse stands here, full of energy.
A trolloc covered in blood is here, howling in the darkness.

HP:Beaten SP:Full MV:Faint >
rp
You begin riding a black warhorse.

HP:Beaten SP:Full MV:Faint - a snarling trolloc: Healthy>
#TICK+10
save
Saving Viim.

HP:Beaten SP:Full MV:Faint - a snarling trolloc: Healthy>
l
Before a Large Tower
A wide courtyard of cracked bricks surround a massive watchtower, jutting out
of the center of the trolloc city. Huge black stones, stained with the red of
its builders blood, reach high up over the city walls. A lookout balcony can
be seen high up in the distance, used by the Dark Ones spymas

Posted: Thu Dec 30, 2004 2:16 am
by Guest
HP:Beaten SP:Full MV:Faint - a snarling trolloc: Healthy>
q
f
Players in your Zone
--------------------
Viim - Before a Large Tower

HP:Beaten SP:Full MV:Faint - a snarling trolloc: Healthy>
HP:Beaten SP:Full MV:Faint - a snarling trolloc: Healthy>

A blood covered trolloc tries to slash you, but you parry the attack.
A wolf-snouted trolloc tries to slash you, but you parry the attack.
A snarling trolloc tries to slash you, but you dodge the attack.

HP:Beaten SP:Full MV:Faint - a snarling trolloc: Healthy>

A Stony Paved Road
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A trolloc stands here, snarling at all who pass by.
You flee head over heels.

HP:Beaten SP:Full MV:Faint >
7
Mood changed to: Wimpy

HP:Beaten SP:Full MV:Faint >
save
Saving Viim.

HP:Beaten SP:Full MV:Faint >
s
A Stony Paved Road
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Full MV:Faint >
q
Players in your Zone
--------------------
Viim - A Stony Paved Road

HP:Beaten SP:Full MV:Faint >
save
Saving Viim.

HP:Beaten SP:Full MV:Faint >
l
A Stony Paved Road
Cracked and crumbling cobble stone makes its way through the center of the city
here. Intersperced between the broken stones are skulls of various creatres.
To the north a decrepit watch tower rises high into the air, guarded by many
elite trolloc warriors. The skull gate stands due south, the only way in and
out of this filthy city.
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Full MV:Faint >
x
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
x
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
x
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
x
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
x
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
x
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
q
Players in your Zone
--------------------
Viim - A Stony Paved Road

HP:Beaten SP:Full MV:Faint >
save
Saving Viim.

HP:Beaten SP:Full MV:Faint >
n
A Stony Paved Road
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A trolloc stands here, snarling at all who pass by.

HP:Beaten SP:Full MV:Faint >
n
Before a Large Tower
[ Exits: n e s w ]
A large stone fountain is here.
A strong, black warhorse stands here, full of energy.
A nasty looking trolloc stands here snarling.
A trolloc stands here, snarling at all who pass by.
A wolf-snouted trolloc stands here, sniffing the air.

HP:Beaten SP:Full MV:Faint >
e
A Black Obsidian Courtyard
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
A trolloc of the Al'ghol is standing here.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A tall fade stands here, cloaked in shadow.

HP:Beaten SP:Full MV:Faint >
e
A Side Road
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An elite assassin trolloc is here, barely noticable.

HP:Beaten SP:Full MV:Faint >
e
The East Gate
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Beaten SP:Full MV:Faint >
e
Outside a Large Gate
[ Exits: n e s w ]
A small lantern lies here.
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Full MV:Faint >
7
Mood changed to: Wimpy

HP:Beaten SP:Full MV:Faint >
save
Saving Viim.

HP:Beaten SP:Full MV:Faint >
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 6 lbs, Worn: 44 lbs.
Offensive Bonus: 168 Dodge Bonus: 127, Parry Bonus: 182
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Beaten SP:Full MV:Faint >
l
Outside a Large Gate
A stretch of hot and humid plains extend to every side of you. There is a
slight breeze now and then but not really much to satisfy you it is more there
as a tease. To the north, east, and south the plains extend further.
[ Exits: n e s w ]
A small lantern lies here.
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Full MV:Faint >
save
Saving Viim.

HP:Beaten SP:Full MV:Faint >
l
Outside a Large Gate
A stretch of hot and humid plains extend to every side of you. There is a
slight breeze now and then but not really much to satisfy you it is more there
as a tease. To the north, east, and south the plains extend further.
[ Exits: n e s w ]
A small lantern lies here.
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
#TICK-10
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
555555
What?!?

HP:Beaten SP:Full MV:Faint >
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 6 lbs, Worn: 44 lbs.
Offensive Bonus: 168 Dodge Bonus: 127, Parry Bonus: 182
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Beaten SP:Full MV:Faint >
sc
You have 64(321) hit, 228(228) mana and 38(143) movement points.
You have scored 85289258 exp, 0 total quest points, and have 11562 gold coins.
You need 4710742 exp to reach your next level.
You have been playing for 12782 days and 6 hours.
You have gathered 423 Weave Points so far, ranking you Legend 6.
This ranks you as Viim , Tearer of the Pattern (level 50)
You are not a member of any clans.
You are riding a black warhorse. Your mount is full of energy.
You are standing.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
Mood changed to: Wimpy

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
They don't seem to be here.

HP:Beaten SP:Full MV:Faint >
55555555555555555555*555
What?!?

HP:Beaten SP:Full MV:Faint >
#TICK!!!
nar gdammit
You narrate, 'gdammit'

HP:Beaten SP:Full MV:Draining >
q
Players in your Zone
--------------------
Viim - Outside a Large Gate

HP:Beaten SP:Full MV:Draining >
l
Outside a Large Gate
A stretch of hot and humid plains extend to every side of you. There is a
slight breeze now and then but not really much to satisfy you it is more there
as a tease. To the north, east, and south the plains extend further.
[ Exits: n e s w ]
A small lantern lies here.
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Full MV:Draining >
7
Mood changed to: Wimpy

HP:Beaten SP:Full MV:Draining >
save
Saving Viim.

HP:Beaten SP:Full MV:Draining >
nar i need to learn to time air sycht betterq
You narrate, 'i need to learn to time air sycht betterq'

HP:Beaten SP:Full MV:Draining >
#TICK+10
x
They don't seem to be here.

HP:Beaten SP:Full MV:Draining >
x
They don't seem to be here.

HP:Beaten SP:Full MV:Draining >
x
They don't seem to be here.

HP:Beaten SP:Full MV:Draining >
x
They don't seem to be here.

HP:Beaten SP:Full MV:Draining >
l
Outside a Large Gate
A stretch of hot and humid plains extend to every side of you. There is a
slight breeze now and then but not really much to satisfy you it is more there
as a tease. To the north, east, and south the plains extend further.
[ Exits: n e s w ]
A small lantern lies here.
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Full MV:Draining >
7
Mood changed to: Wimpy

HP:Beaten SP:Full MV:Draining >
save
Saving Viim.

HP:Beaten SP:Full MV:Draining >
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 6 lbs, Worn: 44 lbs.
Offensive Bonus: 168 Dodge Bonus: 127, Parry Bonus: 182
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Beaten SP:Full MV:Draining >
x
They don't seem to be here.

HP:Beaten SP:Full MV:Draining >
x
They don't seem to be here.

HP:Beaten SP:Full MV:Draining >
x
They don't seem to be here.

HP:Beaten SP:Full MV:Draining >
x
They don't seem to be here.

HP:Beaten SP:Full MV:Draining >
x
They don't seem to be here.

HP:Beaten SP:Full MV:Draining >
l
Outside a Large Gate
A stretch of hot and humid plains extend to every side of you. There is a
slight breeze now and then but not really much to satisfy you it is more there
as a tease. To the north, east, and south the plains extend further.
[ Exits: n e s w ]
A small lantern lies here.
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Full MV:Draining >
save
Saving Viim.

HP:Beaten SP:Full MV:Draining >
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 6 lbs, Worn: 44 lbs.
Offensive Bonus: 168 Dodge Bonus: 127, Parry Bonus: 182
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Beaten SP:Full MV:Draining >

*Gristlyn* has arrived from the west.

HP:Beaten SP:Full MV:Draining >
l

Gristlyn begins charging towards you.

HP:Beaten SP:Full MV:Draining >
Outside a Large Gate
A stretch of hot and humid plains extend to every side of you. There is a
slight breeze now and then but not really much to satisfy you it is more there
as a tease. To the north, east, and south the plains extend further.
[ Exits: n e s w ]
A small lantern lies here.
*Gristlyn* is standing here.
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Full MV:Draining >
You slash *Gristlyn*.

HP:Beaten SP:Full MV:Draining - Gristlyn: Critical>
No way! You're fighting for your life!

HP:Beaten SP:Full MV:Draining - Gristlyn: Critical>
You do the best you can!

HP:Beaten SP:Full MV:Draining - Gristlyn: Critical>
You do the best you can!

HP:Beaten SP:Full MV:Draining - Gristlyn: Critical>
You do the best you can!

HP:Beaten SP:Full MV:Draining - Gristlyn: Critical>

*Gristlyn* panics, and attempts to flee!

HP:Beaten SP:Full MV:Draining - Gristlyn: Critical>
*Gristlyn* leaves south.
Whom do you wish to channel this weave apon?

HP:Beaten SP:Full MV:Draining >
They don't seem to be here.

HP:Beaten SP:Full MV:Draining >
They don't seem to be here.

HP:Beaten SP:Full MV:Draining >
They don't seem to be here.

HP:Beaten SP:Full MV:Draining >
The Heated Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A small deer is here watching over herself.
A scrawny sickly-looking deer limps here.

HP:Beaten SP:Full MV:Draining >
The Dying Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
A scrawny sickly-looking deer limps here.
A small deer is here watching over herself.

HP:Beaten SP:Full MV:Draining >
They don't seem to be here.

HP:Beaten SP:Full MV:Draining >
The Heated Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.
A scrawny sickly-looking deer limps here.

HP:Beaten SP:Full MV:Draining >
They don't seem to be here.

HP:Beaten SP:Full MV:Draining >
They don't seem to be here.

HP:Beaten SP:Full MV:Draining >
Outside a Large Gate
[ Exits: n e s w ]
A small lantern lies here.
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Full MV:Draining >
They don't seem to be here.

HP:Beaten SP:Full MV:Draining >
The East Gate
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Beaten SP:Full MV:Draining >
They don't seem to be here.

HP:Beaten SP:Full MV:Draining >
Road Towards the Inner Keep
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Full MV:Draining >
Road Approaching the Inner Keep
[ Exits: s w ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Full MV:Draining >
Alas, you cannot go that way...

HP:Beaten SP:Full MV:Draining >
They don't seem to be here.

HP:Beaten SP:Full MV:Draining >
54555055522585585458885
What?!?

HP:Beaten SP:Full MV:Draining >
t
HP:Beaten SP:Full MV:Draining >

Scarlett narrates, 'cant you get one per round almost'

HP:Beaten SP:Full MV:Draining >
-
*
You see fresh tracks of Gristlyn leaving west.
You see fresh tracks of Gristlyn leaving south.
You see almost fresh tracks of Viim leaving south.
You see almost fresh tracks of Viim leaving south.

HP:Beaten SP:Full MV:Draining >
Road Before the Inner Keep
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A tall fade stands here, cloaked in shadow.

HP:Beaten SP:Full MV:Draining >
A Ruined Courtyard
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
An elite assassin trolloc is here, barely noticable.
A trolloc stands here, snarling at all who pass by.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Beaten SP:Full MV:Draining >
Entrance to the Ruined Keep of Djevik Ba
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Beaten SP:Full MV:Draining >
A Broken Entrance Hall
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
An ugly, mud covered trolloc stands here, sniffing for blood.
A wolf-snouted trolloc stands here, sniffing the air.
A trolloc of the Ghob'hlin is standing here.

HP:Beaten SP:Full MV:Draining >
A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.

HP:Beaten SP:Full MV:Draining >
They don't seem to be here.

HP:Beaten SP:Full MV:Draining - a beaked trolloc: Healthy>
They don't seem to be here.

HP:Beaten SP:Full MV:Draining - a beaked trolloc: Healthy>
They don't seem to be here.

HP:Beaten SP:Full MV:Draining - a beaked trolloc: Healthy>

*Gristlyn* has arrived from the south.

HP:Beaten SP:Full MV:Draining - a beaked trolloc: Healthy>

You slash a beaked trolloc very hard.
A beaked trolloc tries to slash you, but you parry the attack.

HP:Beaten SP:Full MV:Draining - a beaked trolloc: Scratched>
You begin to weave the appropriate flows.

HP:Beaten SP:Full MV:Draining - a beaked trolloc: Scratched>
= + + - -
*
Okay.
You channel flows of air as they scythe *Gristlyn*.
You dodge a bash from *Gristlyn* who loses his balance and falls!

HP:Beaten SP:Strong MV:Draining - a beaked trolloc: Scratched>

You slash a beaked trolloc very hard.
A beaked trolloc tries to slash you, but you dodge the attack.

HP:Beaten SP:Strong MV:Draining - a beaked trolloc: Scratched>
You begin to weave the appropriate flows.

HP:Beaten SP:Strong MV:Draining - a beaked trolloc: Scratched>
= +
*Gristlyn* panics, and attempts to flee!

HP:Beaten SP:Strong MV:Draining - a beaked trolloc: Scratched>
+
*Gristlyn* leaves west.

HP:Beaten SP:Strong MV:Draining - a beaked trolloc: Scratched>
- -
*
Whom do you wish to channel this weave apon?

HP:Beaten SP:Strong MV:Draining - a beaked trolloc: Scratched>
You slash a beaked trolloc very hard.
A beaked trolloc tries to slash you, but you parry the attack.
Whom do you wish to channel this weave apon?

HP:Beaten SP:Strong MV:Draining - a beaked trolloc: Hurt>

*Gristlyn* has arrived from the west.

HP:Beaten SP:Strong MV:Draining - a beaked trolloc: Hurt>

*Gristlyn* leaves north.

HP:Beaten SP:Strong MV:Draining - a beaked trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Beaten SP:Strong MV:Draining - a beaked trolloc: Hurt>
You cannot ride in there!

HP:Beaten SP:Strong MV:Draining - a beaked trolloc: Hurt>

Approaching the Barracks
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A drooling trolloc is standing here, blood dripping from its tusks.
You flee head over heels.

HP:Beaten SP:Strong MV:Draining >
Outside the Trolloc Barracks
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A drooling trolloc is standing here, blood dripping from its tusks.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A trolloc covered in blood is here, howling in the darkness.
A drooling trolloc is standing here, blood dripping from its tusks.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A tall fade stands here, cloaked in shadow.
You flee head over heels.

HP:Beaten SP:Strong MV:Draining >
The Trolloc Barracks
[ Exits: n s w ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A burly, hulking trolloc stands here, guarding the door.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Beaten SP:Strong MV:Draining >
The irondoor seems to be closed.

HP:Beaten SP:Strong MV:Draining >
You slash *Gristlyn*.

HP:Beaten SP:Strong MV:Draining - Gristlyn: Critical>

A burly door guard opens the irondoor.

HP:Beaten SP:Strong MV:Draining - Gristlyn: Critical>

*Gristlyn* tries to smite you, but misses.
You barely slash *Gristlyn*.
*Gristlyn* panics, and attempts to flee!

HP:Beaten SP:Strong MV:Draining - Gristlyn: Critical>

a burly door guard says 'He will see you now.'

HP:Beaten SP:Strong MV:Draining - Gristlyn: Critical>

*Gristlyn* leaves south.

HP:Beaten SP:Strong MV:Draining >
They don't seem to be here.
*Gristlyn* has arrived from the south.

HP:Beaten SP:Strong MV:Draining >

*Gristlyn* leaves north.

HP:Beaten SP:Strong MV:Draining - a mud covered trolloc: Healthy>
They don't seem to be here.

HP:Beaten SP:Strong MV:Draining - a mud covered trolloc: Healthy>
They don't seem to be here.

HP:Beaten SP:Strong MV:Draining - a mud covered trolloc: Healthy>
They don't seem to be here.

HP:Beaten SP:Strong MV:Draining - a mud covered trolloc: Healthy>
448885550000--8855555
What?!?

HP:Beaten SP:Strong MV:Draining - a mud covered trolloc: Healthy>

The irondoor is closed from the other side.


HP:Beaten SP:Strong MV:Draining - a mud covered trolloc: Healthy>
ci
But it's already closed!

HP:Beaten SP:Strong MV:Draining - a mud covered trolloc: Healthy>
f
HP:Beaten SP:Strong MV:Draining - a mud covered trolloc: Healthy>

A huge trolloc tries to slash you, but you dodge the attack.
A huge trolloc slashes you hard.
You wish that your wounds would stop BLEEDING so much!
A huge trolloc tries to slash you, but you parry the attack.
A huge trolloc tries to slash you, but you parry the attack.
A burly door guard tries to slash you, but you dodge the attack.
A mud covered trolloc slashes you.
You wish that your wounds would stop BLEEDING so much!
A mud covered trolloc slashes you hard.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten SP:Strong MV:Draining - a mud covered trolloc: Healthy>

Outside the Trolloc Barracks
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A drooling trolloc is standing here, blood dripping from its tusks.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A trolloc covered in blood is here, howling in the darkness.
A drooling trolloc is standing here, blood dripping from its tusks.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A tall fade stands here, cloaked in shadow.
You flee head over heels.

HP:Beaten SP:Strong MV:Draining >
Approaching the Barracks
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A drooling trolloc is standing here, blood dripping from its tusks.

HP:Beaten SP:Strong MV:Draining >
A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A wolf-snouted trolloc stands here, sniffing the air.
A beaked trolloc stands here, listening to the ravens cawing in his ears.

HP:Beaten SP:Strong MV:Draining >
A Broken Entrance Hall
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
An ugly, mud covered trolloc stands here, sniffing for blood.
A trolloc of the Ghob'hlin is standing here.

HP:Beaten SP:Strong MV:Draining >
Entrance to the Ruined Keep of Djevik Ba
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Beaten SP:Strong MV:Draining >
2222
What?!?

HP:Beaten SP:Strong MV:Draining >

You slash a mud covered trolloc hard.
A mud covered trolloc tries to slash you, but you dodge the attack.

HP:Beaten SP:Strong MV:Draining - a mud covered trolloc: Scratched>
ks
You do the best you can!

HP:Beaten SP:Strong MV:Draining - a mud covered trolloc: Scratched>
#TICK-10

You slash a mud covered trolloc hard.
A mud covered trolloc tries to slash you, but you dodge the attack.

HP:Beaten SP:Strong MV:Draining - a mud covered trolloc: Scratched>

You slash a mud covered trolloc very hard.
A mud covered trolloc tries to slash you, but you parry the attack.

HP:Beaten SP:Strong MV:Draining - a mud covered trolloc: Hurt>

You slash a mud covered trolloc hard.
A mud covered trolloc tries to slash you, but you parry the attack.
You feel less protected.

HP:Beaten SP:Full MV:Good - a mud covered trolloc: Scratched>
#TICK!!!
l

You slash a mud covered trolloc very hard.
A mud covered trolloc tries to slash you, but you dodge the attack.

HP:Beaten SP:Full MV:Good - a mud covered trolloc: Hurt>
Entrance to the Ruined Keep of Djevik Ba
Massive, iron-bound, stone gates block the entrance to a high walled castle.
Half-crumbled towers reach high into the air at each wing of the keep.
Guarding the gate is a patrol of gruesome trollocs lead by a tall, black-clad
figure. To the south is a ruined courtyard spewing up reddish water from the
ancient sewers.
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A mud covered trolloc is here, fighting YOU!.

HP:Beaten SP:Full MV:Good - a mud covered trolloc: Hurt>
catg
What?!?

HP:Beaten SP:Full MV:Good - a mud covered trolloc: Hurt>
cag
You begin to weave the appropriate flows.

HP:Beaten SP:Full MV:Good - a mud covered trolloc: Hurt>
+ - -
*
*
A mud covered trolloc tries to slash you, but you parry the attack.

HP:Beaten SP:Full MV:Good - a mud covered trolloc: Hurt>
= = + + - #TICK+10
-
*
Okay.
You feel your body's agility increase.

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Hurt>

You slash a mud covered trolloc very hard.
A mud covered trolloc tries to slash you, but you parry the attack.

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Hurt>

You slash a mud covered trolloc very hard.
A mud covered trolloc tries to slash you, but you parry the attack.

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Hurt>

You slash a mud covered trolloc hard.
A mud covered trolloc tries to slash you, but you dodge the attack.

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Hurt>
l
Entrance to the Ruined Keep of Djevik Ba
Massive, iron-bound, stone gates block the entrance to a high walled castle.
Half-crumbled towers reach high into the air at each wing of the keep.
Guarding the gate is a patrol of gruesome trollocs lead by a tall, black-clad
figure. To the south is a ruined courtyard spewing up reddish water from the
ancient sewers.
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A mud covered trolloc is here, fighting YOU!.

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Hurt>
7
Mood changed to: Wimpy

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Hurt>
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 6 lbs, Worn: 44 lbs.
Offensive Bonus: 168 Dodge Bonus: 127, Parry Bonus: 182
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Hurt>
save
Saving Viim.

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Hurt>
l
Entrance to the Ruined Keep of Djevik Ba
Massive, iron-bound, stone gates block the entrance to a high walled castle.
Half-crumbled towers reach high into the air at each wing of the keep.
Guarding the gate is a patrol of gruesome trollocs lead by a tall, black-clad
figure. To the south is a ruined courtyard spewing up reddish water from the
ancient sewers.
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A mud covered trolloc is here, fighting YOU!.

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Hurt>

You slash a mud covered trolloc very hard.
A mud covered trolloc tries to slash you, but you dodge the attack.

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Wounded>

You slash a mud covered trolloc very hard.
A mud covered trolloc tries to slash you, but you dodge the attack.

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Wounded>

Scarlett tells you, 'hrm, 14 19 12 18 17?'

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Wounded>

You slash a mud covered trolloc hard.
A mud covered trolloc tries to slash you, but you parry the attack.

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Wounded>
nar ok round 3!
You narrate, 'ok round 3!'

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Wounded>
save
Saving Viim.

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Wounded>
rep NICE
You tell Scarlett, 'NICE'

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Wounded>
7
Mood changed to: Wimpy

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Wounded>

You slash a mud covered trolloc hard.
A mud covered trolloc tries to slash you, but you parry the attack.

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Wounded>
save
Saving Viim.

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Wounded>

Scarlett tells you, 'wisdom too low?'

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Wounded>
rep what hps at lvl 5?
You slash a mud covered trolloc hard.
A mud covered trolloc tries to slash you, but you parry the attack.
You tell Scarlett, 'what hps at lvl 5?'

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Wounded>
rep id kill for that!
You tell Scarlett, 'id kill for that!'

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Wounded>

Scarlett tells you, '66?'

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Wounded>

You slash a mud covered trolloc hard.
A mud covered trolloc tries to slash you, but you parry the attack.

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Wounded>
rep SWEEET
You tell Scarlett, 'SWEEET'

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Wounded>

You slash a mud covered trolloc very hard.
A mud covered trolloc tries to slash you, but you parry the attack.

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Wounded>
rep 18 dex!
You tell Scarlett, '18 dex!'

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Wounded>

Scarlett tells you, 'seriously?'

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Wounded>
#TICK-10
rep wooooooot
You tell Scarlett, 'wooooooot'

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Wounded>
7
You slash a mud covered trolloc very hard.
A mud covered trolloc tries to slash you, but you dodge the attack.
Mood changed to: Wimpy

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Battered>
save
Saving Viim.

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Battered>
rep nods
You tell Scarlett, 'nods'

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Battered>
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 6 lbs, Worn: 44 lbs.
Offensive Bonus: 168 Dodge Bonus: 127, Parry Bonus: 182
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Battered>
save
Saving Viim.

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Battered>

Scarlett tells you, 'awesome'

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Battered>

You slash a mud covered trolloc hard.
A mud covered trolloc tries to slash you, but you parry the attack.

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Battered>
rep dude
You tell Scarlett, 'dude'

HP:Beaten SP:Excellent MV:Good - a mud covered trolloc: Battered>

You slash a mud covered trolloc hard.
A mud covered trolloc tries to slash you, but you parry the attack.

