A warder falls
Posted: Sat Nov 20, 2004 12:41 pm
A Bloody Mound
A mound of rancid soil rises out of the ground here. Gnarled stunted roots
twist around each other where they pierce the mounds serface. Strange insects
flecked with red enter the mound through small holes, that drip the blood of
the days meal. To the south the great mountains of Dhoom raise high, shadowing
the land. A city of jagged cut stones can be seen to the north.
[ Exits: n e s w d ]
A sinuous worm of enormous size is slithering here.
A sinuous worm of enormous size is slithering here.
HP:Scratched MV:Strong >
hide
backstab 2.worm
You attempt to hide yourself.
HP:Scratched MV:Strong >
HP:Scratched MV:Strong >
*
A small deer has arrived from the north.
HP:Scratched MV:Strong - a sinuous worm: Battered>
* = = + + -
A sinuous worm tries to thrash you, but you parry the attack.
HP:Healthy MV:Fresh - a sinuous worm: Wounded>
-
*
You can't sneak up on a fighting target.
HP:Healthy MV:Fresh - a sinuous worm: Wounded>
*Raiden* has arrived from the east, riding a black warhorse.
HP:Healthy MV:Fresh - a sinuous worm: Wounded>
flee
HP:Healthy MV:Fresh - a sinuous worm: Wounded>
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the east, bleeding red from insect holes. To the north a city rises out
of a decaying forest, while to the south lies the Mountains of Dhoom surrounded
by a deadly blight.
[ Exits: n e s ]
You flee head over heels.
look
HP:Healthy MV:Excellent >
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the east, bleeding red from insect holes. To the north a city rises out
of a decaying forest, while to the south lies the Mountains of Dhoom surrounded
by a deadly blight.
[ Exits: n e s ]
HP:Healthy MV:Excellent >
sneak
stat
Okay, you'll try to move silently for a while.
HP:Healthy MV:Excellent >
You are a 17 year old trolloc.
Your mood is currently: Wimpy
Height 185 cm, Weight 150 pounds, Weight carried 0 lbs, Worn: 72 lbs.
Offensive Bonus: 174 Dodge Bonus: 107, Parry Bonus: 157
Your abilities are: Str: 19, Int: 15, Wis: 11, Dex: 16, Con: 18
Your armor absorbs 47% damage on average.
You are affected by:
SNEAK
NO QUIT
NOTICE
HP:Healthy MV:Excellent >
hide
backstab human
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
n
hide
backstab human
Edge of the Rancid Field
The field grows thicker here as it merges with a twisted forest to the north.
Dark blotched tree roots can be seen sticking out of the ground. Teeth like
thorns grow on the roots, stained red from the blood of those that pass by. A
ruined city rises out of the forest to the north, while to the south a field
stretches unt il it is overtaken by a great blight. To the west a thick wall
of blighted brambles blocks the view.
[ Exits: e s w ]
HP:Healthy MV:Excellent >
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
look
Edge of the Rancid Field
The field grows thicker here as it merges with a twisted forest to the north.
Dark blotched tree roots can be seen sticking out of the ground. Teeth like
thorns grow on the roots, stained red from the blood of those that pass by. A
ruined city rises out of the forest to the north, while to the south a field
stretches unt il it is overtaken by a great blight. To the west a thick wall
of blighted brambles blocks the view.
[ Exits: e s w ]
HP:Healthy MV:Excellent >
look
Edge of the Rancid Field
The field grows thicker here as it merges with a twisted forest to the north.
Dark blotched tree roots can be seen sticking out of the ground. Teeth like
thorns grow on the roots, stained red from the blood of those that pass by. A
ruined city rises out of the forest to the north, while to the south a field
stretches unt il it is overtaken by a great blight. To the west a thick wall
of blighted brambles blocks the view.
[ Exits: e s w ]
HP:Healthy MV:Excellent >
e
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the south, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the far south lies the Mountains of
Dhoom surrounded by a deadly blight.
[ Exits: n e s w ]
A small deer is here watching over herself.
HP:Healthy MV:Excellent >
A small deer leaves east.
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
tr
HP:Healthy MV:Excellent >
-
*
You see fresh tracks of Raiden leaving vvSOUTHvv
You see fresh tracks of Raiden leaving vvSOUTHvv
You see fresh tracks of Raiden leaving ^^NORTH^^
HP:Healthy MV:Excellent >
s
hide
backstab human
A Bloody Mound
A mound of rancid soil rises out of the ground here. Gnarled stunted roots
twist around each other where they pierce the mounds serface. Strange insects
flecked with red enter the mound through small holes, that drip the blood of
the days meal. To the south the great mountains of Dhoom raise high, shadowing
the land. A city of jagged cut stones can be seen to the north.
[ Exits: n e s w d ]
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Excellent >
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
s
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the north, bleeding red from insect holes. In the far north a city rises
out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n e w ]
HP:Healthy MV:Excellent >
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
tr
HP:Healthy MV:Excellent >
-
*
You see almost fresh tracks of Sartak leaving ^^NORTH^^
You see almost fresh tracks of Sartak leaving >>EAST>>
You see almost fresh tracks of Sartak leaving >>EAST>>
HP:Healthy MV:Excellent >
n
A Bloody Mound
A mound of rancid soil rises out of the ground here. Gnarled stunted roots
twist around each other where they pierce the mounds serface. Strange insects
flecked with red enter the mound through small holes, that drip the blood of
the days meal. To the south the great mountains of Dhoom raise high, shadowing
the land. A city of jagged cut stones can be seen to the north.
[ Exits: n e s w d ]
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Excellent >
hide
backstab human
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
tr
HP:Healthy MV:Excellent >
-
*Raiden* has arrived from the east, riding a black warhorse.
HP:Healthy MV:Excellent >
*
You see fresh tracks of Sartak leaving vvSOUTHvv
You see fresh tracks of Raiden leaving >>EAST>>
You see fresh tracks of Raiden leaving ^^NORTH^^
HP:Healthy MV:Excellent >
*Raiden* tries to sting you, but you parry the attack.
HP:Healthy MV:Excellent - Raiden: Healthy>
hide
backstab human
No way! You're fighting for your life!
HP:Healthy MV:Excellent - Raiden: Healthy>
No way! You're fighting for your life here!
HP:Healthy MV:Excellent - Raiden: Healthy>
flee
HP:Healthy MV:Excellent - Raiden: Healthy>
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the east, bleeding red from insect holes. To the north a city rises out
of a decaying forest, while to the south lies the Mountains of Dhoom surrounded
by a deadly blight.
[ Exits: n e s ]
You flee head over heels.
look
HP:Healthy MV:Excellent >
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the east, bleeding red from insect holes. To the north a city rises out
of a decaying forest, while to the south lies the Mountains of Dhoom surrounded
by a deadly blight.
[ Exits: n e s ]
HP:Healthy MV:Excellent >
e
hide
backstab human
A Bloody Mound
A mound of rancid soil rises out of the ground here. Gnarled stunted roots
twist around each other where they pierce the mounds serface. Strange insects
flecked with red enter the mound through small holes, that drip the blood of
the days meal. To the south the great mountains of Dhoom raise high, shadowing
the land. A city of jagged cut stones can be seen to the north.
[ Exits: n e s w d ]
*Raiden* is standing here, riding a black warhorse.
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Excellent >
You attempt to hide yourself.
HP:Healthy MV:Excellent >
HP:Healthy MV:Excellent >
TICK IN 3 SECONDS.
*
* = =
You dodge a bash from *Raiden* who loses his balance and falls!
HP:Healthy MV:Excellent - Raiden: Healthy>
+ + -
*Raiden* puts a large slab of meat in a backpack.
*Raiden* puts a large slab of meat in a backpack.
*Raiden* puts a small vial full of a bubbly fluid in a backpack.
*Raiden* puts a black iron dagger in a backpack.
*Raiden* puts a small lantern in a backpack.
*Raiden* puts a small lantern in a backpack.
*Raiden* puts a water flask in a backpack.
*Raiden* puts a small lantern in a backpack.
HP:Healthy MV:Excellent - Raiden: Healthy>
-
*
You can't sneak up on a fighting target.
HP:Healthy MV:Excellent - Raiden: Healthy>
A sinuous worm thrashes you hard.
You try to pierce *Raiden*, but he parries the attack.
*Raiden* tries to sting you, but you dodge the attack.
HP:Scratched MV:Excellent - Raiden: Healthy>
flee
HP:Scratched MV:Excellent - Raiden: Healthy>
*Raiden* panics, and attempts to flee!
HP:Scratched MV:Excellent - Raiden: Healthy>
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the north, bleeding red from insect holes. In the far north a city rises
out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n e w ]
You flee head over heels.
look
HP:Scratched MV:Excellent >
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the north, bleeding red from insect holes. In the far north a city rises
out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n e w ]
HP:Scratched MV:Excellent >
hide
backstab human
You attempt to hide yourself.
HP:Scratched MV:Excellent >
Backstab who?
HP:Scratched MV:Excellent >
e
hide
backstab human
A Blighted Field
The spoiled foilage thins to almost nothing as the field is overtaken by the
blight . Red pasty dust covers the ground, riddled with insect holes
overflowing with blood. A field of sickly bushes and short sprouts lays ahead
to the north and west. To the northeast a steaming bog boils continuesly like
a living furnace. A great blight grows larger to the south where it passes
through the Mountains of Dhoom.
[ Exits: n s w ]
The corpse of a tall trolloc spy is lying here.
The corpse of a wicked kho'mon hunterkiller is lying here.
HP:Scratched MV:Excellent >
You attempt to hide yourself.
HP:Scratched MV:Excellent >
Backstab who?
HP:Scratched MV:Excellent >
n
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the west, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n s w ]
The corpse of a small deer is lying here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Scratched MV:Excellent >
You attempt to hide yourself.
HP:Scratched MV:Excellent >
Backstab who?
HP:Scratched MV:Excellent >
w
hide
backstab human
A Bloody Mound
A mound of rancid soil rises out of the ground here. Gnarled stunted roots
twist around each other where they pierce the mounds serface. Strange insects
flecked with red enter the mound through small holes, that drip the blood of
the days meal. To the south the great mountains of Dhoom raise high, shadowing
the land. A city of jagged cut stones can be seen to the north.
[ Exits: n e s w d ]
*Raiden* is here, fighting a sinuous worm!, riding a black warhorse.
A sinuous worm is here, fighting *Raiden*!.
HP:Scratched MV:Strong >
You attempt to hide yourself.
