whooped
Posted: Sun Nov 28, 2004 4:29 pm
Bushy Path
[ Exits: n s ]
A tall white stallion is standing here.
Engel is here, fighting *Batzel*!, riding a black warhorse.
*Batzel* is here, fighting Engel!.
*Borrax* is here, fighting Engel!.
A strong, black warhorse stands here, full of energy.
HP:Healthy SP:Excellent MV:Good >
Engel panics, and attempts to flee!
HP:Healthy SP:Excellent MV:Good >
Engel leaves south, riding a black warhorse..
You try to thrash *Batzel*, but she dodges the attack.
HP:Healthy SP:Excellent MV:Good - Batzel: Healthy>
You begin to weave the appropriate flows.
HP:Healthy SP:Excellent MV:Good - Batzel: Healthy>
-
*
* =
*Batzel* tries to pierce you, but you parry the attack.
HP:Healthy SP:Excellent MV:Good - Batzel: Healthy>
=
Engel narrates, 'but why did you hit alone'
HP:Healthy SP:Excellent MV:Good - Batzel: Healthy>
+ +
You dodge a bash from *Borrax* who loses his balance and falls!
HP:Healthy SP:Excellent MV:Good - Batzel: Healthy>
- -
*
Okay.
You throw a fireball at *Batzel* and have the satisfaction of seeing her enveloped
in flames!
HP:Healthy SP:Strong MV:Good - Batzel: Hurt>
You begin to weave the appropriate flows.
HP:Healthy SP:Strong MV:Good - Batzel: Hurt>
-
*Borrax* tries to slash you, but you dodge the attack.
*Batzel* tries to pierce you, but you parry the attack.
*Batzel* tries to pierce you, but you dodge the attack.
HP:Healthy SP:Strong MV:Good - Batzel: Hurt>
*
* = =
*Batzel* panics, and attempts to flee!
HP:Healthy SP:Strong MV:Good - Batzel: Hurt>
Engel narrates, 'we shoulda grouped and spamed door'
HP:Healthy SP:Strong MV:Good - Batzel: Hurt>
+
Leglo narrates, 'i was stabbing'
*Batzel* panics, and attempts to flee!
HP:Healthy SP:Strong MV:Good - Batzel: Hurt>
*Batzel* leaves north.
HP:Healthy SP:Strong MV:Good >
+
-
Cancelled.
You tickle *Borrax* as you thrash him.
HP:Healthy SP:Strong MV:Good - Borrax: Hurt>
You begin to weave the appropriate flows.
HP:Healthy SP:Strong MV:Good - Borrax: Hurt>
-
*
*
Engel has arrived from the south, riding a black warhorse.
HP:Healthy SP:Strong MV:Good - Borrax: Hurt>
=
Engel leaves north, riding a black warhorse..
HP:Healthy SP:Strong MV:Good - Borrax: Hurt>
= + + -
You are interupted and stop what you are doing.
*Borrax* sends you sprawling with a powerful bash!
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
*Borrax* tries to slash you, but you dodge the attack.<---i love it when i do this i have no idea why i do this either since i don't have the best def
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
*Batzel* tries to pierce you, but you parry the attack.
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
Leglo has arrived from the south, riding a black warhorse.
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
Leglo leaves north, riding a black warhorse..
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
*Batzel* barely pierces you.
*Borrax* slashes you.
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
#TICK-10
You snicker softly.
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
You begin to weave the appropriate flows.
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
-
*Batzel* tries to pierce you, but you parry the attack.
*Batzel* tries to pierce you, but you parry the attack.
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
*
* =
*Batzel* panics, and attempts to flee!
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
*Batzel* leaves north.
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
= + + -
You dodge a bash from *Borrax* who loses his balance and falls!
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
-
*
Your fireball blooms few feet before *Borrax* who claps his hands in wonder.<---don't you hate when this happens?
HP:Scratched SP:Good MV:Good - Borrax: Hurt>
*Batzel* has arrived from the north.
HP:Scratched SP:Good MV:Good - Borrax: Hurt>
You begin to weave the appropriate flows.
HP:Scratched SP:Good MV:Good - Borrax: Hurt>
Eylas narrates, 'renting for abit'
HP:Scratched SP:Good MV:Good - Borrax: Hurt>
-
*
*Batzel* tries to pierce you, but you dodge the attack.
HP:Scratched SP:Good MV:Good - Borrax: Hurt>
* =
Leglo narrates, 'not blind'
HP:Scratched SP:Good MV:Good - Borrax: Hurt>
= #TICK!!!
*Batzel* tries to pierce you, but you parry the attack.
*Batzel* tries to pierce you, but you dodge the attack.
HP:Healthy SP:Strong MV:Strong - Borrax: Scratched>
+ + -
*Batzel* panics, and attempts to flee!
HP:Healthy SP:Strong MV:Strong - Borrax: Scratched>
*Batzel* leaves south.
HP:Healthy SP:Strong MV:Strong - Borrax: Scratched>
-
*
Okay.
You throw a fireball at *Borrax* and have the satisfaction of seeing him enveloped
in flames!
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
You dodge a bash from *Borrax* who loses his balance and falls!
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
You begin to weave the appropriate flows.
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
-
*
* =
*Borrax* panics, and attempts to flee!