HP:Battered SP:Full MV:Strong - a mud covered trolloc: Battered>
rep you can get 140ish db
You tell Scarlett, 'you can get 140ish db'

HP:Battered SP:Full MV:Strong - a mud covered trolloc: Battered>
#TICK!!!
rep i cant
You tell Scarlett, 'i cant'

HP:Battered SP:Full MV:Strong - a mud covered trolloc: Battered>

You slash a mud covered trolloc hard.
A mud covered trolloc tries to slash you, but you dodge the attack.

HP:Battered SP:Full MV:Strong - a mud covered trolloc: Battered>
rep i max out :P
You tell Scarlett, 'i max out :P'

HP:Battered SP:Full MV:Strong - a mud covered trolloc: Battered>

You slash a mud covered trolloc very hard.
A mud covered trolloc tries to slash you, but you dodge the attack.

HP:Battered SP:Full MV:Strong - a mud covered trolloc: Battered>

*Gristlyn* has arrived from the north.

HP:Battered SP:Full MV:Strong - a mud covered trolloc: Battered>
#TICK+10

*Gristlyn* leaves south.

HP:Battered SP:Full MV:Strong - a mud covered trolloc: Battered>

You slash a mud covered trolloc hard.
A mud covered trolloc tries to slash you, but you parry the attack.
*Gristlyn* has arrived from the south.

HP:Battered SP:Full MV:Strong - a mud covered trolloc: Battered>
You begin to weave the appropriate flows.

HP:Battered SP:Full MV:Strong - a mud covered trolloc: Battered>
= + + - -
Jayden narrates, 'xp is so dam boring.'

HP:Battered SP:Full MV:Strong - a mud covered trolloc: Battered>

*
Okay.
You channel flows of air as they scythe *Gristlyn*.

HP:Battered SP:Strong MV:Strong - a mud covered trolloc: Battered>
You begin to weave the appropriate flows.

HP:Battered SP:Strong MV:Strong - a mud covered trolloc: Battered>
=
You dodge a bash from *Gristlyn* who loses his balance and falls!
A mud covered trolloc tries to slash you, but you dodge the attack.

HP:Battered SP:Strong MV:Strong - a mud covered trolloc: Battered>
+ + - -
*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Strong MV:Strong - a mud covered trolloc: Battered>

*
Okay.
You channel flows of air as they scythe *Gristlyn*.

HP:Battered SP:Strong MV:Strong - a mud covered trolloc: Battered>

*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Strong MV:Strong - a mud covered trolloc: Battered>

*Gristlyn* leaves south.

HP:Battered SP:Strong MV:Strong - a mud covered trolloc: Battered>

*Gristlyn* has arrived from the south.

HP:Battered SP:Strong MV:Strong - a mud covered trolloc: Battered>

*Gristlyn* leaves north.

HP:Battered SP:Strong MV:Strong - a mud covered trolloc: Battered>
HP:Battered SP:Strong MV:Strong - a mud covered trolloc: Battered>

A Broken Entrance Hall
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
A trolloc of the Ghob'hlin is standing here.
You flee head over heels.

HP:Battered SP:Strong MV:Strong >
A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A wolf-snouted trolloc stands here, sniffing the air.

HP:Battered SP:Strong MV:Strong >
Approaching the Barracks
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Battered SP:Strong MV:Strong >
Outside the Trolloc Barracks
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A drooling trolloc is standing here, blood dripping from its tusks.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A trolloc covered in blood is here, howling in the darkness.
A tall fade stands here, cloaked in shadow.

HP:Battered SP:Strong MV:Strong >
They don't seem to be here.

HP:Battered SP:Strong MV:Strong >
The Trolloc Barracks
[ Exits: n s w ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A trolloc stands here, snarling at all who pass by.
A drooling trolloc is standing here, blood dripping from its tusks.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
A burly, hulking trolloc stands here, guarding the door.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Battered SP:Strong MV:Strong >
You slash *Gristlyn*.

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>

*Gristlyn* says '`C;vhQq_'

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
You begin to weave the appropriate flows.

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>

*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
=
a burly door guard says 'Allow me to get that for you, our Master doesn't like to be surprised.'

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>

*Gristlyn* leaves south.

HP:Battered SP:Strong MV:Strong >
+
*Gristlyn* has arrived from the south.

HP:Battered SP:Strong MV:Strong >
+ Cancelled.
You slash *Gristlyn*.

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>

A burly door guard opens the irondoor.

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>

*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
You begin to weave the appropriate flows.

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
= Scarlett tells you, 'u free to help me kill a few trees'
Cancelled.
You do the best you can!

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
*Gristlyn* leaves south.
They don't seem to be here.
*Gristlyn* has arrived from the south.

HP:Battered SP:Strong MV:Strong >
a burly door guard says 'He will see you now.'
You slash *Gristlyn*.

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
000-888585055550555555555

*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
What?!?

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
ci
Okay.

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>

*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Strong - Gristlyn: Critical>
A huge trolloc tries to slash you, but you dodge the attack.
A huge trolloc slashes you hard.
A huge trolloc tries to slash you, but you dodge the attack.
A huge trolloc slashes you.
A burly door guard tries to slash you, but you parry the attack.
A mud covered trolloc slashes you.
You wish that your wounds would stop BLEEDING so much!
A gargantuan tusked trolloc slashes you very hard.
You wish that your wounds would stop BLEEDING so much!
A beaked trolloc tries to slash you, but you parry the attack.
A snarling trolloc tries to slash you, but you dodge the attack.
You slash *Gristlyn*.
You do the best you can!

HP:Beaten SP:Strong MV:Strong - Gristlyn: Critical>
You do the best you can!

HP:Beaten SP:Strong MV:Strong - Gristlyn: Critical>
You do the best you can!

HP:Beaten SP:Strong MV:Strong - Gristlyn: Critical>
You do the best you can!

HP:Beaten SP:Strong MV:Strong - Gristlyn: Critical>
You do the best you can!

HP:Beaten SP:Strong MV:Strong - Gristlyn: Critical>

*Gristlyn* leaves south.

HP:Beaten SP:Strong MV:Strong >
They don't seem to be here.

HP:Beaten SP:Strong MV:Strong >
They don't seem to be here.

HP:Beaten SP:Strong MV:Strong >
They don't seem to be here.

HP:Beaten SP:Strong MV:Strong >
They don't seem to be here.

HP:Beaten SP:Strong MV:Strong >
Outside the Trolloc Barracks
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A drooling trolloc is standing here, blood dripping from its tusks.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A trolloc covered in blood is here, howling in the darkness.
A tall fade stands here, cloaked in shadow.

HP:Beaten SP:Strong MV:Strong >
They don't seem to be here.

HP:Beaten SP:Strong MV:Strong >
Approaching the Barracks
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Beaten SP:Strong MV:Strong >
They don't seem to be here.

HP:Beaten SP:Strong MV:Strong >
A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A wolf-snouted trolloc stands here, sniffing the air.

HP:Beaten SP:Strong MV:Strong >
They don't seem to be here.

HP:Beaten SP:Strong MV:Strong >
A Broken Entrance Hall
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
A trolloc of the Ghob'hlin is standing here.

HP:Beaten SP:Strong MV:Strong >
They don't seem to be here.

HP:Beaten SP:Strong MV:Strong >
Entrance to the Ruined Keep of Djevik Ba
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Beaten SP:Strong MV:Strong >
They don't seem to be here.

HP:Beaten SP:Strong MV:Strong >
A Ruined Courtyard
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.
A trolloc covered in blood is here, howling in the darkness.
An elite assassin trolloc is here, barely noticable.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Beaten SP:Strong MV:Strong >
They don't seem to be here.

HP:Beaten SP:Strong MV:Strong >
They don't seem to be here.

HP:Beaten SP:Strong MV:Strong >
Entrance to the Ruined Keep of Djevik Ba
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Beaten SP:Strong MV:Strong >
A Broken Entrance Hall
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
A trolloc of the Ghob'hlin is standing here.

HP:Beaten SP:Strong MV:Strong >
They don't seem to be here.

HP:Beaten SP:Strong MV:Strong >
No way! You're fighting for your life!

HP:Beaten SP:Strong MV:Strong - a mud covered trolloc: Healthy>
They don't seem to be here.

HP:Beaten SP:Strong MV:Strong - a mud covered trolloc: Healthy>
555555555555555555252525252525588525
What?!?

HP:Beaten SP:Strong MV:Strong - a mud covered trolloc: Healthy>
t
No way! You're fighting for your life!

HP:Beaten SP:Strong MV:Strong - a mud covered trolloc: Healthy>
HP:Beaten SP:Strong MV:Strong - a mud covered trolloc: Healthy>
A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A wolf-snouted trolloc stands here, sniffing the air.
You flee head over heels.
Mood changed to: Wimpy

HP:Beaten SP:Strong MV:Strong >
They don't seem to be here.

HP:Beaten SP:Strong MV:Strong >
They don't seem to be here.

HP:Beaten SP:Strong MV:Strong >
They don't seem to be here.

HP:Beaten SP:Strong MV:Strong >
They don't seem to be here.

HP:Beaten SP:Strong MV:Strong >
They don't seem to be here.

HP:Beaten SP:Strong MV:Strong >
They don't seem to be here.

HP:Beaten SP:Strong MV:Strong >
Approaching the Barracks
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Beaten SP:Strong MV:Strong >
They don't seem to be here.
*Gristlyn* has arrived from the south.

HP:Beaten SP:Strong MV:Strong >

*Gristlyn* leaves north.

HP:Beaten SP:Strong MV:Strong >
They don't seem to be here.

HP:Beaten SP:Strong MV:Strong >
They don't seem to be here.

HP:Beaten SP:Strong MV:Strong >
Outside the Trolloc Barracks
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A drooling trolloc is standing here, blood dripping from its tusks.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A trolloc covered in blood is here, howling in the darkness.
A tall fade stands here, cloaked in shadow.

HP:Beaten SP:Strong MV:Strong >
They don't seem to be here.

HP:Beaten SP:Strong MV:Strong >
The Trolloc Barracks
[ Exits: n s w ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A trolloc stands here, snarling at all who pass by.
A drooling trolloc is standing here, blood dripping from its tusks.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
A burly, hulking trolloc stands here, guarding the door.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Beaten SP:Strong MV:Strong >
You slash *Gristlyn*.
*Gristlyn* is mortally wounded, and will die soon, if not aided.

HP:Beaten SP:Strong MV:Strong - Gristlyn: Incapacitated>
No way! You're fighting for your life!

HP:Beaten SP:Strong MV:Strong - Gristlyn: Incapacitated>
a burly door guard says 'Allow me to get that for you, our Master doesn't like to be surprised.'
You do the best you can!

HP:Beaten SP:Strong MV:Strong - Gristlyn: Incapacitated>
You do the best you can!

HP:Beaten SP:Strong MV:Strong - Gristlyn: Incapacitated>

A burly door guard opens the irondoor.

HP:Beaten SP:Strong MV:Strong - Gristlyn: Incapacitated>
You do the best you can!

HP:Beaten SP:Strong MV:Strong - Gristlyn: Incapacitated>
A huge trolloc tries to slash you, but you dodge the attack.
A huge trolloc slashes you.
You wish that your wounds would stop BLEEDING so much!
A huge trolloc slashes you hard.
You wish that your wounds would stop BLEEDING so much!
A huge trolloc slashes you hard.
You wish that your wounds would stop BLEEDING so much!
A burly door guard tries to slash you, but you parry the attack.
A mud covered trolloc slashes you.
You wish that your wounds would stop BLEEDING so much!
A gargantuan tusked trolloc slashes you very hard.
You're stunned, but will probably regain consciousness again.
Your ribcage is slashed open by a beaked trolloc -- R.I.P.!
A beaked trolloc slashes you into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
You are dead! Sorry...
Crossroads of Fate
[ Exits: n e s w d ]
A large stone fountain is here.
A stone is here, waiting for your complaints.
The Guardian of Life stands here, ever vigilant.

Posted: Thu Dec 30, 2004 2:17 am
by Guest
Round 2

HP:Beaten SP:Good MV:Good >
The Trolloc Barracks
[ Exits: n s w ]
The corpse of Gristlyn is lying here.
The corpse of Viim is lying here.
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
A drooling trolloc is standing here, blood dripping from its tusks.
A strong, black warhorse stands here, full of energy.
A burly, hulking trolloc stands here, guarding the door.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Beaten SP:Good MV:Good >
888888848848848888866668888848888844888888
What?!?

HP:Beaten SP:Good MV:Good >
tac
You get a pair of steel-plated war boots from the corpse of Gristlyn.
You get a pair of shimmering steel greaves from the corpse of Gristlyn.
You get a long, sharp claymore from the corpse of Gristlyn.
You get a brilliant gold ring from the corpse of Gristlyn.
You get a brilliant gold ring from the corpse of Gristlyn.
You get a pair of shimmering steel gauntlets from the corpse of Gristlyn.
You get a wristcuff with embedded gems from the corpse of Gristlyn.
You get a golden bracelet from the corpse of Gristlyn.
You get a steel plated belt from the corpse of Gristlyn.
You get a pair of shimmering steel vambraces from the corpse of Gristlyn.
You get a shimmering steel breastplate from the corpse of Gristlyn.
A backpack: you can't carry that much weight.
You get a brilliant red cape with gold embroidery from the corpse of Gristlyn.
You get a heavy metal helm from the corpse of Gristlyn.
You get a strange ruby necklace from the corpse of Gristlyn.
You get the shawl of an Aes Sedai from the corpse of Gristlyn.
You get a sharp ruby lance from the corpse of Gristlyn.

HP:Beaten SP:Good MV:Good >
A Bloody Practice Yard
[ Exits: e ]
A strong, black warhorse stands here, full of energy.
A field ranger is standing here, offering you his skills.

HP:Beaten SP:Good MV:Good >
4
You don't see a pack here.

HP:Beaten SP:Good MV:Good >
drop all
You drop a sharp ruby lance.
You drop the shawl of an Aes Sedai.
You drop a strange ruby necklace.
You drop a heavy metal helm.
You drop a brilliant red cape with gold embroidery.
You drop a shimmering steel breastplate.
You drop a pair of shimmering steel vambraces.
You drop a steel plated belt.
You drop a golden bracelet.
You drop a wristcuff with embedded gems.
You drop a pair of shimmering steel gauntlets.
You drop a brilliant gold ring.
You drop a brilliant gold ring.
You drop a long, sharp claymore.
You drop a pair of shimmering steel greaves.
You drop a pair of steel-plated war boots.

HP:Beaten SP:Good MV:Good >
e
The Trolloc Barracks
[ Exits: n s w ]
The corpse of Gristlyn is lying here.
The corpse of Viim is lying here.
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
A drooling trolloc is standing here, blood dripping from its tusks.
A strong, black warhorse stands here, full of energy.
A burly, hulking trolloc stands here, guarding the door.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Beaten SP:Good MV:Good >
tac
You get a backpack from the corpse of Gristlyn.

HP:Beaten SP:Good MV:Good >
w
A Bloody Practice Yard
[ Exits: e ]
A pair of steel-plated war boots are gleaming here.
Sparkling in the light, a pair of shimmering steel greaves are here.
A long sword lies here, sharp to the touch.
A brilliant gold ring is here on the ground. [2]
A pair of steel gauntlets shimmer under the light.
A beautiful wristcuff covered with gems is laying at the side.
A golden bracelet was carelessly left behind here.
A steel plated belt is coiled here.
A pair of steel vambraces lie here, shimmering in the light.
A steel breastplate lies here, shimmering in the light.
A brilliant red cape with gold embroidery is folded here.
A heavy metal helm is setting on the ground
A necklace made of ruby is here.
A monotone shawl lies crumpled here.
Glittering in the sun, a sharp ruby lance sets here, waiting to be used.
A strong, black warhorse stands here, full of energy.
A field ranger is standing here, offering you his skills.

HP:Beaten SP:Good MV:Good >

Scarlett tells you, '12 wis wont hurt me that bad?'

HP:Beaten SP:Good MV:Good >
drop all
You drop a backpack.

HP:Beaten SP:Good MV:Good >

Jayden narrates, 'Viim, gonna post what happened?'

HP:Beaten SP:Good MV:Good >
e
take all 2.corpse
w
The Trolloc Barracks
[ Exits: n s w ]
The corpse of Gristlyn is lying here.
The corpse of Viim is lying here.
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
A drooling trolloc is standing here, blood dripping from its tusks.
A strong, black warhorse stands here, full of energy.
A burly, hulking trolloc stands here, guarding the door.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Beaten SP:Good MV:Good >
You get a huge mound of gold coins from the corpse of Viim.
There were 11562 coins.
You get a pair of ranger boots from the corpse of Viim.
You get a pair of dark cloth leggings from the corpse of Viim.
You get a crystal trimmed shield from the corpse of Viim.
You get an emerald hilted longsword from the corpse of Viim.
You get a ring of chunky stone from the corpse of Viim.
You get a ring of chunky stone from the corpse of Viim.
You get a pair of swordsman gloves from the corpse of Viim.
You get an iron bracelet with ancient engravings from the corpse of Viim.
You get an iron bracelet with ancient engravings from the corpse of Viim.
You get a swordsman's belt from the corpse of Viim.
You get a pair of golden silk sleeves from the corpse of Viim.
You get a worn animal hide vest from the corpse of Viim.
You get a backpack from the corpse of Viim.
You get a long dark cloak from the corpse of Viim.
You get a rock colored shoufa from the corpse of Viim.
You get a strange ruby necklace from the corpse of Viim.
You get a strange ruby necklace from the corpse of Viim.
You get a small lantern from the corpse of Viim.
You get a water skin from the corpse of Viim.

HP:Beaten SP:Good MV:Good >
A Bloody Practice Yard
[ Exits: e ]
A backpack lies here.
A pair of steel-plated war boots are gleaming here.
Sparkling in the light, a pair of shimmering steel greaves are here.
A long sword lies here, sharp to the touch.
A brilliant gold ring is here on the ground. [2]
A pair of steel gauntlets shimmer under the light.
A beautiful wristcuff covered with gems is laying at the side.
A golden bracelet was carelessly left behind here.
A steel plated belt is coiled here.
A pair of steel vambraces lie here, shimmering in the light.
A steel breastplate lies here, shimmering in the light.
A brilliant red cape with gold embroidery is folded here.
A heavy metal helm is setting on the ground
A necklace made of ruby is here.
A monotone shawl lies crumpled here.
Glittering in the sun, a sharp ruby lance sets here, waiting to be used.
A strong, black warhorse stands here, full of energy.
A field ranger is standing here, offering you his skills.

HP:Beaten SP:Good MV:Good >
wa
You wave.

HP:Beaten SP:Good MV:Good >
nar ROFL
You narrate, 'ROFL'

HP:Beaten SP:Good MV:Good >
wear all
You wear a strange ruby necklace around your neck.
You wear a strange ruby necklace around your neck.
You wear a rock colored shoufa on your head.
You wear a long dark cloak around your body.
You wear a backpack around your back.
You wear a worn animal hide vest on your body.
You wear a pair of golden silk sleeves on your arms.
You wear a swordsman's belt around your waist.
You put an iron bracelet with ancient engravings on around your right wrist.
You put an iron bracelet with ancient engravings on around your left wrist.
You put a pair of swordsman gloves on your hands.
You slide a ring of chunky stone on to your right ring finger.
You slide a ring of chunky stone on to your left ring finger.
You wield an emerald hilted longsword.
You start to use a crystal trimmed shield as a shield.
You put a pair of dark cloth leggings on your legs.
You wear a pair of ranger boots on your feet.

HP:Beaten SP:Good MV:Draining >
7
Mood changed to: Wimpy

HP:Beaten SP:Good MV:Draining >
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 8 lbs, Worn: 44 lbs.
Offensive Bonus: 168 Dodge Bonus: 115, Parry Bonus: 182
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
NO QUIT

HP:Beaten SP:Good MV:Draining >
m
You will now look around more carefully.

HP:Beaten SP:Good MV:Draining >
l
A Bloody Practice Yard
A cracked stone yard stretches across the grounds here, outside the barracks.
Red stains cover the area half-hazardly, as well as loose bones. Trollocs,
being what the are, do not understand the meaning of "practice", and here,
there are no practice swords. The use of this yard is to kill, or be killed.
Outside the door to the barracks sits a rack filled will an assortment of
scythed weapons.
[ Exits: e ]
A backpack lies here.
A pair of steel-plated war boots are gleaming here.
Sparkling in the light, a pair of shimmering steel greaves are here.
A long sword lies here, sharp to the touch.
A brilliant gold ring is here on the ground. [2]
A pair of steel gauntlets shimmer under the light.
A beautiful wristcuff covered with gems is laying at the side.
A golden bracelet was carelessly left behind here.
A steel plated belt is coiled here.
A pair of steel vambraces lie here, shimmering in the light.
A steel breastplate lies here, shimmering in the light.
A brilliant red cape with gold embroidery is folded here.
A heavy metal helm is setting on the ground
A necklace made of ruby is here.
A monotone shawl lies crumpled here.
Glittering in the sun, a sharp ruby lance sets here, waiting to be used.
A strong, black warhorse stands here, full of energy.
A field ranger is standing here, offering you his skills.

HP:Beaten SP:Good MV:Draining >
nar somethin only id pull :P
You narrate, 'somethin only id pull :P'

HP:Beaten SP:Good MV:Draining >
inv
You are carrying:
a water skin
a small lantern

HP:Beaten SP:Good MV:Draining >
7
Mood changed to: Wimpy

HP:Beaten SP:Good MV:Draining >
pap
You put a water skin in a backpack.
You put a small lantern in a backpack.

HP:Beaten SP:Good MV:Draining >
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 0 lbs, Worn: 52 lbs.
Offensive Bonus: 168 Dodge Bonus: 115, Parry Bonus: 182
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Beaten SP:Good MV:Draining >
7
Mood changed to: Wimpy

HP:Beaten SP:Good MV:Draining >
save
Saving Viim.

HP:Beaten SP:Good MV:Draining >
cag
You are not in touch with the True Source.

HP:Beaten SP:Good MV:Draining >

Jayden narrates, 'ok.'

HP:Beaten SP:Good MV:Draining >
sei
You grasp for saidin and feel it surge through your body.

HP:Beaten SP:Good MV:Draining >
cag
You begin to weave the appropriate flows.

HP:Beaten SP:Good MV:Draining >
+ - -
*
* #TICK-10
= = + + - -
*
Okay.
You feel your body's agility increase.

HP:Beaten SP:Weakening MV:Draining >
leg
Below is a list of the current Legends of the Wheel.

~ 1. Dobry the trolloc.

Slew Daeth on the 7th Day of the Sixth Month, Year 40.


~ 2. Lithium the trolloc.

Slew Leona on the 24th Day of the First Month, Year 40.


~ 3. Raedin the human.



~ 4. Raiden the human.



~ 5. Cifon the human.

Slew Borrax on the 18th Day of the Fifteenth Month, Year 37.


~ 6. Viim the human.

Slew Nicotine on the 27th Day of the Tenth Month, Year 39.


~ 7. Sonea the human.

Slew Dale on the 15th Day of the Sixth Month, Year 38.


~ 8. Viram the trolloc.

Slew Vincent on the 28th Day of the Tenth Month, Year 40.




HP:Beaten SP:Good MV:Good >

#TICK!!!

A beaked trolloc has arrived from the east.

HP:Beaten SP:Good MV:Good >
q
Players in your Zone
--------------------
Viim - A Bloody Practice Yard

HP:Beaten SP:Good MV:Good >
save
Saving Viim.

HP:Beaten SP:Good MV:Good >
l
A Bloody Practice Yard
A cracked stone yard stretches across the grounds here, outside the barracks.
Red stains cover the area half-hazardly, as well as loose bones. Trollocs,
being what the are, do not understand the meaning of "practice", and here,
there are no practice swords. The use of this yard is to kill, or be killed.
Outside the door to the barracks sits a rack filled will an assortment of
scythed weapons.
[ Exits: e ]
A backpack lies here.
A pair of steel-plated war boots are gleaming here.
Sparkling in the light, a pair of shimmering steel greaves are here.
A long sword lies here, sharp to the touch.
A brilliant gold ring is here on the ground. [2]
A pair of steel gauntlets shimmer under the light.
A beautiful wristcuff covered with gems is laying at the side.
A golden bracelet was carelessly left behind here.
A steel plated belt is coiled here.
A pair of steel vambraces lie here, shimmering in the light.
A steel breastplate lies here, shimmering in the light.
A brilliant red cape with gold embroidery is folded here.
A heavy metal helm is setting on the ground
A necklace made of ruby is here.
A monotone shawl lies crumpled here.
Glittering in the sun, a sharp ruby lance sets here, waiting to be used.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A strong, black warhorse stands here, full of energy.
A field ranger is standing here, offering you his skills.