HP:Scratched MV:Strong >
HP:Scratched MV:Strong >
*
* = = + hide
backstab human
*Raiden* tries to sting a sinuous worm, but it dodges the attack.
A sinuous worm tries to thrash *Raiden*, but he parries the attack.
HP:Scratched MV:Strong >
Cancelled.
You attempt to hide yourself.
HP:Scratched MV:Strong >
HP:Scratched MV:Strong >
*Raiden* gets a large slab of meat from a backpack.
HP:Scratched MV:Strong >
*Raiden* gets a large slab of meat from a backpack.
HP:Scratched MV:Strong >
*
*
*Raiden* eats a large slab of meat.
HP:Scratched MV:Strong >
*Raiden* eats a large slab of meat.
HP:Scratched MV:Strong >
= = + hide
backstab human
Cancelled.
You attempt to hide yourself.
HP:Scratched MV:Strong >
HP:Scratched MV:Strong >
*
* =
*Raiden* tries to sting a sinuous worm, but it parries the attack.
A sinuous worm tries to thrash *Raiden*, but he parries the attack.
HP:Scratched MV:Strong >
k human
Cancelled.
You try to pierce *Raiden*, but he parries the attack.
HP:Scratched MV:Strong - Raiden: Healthy --- a sinuous worm: Wounded
>
change mood brave
Mood changed to: Brave
HP:Scratched MV:Strong - Raiden: Healthy --- a sinuous worm: Wounded
>
You try to pierce *Raiden*, but he parries the attack.
*Raiden* tries to sting a sinuous worm, but it parries the attack.
A sinuous worm thrashes *Raiden* extremely hard.
HP:Scratched MV:Strong - Raiden: Scratched --- a sinuous worm: Wounded
>
A sinuous worm has arrived from below.
HP:Scratched MV:Strong - Raiden: Scratched --- a sinuous worm: Wounded
>
*Raiden* looks at you.
HP:Scratched MV:Strong - Raiden: Scratched --- a sinuous worm: Wounded
>
You try to pierce *Raiden*, but he parries the attack.
*Raiden* stings a sinuous worm very hard.
A sinuous worm tries to thrash *Raiden*, but he parries the attack.
HP:Scratched MV:Strong - Raiden: Scratched --- a sinuous worm: Battered
>
flee
HP:Scratched MV:Strong - Raiden: Scratched --- a sinuous worm: Battered
>
*Raiden* stings a sinuous worm very hard.
A sinuous worm thrashes *Raiden* extremely hard.
HP:Scratched MV:Strong - Raiden: Hurt --- a sinuous worm: Battered
>
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the west, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n s w ]
The corpse of a small deer is lying here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
You flee head over heels.
look
HP:Scratched MV:Strong >
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the west, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n s w ]
The corpse of a small deer is lying here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Scratched MV:Strong >
scan west
A sinuous worm is here, fighting *Raiden*!.
*Raiden* is here, fighting a sinuous worm!, riding a black warhorse.
A sinuous worm is here, fighting *Raiden*!.
HP:Scratched MV:Strong >
scan west
A sinuous worm is here, fighting *Raiden*!.
*Raiden* is here, fighting a sinuous worm!, riding a black warhorse.
A sinuous worm is here, fighting *Raiden*!.
HP:Scratched MV:Strong >
w
k human
A Bloody Mound
A mound of rancid soil rises out of the ground here. Gnarled stunted roots
twist around each other where they pierce the mounds serface. Strange insects
flecked with red enter the mound through small holes, that drip the blood of
the days meal. To the south the great mountains of Dhoom raise high, shadowing
the land. A city of jagged cut stones can be seen to the north.
[ Exits: n e s w d ]
A sinuous worm is here, fighting *Raiden*!.
*Raiden* is here, fighting a sinuous worm!, riding a black warhorse.
A sinuous worm is here, fighting *Raiden*!.
HP:Scratched MV:Strong >
You try to pierce *Raiden*, but he parries the attack.
HP:Scratched MV:Strong - Raiden: Hurt --- a sinuous worm: Battered
>
*Raiden* panics, and attempts to flee!
A black warhorse is too exhausted to move *Raiden* any further.
A black warhorse is too exhausted to move *Raiden* any further.
A black warhorse is too exhausted to move *Raiden* any further.
A black warhorse is too exhausted to move *Raiden* any further.
HP:Scratched MV:Strong - Raiden: Hurt --- a sinuous worm: Battered
>
You pierce *Raiden* very hard.
A sinuous worm thrashes *Raiden* very hard.
*Raiden* tries to sting a sinuous worm, but it parries the attack.
A sinuous worm thrashes *Raiden* very hard.
HP:Healthy MV:Fresh - Raiden: Hurt --- a sinuous worm: Wounded
>
*Raiden* panics, and attempts to flee!
HP:Healthy MV:Fresh - Raiden: Hurt --- a sinuous worm: Wounded
>
*Raiden* leaves north, riding a black warhorse..
HP:Healthy MV:Fresh >
n
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the south, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the far south lies the Mountains of
Dhoom surrounded by a deadly blight.
[ Exits: n e s w ]
*Raiden* is standing here, riding a black warhorse.
HP:Healthy MV:Excellent >
*Raiden* tries to sting you, but you dodge the attack.
No way! You're fighting for your life!
HP:Healthy MV:Excellent - Raiden: Hurt>
No way! You're fighting for your life here!
HP:Healthy MV:Excellent - Raiden: Hurt>
You try to pierce *Raiden*, but he dodges the attack.
*Raiden* tries to sting you, but you parry the attack.
HP:Healthy MV:Excellent - Raiden: Hurt>
flee
HP:Healthy MV:Excellent - Raiden: Hurt>
Path into the Blighted Forest
Thick growths of sickly trees cover the ground to the north where a blighted
forest grows. Yellow, red and black splotches cover the few leaves that can
grow there. Spiny grasses, sharp as glass, grow along the forest floor.
Cutting at the feet and paws of passerbyers. To the south a stunted field lays
in decay, while to the north a ruined city rises from amidst the forest.
[ Exits: n s ]
You flee head over heels.
look
HP:Healthy MV:Excellent >
Path into the Blighted Forest
Thick growths of sickly trees cover the ground to the north where a blighted
forest grows. Yellow, red and black splotches cover the few leaves that can
grow there. Spiny grasses, sharp as glass, grow along the forest floor.
Cutting at the feet and paws of passerbyers. To the south a stunted field lays
in decay, while to the north a ruined city rises from amidst the forest.
[ Exits: n s ]
HP:Healthy MV:Excellent >
s
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the south, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the far south lies the Mountains of
Dhoom surrounded by a deadly blight.
[ Exits: n e s w ]
*Raiden* is standing here, riding a black warhorse.
HP:Healthy MV:Excellent >
You attempt to hide yourself.
HP:Healthy MV:Excellent >
HP:Healthy MV:Excellent >
*
*
Raiden begins charging towards you.
HP:Healthy MV:Excellent >
= = w
Cancelled.
Edge of the Rancid Field
The field grows thicker here as it merges with a twisted forest to the north.
Dark blotched tree roots can be seen sticking out of the ground. Teeth like
thorns grow on the roots, stained red from the blood of those that pass by. A
ruined city rises out of the forest to the north, while to the south a field
stretches unt il it is overtaken by a great blight. To the west a thick wall
of blighted brambles blocks the view.
[ Exits: e s w ]
A small deer is here watching over herself.
HP:Healthy MV:Excellent >
scan east
*Raiden* is standing here, riding a black warhorse.
HP:Healthy MV:Excellent >
hide
backstab human
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
s
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the east, bleeding red from insect holes. To the north a city rises out
of a decaying forest, while to the south lies the Mountains of Dhoom surrounded
by a deadly blight.
[ Exits: n e s ]
HP:Healthy MV:Excellent >
scan east
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Excellent >
s
Corner of a Rancid Field
The sickly shrubbery grows larger and wilder here at the edge of the field.
Some small trees grow with reddish and yellow discolorings. Sharp thorns can
be seen along the branches, oozing white and black puss. The blighted trees
grow thicker and closer together to the west, while the field extends to the
north and east. To the south is a great blight passing through the Mountains
of Dhoom.
[ Exits: n e ]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy MV:Excellent >
e
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the north, bleeding red from insect holes. In the far north a city rises
out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n e w ]
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Excellent >
e
A Blighted Field
The spoiled foilage thins to almost nothing as the field is overtaken by the
blight . Red pasty dust covers the ground, riddled with insect holes
overflowing with blood. A field of sickly bushes and short sprouts lays ahead
to the north and west. To the northeast a steaming bog boils continuesly like
a living furnace. A great blight grows larger to the south where it passes
through the Mountains of Dhoom.
[ Exits: n s w ]
The corpse of a tall trolloc spy is lying here.
The corpse of a wicked kho'mon hunterkiller is lying here.
HP:Healthy MV:Excellent >
n
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the west, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n s w ]
The corpse of a small deer is lying here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy MV:Excellent >
hide
backstab human
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
n
hide
backstab human
A Swampy Field
A few blighted sprouts poke out of the boiling grey mud of the nearby bog.
Steam rises as the dark muck bubbles pop at the surface, errupting with liquids
of red grey and black. Bones can be seen of things that made the decision to
pass through the bog. To the north a ruined city rises out of the blighted
forest, while to the east the field sinks down into a sickening bog. The
Mountains of Dhoom rise to the south, cut through by a great blight.
[ Exits: e s w ]
HP:Healthy MV:Excellent >
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
scan west
HP:Healthy MV:Excellent >
scan west
HP:Healthy MV:Excellent >
w
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the south, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the far south lies the Mountains of
Dhoom surrounded by a deadly blight.
[ Exits: n e s w ]
HP:Healthy MV:Excellent >
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
tr
HP:Healthy MV:Excellent >
-
*
You see fresh tracks of Raiden leaving <<WEST<<
You see fresh tracks of Sartak leaving <<WEST<<
You see fresh tracks of Sartak leaving ^^NORTH^^
HP:Healthy MV:Excellent >
w
hide
backstab human
Edge of the Rancid Field
The field grows thicker here as it merges with a twisted forest to the north.
Dark blotched tree roots can be seen sticking out of the ground. Teeth like
thorns grow on the roots, stained red from the blood of those that pass by. A
ruined city rises out of the forest to the north, while to the south a field
stretches unt il it is overtaken by a great blight. To the west a thick wall
of blighted brambles blocks the view.
[ Exits: e s w ]
A small deer is here watching over herself.