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
*Borrax* leaves south.
*Batzel* has arrived from the south.
HP:Healthy SP:Good MV:Strong >
=
*Batzel* tries to pierce you, but you dodge the attack.
HP:Healthy SP:Good MV:Strong - Batzel: Hurt>
+ Cancelled.
You do the best you can!
HP:Healthy SP:Good MV:Strong - Batzel: Hurt>
*Batzel* panics, and attempts to flee!
HP:Healthy SP:Good MV:Strong - Batzel: Hurt>
*Batzel* leaves north.
HP:Healthy SP:Good MV:Strong >
*Borrax* has arrived from the south.
Engel narrates, 'come pool'
HP:Healthy SP:Good MV:Strong >
Base of a Hill
[ Exits: n s ]
A tall white stallion is standing here.
HP:Healthy SP:Good MV:Strong >
They don't seem to be here.
HP:Healthy SP:Good MV:Strong >
They don't seem to be here.
HP:Healthy SP:Good MV:Strong >
They don't seem to be here.
HP:Healthy SP:Good MV:Strong >
Bushy Path
[ Exits: n s ]
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.
HP:Healthy SP:Good MV:Strong >
They don't seem to be here.
HP:Healthy SP:Good MV:Strong >
#TICK+10
They don't seem to be here.
HP:Healthy SP:Good MV:Strong >
*Borrax* has arrived from the south.
HP:Healthy SP:Good MV:Strong >
You tickle *Borrax* as you thrash him.
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
No way! You're fighting for your life!
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
You tickle *Borrax* as you thrash him.
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
You begin to weave the appropriate flows.
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
=
Engel narrates, 'to lat'
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
+ +
Cancelled.
You begin to weave the appropriate flows.
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
-
*
* =
You are interupted and stop what you are doing.
*Borrax* sends you sprawling with a powerful bash!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Borrax* tries to slash you, but you parry the attack.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Borrax* panics, and attempts to flee!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Borrax* leaves south.
HP:Scratched SP:Good MV:Strong >
*Borrax* has arrived from the south.
HP:Scratched SP:Good MV:Strong >
*Borrax* tries to slash you, but you parry the attack.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Borrax* tries to slash you, but you parry the attack.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Borrax* panics, and attempts to flee!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Borrax* leaves south.
HP:Scratched SP:Good MV:Strong >
Upon who should the spell be cast?
HP:Scratched SP:Good MV:Strong >
They don't seem to be here.
HP:Scratched SP:Good MV:Strong >
You are already standing.
*Batzel* has arrived from the north.
HP:Scratched SP:Good MV:Strong >
You try to thrash *Batzel*, but she dodges the attack.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You begin to weave the appropriate flows.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
Cancelled.
No way! You're fighting for your life!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
*Batzel* tries to pierce you, but you dodge the attack.
*Batzel* tries to pierce you, but you parry the attack.
You try to thrash *Batzel*, but she dodges the attack.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You begin to weave the appropriate flows.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
-
*
*Batzel* panics, and attempts to flee!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
*
=
*Batzel* leaves north.
Cancelled.
They don't seem to be here.
HP:Scratched SP:Good MV:Strong >
They don't seem to be here.
HP:Scratched SP:Good MV:Strong >
They don't seem to be here.
HP:Scratched SP:Good MV:Strong >
They don't seem to be here.
HP:Scratched SP:Good MV:Strong >
Base of a Hill
[ Exits: n s ]
A tall white stallion is standing here.
You feel the presence of someone nearby....
HP:Scratched SP:Good MV:Strong >
You try to thrash *Batzel*, but she parries the attack.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You begin to weave the appropriate flows.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
-
*Batzel* panics, and attempts to flee!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
*
Cancelled.
You do the best you can!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
*Borrax* has arrived from the south.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
*Batzel* leaves north.
You barely thrash *Borrax*.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Borrax* tries to slash you, but you parry the attack.
You tickle *Borrax* as you thrash him.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
You begin to weave the appropriate flows.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
-
*Batzel* has arrived from the north.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*
* =
*Batzel* tries to pierce you, but you dodge the attack.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
= + +
You dodge a bash from *Borrax* who loses his balance and falls!
*Batzel* tries to pierce you, but you parry the attack.
*Batzel* tries to pierce you, but you dodge the attack.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
- -
Leglo narrates, 'he went g pat'
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*
Okay.
You throw a fireball at *Borrax* and have the satisfaction of seeing him enveloped
in flames!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Batzel* panics, and attempts to flee!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Batzel* leaves north.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Borrax* tries to slash you, but you dodge the attack.
You tickle *Borrax* as you thrash him.
You do the best you can!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
*Borrax* panics, and attempts to flee!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
*Batzel* has arrived from the north.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Khorblimi* leaves south.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Batzel* tries to pierce you, but you dodge the attack.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Borrax* leaves north.
HP:Scratched SP:Good MV:Strong >
You try to thrash *Batzel*, but she parries the attack.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
Leglo narrates, 'i got 0 mvs'
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
*Khorblimi* tries to pierce you, but you dodge the attack.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
*Khorblimi* tries to pierce you, but you dodge the attack.
*Khorblimi* tries to pierce you, but you dodge the attack.
