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Lol, My Favorite Pk Yet.

Posted: Wed Dec 29, 2004 11:02 pm
by Jerez
notice my junk equipment i grabbed real quick after ripping. :P
***

HP:Healthy SP:Good MV:Fresh >
eq
You are using:
<used as light> a small lantern
<worn on head> a thin leather hood
<worn about body> a hooded cloak of earthen hues
<worn on body> a leather soldiers tunic
<worn on arms> a pair of cloth sleeves
<worn on hands> a pair of leather gloves
<wielded> a dark-handled shortblade
<worn as shield> a finely crafted shield covered with metal spikes
<worn on legs> a pair light leather breeches
<worn on feet> a pair of padded leather boots

HP:Healthy SP:Good MV:Fresh >
inv
You are carrying:
a small lantern
a small lantern
a small lantern
a small lantern
a small lantern
a small lantern
a small lantern
a large slab of meat
a large slab of meat
a large slab of meat

HP:Healthy SP:Good MV:Fresh >
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 189 cm, Weight 175 pounds, Weight carried 20 lbs, Worn: 16 lbs.
Offensive Bonus: 153 Dodge Bonus: 15, Parry Bonus: 140
You are warranted by the following clans: Gaidin, White Tower,
Your abilities are: Str: 19, Int: 17, Wis: 19, Dex: 17, Con: 17
Your armor absorbs 3% damage on average.
You are affected by:

You awaken, and sit up.

HP:Healthy SP:Strong MV:Fresh >
You stand up.

HP:Healthy SP:Strong MV:Fresh >
l
A Small House
You are inside s small, ancient-looking house. The furnishing around this
small room seem well take care of, and it seems someone's been here recently.
Strangely, a small stain appears on the carpets, dark red in color. There
seems to be a small ladder leading down into a basement.
[ Exits: w d ]
An ancient etched sword is here.
Some gauntlets made of leather have been placed here.
A tough leather helmet is setting on the ground.
A strong leather tunic made for battle is here.
Thick with padding, a pair of boots are throw aside here.
The corpse of a tall sly bandit is lying here.
Desain is standing here.

HP:Healthy SP:Strong MV:Fresh >
fd
You begin to weave the appropriate flows.

HP:Healthy SP:Strong MV:Fresh >
= + + - -
*
* = = + + - -
*
* = = + + - -
*
* = = + + - -
*
Okay.
You are surrounded by a beam of light and begin to Travel.
Courtyard Before the Keep
Two large oaken doors stand open before the keep. A gentle fountain bubbles in
the center of the courtyard, providing a peaceful respite from the violence.
Large iron lanterns swing in the breeze, always burning.
[ Exits: n e s w ]
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is here, waiting for battle.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
You arrive suddenly at your destination.

HP:Healthy SP:Good MV:Fresh >

A shienaran soldier leaves west.

HP:Healthy SP:Good MV:Fresh >
k dark
They don't seem to be here.

HP:Healthy SP:Good MV:Fresh >
not
k dark
You will now look around more carefully.

HP:Healthy SP:Good MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Good MV:Fresh >
s
Road through the City
Leaving the market near the keep and going south, this road is filled with
people bustling around. To the west, the street is lined with houses with
roofs sloping down to the ground. To the east are some stables, holding the
Kings horses.
[ Exits: n e s ]
A young peddler stands here, trading his goods.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is here, waiting for battle.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Healthy SP:Good MV:Excellent >
e
In the Stables
In the stables, the smell of muck and horse droppings in prevalent and bits of
hay litter the ground. A stable hand is mucking out the stables while another
one is in the corner smoking some Tabbac and look around guiltily. A large
pile of hay rests against the eastern wall, fodder for visiting horses.
[ Exits: s w ]
The corpse of a white stallion is lying here.
A tall white stallion is standing here.
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.

HP:Healthy SP:Good MV:Excellent >
w
Road through the City
Leaving the market near the keep and going south, this road is filled with
people bustling around. To the west, the street is lined with houses with
roofs sloping down to the ground. To the east are some stables, holding the
Kings horses.
[ Exits: n e s ]
A young peddler stands here, trading his goods.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is here, waiting for battle.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Healthy SP:Good MV:Excellent >
k dark
They don't seem to be here.

HP:Healthy SP:Good MV:Excellent >
e
In the Stables
In the stables, the smell of muck and horse droppings in prevalent and bits of
hay litter the ground. A stable hand is mucking out the stables while another
one is in the corner smoking some Tabbac and look around guiltily. A large
pile of hay rests against the eastern wall, fodder for visiting horses.
[ Exits: s w ]
The corpse of a white stallion is lying here.
A tall white stallion is standing here.
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.

HP:Healthy SP:Good MV:Excellent >
rid horse
You begin riding a white stallion.

HP:Healthy SP:Good MV:Excellent >
s
k dark
A Small, Grassy Field
Moving away from the stench of the stables, you move into a green grassy field.
Hobbled horses nibble on the lush grass that is growing. At the far end of the
field, you see a stallion being broken to the saddle.
[ Exits: n ]
A tall white stallion is standing here.
*Gristlyn* is here, fighting a field ranger trainer!.
A field ranger trainer is here, fighting *Gristlyn*!.

HP:Healthy SP:Good MV:Excellent >

A field ranger trainer tries to hit *Gristlyn*, but he parries the attack.
*Gristlyn* tries to hit a field ranger trainer, but he parries the attack.

HP:Healthy SP:Good MV:Excellent >
You barely pierce *Gristlyn*.

HP:Healthy SP:Good MV:Excellent - Gristlyn: Scratched --- a field ranger trainer: Healthy
>
c 'fireball' dark
You begin to weave the appropriate flows.

HP:Healthy SP:Good MV:Excellent - Gristlyn: Scratched --- a field ranger trainer: Healthy
>
-
*
* = =
*Gristlyn* panics, and attempts to flee!

HP:Healthy SP:Good MV:Excellent - Gristlyn: Scratched --- a field ranger trainer: Healthy
>

*Gristlyn* leaves north.

HP:Healthy SP:Good MV:Excellent >
+ + -
n
k dark
Cancelled.
In the Stables
In the stables, the smell of muck and horse droppings in prevalent and bits of
hay litter the ground. A stable hand is mucking out the stables while another
one is in the corner smoking some Tabbac and look around guiltily. A large
pile of hay rests against the eastern wall, fodder for visiting horses.
[ Exits: s w ]
The corpse of a white stallion is lying here.
A tall white stallion is standing here.
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.

HP:Healthy SP:Good MV:Excellent >
c 'fireball' dark
They don't seem to be here.

HP:Healthy SP:Good MV:Excellent >
Whom do you wish to channel this weave apon?

HP:Healthy SP:Good MV:Excellent >
w
k dark
Road through the City
Leaving the market near the keep and going south, this road is filled with
people bustling around. To the west, the street is lined with houses with
roofs sloping down to the ground. To the east are some stables, holding the
Kings horses.
[ Exits: n e s ]
A tall white stallion is standing here.
A sturdy shienaran soldier is standing here.
A young peddler stands here, trading his goods.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is here, waiting for battle.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Healthy SP:Good MV:Excellent >
They don't seem to be here.

HP:Healthy SP:Good MV:Excellent >
n
k dark
Courtyard Before the Keep
Two large oaken doors stand open before the keep. A gentle fountain bubbles in
the center of the courtyard, providing a peaceful respite from the violence.
Large iron lanterns swing in the breeze, always burning.
[ Exits: n e s w ]
A tall white stallion is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Healthy SP:Good MV:Excellent >
They don't seem to be here.

HP:Healthy SP:Good MV:Excellent >
where
Players in your Zone
--------------------
Jerez - Courtyard Before the Keep

HP:Healthy SP:Good MV:Excellent >
n
k dark
You cannot ride in there!

HP:Healthy SP:Good MV:Excellent >
They don't seem to be here.

HP:Healthy SP:Good MV:Excellent >
where
Players in your Zone
--------------------
Jerez - Courtyard Before the Keep

HP:Healthy SP:Good MV:Excellent >
k dark
They don't seem to be here.

HP:Healthy SP:Good MV:Excellent >
l
Courtyard Before the Keep
Two large oaken doors stand open before the keep. A gentle fountain bubbles in
the center of the courtyard, providing a peaceful respite from the violence.
Large iron lanterns swing in the breeze, always burning.
[ Exits: n e s w ]
A tall white stallion is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Healthy SP:Good MV:Excellent >
where
Players in your Zone
--------------------
Jerez - Courtyard Before the Keep

HP:Healthy SP:Good MV:Excellent >
dism
You stop riding a white stallion.

HP:Healthy SP:Good MV:Excellent >
n
k dark
Entering the Keep
The massive keep looms directly ahead, if anything bigger than you thought.
The entrance is dominated by a large stone arch, along which carvings show
knights battling trollocs.
[ Exits: n s ]
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Healthy SP:Good MV:Excellent >
They don't seem to be here.