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
s
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the east, bleeding red from insect holes. To the north a city rises out
of a decaying forest, while to the south lies the Mountains of Dhoom surrounded
by a deadly blight.
[ Exits: n e s ]
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
TICK IN 3 SECONDS.
Backstab who?
HP:Healthy MV:Strong >
e
A Bloody Mound
A mound of rancid soil rises out of the ground here. Gnarled stunted roots
twist around each other where they pierce the mounds serface. Strange insects
flecked with red enter the mound through small holes, that drip the blood of
the days meal. To the south the great mountains of Dhoom raise high, shadowing
the land. A city of jagged cut stones can be seen to the north.
[ Exits: n e s w d ]
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Strong >
hide
backstab human
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
s
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the north, bleeding red from insect holes. In the far north a city rises
out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n e w ]
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
w
hide
backstab human
Corner of a Rancid Field
The sickly shrubbery grows larger and wilder here at the edge of the field.
Some small trees grow with reddish and yellow discolorings. Sharp thorns can
be seen along the branches, oozing white and black puss. The blighted trees
grow thicker and closer together to the west, while the field extends to the
north and east. To the south is a great blight passing through the Mountains
of Dhoom.
[ Exits: n e ]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
e
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the north, bleeding red from insect holes. In the far north a city rises
out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n e w ]
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Strong >
e
A Blighted Field
The spoiled foilage thins to almost nothing as the field is overtaken by the
blight . Red pasty dust covers the ground, riddled with insect holes
overflowing with blood. A field of sickly bushes and short sprouts lays ahead
to the north and west. To the northeast a steaming bog boils continuesly like
a living furnace. A great blight grows larger to the south where it passes
through the Mountains of Dhoom.
[ Exits: n s w ]
The corpse of a tall trolloc spy is lying here.
The corpse of a wicked kho'mon hunterkiller is lying here.
HP:Healthy MV:Strong >
hide
backstab human
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
n
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the west, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n s w ]
The corpse of a small deer is lying here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
tr
HP:Healthy MV:Strong >
-
*
You see fresh tracks of Raiden leaving ^^NORTH^^
You see fresh tracks of Sartak leaving ^^NORTH^^
You see almost fresh tracks of Sartak leaving <<WEST<<
HP:Healthy MV:Strong >
s
hide
backstab human
A Blighted Field
The spoiled foilage thins to almost nothing as the field is overtaken by the
blight . Red pasty dust covers the ground, riddled with insect holes
overflowing with blood. A field of sickly bushes and short sprouts lays ahead
to the north and west. To the northeast a steaming bog boils continuesly like
a living furnace. A great blight grows larger to the south where it passes
through the Mountains of Dhoom.
[ Exits: n s w ]
The corpse of a tall trolloc spy is lying here.
The corpse of a wicked kho'mon hunterkiller is lying here.
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
w
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the north, bleeding red from insect holes. In the far north a city rises
out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n e w ]
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
w
hide
backstab human
Corner of a Rancid Field
The sickly shrubbery grows larger and wilder here at the edge of the field.
Some small trees grow with reddish and yellow discolorings. Sharp thorns can
be seen along the branches, oozing white and black puss. The blighted trees
grow thicker and closer together to the west, while the field extends to the
north and east. To the south is a great blight passing through the Mountains
of Dhoom.
[ Exits: n e ]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
n
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the east, bleeding red from insect holes. To the north a city rises out
of a decaying forest, while to the south lies the Mountains of Dhoom surrounded
by a deadly blight.
[ Exits: n e s ]
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
e
hide
backstab human
A Bloody Mound
A mound of rancid soil rises out of the ground here. Gnarled stunted roots
twist around each other where they pierce the mounds serface. Strange insects
flecked with red enter the mound through small holes, that drip the blood of
the days meal. To the south the great mountains of Dhoom raise high, shadowing
the land. A city of jagged cut stones can be seen to the north.
[ Exits: n e s w d ]
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
n
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the south, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the far south lies the Mountains of
Dhoom surrounded by a deadly blight.
[ Exits: n e s w ]
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
w
Edge of the Rancid Field
The field grows thicker here as it merges with a twisted forest to the north.
Dark blotched tree roots can be seen sticking out of the ground. Teeth like
thorns grow on the roots, stained red from the blood of those that pass by. A
ruined city rises out of the forest to the north, while to the south a field
stretches unt il it is overtaken by a great blight. To the west a thick wall
of blighted brambles blocks the view.
[ Exits: e s w ]
A small deer is here watching over herself.
HP:Healthy MV:Strong >
hide
backstab human
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
w
A Patch of Blighted Brambles
A tangled patch of blighted brambles grow here. Gnarled twisting branches wrap
around each other, movement here is almost impossible. Sharp, tooth-like
thorns cover the brambles, ready to pierce anything passing through. A sickly
field decays to the east, while to the north grows a blighted forest.
[ Exits: e ]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy MV:Strong >
A small deer has arrived from the east.
HP:Healthy MV:Strong >
e
Edge of the Rancid Field
The field grows thicker here as it merges with a twisted forest to the north.
Dark blotched tree roots can be seen sticking out of the ground. Teeth like
thorns grow on the roots, stained red from the blood of those that pass by. A
ruined city rises out of the forest to the north, while to the south a field
stretches unt il it is overtaken by a great blight. To the west a thick wall
of blighted brambles blocks the view.
[ Exits: e s w ]
HP:Healthy MV:Strong >
e
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the south, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the far south lies the Mountains of
Dhoom surrounded by a deadly blight.
[ Exits: n e s w ]
HP:Healthy MV:Good >
tr
HP:Healthy MV:Good >
-
*
You see fresh tracks of Sartak leaving <<WEST<<
You see fresh tracks of Raiden leaving ^^NORTH^^
You see fresh tracks of Sartak leaving <<WEST<<
HP:Healthy MV:Good >
n
hide
backstab human
Path into the Blighted Forest
Thick growths of sickly trees cover the ground to the north where a blighted
forest grows. Yellow, red and black splotches cover the few leaves that can
grow there. Spiny grasses, sharp as glass, grow along the forest floor.
Cutting at the feet and paws of passerbyers. To the south a stunted field lays
in decay, while to the north a ruined city rises from amidst the forest.
[ Exits: n s ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
n
Deeper into the Blighted Forest
Blighted trees grow thicker and more gnarled, the deeper into the forest the
are. Many are covered in half-decayed fungi, slowly eating away at they
spoiled foilage. Red pocks-marks cover the trees, some of which have popped,
oozing out a black and foul smelling liquid. Claw and teeth marks cover many
roots and trunks from the tainted wildlife that resides here.
[ Exits: n e s w ]
HP:Healthy MV:Good >
hide
backstab human
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
tr
HP:Healthy MV:Good >
-
*
You see fresh tracks of Raiden leaving ^^NORTH^^
You see very recent tracks of Kombat leaving ^^NORTH^^
You see almost day old tracks of Zak leaving vvSOUTHvv
HP:Healthy MV:Good >
n
hide
backstab human
Deep in the Blighted Forest
Disgusting trees oozing puss wrap around each other almost entirely blocking
passage. Massive razor sharp thorns jut out of many of the twisted branches.
Sickly colored leaves seem to bleed as a dark liquid drips to the ground below.
Black moss surrounds the trees, thin and sharp like a multitude of needles.
To the north a ruined city gate can be seen towering over the blighted trees.
[ Exits: n e s w ]
*Raiden* is standing here, riding a black warhorse.
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
HP:Healthy MV:Good >
*
* =
*Raiden* tries to sting Kombat, but he dodges the attack.
HP:Healthy MV:Good >
= + +
*Raiden* looks at Kombat.
HP:Healthy MV:Good >
Kombat panics, and attempts to flee!
HP:Healthy MV:Good >
-
Kombat leaves north.
HP:Healthy MV:Good >
*Raiden* tries to sting you, but you dodge the attack.
HP:Healthy MV:Good - Raiden: Hurt>
-
*
You can't sneak up on a fighting target.
HP:Healthy MV:Good - Raiden: Hurt>
You try to pierce *Raiden*, but he dodges the attack.
*Raiden* tries to sting you, but you dodge the attack.
HP:Healthy MV:Good - Raiden: Hurt>
flee
HP:Healthy MV:Good - Raiden: Hurt>
*Raiden* panics, and attempts to flee!
A black warhorse is too exhausted to move *Raiden* any further.
HP:Healthy MV:Good - Raiden: Hurt>
A Sickly Cluster of Fruit Trees
Deep within the blighted forest, a sickly cluster of fruit trees grow. Though
the highest branch reaches only five feet into the air, not a single fruit
seems to be missing from the trees. Each red fruit is pitted where it isnt
crusted with a yellow decay. A few thorny leaves grow around each fruit, as if
to protect them from a hunter that will never come.
[ Exits: n s w ]
A sinuous worm of enormous size is slithering here.
You flee head over heels.
look
HP:Healthy MV:Good >
A Sickly Cluster of Fruit Trees
Deep within the blighted forest, a sickly cluster of fruit trees grow. Though
the highest branch reaches only five feet into the air, not a single fruit
seems to be missing from the trees. Each red fruit is pitted where it isnt
crusted with a yellow decay. A few thorny leaves grow around each fruit, as if
to protect them from a hunter that will never come.
[ Exits: n s w ]
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Good >
w
Deep in the Blighted Forest
Disgusting trees oozing puss wrap around each other almost entirely blocking
passage. Massive razor sharp thorns jut out of many of the twisted branches.
Sickly colored leaves seem to bleed as a dark liquid drips to the ground below.
Black moss surrounds the trees, thin and sharp like a multitude of needles.
To the north a ruined city gate can be seen towering over the blighted trees.
[ Exits: n e s w ]
*Raiden* is standing here, riding a black warhorse.
HP:Healthy MV:Good >
hide
backstab human
Kombat narrates, '*ponder*'
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
HP:Healthy MV:Good >
Raiden begins charging towards you.
HP:Healthy MV:Good >
*
* flee
Cancelled.
Deep in the Blighted Forest
Behind a wall of twisted trees to the east a large patch of grass grows here.
Razor sharps stalks cut like glass against any known surface. Many young
trollocs have lost toes or fingers to it. Though the grass grows a motley
grey, it is stained red at the tips. To the north a giant wall, covered in
vines, seperates the forest from the shadowspawn city.
[ Exits: n e s w ]
A wicked kho'mon hunterkiller checks for tracks.
You flee head over heels.
look
HP:Healthy MV:Strong >
Deep in the Blighted Forest
Behind a wall of twisted trees to the east a large patch of grass grows here.