You try to thrash *Batzel*, but she parries the attack.
*Batzel* tries to pierce you, but you parry the attack.
*Batzel* tries to pierce you, but you parry the attack.
You do the best you can!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You begin to weave the appropriate flows.
*Borrax* has arrived from the north.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
-
*Khorblimi* looks at you.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
*
* = = +
*Khorblimi* tries to pierce you, but you parry the attack.
*Khorblimi* tries to pierce you, but you parry the attack.
*Batzel* tries to pierce you, but you parry the attack.
*Batzel* tries to pierce you, but you parry the attack.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
+ -
*Batzel* panics, and attempts to flee!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
-
You dodge a bash from *Borrax* who loses his balance and falls!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
#TICK-10
*
Okay.
You throw a fireball at *Batzel* and have the satisfaction of seeing her enveloped
in flames!
HP:Scratched SP:Weakening MV:Strong - Batzel: Wounded>
*Batzel* leaves north.
Upon who should the spell be cast?
HP:Scratched SP:Weakening MV:Strong >
*Borrax* tries to slash you, but you parry the attack.
*Khorblimi* tries to pierce you, but you parry the attack.
You do the best you can!
HP:Scratched SP:Weakening MV:Strong - Borrax: Wounded>
You begin to weave the appropriate flows.
HP:Scratched SP:Weakening MV:Strong - Borrax: Wounded>
-
*
* = = + +
*Khorblimi* tries to pierce you, but you parry the attack.
HP:Scratched SP:Weakening MV:Strong - Borrax: Wounded>
- -
*
Okay.
You throw a fireball at *Borrax* and have the satisfaction of seeing him enveloped
in flames!
HP:Scratched SP:Flickering MV:Strong - Borrax: Battered>
You dodge a bash from *Borrax* who loses his balance and falls!
HP:Scratched SP:Flickering MV:Strong - Borrax: Battered>
You begin to weave the appropriate flows.
HP:Scratched SP:Flickering MV:Strong - Borrax: Battered>
-
*
* #TICK!!!
*Borrax* tries to slash you, but you dodge the attack.
*Khorblimi* tries to pierce you, but you dodge the attack.
*Khorblimi* tries to pierce you, but you dodge the attack.
HP:Healthy SP:Weakening MV:Fresh - Borrax: Battered>
= = + + - -
*
Okay.
You throw a fireball at *Borrax* and have the satisfaction of seeing him enveloped
in flames!
HP:Healthy SP:Flickering MV:Fresh - Borrax: Beaten>
You tickle *Borrax* as you thrash him.
*Borrax* tries to slash you, but you parry the attack.
*Khorblimi* tries to pierce you, but you parry the attack.
HP:Healthy SP:Flickering MV:Fresh - Borrax: Critical>
*Borrax* panics, and attempts to flee!
HP:Healthy SP:Flickering MV:Fresh - Borrax: Critical>
*Borrax* leaves south.
HP:Healthy SP:Flickering MV:Fresh >
*Borrax* has arrived from the south.
HP:Healthy SP:Flickering MV:Fresh >
You narrate, 'borrax batt i'm on all of'
*Borrax* leaves north.<---- better run when i'm narrating
HP:Healthy SP:Flickering MV:Fresh >
You try to thrash *Khorblimi*, but he parries the attack.
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
*Khorblimi* panics, and attempts to flee!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
You try to thrash *Khorblimi*, but he parries the attack.
*Khorblimi* tries to pierce you, but you parry the attack.
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
You narrate, 'borrax crit get em'
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
#TICK+10
No way! You're fighting for your life!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
No way! You're fighting for your life!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
*Khorblimi* panics, and attempts to flee!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
*Khorblimi* leaves south.
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
Rising Foothills
[ Exits: n e s ]
A tall tombstone is setting above a grave.
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
In Tarwin's Gap
[ Exits: n e s ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
A Path Through the Hills
[ Exits: n e s ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
A Path Through the Hills
[ Exits: n s ]
A tall white stallion is standing here.
Engel is standing here, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
Path to the Blight
[ Exits: n e s ]
A tall white stallion is standing here.
A wicked kho'mon hunterkiller checks for tracks.
HP:Healthy SP:Flickering MV:Fresh >
Engel has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
A Path Through the Hills
[ Exits: n s ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
Alas, you cannot go that way...
HP:Healthy SP:Flickering MV:Fresh >
A Path Through the Hills
[ Exits: n e s ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
Before the Hill
[ Exits: n e s w ]
The bloody scalp of a strong soldier.
A small lantern lies here.
A tall white stallion is standing here.
*Khorblimi* has arrived from the south.
HP:Healthy SP:Flickering MV:Fresh >
Scan which direction?
HP:Healthy SP:Flickering MV:Fresh >
Leglo has arrived from the north.
HP:Healthy SP:Flickering MV:Fresh >
Leglo leaves north.
*Khorblimi* leaves north.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
What?!?
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
Leglo leaves north.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
Leglo a'Machin Shin, the tainted blade is here, fighting *Batzel*!.
*Khorblimi* is here, fighting Leglo!.
*Batzel* is here, fighting Leglo!.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A tall fade stands here, cloaked in shadow.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
On a Hill
[ Exits: s ]
A small lantern lies here.
The bloody head of Torque.