HP:Healthy SP:Good MV:Excellent >
where
Players in your Zone
--------------------
Jerez - Entering the Keep

HP:Healthy SP:Good MV:Excellent >
k dark
They don't seem to be here.

HP:Healthy SP:Good MV:Excellent >
stat
You are a 21 year old human.
Your mood is currently: Wimpy
Height 189 cm, Weight 175 pounds, Weight carried 20 lbs, Worn: 16 lbs.
Offensive Bonus: 153 Dodge Bonus: 90, Parry Bonus: 140
You are warranted by the following clans: Gaidin, White Tower,
Your abilities are: Str: 19, Int: 17, Wis: 19, Dex: 17, Con: 17
Your armor absorbs 3% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE

HP:Healthy SP:Good MV:Excellent >
s
Courtyard Before the Keep
Two large oaken doors stand open before the keep. A gentle fountain bubbles in
the center of the courtyard, providing a peaceful respite from the violence.
Large iron lanterns swing in the breeze, always burning.
[ Exits: n e s w ]
A tall white stallion is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Healthy SP:Good MV:Strong >
where
Players in your Zone
--------------------
Jerez - Courtyard Before the Keep

HP:Healthy SP:Good MV:Strong >
k dark
They don't seem to be here.

HP:Healthy SP:Good MV:Strong >
e
hide
backstab dark
#Tick - 15
Nearing the Keep
As you struggle though the crowd, you can barely make out the gate to the keep
in the distance. The once-rugged cobblestones are now worn smooth from years
of use. Suddenly you hear a gurgle and your boot enters something soft. That
better have been mud.
[ Exits: e w ]
A sturdy shienaran soldier is here, waiting for battle.

HP:Healthy SP:Good MV:Strong >
You attempt to hide yourself.

HP:Healthy SP:Good MV:Strong >
Backstab who?

HP:Healthy SP:Good MV:Strong >
w
Courtyard Before the Keep
Two large oaken doors stand open before the keep. A gentle fountain bubbles in
the center of the courtyard, providing a peaceful respite from the violence.
Large iron lanterns swing in the breeze, always burning.
[ Exits: n e s w ]
A tall white stallion is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Healthy SP:Good MV:Strong >
s
Road through the City
Leaving the market near the keep and going south, this road is filled with
people bustling around. To the west, the street is lined with houses with
roofs sloping down to the ground. To the east are some stables, holding the
Kings horses.
[ Exits: n e s ]
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is standing here.
A young peddler stands here, trading his goods.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is here, waiting for battle.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Healthy SP:Good MV:Strong >
e
hide
backstab dark
In the Stables
In the stables, the smell of muck and horse droppings in prevalent and bits of
hay litter the ground. A stable hand is mucking out the stables while another
one is in the corner smoking some Tabbac and look around guiltily. A large
pile of hay rests against the eastern wall, fodder for visiting horses.
[ Exits: s w ]
The corpse of a white stallion is lying here.
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.

HP:Healthy SP:Good MV:Strong >
You attempt to hide yourself.

HP:Healthy SP:Good MV:Strong >
Backstab who?

HP:Healthy SP:Good MV:Strong >
s
hide
backstab dark
A Small, Grassy Field
Moving away from the stench of the stables, you move into a green grassy field.
Hobbled horses nibble on the lush grass that is growing. At the far end of the
field, you see a stallion being broken to the saddle.
[ Exits: n ]
*Gristlyn* is here, fighting a field ranger trainer!.
A field ranger trainer is here, fighting *Gristlyn*!.

HP:Healthy SP:Good MV:Strong >
You attempt to hide yourself.

HP:Healthy SP:Good MV:Strong >
HP:Healthy SP:Good MV:Strong >
#Tick - 10

*
* =
A field ranger trainer tries to hit *Gristlyn*, but he parries the attack.
*Gristlyn* thrashes a field ranger trainer very hard.

HP:Healthy SP:Good MV:Strong >
=
*Gristlyn* panics, and attempts to flee!

HP:Healthy SP:Good MV:Strong >
+ +
*Gristlyn* panics, and attempts to flee!

HP:Healthy SP:Good MV:Strong >
-
*Gristlyn* leaves north.

HP:Healthy SP:Good MV:Strong >

Gristlyn begins charging towards you.

HP:Healthy SP:Good MV:Strong >
-
*
k dark

*Gristlyn* makes a strange sound as you place a dark-handled shortblade in his back!
*Gristlyn* grimaces in pain.

HP:Healthy SP:Good MV:Strong - Gristlyn: Wounded>
You do the best you can!

HP:Healthy SP:Good MV:Strong - Gristlyn: Wounded>
#Tick - 5

*Gristlyn* tries to thrash you, but you parry the attack.
You barely pierce *Gristlyn*.

HP:Healthy SP:Good MV:Strong - Gristlyn: Wounded>

*Gristlyn* panics, and attempts to flee!

HP:Healthy SP:Good MV:Strong - Gristlyn: Wounded>

*Gristlyn* leaves north.

HP:Healthy SP:Good MV:Strong >
c 'fireball' dark

Gristlyn begins charging towards you.

HP:Healthy SP:Good MV:Strong >
You begin to weave the appropriate flows.

HP:Healthy SP:Good MV:Strong >
-
*
k dark
Cancelled.
You barely pierce *Gristlyn*.

HP:Healthy SP:Good MV:Strong - Gristlyn: Wounded>
c 'fireball' dark
You begin to weave the appropriate flows.

HP:Healthy SP:Good MV:Strong - Gristlyn: Wounded>
-
*
You are interupted and stop what you are doing.
*Gristlyn* thrashes you very hard.
You barely pierce *Gristlyn*.
*Gristlyn* panics, and attempts to flee!

HP:Healthy SP:Good MV:Excellent - Gristlyn: Wounded>

*Gristlyn* leaves north.

HP:Healthy SP:Good MV:Excellent >

Gristlyn begins charging towards you.

HP:Healthy SP:Good MV:Excellent >
#Tick
fl
In the Stables
In the stables, the smell of muck and horse droppings in prevalent and bits of
hay litter the ground. A stable hand is mucking out the stables while another
one is in the corner smoking some Tabbac and look around guiltily. A large
pile of hay rests against the eastern wall, fodder for visiting horses.
[ Exits: s w ]
The corpse of a white stallion is lying here.
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.
You flee head over heels.

HP:Healthy SP:Good MV:Excellent >
k dark
They don't seem to be here.

HP:Healthy SP:Good MV:Excellent >
k dark
They don't seem to be here.

HP:Healthy SP:Good MV:Excellent >
k dark
You barely pierce *Gristlyn*.

HP:Healthy SP:Good MV:Excellent - Gristlyn: Wounded>
k dark
You do the best you can!

HP:Healthy SP:Good MV:Excellent - Gristlyn: Wounded>
c 'air scythe' dark
You begin to weave the appropriate flows.

HP:Healthy SP:Good MV:Excellent - Gristlyn: Wounded>
=
*Gristlyn* tries to thrash you, but you parry the attack.

HP:Healthy SP:Good MV:Excellent - Gristlyn: Wounded>

*Gristlyn* panics, and attempts to flee!

HP:Healthy SP:Good MV:Excellent - Gristlyn: Wounded>
+
*Gristlyn* leaves south.

HP:Healthy SP:Good MV:Excellent >
+ - -
Gristlyn begins charging towards you.

HP:Healthy SP:Good MV:Excellent >
k dark

*
Okay.
You channel flows of air as they scythe *Gristlyn*.

HP:Healthy SP:Good MV:Excellent - Gristlyn: Battered>
You do the best you can!

HP:Healthy SP:Good MV:Excellent - Gristlyn: Battered>

*Gristlyn* tries to thrash you, but you dodge the attack.
You barely pierce *Gristlyn*.
You barely pierce *Gristlyn*.

HP:Healthy SP:Good MV:Excellent - Gristlyn: Battered>
c 'air scythe' dark
You begin to weave the appropriate flows.

HP:Healthy SP:Good MV:Excellent - Gristlyn: Battered>
=
*Gristlyn* panics, and attempts to flee!

HP:Healthy SP:Good MV:Excellent - Gristlyn: Battered>
+
*Gristlyn* leaves south.

HP:Healthy SP:Good MV:Excellent >
+ - -
*Gristlyn* leaves west.

HP:Healthy SP:Good MV:Excellent >

*
Whom do you wish to channel this weave apon?

HP:Healthy SP:Good MV:Excellent >

*Gristlyn* leaves south.

HP:Healthy SP:Good MV:Excellent >
k dark
They don't seem to be here.

HP:Healthy SP:Good MV:Excellent >
k dark
They don't seem to be here.

HP:Healthy SP:Good MV:Excellent >
k dark
They don't seem to be here.