HP:Beaten SP:Good MV:Good >
l
A Bloody Practice Yard
A cracked stone yard stretches across the grounds here, outside the barracks.
Red stains cover the area half-hazardly, as well as loose bones. Trollocs,
being what the are, do not understand the meaning of "practice", and here,
there are no practice swords. The use of this yard is to kill, or be killed.
Outside the door to the barracks sits a rack filled will an assortment of
scythed weapons.
[ Exits: e ]
A backpack lies here.
A pair of steel-plated war boots are gleaming here.
Sparkling in the light, a pair of shimmering steel greaves are here.
A long sword lies here, sharp to the touch.
A brilliant gold ring is here on the ground. [2]
A pair of steel gauntlets shimmer under the light.
A beautiful wristcuff covered with gems is laying at the side.
A golden bracelet was carelessly left behind here.
A steel plated belt is coiled here.
A pair of steel vambraces lie here, shimmering in the light.
A steel breastplate lies here, shimmering in the light.
A brilliant red cape with gold embroidery is folded here.
A heavy metal helm is setting on the ground
A necklace made of ruby is here.
A monotone shawl lies crumpled here.
Glittering in the sun, a sharp ruby lance sets here, waiting to be used.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A strong, black warhorse stands here, full of energy.
A field ranger is standing here, offering you his skills.

HP:Beaten SP:Good MV:Good >
ks
You slash a beaked trolloc very hard.

HP:Beaten SP:Good MV:Good - a beaked trolloc: Scratched>
7
Mood changed to: Wimpy

HP:Beaten SP:Good MV:Good - a beaked trolloc: Scratched>
l
A Bloody Practice Yard
A cracked stone yard stretches across the grounds here, outside the barracks.
Red stains cover the area half-hazardly, as well as loose bones. Trollocs,
being what the are, do not understand the meaning of "practice", and here,
there are no practice swords. The use of this yard is to kill, or be killed.
Outside the door to the barracks sits a rack filled will an assortment of
scythed weapons.
[ Exits: e ]
A backpack lies here.
A pair of steel-plated war boots are gleaming here.
Sparkling in the light, a pair of shimmering steel greaves are here.
A long sword lies here, sharp to the touch.
A brilliant gold ring is here on the ground. [2]
A pair of steel gauntlets shimmer under the light.
A beautiful wristcuff covered with gems is laying at the side.
A golden bracelet was carelessly left behind here.
A steel plated belt is coiled here.
A pair of steel vambraces lie here, shimmering in the light.
A steel breastplate lies here, shimmering in the light.
A brilliant red cape with gold embroidery is folded here.
A heavy metal helm is setting on the ground
A necklace made of ruby is here.
A monotone shawl lies crumpled here.
Glittering in the sun, a sharp ruby lance sets here, waiting to be used.
A beaked trolloc is here, fighting YOU!.
A strong, black warhorse stands here, full of energy.
A field ranger is standing here, offering you his skills.

HP:Beaten SP:Good MV:Good - a beaked trolloc: Scratched>
#TICK+10

A beaked trolloc tries to slash you, but you dodge the attack.
You slash a beaked trolloc very hard.

HP:Beaten SP:Good MV:Good - a beaked trolloc: Scratched>

A beaked trolloc tries to slash you, but you dodge the attack.
You slash a beaked trolloc hard.

HP:Beaten SP:Good MV:Good - a beaked trolloc: Hurt>

A beaked trolloc tries to slash you, but you dodge the attack.
You slash a beaked trolloc very hard.

HP:Beaten SP:Good MV:Good - a beaked trolloc: Hurt>

A gargantuan tusked trolloc has arrived from the east.
A beaked trolloc tries to slash you, but you parry the attack.
You slash a beaked trolloc very hard.

HP:Beaten SP:Good MV:Good - a beaked trolloc: Hurt>

A beaked trolloc tries to slash you, but you parry the attack.
You slash a beaked trolloc very hard.

HP:Beaten SP:Good MV:Good - a beaked trolloc: Hurt>

A gargantuan tusked trolloc tries to slash you, but you dodge the attack.
A beaked trolloc tries to slash you, but you parry the attack.
You slash a beaked trolloc very hard.

HP:Beaten SP:Good MV:Good - a beaked trolloc: Wounded>

A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A beaked trolloc tries to slash you, but you dodge the attack.
You slash a beaked trolloc very hard.

HP:Beaten SP:Good MV:Good - a beaked trolloc: Wounded>
7
Mood changed to: Wimpy

HP:Beaten SP:Good MV:Good - a beaked trolloc: Wounded>
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 0 lbs, Worn: 52 lbs.
Offensive Bonus: 168 Dodge Bonus: 127, Parry Bonus: 182
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Beaten SP:Good MV:Good - a beaked trolloc: Wounded>
nar ok
You narrate, 'ok'

HP:Beaten SP:Good MV:Good - a beaked trolloc: Wounded>

A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A beaked trolloc tries to slash you, but you parry the attack.
You slash a beaked trolloc hard.

HP:Beaten SP:Good MV:Good - a beaked trolloc: Wounded>
nar me and grist
You narrate, 'me and grist'

HP:Beaten SP:Good MV:Good - a beaked trolloc: Wounded>
nar both crit in gk
You narrate, 'both crit in gk'

HP:Beaten SP:Good MV:Good - a beaked trolloc: Wounded>
nar lol
You narrate, 'lol'

HP:Beaten SP:Good MV:Good - a beaked trolloc: Wounded>

A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A beaked trolloc tries to slash you, but you parry the attack.
You slash a beaked trolloc hard.

HP:Beaten SP:Good MV:Good - a beaked trolloc: Wounded>

A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A beaked trolloc tries to slash you, but you parry the attack.
You slash a beaked trolloc hard.

HP:Beaten SP:Good MV:Good - a beaked trolloc: Wounded>
nar im chasing his ass all over
You narrate, 'im chasing his ass all over'

HP:Beaten SP:Good MV:Good - a beaked trolloc: Wounded>
#TICK-10

A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A beaked trolloc tries to slash you, but you dodge the attack.
You slash a beaked trolloc very hard.

HP:Beaten SP:Good MV:Good - a beaked trolloc: Wounded>
nar we keep spammin to murash and out
You narrate, 'we keep spammin to murash and out'

HP:Beaten SP:Good MV:Good - a beaked trolloc: Wounded>
nar lol
You narrate, 'lol'

HP:Beaten SP:Good MV:Good - a beaked trolloc: Wounded>

A gargantuan tusked trolloc tries to slash you, but you dodge the attack.
A beaked trolloc tries to slash you, but you dodge the attack.
You slash a beaked trolloc very hard.

HP:Beaten SP:Good MV:Good - a beaked trolloc: Wounded>

A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A beaked trolloc tries to slash you, but you parry the attack.
You slash a beaked trolloc very hard.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Wounded>
#TICK!!!
nar i finnaly catch his ass 1s murash
You narrate, 'i finnaly catch his ass 1s murash'

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Wounded>
nar boom he flees
You narrate, 'boom he flees'

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Wounded>

A gargantuan tusked trolloc tries to slash you, but you dodge the attack.
A beaked trolloc tries to slash you, but you dodge the attack.
You slash a beaked trolloc hard.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Wounded>
nar comes back in
You narrate, 'comes back in'

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Wounded>
nar incap
You narrate, 'incap'

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Wounded>
nar boom
You narrate, 'boom'

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Wounded>

A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A beaked trolloc tries to slash you, but you parry the attack.
You slash a beaked trolloc hard.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Wounded>
nar mobs hit i rip :P
You narrate, 'mobs hit i rip :P'

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Wounded>
#TICK+10
na rhahah
You narrate, 'rhahah'

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Wounded>
7
Mood changed to: Wimpy

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Wounded>
save
Saving Viim.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Wounded>

A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A beaked trolloc tries to slash you, but you parry the attack.
You slash a beaked trolloc hard.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>
nar hilarious :P
You narrate, 'hilarious :P'

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>
l
A Bloody Practice Yard
A cracked stone yard stretches across the grounds here, outside the barracks.
Red stains cover the area half-hazardly, as well as loose bones. Trollocs,
being what the are, do not understand the meaning of "practice", and here,
there are no practice swords. The use of this yard is to kill, or be killed.
Outside the door to the barracks sits a rack filled will an assortment of
scythed weapons.
[ Exits: e ]
A backpack lies here.
A pair of steel-plated war boots are gleaming here.
Sparkling in the light, a pair of shimmering steel greaves are here.
A long sword lies here, sharp to the touch.
A brilliant gold ring is here on the ground. [2]
A pair of steel gauntlets shimmer under the light.
A beautiful wristcuff covered with gems is laying at the side.
A golden bracelet was carelessly left behind here.
A steel plated belt is coiled here.
A pair of steel vambraces lie here, shimmering in the light.
A steel breastplate lies here, shimmering in the light.
A brilliant red cape with gold embroidery is folded here.
A heavy metal helm is setting on the ground
A necklace made of ruby is here.
A monotone shawl lies crumpled here.
Glittering in the sun, a sharp ruby lance sets here, waiting to be used.
A gargantuan tusked trolloc is here, fighting YOU!.
A beaked trolloc is here, fighting YOU!.
A strong, black warhorse stands here, full of energy.
A field ranger is standing here, offering you his skills.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>
7
Mood changed to: Wimpy

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>
save
Saving Viim.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 0 lbs, Worn: 52 lbs.
Offensive Bonus: 168 Dodge Bonus: 127, Parry Bonus: 182
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>

A gargantuan tusked trolloc tries to slash you, but you dodge the attack.
A beaked trolloc tries to slash you, but you parry the attack.
You slash a beaked trolloc very hard.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>
nar i was LIKE FUCK NO
You narrate, 'i was LIKE FUCK NO'

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>
l
A Bloody Practice Yard
A cracked stone yard stretches across the grounds here, outside the barracks.
Red stains cover the area half-hazardly, as well as loose bones. Trollocs,
being what the are, do not understand the meaning of "practice", and here,
there are no practice swords. The use of this yard is to kill, or be killed.
Outside the door to the barracks sits a rack filled will an assortment of
scythed weapons.
[ Exits: e ]
A backpack lies here.
A pair of steel-plated war boots are gleaming here.
Sparkling in the light, a pair of shimmering steel greaves are here.
A long sword lies here, sharp to the touch.
A brilliant gold ring is here on the ground. [2]
A pair of steel gauntlets shimmer under the light.
A beautiful wristcuff covered with gems is laying at the side.
A golden bracelet was carelessly left behind here.
A steel plated belt is coiled here.
A pair of steel vambraces lie here, shimmering in the light.
A steel breastplate lies here, shimmering in the light.
A brilliant red cape with gold embroidery is folded here.
A heavy metal helm is setting on the ground
A necklace made of ruby is here.
A monotone shawl lies crumpled here.
Glittering in the sun, a sharp ruby lance sets here, waiting to be used.
A gargantuan tusked trolloc is here, fighting YOU!.
A beaked trolloc is here, fighting YOU!.
A strong, black warhorse stands here, full of energy.
A field ranger is standing here, offering you his skills.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>
7
Mood changed to: Wimpy

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>
who
Players
-------
Scarlett
Jayden Dyzar, Shadow of Murandy
Desain (idle)
Serai has channels off
Galnor Who never has narrates on due to whines,
Viim , Tearer of the Pattern Legend: 6

6 characters displayed.
Today there was a high of 9 players.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>
save
Saving Viim.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>

A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A beaked trolloc tries to slash you, but you parry the attack.
You slash a beaked trolloc hard.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 0 lbs, Worn: 52 lbs.
Offensive Bonus: 168 Dodge Bonus: 127, Parry Bonus: 182
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>
save
Saving Viim.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>
l
A Bloody Practice Yard
A cracked stone yard stretches across the grounds here, outside the barracks.
Red stains cover the area half-hazardly, as well as loose bones. Trollocs,
being what the are, do not understand the meaning of "practice", and here,
there are no practice swords. The use of this yard is to kill, or be killed.
Outside the door to the barracks sits a rack filled will an assortment of
scythed weapons.
[ Exits: e ]
A backpack lies here.
A pair of steel-plated war boots are gleaming here.
Sparkling in the light, a pair of shimmering steel greaves are here.
A long sword lies here, sharp to the touch.
A brilliant gold ring is here on the ground. [2]
A pair of steel gauntlets shimmer under the light.
A beautiful wristcuff covered with gems is laying at the side.
A golden bracelet was carelessly left behind here.
A steel plated belt is coiled here.
A pair of steel vambraces lie here, shimmering in the light.
A steel breastplate lies here, shimmering in the light.
A brilliant red cape with gold embroidery is folded here.
A heavy metal helm is setting on the ground
A necklace made of ruby is here.
A monotone shawl lies crumpled here.
Glittering in the sun, a sharp ruby lance sets here, waiting to be used.
A gargantuan tusked trolloc is here, fighting YOU!.
A beaked trolloc is here, fighting YOU!.
A strong, black warhorse stands here, full of energy.
A field ranger is standing here, offering you his skills.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>

A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A beaked trolloc tries to slash you, but you parry the attack.
You slash a beaked trolloc hard.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>

A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A beaked trolloc tries to slash you, but you dodge the attack.
You slash a beaked trolloc hard.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>

Scarlett narrates, 'happens.'

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>

A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A beaked trolloc tries to slash you, but you parry the attack.
You slash a beaked trolloc very hard.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>
nar its fun :)
You narrate, 'its fun :)'

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>
7
Mood changed to: Wimpy

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>
save
Saving Viim.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>

Scarlett narrates, 'least you mob ripped'

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 0 lbs, Worn: 52 lbs.
Offensive Bonus: 168 Dodge Bonus: 127, Parry Bonus: 182
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Battered>

A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A beaked trolloc tries to slash you, but you parry the attack.
You slash a beaked trolloc very hard.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Beaten>
sc
You have 104(321) hit, 176(228) mana and 130(143) movement points.
You have scored 85289258 exp, 0 total quest points, and have 11562 gold coins.
You need 4710742 exp to reach your next level.
You have been playing for 12782 days and 6 hours.
You have gathered 423 Weave Points so far, ranking you Legend 6.
This ranks you as Viim , Tearer of the Pattern (level 50)
You are not a member of any clans.
You are riding a black warhorse. Your mount is full of energy.
You are fighting a beaked trolloc.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Beaten>
nar hehe
You narrate, 'hehe'

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Beaten>
7
Mood changed to: Wimpy

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Beaten>
save
Saving Viim.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Beaten>
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 0 lbs, Worn: 52 lbs.
Offensive Bonus: 168 Dodge Bonus: 127, Parry Bonus: 182
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Beaten>

A gargantuan tusked trolloc tries to slash you, but you dodge the attack.
A beaked trolloc tries to slash you, but you parry the attack.
You slash a beaked trolloc very hard.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Beaten>
l
A Bloody Practice Yard
A cracked stone yard stretches across the grounds here, outside the barracks.
Red stains cover the area half-hazardly, as well as loose bones. Trollocs,
being what the are, do not understand the meaning of "practice", and here,
there are no practice swords. The use of this yard is to kill, or be killed.
Outside the door to the barracks sits a rack filled will an assortment of
scythed weapons.
[ Exits: e ]
A backpack lies here.
A pair of steel-plated war boots are gleaming here.
Sparkling in the light, a pair of shimmering steel greaves are here.
A long sword lies here, sharp to the touch.
A brilliant gold ring is here on the ground. [2]
A pair of steel gauntlets shimmer under the light.
A beautiful wristcuff covered with gems is laying at the side.
A golden bracelet was carelessly left behind here.
A steel plated belt is coiled here.
A pair of steel vambraces lie here, shimmering in the light.
A steel breastplate lies here, shimmering in the light.
A brilliant red cape with gold embroidery is folded here.
A heavy metal helm is setting on the ground
A necklace made of ruby is here.
A monotone shawl lies crumpled here.
Glittering in the sun, a sharp ruby lance sets here, waiting to be used.
A gargantuan tusked trolloc is here, fighting YOU!.
A beaked trolloc is here, fighting YOU!.
A strong, black warhorse stands here, full of energy.
A field ranger is standing here, offering you his skills.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Beaten>
m
You look around less carefully.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Beaten>
m
A blood covered trolloc has arrived from the east.
You will now look around more carefully.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Beaten>
save
Saving Viim.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Beaten>
l
A Bloody Practice Yard
A cracked stone yard stretches across the grounds here, outside the barracks.
Red stains cover the area half-hazardly, as well as loose bones. Trollocs,
being what the are, do not understand the meaning of "practice", and here,
there are no practice swords. The use of this yard is to kill, or be killed.
Outside the door to the barracks sits a rack filled will an assortment of
scythed weapons.
[ Exits: e ]
A backpack lies here.
A pair of steel-plated war boots are gleaming here.
Sparkling in the light, a pair of shimmering steel greaves are here.
A long sword lies here, sharp to the touch.
A brilliant gold ring is here on the ground. [2]
A pair of steel gauntlets shimmer under the light.
A beautiful wristcuff covered with gems is laying at the side.
A golden bracelet was carelessly left behind here.
A steel plated belt is coiled here.
A pair of steel vambraces lie here, shimmering in the light.
A steel breastplate lies here, shimmering in the light.
A brilliant red cape with gold embroidery is folded here.
A heavy metal helm is setting on the ground
A necklace made of ruby is here.
A monotone shawl lies crumpled here.
Glittering in the sun, a sharp ruby lance sets here, waiting to be used.
A trolloc covered in blood is here, howling in the darkness.
A gargantuan tusked trolloc is here, fighting YOU!.
A beaked trolloc is here, fighting YOU!.
A strong, black warhorse stands here, full of energy.
A field ranger is standing here, offering you his skills.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Beaten>

A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A beaked trolloc tries to slash you, but you dodge the attack.
You slash a beaked trolloc very hard.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Beaten>

A blood covered trolloc tries to slash you, but you parry the attack.
A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A beaked trolloc tries to slash you, but you parry the attack.
You slash a beaked trolloc very hard.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Beaten>

Scarlett tells you, 'whats ur aim'

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Beaten>
save
Saving Viim.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Beaten>
#TICK-10

*Gristlyn* has arrived from the east.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Beaten>

A blood covered trolloc tries to slash you, but you dodge the attack.
A gargantuan tusked trolloc tries to slash you, but you dodge the attack.
A beaked trolloc tries to slash you, but you parry the attack.
You slash a beaked trolloc hard.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Critical>

*Gristlyn* gets a backpack.
*Gristlyn* gets a pair of steel-plated war boots.
*Gristlyn* gets a pair of shimmering steel greaves.
*Gristlyn* gets a long, sharp claymore.
*Gristlyn* gets a brilliant gold ring.
*Gristlyn* gets a brilliant gold ring.
*Gristlyn* gets a pair of shimmering steel gauntlets.
*Gristlyn* gets a wristcuff with embedded gems.
*Gristlyn* gets a golden bracelet.
*Gristlyn* gets a steel plated belt.
*Gristlyn* gets a pair of shimmering steel vambraces.
*Gristlyn* gets a brilliant red cape with gold embroidery.
*Gristlyn* gets a heavy metal helm.
*Gristlyn* gets a strange ruby necklace.
*Gristlyn* gets the shawl of an Aes Sedai.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Critical>
rep msn: drr
You tell Scarlett, 'msn: drr'

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Critical>
j
You begin to weave the appropriate flows.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Critical>

*Gristlyn* wears the shawl of an Aes Sedai around his neck.
*Gristlyn* wears a strange ruby necklace around his neck.
*Gristlyn* wears a heavy metal helm on his head.
*Gristlyn* wears a brilliant red cape with gold embroidery about his body.
*Gristlyn* wears a pair of shimmering steel vambraces on his arms.
*Gristlyn* wears a steel plated belt around his waist.
*Gristlyn* puts a golden bracelet on around his right wrist.
*Gristlyn* puts a wristcuff with embedded gems on around his left wrist.
*Gristlyn* puts a pair of shimmering steel gauntlets on his hands.
*Gristlyn* slides a brilliant gold ring on to his right ring finger.
*Gristlyn* slides a brilliant gold ring on to his left ring finger.
*Gristlyn* wields a long, sharp claymore.
*Gristlyn* puts a pair of shimmering steel greaves on his legs.
*Gristlyn* wears a pair of steel-plated war boots on his feet.
*Gristlyn* wears a backpack on his back.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Critical>
-
*
*Gristlyn* gets a shimmering steel breastplate.
*Gristlyn* gets a sharp ruby lance.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Critical>

* =
*Gristlyn* leaves east.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Critical>
= +
A blood covered trolloc tries to slash you, but you dodge the attack.
A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A beaked trolloc tries to slash you, but you parry the attack.

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Critical>
+ -
Scarlett tells you, 'boo'

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Critical>
-
*
Whom do you wish to channel this weave apon?

HP:Battered SP:Strong MV:Excellent - a beaked trolloc: Critical>
nar hold on
A blood covered trolloc tries to slash you, but you dodge the attack.
A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A beaked trolloc tries to slash you, but you parry the attack.
You slash a beaked trolloc very hard.
You narrate, 'hold on'

HP:Battered SP:Excellent MV:Fresh - a beaked trolloc: Beaten>
l
A Bloody Practice Yard
A cracked stone yard stretches across the grounds here, outside the barracks.
Red stains cover the area half-hazardly, as well as loose bones. Trollocs,
being what the are, do not understand the meaning of "practice", and here,
there are no practice swords. The use of this yard is to kill, or be killed.
Outside the door to the barracks sits a rack filled will an assortment of
scythed weapons.
[ Exits: e ]
A blood covered trolloc is here, fighting YOU!.
A gargantuan tusked trolloc is here, fighting YOU!.
A beaked trolloc is here, fighting YOU!.
A strong, black warhorse stands here, full of energy.
A field ranger is standing here, offering you his skills.

HP:Battered SP:Excellent MV:Fresh - a beaked trolloc: Beaten>
#TICK!!!
7
Mood changed to: Wimpy

HP:Battered SP:Excellent MV:Fresh - a beaked trolloc: Beaten>
save
Saving Viim.

HP:Battered SP:Excellent MV:Fresh - a beaked trolloc: Beaten>
nar pkin again
You narrate, 'pkin again'

HP:Battered SP:Excellent MV:Fresh - a beaked trolloc: Beaten>
7
Mood changed to: Wimpy

HP:Battered SP:Excellent MV:Fresh - a beaked trolloc: Beaten>
save
Saving Viim.

HP:Battered SP:Excellent MV:Fresh - a beaked trolloc: Beaten>
f
HP:Battered SP:Excellent MV:Fresh - a beaked trolloc: Beaten>

The Trolloc Barracks
[ Exits: n s w ]
The corpse of Gristlyn is lying here.
The corpse of Viim is lying here.
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A strong, black warhorse stands here, full of energy.
A burly, hulking trolloc stands here, guarding the door.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
You flee head over heels.

HP:Battered SP:Excellent MV:Fresh >

A burly door guard opens the irondoor.

HP:Battered SP:Excellent MV:Fresh >
s

*Gristlyn* leaves north.

HP:Battered SP:Excellent MV:Fresh >
Outside the Trolloc Barracks
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A tall fade stands here, cloaked in shadow.

HP:Battered SP:Excellent MV:Fresh >
s
Approaching the Barracks
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Battered SP:Excellent MV:Fresh >
s
A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A trolloc stands here, snarling at all who pass by.

HP:Battered SP:Excellent MV:Fresh >
ks
You slash a snarling trolloc very hard.

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Scratched>

A snarling trolloc tries to slash you, but you dodge the attack.
You slash a snarling trolloc hard.

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Scratched>
#TICK+10

A snarling trolloc tries to slash you, but you parry the attack.
You slash a snarling trolloc very hard.

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Scratched>

Jayden narrates, 'he return eq?'

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Scratched>
save
Saving Viim.

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Scratched>

A snarling trolloc tries to slash you, but you dodge the attack.
You slash a snarling trolloc very hard.

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
nar i got it b4 he did :P
You narrate, 'i got it b4 he did :P'

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
nar lol
You narrate, 'lol'

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>

Scarlett narrates, 'of course, grist is pretty cool about that'

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>

A snarling trolloc tries to slash you, but you parry the attack.
You slash a snarling trolloc hard.

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
nar he would anyways :)
You narrate, 'he would anyways :)'

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>

A snarling trolloc tries to slash you, but you dodge the attack.
You slash a snarling trolloc hard.