A heavy looking breastplate rests to the side. [2]
A pair of thin metal boots sits here. [3]
A pair of thick iron gauntlets sit here, gathering rust. [2]
A pair of thin metal leggings lay here. [2]
A small scimitar is here, on the ground. [4]
Some thin metal armguards lay here reflecting light. [2]
A pile of chainmail sleeves sit here.
A light vest made of leather is here on the ground.
A full helm is here, gleaming slightly. [3]
Leggings of chainmail sit here.
A pair of half-metal gauntlets sit here gathering dust.
A tall white stallion is standing here.
Leglo a'Machin Shin, the tainted blade is here, fighting *Batzel*!.
*Khorblimi* is here, fighting Leglo!.
*Batzel* is here, fighting Leglo!.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A tall fade stands here, cloaked in shadow.
HP:Healthy SP:Flickering MV:Fresh >
*Khorblimi* pierces Leglo.
*Khorblimi* pierces Leglo.
Leglo tries to pierce *Batzel*, but she parries the attack.
*Batzel* tries to pierce Leglo, but he dodges the attack.
*Batzel* tries to pierce Leglo, but he parries the attack.
HP:Healthy SP:Flickering MV:Fresh >
Raedin narrates, 'where at?'
You try to thrash *Khorblimi*, but he dodges the attack.
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy --- Leglo: Hurt
>
Leglo panics, and attempts to flee!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy --- Leglo: Hurt
>
You begin to weave the appropriate flows.
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy --- Leglo: Hurt
>
Leglo panics, and attempts to flee!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy --- Leglo: Hurt
>
-
*
*
Cancelled.
PANIC! You couldn't escape!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy --- Leglo: Hurt
>
Leglo narrates, 'freak'<---who he talking to?
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy --- Leglo: Hurt
>
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy --- Leglo: Hurt
>
Before the Hill
[ Exits: n e s w ]
The bloody scalp of a strong soldier.
A small lantern lies here.
A tall white stallion is standing here.
You flee head over heels.
HP:Healthy SP:Flickering MV:Fresh >
Closing on a Turn
[ Exits: n s w ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
In Tarwin's Gap
[ Exits: n e s ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
A Path Through the Hills
[ Exits: n e s ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
A Path Through the Hills
[ Exits: n s ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
Path to the Blight
[ Exits: n e s ]
A tall white stallion is standing here.
A wicked kho'mon hunterkiller checks for tracks.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: n e s ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: n e s w ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
Leglo narrates, 'get gpat now'
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: n s ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
Alas, you cannot go that way...
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: s w ]
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: n e w ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: e s w ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: e w ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
Leglo narrates, 'im hag on it'
HP:Healthy SP:Flickering MV:Fresh >
*Borrax* is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: n w ]
A tall white stallion is standing here.
*Borrax* is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Healthy SP:Flickering MV:Fresh >
You tickle *Borrax* as you thrash him.
HP:Healthy SP:Flickering MV:Fresh - Borrax: Critical>
You begin to weave the appropriate flows.
HP:Healthy SP:Flickering MV:Fresh - Borrax: Critical>
= + + -
*Borrax* panics, and attempts to flee!
HP:Healthy SP:Flickering MV:Fresh - Borrax: Critical>
*Borrax* leaves north.
HP:Healthy SP:Flickering MV:Fresh >
-
*
Upon who should the spell be cast?
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: e w ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: n w ]
A tall white stallion is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: n e s ]
A tall white stallion is standing here.
*Borrax* is standing here.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: s w ]
A tall white stallion is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: e w ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: e w ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: e w ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: s w ]
A tall white stallion is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: n e s ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
You stop riding a white stallion.
HP:Healthy SP:Flickering MV:Fresh >
*Borrax* is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: n w ]
*Borrax* is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Healthy SP:Flickering MV:Excellent >
You barely thrash *Borrax*.
HP:Healthy SP:Flickering MV:Excellent - Borrax: Critical>
You begin to weave the appropriate flows.
HP:Healthy SP:Flickering MV:Excellent - Borrax: Critical>
= + + - -
*
Okay.
You channel flows of air as they scythe *Borrax*.<---DAMMMIT DIE YOU SOB
Leglo narrates, 'loot me'
HP:Healthy SP:Flickering MV:Excellent - Borrax: Critical>
A shadowy fade slashes you.
A snarling trolloc barely slashes you.
A snarling trolloc tickles you as he slashes you.
A snarling trolloc barely slashes you.
A snarling trolloc slashes you.
A snarling trolloc slashes you.
You tickle *Borrax* as you thrash him.
HP:Hurt SP:Flickering MV:Excellent - Borrax: Critical>
You dodge a bash from *Borrax* who loses his balance and falls!<---thank GOD
HP:Hurt SP:Flickering MV:Excellent - Borrax: Critical>
HP:Hurt SP:Flickering MV:Excellent - Borrax: Critical>
The Great Blight
[ Exits: e w ]
was out of sps couldn't finish the job and he ended up getting in.
You flee head over heels.
[ Exits: n s ]
A tall white stallion is standing here.
Engel is here, fighting *Batzel*!, riding a black warhorse.
*Batzel* is here, fighting Engel!.
*Borrax* is here, fighting Engel!.