HP:Healthy SP:Good MV:Excellent >
s
k dark
A Small, Grassy Field
Moving away from the stench of the stables, you move into a green grassy field.
Hobbled horses nibble on the lush grass that is growing. At the far end of the
field, you see a stallion being broken to the saddle.
[ Exits: n ]
*Gristlyn* is standing here.
A field ranger is standing here, offering you his skills.

HP:Healthy SP:Good MV:Excellent >
c 'air scythe' dark
You barely pierce *Gristlyn*.

HP:Healthy SP:Good MV:Excellent - Gristlyn: Battered>
You begin to weave the appropriate flows.

HP:Healthy SP:Good MV:Excellent - Gristlyn: Battered>
= + + - -
*
Okay.
You channel flows of air as they scythe *Gristlyn*.

HP:Healthy SP:Weakening MV:Excellent - Gristlyn: Battered>
c 'air scythe' dark

*Gristlyn* sends you sprawling with a powerful bash!

HP:Scratched SP:Weakening MV:Excellent - Gristlyn: Battered>

*Gristlyn* looks at you.

HP:Scratched SP:Weakening MV:Excellent - Gristlyn: Battered>
mutter

*Gristlyn* smites you into bloody fragments!

HP:Scratched SP:Weakening MV:Excellent - Gristlyn: Battered>
c 'air scythe' dark

*Gristlyn* glares around him.

HP:Scratched SP:Weakening MV:Excellent - Gristlyn: Battered>

*Gristlyn* sighs loudly.

HP:Scratched SP:Weakening MV:Excellent - Gristlyn: Battered>

*Gristlyn* smites you into bloody fragments!

HP:Hurt SP:Weakening MV:Excellent - Gristlyn: Battered>
cackle gristlyn
fl
You begin to weave the appropriate flows.

HP:Hurt SP:Weakening MV:Excellent - Gristlyn: Battered>
= Cancelled.
No way! You're fighting for your life!

HP:Hurt SP:Weakening MV:Excellent - Gristlyn: Battered>
You begin to weave the appropriate flows.

HP:Hurt SP:Weakening MV:Excellent - Gristlyn: Battered>
Cancelled.
You cackle gleefully.

HP:Hurt SP:Weakening MV:Excellent - Gristlyn: Battered>
HP:Hurt SP:Weakening MV:Excellent - Gristlyn: Battered>

In the Stables
In the stables, the smell of muck and horse droppings in prevalent and bits of
hay litter the ground. A stable hand is mucking out the stables while another
one is in the corner smoking some Tabbac and look around guiltily. A large
pile of hay rests against the eastern wall, fodder for visiting horses.
[ Exits: s w ]
The corpse of a white stallion is lying here.
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.
You flee head over heels.

HP:Hurt SP:Weakening MV:Excellent >
k dark
They don't seem to be here.

HP:Hurt SP:Weakening MV:Excellent >
k dark
They don't seem to be here.

HP:Hurt SP:Weakening MV:Excellent >
k dark
They don't seem to be here.

HP:Hurt SP:Weakening MV:Excellent >
k dark
They don't seem to be here.

HP:Hurt SP:Weakening MV:Excellent >
k dark
They don't seem to be here.

HP:Hurt SP:Weakening MV:Excellent >
k dark
They don't seem to be here.

HP:Hurt SP:Weakening MV:Excellent >
k dark
They don't seem to be here.

HP:Hurt SP:Weakening MV:Excellent >
k dark
They don't seem to be here.

HP:Hurt SP:Weakening MV:Excellent >
k dark
They don't seem to be here.

HP:Hurt SP:Weakening MV:Excellent >
k dark
They don't seem to be here.

HP:Hurt SP:Weakening MV:Excellent >
k dark
They don't seem to be here.

HP:Hurt SP:Weakening MV:Excellent >
k dark
They don't seem to be here.

HP:Hurt SP:Weakening MV:Excellent >
k dark
They don't seem to be here.

HP:Hurt SP:Weakening MV:Excellent >
s
hide
backstab dark
A Small, Grassy Field
Moving away from the stench of the stables, you move into a green grassy field.
Hobbled horses nibble on the lush grass that is growing. At the far end of the
field, you see a stallion being broken to the saddle.
[ Exits: n ]
*Gristlyn* is standing here.
A field ranger is standing here, offering you his skills.
*Gristlyn* smites you extremely hard.

HP:Hurt SP:Weakening MV:Excellent - Gristlyn: Battered>
No way! You're fighting for your life!

HP:Hurt SP:Weakening MV:Excellent - Gristlyn: Battered>
No way! You're fighting for your life here!

HP:Hurt SP:Weakening MV:Excellent - Gristlyn: Battered>
c 'air scythe' dark
You begin to weave the appropriate flows.

HP:Hurt SP:Weakening MV:Excellent - Gristlyn: Battered>
= + + - -
*
Okay.
You channel flows of air as they scythe *Gristlyn*.
*Gristlyn* sends you sprawling with a powerful bash!

HP:Hurt SP:Weakening MV:Excellent - Gristlyn: Battered>
fl

*Gristlyn* looks at you.

HP:Hurt SP:Weakening MV:Excellent - Gristlyn: Battered>

*Gristlyn* smites you into bloody fragments!

HP:Wounded SP:Weakening MV:Excellent - Gristlyn: Battered>
fl
k dark

*Gristlyn* sighs loudly.

HP:Wounded SP:Weakening MV:Excellent - Gristlyn: Battered>

*Gristlyn* bursts into tears.

HP:Wounded SP:Weakening MV:Excellent - Gristlyn: Battered>

*Gristlyn* smites you into bloody fragments!

HP:Wounded SP:Weakening MV:Excellent - Gristlyn: Battered>
HP:Wounded SP:Weakening MV:Excellent - Gristlyn: Battered>
k dark
In the Stables
In the stables, the smell of muck and horse droppings in prevalent and bits of
hay litter the ground. A stable hand is mucking out the stables while another
one is in the corner smoking some Tabbac and look around guiltily. A large
pile of hay rests against the eastern wall, fodder for visiting horses.
[ Exits: s w ]
The corpse of a white stallion is lying here.
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.
You flee head over heels.
A Small, Grassy Field
Moving away from the stench of the stables, you move into a green grassy field.
Hobbled horses nibble on the lush grass that is growing. At the far end of the
field, you see a stallion being broken to the saddle.
[ Exits: n ]
*Gristlyn* is standing here.
A field ranger is standing here, offering you his skills.
You flee head over heels.

HP:Wounded SP:Weakening MV:Strong >
#Tick - 15
You barely pierce *Gristlyn*.

HP:Wounded SP:Weakening MV:Strong - Gristlyn: Beaten>
You do the best you can!

HP:Wounded SP:Weakening MV:Strong - Gristlyn: Beaten>
c 'air scythe' dark
You begin to weave the appropriate flows.

HP:Wounded SP:Weakening MV:Strong - Gristlyn: Beaten>
= + + - -
You are interupted and stop what you are doing.
*Gristlyn* sends you sprawling with a powerful bash!

HP:Wounded SP:Weakening MV:Strong - Gristlyn: Beaten>
c 'air scythe' dark

*Gristlyn* looks at you.

HP:Wounded SP:Weakening MV:Strong - Gristlyn: Beaten>
#Tick - 10

*Gristlyn* smites you into bloody fragments!

HP:Wounded SP:Weakening MV:Strong - Gristlyn: Beaten>

*Gristlyn* screams loudly!

HP:Wounded SP:Weakening MV:Strong - Gristlyn: Beaten>
#Tick - 5

*Gristlyn* smites you into bloody fragments!

HP:Battered SP:Weakening MV:Strong - Gristlyn: Beaten>
You begin to weave the appropriate flows.

HP:Battered SP:Weakening MV:Strong - Gristlyn: Beaten>
= + + - -
*
Okay.
You channel flows of air as they scythe *Gristlyn*.

HP:Battered SP:Flickering MV:Strong - Gristlyn: Beaten>
c 'air scythe' dark

You barely pierce *Gristlyn*.
You barely pierce *Gristlyn*.

HP:Wounded SP:Weakening MV:Fresh - Gristlyn: Beaten>
You begin to weave the appropriate flows.

HP:Wounded SP:Weakening MV:Fresh - Gristlyn: Beaten>
=
#Tick
+
You are interupted and stop what you are doing.
*Gristlyn* sends you sprawling with a powerful bash!

HP:Wounded SP:Weakening MV:Fresh - Gristlyn: Beaten>
c 'air scythe' dark

*Gristlyn* looks at you.

HP:Wounded SP:Weakening MV:Fresh - Gristlyn: Beaten>

*Gristlyn* glares around him.

HP:Wounded SP:Weakening MV:Fresh - Gristlyn: Beaten>

*Gristlyn* smites you into bloody fragments!

