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not able to change autowimpy

Posted: Fri Nov 26, 2004 11:09 pm
by Sonea
i can't change autowimpy. i set it at 100 before this and now it won't change back.

HP:Scratched SP:Strong MV:Excellent >
They don't seem to be here.

HP:Scratched SP:Strong MV:Excellent >


Deeper into the Blighted Forest
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
You feel the presence of someone nearby....
A sinuous worm of enormous size is slithering here.
Nadir is here, fighting a sinuous worm!, riding a black warhorse.
A sinuous worm is sitting here.
A tall trolloc spy is here, fighting a sinuous worm!.

HP:Scratched SP:Strong MV:Excellent >


Suddenly *Nicotine* stabs you in the back!
That really did HURT!
You wish that your wounds would stop BLEEDING so much!
You wimp out, and attempt to flee!

HP:Critical SP:Strong MV:Excellent - Nicotine: Wounded>
At a Scorched Tree
[ Exits: n w ]
The corpse of the sickly deer is lying here.
A strong, black warhorse stands here, full of energy.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
You flee head over heels.
They don't seem to be here.

HP:Critical SP:Strong MV:Excellent >
Upon who should the spell be cast?

HP:Critical SP:Strong MV:Excellent >

No way! You're fighting for your life!

HP:Critical SP:Strong MV:Excellent - a rotting tree: Healthy>


No way! You're fighting for your life!

HP:Critical SP:Strong MV:Excellent - a rotting tree: Healthy>

No way! You're fighting for your life!

HP:Critical SP:Strong MV:Excellent - a rotting tree: Healthy>
HP:Critical SP:Strong MV:Excellent - a rotting tree: Healthy>


A rotting tree tries to hit you, but you dodge the attack.
You wimp out, and attempt to flee!
Deeper into the Blighted Forest
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
*Nicotine* is here, fighting a sinuous worm!.
A sinuous worm is here, fighting *Nicotine*!.
Nadir is here, fighting a sinuous worm!, riding a black warhorse.
A sinuous worm is here, fighting a tall trolloc spy!.
A tall trolloc spy is here, fighting a sinuous worm!.
You flee head over heels.
Nadir blasts a sinuous worm extremely hard.
A sinuous worm thrashes a tall trolloc spy very hard.
A tall trolloc spy tries to slash a sinuous worm, but it dodges the attack.

HP:Beaten SP:Excellent MV:Fresh >
Path into the Blighted Forest
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Excellent MV:Fresh >


A Rancid Field
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Excellent MV:Fresh >
#TICK!!!
A Bloody Mound
[ Exits: n e s w d ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Excellent MV:Fresh >


A Rancid Field
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Excellent MV:Fresh >
Alas, you cannot go that way...

HP:Beaten SP:Excellent MV:Fresh >


They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >


They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >


They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >


You try to thrash *Nicotine*, but he parries the attack.

HP:Beaten SP:Excellent MV:Fresh - Nicotine: Wounded>
You do the best you can!

HP:Beaten SP:Excellent MV:Fresh - Nicotine: Wounded>


You do the best you can!

HP:Beaten SP:Excellent MV:Fresh - Nicotine: Wounded>
*Nicotine* tries to pierce you, but you dodge the attack.
You wimp out, and attempt to flee!
*Nicotine* tries to pierce you, but you parry the attack.
You wimp out, and attempt to flee!
Corner of a Rancid Field
[ Exits: n e ]
A strong, black warhorse stands here, full of energy.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
You flee head over heels.
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >

They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >
Upon who should the spell be cast?

HP:Beaten SP:Excellent MV:Fresh >


No way! You're fighting for your life!

HP:Beaten SP:Excellent MV:Fresh - a rotting tree: Healthy>
No way! You're fighting for your life!

HP:Beaten SP:Excellent MV:Fresh - a rotting tree: Healthy>

HP:Beaten SP:Excellent MV:Fresh - a rotting tree: Healthy>


A Rancid Field
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.
You flee head over heels.

HP:Beaten SP:Excellent MV:Fresh >
A Blighted Field
[ Exits: n s w ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Excellent MV:Fresh >

Alas, you cannot go that way...

HP:Beaten SP:Excellent MV:Fresh >

Through a Desolate Blighted Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Excellent MV:Fresh >


A Desolate Blighted Plains
[ Exits: n e ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Excellent MV:Fresh >
Alas, you cannot go that way...

HP:Beaten SP:Excellent MV:Fresh >

Across the Blighted Plains
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Excellent MV:Fresh >

A Blighted Plains
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.
*Nicotine* is standing here.
A sinuous worm of enormous size is slithering here.

HP:Beaten SP:Excellent MV:Fresh >


*Nicotine* leaves west.

HP:Beaten SP:Excellent MV:Fresh >

Alas, you cannot go that way...