A strong, black warhorse stands here, full of energy.
HP:Healthy SP:Excellent MV:Good >
Engel panics, and attempts to flee!
HP:Healthy SP:Excellent MV:Good >
Engel leaves south, riding a black warhorse..
You try to thrash *Batzel*, but she dodges the attack.
HP:Healthy SP:Excellent MV:Good - Batzel: Healthy>
You begin to weave the appropriate flows.
HP:Healthy SP:Excellent MV:Good - Batzel: Healthy>
-
*
* =
*Batzel* tries to pierce you, but you parry the attack.
HP:Healthy SP:Excellent MV:Good - Batzel: Healthy>
=
Engel narrates, 'but why did you hit alone'
HP:Healthy SP:Excellent MV:Good - Batzel: Healthy>
+ +
You dodge a bash from *Borrax* who loses his balance and falls!
HP:Healthy SP:Excellent MV:Good - Batzel: Healthy>
- -
*
Okay.
You throw a fireball at *Batzel* and have the satisfaction of seeing her enveloped
in flames!
HP:Healthy SP:Strong MV:Good - Batzel: Hurt>
You begin to weave the appropriate flows.
HP:Healthy SP:Strong MV:Good - Batzel: Hurt>
-
*Borrax* tries to slash you, but you dodge the attack.
*Batzel* tries to pierce you, but you parry the attack.
*Batzel* tries to pierce you, but you dodge the attack.
HP:Healthy SP:Strong MV:Good - Batzel: Hurt>
*
* = =
*Batzel* panics, and attempts to flee!
HP:Healthy SP:Strong MV:Good - Batzel: Hurt>
Engel narrates, 'we shoulda grouped and spamed door'
HP:Healthy SP:Strong MV:Good - Batzel: Hurt>
+
Leglo narrates, 'i was stabbing'
*Batzel* panics, and attempts to flee!
HP:Healthy SP:Strong MV:Good - Batzel: Hurt>
*Batzel* leaves north.
HP:Healthy SP:Strong MV:Good >
+
-
Cancelled.
You tickle *Borrax* as you thrash him.
HP:Healthy SP:Strong MV:Good - Borrax: Hurt>
You begin to weave the appropriate flows.
HP:Healthy SP:Strong MV:Good - Borrax: Hurt>
-
*
*
Engel has arrived from the south, riding a black warhorse.
HP:Healthy SP:Strong MV:Good - Borrax: Hurt>
=
Engel leaves north, riding a black warhorse..
HP:Healthy SP:Strong MV:Good - Borrax: Hurt>
= + + -
You are interupted and stop what you are doing.
*Borrax* sends you sprawling with a powerful bash!
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
*Borrax* tries to slash you, but you dodge the attack.<---i love it when i do this i have no idea why i do this either since i don't have the best def
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
*Batzel* tries to pierce you, but you parry the attack.
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
Leglo has arrived from the south, riding a black warhorse.
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
Leglo leaves north, riding a black warhorse..
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
*Batzel* barely pierces you.
*Borrax* slashes you.
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
#TICK-10
You snicker softly.
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
You begin to weave the appropriate flows.
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
-
*Batzel* tries to pierce you, but you parry the attack.
*Batzel* tries to pierce you, but you parry the attack.
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
*
* =
*Batzel* panics, and attempts to flee!
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
*Batzel* leaves north.
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
= + + -
You dodge a bash from *Borrax* who loses his balance and falls!
HP:Scratched SP:Strong MV:Good - Borrax: Hurt>
-
*
Your fireball blooms few feet before *Borrax* who claps his hands in wonder.<---don't you hate when this happens?
HP:Scratched SP:Good MV:Good - Borrax: Hurt>
*Batzel* has arrived from the north.
HP:Scratched SP:Good MV:Good - Borrax: Hurt>
You begin to weave the appropriate flows.
HP:Scratched SP:Good MV:Good - Borrax: Hurt>
Eylas narrates, 'renting for abit'
HP:Scratched SP:Good MV:Good - Borrax: Hurt>
-
*
*Batzel* tries to pierce you, but you dodge the attack.
HP:Scratched SP:Good MV:Good - Borrax: Hurt>
* =
Leglo narrates, 'not blind'
HP:Scratched SP:Good MV:Good - Borrax: Hurt>
= #TICK!!!
*Batzel* tries to pierce you, but you parry the attack.
*Batzel* tries to pierce you, but you dodge the attack.
HP:Healthy SP:Strong MV:Strong - Borrax: Scratched>
+ + -
*Batzel* panics, and attempts to flee!
HP:Healthy SP:Strong MV:Strong - Borrax: Scratched>
*Batzel* leaves south.
HP:Healthy SP:Strong MV:Strong - Borrax: Scratched>
-
*
Okay.
You throw a fireball at *Borrax* and have the satisfaction of seeing him enveloped
in flames!
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
You dodge a bash from *Borrax* who loses his balance and falls!
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
You begin to weave the appropriate flows.
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
-
*
* =
*Borrax* panics, and attempts to flee!
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
*Borrax* leaves south.
*Batzel* has arrived from the south.
HP:Healthy SP:Good MV:Strong >
=
*Batzel* tries to pierce you, but you dodge the attack.