HP:Battered SP:Weakening MV:Fresh - Gristlyn: Beaten>

*Gristlyn* screams loudly!

HP:Battered SP:Weakening MV:Fresh - Gristlyn: Beaten>
c 'air scythe' dark

*Gristlyn* smites you very hard.

HP:Battered SP:Weakening MV:Fresh - Gristlyn: Beaten>
You begin to weave the appropriate flows.

HP:Battered SP:Weakening MV:Fresh - Gristlyn: Beaten>
= Cancelled.
You begin to weave the appropriate flows.

HP:Battered SP:Weakening MV:Fresh - Gristlyn: Beaten>
= + + - -
*
Okay.
You channel flows of air as they scythe *Gristlyn*.
You barely pierce *Gristlyn*.
You pierce *Gristlyn*.

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Beaten>
laugh gristlyn
You laugh wholeheartedly at him.

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Beaten>
c 'air scythe' dark
You begin to weave the appropriate flows.

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Beaten>
=
You are interupted and stop what you are doing.
*Gristlyn* sends you sprawling with a powerful bash!

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Beaten>
c 'air scythe' dark
c 'air scythe' dark

*Gristlyn* smites you into bloody fragments!

HP:Beaten SP:Flickering MV:Fresh - Gristlyn: Beaten>
fl
n

*Gristlyn* nods agreeingly.

HP:Beaten SP:Flickering MV:Fresh - Gristlyn: Beaten>
w

*Gristlyn* sighs loudly.

HP:Beaten SP:Flickering MV:Fresh - Gristlyn: Beaten>
c 'air scythe' dark

*Gristlyn* smites you into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

HP:Beaten SP:Flickering MV:Fresh - Gristlyn: Beaten>
You begin to weave the appropriate flows.

HP:Beaten SP:Flickering MV:Fresh - Gristlyn: Beaten>
= Cancelled.
You begin to weave the appropriate flows.

HP:Beaten SP:Flickering MV:Fresh - Gristlyn: Beaten>
Cancelled.
PANIC! You couldn't escape!

HP:Beaten SP:Flickering MV:Fresh - Gristlyn: Beaten>
No way! You're fighting for your life!

HP:Beaten SP:Flickering MV:Fresh - Gristlyn: Beaten>
No way! You're fighting for your life!

HP:Beaten SP:Flickering MV:Fresh - Gristlyn: Beaten>
You begin to weave the appropriate flows.

HP:Beaten SP:Flickering MV:Fresh - Gristlyn: Beaten>
= +
fl
+ Cancelled.

HP:Beaten SP:Flickering MV:Fresh - Gristlyn: Beaten>

In the Stables
In the stables, the smell of muck and horse droppings in prevalent and bits of
hay litter the ground. A stable hand is mucking out the stables while another
one is in the corner smoking some Tabbac and look around guiltily. A large
pile of hay rests against the eastern wall, fodder for visiting horses.
[ Exits: s w ]
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.
You flee head over heels.

HP:Beaten SP:Flickering MV:Excellent >
w
Road through the City
Leaving the market near the keep and going south, this road is filled with
people bustling around. To the west, the street is lined with houses with
roofs sloping down to the ground. To the east are some stables, holding the
Kings horses.
[ Exits: n e s ]
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is here, waiting for battle.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Beaten SP:Flickering MV:Excellent >
k dark
They don't seem to be here.

HP:Beaten SP:Flickering MV:Excellent >
k dark
They don't seem to be here.

HP:Beaten SP:Flickering MV:Excellent >
k dark
They don't seem to be here.

HP:Beaten SP:Flickering MV:Excellent >
k dark
They don't seem to be here.

HP:Beaten SP:Flickering MV:Excellent >
e
hide
backstab dark
In the Stables
In the stables, the smell of muck and horse droppings in prevalent and bits of
hay litter the ground. A stable hand is mucking out the stables while another
one is in the corner smoking some Tabbac and look around guiltily. A large
pile of hay rests against the eastern wall, fodder for visiting horses.
[ Exits: s w ]
*Gristlyn* is standing here.
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Flickering MV:Excellent >
You attempt to hide yourself.

HP:Beaten SP:Flickering MV:Excellent >
HP:Beaten SP:Flickering MV:Excellent >

*
* = =
*Gristlyn* tries to smite you, but misses.

HP:Beaten SP:Flickering MV:Excellent - Gristlyn: Beaten>
+ + - -
w

* You can't sneak up on a fighting target.
No way! You're fighting for your life!

HP:Beaten SP:Flickering MV:Excellent - Gristlyn: Beaten>
fl
HP:Beaten SP:Flickering MV:Excellent - Gristlyn: Beaten>

A Small, Grassy Field
Moving away from the stench of the stables, you move into a green grassy field.
Hobbled horses nibble on the lush grass that is growing. At the far end of the
field, you see a stallion being broken to the saddle.
[ Exits: n ]
A field ranger is standing here, offering you his skills.
You flee head over heels.

HP:Beaten SP:Flickering MV:Excellent >
k dark
They don't seem to be here.

HP:Beaten SP:Flickering MV:Excellent >
k dark
You pierce *Gristlyn*.

HP:Beaten SP:Flickering MV:Excellent - Gristlyn: Critical>
fl
HP:Beaten SP:Flickering MV:Excellent - Gristlyn: Critical>

You pierce *Gristlyn*.
You tickle *Gristlyn* as you pierce him.
In the Stables
In the stables, the smell of muck and horse droppings in prevalent and bits of
hay litter the ground. A stable hand is mucking out the stables while another
one is in the corner smoking some Tabbac and look around guiltily. A large
pile of hay rests against the eastern wall, fodder for visiting horses.
[ Exits: s w ]
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.
You flee head over heels.

HP:Beaten SP:Flickering MV:Excellent >
k dark
They don't seem to be here.

HP:Beaten SP:Flickering MV:Excellent >
k dark
They don't seem to be here.

HP:Beaten SP:Flickering MV:Excellent >
s
c 'air scythe' dark
A Small, Grassy Field
Moving away from the stench of the stables, you move into a green grassy field.
Hobbled horses nibble on the lush grass that is growing. At the far end of the
field, you see a stallion being broken to the saddle.
[ Exits: n ]
*Gristlyn* is standing here.
A field ranger is standing here, offering you his skills.

HP:Beaten SP:Flickering MV:Strong >
You begin to weave the appropriate flows.

HP:Beaten SP:Flickering MV:Strong >
=
*Gristlyn* leaves north.

HP:Beaten SP:Flickering MV:Strong >
+ +
n
k dark
Cancelled.
In the Stables
In the stables, the smell of muck and horse droppings in prevalent and bits of
hay litter the ground. A stable hand is mucking out the stables while another
one is in the corner smoking some Tabbac and look around guiltily. A large
pile of hay rests against the eastern wall, fodder for visiting horses.
[ Exits: s w ]
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Flickering MV:Strong >
w
They don't seem to be here.

HP:Beaten SP:Flickering MV:Strong >
k dark
Road through the City
Leaving the market near the keep and going south, this road is filled with
people bustling around. To the west, the street is lined with houses with
roofs sloping down to the ground. To the east are some stables, holding the
Kings horses.
[ Exits: n e s ]
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Beaten SP:Flickering MV:Strong >
n
They don't seem to be here.

HP:Beaten SP:Flickering MV:Strong >
Courtyard Before the Keep
Two large oaken doors stand open before the keep. A gentle fountain bubbles in
the center of the courtyard, providing a peaceful respite from the violence.
Large iron lanterns swing in the breeze, always burning.
[ Exits: n e s w ]
A sturdy shienaran soldier is here, waiting for battle.
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Beaten SP:Flickering MV:Strong >
where
Players in your Zone
--------------------
Jerez - Courtyard Before the Keep

HP:Beaten SP:Flickering MV:Strong >
n
w
Entering the Keep
The massive keep looms directly ahead, if anything bigger than you thought.
The entrance is dominated by a large stone arch, along which carvings show
knights battling trollocs.
[ Exits: n s ]
An elite Shienaran soldier stands here, protecting Fal Dara.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Beaten SP:Flickering MV:Strong >
k dark
Alas, you cannot go that way...

HP:Beaten SP:Flickering MV:Strong >
where
They don't seem to be here.