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
nar drr513@yahoo.com
You narrate, 'drr513@yahoo.com'

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>

A snarling trolloc tries to slash you, but you dodge the attack.
You slash a snarling trolloc hard.

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 0 lbs, Worn: 52 lbs.
Offensive Bonus: 168 Dodge Bonus: 127, Parry Bonus: 182
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
save
Saving Viim.

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
l
A Courtyard Intersection
You are in an unfinished room.
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A snarling trolloc is here, fighting YOU!.

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
7
Mood changed to: Wimpy

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
m
You look around less carefully.

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
m

A snarling trolloc tries to slash you, but you parry the attack.
You slash a snarling trolloc hard.

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
You will now look around more carefully.

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
l
A Courtyard Intersection
You are in an unfinished room.
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A snarling trolloc is here, fighting YOU!.

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
save
Saving Viim.

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 0 lbs, Worn: 52 lbs.
Offensive Bonus: 168 Dodge Bonus: 127, Parry Bonus: 182
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
save
Saving Viim.

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
j
Whom do you wish to channel this weave apon?

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
j
Whom do you wish to channel this weave apon?

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
j
Whom do you wish to channel this weave apon?

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
j
Whom do you wish to channel this weave apon?

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
j
Whom do you wish to channel this weave apon?

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
j
Whom do you wish to channel this weave apon?

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
j
A snarling trolloc tries to slash you, but you parry the attack.
You slash a snarling trolloc very hard.
Whom do you wish to channel this weave apon?

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
j
Whom do you wish to channel this weave apon?

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
j
Whom do you wish to channel this weave apon?

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
j
Whom do you wish to channel this weave apon?

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
l
A Courtyard Intersection
You are in an unfinished room.
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A snarling trolloc is here, fighting YOU!.

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
j
Whom do you wish to channel this weave apon?

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
j
Whom do you wish to channel this weave apon?

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
j
Whom do you wish to channel this weave apon?

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>

*Gristlyn* has arrived from the north.

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
j
You begin to weave the appropriate flows.

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>

*Gristlyn* leaves south.

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
-
*
A snarling trolloc tries to slash you, but you dodge the attack.

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>

*
*Gristlyn* has arrived from the south.

HP:Battered SP:Excellent MV:Fresh - a snarling trolloc: Hurt>
= = + + - -
*
Okay.
You throw a fireball at *Gristlyn* and have the satisfaction of seeing him enveloped in flames!
A snarling trolloc tries to slash you, but you dodge the attack.
You slash a snarling trolloc very hard.

HP:Battered SP:Strong MV:Fresh - a snarling trolloc: Wounded>
You begin to weave the appropriate flows.

HP:Battered SP:Strong MV:Fresh - a snarling trolloc: Wounded>
=
You are interupted and stop what you are doing.
*Gristlyn* sends you sprawling with a powerful bash!

HP:Battered SP:Strong MV:Fresh - a snarling trolloc: Wounded>

Jayden narrates, 'i heart of cammy scarlett'

HP:Battered SP:Strong MV:Fresh - a snarling trolloc: Wounded>

*Gristlyn* smites you extremely hard.
A snarling trolloc tries to slash you, but you dodge the attack.

HP:Battered SP:Strong MV:Fresh - a snarling trolloc: Wounded>
#TICK-10

*Gristlyn* smites you into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
A snarling trolloc tries to slash you, but you dodge the attack.

HP:Beaten SP:Strong MV:Fresh - a snarling trolloc: Wounded>

*Gristlyn* glares around him.

HP:Beaten SP:Strong MV:Fresh - a snarling trolloc: Wounded>
You begin to weave the appropriate flows.

HP:Beaten SP:Strong MV:Fresh - a snarling trolloc: Wounded>
= + +
*Gristlyn* panics, and attempts to flee!

HP:Beaten SP:Strong MV:Fresh - a snarling trolloc: Wounded>

*Gristlyn* leaves south.

HP:Beaten SP:Strong MV:Fresh - a snarling trolloc: Wounded>
- -
*
Whom do you wish to channel this weave apon?
A snarling trolloc tries to slash you, but you dodge the attack.
You slash a snarling trolloc hard.

HP:Beaten SP:Strong MV:Fresh - a snarling trolloc: Wounded>
HP:Beaten SP:Strong MV:Fresh - a snarling trolloc: Wounded>

A Dark Corridor
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A drooling trolloc is standing here, blood dripping from its tusks.
You flee head over heels.

HP:Beaten SP:Strong MV:Fresh >
No way! You're fighting for your life!

HP:Beaten SP:Strong MV:Fresh - a beaked trolloc: Healthy>
HP:Beaten SP:Strong MV:Fresh - a beaked trolloc: Healthy>

A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A trolloc stands here, snarling at all who pass by.
You flee head over heels.

HP:Beaten SP:Strong MV:Fresh >
The sun slowly disappears in the west.
They don't seem to be here.
*Gristlyn* has arrived from the south.

HP:Battered SP:Excellent MV:Fresh >
#TICK!!!
You barely slash *Gristlyn*.

HP:Battered SP:Excellent MV:Fresh - Gristlyn: Beaten>
You do the best you can!

HP:Battered SP:Excellent MV:Fresh - Gristlyn: Beaten>
You begin to weave the appropriate flows.

HP:Battered SP:Excellent MV:Fresh - Gristlyn: Beaten>
= + + - -
*
Okay.
You channel flows of air as they scythe *Gristlyn*.

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
Mood changed to: Wimpy

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>

You dodge a bash from *Gristlyn* who loses his balance and falls!
You slash *Gristlyn*.

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You begin to weave the appropriate flows.

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
= + +
*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
-
*Gristlyn* leaves south.

HP:Battered SP:Strong MV:Fresh >
-
*
Whom do you wish to channel this weave apon?

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >

A snarling trolloc tries to slash you, but you parry the attack.

HP:Battered SP:Strong MV:Fresh - a snarling trolloc: Hurt>
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh - a snarling trolloc: Hurt>
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh - a snarling trolloc: Hurt>
You cannot ride in there!

HP:Battered SP:Strong MV:Fresh - a snarling trolloc: Hurt>

A Broken Entrance Hall
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
You flee head over heels.

HP:Battered SP:Strong MV:Fresh >
#TICK+10
A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A trolloc stands here, snarling at all who pass by.

HP:Battered SP:Strong MV:Fresh >

You slash a snarling trolloc hard.
A snarling trolloc tries to slash you, but you parry the attack.

HP:Battered SP:Strong MV:Fresh - a snarling trolloc: Hurt>
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh - a snarling trolloc: Hurt>
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh - a snarling trolloc: Hurt>
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh - a snarling trolloc: Hurt>
00-4-5550*05555555-8555
What?!?

HP:Battered SP:Strong MV:Fresh - a snarling trolloc: Hurt>
q
Players in your Zone
--------------------
Viim - A Courtyard Intersection

HP:Battered SP:Strong MV:Fresh - a snarling trolloc: Hurt>
HP:Battered SP:Strong MV:Fresh - a snarling trolloc: Hurt>

A Dark Corridor
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A drooling trolloc is standing here, blood dripping from its tusks.
You flee head over heels.

HP:Battered SP:Strong MV:Fresh >
A Dark Corridor
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
A Dark Corridor
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A drooling trolloc is standing here, blood dripping from its tusks.

HP:Battered SP:Strong MV:Fresh >
A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A trolloc stands here, snarling at all who pass by.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
A Broken Entrance Hall
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
Entrance to the Ruined Keep of Djevik Ba
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
A Ruined Courtyard
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.
A trolloc covered in blood is here, howling in the darkness.
A trolloc of the Ghob'hlin is standing here.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
No way! You're fighting for your life!

HP:Battered SP:Strong MV:Fresh - a huge trolloc: Healthy>
HP:Battered SP:Strong MV:Fresh - a huge trolloc: Healthy>

A blood covered trolloc tries to slash you, but you dodge the attack.
A Ghob'hlin trolloc slashes you extremely hard.
A Ghob'hlin trolloc slashes you into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
A huge trolloc tries to slash you, but you parry the attack.
A huge trolloc tries to slash you, but you dodge the attack.

HP:Beaten SP:Strong MV:Fresh - a huge trolloc: Healthy>

Entrance to the Ruined Keep of Djevik Ba
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
An ugly, mud covered trolloc stands here, sniffing for blood.
You flee head over heels.

HP:Beaten SP:Strong MV:Fresh >
A Broken Entrance Hall
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.

HP:Beaten SP:Strong MV:Fresh >
A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Strong MV:Fresh >
A Dark Corridor
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A drooling trolloc is standing here, blood dripping from its tusks.

HP:Beaten SP:Strong MV:Fresh >
A Dark Corridor
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Strong MV:Fresh >
-45665552525258-8844
What?!?

HP:Beaten SP:Strong MV:Fresh >
q
Players in your Zone
--------------------
Viim - A Dark Corridor

HP:Beaten SP:Strong MV:Fresh >
save
Saving Viim.

HP:Beaten SP:Strong MV:Fresh >
l
A Dark Corridor
You are in an unfinished room.
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Strong MV:Fresh >
7
Mood changed to: Wimpy

HP:Beaten SP:Strong MV:Fresh >
save
Saving Viim.

HP:Beaten SP:Strong MV:Fresh >
x
They don't seem to be here.

HP:Beaten SP:Strong MV:Fresh >
x
They don't seem to be here.

HP:Beaten SP:Strong MV:Fresh >
x
They don't seem to be here.

HP:Beaten SP:Strong MV:Fresh >
x
They don't seem to be here.

HP:Beaten SP:Strong MV:Fresh >
sc
You have 56(321) hit, 184(228) mana and 143(143) movement points.
You have scored 85289258 exp, 0 total quest points, and have 11562 gold coins.
You need 4710742 exp to reach your next level.
You have been playing for 12782 days and 6 hours.
You have gathered 423 Weave Points so far, ranking you Legend 6.
This ranks you as Viim , Tearer of the Pattern (level 50)
You are not a member of any clans.
You are riding a black warhorse. Your mount is full of energy.
You are standing.

HP:Beaten SP:Strong MV:Fresh >
q
Players in your Zone
--------------------
Viim - A Dark Corridor

HP:Beaten SP:Strong MV:Fresh >
l
A Dark Corridor
You are in an unfinished room.
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Strong MV:Fresh >
save
Saving Viim.

HP:Beaten SP:Strong MV:Fresh >
x
They don't seem to be here.

HP:Beaten SP:Strong MV:Fresh >
x
They don't seem to be here.

HP:Beaten SP:Strong MV:Fresh >
x
They don't seem to be here.

HP:Beaten SP:Strong MV:Fresh >
save
Saving Viim.

HP:Beaten SP:Strong MV:Fresh >
e
A Dark Corridor
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A drooling trolloc is standing here, blood dripping from its tusks.

HP:Beaten SP:Strong MV:Fresh >
e
A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Strong MV:Fresh >
q
Players in your Zone
--------------------
Viim - A Courtyard Intersection

HP:Beaten SP:Strong MV:Fresh >
t
HP:Beaten SP:Strong MV:Fresh >
-
*
You see fresh tracks of Viim leaving west.
You see fresh tracks of Viim leaving south.
You see fresh tracks of Viim leaving west.
You see fresh tracks of Viim leaving south.

HP:Beaten SP:Strong MV:Fresh >
save
Saving Viim.

HP:Beaten SP:Strong MV:Fresh >
7
Mood changed to: Wimpy

HP:Beaten SP:Strong MV:Fresh >
save
Saving Viim.

HP:Beaten SP:Strong MV:Fresh >
A Broken Entrance Hall
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc s

Posted: Thu Dec 30, 2004 2:19 am
by Guest
HP:Beaten SP:Strong MV:Fresh >
A Broken Entrance Hall
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.

HP:Beaten SP:Strong MV:Fresh >
Entrance to the Ruined Keep of Djevik Ba
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Beaten SP:Strong MV:Fresh >
A Ruined Courtyard
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.
A trolloc covered in blood is here, howling in the darkness.
A trolloc of the Ghob'hlin is standing here.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Beaten SP:Strong MV:Fresh >
Road Before the Inner Keep
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
An ugly, mud covered trolloc stands here, sniffing for blood.
A tall fade stands here, cloaked in shadow.

HP:Beaten SP:Strong MV:Fresh >
Road Approaching the Inner Keep
[ Exits: s w ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A trolloc stands here, snarling at all who pass by.
A beaked trolloc stands here, listening to the ravens cawing in his ears.

HP:Beaten SP:Strong MV:Fresh >
22266
What?!?

HP:Beaten SP:Strong MV:Fresh >
Road Towards the Inner Keep
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A trolloc stands here, snarling at all who pass by.
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.

HP:Beaten SP:Strong MV:Fresh >
2
You get a water skin from a backpack.

HP:Beaten SP:Strong MV:Fresh >
t
HP:Beaten SP:Strong MV:Fresh >
-
*
You see almost fresh tracks of Gristlyn leaving north.
You see very recent tracks of Viim leaving north.
You see faint tracks of Viim leaving north.
You see faint tracks of Gristlyn leaving north.

HP:Beaten SP:Strong MV:Fresh >
No way! You're fighting for your life!

HP:Beaten SP:Strong MV:Fresh - a mud covered trolloc: Healthy>

A beaked trolloc tries to slash you, but you parry the attack.
A snarling trolloc tries to slash you, but you parry the attack.
You slash a mud covered trolloc hard.
A mud covered trolloc tries to slash you, but you dodge the attack.

HP:Beaten SP:Strong MV:Fresh - a mud covered trolloc: Scratched>
HP:Beaten SP:Strong MV:Fresh - a mud covered trolloc: Scratched>

The East Gate
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
You flee head over heels.

HP:Beaten SP:Strong MV:Fresh >
#TICK-10
Road Towards the Inner Keep
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A trolloc stands here, snarling at all who pass by.
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.

HP:Beaten SP:Strong MV:Fresh >
Road Approaching the Inner Keep
[ Exits: s w ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A trolloc stands here, snarling at all who pass by.
A beaked trolloc stands here, listening to the ravens cawing in his ears.

HP:Beaten SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Beaten SP:Strong MV:Fresh >
You slash *Gristlyn*.

HP:Beaten SP:Strong MV:Fresh - Gristlyn: Critical>
You begin to weave the appropriate flows.

HP:Beaten SP:Strong MV:Fresh - Gristlyn: Critical>
= + + - -
*
Your air scythe fails.

HP:Beaten SP:Strong MV:Fresh - Gristlyn: Critical>
You dodge a bash from *Gristlyn* who loses his balance and falls!

HP:Beaten SP:Strong MV:Fresh - Gristlyn: Critical>

A beaked trolloc tries to slash you, but you dodge the attack.
A beaked trolloc tries to slash you, but you dodge the attack.
A snarling trolloc tries to slash you, but you dodge the attack.

HP:Beaten SP:Strong MV:Fresh - Gristlyn: Critical>
Road Before the Inner Keep
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
An ugly, mud covered trolloc stands here, sniffing for blood.
A tall fade stands here, cloaked in shadow.
You flee head over heels.
Whom do you wish to channel this weave apon?

HP:Beaten SP:Strong MV:Fresh >
A Ruined Courtyard
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.
A trolloc covered in blood is here, howling in the darkness.
A trolloc of the Ghob'hlin is standing here.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Beaten SP:Strong MV:Fresh >
Mood changed to: Wimpy

HP:Beaten SP:Strong MV:Fresh >
Entrance to the Ruined Keep of Djevik Ba
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Beaten SP:Strong MV:Fresh >

The night has begun.

HP:Beaten SP:Excellent MV:Fresh >
#TICK!!!
A Broken Entrance Hall
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.

HP:Beaten SP:Excellent MV:Fresh >
No way! You're fighting for your life!

HP:Beaten SP:Excellent MV:Fresh - a beaked trolloc: Healthy>
HP:Beaten SP:Excellent MV:Fresh - a beaked trolloc: Healthy>

A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
You flee head over heels.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >

*Gristlyn* has arrived from the south.

HP:Beaten SP:Excellent MV:Fresh >
You slash *Gristlyn*.

HP:Beaten SP:Excellent MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Beaten SP:Excellent MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Beaten SP:Excellent MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Beaten SP:Excellent MV:Fresh - Gristlyn: Critical>
You begin to weave the appropriate flows.

HP:Beaten SP:Excellent MV:Fresh - Gristlyn: Critical>
=
*Gristlyn* panics, and attempts to flee!

HP:Beaten SP:Excellent MV:Fresh - Gristlyn: Critical>

*Gristlyn* leaves west.

HP:Beaten SP:Excellent MV:Fresh >
+ #TICK+10
+ Cancelled.
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.
*Gristlyn* has arrived from the west.

HP:Beaten SP:Excellent MV:Fresh >
A Dark Corridor
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A drooling trolloc is standing here, blood dripping from its tusks.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
Approaching the Barracks
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Beaten SP:Excellent MV:Fresh >
Outside the Trolloc Barracks
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A tall fade stands here, cloaked in shadow.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
The Trolloc Barracks
[ Exits: n s w ]
The corpse of Gristlyn is lying here.
The corpse of Viim is lying here.
A strong, black warhorse stands here, full of energy.
A drooling trolloc is standing here, blood dripping from its tusks.
A strong, black warhorse stands here, full of energy.
A burly, hulking trolloc stands here, guarding the door.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
Outside the Trolloc Barracks
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A tall fade stands here, cloaked in shadow.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
Approaching the Barracks
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
8-88850-04*888-5555555555555555555555555555555555555555055555456588585252525
What?!?

HP:Beaten SP:Excellent MV:Fresh >
t
HP:Beaten SP:Excellent MV:Fresh >
-
*
You see fresh tracks of Viim leaving north.
You see fresh tracks of Gristlyn leaving south.
You see fresh tracks of Viim leaving west.
You see fresh tracks of Gristlyn leaving west.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
A Broken Entrance Hall
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >

Scarlett narrates, 'silver better than dark short?'

HP:Beaten SP:Excellent MV:Fresh >
Entrance to the Ruined Keep of Djevik Ba
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
A Ruined Courtyard
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.
An elite assassin trolloc is here, barely noticable.
*Gristlyn* is standing here.
A trolloc covered in blood is here, howling in the darkness.
A trolloc of the Ghob'hlin is standing here.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Beaten SP:Excellent MV:Fresh >
You slash *Gristlyn*.

HP:Beaten SP:Excellent MV:Fresh - Gristlyn: Critical>

You slash *Gristlyn*.

HP:Beaten SP:Excellent MV:Fresh - Gristlyn: Critical>
You begin to weave the appropriate flows.

HP:Beaten SP:Excellent MV:Fresh - Gristlyn: Critical>
= + + - -
*
Okay.
You channel flows of air as they scythe *Gristlyn*.

HP:Beaten SP:Strong MV:Fresh - Gristlyn: Critical>

*Gristlyn* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

HP:Beaten SP:Strong MV:Fresh - Gristlyn: Critical>

A blood covered trolloc slashes you very hard.
You wish that your wounds would stop BLEEDING so much!
A Ghob'hlin trolloc slashes you into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
A Ko'bal trolloc slashes you into bloody fragments!
You are incapacitated an will slowly die, if not aided.
You briefly feel the sensation of flight as a huge trolloc slices your head cleanly off!
A huge trolloc slashes you into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
You are dead! Sorry...
Crossroads of Fate
[ Exits: n e s w d ]
A large stone fountain is here.
A stone is here, waiting for your complaints.
The Guardian of Life stands here, ever vigilant.

You feel completely drained of all of your strength..

HP:Critical SP:Wasted MV:Burning >


Scarlett narrates, 'silver curved, rather'

HP:Critical SP:Wasted MV:Burning >
HP:Critical SP:Wasted MV:Burning >
nar ROAR
You narrate, 'ROAR'


Heh. I just could not stop laughing. :) I keep forgettin dodge is just damn puke for raiding in cities when I'm not timing everything perfect :).

Rock on grist, your my man. We gonna do some more mayhem next time, maybe you'll get a kill hit one day :), but surely never outside of gk ;)

Posted: Thu Dec 30, 2004 2:38 am
by Gristlyn
Ohh ill get you. If i didnt eat soo many fireballs for missing bashes....Fun pk :)

Posted: Thu Dec 30, 2004 8:17 am
by Growler
Kinda reminds me of yesterday when I was on Daeth. I should have killed you both times there :(

Posted: Fri Dec 31, 2004 2:54 am
by Guest
Round 3

HP:Hurt SP:Strong MV:Fresh >
sc
You have 275(321) hit, 175(228) mana and 143(143) movement points.
You have scored 85289258 exp, 0 total quest points, and have 10021 gold coins.
You need 4710742 exp to reach your next level.
You have been playing for 12783 days and 6 hours.
You have gathered 427 Weave Points so far, ranking you Legend 6.
This ranks you as Viim , Tearer of the Pattern (level 50)
You are not a member of any clans.
You are riding a black warhorse. Your mount is full of energy.
You are standing.

HP:Hurt SP:Strong MV:Fresh >
The East Gate
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A wolf-snouted trolloc stands here, sniffing the air.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Hurt SP:Strong MV:Fresh >
Road Towards the Inner Keep
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A drooling trolloc is standing here, blood dripping from its tusks.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A wolf-snouted trolloc stands here, sniffing the air.
A trolloc stands here, snarling at all who pass by.

HP:Hurt SP:Strong MV:Fresh >
Road Approaching the Inner Keep
[ Exits: s w ]
A strong, black warhorse stands here, full of energy.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Hurt SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Hurt SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Hurt SP:Strong MV:Fresh >
Road Before the Inner Keep
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
A nasty looking trolloc stands here snarling.
An ugly, mud covered trolloc stands here, sniffing for blood.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A tall fade stands here, cloaked in shadow.

HP:Hurt SP:Strong MV:Fresh >
A Ruined Courtyard
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.
A trolloc of the Al'ghol is standing here.
A drooling trolloc is standing here, blood dripping from its tusks.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Hurt SP:Strong MV:Fresh >
Entrance to the Ruined Keep of Djevik Ba
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Hurt SP:Strong MV:Fresh >
A Broken Entrance Hall
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.

HP:Hurt SP:Strong MV:Fresh >
488884488
What?!?

HP:Hurt SP:Strong MV:Fresh >
t
HP:Hurt SP:Strong MV:Fresh >
-
*
You see very recent tracks of Gristlyn leaving north.
You see half day old tracks of Cannibal leaving south.
You see half day old tracks of Gristlyn leaving south.
You see almost day old tracks of Gristlyn leaving north.
*Gristlyn* has arrived from the north.

HP:Hurt SP:Strong MV:Fresh >

*Gristlyn* leaves south.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
Entrance to the Ruined Keep of Djevik Ba
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Hurt SP:Strong MV:Fresh >
A Ruined Courtyard
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A trolloc of the Al'ghol is standing here.
A drooling trolloc is standing here, blood dripping from its tusks.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Hurt SP:Strong MV:Fresh >
You barely slash *Gristlyn*.

HP:Hurt SP:Strong MV:Fresh - Gristlyn: Beaten>
You do the best you can!

HP:Hurt SP:Strong MV:Fresh - Gristlyn: Beaten>
You begin to weave the appropriate flows.

HP:Hurt SP:Strong MV:Fresh - Gristlyn: Beaten>

*Gristlyn* panics, and attempts to flee!

HP:Hurt SP:Strong MV:Fresh - Gristlyn: Beaten>

*Gristlyn* leaves west.

HP:Hurt SP:Strong MV:Fresh >
= + Cancelled.
Road Before the Inner Keep
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
An elite assassin trolloc is here, barely noticable.
A trolloc of the Al'ghol is standing here.
A drooling trolloc is standing here, blood dripping from its tusks.

HP:Hurt SP:Strong MV:Fresh >
You slash *Gristlyn*.

HP:Hurt SP:Strong MV:Fresh - Gristlyn: Beaten>

*Gristlyn* tries to smite you, but misses.
You slash *Gristlyn*.

HP:Hurt SP:Strong MV:Fresh - Gristlyn: Beaten>
You begin to weave the appropriate flows.

HP:Hurt SP:Strong MV:Fresh - Gristlyn: Beaten>
-
*Gristlyn* panics, and attempts to flee!

HP:Hurt SP:Strong MV:Fresh - Gristlyn: Beaten>

*Gristlyn* leaves east.