HP:Healthy SP:Good MV:Strong - Batzel: Hurt>
+ Cancelled.
You do the best you can!
HP:Healthy SP:Good MV:Strong - Batzel: Hurt>
*Batzel* panics, and attempts to flee!
HP:Healthy SP:Good MV:Strong - Batzel: Hurt>
*Batzel* leaves north.
HP:Healthy SP:Good MV:Strong >
*Borrax* has arrived from the south.
Engel narrates, 'come pool'
HP:Healthy SP:Good MV:Strong >
Base of a Hill
[ Exits: n s ]
A tall white stallion is standing here.
HP:Healthy SP:Good MV:Strong >
They don't seem to be here.
HP:Healthy SP:Good MV:Strong >
They don't seem to be here.
HP:Healthy SP:Good MV:Strong >
They don't seem to be here.
HP:Healthy SP:Good MV:Strong >
Bushy Path
[ Exits: n s ]
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.
HP:Healthy SP:Good MV:Strong >
They don't seem to be here.
HP:Healthy SP:Good MV:Strong >
#TICK+10
They don't seem to be here.
HP:Healthy SP:Good MV:Strong >
*Borrax* has arrived from the south.
HP:Healthy SP:Good MV:Strong >
You tickle *Borrax* as you thrash him.
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
No way! You're fighting for your life!
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
You tickle *Borrax* as you thrash him.
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
You begin to weave the appropriate flows.
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
=
Engel narrates, 'to lat'
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
+ +
Cancelled.
You begin to weave the appropriate flows.
HP:Healthy SP:Good MV:Strong - Borrax: Wounded>
-
*
* =
You are interupted and stop what you are doing.
*Borrax* sends you sprawling with a powerful bash!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Borrax* tries to slash you, but you parry the attack.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Borrax* panics, and attempts to flee!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Borrax* leaves south.
HP:Scratched SP:Good MV:Strong >
*Borrax* has arrived from the south.
HP:Scratched SP:Good MV:Strong >
*Borrax* tries to slash you, but you parry the attack.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Borrax* tries to slash you, but you parry the attack.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Borrax* panics, and attempts to flee!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Borrax* leaves south.
HP:Scratched SP:Good MV:Strong >
Upon who should the spell be cast?
HP:Scratched SP:Good MV:Strong >
They don't seem to be here.
HP:Scratched SP:Good MV:Strong >
You are already standing.
*Batzel* has arrived from the north.
HP:Scratched SP:Good MV:Strong >
You try to thrash *Batzel*, but she dodges the attack.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You begin to weave the appropriate flows.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
Cancelled.
No way! You're fighting for your life!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
*Batzel* tries to pierce you, but you dodge the attack.
*Batzel* tries to pierce you, but you parry the attack.
You try to thrash *Batzel*, but she dodges the attack.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You begin to weave the appropriate flows.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
-
*
*Batzel* panics, and attempts to flee!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
*
=
*Batzel* leaves north.
Cancelled.
They don't seem to be here.
HP:Scratched SP:Good MV:Strong >
They don't seem to be here.
HP:Scratched SP:Good MV:Strong >
They don't seem to be here.
HP:Scratched SP:Good MV:Strong >
They don't seem to be here.
HP:Scratched SP:Good MV:Strong >
Base of a Hill
[ Exits: n s ]
A tall white stallion is standing here.
You feel the presence of someone nearby....
HP:Scratched SP:Good MV:Strong >
You try to thrash *Batzel*, but she parries the attack.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You begin to weave the appropriate flows.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
-
*Batzel* panics, and attempts to flee!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
*
Cancelled.
You do the best you can!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
*Borrax* has arrived from the south.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
*Batzel* leaves north.
You barely thrash *Borrax*.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Borrax* tries to slash you, but you parry the attack.
You tickle *Borrax* as you thrash him.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
You begin to weave the appropriate flows.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
-
*Batzel* has arrived from the north.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*
* =
*Batzel* tries to pierce you, but you dodge the attack.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
= + +
You dodge a bash from *Borrax* who loses his balance and falls!
*Batzel* tries to pierce you, but you parry the attack.
*Batzel* tries to pierce you, but you dodge the attack.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
- -
Leglo narrates, 'he went g pat'
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*
Okay.
You throw a fireball at *Borrax* and have the satisfaction of seeing him enveloped
in flames!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Batzel* panics, and attempts to flee!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Batzel* leaves north.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Borrax* tries to slash you, but you dodge the attack.
You tickle *Borrax* as you thrash him.
You do the best you can!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
*Borrax* panics, and attempts to flee!
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
You do the best you can!
*Batzel* has arrived from the north.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Khorblimi* leaves south.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Batzel* tries to pierce you, but you dodge the attack.
HP:Scratched SP:Good MV:Strong - Borrax: Wounded>
*Borrax* leaves north.
HP:Scratched SP:Good MV:Strong >
You try to thrash *Batzel*, but she parries the attack.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
Leglo narrates, 'i got 0 mvs'
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
*Khorblimi* tries to pierce you, but you dodge the attack.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
*Khorblimi* tries to pierce you, but you dodge the attack.
*Khorblimi* tries to pierce you, but you dodge the attack.
You try to thrash *Batzel*, but she parries the attack.
*Batzel* tries to pierce you, but you parry the attack.