HP:Beaten SP:Flickering MV:Strong >
Players in your Zone
--------------------
Jerez - Entering the Keep

HP:Beaten SP:Flickering MV:Strong >
n
Stone Entry Hall
The entrance hall to the keep of Fal Dara is almost disappointingly plain.
The only ornamentation in the area consists of the ironwork that holds the
lanterns to the walls, and even that is plain. To the north the inner parts of
the keep can be seen.
[ Exits: n s ]
An elite Shienaran soldier stands here, protecting Fal Dara.
An elite Shienaran soldier stands here, protecting Fal Dara.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Beaten SP:Flickering MV:Strong >
s
s
Entering the Keep
The massive keep looms directly ahead, if anything bigger than you thought.
The entrance is dominated by a large stone arch, along which carvings show
knights battling trollocs.
[ Exits: n s ]
An elite Shienaran soldier stands here, protecting Fal Dara.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Beaten SP:Flickering MV:Strong >
s
Courtyard Before the Keep
Two large oaken doors stand open before the keep. A gentle fountain bubbles in
the center of the courtyard, providing a peaceful respite from the violence.
Large iron lanterns swing in the breeze, always burning.
[ Exits: n e s w ]
A sturdy shienaran soldier is here, waiting for battle.
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Beaten SP:Flickering MV:Strong >
w
Road through the City
Leaving the market near the keep and going south, this road is filled with
people bustling around. To the west, the street is lined with houses with
roofs sloping down to the ground. To the east are some stables, holding the
Kings horses.
[ Exits: n e s ]
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Beaten SP:Flickering MV:Good >
k dark
Alas, you cannot go that way...

HP:Beaten SP:Flickering MV:Good >
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
n
w
Courtyard Before the Keep
Two large oaken doors stand open before the keep. A gentle fountain bubbles in
the center of the courtyard, providing a peaceful respite from the violence.
Large iron lanterns swing in the breeze, always burning.
[ Exits: n e s w ]
A sturdy shienaran soldier is here, waiting for battle.
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Beaten SP:Flickering MV:Good >
k dark
Nearing the Keep
You are rapidly closing in on the gates of the Keep of Fal Dara. A crowd
bustles by, as everyone hustles to get to market and do other errands. An
occasional city guard walks by patrolling the area and you see that gates
guarded by the elite guards.
[ Exits: e w ]
A sturdy shienaran soldier is here, waiting for battle.

HP:Beaten SP:Flickering MV:Good >
n
#Tick - 15
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
Alas, you cannot go that way...

HP:Beaten SP:Flickering MV:Good >
w
Rounding the Keep
A bend in the path to the entrance to the keep rounds the great pillar of the
Keep's guard tower. Seemingly hundreds of feet above you can see a banner wave
the sigil of the Swooping Hawk. Judging from the crowd, the entrance to the
Keep is near.
[ Exits: n e ]
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is here, waiting for battle.

HP:Beaten SP:Flickering MV:Good >
e
Nearing the Keep
You are rapidly closing in on the gates of the Keep of Fal Dara. A crowd
bustles by, as everyone hustles to get to market and do other errands. An
occasional city guard walks by patrolling the area and you see that gates
guarded by the elite guards.
[ Exits: e w ]
A sturdy shienaran soldier is here, waiting for battle.

HP:Beaten SP:Flickering MV:Good >
e
s
Courtyard Before the Keep
Two large oaken doors stand open before the keep. A gentle fountain bubbles in
the center of the courtyard, providing a peaceful respite from the violence.
Large iron lanterns swing in the breeze, always burning.
[ Exits: n e s w ]
A sturdy shienaran soldier is here, waiting for battle.
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Beaten SP:Flickering MV:Good >
w
Road through the City
Leaving the market near the keep and going south, this road is filled with
people bustling around. To the west, the street is lined with houses with
roofs sloping down to the ground. To the east are some stables, holding the
Kings horses.
[ Exits: n e s ]
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Beaten SP:Flickering MV:Good >
Alas, you cannot go that way...

HP:Beaten SP:Flickering MV:Good >
k dark
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
s
w
Road Through the City
The paved road moves north and south through the center of Fal Dara. Foul
winds blow down from the blight, threatening to rip your cloak from about your
shoulders. To the west stands an old building bearing the crest of the
Borderguard.
[ Exits: n s w ]
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is here, waiting for battle.
A young peddler stands here, trading his goods.
A sturdy shienaran soldier is here, waiting for battle.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Beaten SP:Flickering MV:Good >
k dark
Entrance to the Training Grounds
A simple stone room, this area leads to the heart of Fal Dara's recruitment
program. Torches blaze at all hours of the day, lighting the way for
prospective recruits. The only decoration is a small portrait of King Easer,
lord of Sheinar.
[ Exits: n e ]
An elite Shienaran soldier stands here, protecting Fal Dara.
An elite Shienaran soldier stands here, protecting Fal Dara.
A strong bold warrior trainer is standing here, offering you his skills.

HP:Beaten SP:Flickering MV:Good >
n
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
k dark
The Practice Field
The doorway opens into a large dirt courtyard here. New recruits in the ranks
of the Borderguard stand at practice here the clank of their wooden swords
striking each other fills the room. A small stream of volunteers is led west,
to the offices of the bannermen.
[ Exits: s w ]
*Borrax* is here, fighting a female rogue trainer!.
A female rogue trainer is here, fighting *Borrax*!.

HP:Beaten SP:Flickering MV:Good >
#Tick - 10
You pierce *Borrax*.

HP:Beaten SP:Flickering MV:Good - Borrax: Hurt --- a female rogue trainer: Hurt
>

You pierce *Borrax*.
You pierce *Borrax*.
A female rogue trainer pierces *Borrax*.
*Borrax* slashes a female rogue trainer very hard.

HP:Beaten SP:Flickering MV:Good - Borrax: Wounded --- a female rogue trainer: Hurt
>
fl
HP:Beaten SP:Flickering MV:Good - Borrax: Wounded --- a female rogue trainer: Hurt
>

*Borrax* panics, and attempts to flee!

HP:Beaten SP:Flickering MV:Good - Borrax: Wounded --- a female rogue trainer: Hurt
>

*Borrax* leaves west.

HP:Beaten SP:Flickering MV:Good >

Entrance to the Training Grounds
A simple stone room, this area leads to the heart of Fal Dara's recruitment
program. Torches blaze at all hours of the day, lighting the way for
prospective recruits. The only decoration is a small portrait of King Easer,
lord of Sheinar.
[ Exits: n e ]
An elite Shienaran soldier stands here, protecting Fal Dara.
An elite Shienaran soldier stands here, protecting Fal Dara.
A strong bold warrior trainer is standing here, offering you his skills.
You flee head over heels.

HP:Beaten SP:Flickering MV:Good >
e
k dark
Road Through the City
The paved road moves north and south through the center of Fal Dara. Foul
winds blow down from the blight, threatening to rip your cloak from about your
shoulders. To the west stands an old building bearing the crest of the
Borderguard.
[ Exits: n s w ]
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is here, waiting for battle.
A young peddler stands here, trading his goods.
A sturdy shienaran soldier is here, waiting for battle.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Beaten SP:Flickering MV:Good >
n
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
n
Road through the City
Leaving the market near the keep and going south, this road is filled with
people bustling around. To the west, the street is lined with houses with
roofs sloping down to the ground. To the east are some stables, holding the
Kings horses.
[ Exits: n e s ]
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Beaten SP:Flickering MV:Good >
where
Courtyard Before the Keep
Two large oaken doors stand open before the keep. A gentle fountain bubbles in
the center of the courtyard, providing a peaceful respite from the violence.
Large iron lanterns swing in the breeze, always burning.
[ Exits: n e s w ]
A sturdy shienaran soldier is here, waiting for battle.
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Beaten SP:Flickering MV:Good >
#Tick - 5
Players in your Zone
--------------------
Jerez - Courtyard Before the Keep

HP:Beaten SP:Flickering MV:Good >
s
e
Road through the City
Leaving the market near the keep and going south, this road is filled with
people bustling around. To the west, the street is lined with houses with
roofs sloping down to the ground. To the east are some stables, holding the
Kings horses.
[ Exits: n e s ]
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Beaten SP:Flickering MV:Draining >
k dark
In the Stables
In the stables, the smell of muck and horse droppings in prevalent and bits of
hay litter the ground. A stable hand is mucking out the stables while another
one is in the corner smoking some Tabbac and look around guiltily. A large
pile of hay rests against the eastern wall, fodder for visiting horses.
[ Exits: s w ]
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Flickering MV:Draining >
They don't seem to be here.

HP:Beaten SP:Flickering MV:Draining >
s
k dark
A Small, Grassy Field
Moving away from the stench of the stables, you move into a green grassy field.
Hobbled horses nibble on the lush grass that is growing. At the far end of the
field, you see a stallion being broken to the saddle.
[ Exits: n ]
A field ranger is standing here, offering you his skills.

HP:Beaten SP:Flickering MV:Draining >
They don't seem to be here.

HP:Beaten SP:Flickering MV:Draining >
n
k dark
In the Stables
In the stables, the smell of muck and horse droppings in prevalent and bits of
hay litter the ground. A stable hand is mucking out the stables while another
one is in the corner smoking some Tabbac and look around guiltily. A large
pile of hay rests against the eastern wall, fodder for visiting horses.
[ Exits: s w ]
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Flickering MV:Draining >
They don't seem to be here.