Razor sharps stalks cut like glass against any known surface. Many young
trollocs have lost toes or fingers to it. Though the grass grows a motley
grey, it is stained red at the tips. To the north a giant wall, covered in
vines, seperates the forest from the shadowspawn city.
[ Exits: n e s w ]
A wicked kho'mon hunterkiller checks for tracks.
HP:Healthy MV:Strong >
n
Beneath a Vine Covered Wall
A high wall climbs three spans into the air, capped with large iron spikes.
Blighted foliage grows right up to the edge of the wall, staining it with
splotches of red, yellow, and black. Long thorned vines grow up to nearly the
top of the wall, so many that it covers entire sections. To the east a massive
gate seemingly made of bone rises out of the forest. A decaying blighted
forest grows southwardly.
[ Exits: e s w ]
A tall trolloc spy is standing here, sneaking around.
HP:Healthy MV:Strong >
n
Alas, you cannot go that way...
HP:Healthy MV:Strong >
w
Along a Vine Covered Wall
A high wall climbs three spans into the air, capped with large iron spikes.
Blighted foliage grows right up to the edge of the wall, staining it with
splotches of red, yellow, and black. Long thorned vines grow up to nearly the
top of the wall, so many that it covers entire sections. To the east, the wall
extends to a massive gate seemingly made of bone rises out of the forest. A
decaying blighted forest grows southwardly.
[ Exits: e s w ]
A small deer is here watching over herself.
HP:Healthy MV:Strong >
e
e
Beneath a Vine Covered Wall
A high wall climbs three spans into the air, capped with large iron spikes.
Blighted foliage grows right up to the edge of the wall, staining it with
splotches of red, yellow, and black. Long thorned vines grow up to nearly the
top of the wall, so many that it covers entire sections. To the east a massive
gate seemingly made of bone rises out of the forest. A decaying blighted
forest grows southwardly.
[ Exits: e s w ]
A tall trolloc spy is standing here, sneaking around.
Kombat narrates, 'i think theres a couple outside..=P'
HP:Healthy MV:Strong >
Outside a Massive Gate
A massive gate built of human skulls rises up three spans into the air. Walls
of poorly cut stone, stuck together with mud from the steaming swamp, lead off
to the east and west before turning to surround the city behind them. The
forest attatches itself to the walls, sickly yellow vines climbing half way up.
Meanwhile, the area ahead of the gate has been cleared by trolloc clansmen.
[ Exits: n e s w ]
A chain coif is setting here.
A wooden practice sword is setting here. [2]
Some leather armor is bundled here on the ground. [2]
A tattered shirt is here, rotting away. [2]
A heavy sack made of burlap lies here.
A pitch coated torch rests here, waiting to be lit. [2]
A pair of worn pants are setting on the ground, stained with dirt. [2]
A thin leather helmet is here.
A small wooden shield is setting here. [2]
A long black chain is here, attached to the gate.
HP:Healthy MV:Strong >
n
The gate seems to be closed.
open gate
HP:Healthy MV:Strong >
It seems to be locked.
call
HP:Healthy MV:Strong >
You call for the gate to be opened.
HP:Healthy MV:Strong >
The gate is opened from the other side.
HP:Healthy MV:Strong >
s
hide
backstab human
Deep in the Blighted Forest
Disgusting trees oozing puss wrap around each other almost entirely blocking
passage. Massive razor sharp thorns jut out of many of the twisted branches.
Sickly colored leaves seem to bleed as a dark liquid drips to the ground below.
Black moss surrounds the trees, thin and sharp like a multitude of needles.
To the north a ruined city gate can be seen towering over the blighted trees.
[ Exits: n e s w ]
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
s
hide
backstab human
Deeper into the Blighted Forest
Blighted trees grow thicker and more gnarled, the deeper into the forest the
are. Many are covered in half-decayed fungi, slowly eating away at they
spoiled foilage. Red pocks-marks cover the trees, some of which have popped,
oozing out a black and foul smelling liquid. Claw and teeth marks cover many
roots and trunks from the tainted wildlife that resides here.
[ Exits: n e s w ]
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
s
hide
backstab human
Path into the Blighted Forest
Thick growths of sickly trees cover the ground to the north where a blighted
forest grows. Yellow, red and black splotches cover the few leaves that can
grow there. Spiny grasses, sharp as glass, grow along the forest floor.
Cutting at the feet and paws of passerbyers. To the south a stunted field lays
in decay, while to the north a ruined city rises from amidst the forest.
[ Exits: n s ]
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
s
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the south, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the far south lies the Mountains of
Dhoom surrounded by a deadly blight.
[ Exits: n e s w ]
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
tr
HP:Healthy MV:Strong >
-
*
You see almost fresh tracks of Sartak leaving ^^NORTH^^
You see almost fresh tracks of Sartak leaving <<WEST<<
You see almost fresh tracks of Raiden leaving ^^NORTH^^
HP:Healthy MV:Strong >
n
Path into the Blighted Forest
Thick growths of sickly trees cover the ground to the north where a blighted
forest grows. Yellow, red and black splotches cover the few leaves that can
grow there. Spiny grasses, sharp as glass, grow along the forest floor.
Cutting at the feet and paws of passerbyers. To the south a stunted field lays
in decay, while to the north a ruined city rises from amidst the forest.
[ Exits: n s ]
HP:Healthy MV:Strong >
n
Deeper into the Blighted Forest
Blighted trees grow thicker and more gnarled, the deeper into the forest the
are. Many are covered in half-decayed fungi, slowly eating away at they
spoiled foilage. Red pocks-marks cover the trees, some of which have popped,
oozing out a black and foul smelling liquid. Claw and teeth marks cover many
roots and trunks from the tainted wildlife that resides here.
[ Exits: n e s w ]
HP:Healthy MV:Strong >
e
At a Scorched Tree
A thin blackened skeleton of what used to be a decaying blighted tree sits here
limply, waiting for death. Naked of fruits or leaves, even the sickly fungi
have not returned to this tree, so close to death that it is. The earth around
the tree is darkened, with no new growths since whatever torched the tree
scorched the ground also. To the west a path leads south to a sickly field,
while to the north a cluster of decaying fruit trees stand together.
[ Exits: n w ]
A sinuous worm of enormous size is slithering here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy MV:Strong >
w
Deeper into the Blighted Forest
Blighted trees grow thicker and more gnarled, the deeper into the forest the
are. Many are covered in half-decayed fungi, slowly eating away at they
spoiled foilage. Red pocks-marks cover the trees, some of which have popped,
oozing out a black and foul smelling liquid. Claw and teeth marks cover many
roots and trunks from the tainted wildlife that resides here.
[ Exits: n e s w ]
HP:Healthy MV:Strong >
w
A Blighted Forest
Pale white trunks rise only a few feet of the ground here. Grey and yellow
leaves splotched with red and black grow sparsely on the thin branches. The
ground here is a sick looking grey, and hard as stone. An oddly large tree
grows here, bent over like a horseshoe. A large hole seems to have been dug
out by some animal in the past. Yellow eyes can be seen peering out of the
darkness within the tree.
[ Exits: n e w ]
HP:Healthy MV:Strong >
tr
HP:Healthy MV:Strong >
-
*
You see two days old tracks of Nosferatu leaving ^^NORTH^^
You see two days old tracks of Tiqaz leaving ^^NORTH^^
You see two days old tracks of Nosferatu leaving <<WEST<<
HP:Healthy MV:Strong >
e
Deeper into the Blighted Forest
Blighted trees grow thicker and more gnarled, the deeper into the forest the
are. Many are covered in half-decayed fungi, slowly eating away at they
spoiled foilage. Red pocks-marks cover the trees, some of which have popped,
oozing out a black and foul smelling liquid. Claw and teeth marks cover many
roots and trunks from the tainted wildlife that resides here.
[ Exits: n e s w ]
HP:Healthy MV:Strong >
tr
HP:Healthy MV:Strong >
-
*
You see fresh tracks of Sartak leaving <<WEST<<
You see fresh tracks of Sartak leaving >>EAST>>
You see fresh tracks of Sartak leaving vvSOUTHvv
HP:Healthy MV:Strong >
n
Deep in the Blighted Forest
Disgusting trees oozing puss wrap around each other almost entirely blocking
passage. Massive razor sharp thorns jut out of many of the twisted branches.
Sickly colored leaves seem to bleed as a dark liquid drips to the ground below.
Black moss surrounds the trees, thin and sharp like a multitude of needles.
To the north a ruined city gate can be seen towering over the blighted trees.
[ Exits: n e s w ]
HP:Healthy MV:Good >
hide
backstab human
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
tr
HP:Healthy MV:Good >
-
*
You see fresh tracks of Sartak leaving vvSOUTHvv
You see fresh tracks of Raiden leaving <<WEST<<
You see fresh tracks of Sartak leaving <<WEST<<
HP:Healthy MV:Good >
w
hide
backstab human
Deep in the Blighted Forest
Behind a wall of twisted trees to the east a large patch of grass grows here.
Razor sharps stalks cut like glass against any known surface. Many young
trollocs have lost toes or fingers to it. Though the grass grows a motley
grey, it is stained red at the tips. To the north a giant wall, covered in
vines, seperates the forest from the shadowspawn city.
[ Exits: n e s w ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
*Raiden* has arrived from the north, riding a black warhorse.
Raiden begins charging towards you.
HP:Healthy MV:Good >
w
TICK IN 3 SECONDS.
Beside a Rotten Log
A semi-decomposed log lays here in the clearing. Its entirety is covered with
splotches of red, white, and black. The log is partially hollow, making homes
for many blighted creatures. Sickly yellow lichen have attatched themselves to
the log, feeding off its decay. All around the blighted forest grows sickly,
releasing a putrid smell into the air.
[ Exits: n e ]
HP:Healthy MV:Good >
n
Along a Vine Covered Wall
A high wall climbs three spans into the air, capped with large iron spikes.
Blighted foliage grows right up to the edge of the wall, staining it with
splotches of red, yellow, and black. Long thorned vines grow up to nearly the
top of the wall, so many that it covers entire sections. To the east, the wall
extends to a massive gate seemingly made of bone rises out of the forest. A
decaying blighted forest grows southwardly.
[ Exits: e s w ]
HP:Healthy MV:Good >
e
Beneath a Vine Covered Wall
A high wall climbs three spans into the air, capped with large iron spikes.
Blighted foliage grows right up to the edge of the wall, staining it with
splotches of red, yellow, and black. Long thorned vines grow up to nearly the
top of the wall, so many that it covers entire sections. To the east a massive
gate seemingly made of bone rises out of the forest. A decaying blighted
forest grows southwardly.