*Batzel* tries to pierce you, but you parry the attack.
You do the best you can!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You do the best you can!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
You begin to weave the appropriate flows.
*Borrax* has arrived from the north.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
-
*Khorblimi* looks at you.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
*
* = = +
*Khorblimi* tries to pierce you, but you parry the attack.
*Khorblimi* tries to pierce you, but you parry the attack.
*Batzel* tries to pierce you, but you parry the attack.
*Batzel* tries to pierce you, but you parry the attack.
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
+ -
*Batzel* panics, and attempts to flee!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
-
You dodge a bash from *Borrax* who loses his balance and falls!
HP:Scratched SP:Good MV:Strong - Batzel: Hurt>
#TICK-10
*
Okay.
You throw a fireball at *Batzel* and have the satisfaction of seeing her enveloped
in flames!
HP:Scratched SP:Weakening MV:Strong - Batzel: Wounded>
*Batzel* leaves north.
Upon who should the spell be cast?
HP:Scratched SP:Weakening MV:Strong >
*Borrax* tries to slash you, but you parry the attack.
*Khorblimi* tries to pierce you, but you parry the attack.
You do the best you can!
HP:Scratched SP:Weakening MV:Strong - Borrax: Wounded>
You begin to weave the appropriate flows.
HP:Scratched SP:Weakening MV:Strong - Borrax: Wounded>
-
*
* = = + +
*Khorblimi* tries to pierce you, but you parry the attack.
HP:Scratched SP:Weakening MV:Strong - Borrax: Wounded>
- -
*
Okay.
You throw a fireball at *Borrax* and have the satisfaction of seeing him enveloped
in flames!
HP:Scratched SP:Flickering MV:Strong - Borrax: Battered>
You dodge a bash from *Borrax* who loses his balance and falls!
HP:Scratched SP:Flickering MV:Strong - Borrax: Battered>
You begin to weave the appropriate flows.
HP:Scratched SP:Flickering MV:Strong - Borrax: Battered>
-
*
* #TICK!!!
*Borrax* tries to slash you, but you dodge the attack.
*Khorblimi* tries to pierce you, but you dodge the attack.
*Khorblimi* tries to pierce you, but you dodge the attack.
HP:Healthy SP:Weakening MV:Fresh - Borrax: Battered>
= = + + - -
*
Okay.
You throw a fireball at *Borrax* and have the satisfaction of seeing him enveloped
in flames!
HP:Healthy SP:Flickering MV:Fresh - Borrax: Beaten>
You tickle *Borrax* as you thrash him.
*Borrax* tries to slash you, but you parry the attack.
*Khorblimi* tries to pierce you, but you parry the attack.
HP:Healthy SP:Flickering MV:Fresh - Borrax: Critical>
*Borrax* panics, and attempts to flee!
HP:Healthy SP:Flickering MV:Fresh - Borrax: Critical>
*Borrax* leaves south.
HP:Healthy SP:Flickering MV:Fresh >
*Borrax* has arrived from the south.
HP:Healthy SP:Flickering MV:Fresh >
You narrate, 'borrax batt i'm on all of'
*Borrax* leaves north.<---- better run when i'm narrating
HP:Healthy SP:Flickering MV:Fresh >
You try to thrash *Khorblimi*, but he parries the attack.
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
*Khorblimi* panics, and attempts to flee!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
You try to thrash *Khorblimi*, but he parries the attack.
*Khorblimi* tries to pierce you, but you parry the attack.
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
You narrate, 'borrax crit get em'
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
#TICK+10
No way! You're fighting for your life!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
No way! You're fighting for your life!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
*Khorblimi* panics, and attempts to flee!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy>
*Khorblimi* leaves south.
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
Rising Foothills
[ Exits: n e s ]
A tall tombstone is setting above a grave.
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
In Tarwin's Gap
[ Exits: n e s ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
A Path Through the Hills
[ Exits: n e s ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
A Path Through the Hills
[ Exits: n s ]
A tall white stallion is standing here.
Engel is standing here, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
Path to the Blight
[ Exits: n e s ]
A tall white stallion is standing here.
A wicked kho'mon hunterkiller checks for tracks.
HP:Healthy SP:Flickering MV:Fresh >
Engel has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
A Path Through the Hills
[ Exits: n s ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
Alas, you cannot go that way...
HP:Healthy SP:Flickering MV:Fresh >
A Path Through the Hills
[ Exits: n e s ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
Before the Hill
[ Exits: n e s w ]
The bloody scalp of a strong soldier.
A small lantern lies here.
A tall white stallion is standing here.
*Khorblimi* has arrived from the south.
HP:Healthy SP:Flickering MV:Fresh >
Scan which direction?
HP:Healthy SP:Flickering MV:Fresh >
Leglo has arrived from the north.
HP:Healthy SP:Flickering MV:Fresh >
Leglo leaves north.
*Khorblimi* leaves north.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
What?!?
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
Leglo leaves north.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
Leglo a'Machin Shin, the tainted blade is here, fighting *Batzel*!.
*Khorblimi* is here, fighting Leglo!.
*Batzel* is here, fighting Leglo!.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A tall fade stands here, cloaked in shadow.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
On a Hill
[ Exits: s ]
A small lantern lies here.