HP:Beaten SP:Flickering MV:Draining >
rid horse
w
You begin riding a white stallion.

HP:Beaten SP:Flickering MV:Draining >
k dark
Road through the City
Leaving the market near the keep and going south, this road is filled with
people bustling around. To the west, the street is lined with houses with
roofs sloping down to the ground. To the east are some stables, holding the
Kings horses.
[ Exits: n e s ]
A tall white stallion is standing here.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Beaten SP:Flickering MV:Draining >
n
They don't seem to be here.

HP:Beaten SP:Flickering MV:Draining >
n
Courtyard Before the Keep
Two large oaken doors stand open before the keep. A gentle fountain bubbles in
the center of the courtyard, providing a peaceful respite from the violence.
Large iron lanterns swing in the breeze, always burning.
[ Exits: n e s w ]
A tall white stallion is standing here.
*Borrax* is here, fighting a shienaran soldier!.
A shienaran soldier is here, fighting *Borrax*!.
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A high ranking soldier is here, fighting *Borrax*!.
A high ranking soldier is here, fighting *Borrax*!.
A high ranking soldier is here, fighting *Borrax*!.
A high ranking soldier is here, fighting *Borrax*!.

HP:Beaten SP:Weakening MV:Good >

*Borrax* panics, and attempts to flee!

HP:Beaten SP:Weakening MV:Good >
#Tick

*Borrax* leaves south.

HP:Beaten SP:Weakening MV:Good >
You cannot ride in there!

HP:Beaten SP:Weakening MV:Good >
where
Players in your Zone
--------------------
Jerez - Courtyard Before the Keep

HP:Beaten SP:Weakening MV:Good >
fl
Road through the City
Leaving the mark

Posted: Wed Dec 29, 2004 11:07 pm
by Jerez
Leaving the market near the keep and going south, this road is filled with
people bustling around. To the west, the street is lined with houses with
roofs sloping down to the ground. To the east are some stables, holding the
Kings horses.
[ Exits: n e s ]
A tall white stallion is standing here.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
You flee head over heels.

HP:Beaten SP:Weakening MV:Good >
k dark
They don't seem to be here.

HP:Beaten SP:Weakening MV:Good >
e
e
In the Stables
In the stables, the smell of muck and horse droppings in prevalent and bits of
hay litter the ground. A stable hand is mucking out the stables while another
one is in the corner smoking some Tabbac and look around guiltily. A large
pile of hay rests against the eastern wall, fodder for visiting horses.
[ Exits: s w ]
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Weakening MV:Good >
e
Alas, you cannot go that way...

HP:Beaten SP:Weakening MV:Good >
Alas, you cannot go that way...

HP:Beaten SP:Weakening MV:Good >
s
A Small, Grassy Field
Moving away from the stench of the stables, you move into a green grassy field.
Hobbled horses nibble on the lush grass that is growing. At the far end of the
field, you see a stallion being broken to the saddle.
[ Exits: n ]
A tall white stallion is standing here.
A field ranger is standing here, offering you his skills.

HP:Beaten SP:Weakening MV:Good >
n
w
In the Stables
In the stables, the smell of muck and horse droppings in prevalent and bits of
hay litter the ground. A stable hand is mucking out the stables while another
one is in the corner smoking some Tabbac and look around guiltily. A large
pile of hay rests against the eastern wall, fodder for visiting horses.
[ Exits: s w ]
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Weakening MV:Good >
Road through the City
Leaving the market near the keep and going south, this road is filled with
people bustling around. To the west, the street is lined with houses with
roofs sloping down to the ground. To the east are some stables, holding the
Kings horses.
[ Exits: n e s ]
A tall white stallion is standing here.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Beaten SP:Weakening MV:Good >
n
n
Courtyard Before the Keep
Two large oaken doors stand open before the keep. A gentle fountain bubbles in
the center of the courtyard, providing a peaceful respite from the violence.
Large iron lanterns swing in the breeze, always burning.
[ Exits: n e s w ]
A tall white stallion is standing here.
A sturdy shienaran soldier is here, waiting for battle.
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A strong, black warhorse stands here, full of energy.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Beaten SP:Weakening MV:Good >
You cannot ride in there!

HP:Beaten SP:Weakening MV:Good >
n
You cannot ride in there!

HP:Beaten SP:Weakening MV:Good >
e
e
Nearing the Keep
As you struggle though the crowd, you can barely make out the gate to the keep
in the distance. The once-rugged cobblestones are now worn smooth from years
of use. Suddenly you hear a gurgle and your boot enters something soft. That
better have been mud.
[ Exits: e w ]
A tall white stallion is standing here.
A sturdy shienaran soldier is here, waiting for battle.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is here, waiting for battle.

HP:Beaten SP:Weakening MV:Good >
e
Rounding the Keep
As you get closer to the front of the keep, the crowds get thicker as you go
along. Battlements high up echo with the sound of a trumpet call. The crowd
freezes for a second, and then it starts to bustle, as it gets ready for the
call to arms.
[ Exits: n w ]
A tall white stallion is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.

HP:Beaten SP:Weakening MV:Good >
where
Alas, you cannot go that way...

HP:Beaten SP:Weakening MV:Good >
n
Players in your Zone
--------------------
Jerez - Rounding the Keep

HP:Beaten SP:Weakening MV:Good >
n
n
Road Along the Keep
The crowds thin once again, as you get further away from the gates to the Keep.
At street level, you can see the mud from the recent storm ooze down into the
cracks in the cobblestone. Looking north you can see the main street of Fal
Dara ahead.
[ Exits: n s ]
A tall white stallion is standing here.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
An elite Shienaran soldier stands here, protecting Fal Dara.
An elite Shienaran soldier stands here, protecting Fal Dara.

HP:Beaten SP:Weakening MV:Good >
Road Alongside the Keep
The path surrounding the Keep is suddenly deathly silent, with the clang of
your foot steps the only sound. The brisk wind coming from the northeast is
slightly warm and carries the scent of decay on it.
[ Exits: n s ]
A tall white stallion is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.

HP:Beaten SP:Weakening MV:Good >
where
Curve Around the Keep
Bending around the Fal Dara keep, the road splits into three branches here.
South and west, the street moves around the keep. The road to the east leads
to a route around the city.
[ Exits: e s w ]
A tall white stallion is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.

HP:Beaten SP:Weakening MV:Good >
n
Players in your Zone
--------------------
Jerez - Curve Around the Keep

HP:Beaten SP:Weakening MV:Good >
n
Alas, you cannot go that way...

HP:Beaten SP:Weakening MV:Good >
Alas, you cannot go that way...

HP:Beaten SP:Weakening MV:Good >
w
w
A Cobblestone Lane
Paved cobblestone have been worn smooth by the passage of many people, both
soldier and pedestrian. Large brass lanterns line both sides of the road,
throwing away the shadows at all hours. The bulk of the stone keep to the
south looms over all who pass through.
[ Exits: e w ]
A tall white stallion is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.

HP:Beaten SP:Weakening MV:Good >
Fork in the Lane
The road forks into three different branches here. Northward, the Malkier gate
can be clearly seen. To the south, the wall of the Fal Dara keep blocks all
passage. The second road moves both east and west, around the keep.
[ Exits: n e s w ]
A tall white stallion is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is here, waiting for battle.
An elite Shienaran soldier stands here, protecting Fal Dara.
An elite Shienaran soldier stands here, protecting Fal Dara.
An elite Shienaran soldier stands here, protecting Fal Dara.

HP:Beaten SP:Weakening MV:Good >
w
A Cobblestone Lane
The northern gate of Fal Dara recedes in the distance and the road slowly gets
closer the heart of the city. To the east, you see a fork in the road leading
to the gates and to the west is a path to the Keep.
[ Exits: e w ]
A tall white stallion is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
An elite Shienaran soldier stands here, protecting Fal Dara.

HP:Beaten SP:Weakening MV:Good >
where
Players in your Zone
--------------------
Jerez - A Cobblestone Lane

HP:Beaten SP:Weakening MV:Good >
e

A young peddler yells, 'Getting thirsty? Or possibly hungry? Come to Road Through the City to get some refreshments, and ask for my trade list!'

HP:Beaten SP:Weakening MV:Good >
n
n
Fork in the Lane
The road forks into three different branches here. Northward, the Malkier gate
can be clearly seen. To the south, the wall of the Fal Dara keep blocks all
passage. The second road moves both east and west, around the keep.
[ Exits: n e s w ]
A tall white stallion is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is here, waiting for battle.
An elite Shienaran soldier stands here, protecting Fal Dara.
An elite Shienaran soldier stands here, protecting Fal Dara.
An elite Shienaran soldier stands here, protecting Fal Dara.