[ Exits: e s w ]
A small deer is here watching over herself.
A tall trolloc spy is standing here, sneaking around.
HP:Healthy MV:Good >
scan south
HP:Healthy MV:Good >
Kombat has arrived from the east.
HP:Healthy MV:Good >
scan south
HP:Healthy MV:Good >
Kombat leaves west.
HP:Healthy MV:Good >
look
Beneath a Vine Covered Wall
A high wall climbs three spans into the air, capped with large iron spikes.
Blighted foliage grows right up to the edge of the wall, staining it with
splotches of red, yellow, and black. Long thorned vines grow up to nearly the
top of the wall, so many that it covers entire sections. To the east a massive
gate seemingly made of bone rises out of the forest. A decaying blighted
forest grows southwardly.
[ Exits: e s w ]
A small deer is here watching over herself.
A tall trolloc spy is standing here, sneaking around.
HP:Healthy MV:Good >
stat
You are a 17 year old trolloc.
Your mood is currently: Brave
Height 185 cm, Weight 150 pounds, Weight carried 0 lbs, Worn: 72 lbs.
Offensive Bonus: 184 Dodge Bonus: 105, Parry Bonus: 142
Your abilities are: Str: 19, Int: 15, Wis: 11, Dex: 16, Con: 18
Your armor absorbs 47% damage on average.
You are affected by:
SNEAK
NO QUIT
HP:Healthy MV:Good >
s
hide
backstab human
Deep in the Blighted Forest
Behind a wall of twisted trees to the east a large patch of grass grows here.
Razor sharps stalks cut like glass against any known surface. Many young
trollocs have lost toes or fingers to it. Though the grass grows a motley
grey, it is stained red at the tips. To the north a giant wall, covered in
vines, seperates the forest from the shadowspawn city.
[ Exits: n e s w ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
e
hide
backstab human
Deep in the Blighted Forest
Disgusting trees oozing puss wrap around each other almost entirely blocking
passage. Massive razor sharp thorns jut out of many of the twisted branches.
Sickly colored leaves seem to bleed as a dark liquid drips to the ground below.
Black moss surrounds the trees, thin and sharp like a multitude of needles.
To the north a ruined city gate can be seen towering over the blighted trees.
[ Exits: n e s w ]
A wicked kho'mon hunterkiller checks for tracks.
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
s
hide
backstab human
Deeper into the Blighted Forest
Blighted trees grow thicker and more gnarled, the deeper into the forest the
are. Many are covered in half-decayed fungi, slowly eating away at they
spoiled foilage. Red pocks-marks cover the trees, some of which have popped,
oozing out a black and foul smelling liquid. Claw and teeth marks cover many
roots and trunks from the tainted wildlife that resides here.
[ Exits: n e s w ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
tr
HP:Healthy MV:Good >
-
*
You see fresh tracks of Sartak leaving ^^NORTH^^
You see fresh tracks of Sartak leaving <<WEST<<
You see fresh tracks of Sartak leaving >>EAST>>
HP:Healthy MV:Good >
hide
backstab human
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
w
hide
backstab human
A Blighted Forest
Pale white trunks rise only a few feet of the ground here. Grey and yellow
leaves splotched with red and black grow sparsely on the thin branches. The
ground here is a sick looking grey, and hard as stone. An oddly large tree
grows here, bent over like a horseshoe. A large hole seems to have been dug
out by some animal in the past. Yellow eyes can be seen peering out of the
darkness within the tree.
[ Exits: n e w ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
tr
HP:Healthy MV:Good >
-
*
You see fresh tracks of Sartak leaving >>EAST>>
You see two days old tracks of Nosferatu leaving ^^NORTH^^
You see two days old tracks of Tiqaz leaving ^^NORTH^^
HP:Healthy MV:Good >
Kombat narrates, 'he all w of 1s gk'
HP:Healthy MV:Good >
n
hide
backstab human
Deep in the Blighted Forest
Behind a wall of twisted trees to the east a large patch of grass grows here.
Razor sharps stalks cut like glass against any known surface. Many young
trollocs have lost toes or fingers to it. Though the grass grows a motley
grey, it is stained red at the tips. To the north a giant wall, covered in
vines, seperates the forest from the shadowspawn city.
[ Exits: n e s w ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
w
hide
backstab human
Beside a Rotten Log
A semi-decomposed log lays here in the clearing. Its entirety is covered with
splotches of red, white, and black. The log is partially hollow, making homes
for many blighted creatures. Sickly yellow lichen have attatched themselves to
the log, feeding off its decay. All around the blighted forest grows sickly,
releasing a putrid smell into the air.
[ Exits: n e ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
n
hide
backstab human
Along a Vine Covered Wall
A high wall climbs three spans into the air, capped with large iron spikes.
Blighted foliage grows right up to the edge of the wall, staining it with
splotches of red, yellow, and black. Long thorned vines grow up to nearly the
top of the wall, so many that it covers entire sections. To the east, the wall
extends to a massive gate seemingly made of bone rises out of the forest. A
decaying blighted forest grows southwardly.
[ Exits: e s w ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
tr
HP:Healthy MV:Good >
-
*
You see fresh tracks of Kombat leaving >>EAST>>
You see fresh tracks of Raiden leaving >>EAST>>
You see fresh tracks of Kombat leaving >>EAST>>
HP:Healthy MV:Good >
s
Beside a Rotten Log
A semi-decomposed log lays here in the clearing. Its entirety is covered with
splotches of red, white, and black. The log is partially hollow, making homes
for many blighted creatures. Sickly yellow lichen have attatched themselves to
the log, feeding off its decay. All around the blighted forest grows sickly,
releasing a putrid smell into the air.
[ Exits: n e ]
HP:Healthy MV:Good >
tr
HP:Healthy MV:Good >
-
*
You see fresh tracks of Sartak leaving ^^NORTH^^
You see fresh tracks of Raiden leaving ^^NORTH^^
You see fresh tracks of Sartak leaving ^^NORTH^^
HP:Healthy MV:Good >
e
Deep in the Blighted Forest
Behind a wall of twisted trees to the east a large patch of grass grows here.
Razor sharps stalks cut like glass against any known surface. Many young
trollocs have lost toes or fingers to it. Though the grass grows a motley
grey, it is stained red at the tips. To the north a giant wall, covered in
vines, seperates the forest from the shadowspawn city.
[ Exits: n e s w ]
HP:Healthy MV:Good >
n
hide
backstab human
Beneath a Vine Covered Wall
A high wall climbs three spans into the air, capped with large iron spikes.
Blighted foliage grows right up to the edge of the wall, staining it with
splotches of red, yellow, and black. Long thorned vines grow up to nearly the
top of the wall, so many that it covers entire sections. To the east a massive
gate seemingly made of bone rises out of the forest. A decaying blighted
forest grows southwardly.
[ Exits: e s w ]
A small deer is here watching over herself.
A tall trolloc spy is standing here, sneaking around.
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
e
hide
backstab human
Outside a Massive Gate
A massive gate built of human skulls rises up three spans into the air. Walls
of poorly cut stone, stuck together with mud from the steaming swamp, lead off
to the east and west before turning to surround the city behind them. The
forest attatches itself to the walls, sickly yellow vines climbing half way up.
Meanwhile, the area ahead of the gate has been cleared by trolloc clansmen.
[ Exits: n e s w ]
A chain coif is setting here.
A wooden practice sword is setting here. [2]
Some leather armor is bundled here on the ground. [2]
A tattered shirt is here, rotting away. [2]
A heavy sack made of burlap lies here.
A pitch coated torch rests here, waiting to be lit. [2]
A pair of worn pants are setting on the
A mound of rancid soil rises out of the ground here. Gnarled stunted roots
twist around each other where they pierce the mounds serface. Strange insects
flecked with red enter the mound through small holes, that drip the blood of
the days meal. To the south the great mountains of Dhoom raise high, shadowing
the land. A city of jagged cut stones can be seen to the north.
[ Exits: n e s w d ]
A sinuous worm of enormous size is slithering here.
A sinuous worm of enormous size is slithering here.
HP:Scratched MV:Strong >
hide
backstab 2.worm
You attempt to hide yourself.
HP:Scratched MV:Strong >
HP:Scratched MV:Strong >
*
A small deer has arrived from the north.
HP:Scratched MV:Strong - a sinuous worm: Battered>
* = = + + -
A sinuous worm tries to thrash you, but you parry the attack.
HP:Healthy MV:Fresh - a sinuous worm: Wounded>
-
*
You can't sneak up on a fighting target.
HP:Healthy MV:Fresh - a sinuous worm: Wounded>
*Raiden* has arrived from the east, riding a black warhorse.
HP:Healthy MV:Fresh - a sinuous worm: Wounded>
flee
HP:Healthy MV:Fresh - a sinuous worm: Wounded>
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the east, bleeding red from insect holes. To the north a city rises out
of a decaying forest, while to the south lies the Mountains of Dhoom surrounded
by a deadly blight.
[ Exits: n e s ]
You flee head over heels.
look
HP:Healthy MV:Excellent >
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the east, bleeding red from insect holes. To the north a city rises out
of a decaying forest, while to the south lies the Mountains of Dhoom surrounded
by a deadly blight.
[ Exits: n e s ]
HP:Healthy MV:Excellent >
sneak
stat
Okay, you'll try to move silently for a while.
HP:Healthy MV:Excellent >
You are a 17 year old trolloc.
Your mood is currently: Wimpy
Height 185 cm, Weight 150 pounds, Weight carried 0 lbs, Worn: 72 lbs.
Offensive Bonus: 174 Dodge Bonus: 107, Parry Bonus: 157
Your abilities are: Str: 19, Int: 15, Wis: 11, Dex: 16, Con: 18
Your armor absorbs 47% damage on average.
You are affected by:
SNEAK
NO QUIT
NOTICE
HP:Healthy MV:Excellent >
hide
backstab human
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
n
hide
backstab human
Edge of the Rancid Field
The field grows thicker here as it merges with a twisted forest to the north.
Dark blotched tree roots can be seen sticking out of the ground. Teeth like
thorns grow on the roots, stained red from the blood of those that pass by. A
ruined city rises out of the forest to the north, while to the south a field
stretches unt il it is overtaken by a great blight. To the west a thick wall
of blighted brambles blocks the view.
[ Exits: e s w ]
HP:Healthy MV:Excellent >
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
look
Edge of the Rancid Field
The field grows thicker here as it merges with a twisted forest to the north.
