Sad situation
Posted: Fri Dec 03, 2004 4:30 pm
I was fighting dobry and zarth for about 10 min, doing fine so far.
then ...
ntersection Between the Roads
The long road to the south meets up with a four way intersection, three
directions which lead to an extention of the road. The city of Fal Dara and
it's western gates are clearly in view from this point just to the east. The
west leads to a smaller road which looks more like a path than a road, while
the south leads to a road much like here.
[ Exits: n e s w ]
A tall white stallion is standing here.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
Bash who?
HP:Wounded MV:Excellent >
x
HP:Wounded MV:Excellent >
*Zarth* has arrived from the west.
HP:Wounded MV:Excellent >
*Zarth* tries to blast you, but you parry the attack.
HP:Wounded MV:Excellent - Zarth: Battered>
- a
q
* q
No way! You're fighting for your life!
You barely sting *Zarth*.
You do the best you can!
HP:Hurt MV:Fresh - Zarth: Battered>
f
HP:Hurt MV:Fresh - Zarth: Battered>
* Cancelled.
HP:Hurt MV:Fresh - Zarth: Battered>
A Dusty Road
The sky is in clear view from this point, as no trees block the way of the road
that heads north and west, creating an abrupt twist for travelers. The stone
paved road is especially covered with dust at this one point, and looks to have
not been cleaned for some time as well.
[ Exits: n w ]
A tall white stallion is standing here.
A small deer is here watching over herself.
You flee head over heels.
HP:Hurt MV:Fresh >
e
Alas, you cannot go that way...
HP:Hurt MV:Fresh >
n
c
Intersection Between the Roads
The long road to the south meets up with a four way intersection, three
directions which lead to an extention of the road. The city of Fal Dara and
it's western gates are clearly in view from this point just to the east. The
west leads to a smaller road which looks more like a path than a road, while
the south leads to a road much like here.
[ Exits: n e s w ]
A tall white stallion is standing here.
*Zarth* is standing here.
HP:Hurt MV:Fresh >
You begin charging towards Zarth.
HP:Hurt MV:Fresh >
+ - -
*
You CHARGE *Zarth* right through the middle!
*Zarth* grimaces in pain.
HP:Hurt MV:Fresh - Zarth: Critical>
q
*Dobry* has arrived from the east.
HP:Hurt MV:Fresh - Zarth: Critical>
You can't bash someone else while engaged!
HP:Hurt MV:Fresh - Zarth: Critical>
*Zarth* tries to blast you, but you dodge the attack.
You sting *Zarth*.
*Zarth* panics, and attempts to flee!
HP:Hurt MV:Fresh - Zarth: Critical>
*Zarth* leaves south.
HP:Hurt MV:Fresh >
s
*Zarth* has arrived from the south.
HP:Hurt MV:Fresh >
s
a
A Dusty Road
The sky is in clear view from this point, as no trees block the way of the road
that heads north and west, creating an abrupt twist for travelers. The stone
paved road is especially covered with dust at this one point, and looks to have
not been cleaned for some time as well.
[ Exits: n w ]
A tall white stallion is standing here.
A small deer is here watching over herself.
HP:Hurt MV:Fresh >
q
They don't seem to be here.
HP:Hurt MV:Fresh >
Bash who?
HP:Hurt MV:Fresh >
as you can see I charged him at batt, when I charge a person at batt I expect him to be death. even 450 hps chars. my charge did like 100 hps max damage that's a little too low I think.
zarth fell later that day. grin
then ...
ntersection Between the Roads
The long road to the south meets up with a four way intersection, three
directions which lead to an extention of the road. The city of Fal Dara and
it's western gates are clearly in view from this point just to the east. The
west leads to a smaller road which looks more like a path than a road, while
the south leads to a road much like here.
[ Exits: n e s w ]
A tall white stallion is standing here.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
Bash who?
HP:Wounded MV:Excellent >
x
HP:Wounded MV:Excellent >
*Zarth* has arrived from the west.
HP:Wounded MV:Excellent >
*Zarth* tries to blast you, but you parry the attack.
HP:Wounded MV:Excellent - Zarth: Battered>
- a
q
* q
No way! You're fighting for your life!
You barely sting *Zarth*.
You do the best you can!
HP:Hurt MV:Fresh - Zarth: Battered>
f
HP:Hurt MV:Fresh - Zarth: Battered>
* Cancelled.
HP:Hurt MV:Fresh - Zarth: Battered>
A Dusty Road
The sky is in clear view from this point, as no trees block the way of the road
that heads north and west, creating an abrupt twist for travelers. The stone
paved road is especially covered with dust at this one point, and looks to have
not been cleaned for some time as well.
[ Exits: n w ]
A tall white stallion is standing here.
A small deer is here watching over herself.
You flee head over heels.
HP:Hurt MV:Fresh >
e
Alas, you cannot go that way...
HP:Hurt MV:Fresh >
n
c
Intersection Between the Roads
The long road to the south meets up with a four way intersection, three
directions which lead to an extention of the road. The city of Fal Dara and
it's western gates are clearly in view from this point just to the east. The
west leads to a smaller road which looks more like a path than a road, while
the south leads to a road much like here.
[ Exits: n e s w ]
A tall white stallion is standing here.
*Zarth* is standing here.
HP:Hurt MV:Fresh >
You begin charging towards Zarth.
HP:Hurt MV:Fresh >
+ - -
*
You CHARGE *Zarth* right through the middle!
*Zarth* grimaces in pain.
HP:Hurt MV:Fresh - Zarth: Critical>
q
*Dobry* has arrived from the east.
HP:Hurt MV:Fresh - Zarth: Critical>
You can't bash someone else while engaged!
HP:Hurt MV:Fresh - Zarth: Critical>
*Zarth* tries to blast you, but you dodge the attack.
You sting *Zarth*.
*Zarth* panics, and attempts to flee!
HP:Hurt MV:Fresh - Zarth: Critical>
*Zarth* leaves south.
HP:Hurt MV:Fresh >
s
*Zarth* has arrived from the south.
HP:Hurt MV:Fresh >
s
a
A Dusty Road
The sky is in clear view from this point, as no trees block the way of the road
that heads north and west, creating an abrupt twist for travelers. The stone
paved road is especially covered with dust at this one point, and looks to have
not been cleaned for some time as well.
[ Exits: n w ]
A tall white stallion is standing here.
A small deer is here watching over herself.
HP:Hurt MV:Fresh >
q
They don't seem to be here.
HP:Hurt MV:Fresh >
Bash who?
HP:Hurt MV:Fresh >
as you can see I charged him at batt, when I charge a person at batt I expect him to be death. even 450 hps chars. my charge did like 100 hps max damage that's a little too low I think.
zarth fell later that day. grin