HP:Beaten SP:Weakening MV:Good >
A Cobblestone Lane
This road is easily wide enough for four carts to travel abreast. Soldiers
wearing the sigil of House Jagad can be seen constantly moving through the
street. Drab barracks line both sides of the road, providing housing for
Sheinaran soldiers.
[ Exits: n s ]
A tall white stallion is standing here.
A sturdy shienaran soldier is here, waiting for battle.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is here, waiting for battle.

HP:Beaten SP:Weakening MV:Good >
where
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
A tall white stallion is standing here.
A sturdy shienaran soldier is standing here.
The gatekeeper is here, watching over the gate.

HP:Beaten SP:Weakening MV:Good >
Players in your Zone
--------------------
Jerez - The Massive Northern Gates of Fal Dara

HP:Beaten SP:Weakening MV:Good >
n
n
Approaching the Fal Dara Gates
The road here continues to the east here, bordered to the north by impenetrable
Sheinaran Forest. Walking along the road, you notice the recent tracks of a
couple of wagons along the road, along with some horses. To the south, you can
see the gates of Fal Dara heavily guarded by soldiers.
[ Exits: n e s ]
A large slab of meat lies here.
A long white chain is here, attached to the gate.
A tall white stallion is standing here.

HP:Beaten SP:Weakening MV:Good >
Shienaran Forest
The forest here borders the road to the south, which is in clear view from
where the forest stands now. You can also barely make out the city of Fal Dara
just to the south, and the gate leading in to the city. To the west, a road
leads on for as far as you can see. And do the north, the path through the
forest becomes blocked by bushes.
[ Exits: e s w ]
A tall white stallion is standing here.
A tough grey wolf is here, growling at you.

HP:Beaten SP:Weakening MV:Good >
k dark
They don't seem to be here.

HP:Beaten SP:Weakening MV:Good >
where
Players in your Zone
--------------------
Jerez - Shienaran Forest

HP:Beaten SP:Weakening MV:Good >
sc
You have 94(339) hit, 96(228) mana and 101(165) movement points.
You have scored 85000000 exp, 0 total quest points, and have 2000 gold coins.
You need 5000000 exp to reach your next level.
You have been playing for 12782 days and 3 hours.
You have gathered 72 Weave Points so far.
This ranks you as Jerez (level 50)
You are not a member of any clans.
You are riding a white stallion. Your mount is full of energy.
You are standing.

HP:Beaten SP:Weakening MV:Good >
k dark
They don't seem to be here.

HP:Beaten SP:Weakening MV:Good >
s
s
Approaching the Fal Dara Gates
The road here continues to the east here, bordered to the north by impenetrable
Sheinaran Forest. Walking along the road, you notice the recent tracks of a
couple of wagons along the road, along with some horses. To the south, you can
see the gates of Fal Dara heavily guarded by soldiers.
[ Exits: n e s ]
A large slab of meat lies here.
A long white chain is here, attached to the gate.
A tall white stallion is standing here.

HP:Beaten SP:Weakening MV:Good >
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
A tall white stallion is standing here.
A sturdy shienaran soldier is standing here.
The gatekeeper is here, watching over the gate.

HP:Beaten SP:Weakening MV:Good >
where
Players in your Zone
--------------------
Jerez - The Massive Northern Gates of Fal Dara

HP:Beaten SP:Weakening MV:Good >
w
w
A Path Nearing the North Gate
The cobblestone path here has been worm smooth by the constant flow of traffic.
The massive Northern Gate can be clearly seen just the the east. Bronze hanging
lanterns line both sides of the streets keeping the area well lit.
[ Exits: e w ]
A tall white stallion is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is here, waiting for battle.

HP:Beaten SP:Weakening MV:Good >
w
A Well Traveled Path
The cobblestone path passes a group of drab soldierss barracks that lie to the
south. The massive stone wall on the north side of the path is all that
seperates you form the harsh Blight. Archers and soldier can be seen patroling
the wall, always keeping a close eye for any Fades or Shadowspawn.
[ Exits: e w ]
A tall white stallion is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is standing here.

HP:Beaten SP:Weakening MV:Good >
A Turn in the Path
The path here makes a sharp turn as it follows the massive walls of Fal Dara.
A large stone tower stands in the corner of the wall, its peak reaching much
higher than the wall itself. A large seige engine of some kind can be seen
hanging off the edge of the tower top.
[ Exits: e s ]
A tall white stallion is standing here.
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is standing here.

HP:Beaten SP:Weakening MV:Good >
w
Alas, you cannot go that way...

HP:Beaten SP:Weakening MV:Good >
s
s
A Well Traveled Path
A dry breeze blows past you coming from the West Gate, bringing with it the
stench of the Blight. A constant stream of people and soldiers alike make
thier way along the path. Small houses the almost resemble mini keeps line the
path to the east.
[ Exits: n s ]
A tall white stallion is standing here.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.

HP:Beaten SP:Weakening MV:Good >
A Path Nearing the West Gate
The cobblestone path isn't as wide here as the other streets, yet the same
amount of people try and puch thier way through. Worn smooth by the traffic,
the cobblestone become quite slippery with the smallest amount of water. The
Western Gate is directly to the south.
[ Exits: n s ]
A tall white stallion is standing here.
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.

HP:Beaten SP:Weakening MV:Good >
where
Players in your Zone
--------------------
Jerez - A Path Nearing the West Gate

HP:Beaten SP:Weakening MV:Good >
s
s
Fal Dara's Western Gate
Twin oaken gates tower over you, creaking as the gate guards manipulate them.
Stone bulwarks provide defense against anything the dark can throw at them.
Lights hang all along the walls, and guards scan the faces of all passerby.
To the east the great fortress of the city can be made out.
[ Exits: n e w ]
A tall white stallion is standing here.
A sturdy shienaran soldier is here, waiting for battle.

HP:Beaten SP:Weakening MV:Good >
Alas, you cannot go that way...

HP:Beaten SP:Weakening MV:Good >
w
w
Outside the Gate
Cleared of all tress and shurbs, nothing but short grass is allowed to grow so
close to the gates of Fal Dara.
[ Exits: e w ]
A tall white stallion is standing here.
*Gristlyn* is standing here.

HP:Beaten SP:Weakening MV:Good >
Intersection Between the Roads
The long road to the south meets up with a four way intersection, three
directions which lead to an extention of the road. The city of Fal Dara and
it's western gates are clearly in view from this point just to the east. The
west leads to a smaller road which looks more like a path than a road, while
the south leads to a road much like here.
[ Exits: n e s w ]
A tall white stallion is standing here.

HP:Beaten SP:Weakening MV:Good >
k dark
They don't seem to be here.

HP:Beaten SP:Weakening MV:Good >
e
k dark
Outside the Gate
Cleared of all tress and shurbs, nothing but short grass is allowed to grow so
close to the gates of Fal Dara.
[ Exits: e w ]
A tall white stallion is standing here.
*Gristlyn* is standing here.

HP:Beaten SP:Weakening MV:Good >
c 'air scythe' dark
You pierce *Gristlyn*.

HP:Beaten SP:Weakening MV:Good - Gristlyn: Beaten>
You begin to weave the appropriate flows.

HP:Beaten SP:Weakening MV:Good - Gristlyn: Beaten>
= + + - -
*
Okay.
You channel flows of air as they scythe *Gristlyn*.

HP:Beaten SP:Weakening MV:Good - Gristlyn: Critical>
fl
HP:Beaten SP:Weakening MV:Good - Gristlyn: Critical>

*Gristlyn* sends you sprawling with a powerful bash!

HP:Beaten SP:Weakening MV:Good - Gristlyn: Critical>

*Gristlyn* smites you extremely hard.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten SP:Weakening MV:Good - Gristlyn: Critical>
c 'air scythe' dark

*Gristlyn* looks at you.

HP:Beaten SP:Weakening MV:Good - Gristlyn: Critical>
fl
k dark

*Gristlyn* closes the gate.

HP:Beaten SP:Weakening MV:Good - Gristlyn: Critical>

*Gristlyn* smites you into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

HP:Critical SP:Weakening MV:Good - Gristlyn: Critical>
fl
w
You are in pretty bad shape, unable to flee!
You begin to weave the appropriate flows.

HP:Critical SP:Weakening MV:Good - Gristlyn: Critical>
= Cancelled.

HP:Critical SP:Weakening MV:Good - Gristlyn: Critical>
Intersection Between the Roads
The long road to the south meets up with a four way intersection, three
directions which lead to an extention of the road. The city of Fal Dara and
it's western gates are clearly in view from this point just to the east. The
west leads to a smaller road which looks more like a path than a road, while
the south leads to a road much like here.
[ Exits: n e s w ]
A tall white stallion is standing here.
You flee head over heels.
They don't seem to be here.

HP:Critical SP:Weakening MV:Good >
A Dusty Road
The sky is in clear view from this point, as no trees block the way of the road
that heads north and west, creating an abrupt twist for travelers. The stone
paved road is especially covered with dust at this one point, and looks to have
not been cleaned for some time as well.
[ Exits: n w ]
A tall white stallion is standing here.
You flee head over heels.