HP:Hurt SP:Strong MV:Fresh >

*
* = = + + -
A gargantuan tusked trolloc tries to slash you, but you parry the attack.
An Al'ghol trolloc tries to slash you, but you parry the attack.
A Ko'bal trolloc tries to slash you, but you dodge the attack.

HP:Hurt SP:Strong MV:Fresh - a Ko'bal trolloc: Healthy>
-
*
Whom do you wish to channel this weave apon?

HP:Hurt SP:Strong MV:Fresh - a Ko'bal trolloc: Healthy>
HP:Hurt SP:Strong MV:Fresh - a Ko'bal trolloc: Healthy>

A Dirt Covered Road Approaching the Keep
[ Exits: e s ]
A strong, black warhorse stands here, full of energy.
A wolf-snouted trolloc stands here, sniffing the air.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
You flee head over heels.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
Road Before the Inner Keep
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
An elite assassin trolloc is here, barely noticable.
A trolloc of the Al'ghol is standing here.
A drooling trolloc is standing here, blood dripping from its tusks.

HP:Hurt SP:Strong MV:Fresh >
A Ruined Courtyard
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.
A trolloc of the Al'ghol is standing here.
A drooling trolloc is standing here, blood dripping from its tusks.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
Entrance to the Ruined Keep of Djevik Ba
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
A Broken Entrance Hall
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
555552255045+-55566585855
What?!?

HP:Hurt SP:Strong MV:Fresh >
HP:Hurt SP:Strong MV:Fresh >
t
HP:Hurt SP:Strong MV:Fresh >
-
*
You see fresh tracks of Gristlyn leaving north.
You see fresh tracks of Viim leaving south.
You see fresh tracks of Gristlyn leaving south.
You see very recent tracks of Gristlyn leaving north.

HP:Hurt SP:Strong MV:Fresh >
Mood changed to: Wimpy

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A nasty looking trolloc stands here snarling.

HP:Hurt SP:Strong MV:Fresh >
A Broken Entrance Hall
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.

HP:Hurt SP:Strong MV:Fresh >
*55582
What?!?

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
555555
What?!?

HP:Hurt SP:Strong MV:Fresh >
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 0 lbs, Worn: 60 lbs.
Offensive Bonus: 167 Dodge Bonus: 126, Parry Bonus: 181
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
555
What?!?

HP:Hurt SP:Strong MV:Fresh >
m
You look around less carefully.

HP:Hurt SP:Strong MV:Fresh >
m
You will now look around more carefully.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
5555
What?!?

HP:Hurt SP:Strong MV:Fresh >
q
Players in your Zone
--------------------
Viim - A Broken Entrance Hall

HP:Hurt SP:Strong MV:Fresh >
#TICK-10
save
Saving Viim.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.
Lafer narrates, 'Man'

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A trolloc of the Ghob'hlin is standing here.
A nasty looking trolloc stands here snarling.

HP:Hurt SP:Strong MV:Fresh >
5555555555555555558
What?!?

HP:Hurt SP:Strong MV:Fresh >
ks
You slash a Ghob'hlin trolloc very hard.

HP:Hurt SP:Strong MV:Fresh - a Ghob'hlin trolloc: Scratched>

Lafer narrates, 'Somethin smells like wolfhide...'

HP:Hurt SP:Strong MV:Fresh - a Ghob'hlin trolloc: Scratched>

A nasty looking trolloc tries to slash you, but you parry the attack.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.
You slash a Ghob'hlin trolloc hard.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Healthy>
#TICK!!!

*Gristlyn* has arrived from the north.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Healthy>

*Gristlyn* leaves north.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Healthy>

A nasty looking trolloc tries to slash you, but you dodge the attack.
A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.
You slash a Ghob'hlin trolloc hard.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>

A nasty looking trolloc tries to slash you, but you dodge the attack.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.
You slash a Ghob'hlin trolloc very hard.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
#TICK+10
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>

A nasty looking trolloc tries to slash you, but you dodge the attack.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.
A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
You slash a Ghob'hlin trolloc hard.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>

A nasty looking trolloc tries to slash you, but you dodge the attack.
A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.
You slash a Ghob'hlin trolloc hard.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>

A nasty looking trolloc tries to slash you, but you parry the attack.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.
You slash a Ghob'hlin trolloc hard.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>

*Gristlyn* has arrived from the north.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
You begin to weave the appropriate flows.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>

*Gristlyn* leaves north.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
-
*
*Gristlyn* has arrived from the north.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>

*
*Gristlyn* leaves north.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
= = + +
A nasty looking trolloc tries to slash you, but you parry the attack.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.
A Ghob'hlin trolloc tries to slash you, but you dodge the attack.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
- -
*
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
A nasty looking trolloc tries to slash you, but you parry the attack.
A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
You slash a Ghob'hlin trolloc hard.
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
A nasty looking trolloc tries to slash you, but you parry the attack.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.
You slash a Ghob'hlin trolloc hard.
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>

A mud covered trolloc has arrived from the east.
A wolf-snouted trolloc has arrived from the north.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>

A Dark Corridor
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
A trolloc stands here, snarling at all who pass by.
You flee head over heels.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
++++++++++++++++++++++++++++++++++++++++++++++++++++-55555555555555
What?!?

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
A Dark Corridor
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
A trolloc of the Ghob'hlin is standing here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.

HP:Scratched SP:Excellent MV:Fresh >

A beaked trolloc tries to slash you, but you parry the attack.
You slash a Ghob'hlin trolloc hard.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>

A Dark Corridor
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
A trolloc stands here, snarling at all who pass by.
You flee head over heels.

HP:Scratched SP:Excellent MV:Fresh >
A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A wolf-snouted trolloc stands here, sniffing the air.
An ugly, mud covered trolloc stands here, sniffing for blood.
A trolloc of the Ghob'hlin is standing here.
A nasty looking trolloc stands here snarling.

HP:Scratched SP:Excellent MV:Fresh >
Approaching the Barracks
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A nasty looking trolloc stands here snarling.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
555554-6855
What?!?

HP:Scratched SP:Excellent MV:Fresh >
ks
You slash a nasty looking trolloc hard.

HP:Scratched SP:Excellent MV:Fresh - a nasty looking trolloc: Scratched>
l
Approaching the Barracks
You are in an unfinished room.
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A nasty looking trolloc is here, fighting YOU!.

HP:Scratched SP:Excellent MV:Fresh - a nasty looking trolloc: Scratched>
7
Mood changed to: Wimpy

HP:Scratched SP:Excellent MV:Fresh - a nasty looking trolloc: Scratched>
save
Saving Viim.

HP:Scratched SP:Excellent MV:Fresh - a nasty looking trolloc: Scratched>

A nasty looking trolloc tries to slash you, but you parry the attack.
You slash a nasty looking trolloc very hard.

HP:Scratched SP:Excellent MV:Fresh - a nasty looking trolloc: Hurt>
#TICK-10

A nasty looking trolloc tries to slash you, but you parry the attack.
You slash a nasty looking trolloc very hard.

HP:Scratched SP:Excellent MV:Fresh - a nasty looking trolloc: Hurt>

A nasty looking trolloc tries to slash you, but you parry the attack.
You slash a nasty looking trolloc hard.

HP:Scratched SP:Excellent MV:Fresh - a nasty looking trolloc: Wounded>
l
Approaching the Barracks
You are in an unfinished room.
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A nasty looking trolloc is here, fighting YOU!.

HP:Scratched SP:Excellent MV:Fresh - a nasty looking trolloc: Wounded>
save
Saving Viim.

HP:Scratched SP:Excellent MV:Fresh - a nasty looking trolloc: Wounded>
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 0 lbs, Worn: 60 lbs.
Offensive Bonus: 167 Dodge Bonus: 126, Parry Bonus: 181
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Scratched SP:Excellent MV:Fresh - a nasty looking trolloc: Wounded>
m
You look around less carefully.

HP:Scratched SP:Excellent MV:Fresh - a nasty looking trolloc: Wounded>
m
A nasty looking trolloc tries to slash you, but you parry the attack.
You slash a nasty looking trolloc very hard.
You will now look around more carefully.

HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Hurt>
l
Approaching the Barracks
You are in an unfinished room.
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A nasty looking trolloc is here, fighting YOU!.

HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Hurt>
#TICK!!!
save
Saving Viim.

HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Hurt>

A nasty looking trolloc tries to slash you, but you dodge the attack.
You slash a nasty looking trolloc hard.

HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Wounded>

A nasty looking trolloc tries to slash you, but you dodge the attack.
You slash a nasty looking trolloc hard.

HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Wounded>
#TICK+10

A nasty looking trolloc tries to slash you, but you dodge the attack.
You slash a nasty looking trolloc very hard.

HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Wounded>
Whom do you wish to channel this weave apon?

Posted: Fri Dec 31, 2004 2:55 am
by Guest
HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Wounded>

A nasty looking trolloc tries to slash you, but you dodge the attack.
You slash a nasty looking trolloc hard.

HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Wounded>

A nasty looking trolloc tries to slash you, but you parry the attack.
You slash a nasty looking trolloc very hard.

HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Wounded>

A nasty looking trolloc tries to slash you, but you dodge the attack.
You slash a nasty looking trolloc hard.

HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Battered>

A nasty looking trolloc tries to slash you, but you parry the attack.
You slash a nasty looking trolloc hard.

HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Battered>

*Gristlyn* has arrived from the north.

HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Battered>

A nasty looking trolloc tries to slash you, but you parry the attack.
You slash a nasty looking trolloc very hard.

HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Battered>

*Gristlyn* leaves north.

HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Battered>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Battered>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Battered>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Battered>
Mood changed to: Wimpy

HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Battered>

*Gristlyn* has arrived from the north.

HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Battered>
You begin to weave the appropriate flows.
*Gristlyn* leaves south.

HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Battered>
-
*
A nasty looking trolloc tries to slash you, but you parry the attack.

HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Battered>

* = = + +
*Gristlyn* has arrived from the south.

HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Battered>
-
*Gristlyn* leaves north.

HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Battered>
-
*Gristlyn* has arrived from the north.

HP:Healthy SP:Full MV:Fresh - a nasty looking trolloc: Battered>

*
Okay.
You throw a fireball at *Gristlyn* and have the satisfaction of seeing him enveloped in flames!
*Gristlyn* tries to smite you, but misses.
A nasty looking trolloc tries to slash you, but you dodge the attack.
You slash a nasty looking trolloc very hard.

HP:Healthy SP:Strong MV:Fresh - a nasty looking trolloc: Beaten>

*Gristlyn* panics, and attempts to flee!

HP:Healthy SP:Strong MV:Fresh - a nasty looking trolloc: Beaten>

*Gristlyn* leaves south.

HP:Healthy SP:Strong MV:Fresh - a nasty looking trolloc: Beaten>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Strong MV:Fresh - a nasty looking trolloc: Beaten>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Strong MV:Fresh - a nasty looking trolloc: Beaten>
HP:Healthy SP:Strong MV:Fresh - a nasty looking trolloc: Beaten>

Outside the Trolloc Barracks
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A wicked kho'mon hunterkiller checks for tracks.
A trolloc covered in blood is here, howling in the darkness.
An ugly, mud covered trolloc stands here, sniffing for blood.
A tall fade stands here, cloaked in shadow.
You flee head over heels.

HP:Healthy SP:Strong MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Strong MV:Fresh - a wicked kho'mon hunterkiller: Healthy>
They don't seem to be here.

HP:Healthy SP:Strong MV:Fresh - a wicked kho'mon hunterkiller: Healthy>
No way! You're fighting for your life!

HP:Healthy SP:Strong MV:Fresh - a wicked kho'mon hunterkiller: Healthy>

*Gristlyn* has arrived from the south.

HP:Healthy SP:Strong MV:Fresh - a wicked kho'mon hunterkiller: Healthy>

*Gristlyn* leaves north.

HP:Healthy SP:Strong MV:Fresh - a wicked kho'mon hunterkiller: Healthy>
HP:Healthy SP:Strong MV:Fresh - a wicked kho'mon hunterkiller: Healthy>

A mud covered trolloc tries to slash you, but you dodge the attack.
A blood covered trolloc tries to slash you, but you dodge the attack.
A shadowy fade slashes you very hard.
A wicked kho'mon hunterkiller slashes you extremely hard.

HP:Hurt SP:Strong MV:Fresh - a wicked kho'mon hunterkiller: Healthy>

Approaching the Barracks
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A nasty looking trolloc stands here snarling.
You flee head over heels.

HP:Hurt SP:Strong MV:Fresh >
Outside the Trolloc Barracks
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A wicked kho'mon hunterkiller checks for tracks.
A trolloc covered in blood is here, howling in the darkness.
An ugly, mud covered trolloc stands here, sniffing for blood.
A tall fade stands here, cloaked in shadow.

HP:Hurt SP:Strong MV:Fresh >
The Trolloc Barracks
[ Exits: n s w ]
A strong, black warhorse stands here, full of energy.
A burly, hulking trolloc stands here, guarding the door.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Strong MV:Fresh >
Captain's Quarters
[ Exits: s ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A wicked kho'mon hunterkiller checks for tracks.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
Wearing a hood blacker than black stands Murash, the brutal myrddraal of the Southern Keep.
A menacing, maniacal looking trolloc stands here, guarding the door.

HP:Hurt SP:Strong MV:Fresh >
The Trolloc Barracks
[ Exits: n s w ]
A strong, black warhorse stands here, full of energy.
A burly, hulking trolloc stands here, guarding the door.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Hurt SP:Strong MV:Fresh >
Outside the Trolloc Barracks
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A wicked kho'mon hunterkiller checks for tracks.
A trolloc covered in blood is here, howling in the darkness.
An ugly, mud covered trolloc stands here, sniffing for blood.
A tall fade stands here, cloaked in shadow.

HP:Hurt SP:Strong MV:Fresh >
Approaching the Barracks
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A nasty looking trolloc stands here snarling.

HP:Hurt SP:Strong MV:Fresh >
++++++*+00-552-88558222
What?!?

HP:Hurt SP:Strong MV:Fresh >
ks
You slash a nasty looking trolloc very hard.

HP:Hurt SP:Strong MV:Fresh - a nasty looking trolloc: Beaten>

A nasty looking trolloc tries to slash you, but you dodge the attack.
You slash a nasty looking trolloc very hard.

HP:Hurt SP:Strong MV:Fresh - a nasty looking trolloc: Beaten>
l
Approaching the Barracks
You are in an unfinished room.
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A nasty looking trolloc is here, fighting YOU!.

HP:Hurt SP:Strong MV:Fresh - a nasty looking trolloc: Beaten>
7
Mood changed to: Wimpy

HP:Hurt SP:Strong MV:Fresh - a nasty looking trolloc: Beaten>
#TICK-10

A nasty looking trolloc tries to slash you, but you parry the attack.
You slash a nasty looking trolloc very hard.

HP:Hurt SP:Strong MV:Fresh - a nasty looking trolloc: Critical>

A nasty looking trolloc tries to slash you, but you dodge the attack.
You slash a nasty looking trolloc very hard.

HP:Hurt SP:Strong MV:Fresh - a nasty looking trolloc: Critical>

A nasty looking trolloc tries to slash you, but you dodge the attack.
You slash a nasty looking trolloc very hard.
A nasty looking trolloc is mortally wounded, and will die soon, if not aided.
A nasty looking trolloc suffers from bloodlack, and the lack of a beating heart...
Your blood freezes as you hear a nasty looking trolloc's death cry.
A nasty looking trolloc is dead! R.I.P.

HP:Scratched SP:Excellent MV:Fresh >
#TICK!!!
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
55555
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
What?!?

HP:Scratched SP:Excellent MV:Fresh >
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 0 lbs, Worn: 60 lbs.
Offensive Bonus: 167 Dodge Bonus: 126, Parry Bonus: 181
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
555
What?!?

HP:Scratched SP:Excellent MV:Fresh >
m
You look around less carefully.

HP:Scratched SP:Excellent MV:Fresh >
m
You will now look around more carefully.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
555555555
What?!?

HP:Scratched SP:Excellent MV:Fresh >
save
Saving Viim.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A trolloc of the Ghob'hlin is standing here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
55555552555555
What?!?

HP:Scratched SP:Excellent MV:Fresh >
ks
You slash a Ghob'hlin trolloc very hard.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
l
A Courtyard Intersection
You are in an unfinished room.
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A Ghob'hlin trolloc is here, fighting YOU!.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>
#TICK+10

A Ghob'hlin trolloc tries to slash you, but you parry the attack.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.
You slash a Ghob'hlin trolloc hard.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>

A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
You slash a Ghob'hlin trolloc.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>

A Ghob'hlin trolloc tries to slash you, but you parry the attack.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.
You slash a Ghob'hlin trolloc hard.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>

A Ghob'hlin trolloc tries to slash you, but you parry the attack.
A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
You slash a Ghob'hlin trolloc very hard.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>

A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.
You slash a Ghob'hlin trolloc very hard.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Scratched>

A Ghob'hlin trolloc tries to slash you, but you parry the attack.
A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
You slash a Ghob'hlin trolloc hard.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>

A Ghob'hlin trolloc tries to slash you, but you parry the attack.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.
You slash a Ghob'hlin trolloc hard.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>

A Ghob'hlin trolloc tries to slash you, but you parry the attack.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.
You slash a Ghob'hlin trolloc hard.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>

A Ghob'hlin trolloc tries to slash you, but you parry the attack.
You slash a Ghob'hlin trolloc very hard.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
+++
What?!?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
q
Players in your Zone
--------------------
Viim - A Courtyard Intersection

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
save
Saving Viim.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
A Ghob'hlin trolloc tries to slash you, but you parry the attack.
You slash a Ghob'hlin trolloc hard.
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
Mood changed to: Wimpy

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
No way! You're fighting for your life!

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
No way! You're fighting for your life!

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
#TICK-10
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
++++++++++++*66+
What?!?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
q

A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
You slash a Ghob'hlin trolloc very hard.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
Players in your Zone
--------------------
Viim - A Courtyard Intersection

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
++++
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>
What?!?

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>

A Ghob'hlin trolloc tries to slash you, but you parry the attack.
A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
You slash a Ghob'hlin trolloc hard.

HP:Scratched SP:Excellent MV:Fresh - a Ghob'hlin trolloc: Hurt>

A Ghob'hlin trolloc tries to slash you, but you parry the attack.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.
You slash a Ghob'hlin trolloc hard.
The sun rises in the east.

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
#TICK!!!
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
+++++
What?!?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
q

A Ghob'hlin trolloc tries to slash you, but you parry the attack.
A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
You slash a Ghob'hlin trolloc.

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Players in your Zone
--------------------
Viim - A Courtyard Intersection

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>

A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
You slash a Ghob'hlin trolloc hard.

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
+++++++++++++
#TICK+10
What?!?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
l
A Courtyard Intersection
You are in an unfinished room.
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A Ghob'hlin trolloc is here, fighting YOU!.

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>

A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
You slash a Ghob'hlin trolloc hard.

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
+++
What?!?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>

A Ghob'hlin trolloc tries to slash you, but you parry the attack.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.
You slash a Ghob'hlin trolloc very hard.

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>

A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.
You slash a Ghob'hlin trolloc hard.

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Mood changed to: Wimpy

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Hurt>

A Ghob'hlin trolloc tries to slash you, but you parry the attack.
A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
You slash a Ghob'hlin trolloc hard.

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
+++++*++++++
What?!?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>

A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
You slash a Ghob'hlin trolloc hard.

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>

A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.
You slash a Ghob'hlin trolloc very hard.

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
++++
What?!?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
q
Players in your Zone
--------------------
Viim - A Courtyard Intersection

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
save
Saving Viim.

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>

A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.
You slash a Ghob'hlin trolloc hard.

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
++++
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
What?!?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
+++
What?!?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
q
Players in your Zone
--------------------
Viim - A Courtyard Intersection

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>

A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
You slash a Ghob'hlin trolloc very hard.

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
ave
What?!?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
sav
Saving Viim.

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
save
Saving Viim.

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
+++++
What?!?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 0 lbs, Worn: 60 lbs.
Offensive Bonus: 167 Dodge Bonus: 126, Parry Bonus: 181
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>

A Ghob'hlin trolloc tries to slash you, but you parry the attack.
A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
You slash a Ghob'hlin trolloc hard.

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
m
You look around less carefully.

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
m
You will now look around more carefully.

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
+++
What?!?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
sc
You have 321(321) hit, 228(228) mana and 143(143) movement points.
You have scored 85289258 exp, 0 total quest points, and have 10021 gold coins.
You need 4710742 exp to reach your next level.
You have been playing for 12783 days and 6 hours.
You have gathered 427 Weave Points so far, ranking you Legend 6.
This ranks you as Viim , Tearer of the Pattern (level 50)
You are not a member of any clans.
You are riding a black warhorse. Your mount is full of energy.
You are fighting a Ghob'hlin trolloc.

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
q
Players in your Zone
--------------------
Viim - A Courtyard Intersection

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>

A Ghob'hlin trolloc tries to slash you, but you parry the attack.
You slash a Ghob'hlin trolloc very hard.

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
You cannot ride in there!

HP:Healthy SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>

A Dark Corridor
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
A trolloc stands here, snarling at all who pass by.
You flee head over heels.

HP:Healthy SP:Full MV:Fresh >
#TICK-10
A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A trolloc of the Ghob'hlin is standing here.

HP:Healthy SP:Full MV:Fresh >
Approaching the Barracks
[ Exits: n s ]
The corpse of a nasty looking trolloc is lying here.
A strong, black warhorse stands here, full of energy.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
Mood changed to: Wimpy

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >

The day has begun.

HP:Healthy SP:Full MV:Fresh >
#TICK!!!
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
++++++++++++-68555555*5555555555555555555555555555555555555555555555555555555555555555555555555555
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
What?!?

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
#TICK+10
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >

*Gristlyn* has arrived from the north.

HP:Healthy SP:Full MV:Fresh >
You slash *Gristlyn*.

HP:Healthy SP:Full MV:Fresh - Gristlyn: Battered>
You do the best you can!

HP:Healthy SP:Full MV:Fresh - Gristlyn: Battered>
You do the best you can!

HP:Healthy SP:Full MV:Fresh - Gristlyn: Battered>
You begin to weave the appropriate flows.

HP:Healthy SP:Full MV:Fresh - Gristlyn: Battered>
-
*Gristlyn* panics, and attempts to flee!

HP:Healthy SP:Full MV:Fresh - Gristlyn: Battered>

*Gristlyn* leaves north.

HP:Healthy SP:Full MV:Fresh >

*
*Gristlyn* has arrived from the north.

HP:Healthy SP:Full MV:Fresh >

*Gristlyn* leaves south.

HP:Healthy SP:Full MV:Fresh >

* = = + + - -
*
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
A Broken Entrance Hall
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A trolloc of the Ghob'hlin is standing here.
A wolf-snouted trolloc stands here, sniffing the air.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
Entrance to the Ruined Keep of Djevik Ba
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A nasty looking trolloc stands here snarling.
A beaked trolloc stands here, listening to the ravens cawing in his ears.

HP:Healthy SP:Full MV:Fresh >
A Ruined Courtyard
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A trolloc of the Al'ghol is standing here.
An elite assassin trolloc is here, barely noticable.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Healthy SP:Full MV:Fresh >
Entrance to the Ruined Keep of Djevik Ba
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A nasty looking trolloc stands here snarling.
A beaked trolloc stands here, listening to the ravens cawing in his ears.

HP:Healthy SP:Full MV:Fresh >
A Broken Entrance Hall
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A trolloc of the Ghob'hlin is standing here.
A wolf-snouted trolloc stands here, sniffing the air.
An ugly, mud covered trolloc stands here, sniffing for blood.

HP:Healthy SP:Full MV:Fresh >
A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
55555555555555555555555555555555555+555525+555252288855555555555
What?!?

HP:Healthy SP:Full MV:Fresh >
w
A Dark Corridor
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
A trolloc stands here, snarling at all who pass by.

HP:Healthy SP:Full MV:Fresh >
ds
Alas, you cannot go that way...

HP:Healthy SP:Full MV:Fresh >
Alas, you cannot go that way...

HP:Healthy SP:Full MV:Fresh >

Rhollor speaks loudly to the Light 'Was someone trying to dismiss or say audience at Agelmar?'

HP:Healthy SP:Full MV:Fresh >
A Dark Corridor
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.

HP:Healthy SP:Full MV:Fresh >
4
You aren't carrying a skin.

HP:Healthy SP:Full MV:Fresh >
save
Saving Viim.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
A Dark Corridor
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A trolloc stands here, snarling at all who pass by.