Dark blotched tree roots can be seen sticking out of the ground. Teeth like
thorns grow on the roots, stained red from the blood of those that pass by. A
ruined city rises out of the forest to the north, while to the south a field
stretches unt il it is overtaken by a great blight. To the west a thick wall
of blighted brambles blocks the view.
[ Exits: e s w ]
HP:Healthy MV:Excellent >
look
Edge of the Rancid Field
The field grows thicker here as it merges with a twisted forest to the north.
Dark blotched tree roots can be seen sticking out of the ground. Teeth like
thorns grow on the roots, stained red from the blood of those that pass by. A
ruined city rises out of the forest to the north, while to the south a field
stretches unt il it is overtaken by a great blight. To the west a thick wall
of blighted brambles blocks the view.
[ Exits: e s w ]
HP:Healthy MV:Excellent >
e
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the south, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the far south lies the Mountains of
Dhoom surrounded by a deadly blight.
[ Exits: n e s w ]
A small deer is here watching over herself.
HP:Healthy MV:Excellent >
A small deer leaves east.
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
tr
HP:Healthy MV:Excellent >
-
*
You see fresh tracks of Raiden leaving vvSOUTHvv
You see fresh tracks of Raiden leaving vvSOUTHvv
You see fresh tracks of Raiden leaving ^^NORTH^^
HP:Healthy MV:Excellent >
s
hide
backstab human
A Bloody Mound
A mound of rancid soil rises out of the ground here. Gnarled stunted roots
twist around each other where they pierce the mounds serface. Strange insects
flecked with red enter the mound through small holes, that drip the blood of
the days meal. To the south the great mountains of Dhoom raise high, shadowing
the land. A city of jagged cut stones can be seen to the north.
[ Exits: n e s w d ]
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Excellent >
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
s
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the north, bleeding red from insect holes. In the far north a city rises
out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n e w ]
HP:Healthy MV:Excellent >
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
tr
HP:Healthy MV:Excellent >
-
*
You see almost fresh tracks of Sartak leaving ^^NORTH^^
You see almost fresh tracks of Sartak leaving >>EAST>>
You see almost fresh tracks of Sartak leaving >>EAST>>
HP:Healthy MV:Excellent >
n
A Bloody Mound
A mound of rancid soil rises out of the ground here. Gnarled stunted roots
twist around each other where they pierce the mounds serface. Strange insects
flecked with red enter the mound through small holes, that drip the blood of
the days meal. To the south the great mountains of Dhoom raise high, shadowing
the land. A city of jagged cut stones can be seen to the north.
[ Exits: n e s w d ]
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Excellent >
hide
backstab human
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
tr
HP:Healthy MV:Excellent >
-
*Raiden* has arrived from the east, riding a black warhorse.
HP:Healthy MV:Excellent >
*
You see fresh tracks of Sartak leaving vvSOUTHvv
You see fresh tracks of Raiden leaving >>EAST>>
You see fresh tracks of Raiden leaving ^^NORTH^^
HP:Healthy MV:Excellent >
*Raiden* tries to sting you, but you parry the attack.
HP:Healthy MV:Excellent - Raiden: Healthy>
hide
backstab human
No way! You're fighting for your life!
HP:Healthy MV:Excellent - Raiden: Healthy>
No way! You're fighting for your life here!
HP:Healthy MV:Excellent - Raiden: Healthy>
flee
HP:Healthy MV:Excellent - Raiden: Healthy>
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the east, bleeding red from insect holes. To the north a city rises out
of a decaying forest, while to the south lies the Mountains of Dhoom surrounded
by a deadly blight.
[ Exits: n e s ]
You flee head over heels.
look
HP:Healthy MV:Excellent >
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the east, bleeding red from insect holes. To the north a city rises out
of a decaying forest, while to the south lies the Mountains of Dhoom surrounded
by a deadly blight.
[ Exits: n e s ]
HP:Healthy MV:Excellent >
e
hide
backstab human
A Bloody Mound
A mound of rancid soil rises out of the ground here. Gnarled stunted roots
twist around each other where they pierce the mounds serface. Strange insects
flecked with red enter the mound through small holes, that drip the blood of
the days meal. To the south the great mountains of Dhoom raise high, shadowing
the land. A city of jagged cut stones can be seen to the north.
[ Exits: n e s w d ]
*Raiden* is standing here, riding a black warhorse.
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Excellent >
You attempt to hide yourself.
HP:Healthy MV:Excellent >
HP:Healthy MV:Excellent >
TICK IN 3 SECONDS.
*
* = =
You dodge a bash from *Raiden* who loses his balance and falls!
HP:Healthy MV:Excellent - Raiden: Healthy>
+ + -
*Raiden* puts a large slab of meat in a backpack.
*Raiden* puts a large slab of meat in a backpack.
*Raiden* puts a small vial full of a bubbly fluid in a backpack.
*Raiden* puts a black iron dagger in a backpack.
*Raiden* puts a small lantern in a backpack.
*Raiden* puts a small lantern in a backpack.
*Raiden* puts a water flask in a backpack.
*Raiden* puts a small lantern in a backpack.
HP:Healthy MV:Excellent - Raiden: Healthy>
-
*
You can't sneak up on a fighting target.
HP:Healthy MV:Excellent - Raiden: Healthy>
A sinuous worm thrashes you hard.
You try to pierce *Raiden*, but he parries the attack.
*Raiden* tries to sting you, but you dodge the attack.
HP:Scratched MV:Excellent - Raiden: Healthy>
flee
HP:Scratched MV:Excellent - Raiden: Healthy>
*Raiden* panics, and attempts to flee!
HP:Scratched MV:Excellent - Raiden: Healthy>
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the north, bleeding red from insect holes. In the far north a city rises
out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n e w ]
You flee head over heels.
look
HP:Scratched MV:Excellent >
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the north, bleeding red from insect holes. In the far north a city rises
out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n e w ]
HP:Scratched MV:Excellent >
hide
backstab human
You attempt to hide yourself.
HP:Scratched MV:Excellent >
Backstab who?
HP:Scratched MV:Excellent >
e
hide
backstab human
A Blighted Field
The spoiled foilage thins to almost nothing as the field is overtaken by the
blight . Red pasty dust covers the ground, riddled with insect holes
overflowing with blood. A field of sickly bushes and short sprouts lays ahead
to the north and west. To the northeast a steaming bog boils continuesly like
a living furnace. A great blight grows larger to the south where it passes
through the Mountains of Dhoom.
[ Exits: n s w ]
The corpse of a tall trolloc spy is lying here.
The corpse of a wicked kho'mon hunterkiller is lying here.
HP:Scratched MV:Excellent >
You attempt to hide yourself.
HP:Scratched MV:Excellent >
Backstab who?
HP:Scratched MV:Excellent >
n
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the west, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n s w ]
The corpse of a small deer is lying here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Scratched MV:Excellent >
You attempt to hide yourself.
HP:Scratched MV:Excellent >
Backstab who?
HP:Scratched MV:Excellent >
w
hide
backstab human
A Bloody Mound
A mound of rancid soil rises out of the ground here. Gnarled stunted roots
twist around each other where they pierce the mounds serface. Strange insects
flecked with red enter the mound through small holes, that drip the blood of
the days meal. To the south the great mountains of Dhoom raise high, shadowing
the land. A city of jagged cut stones can be seen to the north.
[ Exits: n e s w d ]
*Raiden* is here, fighting a sinuous worm!, riding a black warhorse.
A sinuous worm is here, fighting *Raiden*!.
HP:Scratched MV:Strong >
You attempt to hide yourself.
HP:Scratched MV:Strong >
HP:Scratched MV:Strong >
*
* = = + hide
backstab human
*Raiden* tries to sting a sinuous worm, but it dodges the attack.
A sinuous worm tries to thrash *Raiden*, but he parries the attack.
HP:Scratched MV:Strong >
Cancelled.
You attempt to hide yourself.
HP:Scratched MV:Strong >
HP:Scratched MV:Strong >
*Raiden* gets a large slab of meat from a backpack.
HP:Scratched MV:Strong >
*Raiden* gets a large slab of meat from a backpack.
HP:Scratched MV:Strong >
*
*
*Raiden* eats a large slab of meat.
HP:Scratched MV:Strong >
*Raiden* eats a large slab of meat.
HP:Scratched MV:Strong >
= = + hide
backstab human
Cancelled.
You attempt to hide yourself.
HP:Scratched MV:Strong >
HP:Scratched MV:Strong >
*
* =
*Raiden* tries to sting a sinuous worm, but it parries the attack.
A sinuous worm tries to thrash *Raiden*, but he parries the attack.
HP:Scratched MV:Strong >
k human
Cancelled.
You try to pierce *Raiden*, but he parries the attack.
HP:Scratched MV:Strong - Raiden: Healthy --- a sinuous worm: Wounded
>
change mood brave
Mood changed to: Brave
HP:Scratched MV:Strong - Raiden: Healthy --- a sinuous worm: Wounded
>
You try to pierce *Raiden*, but he parries the attack.
*Raiden* tries to sting a sinuous worm, but it parries the attack.
A sinuous worm thrashes *Raiden* extremely hard.
HP:Scratched MV:Strong - Raiden: Scratched --- a sinuous worm: Wounded
>
A sinuous worm has arrived from below.
HP:Scratched MV:Strong - Raiden: Scratched --- a sinuous worm: Wounded
>
*Raiden* looks at you.
HP:Scratched MV:Strong - Raiden: Scratched --- a sinuous worm: Wounded
>
You try to pierce *Raiden*, but he parries the attack.
*Raiden* stings a sinuous worm very hard.
A sinuous worm tries to thrash *Raiden*, but he parries the attack.
HP:Scratched MV:Strong - Raiden: Scratched --- a sinuous worm: Battered
>
flee
HP:Scratched MV:Strong - Raiden: Scratched --- a sinuous worm: Battered
>
*Raiden* stings a sinuous worm very hard.
A sinuous worm thrashes *Raiden* extremely hard.
HP:Scratched MV:Strong - Raiden: Hurt --- a sinuous worm: Battered
>
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the west, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n s w ]
The corpse of a small deer is lying here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
You flee head over heels.
look
HP:Scratched MV:Strong >
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the west, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n s w ]
The corpse of a small deer is lying here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Scratched MV:Strong >
scan west
A sinuous worm is here, fighting *Raiden*!.
*Raiden* is here, fighting a sinuous worm!, riding a black warhorse.
A sinuous worm is here, fighting *Raiden*!.