The bloody head of Torque.
A heavy looking breastplate rests to the side. [2]
A pair of thin metal boots sits here. [3]
A pair of thick iron gauntlets sit here, gathering rust. [2]
A pair of thin metal leggings lay here. [2]
A small scimitar is here, on the ground. [4]
Some thin metal armguards lay here reflecting light. [2]
A pile of chainmail sleeves sit here.
A light vest made of leather is here on the ground.
A full helm is here, gleaming slightly. [3]
Leggings of chainmail sit here.
A pair of half-metal gauntlets sit here gathering dust.
A tall white stallion is standing here.
Leglo a'Machin Shin, the tainted blade is here, fighting *Batzel*!.
*Khorblimi* is here, fighting Leglo!.
*Batzel* is here, fighting Leglo!.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A tall fade stands here, cloaked in shadow.
HP:Healthy SP:Flickering MV:Fresh >
*Khorblimi* pierces Leglo.
*Khorblimi* pierces Leglo.
Leglo tries to pierce *Batzel*, but she parries the attack.
*Batzel* tries to pierce Leglo, but he dodges the attack.
*Batzel* tries to pierce Leglo, but he parries the attack.
HP:Healthy SP:Flickering MV:Fresh >
Raedin narrates, 'where at?'
You try to thrash *Khorblimi*, but he dodges the attack.
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy --- Leglo: Hurt
>
Leglo panics, and attempts to flee!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy --- Leglo: Hurt
>
You begin to weave the appropriate flows.
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy --- Leglo: Hurt
>
Leglo panics, and attempts to flee!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy --- Leglo: Hurt
>
-
*
*
Cancelled.
PANIC! You couldn't escape!
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy --- Leglo: Hurt
>
Leglo narrates, 'freak'<---who he talking to?
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy --- Leglo: Hurt
>
HP:Healthy SP:Flickering MV:Fresh - Khorblimi: Healthy --- Leglo: Hurt
>
Before the Hill
[ Exits: n e s w ]
The bloody scalp of a strong soldier.
A small lantern lies here.
A tall white stallion is standing here.
You flee head over heels.
HP:Healthy SP:Flickering MV:Fresh >
Closing on a Turn
[ Exits: n s w ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
In Tarwin's Gap
[ Exits: n e s ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
A Path Through the Hills
[ Exits: n e s ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
A Path Through the Hills
[ Exits: n s ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
Path to the Blight
[ Exits: n e s ]
A tall white stallion is standing here.
A wicked kho'mon hunterkiller checks for tracks.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: n e s ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: n e s w ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
Leglo narrates, 'get gpat now'
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: n s ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
Alas, you cannot go that way...
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: s w ]
A tall white stallion is standing here.
A strong, black warhorse stands here, full of energy.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: n e w ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: e s w ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: e w ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
Leglo narrates, 'im hag on it'
HP:Healthy SP:Flickering MV:Fresh >
*Borrax* is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: n w ]
A tall white stallion is standing here.
*Borrax* is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Healthy SP:Flickering MV:Fresh >
You tickle *Borrax* as you thrash him.
HP:Healthy SP:Flickering MV:Fresh - Borrax: Critical>
You begin to weave the appropriate flows.
HP:Healthy SP:Flickering MV:Fresh - Borrax: Critical>
= + + -
*Borrax* panics, and attempts to flee!
HP:Healthy SP:Flickering MV:Fresh - Borrax: Critical>
*Borrax* leaves north.
HP:Healthy SP:Flickering MV:Fresh >
-
*
Upon who should the spell be cast?
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: e w ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: n w ]
A tall white stallion is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: n e s ]
A tall white stallion is standing here.
*Borrax* is standing here.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: s w ]
A tall white stallion is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: e w ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: e w ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: e w ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: s w ]
A tall white stallion is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: n e s ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
You stop riding a white stallion.
HP:Healthy SP:Flickering MV:Fresh >
*Borrax* is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
The Great Blight
[ Exits: n w ]
*Borrax* is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Healthy SP:Flickering MV:Excellent >
You barely thrash *Borrax*.
HP:Healthy SP:Flickering MV:Excellent - Borrax: Critical>
You begin to weave the appropriate flows.
HP:Healthy SP:Flickering MV:Excellent - Borrax: Critical>
= + + - -
*
Okay.
You channel flows of air as they scythe *Borrax*.<---DAMMMIT DIE YOU SOB
Leglo narrates, 'loot me'
HP:Healthy SP:Flickering MV:Excellent - Borrax: Critical>
A shadowy fade slashes you.
A snarling trolloc barely slashes you.
A snarling trolloc tickles you as he slashes you.
A snarling trolloc barely slashes you.
A snarling trolloc slashes you.
A snarling trolloc slashes you.
You tickle *Borrax* as you thrash him.
HP:Hurt SP:Flickering MV:Excellent - Borrax: Critical>
You dodge a bash from *Borrax* who loses his balance and falls!<---thank GOD
HP:Hurt SP:Flickering MV:Excellent - Borrax: Critical>
HP:Hurt SP:Flickering MV:Excellent - Borrax: Critical>
The Great Blight
[ Exits: e w ]
was out of sps couldn't finish the job and he ended up getting in.
You flee head over heels.