HP:Healthy SP:Full MV:Fresh >
No way! You're fighting for your life!

HP:Healthy SP:Full MV:Fresh - a snarling trolloc: Healthy>
You do the best you can!

HP:Healthy SP:Full MV:Fresh - a snarling trolloc: Healthy>

You try to slash a snarling trolloc, but he parries the attack.
A snarling trolloc tries to slash you, but you parry the attack.

HP:Healthy SP:Full MV:Fresh - a snarling trolloc: Healthy>
You begin to weave the appropriate flows.

HP:Healthy SP:Full MV:Fresh - a snarling trolloc: Healthy>
-
*
* = = + +
You are interupted and stop what you are doing.
*Gristlyn* sends you sprawling with a powerful bash!

HP:Scratched SP:Full MV:Fresh - a snarling trolloc: Healthy>

*Gristlyn* smites you extremely hard.
A snarling trolloc tries to slash you, but you parry the attack.

HP:Scratched SP:Full MV:Fresh - a snarling trolloc: Healthy>

*Gristlyn* looks at you.

HP:Scratched SP:Full MV:Fresh - a snarling trolloc: Healthy>

*Gristlyn* smiles happily.

HP:Scratched SP:Full MV:Fresh - a snarling trolloc: Healthy>

*Gristlyn* smites you into bloody fragments!
A snarling trolloc tries to slash you, but you parry the attack.

HP:Hurt SP:Full MV:Fresh - a snarling trolloc: Healthy>

*Gristlyn* panics, and attempts to flee!

HP:Hurt SP:Full MV:Fresh - a snarling trolloc: Healthy>

*Gristlyn* leaves east.

HP:Hurt SP:Full MV:Fresh - a snarling trolloc: Healthy>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a snarling trolloc: Healthy>

You slash a snarling trolloc hard.
A snarling trolloc tries to slash you, but you parry the attack.

HP:Hurt SP:Full MV:Fresh - a snarling trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a snarling trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a snarling trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a snarling trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a snarling trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a snarling trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a snarling trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a snarling trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a snarling trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a snarling trolloc: Scratched>
You slash a snarling trolloc hard.
A snarling trolloc tries to slash you, but you parry the attack.
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a snarling trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a snarling trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a snarling trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a snarling trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a snarling trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a snarling trolloc: Scratched>
#TICK-10
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a snarling trolloc: Scratched>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a snarling trolloc: Scratched>
HP:Hurt SP:Full MV:Fresh - a snarling trolloc: Scratched>

A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A trolloc of the Ghob'hlin is standing here.
You flee head over heels.

HP:Hurt SP:Full MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Full MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Full MV:Fresh >

You slash a Ghob'hlin trolloc hard.
A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
A Ghob'hlin trolloc tries to slash you, but you dodge the attack.

HP:Hurt SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
They don't seem to be here.

HP:Hurt SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
No way! You're fighting for your life!

HP:Hurt SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Mood changed to: Wimpy

HP:Hurt SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
5555665+++++++++++++++++++-5556++*+++
What?!?

HP:Hurt SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
q
You slash a Ghob'hlin trolloc.
A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
Players in your Zone
--------------------
Viim - A Courtyard Intersection

HP:Hurt SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Hurt SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
++++
What?!?

HP:Hurt SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>

You slash a Ghob'hlin trolloc very hard.
A Ghob'hlin trolloc tries to slash you, but you dodge the attack.

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
#TICK!!!

*Gristlyn* has arrived from the north.

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>

*Gristlyn* leaves south.

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
++++
What?!?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
sc
You slash a Ghob'hlin trolloc hard.
A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
You have 293(321) hit, 228(228) mana and 143(143) movement points.
You have scored 85289258 exp, 0 total quest points, and have 10021 gold coins.
You need 4710742 exp to reach your next level.
You have been playing for 12783 days and 7 hours.
You have gathered 427 Weave Points so far, ranking you Legend 6.
This ranks you as Viim , Tearer of the Pattern (level 50)
You are not a member of any clans.
You are riding a black warhorse. Your mount is full of energy.
You are fighting a Ghob'hlin trolloc.

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>

You slash a Ghob'hlin trolloc hard.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
++++++++++
What?!?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
#TICK+10
sc
You have 293(321) hit, 228(228) mana and 143(143) movement points.
You have scored 85289258 exp, 0 total quest points, and have 10021 gold coins.
You need 4710742 exp to reach your next level.
You have been playing for 12783 days and 7 hours.
You have gathered 427 Weave Points so far, ranking you Legend 6.
This ranks you as Viim , Tearer of the Pattern (level 50)
You are not a member of any clans.
You are riding a black warhorse. Your mount is full of energy.
You are fighting a Ghob'hlin trolloc.

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>

You slash a Ghob'hlin trolloc hard.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.
A Ghob'hlin trolloc tries to slash you, but you dodge the attack.

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
++++++++++
What?!?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>

You slash a Ghob'hlin trolloc hard.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.
A Ghob'hlin trolloc tries to slash you, but you parry the attack.

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>

*Gristlyn* has arrived from the south.

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>

*Gristlyn* leaves south.

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>

You slash a Ghob'hlin trolloc hard.
A Ghob'hlin trolloc tries to slash you, but you dodge the attack.

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
++++
What?!?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
q
Players in your Zone
--------------------
Viim - A Courtyard Intersection

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
save
Saving Viim.

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>

Approaching the Barracks
[ Exits: n s ]
The corpse of a nasty looking trolloc is lying here.
A strong, black warhorse stands here, full of energy.
A trolloc of the Al'ghol is standing here.
You flee head over heels.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A trolloc of the Ghob'hlin is standing here.

HP:Scratched SP:Full MV:Fresh >
A Broken Entrance Hall
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
+++-55552255555
What?!?

HP:Scratched SP:Full MV:Fresh >
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 0 lbs, Worn: 60 lbs.
Offensive Bonus: 167 Dodge Bonus: 126, Parry Bonus: 181
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
Entrance to the Ruined Keep of Djevik Ba
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
A nasty looking trolloc stands here snarling.

HP:Scratched SP:Full MV:Fresh >
A Broken Entrance Hall
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.

HP:Scratched SP:Full MV:Fresh >
Entrance to the Ruined Keep of Djevik Ba
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
A nasty looking trolloc stands here snarling.

HP:Scratched SP:Full MV:Fresh >
A Ruined Courtyard
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.
A trolloc of the Al'ghol is standing here.
*Gristlyn* is standing here.
A wolf-snouted trolloc stands here, sniffing the air.
An elite assassin trolloc is here, barely noticable.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Scratched SP:Full MV:Fresh >

*Gristlyn* leaves north.

HP:Scratched SP:Full MV:Fresh >
Alas, you cannot go that way...

HP:Scratched SP:Full MV:Fresh >
Entrance to the Ruined Keep of Djevik Ba
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
A nasty looking trolloc stands here snarling.

HP:Scratched SP:Full MV:Fresh >
A Broken Entrance Hall
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >

*Gristlyn* has arrived from the south.

HP:Scratched SP:Full MV:Fresh >
You barely slash *Gristlyn*.

HP:Scratched SP:Full MV:Fresh - Gristlyn: Battered>
You do the best you can!

HP:Scratched SP:Full MV:Fresh - Gristlyn: Battered>
You do the best you can!

HP:Scratched SP:Full MV:Fresh - Gristlyn: Battered>
You begin to weave the appropriate flows.

HP:Scratched SP:Full MV:Fresh - Gristlyn: Battered>
-
*
*Gristlyn* panics, and attempts to flee!

HP:Scratched SP:Full MV:Fresh - Gristlyn: Battered>

*Gristlyn* leaves north.

HP:Scratched SP:Full MV:Fresh >

* =
*Gristlyn* has arrived from the north.

HP:Scr

Posted: Fri Dec 31, 2004 3:05 am
by Guest
HP:Scratched SP:Full MV:Fresh >
=
*Gristlyn* leaves south.

HP:Scratched SP:Full MV:Fresh >
+ + - -
*
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
Entrance to the Ruined Keep of Djevik Ba
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
An elite assassin trolloc is here, barely noticable.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
An ugly, mud covered trolloc stands here, sniffing for blood.
A nasty looking trolloc stands here snarling.

HP:Scratched SP:Full MV:Fresh >
You slash *Gristlyn*.

HP:Scratched SP:Full MV:Fresh - Gristlyn: Battered>
You begin to weave the appropriate flows.

HP:Scratched SP:Full MV:Fresh - Gristlyn: Battered>
-
* Cancelled.

HP:Scratched SP:Full MV:Fresh - Gristlyn: Battered>

A Broken Entrance Hall
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
You flee head over heels.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >

*Gristlyn* has arrived from the south.

HP:Scratched SP:Full MV:Fresh >
You slash *Gristlyn*.

HP:Scratched SP:Full MV:Fresh - Gristlyn: Battered>
You do the best you can!

HP:Scratched SP:Full MV:Fresh - Gristlyn: Battered>
You do the best you can!

HP:Scratched SP:Full MV:Fresh - Gristlyn: Battered>
You begin to weave the appropriate flows.

HP:Scratched SP:Full MV:Fresh - Gristlyn: Battered>
-
A mud covered trolloc has arrived from the south.
*Gristlyn* tries to smite you, but misses.

HP:Scratched SP:Full MV:Fresh - Gristlyn: Battered>

*Gristlyn* panics, and attempts to flee!

HP:Scratched SP:Full MV:Fresh - Gristlyn: Battered>

* Cancelled.
You begin to weave the appropriate flows.

HP:Scratched SP:Full MV:Fresh - Gristlyn: Battered>

*Gristlyn* leaves north.

HP:Scratched SP:Full MV:Fresh >
-
*
* #TICK-10
= = + + - -
*
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh >
A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A trolloc of the Ghob'hlin is standing here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh >
Approaching the Barracks
[ Exits: n s ]
The corpse of a nasty looking trolloc is lying here.
A strong, black warhorse stands here, full of energy.
A trolloc of the Al'ghol is standing here.
*Gristlyn* has arrived from the north.

HP:Scratched SP:Full MV:Fresh >
You barely slash *Gristlyn*.

HP:Scratched SP:Full MV:Fresh - Gristlyn: Battered>
You begin to weave the appropriate flows.

HP:Scratched SP:Full MV:Fresh - Gristlyn: Battered>
-
An Al'ghol trolloc tries to slash you, but you parry the attack.

HP:Scratched SP:Full MV:Fresh - Gristlyn: Battered>

*
* = = + +
*Gristlyn* panics, and attempts to flee!

HP:Scratched SP:Full MV:Fresh - Gristlyn: Battered>
- -
An Al'ghol trolloc tries to slash you, but you dodge the attack.

HP:Scratched SP:Full MV:Fresh - Gristlyn: Battered>

*Gristlyn* leaves south.

HP:Scratched SP:Full MV:Fresh >
#TICK!!!

*
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh >

*Gristlyn* has arrived from the south.

HP:Scratched SP:Full MV:Fresh >
A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A trolloc of the Ghob'hlin is standing here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
No way! You're fighting for your life!

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh - a Ghob'hlin trolloc: Wounded>

A beaked trolloc tries to slash you, but you parry the attack.
You slash a Ghob'hlin trolloc hard.
A Ghob'hlin trolloc tries to slash you, but you dodge the attack.
A Ghob'hlin trolloc tries to slash you, but you dodge the attack.

HP:Scratched SP:Full MV:Fresh >
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh >
Whom do you wish to channel this weave apon?

HP:Scratched SP:Full MV:Fresh >
Approaching the Barracks
[ Exits: n s ]
The corpse of a nasty looking trolloc is lying here.
A strong, black warhorse stands here, full of energy.
A trolloc of the Al'ghol is standing here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >

*Gristlyn* has arrived from the north.

HP:Scratched SP:Full MV:Fresh >
You slash *Gristlyn*.

HP:Scratched SP:Full MV:Fresh - Gristlyn: Battered>
You do the best you can!

HP:Scratched SP:Full MV:Fresh - Gristlyn: Battered>
You begin to weave the appropriate flows.

HP:Scratched SP:Full MV:Fresh - Gristlyn: Battered>
-
*
* = = + +
You are interupted and stop what you are doing.
*Gristlyn* sends you sprawling with a powerful bash!

HP:Scratched SP:Full MV:Fresh - an Al'ghol trolloc: Healthy>
#TICK+10

An Al'ghol trolloc tries to slash you, but you dodge the attack.
*Gristlyn* smites you into bloody fragments!

HP:Hurt SP:Full MV:Fresh - an Al'ghol trolloc: Healthy>

*Gristlyn* makes some strange gestures with his hands.

HP:Hurt SP:Full MV:Fresh - an Al'ghol trolloc: Healthy>

*Gristlyn* smiles happily.

HP:Hurt SP:Full MV:Fresh - an Al'ghol trolloc: Healthy>

An Al'ghol trolloc slashes you into bloody fragments!
*Gristlyn* smites you extremely hard.

HP:Wounded SP:Full MV:Fresh - an Al'ghol trolloc: Healthy>
You begin to weave the appropriate flows.

HP:Wounded SP:Full MV:Fresh - an Al'ghol trolloc: Healthy>
-
*
* = = +
An Al'ghol trolloc tries to slash you, but you parry the attack.

HP:Wounded SP:Full MV:Fresh - an Al'ghol trolloc: Healthy>
+ - -
You are interupted and stop what you are doing.
*Gristlyn* sends you sprawling with a powerful bash!

HP:Wounded SP:Full MV:Fresh - an Al'ghol trolloc: Healthy>

An Al'ghol trolloc tries to slash you, but you parry the attack.
*Gristlyn* smites you into bloody fragments!

HP:Wounded SP:Full MV:Fresh - an Al'ghol trolloc: Healthy>

An Al'ghol trolloc tries to slash you, but you parry the attack.
*Gristlyn* smites you into bloody fragments!

HP:Wounded SP:Full MV:Fresh - an Al'ghol trolloc: Healthy>
You begin to weave the appropriate flows.

HP:Wounded SP:Full MV:Fresh - an Al'ghol trolloc: Healthy>
-
*
* = = +
An Al'ghol trolloc tries to slash you, but you parry the attack.

HP:Wounded SP:Full MV:Fresh - an Al'ghol trolloc: Healthy>
+ - -
You are interupted and stop what you are doing.
*Gristlyn* sends you sprawling with a powerful bash!

HP:Wounded SP:Full MV:Fresh - an Al'ghol trolloc: Healthy>
555555555555528222885555555555555555555555555+55525+-55555555555555++85+85+25255+++8555+++

An Al'ghol trolloc slashes you into bloody fragments!
*Gristlyn* smites you into bloody fragments!

HP:Battered SP:Full MV:Fresh - an Al'ghol trolloc: Healthy>

An Al'ghol trolloc tries to slash you, but you dodge the attack.
*Gristlyn* smites you into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

HP:Beaten SP:Full MV:Fresh - an Al'ghol trolloc: Healthy>
What?!?

HP:Beaten SP:Full MV:Fresh - an Al'ghol trolloc: Healthy>
HP:Beaten SP:Full MV:Fresh - an Al'ghol trolloc: Healthy>

A Courtyard Intersection
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A trolloc of the Ghob'hlin is standing here.
You flee head over heels.

HP:Beaten SP:Full MV:Fresh >
A Broken Entrance Hall
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A nasty looking trolloc stands here snarling.

HP:Beaten SP:Full MV:Fresh >
Entrance to the Ruined Keep of Djevik Ba
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A beaked trolloc stands here, listening to the ravens cawing in his ears.

HP:Beaten SP:Full MV:Fresh >
A Ruined Courtyard
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.
An ugly, mud covered trolloc stands here, sniffing for blood.
A wolf-snouted trolloc stands here, sniffing the air.
An elite assassin trolloc is here, barely noticable.
A wolf-snouted trolloc stands here, sniffing the air.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Beaten SP:Full MV:Fresh >
Alas, you cannot go that way...

HP:Beaten SP:Full MV:Fresh >
Road Before the Inner Keep
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
A trolloc of the Al'ghol is standing here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A tall fade stands here, cloaked in shadow.

HP:Beaten SP:Full MV:Fresh >
Road Approaching the Inner Keep
[ Exits: s w ]
A strong, black warhorse stands here, full of energy.
A trolloc of the Al'ghol is standing here.

HP:Beaten SP:Full MV:Fresh >
A wolf-snouted trolloc has arrived from the south.
You slash an Al'ghol trolloc hard.
An Al'ghol trolloc tries to slash you, but you parry the attack.
No way! You're fighting for your life!

HP:Beaten SP:Full MV:Fresh - an Al'ghol trolloc: Scratched>
No way! You're fighting for your life!

HP:Beaten SP:Full MV:Fresh - an Al'ghol trolloc: Scratched>
No way! You're fighting for your life!

HP:Beaten SP:Full MV:Fresh - an Al'ghol trolloc: Scratched>
No way! You're fighting for your life!

HP:Beaten SP:Full MV:Fresh - an Al'ghol trolloc: Scratched>
PANIC! You couldn't escape!

HP:Beaten SP:Full MV:Fresh - an Al'ghol trolloc: Scratched>
HP:Beaten SP:Full MV:Fresh - an Al'ghol trolloc: Scratched>

Road Before the Inner Keep
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
A wolf-snouted trolloc stands here, sniffing the air.
An ugly, mud covered trolloc stands here, sniffing for blood.
A trolloc of the Al'ghol is standing here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A tall fade stands here, cloaked in shadow.
You flee head over heels.

HP:Beaten SP:Full MV:Fresh >
Road Approaching the Inner Keep
[ Exits: s w ]
A strong, black warhorse stands here, full of energy.
A wolf-snouted trolloc stands here, sniffing the air.
A trolloc of the Al'ghol is standing here.

HP:Beaten SP:Full MV:Fresh >
Road Towards the Inner Keep
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A trolloc stands here, snarling at all who pass by.
An ugly, mud covered trolloc stands here, sniffing for blood.
A nasty looking trolloc stands here snarling.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.

HP:Beaten SP:Full MV:Fresh >
The East Gate
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Beaten SP:Full MV:Fresh >
Outside a Large Gate
[ Exits: n e s w ]
A pair of steel-plated war boots are gleaming here.
Sparkling in the light, a pair of shimmering steel greaves are here.
A long sword lies here, sharp to the touch.
A brilliant gold ring is here on the ground.
A pair of steel gauntlets shimmer under the light.
A sash of fine silk is coiled here.
A heavy looking pair of vambraces sit in the dirt.
A breastplate of black iron lies here forgotten.
A backpack lies here.
A long dark cloak is in a heap here.
A heavy metal helm is setting on the ground
A water skin lies here.
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Full MV:Fresh >
The Heated Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.

HP:Beaten SP:Full MV:Fresh >
The Dying Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.

HP:Beaten SP:Full MV:Fresh >
Scorched Plains
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.

HP:Beaten SP:Full MV:Fresh >
Heated Plains
[ Exits: n w ]
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Beaten SP:Full MV:Fresh >
Alas, you cannot go that way...

HP:Beaten SP:Full MV:Fresh >
--2222666222--622622666
What?!?

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
#TICK-10
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
55555
What?!?

HP:Beaten SP:Full MV:Fresh >
sc
You have 76(321) hit, 228(228) mana and 143(143) movement points.
You have scored 85289258 exp, 0 total quest points, and have 10021 gold coins.
You need 4710742 exp to reach your next level.
You have been playing for 12783 days and 7 hours.
You have gathered 427 Weave Points so far, ranking you Legend 6.
This ranks you as Viim , Tearer of the Pattern (level 50)
You are not a member of any clans.
You are riding a black warhorse. Your mount is full of energy.
You are standing.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
5555
What?!?

HP:Beaten SP:Full MV:Fresh >
save
Saving Viim.

HP:Beaten SP:Full MV:Fresh >
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 0 lbs, Worn: 60 lbs.
Offensive Bonus: 167 Dodge Bonus: 126, Parry Bonus: 181
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
555555
What?!?

HP:Beaten SP:Full MV:Fresh >
m
You look around less carefully.

HP:Beaten SP:Full MV:Fresh >
m
You will now look around more carefully.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
5555
What?!?

HP:Beaten SP:Full MV:Fresh >
q
Players in your Zone
--------------------
Viim - Heated Plains

HP:Beaten SP:Full MV:Fresh >
save
Saving Viim.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
55
What?!?

HP:Beaten SP:Full MV:Fresh >
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 0 lbs, Worn: 60 lbs.
Offensive Bonus: 167 Dodge Bonus: 126, Parry Bonus: 181
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
Mood changed to: Wimpy

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
#TICK!!!
Scorched Plains
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.

HP:Battered SP:Full MV:Fresh >
The Dying Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.

HP:Battered SP:Full MV:Fresh >
The Heated Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.

HP:Battered SP:Full MV:Fresh >
Outside a Large Gate
[ Exits: n e s w ]
A pair of steel-plated war boots are gleaming here.
Sparkling in the light, a pair of shimmering steel greaves are here.
A long sword lies here, sharp to the touch.
A brilliant gold ring is here on the ground.
A pair of steel gauntlets shimmer under the light.
A sash of fine silk is coiled here.
A heavy looking pair of vambraces sit in the dirt.
A breastplate of black iron lies here forgotten.
A backpack lies here.
A long dark cloak is in a heap here.
A heavy metal helm is setting on the ground
A water skin lies here.
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
555555*555554488555
What?!?

HP:Battered SP:Full MV:Fresh >
t
HP:Battered SP:Full MV:Fresh >
-
*
You see almost fresh tracks of Gristlyn leaving south.
You see almost fresh tracks of Viim leaving south.
You see fairly recent tracks of Viim leaving west.
You see fairly recent tracks of Viim leaving east.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
555555555555
What?!?

HP:Battered SP:Full MV:Fresh >
q
Players in your Zone
--------------------
Viim - Outside a Large Gate

HP:Battered SP:Full MV:Fresh >
save
Saving Viim.

HP:Battered SP:Full MV:Fresh >
A Small Copse of Dying Trees
[ Exits: e s ]
A strong, black warhorse stands here, full of energy.
A scrawny sickly-looking deer limps here.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
#TICK+10
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
8555555555
What?!?

HP:Battered SP:Full MV:Fresh >
sc
You have 100(321) hit, 228(228) mana and 143(143) movement points.
You have scored 85289258 exp, 0 total quest points, and have 10021 gold coins.
You need 4710742 exp to reach your next level.
You have been playing for 12783 days and 7 hours.
You have gathered 427 Weave Points so far, ranking you Legend 6.
This ranks you as Viim , Tearer of the Pattern (level 50)
You are not a member of any clans.
You are riding a black warhorse. Your mount is full of energy.
You are standing.

HP:Battered SP:Full MV:Fresh >
save
Saving Viim.

HP:Battered SP:Full MV:Fresh >
Outside a Large Gate
[ Exits: n e s w ]
A pair of steel-plated war boots are gleaming here.
Sparkling in the light, a pair of shimmering steel greaves are here.
A long sword lies here, sharp to the touch.
A brilliant gold ring is here on the ground.
A pair of steel gauntlets shimmer under the light.
A sash of fine silk is coiled here.
A heavy looking pair of vambraces sit in the dirt.
A breastplate of black iron lies here forgotten.
A backpack lies here.
A long dark cloak is in a heap here.
A heavy metal helm is setting on the ground
A water skin lies here.
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Full MV:Fresh >
The Heated Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A small deer is here watching over herself.

HP:Battered SP:Full MV:Fresh >
The Dying Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
2225555555555555555
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
What?!?

HP:Battered SP:Full MV:Fresh >
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 0 lbs, Worn: 60 lbs.
Offensive Bonus: 167 Dodge Bonus: 126, Parry Bonus: 181
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >
They don't seem to be here.

HP:Battered SP:Full MV:Fresh >

*Gristlyn* has arrived from the north.

HP:Battered SP:Full MV:Fresh >
You slash *Gristlyn*.

HP:Battered SP:Full MV:Fresh - Gristlyn: Battered>
You do the best you can!

HP:Battered SP:Full MV:Fresh - Gristlyn: Battered>
You do the best you can!

HP:Battered SP:Full MV:Fresh - Gristlyn: Battered>

You barely slash *Gristlyn*.

HP:Battered SP:Full MV:Fresh - Gristlyn: Battered>
You begin to weave the appropriate flows.

HP:Battered SP:Full MV:Fresh - Gristlyn: Battered>
-
*
* = = + +
You dodge a bash from *Gristlyn* who loses his balance and falls!