HP:Critical SP:Weakening MV:Good >
A Twist in the Road
You have come to a Turn in the road. Various animal tracks lead to a small
path into the under growth to the north. The main road cuts into the heavy
forest to the south. A pool of stagnant water has collected beside the road in
a depression.
[ Exits: e s ]
A tall white stallion is standing here.

HP:Critical SP:Weakening MV:Good >
k dark
They don't seem to be here.

HP:Critical SP:Weakening MV:Good >
k dark
They don't seem to be here.

HP:Critical SP:Weakening MV:Good >
k dark
They don't seem to be here.

HP:Critical SP:Weakening MV:Good >
k dark
They don't seem to be here.

HP:Critical SP:Weakening MV:Good >
k dark
They don't seem to be here.

HP:Critical SP:Weakening MV:Good >
e
A Dusty Road
The sky is in clear view from this point, as no trees block the way of the road
that heads north and west, creating an abrupt twist for travelers. The stone
paved road is especially covered with dust at this one point, and looks to have
not been cleaned for some time as well.
[ Exits: n w ]
A tall white stallion is standing here.

HP:Critical SP:Weakening MV:Good >
c 'air scythe' dark
Whom do you wish to channel this weave apon?

HP:Critical SP:Weakening MV:Good >
n
k dark
Intersection Between the Roads
The long road to the south meets up with a four way intersection, three
directions which lead to an extention of the road. The city of Fal Dara and
it's western gates are clearly in view from this point just to the east. The
west leads to a smaller road which looks more like a path than a road, while
the south leads to a road much like here.
[ Exits: n e s w ]
A tall white stallion is standing here.

HP:Critical SP:Weakening MV:Good >
They don't seem to be here.

HP:Critical SP:Weakening MV:Good >
s

*Gristlyn* has arrived from the south.

HP:Critical SP:Weakening MV:Good >
e
A Dusty Road
The sky is in clear view from this point, as no trees block the way of the road
that heads north and west, creating an abrupt twist for travelers. The stone
paved road is especially covered with dust at this one point, and looks to have
not been cleaned for some time as well.
[ Exits: n w ]
A tall white stallion is standing here.

HP:Critical SP:Weakening MV:Good >
k dark
Alas, you cannot go that way...

HP:Critical SP:Weakening MV:Good >
n
They don't seem to be here.

HP:Critical SP:Weakening MV:Good >
k dark
Intersection Between the Roads
The long road to the south meets up with a four way intersection, three
directions which lead to an extention of the road. The city of Fal Dara and
it's western gates are clearly in view from this point just to the east. The
west leads to a smaller road which looks more like a path than a road, while
the south leads to a road much like here.
[ Exits: n e s w ]
A tall white stallion is standing here.

HP:Critical SP:Weakening MV:Good >
You barely pierce *Gristlyn*.

HP:Critical SP:Weakening MV:Good - Gristlyn: Critical>
fl
HP:Critical SP:Weakening MV:Good - Gristlyn: Critical>
k dark
Outside the Gate
Cleared of all tress and shurbs, nothing but short grass is allowed to grow so
close to the gates of Fal Dara.
[ Exits: e w ]
A tall white stallion is standing here.
You flee head over heels.
They don't seem to be here.

HP:Critical SP:Weakening MV:Good >
w
#Tick - 15
Intersection Between the Roads
The long road to the south meets up with a four way intersection, three
directions which lead to an extention of the road. The city of Fal Dara and
it's western gates are clearly in view from this point just to the east. The
west leads to a smaller road which looks more like a path than a road, while
the south leads to a road much like here.
[ Exits: n e s w ]
A tall white stallion is standing here.
*Gristlyn* is standing here.

HP:Critical SP:Weakening MV:Good >
k dark

*Gristlyn* leaves east.

HP:Critical SP:Weakening MV:Good >
They don't seem to be here.

HP:Critical SP:Weakening MV:Good >
e
k dark
Outside the Gate
Cleared of all tress and shurbs, nothing but short grass is allowed to grow so
close to the gates of Fal Dara.
[ Exits: e w ]
A tall white stallion is standing here.
*Gristlyn* is standing here.

HP:Critical SP:Weakening MV:Good >

*Gristlyn* smites you very hard.
You wish that your wounds would stop BLEEDING so much!

HP:Critical SP:Weakening MV:Good - Gristlyn: Critical>
You do the best you can!

HP:Critical SP:Weakening MV:Good - Gristlyn: Critical>

You barely pierce *Gristlyn*.
*Gristlyn* smites you extremely hard.
You wish that your wounds would stop BLEEDING so much!

HP:Critical SP:Weakening MV:Good - Gristlyn: Critical>
fl
PANIC! You couldn't escape!

HP:Critical SP:Weakening MV:Good - Gristlyn: Critical>
fl
HP:Critical SP:Weakening MV:Good - Gristlyn: Critical>
k dark
#Tick - 10
fl
Intersection Between the Roads
The long road to the south meets up with a four way intersection, three
directions which lead to an extention of the road. The city of Fal Dara and
it's western gates are clearly in view from this point just to the east. The
west leads to a smaller road which looks more like a path than a road, while
the south leads to a road much like here.
[ Exits: n e s w ]
A tall white stallion is standing here.
You flee head over heels.
They don't seem to be here.

HP:Critical SP:Weakening MV:Good >
A Dusty Road
The sky is in clear view from this point, as no trees block the way of the road
that heads north and west, creating an abrupt twist for travelers. The stone
paved road is especially covered with dust at this one point, and looks to have
not been cleaned for some time as well.
[ Exits: n w ]
A tall white stallion is standing here.
You flee head over heels.

HP:Critical SP:Weakening MV:Good >
k dark
They don't seem to be here.

HP:Critical SP:Weakening MV:Good >
w
k dark
A Twist in the Road
You have come to a Turn in the road. Various animal tracks lead to a small
path into the under growth to the north. The main road cuts into the heavy
forest to the south. A pool of stagnant water has collected beside the road in
a depression.
[ Exits: e s ]
A tall white stallion is standing here.

HP:Critical SP:Weakening MV:Good >
They don't seem to be here.

HP:Critical SP:Weakening MV:Good >
s
k dark
Trail Headed Away From Fal Dara
The road straightens out and starts heading towards Tar valon in the
southwest. In fact you cant just see tip of the dragon mount poking above the
Horizon. You are brushed by Briars and almost whack your head on a low laying
branch as you travel through this narrow part of the road.
[ Exits: n w ]
A tall white stallion is standing here.

HP:Critical SP:Weakening MV:Good >
They don't seem to be here.

HP:Critical SP:Weakening MV:Good >
e
Alas, you cannot go that way...

HP:Critical SP:Weakening MV:Good >
n
A Twist in the Road
You have come to a Turn in the road. Various animal tracks lead to a small
path into the under growth to the north. The main road cuts into the heavy
forest to the south. A pool of stagnant water has collected beside the road in
a depression.
[ Exits: e s ]
A tall white stallion is standing here.

HP:Critical SP:Weakening MV:Good >
e
k dark
#Tick - 5
A Dusty Road
The sky is in clear view from this point, as no trees block the way of the road
that heads north and west, creating an abrupt twist for travelers. The stone
paved road is especially covered with dust at this one point, and looks to have
not been cleaned for some time as well.
[ Exits: n w ]
A tall white stallion is standing here.

HP:Critical SP:Weakening MV:Good >
They don't seem to be here.

HP:Critical SP:Weakening MV:Good >
n
e
Intersection Between the Roads
The long road to the south meets up with a four way intersection, three
directions which lead to an extention of the road. The city of Fal Dara and
it's western gates are clearly in view from this point just to the east. The
west leads to a smaller road which looks more like a path than a road, while
the south leads to a road much like here.
[ Exits: n e s w ]
A tall white stallion is standing here.

HP:Critical SP:Weakening MV:Good >
k dark
Outside the Gate
Cleared of all tress and shurbs, nothing but short grass is allowed to grow so
close to the gates of Fal Dara.
[ Exits: e w ]
A tall white stallion is standing here.

HP:Critical SP:Weakening MV:Good >
They don't seem to be here.

HP:Critical SP:Weakening MV:Good >
w

*Gristlyn* has arrived from the west.

HP:Critical SP:Weakening MV:Good >
k dark

*Gristlyn* smites you extremely hard.
You wish that your wounds would stop BLEEDING so much!
The Wheel weaves around you less tightly.
You are dead! Sorry...
Crossroads of Fate
WELCOME TO KINSLAYER!
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SAY 'FOOD' TO BE GIVEN SOME FOOD.

Posted: Wed Dec 29, 2004 11:45 pm
by Gristlyn
I had no clue you were stabby or i wouldnt have walked back into that.