HP:Scratched MV:Strong >
scan west
A sinuous worm is here, fighting *Raiden*!.
*Raiden* is here, fighting a sinuous worm!, riding a black warhorse.
A sinuous worm is here, fighting *Raiden*!.
HP:Scratched MV:Strong >
w
k human
A Bloody Mound
A mound of rancid soil rises out of the ground here. Gnarled stunted roots
twist around each other where they pierce the mounds serface. Strange insects
flecked with red enter the mound through small holes, that drip the blood of
the days meal. To the south the great mountains of Dhoom raise high, shadowing
the land. A city of jagged cut stones can be seen to the north.
[ Exits: n e s w d ]
A sinuous worm is here, fighting *Raiden*!.
*Raiden* is here, fighting a sinuous worm!, riding a black warhorse.
A sinuous worm is here, fighting *Raiden*!.
HP:Scratched MV:Strong >
You try to pierce *Raiden*, but he parries the attack.
HP:Scratched MV:Strong - Raiden: Hurt --- a sinuous worm: Battered
>
*Raiden* panics, and attempts to flee!
A black warhorse is too exhausted to move *Raiden* any further.
A black warhorse is too exhausted to move *Raiden* any further.
A black warhorse is too exhausted to move *Raiden* any further.
A black warhorse is too exhausted to move *Raiden* any further.
HP:Scratched MV:Strong - Raiden: Hurt --- a sinuous worm: Battered
>
You pierce *Raiden* very hard.
A sinuous worm thrashes *Raiden* very hard.
*Raiden* tries to sting a sinuous worm, but it parries the attack.
A sinuous worm thrashes *Raiden* very hard.
HP:Healthy MV:Fresh - Raiden: Hurt --- a sinuous worm: Wounded
>
*Raiden* panics, and attempts to flee!
HP:Healthy MV:Fresh - Raiden: Hurt --- a sinuous worm: Wounded
>
*Raiden* leaves north, riding a black warhorse..
HP:Healthy MV:Fresh >
n
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the south, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the far south lies the Mountains of
Dhoom surrounded by a deadly blight.
[ Exits: n e s w ]
*Raiden* is standing here, riding a black warhorse.
HP:Healthy MV:Excellent >
*Raiden* tries to sting you, but you dodge the attack.
No way! You're fighting for your life!
HP:Healthy MV:Excellent - Raiden: Hurt>
No way! You're fighting for your life here!
HP:Healthy MV:Excellent - Raiden: Hurt>
You try to pierce *Raiden*, but he dodges the attack.
*Raiden* tries to sting you, but you parry the attack.
HP:Healthy MV:Excellent - Raiden: Hurt>
flee
HP:Healthy MV:Excellent - Raiden: Hurt>
Path into the Blighted Forest
Thick growths of sickly trees cover the ground to the north where a blighted
forest grows. Yellow, red and black splotches cover the few leaves that can
grow there. Spiny grasses, sharp as glass, grow along the forest floor.
Cutting at the feet and paws of passerbyers. To the south a stunted field lays
in decay, while to the north a ruined city rises from amidst the forest.
[ Exits: n s ]
You flee head over heels.
look
HP:Healthy MV:Excellent >
Path into the Blighted Forest
Thick growths of sickly trees cover the ground to the north where a blighted
forest grows. Yellow, red and black splotches cover the few leaves that can
grow there. Spiny grasses, sharp as glass, grow along the forest floor.
Cutting at the feet and paws of passerbyers. To the south a stunted field lays
in decay, while to the north a ruined city rises from amidst the forest.
[ Exits: n s ]
HP:Healthy MV:Excellent >
s
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the south, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the far south lies the Mountains of
Dhoom surrounded by a deadly blight.
[ Exits: n e s w ]
*Raiden* is standing here, riding a black warhorse.
HP:Healthy MV:Excellent >
You attempt to hide yourself.
HP:Healthy MV:Excellent >
HP:Healthy MV:Excellent >
*
*
Raiden begins charging towards you.
HP:Healthy MV:Excellent >
= = w
Cancelled.
Edge of the Rancid Field
The field grows thicker here as it merges with a twisted forest to the north.
Dark blotched tree roots can be seen sticking out of the ground. Teeth like
thorns grow on the roots, stained red from the blood of those that pass by. A
ruined city rises out of the forest to the north, while to the south a field
stretches unt il it is overtaken by a great blight. To the west a thick wall
of blighted brambles blocks the view.
[ Exits: e s w ]
A small deer is here watching over herself.
HP:Healthy MV:Excellent >
scan east
*Raiden* is standing here, riding a black warhorse.
HP:Healthy MV:Excellent >
hide
backstab human
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
s
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the east, bleeding red from insect holes. To the north a city rises out
of a decaying forest, while to the south lies the Mountains of Dhoom surrounded
by a deadly blight.
[ Exits: n e s ]
HP:Healthy MV:Excellent >
scan east
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Excellent >
s
Corner of a Rancid Field
The sickly shrubbery grows larger and wilder here at the edge of the field.
Some small trees grow with reddish and yellow discolorings. Sharp thorns can
be seen along the branches, oozing white and black puss. The blighted trees
grow thicker and closer together to the west, while the field extends to the
north and east. To the south is a great blight passing through the Mountains
of Dhoom.
[ Exits: n e ]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy MV:Excellent >
e
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the north, bleeding red from insect holes. In the far north a city rises
out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n e w ]
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Excellent >
e
A Blighted Field
The spoiled foilage thins to almost nothing as the field is overtaken by the
blight . Red pasty dust covers the ground, riddled with insect holes
overflowing with blood. A field of sickly bushes and short sprouts lays ahead
to the north and west. To the northeast a steaming bog boils continuesly like
a living furnace. A great blight grows larger to the south where it passes
through the Mountains of Dhoom.
[ Exits: n s w ]
The corpse of a tall trolloc spy is lying here.
The corpse of a wicked kho'mon hunterkiller is lying here.
HP:Healthy MV:Excellent >
n
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the west, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n s w ]
The corpse of a small deer is lying here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy MV:Excellent >
hide
backstab human
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
n
hide
backstab human
A Swampy Field
A few blighted sprouts poke out of the boiling grey mud of the nearby bog.
Steam rises as the dark muck bubbles pop at the surface, errupting with liquids
of red grey and black. Bones can be seen of things that made the decision to
pass through the bog. To the north a ruined city rises out of the blighted
forest, while to the east the field sinks down into a sickening bog. The
Mountains of Dhoom rise to the south, cut through by a great blight.
[ Exits: e s w ]
HP:Healthy MV:Excellent >
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
scan west
HP:Healthy MV:Excellent >
scan west
HP:Healthy MV:Excellent >
w
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the south, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the far south lies the Mountains of
Dhoom surrounded by a deadly blight.
[ Exits: n e s w ]
HP:Healthy MV:Excellent >
You attempt to hide yourself.
HP:Healthy MV:Excellent >
Backstab who?
HP:Healthy MV:Excellent >
tr
HP:Healthy MV:Excellent >
-
*
You see fresh tracks of Raiden leaving <<WEST<<
You see fresh tracks of Sartak leaving <<WEST<<
You see fresh tracks of Sartak leaving ^^NORTH^^
HP:Healthy MV:Excellent >
w
hide
backstab human
Edge of the Rancid Field
The field grows thicker here as it merges with a twisted forest to the north.
Dark blotched tree roots can be seen sticking out of the ground. Teeth like
thorns grow on the roots, stained red from the blood of those that pass by. A
ruined city rises out of the forest to the north, while to the south a field
stretches unt il it is overtaken by a great blight. To the west a thick wall
of blighted brambles blocks the view.
[ Exits: e s w ]
A small deer is here watching over herself.
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
s
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the east, bleeding red from insect holes. To the north a city rises out
of a decaying forest, while to the south lies the Mountains of Dhoom surrounded
by a deadly blight.
[ Exits: n e s ]
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
TICK IN 3 SECONDS.
Backstab who?
HP:Healthy MV:Strong >
e
A Bloody Mound
A mound of rancid soil rises out of the ground here. Gnarled stunted roots
twist around each other where they pierce the mounds serface. Strange insects
flecked with red enter the mound through small holes, that drip the blood of
the days meal. To the south the great mountains of Dhoom raise high, shadowing
the land. A city of jagged cut stones can be seen to the north.
[ Exits: n e s w d ]
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Strong >
hide
backstab human
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
s
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the north, bleeding red from insect holes. In the far north a city rises
out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n e w ]
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
w
hide
backstab human
Corner of a Rancid Field
The sickly shrubbery grows larger and wilder here at the edge of the field.
Some small trees grow with reddish and yellow discolorings. Sharp thorns can
be seen along the branches, oozing white and black puss. The blighted trees
grow thicker and closer together to the west, while the field extends to the
north and east. To the south is a great blight passing through the Mountains
of Dhoom.
[ Exits: n e ]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
e
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the north, bleeding red from insect holes. In the far north a city rises
out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n e w ]
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Strong >
e
A Blighted Field
The spoiled foilage thins to almost nothing as the field is overtaken by the
blight . Red pasty dust covers the ground, riddled with insect holes
overflowing with blood. A field of sickly bushes and short sprouts lays ahead
to the north and west. To the northeast a steaming bog boils continuesly like
a living furnace. A great blight grows larger to the south where it passes
through the Mountains of Dhoom.
[ Exits: n s w ]
The corpse of a tall trolloc spy is lying here.
The corpse of a wicked kho'mon hunterkiller is lying here.
HP:Healthy MV:Strong >
hide
backstab human
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
n
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the west, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n s w ]
The corpse of a small deer is lying here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
tr
HP:Healthy MV:Strong >
-
*
You see fresh tracks of Raiden leaving ^^NORTH^^
You see fresh tracks of Sartak leaving ^^NORTH^^
You see almost fresh tracks of Sartak leaving <<WEST<<
HP:Healthy MV:Strong >
s
hide
backstab human
A Blighted Field
The spoiled foilage thins to almost nothing as the field is overtaken by the
blight . Red pasty dust covers the ground, riddled with insect holes
overflowing with blood. A field of sickly bushes and short sprouts lays ahead
to the north and west. To the northeast a steaming bog boils continuesly like
a living furnace. A great blight grows larger to the south where it passes
through the Mountains of Dhoom.
[ Exits: n s w ]
The corpse of a tall trolloc spy is lying here.
The corpse of a wicked kho'mon hunterkiller is lying here.
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
w
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the north, bleeding red from insect holes. In the far north a city rises
out of a decaying forest, while to the south lies the Mountains of Dhoom
surrounded by a deadly blight.