HP:Battered SP:Full MV:Fresh - Gristlyn: Battered>
- -
*
Okay.
You throw a fireball at *Gristlyn* and have the satisfaction of seeing him enveloped in flames!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Beaten>

*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Beaten>

*Gristlyn* leaves east.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
The Heated Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A small deer is here watching over herself.

HP:Battered SP:Strong MV:Fresh >
Outside a Large Gate
[ Exits: n e s w ]
A pair of steel-plated war boots are gleaming here.
Sparkling in the light, a pair of shimmering steel greaves are here.
A long sword lies here, sharp to the touch.
A brilliant gold ring is here on the ground.
A pair of steel gauntlets shimmer under the light.
A sash of fine silk is coiled here.
A heavy looking pair of vambraces sit in the dirt.
A breastplate of black iron lies here forgotten.
A backpack lies here.
A long dark cloak is in a heap here.
A heavy metal helm is setting on the ground
A water skin lies here.
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >

*Gristlyn* has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
You slash *Gristlyn*.

HP:Battered SP:Strong MV:Fresh - Gristlyn: Beaten>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Beaten>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Beaten>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Beaten>

*Gristlyn* tries to smite you, but misses.
You slash *Gristlyn*.

HP:Battered SP:Strong MV:Fresh - Gristlyn: Beaten>
You begin to weave the appropriate flows.

HP:Battered SP:Strong MV:Fresh - Gristlyn: Beaten>

*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Beaten>
-
*Gristlyn* leaves west.

HP:Battered SP:Strong MV:Fresh >

* Cancelled.
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
The East Gate
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >

*Gristlyn* has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
Road Towards the Inner Keep
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
An ugly, mud covered trolloc stands here, sniffing for blood.
A trolloc stands here, snarling at all who pass by.
An ugly, mud covered trolloc stands here, sniffing for blood.
A nasty looking trolloc stands here snarling.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
Road Approaching the Inner Keep
[ Exits: s w ]
A strong, black warhorse stands here, full of energy.
An elite assassin trolloc is here, barely noticable.
A wolf-snouted trolloc stands here, sniffing the air.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >

A mud covered trolloc has arrived from the west.

HP:Battered SP:Strong MV:Fresh - a Ko'bal trolloc: Healthy>
No way! You're fighting for your life!

HP:Battered SP:Strong MV:Fresh - a Ko'bal trolloc: Healthy>
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh - a Ko'bal trolloc: Healthy>
HP:Battered SP:Strong MV:Fresh - a Ko'bal trolloc: Healthy>

Road Towards the Inner Keep
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
An ugly, mud covered trolloc stands here, sniffing for blood.
A trolloc stands here, snarling at all who pass by.
An ugly, mud covered trolloc stands here, sniffing for blood.
A nasty looking trolloc stands here snarling.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
You flee head over heels.
*Gristlyn* leaves north.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
The East Gate
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Battered SP:Strong MV:Fresh >
Outside a Large Gate
[ Exits: n e s w ]
A pair of steel-plated war boots are gleaming here.
Sparkling in the light, a pair of shimmering steel greaves are here.
A long sword lies here, sharp to the touch.
A brilliant gold ring is here on the ground.
A pair of steel gauntlets shimmer under the light.
A sash of fine silk is coiled here.
A heavy looking pair of vambraces sit in the dirt.
A breastplate of black iron lies here forgotten.
A backpack lies here.
A long dark cloak is in a heap here.
A heavy metal helm is setting on the ground
A water skin lies here.
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
Heated Plains
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.

HP:Battered SP:Strong MV:Fresh >
Heated Plains
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
The Heated Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
Outside a Large Gate
[ Exits: n e s w ]
A pair of steel-plated war boots are gleaming here.
Sparkling in the light, a pair of shimmering steel greaves are here.
A long sword lies here, sharp to the touch.
A brilliant gold ring is here on the ground.
A pair of steel gauntlets shimmer under the light.
A sash of fine silk is coiled here.
A heavy looking pair of vambraces sit in the dirt.
A breastplate of black iron lies here forgotten.
A backpack lies here.
A long dark cloak is in a heap here.
A heavy metal helm is setting on the ground
A water skin lies here.
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
Heated Plains
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.

HP:Battered SP:Strong MV:Fresh >
Heated Plains
[ Exits: n s w ]
A strong, black warhorse stands here, full of energy.
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.

HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Strong MV:Fresh >
Heated Plains
[ Exits: n s w ]
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.

HP:Battered SP:Strong MV:Fresh >
55555555555555555+558855555+555555458555855545-5266255458555555555555555555555555555566622
Heated Plains
[ Exits: n w ]
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Battered SP:Strong MV:Fresh >
What?!?

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
#TICK-10
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
Scorched Plains
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
The Dying Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
Scorched Plains
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
55555444555565555
What?!?

HP:Battered SP:Strong MV:Fresh >
save
Saving Viim.

HP:Battered SP:Strong MV:Fresh >
q
Players in your Zone
--------------------
Viim - Scorched Plains

HP:Battered SP:Strong MV:Fresh >
The Dying Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
The Heated Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
Outside a Large Gate
[ Exits: n e s w ]
A pair of steel-plated war boots are gleaming here.
Sparkling in the light, a pair of shimmering steel greaves are here.
A long sword lies here, sharp to the touch.
A brilliant gold ring is here on the ground.
A pair of steel gauntlets shimmer under the light.
A sash of fine silk is coiled here.
A heavy looking pair of vambraces sit in the dirt.
A breastplate of black iron lies here forgotten.
A backpack lies here.
A long dark cloak is in a heap here.
A heavy metal helm is setting on the ground
A water skin lies here.
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
4558855
What?!?

HP:Battered SP:Strong MV:Fresh >
t
HP:Battered SP:Strong MV:Fresh >
-
*
You see fresh tracks of Viim leaving east.
You see fresh tracks of Viim leaving east.
You see fresh tracks of Viim leaving west.
You see fresh tracks of Gristlyn leaving west.

HP:Battered SP:Excellent MV:Fresh >
#TICK!!!
Mood changed to: Wimpy

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
*555555
What?!?

HP:Battered SP:Excellent MV:Fresh >
q
Players in your Zone
--------------------
Viim - Outside a Large Gate

HP:Battered SP:Excellent MV:Fresh >
save
Saving Viim.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
The East Gate
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A nasty looking trolloc stands here snarling.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Battered SP:Excellent MV:Fresh >
Outside a Large Gate
[ Exits: n e s w ]
A pair of steel-plated war boots are gleaming here.
Sparkling in the light, a pair of shimmering steel greaves are here.
A long sword lies here, sharp to the touch.
A brilliant gold ring is here on the ground.
A pair of steel gauntlets shimmer under the light.
A sash of fine silk is coiled here.
A heavy looking pair of vambraces sit in the dirt.
A breastplate of black iron lies here forgotten.
A backpack lies here.
A long dark cloak is in a heap here.
A heavy metal helm is setting on the ground
A water skin lies here.
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Battered SP:Excellent MV:Fresh >
55555555555555555555555555554655555
What?!?

HP:Battered SP:Excellent MV:Fresh >
sc
You have 124(321) hit, 227(228) mana and 143(143) movement points.
You have scored 85289258 exp, 0 total quest points, and have 10021 gold coins.
You need 4710742 exp to reach your next level.
You have been playing for 12783 days and 7 hours.
You have gathered 427 Weave Points so far, ranking you Legend 6.
This ranks you as Viim , Tearer of the Pattern (level 50)
You are not a member of any clans.
You are riding a black warhorse. Your mount is full of energy.
You are standing.

HP:Battered SP:Excellent MV:Fresh >
#TICK+10
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 0 lbs, Worn: 60 lbs.
Offensive Bonus: 167 Dodge Bonus: 126, Parry Bonus: 181
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Battered SP:Excellent MV:Fresh >

*Gristlyn* has arrived from the west.

HP:Battered SP:Excellent MV:Fresh >
You barely slash *Gristlyn*.

HP:Battered SP:Excellent MV:Fresh - Gristlyn: Beaten>
You do the best you can!

HP:Battered SP:Excellent MV:Fresh - Gristlyn: Beaten>
You do the best you can!

HP:Battered SP:Excellent MV:Fresh - Gristlyn: Beaten>
You do the best you can!

HP:Battered SP:Excellent MV:Fresh - Gristlyn: Beaten>
You begin to weave the appropriate flows.

HP:Battered SP:Excellent MV:Fresh - Gristlyn: Beaten>
-
*
* = = + +
You dodge a bash from *Gristlyn* who loses his balance and falls!

HP:Battered SP:Excellent MV:Fresh - Gristlyn: Beaten>
- -
*
Okay.
You throw a fireball at *Gristlyn* and have the satisfaction of seeing him enveloped in flames!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>

*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
5555+

*Gristlyn* leaves east.

HP:Battered SP:Strong MV:Fresh >
9
What?!?

HP:Battered SP:Strong MV:Fresh >
Okay.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
The Heated Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
The Dying Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A small deer is here watching over herself.
A small deer is here watching over herself.
*Gristlyn* leaves south.

HP:Battered SP:Strong MV:Fresh >
A Stone Path
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A small deer is here watching over herself.
*Gristlyn* leaves south.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
A Stone Path
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
A Corner of a Crumbling Wall
[ Exits: n w ]
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Strong MV:Fresh >
Along a Vine Covered Wall
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
Beneath a Vine Covered Wall
[ Exits: e s w ]
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
Outside a Massive Gate
[ Exits: n e s w ]
A long black chain is here, attached to the gate.
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.

HP:Battered SP:Strong MV:Fresh >
Beneath a Vine Covered Wall
[ Exits: e s w ]
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.
*Gristlyn* has arrived from the east.

HP:Battered SP:Strong MV:Fresh >
You barely slash *Gristlyn*.

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
5555552225552222444455555555
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
What?!?

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>

*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
9
There doesn't seem to be a gate here.

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>

*Gristlyn* leaves south.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
Deep in the Blighted Forest
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
Deep in the Blighted Forest
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A sinuous worm of enormous size is slithering here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
Outside a Massive Gate
[ Exits: n e s w ]
A long black chain is here, attached to the gate.
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
The gate seems to be closed.

HP:Battered SP:Strong MV:Fresh >
Beneath a Vine Covered Wall
[ Exits: e s w ]
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
Along a Vine Covered Wall
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
A Corner of a Crumbling Wall
[ Exits: n w ]
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Strong MV:Fresh >
A Stone Path
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
A Stone Path
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.

HP:Battered SP:Strong MV:Fresh >
The Dying Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Battered SP:Strong MV:Fresh >
The Heated Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
Outside a Large Gate
[ Exits: n e s w ]
A pair of steel-plated war boots are gleaming here.
Sparkling in the light, a pair of shimmering steel greaves are here.
A long sword lies here, sharp to the touch.
A brilliant gold ring is here on the ground.
A pair of steel gauntlets shimmer under the light.
A sash of fine silk is coiled here.
A heavy looking pair of vambraces sit in the dirt.
A breastplate of black iron lies here forgotten.
A backpack lies here.
A long dark cloak is in a heap here.
A heavy metal helm is setting on the ground
A water skin lies here.
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.

HP:Battered SP:Strong MV:Fresh >
You barely slash *Gristlyn*.

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>

*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
5555256588666668888855555
What?!?
*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
8

You barely slash *Gristlyn*.

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
Mood changed to: Brave

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
9
But it's already closed!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
9

*Gristlyn* leaves east.

HP:Battered SP:Strong MV:Fresh >
But it's already closed!

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
Heated Plains
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
Heated Plains
[ Exits: n s w ]
A strong, black warhorse stands here, full of energy.
A scrawny sickly-looking deer limps here.
*Gristlyn* has arrived from the south.

HP:Battered SP:Strong MV:Fresh >
You slash *Gristlyn*.

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
No way! You're fighting for your life!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>

*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!
*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You barely slash *Gristlyn*.
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
*Gristlyn* leaves west.
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
Heated Plains
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
Outside a Large Gate
[ Exits: n e s w ]
A pair of steel-plated war boots are gleaming here.
Sparkling in the light, a pair of shimmering steel greaves are here.
A long sword lies here, sharp to the touch.
A brilliant gold ring is here on the ground.
A pair of steel gauntlets shimmer under the light.
A sash of fine silk is coiled here.
A heavy looking pair of vambraces sit in the dirt.
A breastplate of black iron lies here forgotten.
A backpack lies here.
A long dark cloak is in a heap here.
A heavy metal helm is setting on the ground
A water skin lies here.
A strong, black warhorse stands here, full of energy.

HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.

HP:Battered SP:Strong MV:Fresh >
A Small Copse of Dying Trees
[ Exits: e s ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
A small deer is here watching over herself.

HP:Battered SP:Strong MV:Fresh >
You slash *Gristlyn*.

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>

*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You barely slash *Gristlyn*.
*Gristlyn* is stunned, but will probably regain consciousness again.
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
You do the best you can!

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>
5555656525555555555555545458555555555555
What?!?

HP:Battered SP:Strong MV:Fresh - Gristlyn: Critical>

Your slash at *Gristlyn* results in a pool of blood and his immediate death!
You slash *Gristlyn* into bloody fragments!
You receive some experience points.
The Wheel weaves around you more tightly.
Your blood freezes as you hear *Gristlyn*'s death cry.
*Gristlyn* is dead! R.I.P.

Posted: Fri Dec 31, 2004 3:07 am
by Guest
Round 4

HP:Healthy SP:Full MV:Fresh - a rotting tree: Wounded>

A rotting tree tries to hit you, but you parry the attack.
A rotting tree tries to hit you, but you dodge the attack.
You slash a rotting tree very hard.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Battered>
save
Saving Viim.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Battered>
j
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a rotting tree: Battered>
j
Whom do you wish to channel this weave apon?

HP:Healthy SP:Full MV:Fresh - a rotting tree: Battered>
l
The Great Blight
The terrain here is a bright swirl of colors, yet none of them are very
pleasant to look at. Red and black leaves swirl in the trees, and the ground
is a sickly pale yellow.
[ Exits: n e ]
A strong, black warhorse stands here, full of energy.
A rotting tree is here, fighting YOU!.
A rotting tree is here, fighting YOU!.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Battered>
save
Saving Viim.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Battered>

A rotting tree tries to hit you, but you dodge the attack.
A rotting tree tries to hit you, but you parry the attack.
You slash a rotting tree very hard.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Battered>

A rotting tree tries to hit you, but you dodge the attack.
A rotting tree tries to hit you, but you parry the attack.
You slash a rotting tree into bloody fragments!

HP:Healthy SP:Full MV:Fresh - a rotting tree: Battered>

A rotting tree tries to hit you, but you dodge the attack.
A rotting tree tries to hit you, but you dodge the attack.
You slash a rotting tree very hard.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Battered>

A rotting tree tries to hit you, but you parry the attack.
A rotting tree tries to hit you, but you parry the attack.
You slash a rotting tree very hard.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Beaten>

A rotting tree tries to hit you, but you parry the attack.
A rotting tree tries to hit you, but you dodge the attack.
You slash a rotting tree very hard.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Beaten>

*Gristlyn* stops using a sharp ruby lance.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Beaten>

*Gristlyn* wields a long, sharp claymore.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Beaten>

A rotting tree tries to hit you, but you parry the attack.
A rotting tree tries to hit you, but you dodge the attack.
You slash a rotting tree extremely hard.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Beaten>

Trin has arrived from the east, riding a black warhorse.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Beaten>
snick
You snicker softly.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Beaten>
f

Trin leaves north, riding a black warhorse..

HP:Healthy SP:Full MV:Fresh - a rotting tree: Beaten>
PANIC! You couldn't escape!

HP:Healthy SP:Full MV:Fresh - a rotting tree: Beaten>

Trin has arrived from the north, riding a black warhorse.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Beaten>

Trin strikes *Gristlyn*.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Beaten>

You dodge a bash from *Gristlyn* who loses his balance and falls!

HP:Healthy SP:Full MV:Fresh - a rotting tree: Beaten>
f
HP:Healthy SP:Full MV:Fresh - a rotting tree: Beaten>

The Great Blight
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
You flee head over heels.

HP:Healthy SP:Full MV:Fresh >
nar trin hes mine
You narrate, 'trin hes mine'

HP:Healthy SP:Full MV:Fresh >
q
Players in your Zone
--------------------
Trin - The Great Blight
Viim - The Great Blight

HP:Healthy SP:Full MV:Fresh >
nar k?
You narrate, 'k?'

HP:Healthy SP:Full MV:Fresh >
l
The Great Blight
Vegetation abounds, but everything is over-ripe and appears ready to burst open
with a spray of pus. The Blight here is a twisted sprawl of foul plants and
shrubs.
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.

HP:Healthy SP:Full MV:Fresh >
7
Mood changed to: Wimpy

HP:Healthy SP:Full MV:Fresh >
save
Saving Viim.

HP:Healthy SP:Full MV:Fresh >
Trin has arrived from the west, riding a black warhorse.
The Great Blight
[ Exits: n e ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is sitting here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Healthy SP:Full MV:Fresh >
#TICK-10
You slash *Gristlyn*.

HP:Healthy SP:Full MV:Fresh - Gristlyn: Scratched>

Trin narrates, 'nod'

HP:Healthy SP:Full MV:Fresh - Gristlyn: Scratched>
HP:Healthy SP:Full MV:Fresh - Gristlyn: Scratched>

A rotting tree hits you.
A rotting tree tries to hit you, but you parry the attack.

HP:Scratched SP:Full MV:Fresh - Gristlyn: Scratched>

The Great Blight
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
You flee head over heels.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Full MV:Fresh >
The Great Blight
[ Exits: n e ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Scratched SP:Full MV:Fresh >
45-55554
What?!?

HP:Scratched SP:Full MV:Fresh >
nod
You nod agreeingly.

HP:Scratched SP:Full MV:Fresh >

*Gristlyn* panics, and attempts to flee!
*Gristlyn* leaves east.

HP:Scratched SP:Full MV:Fresh >
kt
You slash a rotting tree very hard.

HP:Scratched SP:Full MV:Fresh - a rotting tree: Critical>
l
The Great Blight
The terrain here is a bright swirl of colors, yet none of them are very
pleasant to look at. Red and black leaves swirl in the trees, and the ground
is a sickly pale yellow.
[ Exits: n e ]
A strong, black warhorse stands here, full of energy.
A rotting tree is here, fighting YOU!.
A tall, rotting tree is here, leaning to one side.

HP:Scratched SP:Full MV:Fresh - a rotting tree: Critical>

A rotting tree tries to hit you, but you parry the attack.
You slash a rotting tree very hard.

HP:Scratched SP:Full MV:Fresh - a rotting tree: Critical>
7
Mood changed to: Wimpy

HP:Scratched SP:Full MV:Fresh - a rotting tree: Critical>

A rotting tree tries to hit you, but you dodge the attack.
A rotting tree tries to hit you, but you parry the attack.
You slash a rotting tree very hard.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Critical>
#TICK!!!
q
Players in your Zone
--------------------
Viim - The Great Blight

HP:Healthy SP:Full MV:Fresh - a rotting tree: Critical>
l
The Great Blight
The terrain here is a bright swirl of colors, yet none of them are very
pleasant to look at. Red and black leaves swirl in the trees, and the ground
is a sickly pale yellow.
[ Exits: n e ]
A strong, black warhorse stands here, full of energy.
A rotting tree is here, fighting YOU!.
A rotting tree is here, fighting YOU!.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Critical>
save
A rotting tree tries to hit you, but you parry the attack.
A rotting tree tries to hit you, but you parry the attack.
You slash a rotting tree very hard.
Saving Viim.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Critical>
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 0 lbs, Worn: 56 lbs.
Offensive Bonus: 167 Dodge Bonus: 126, Parry Bonus: 181
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Healthy SP:Full MV:Fresh - a rotting tree: Critical>
7
Mood changed to: Wimpy

HP:Healthy SP:Full MV:Fresh - a rotting tree: Critical>
save
Saving Viim.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Critical>
wc
You don't seem to have a sword.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Critical>
l
The Great Blight
The terrain here is a bright swirl of colors, yet none of them are very
pleasant to look at. Red and black leaves swirl in the trees, and the ground
is a sickly pale yellow.
[ Exits: n e ]
A strong, black warhorse stands here, full of energy.
A rotting tree is here, fighting YOU!.
A rotting tree is here, fighting YOU!.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Critical>
q
Players in your Zone
--------------------
Viim - The Great Blight

HP:Healthy SP:Full MV:Fresh - a rotting tree: Critical>
save
Saving Viim.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Critical>

A rotting tree tries to hit you, but you parry the attack.
A rotting tree tries to hit you, but you parry the attack.
You slash a rotting tree extremely hard.

HP:Healthy SP:Full MV:Fresh - a rotting tree: Critical>
#TICK+10
HP:Healthy SP:Full MV:Fresh - a rotting tree: Critical>

The Great Blight
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
You flee head over heels.

HP:Healthy SP:Full MV:Fresh >
The Great Blight
[ Exits: n e ]
A strong, black warhorse stands here, full of energy.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Healthy SP:Full MV:Fresh >
The Great Blight
[ Exits: e s d ]
A strong, black warhorse stands here, full of energy.

HP:Healthy SP:Full MV:Fresh >
Alas, you cannot go that way...

HP:Healthy SP:Full MV:Fresh >
Alas, you cannot go that way...

HP:Healthy SP:Full MV:Fresh >
The Great Blight
[ Exits: n w ]
A strong, black warhorse stands here, full of energy.

HP:Healthy SP:Full MV:Fresh >
The Great Blight
[ Exits: e s ]
A strong, black warhorse stands here, full of energy.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Healthy SP:Full MV:Fresh >
The Great Blight
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.

HP:Healthy SP:Full MV:Fresh >
--4888686
What?!?

HP:Healthy SP:Full MV:Fresh >
t
HP:Healthy SP:Full MV:Fresh >
-
*
You see almost fresh tracks of Gristlyn leaving east.
You see very recent tracks of Gristlyn leaving north.
You see very recent tracks of Gristlyn leaving east.
You see very recent tracks of Gristlyn leaving north.

HP:Healthy SP:Full MV:Fresh >
Mood changed to: Wimpy

HP:Healthy SP:Full MV:Fresh >
The Great Blight
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.

HP:Healthy SP:Full MV:Fresh >
The Great Blight
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.

HP:Healthy SP:Full MV:Fresh >
The Great Blight
[ Exits: s w ]
A strong, black warhorse stands here, full of energy.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Healthy SP:Full MV:Fresh >
The Great Blight
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
*6662555555
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
What?!?

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
5555555
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
What?!?

HP:Healthy SP:Full MV:Fresh >
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 0 lbs, Worn: 56 lbs.
Offensive Bonus: 167 Dodge Bonus: 126, Parry Bonus: 181
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Healthy SP:Full MV:Fresh >
save
Saving Viim.

HP:Healthy SP:Full MV:Fresh >
nar thx so much :)
You narrate, 'thx so much :)'

HP:Healthy SP:Full MV:Fresh >
l
The Great Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.

HP:Healthy SP:Full MV:Fresh >
7
Mood changed to: Wimpy

HP:Healthy SP:Full MV:Fresh >
save
Saving Viim.

HP:Healthy SP:Full MV:Fresh >
x
They don't seem to be here.

HP:Healthy SP:Full MV:Fresh >
x
You slash *Gristlyn*.

HP:Healthy SP:Full MV:Fresh - Gristlyn: Scratched>
x
You do the best you can!

HP:Healthy SP:Full MV:Fresh - Gristlyn: Scratched>
x
You do the best you can!

HP:Healthy SP:Full MV:Fresh - Gristlyn: Scratched>
You begin to weave the appropriate flows.

HP:Healthy SP:Full MV:Fresh - Gristlyn: Scratched>
-
*
* = =
You dodge a bash from *Gristlyn* who loses his balance and falls!

HP:Healthy SP:Full MV:Fresh - Gristlyn: Scratched>
+ + - -
*
Okay.
You throw a fireball at *Gristlyn* and have the satisfaction of seeing him enveloped in flames!

HP:Healthy SP:Strong MV:Fresh - Gristlyn: Hurt>
You begin to weave the appropriate flows.

HP:Healthy SP:Strong MV:Fresh - Gristlyn: Hurt>
-
*
* =
Trin narrates, 'nothin to do then'

HP:Healthy SP:Strong MV:Fresh - Gristlyn: Hurt>
=
You dodge a bash from *Gristlyn* who loses his balance and falls!