HP:Beaten SP:Excellent MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >

They don't seem to be here.

HP:Beaten SP:Excellent MV:Fresh >

A Blighted Plains
[ Exits: e s w ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Excellent MV:Fresh >

#TICK+10
You try to thrash *Nicotine*, but he parries the attack.

HP:Beaten SP:Excellent MV:Fresh - Nicotine: Wounded>

*Nicotine* tries to pierce you, but you parry the attack.
You wimp out, and attempt to flee!
You cannot ride in there!
PANIC! You couldn't escape!
You try to thrash *Nicotine*, but he dodges the attack.
You begin to weave the appropriate flows.

HP:Beaten SP:Excellent MV:Fresh - Nicotine: Wounded>
= + + - -
*
Okay.
You channel flows of air as they scythe *Nicotine*.

HP:Beaten SP:Strong MV:Fresh - Nicotine: Wounded>

*Nicotine* tries to pierce you, but you parry the attack.
You wimp out, and attempt to flee!
*Nicotine* tries to pierce you, but you dodge the attack.
You wimp out, and attempt to flee!
A Blighted Plains
[ Exits: n e w ]
A strong, black warhorse stands here, full of energy.
A sinuous worm of enormous size is slithering here.
You flee head over heels.

HP:Beaten SP:Strong MV:Fresh >

Upon who should the spell be cast?

HP:Beaten SP:Strong MV:Fresh >

A Blighted Plains
[ Exits: e s w ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Strong MV:Fresh >

They don't seem to be here.

HP:Beaten SP:Strong MV:Fresh >


Outskirts of a Blighted Plains
[ Exits: n e s ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Strong MV:Fresh >


A Blighted Pass
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
A tall trolloc spy is standing here, sneaking around.

HP:Beaten SP:Strong MV:Fresh >
The Great Blight
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
*Nicotine* is standing here.
*Nicotine* tries to pierce you, but you parry the attack.
You wimp out, and attempt to flee!

HP:Beaten SP:Strong MV:Fresh - Nicotine: Wounded>

The Great Blight
[ Exits: n s ]
A strong, black warhorse stands here, full of energy.
You flee head over heels.
The Great Blight
[ Exits: n s w ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Strong MV:Fresh >
Upon who should the spell be cast?

HP:Beaten SP:Strong MV:Fresh >


*Nicotine* has arrived from the north.

HP:Beaten SP:Strong MV:Fresh >

The Great Blight
[ Exits: n w ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Strong MV:Fresh >

Alas, you cannot go that way...

HP:Beaten SP:Strong MV:Fresh >
They don't seem to be here.

HP:Beaten SP:Strong MV:Fresh >


You try to thrash *Nicotine*, but he dodges the attack.

HP:Beaten SP:Strong MV:Fresh - Nicotine: Wounded>


You do the best you can!

HP:Beaten SP:Strong MV:Fresh - Nicotine: Wounded>

You do the best you can!

HP:Beaten SP:Strong MV:Fresh - Nicotine: Wounded>
You do the best you can!

HP:Beaten SP:Strong MV:Fresh - Nicotine: Wounded>
You begin to weave the appropriate flows.

HP:Beaten SP:Strong MV:Fresh - Nicotine: Wounded>
= + + - -
*Nicotine* tries to pierce you, but you dodge the attack.
You wimp out, and attempt to flee!
*Nicotine* tries to pierce you, but you parry the attack.
You wimp out, and attempt to flee!
Cancelled.
The Great Blight
[ Exits: n s w ]
A strong, black warhorse stands here, full of energy.
You flee head over heels.

HP:Beaten SP:Strong MV:Fresh >


The Great Blight
[ Exits: n w ]
A strong, black warhorse stands here, full of energy.

HP:Beaten SP:Strong MV:Fresh >
They don't seem to be here.

throughout that whole thing i was typing change wimpy 0

Posted: Sat Nov 27, 2004 4:31 am
by Eltargrim
try typing "wimpy 0" instead of change wimpy, better yet remove it so people like you dont keep abusing it.

Posted: Sat Nov 27, 2004 1:12 pm
by Sonea
i wasn't abusing it i had it set for smobbing. is that wrong eltargrim?

Posted: Sun Nov 28, 2004 9:05 am
by Guest
Yeah it is wimpy x, not change wimpy. I was about to say it was working fine for me.

Posted: Sun Nov 28, 2004 12:57 pm
by Sonea
been playing wotmud too much obviously :P

Posted: Sun Nov 28, 2004 3:54 pm
by Guest
Wotmud = :evil: EVIL :evil: .

Get away from it, seriously.

Posted: Sun Dec 05, 2004 1:18 pm
by Galnor
The command is "wimpy" not, "change wimpy".