HP:Healthy SP:Strong MV:Fresh - Gristlyn: Hurt>
+ + -
*Gristlyn* panics, and attempts to flee!

HP:Healthy SP:Strong MV:Fresh - Gristlyn: Hurt>
-
*Gristlyn* leaves east.

HP:Healthy SP:Strong MV:Fresh >

*
Whom do you wish to channel this weave apon?

HP:Healthy SP:Strong MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Strong MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Strong MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Strong MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Strong MV:Fresh >
A tall trolloc spy has arrived from the east.
They don't seem to be here.

HP:Healthy SP:Strong MV:Fresh >
The Great Blight
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.

HP:Healthy SP:Strong MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Strong MV:Fresh >
Whom do you wish to channel this weave apon?

HP:Healthy SP:Strong MV:Fresh >
The Great Blight
[ Exits: n w ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.

HP:Healthy SP:Strong MV:Fresh >
You slash *Gristlyn*.

HP:Healthy SP:Strong MV:Fresh - Gristlyn: Hurt>
No way! You're fighting for your life!

HP:Healthy SP:Strong MV:Fresh - Gristlyn: Hurt>
You begin to weave the appropriate flows.

HP:Healthy SP:Strong MV:Fresh - Gristlyn: Hurt>
-
*
* = = + +
You are interupted and stop what you are doing.
*Gristlyn* sends you sprawling with a powerful bash!

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Hurt>

*Gristlyn* looks at you.

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Hurt>

*Gristlyn* smites you into bloody fragments!

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Hurt>
#TICK-10

*Gristlyn* makes some strange gestures with his hands.

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Hurt>

*Gristlyn* smites you into bloody fragments!

HP:Hurt SP:Strong MV:Fresh - Gristlyn: Hurt>

*Gristlyn* smiles happily.

HP:Hurt SP:Strong MV:Fresh - Gristlyn: Hurt>
You begin to weave the appropriate flows.

HP:Hurt SP:Strong MV:Fresh - Gristlyn: Hurt>
-
*
* = = + + - -
You dodge a bash from *Gristlyn* who loses his balance and falls!

HP:Hurt SP:Strong MV:Fresh - Gristlyn: Hurt>

*
Okay.
You throw a fireball at *Gristlyn* and have the satisfaction of seeing him enveloped in flames!

HP:Hurt SP:Good MV:Fresh - Gristlyn: Wounded>
++5555565+656++dism
What?!?

HP:Hurt SP:Good MV:Fresh - Gristlyn: Wounded>

*Gristlyn* panics, and attempts to flee!

HP:Hurt SP:Good MV:Fresh - Gristlyn: Wounded>

You barely slash *Gristlyn*.
The sun rises in the east.

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>
#TICK!!!

*Gristlyn* leaves west.

HP:Scratched SP:Strong MV:Fresh >
Whom do you wish to channel this weave apon?

HP:Scratched SP:Strong MV:Fresh >
The Great Blight
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
The Great Blight
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
The Great Blight
[ Exits: n w ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A tall trolloc spy is standing here, sneaking around.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.

HP:Scratched SP:Strong MV:Fresh >
The Great Blight
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
Mood changed to: Wimpy

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
The Great Blight
[ Exits: n w ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A tall trolloc spy is standing here, sneaking around.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.

HP:Scratched SP:Strong MV:Fresh >
The Great Blight
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.

HP:Scratched SP:Strong MV:Fresh >
The Great Blight
[ Exits: e s w ]
A strong, black warhorse stands here, full of energy.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
+45452855555555*55555555555552445555
#TICK+10
What?!?

HP:Scratched SP:Strong MV:Fresh >
q
Players in your Zone
--------------------
Viim - The Great Blight

HP:Scratched SP:Strong MV:Fresh >
save
Saving Viim.

HP:Scratched SP:Strong MV:Fresh >
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 162 cm, Weight 128 pounds, Weight carried 0 lbs, Worn: 56 lbs.
Offensive Bonus: 167 Dodge Bonus: 126, Parry Bonus: 181
, White Towernted by the following clans: Gaidin
Your abilities are: Str: 19, Int: 19, Wis: 19, Dex: 17, Con: 16
Your armor absorbs 8% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Scratched SP:Strong MV:Fresh >
sc
You have 295(321) hit, 192(228) mana and 143(143) movement points.
You have scored 85289258 exp, 0 total quest points, and have 13763 gold coins.
You need 4710742 exp to reach your next level.
You have been playing for 12783 days and 7 hours.
You have gathered 442 Weave Points so far, ranking you Legend 6.
This ranks you as Viim , Tearer of the Pattern (level 50)
You are not a member of any clans.
You are riding a black warhorse. Your mount is full of energy.
You are standing.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
The Great Blight
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.

HP:Scratched SP:Strong MV:Fresh >
The Great Blight
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.

HP:Scratched SP:Strong MV:Fresh >
The Great Blight
[ Exits: n e ]
A strong, black warhorse stands here, full of energy.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Scratched SP:Strong MV:Fresh >
55444
What?!?

HP:Scratched SP:Strong MV:Fresh >
k 2.tree
You slash a rotting tree extremely hard.

HP:Scratched SP:Strong MV:Fresh - a rotting tree: Scratched>

A rotting tree tries to hit you, but you parry the attack.
A rotting tree tries to hit you, but you parry the attack.
You slash a rotting tree very hard.

HP:Scratched SP:Strong MV:Fresh - a rotting tree: Hurt>

*Gristlyn* has arrived from the east.

HP:Scratched SP:Strong MV:Fresh - a rotting tree: Hurt>
HP:Scratched SP:Strong MV:Fresh - a rotting tree: Hurt>

The Great Blight
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
You flee head over heels.

HP:Scratched SP:Strong MV:Fresh >
The Great Blight
[ Exits: n e ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
You flee head over heels.

HP:Scratched SP:Strong MV:Fresh >
You slash *Gristlyn*.

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>
No way! You're fighting for your life!

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>

You dodge a bash from *Gristlyn* who loses his balance and falls!

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>
HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>

The Great Blight
[ Exits: e s d ]
A strong, black warhorse stands here, full of energy.
You flee head over heels.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
Mood changed to: Wimpy

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
You slash *Gristlyn*.

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>
You do the best you can!

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>
You do the best you can!

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>
You begin to weave the appropriate flows.

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>
-
*
* = = +
You dodge a bash from *Gristlyn* who loses his balance and falls!

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>
+ - -
*Gristlyn* panics, and attempts to flee!

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>

*
Your fireball blooms few feet before *Gristlyn* who claps his hands in wonder.

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>

*Gristlyn* leaves east.

HP:Scratched SP:Strong MV:Fresh >
+--56-555555*555555555555555+
What?!?

HP:Scratched SP:Strong MV:Fresh >
The Great Blight
[ Exits: n w ]
A strong, black warhorse stands here, full of energy.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
The Great Blight
[ Exits: e s d ]
A strong, black warhorse stands here, full of energy.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
You barely slash *Gristlyn*.

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>
You do the best you can!

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>
You begin to weave the appropriate flows.

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>

*Gristlyn* panics, and attempts to flee!

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>
-
*
*Gristlyn* leaves south.

HP:Scratched SP:Strong MV:Fresh >

* = = + + - -
*
Whom do you wish to channel this weave apon?

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
655545555+555555555
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
What?!?

HP:Scratched SP:Strong MV:Fresh >
open slickrock
Okay.

HP:Scratched SP:Strong MV:Fresh >
os
There doesn't seem to be a stones here.

HP:Scratched SP:Strong MV:Fresh >
x
You slash *Gristlyn*.

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>
x
You do the best you can!

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>
x
You do the best you can!

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>

You dodge a bash from *Gristlyn* who loses his balance and falls!

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>
alias os open slickrock
Alias added.

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>

*Gristlyn* panics, and attempts to flee!

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>

You barely slash *Gristlyn*.

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>

*Gristlyn* leaves south.

HP:Scratched SP:Strong MV:Fresh >
#TICK-10
alias cs close slickrock
Alias added.

HP:Scratched SP:Strong MV:Fresh >
save
Saving Viim.

HP:Scratched SP:Strong MV:Fresh >
x
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
x
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
x
They don't seem to be here.

HP:Scratched SP:Strong MV:Fresh >
l
The Great Blight
More of the same desolate waste land. To the north and west are more twisted
trees, thorny bushes, and scorched earth. Underfoot is a large, slick stone.
The path continues to the south and east.
[ Exits: e s d ]
A strong, black warhorse stands here, full of energy.

HP:Scratched SP:Strong MV:Fresh >

Gristlyn begins charging towards you.

HP:Scratched SP:Strong MV:Fresh >
save
Saving Viim.

HP:Scratched SP:Strong MV:Fresh >
m
You look around less carefully.

HP:Scratched SP:Strong MV:Fresh >
m
You will now look around more carefully.

HP:Scratched SP:Strong MV:Fresh >
l
The Great Blight
More of the same desolate waste land. To the north and west are more twisted
trees, thorny bushes, and scorched earth. Underfoot is a large, slick stone.
The path continues to the south and east.
[ Exits: e s d ]
*Gristlyn* is standing here.
A strong, black warhorse stands here, full of energy.

HP:Scratched SP:Strong MV:Fresh >
x
You slash *Gristlyn*.

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>
x
You do the best you can!

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>
x
You do the best you can!

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>
l
The Great Blight
More of the same desolate waste land. To the north and west are more twisted
trees, thorny bushes, and scorched earth. Underfoot is a large, slick stone.
The path continues to the south and east.
[ Exits: e s d ]
*Gristlyn* is here, fighting YOU!.
A strong, black warhorse stands here, full of energy.

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>
save

*Gristlyn* panics, and attempts to flee!

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>

You slash *Gristlyn*.

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>
Saving Viim.

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>
You begin to weave the appropriate flows.

HP:Scratched SP:Strong MV:Fresh - Gristlyn: Wounded>
-
*
*Gristlyn* leaves east.

HP:Scratched SP:Strong MV:Fresh >

Trin narrates, 'was playing halo 2 on xbox live a bit ago...was like my 3rd time playing total think i did pretty good'

HP:Scratched SP:Strong MV:Fresh >

* =
*Gristlyn* has arrived from the east.

HP:Scratched SP:Strong MV:Fresh >

*Gristlyn* leaves south.

HP:Scratched SP:Strong MV:Fresh >
= + + #TICK!!!

The day has begun.

HP:Scratched SP:Excellent MV:Fresh >
#TICK!!!
- -
*
Whom do you wish to channel this weave apon?

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
+555
What?!?

HP:Scratched SP:Excellent MV:Fresh >

Gristlyn begins charging towards you.

HP:Scratched SP:Excellent MV:Fresh >
os
But it's currently open!

HP:Scratched SP:Excellent MV:Fresh >
l
The Great Blight
More of the same desolate waste land. To the north and west are more twisted
trees, thorny bushes, and scorched earth. Underfoot is a large, slick stone.
The path continues to the south and east.
[ Exits: e s d ]
*Gristlyn* is standing here.
A strong, black warhorse stands here, full of energy.

HP:Scratched SP:Excellent MV:Fresh >
x
You barely slash *Gristlyn*.

HP:Scratched SP:Excellent MV:Fresh - Gristlyn: Wounded>
x
You slash *Gristlyn*.
You do the best you can!

HP:Scratched SP:Excellent MV:Fresh - Gristlyn: Wounded>
x
You do the best you can!

HP:Scratched SP:Excellent MV:Fresh - Gristlyn: Wounded>
l
The Great Blight
More of the same desolate waste land. To the north and west are more twisted
trees, thorny bushes, and scorched earth. Underfoot is a large, slick stone.
The path continues to the south and east.
[ Exits: e s d ]
*Gristlyn* is here, fighting YOU!.
A strong, black warhorse stands here, full of energy.

HP:Scratched SP:Excellent MV:Fresh - Gristlyn: Wounded>
7

*Gristlyn* panics, and attempts to flee!

HP:Scratched SP:Excellent MV:Fresh - Gristlyn: Wounded>

*Gristlyn* leaves down.

HP:Scratched SP:Excellent MV:Fresh >
Mood changed to: Wimpy

HP:Scratched SP:Excellent MV:Fresh >

*Gristlyn* leaves south.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
Trin narrates, 'at first i was doing crappy but then started whooping'
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
The Great Blight
[ Exits: n e ]
A strong, black warhorse stands here, full of energy.
*Gristlyn* is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Scratched SP:Excellent MV:Fresh >
You barely slash *Gristlyn*.

HP:Scratched SP:Excellent MV:Fresh - Gristlyn: Wounded>
#TICK+10
You begin to weave the appropriate flows.

HP:Scratched SP:Excellent MV:Fresh - Gristlyn: Wounded>
-
*
A rotting tree tries to hit you, but you parry the attack.
You are interupted and stop what you are doing.
A rotting tree hits you very hard.
You slash *Gristlyn*.

HP:Scratched SP:Excellent MV:Fresh - Gristlyn: Wounded>
HP:Scratched SP:Excellent MV:Fresh - Gristlyn: Wounded>

The Great Blight
[ Exits: e s d ]
A strong, black warhorse stands here, full of energy.
You flee head over heels.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Scratched SP:Excellent MV:Fresh >

*Gristlyn* has arrived from the south.

HP:Scratched SP:Excellent MV:Fresh >
You slash *Gristlyn*.

HP:Scratched SP:Excellent MV:Fresh - Gristlyn: Wounded>
You do the best you can!

HP:Scratched SP:Excellent MV:Fresh - Gristlyn: Wounded>
You do the best you can!

HP:Scratched SP:Excellent MV:Fresh - Gristlyn: Wounded>
You begin to weave the appropriate flows.

HP:Scratched SP:Excellent MV:Fresh - Gristlyn: Wounded>
-
*
* = = + +
You are interupted and stop what you are doing.
*Gristlyn* sends you sprawling with a powerful bash!

HP:Scratched SP:Excellent MV:Fresh - Gristlyn: Wounded>

Trin narrates, 'we were playing ctf'

HP:Scratched SP:Excellent MV:Fresh - Gristlyn: Wounded>

*Gristlyn* smites you very hard.

HP:Hurt SP:Excellent MV:Fresh - Gristlyn: Wounded>

*Gristlyn* screams loudly!

HP:Hurt SP:Excellent MV:Fresh - Gristlyn: Wounded>

*Gristlyn* smites you into bloody fragments!

HP:Hurt SP:Excellent MV:Fresh - Gristlyn: Wounded>
You begin to weave the appropriate flows.

HP:Hurt SP:Excellent MV:Fresh - Gristlyn: Wounded>
-
*
Trin narrates, 'forget the name of the map'

HP:Hurt SP:Excellent MV:Fresh - Gristlyn: Wounded>

* = = + + - -
*
Okay.
You throw a fireball at *Gristlyn* and have the satisfaction of seeing him enveloped in flames!
*Gristlyn* sends you sprawling with a powerful bash!

HP:Hurt SP:Strong MV:Fresh - Gristlyn: Battered>

*Gristlyn* smites you into bloody fragments!

HP:Wounded SP:Strong MV:Fresh - Gristlyn: Battered>
555555555555555555555525+-55555555555++
dism

*Gristlyn* looks at you.

HP:Wounded SP:Strong MV:Fresh - Gristlyn: Battered>

*Gristlyn* smites you into bloody fragments!

HP:Wounded SP:Strong MV:Fresh - Gristlyn: Battered>

*Gristlyn* panics, and attempts to flee!

HP:Wounded SP:Strong MV:Fresh - Gristlyn: Battered>

*Gristlyn* leaves down.

HP:Wounded SP:Strong MV:Fresh >
What?!?

HP:Wounded SP:Strong MV:Fresh >
You stop riding a black warhorse.

HP:Wounded SP:Strong MV:Fresh >
Whom do you wish to channel this weave apon?

HP:Wounded SP:Strong MV:Fresh >
They don't seem to be here.

HP:Wounded SP:Strong MV:Fresh >
They don't seem to be here.

HP:Wounded SP:Strong MV:Fresh >
They don't seem to be here.

HP:Wounded SP:Strong MV:Fresh >
Entrance Of A Tunnel
[ Exits: n w u ]
*Gristlyn* is standing here.

HP:Wounded SP:Strong MV:Excellent >
You barely slash *Gristlyn*.

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
You do the best you can!

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
You do the best you can!

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
+55515555
You do the best you can!

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
What?!?

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>

*Gristlyn* panics, and attempts to flee!

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
cs
Okay.

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
You do the best you can!

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
*Gristlyn* leaves west.
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
You slash *Gristlyn*.

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
No way! You're fighting for your life!

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
You do the best you can!

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>

*Gristlyn* tries to smite you, but misses.
You barely slash *Gristlyn*.

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
You do the best you can!

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
You do the best you can!

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
You do the best you can!

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>

*Gristlyn* panics, and attempts to flee!

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
You do the best you can!

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
You do the best you can!

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
You do the best you can!

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
You do the best you can!

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
You do the best you can!
*Gristlyn* panics, and attempts to flee!

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
You do the best you can!

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
You do the best you can!

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
You do the best you can!

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
You do the best you can!

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
You do the best you can!

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
You do the best you can!

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
*Gristlyn* leaves north.
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
The Northeast Corner
[ Exits: s w ]
*Gristlyn* is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded SP:Strong MV:Excellent >
You slash *Gristlyn*.

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
You barely slash *Gristlyn*.
You begin to weave the appropriate flows.

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
-
*
* = = #TICK-10
+
Trin narrates, 'but they just kept going right to the flag i'd duck behind this little thing and then jump and assassinate them'

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
+
You dodge a bash from *Gristlyn* who loses his balance and falls!

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Beaten>
- -
*
Okay.
You throw a fireball at *Gristlyn* and have the satisfaction of seeing him enveloped in flames!

HP:Wounded SP:Good MV:Excellent - Gristlyn: Critical>
HP:Wounded SP:Good MV:Excellent - Gristlyn: Critical>

Deep in a Tunnel
[ Exits: e s w ]
You flee head over heels.

HP:Wounded SP:Good MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Good MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Good MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Good MV:Excellent >
The Southwest Corner
[ Exits: n e ]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded SP:Good MV:Excellent >
Entrance Of A Tunnel
[ Exits: n w u ]

HP:Wounded SP:Good MV:Strong >
They don't seem to be here.

HP:Wounded SP:Good MV:Strong >
They don't seem to be here.

HP:Wounded SP:Good MV:Strong >
They don't seem to be here.

HP:Wounded SP:Good MV:Strong >
They don't seem to be here.

HP:Wounded SP:Good MV:Strong >
They don't seem to be here.

HP:Wounded SP:Good MV:Strong >
They don't seem to be here.

HP:Wounded SP:Good MV:Strong >
They don't seem to be here.

HP:Wounded SP:Good MV:Strong >
They don't seem to be here.

HP:Wounded SP:Good MV:Strong >
They don't seem to be here.

HP:Wounded SP:Good MV:Strong >
They don't seem to be here.

HP:Wounded SP:Good MV:Strong >
They don't seem to be here.

HP:Wounded SP:Good MV:Strong >
They don't seem to be here.

HP:Wounded SP:Good MV:Strong >
They don't seem to be here.

HP:Wounded SP:Good MV:Strong >
Mood changed to: Wimpy

HP:Wounded SP:Good MV:Strong >
They don't seem to be here.

HP:Wounded SP:Good MV:Strong >
They don't seem to be here.

HP:Wounded SP:Good MV:Strong >
They don't seem to be here.

HP:Wounded SP:Good MV:Strong >
They don't seem to be here.

HP:Wounded SP:Good MV:Strong >
They don't seem to be here.

HP:Wounded SP:Good MV:Strong >
They don't seem to be here.

HP:Wounded SP:Good MV:Strong >
They don't seem to be here.

HP:Wounded SP:Good MV:Strong >
They don't seem to be here.

HP:Wounded SP:Good MV:Strong >
555555545555555555555555555585+-555265555555555555*55555555
What?!?

HP:Wounded SP:Good MV:Strong >
cs
But it's already closed!

HP:Wounded SP:Good MV:Strong >
They don't seem to be here.

HP:Wounded SP:Good MV:Strong >
They don't seem to be here.

HP:Wounded SP:Strong MV:Fresh >
They don't seem to be here.

HP:Wounded SP:Strong MV:Fresh >
They don't seem to be here.

HP:Wounded SP:Strong MV:Fresh >
#TICK!!!
They don't seem to be here.

HP:Wounded SP:Strong MV:Fresh >
They don't seem to be here.

HP:Wounded SP:Strong MV:Fresh >
The Northeast Corner
[ Exits: s w ]
*Gristlyn* is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded SP:Strong MV:Excellent >
You do the best you can!

HP:Wounded SP:Strong MV:Excellent - a rotting tree: Healthy>
You begin to weave the appropriate flows.

HP:Wounded SP:Strong MV:Excellent - a rotting tree: Healthy>
= + Cancelled.
PANIC! You couldn't escape!

HP:Wounded SP:Strong MV:Excellent - a rotting tree: Healthy>
HP:Wounded SP:Strong MV:Excellent - a rotting tree: Healthy>

Entrance Of A Tunnel
[ Exits: n w u ]
You flee head over heels.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Strong MV:Excellent >
The Northeast Corner
[ Exits: s w ]
*Gristlyn* is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded SP:Strong MV:Excellent >
You barely slash *Gristlyn*.

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Critical>
You begin to weave the appropriate flows.

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Critical>

Trin narrates, 'only died like once with this strategy some guy came straight for me with the sword'

HP:Wounded SP:Strong MV:Excellent - Gristlyn: Critical>
= + + #TICK+10
- -
*
Okay.
You channel flows of air as they scythe *Gristlyn*.
You slash *Gristlyn*.

HP:Wounded SP:Good MV:Excellent - Gristlyn: Critical>
HP:Wounded SP:Good MV:Excellent - Gristlyn: Critical>

You dodge a bash from *Gristlyn* who loses his balance and falls!

HP:Wounded SP:Good MV:Excellent - Gristlyn: Critical>

Entrance Of A Tunnel
[ Exits: n w u ]
You flee head over heels.

HP:Wounded SP:Good MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Good MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Good MV:Excellent >
Alas, you cannot go that way...

HP:Wounded SP:Good MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Good MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Good MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Good MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Good MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Good MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Good MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Good MV:Excellent >
They don't seem to be here.

HP:Wounded SP:Good MV:Excellent >
The Northeast Corner
[ Exits: s w ]
*Gristlyn* is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded SP:Good MV:Strong >
You slash *Gristlyn*.

HP:Wounded SP:Good MV:Strong - Gristlyn: Critical>

You tickle *Gristlyn* as you slash him.
*Gristlyn* is stunned, but will probably regain consciousness again.

HP:Wounded SP:Good MV:Strong - Gristlyn: Critical>
555555850--555555555555555555555555555555850-5525555555585
What?!?

HP:Wounded SP:Good MV:Strong - Gristlyn: Critical>

A rotting tree tries to hit you, but you parry the attack.
A rotting tree tries to hit you, but you dodge the attack.
Your powerful slash cleanly cuts off *Gristlyn*'s head, which rolls away with a look of horror on it.
You slash *Gristlyn* into bloody fragments!
You receive some experience points.
The Wheel weaves around you more tightly.
Your blood freezes as you hear *Gristlyn*'s death cry.
*Gristlyn* is dead! R.I.P.

You got me. :twisted:

Posted: Fri Dec 31, 2004 1:08 pm
by Gristlyn
I couldnt think of that door name for the life of me so i decided i would atleast put up a fight at trees.

Posted: Fri Dec 31, 2004 5:27 pm
by Bollesedun
Air scythe looks sorta weak. It should at least kill a crit trolloc.

Posted: Fri Dec 31, 2004 6:05 pm
by Gristlyn
I have 430 hps. I think im crit at 60 hps. That would be a sick Scythe

Posted: Fri Sep 02, 2005 12:15 am
by Vurek
Viim's scythes were always extremely weak. I honestly never understood it.

Even when I read logs of Sonea's nice scythes and Sophia's nice scythes and other channies sick scythes, Viim's always sucked. Even during the same time period before the downing of scythe dmg.

Could have possibly been an mc bug, or Viim just sucked.

Shrug, funny thing is looking back on Viim, he got most of his kills from pure melee chasing...

As you can see, killing grist 1x was pure melee, no weaving involved, and other times are bloody hilarious.

There are a few people on this mud that I absolutely love to pk with/against, and damn straight grist is one of them :P