[ Exits: n e w ]
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
w
hide
backstab human
Corner of a Rancid Field
The sickly shrubbery grows larger and wilder here at the edge of the field.
Some small trees grow with reddish and yellow discolorings. Sharp thorns can
be seen along the branches, oozing white and black puss. The blighted trees
grow thicker and closer together to the west, while the field extends to the
north and east. To the south is a great blight passing through the Mountains
of Dhoom.
[ Exits: n e ]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
n
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound raises
up to the east, bleeding red from insect holes. To the north a city rises out
of a decaying forest, while to the south lies the Mountains of Dhoom surrounded
by a deadly blight.
[ Exits: n e s ]
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
e
hide
backstab human
A Bloody Mound
A mound of rancid soil rises out of the ground here. Gnarled stunted roots
twist around each other where they pierce the mounds serface. Strange insects
flecked with red enter the mound through small holes, that drip the blood of
the days meal. To the south the great mountains of Dhoom raise high, shadowing
the land. A city of jagged cut stones can be seen to the north.
[ Exits: n e s w d ]
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
n
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the south, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the far south lies the Mountains of
Dhoom surrounded by a deadly blight.
[ Exits: n e s w ]
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
w
Edge of the Rancid Field
The field grows thicker here as it merges with a twisted forest to the north.
Dark blotched tree roots can be seen sticking out of the ground. Teeth like
thorns grow on the roots, stained red from the blood of those that pass by. A
ruined city rises out of the forest to the north, while to the south a field
stretches unt il it is overtaken by a great blight. To the west a thick wall
of blighted brambles blocks the view.
[ Exits: e s w ]
A small deer is here watching over herself.
HP:Healthy MV:Strong >
hide
backstab human
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
w
A Patch of Blighted Brambles
A tangled patch of blighted brambles grow here. Gnarled twisting branches wrap
around each other, movement here is almost impossible. Sharp, tooth-like
thorns cover the brambles, ready to pierce anything passing through. A sickly
field decays to the east, while to the north grows a blighted forest.
[ Exits: e ]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy MV:Strong >
A small deer has arrived from the east.
HP:Healthy MV:Strong >
e
Edge of the Rancid Field
The field grows thicker here as it merges with a twisted forest to the north.
Dark blotched tree roots can be seen sticking out of the ground. Teeth like
thorns grow on the roots, stained red from the blood of those that pass by. A
ruined city rises out of the forest to the north, while to the south a field
stretches unt il it is overtaken by a great blight. To the west a thick wall
of blighted brambles blocks the view.
[ Exits: e s w ]
HP:Healthy MV:Strong >
e
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the south, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the far south lies the Mountains of
Dhoom surrounded by a deadly blight.
[ Exits: n e s w ]
HP:Healthy MV:Good >
tr
HP:Healthy MV:Good >
-
*
You see fresh tracks of Sartak leaving <<WEST<<
You see fresh tracks of Raiden leaving ^^NORTH^^
You see fresh tracks of Sartak leaving <<WEST<<
HP:Healthy MV:Good >
n
hide
backstab human
Path into the Blighted Forest
Thick growths of sickly trees cover the ground to the north where a blighted
forest grows. Yellow, red and black splotches cover the few leaves that can
grow there. Spiny grasses, sharp as glass, grow along the forest floor.
Cutting at the feet and paws of passerbyers. To the south a stunted field lays
in decay, while to the north a ruined city rises from amidst the forest.
[ Exits: n s ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
n
Deeper into the Blighted Forest
Blighted trees grow thicker and more gnarled, the deeper into the forest the
are. Many are covered in half-decayed fungi, slowly eating away at they
spoiled foilage. Red pocks-marks cover the trees, some of which have popped,
oozing out a black and foul smelling liquid. Claw and teeth marks cover many
roots and trunks from the tainted wildlife that resides here.
[ Exits: n e s w ]
HP:Healthy MV:Good >
hide
backstab human
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
tr
HP:Healthy MV:Good >
-
*
You see fresh tracks of Raiden leaving ^^NORTH^^
You see very recent tracks of Kombat leaving ^^NORTH^^
You see almost day old tracks of Zak leaving vvSOUTHvv
HP:Healthy MV:Good >
n
hide
backstab human
Deep in the Blighted Forest
Disgusting trees oozing puss wrap around each other almost entirely blocking
passage. Massive razor sharp thorns jut out of many of the twisted branches.
Sickly colored leaves seem to bleed as a dark liquid drips to the ground below.
Black moss surrounds the trees, thin and sharp like a multitude of needles.
To the north a ruined city gate can be seen towering over the blighted trees.
[ Exits: n e s w ]
*Raiden* is standing here, riding a black warhorse.
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
HP:Healthy MV:Good >
*
* =
*Raiden* tries to sting Kombat, but he dodges the attack.
HP:Healthy MV:Good >
= + +
*Raiden* looks at Kombat.
HP:Healthy MV:Good >
Kombat panics, and attempts to flee!
HP:Healthy MV:Good >
-
Kombat leaves north.
HP:Healthy MV:Good >
*Raiden* tries to sting you, but you dodge the attack.
HP:Healthy MV:Good - Raiden: Hurt>
-
*
You can't sneak up on a fighting target.
HP:Healthy MV:Good - Raiden: Hurt>
You try to pierce *Raiden*, but he dodges the attack.
*Raiden* tries to sting you, but you dodge the attack.
HP:Healthy MV:Good - Raiden: Hurt>
flee
HP:Healthy MV:Good - Raiden: Hurt>
*Raiden* panics, and attempts to flee!
A black warhorse is too exhausted to move *Raiden* any further.
HP:Healthy MV:Good - Raiden: Hurt>
A Sickly Cluster of Fruit Trees
Deep within the blighted forest, a sickly cluster of fruit trees grow. Though
the highest branch reaches only five feet into the air, not a single fruit
seems to be missing from the trees. Each red fruit is pitted where it isnt
crusted with a yellow decay. A few thorny leaves grow around each fruit, as if
to protect them from a hunter that will never come.
[ Exits: n s w ]
A sinuous worm of enormous size is slithering here.
You flee head over heels.
look
HP:Healthy MV:Good >
A Sickly Cluster of Fruit Trees
Deep within the blighted forest, a sickly cluster of fruit trees grow. Though
the highest branch reaches only five feet into the air, not a single fruit
seems to be missing from the trees. Each red fruit is pitted where it isnt
crusted with a yellow decay. A few thorny leaves grow around each fruit, as if
to protect them from a hunter that will never come.
[ Exits: n s w ]
A sinuous worm of enormous size is slithering here.
HP:Healthy MV:Good >
w
Deep in the Blighted Forest
Disgusting trees oozing puss wrap around each other almost entirely blocking
passage. Massive razor sharp thorns jut out of many of the twisted branches.
Sickly colored leaves seem to bleed as a dark liquid drips to the ground below.
Black moss surrounds the trees, thin and sharp like a multitude of needles.
To the north a ruined city gate can be seen towering over the blighted trees.
[ Exits: n e s w ]
*Raiden* is standing here, riding a black warhorse.
HP:Healthy MV:Good >
hide
backstab human
Kombat narrates, '*ponder*'
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
HP:Healthy MV:Good >
Raiden begins charging towards you.
HP:Healthy MV:Good >
*
* flee
Cancelled.
Deep in the Blighted Forest
Behind a wall of twisted trees to the east a large patch of grass grows here.
Razor sharps stalks cut like glass against any known surface. Many young
trollocs have lost toes or fingers to it. Though the grass grows a motley
grey, it is stained red at the tips. To the north a giant wall, covered in
vines, seperates the forest from the shadowspawn city.
[ Exits: n e s w ]
A wicked kho'mon hunterkiller checks for tracks.
You flee head over heels.
look
HP:Healthy MV:Strong >
Deep in the Blighted Forest
Behind a wall of twisted trees to the east a large patch of grass grows here.
Razor sharps stalks cut like glass against any known surface. Many young
trollocs have lost toes or fingers to it. Though the grass grows a motley
grey, it is stained red at the tips. To the north a giant wall, covered in
vines, seperates the forest from the shadowspawn city.
[ Exits: n e s w ]
A wicked kho'mon hunterkiller checks for tracks.
HP:Healthy MV:Strong >
n
Beneath a Vine Covered Wall
A high wall climbs three spans into the air, capped with large iron spikes.
Blighted foliage grows right up to the edge of the wall, staining it with
splotches of red, yellow, and black. Long thorned vines grow up to nearly the
top of the wall, so many that it covers entire sections. To the east a massive
gate seemingly made of bone rises out of the forest. A decaying blighted
forest grows southwardly.
[ Exits: e s w ]
A tall trolloc spy is standing here, sneaking around.
HP:Healthy MV:Strong >
n
Alas, you cannot go that way...
HP:Healthy MV:Strong >
w
Along a Vine Covered Wall
A high wall climbs three spans into the air, capped with large iron spikes.
Blighted foliage grows right up to the edge of the wall, staining it with
splotches of red, yellow, and black. Long thorned vines grow up to nearly the
top of the wall, so many that it covers entire sections. To the east, the wall
extends to a massive gate seemingly made of bone rises out of the forest. A
decaying blighted forest grows southwardly.
[ Exits: e s w ]
A small deer is here watching over herself.
HP:Healthy MV:Strong >
e
e
Beneath a Vine Covered Wall
A high wall climbs three spans into the air, capped with large iron spikes.
Blighted foliage grows right up to the edge of the wall, staining it with
splotches of red, yellow, and black. Long thorned vines grow up to nearly the
top of the wall, so many that it covers entire sections. To the east a massive
gate seemingly made of bone rises out of the forest. A decaying blighted
forest grows southwardly.
[ Exits: e s w ]
A tall trolloc spy is standing here, sneaking around.
Kombat narrates, 'i think theres a couple outside..=P'
HP:Healthy MV:Strong >
Outside a Massive Gate
A massive gate built of human skulls rises up three spans into the air. Walls
of poorly cut stone, stuck together with mud from the steaming swamp, lead off
to the east and west before turning to surround the city behind them. The
forest attatches itself to the walls, sickly yellow vines climbing half way up.
Meanwhile, the area ahead of the gate has been cleared by trolloc clansmen.
[ Exits: n e s w ]
A chain coif is setting here.
A wooden practice sword is setting here. [2]
Some leather armor is bundled here on the ground. [2]
A tattered shirt is here, rotting away. [2]
A heavy sack made of burlap lies here.
A pitch coated torch rests here, waiting to be lit. [2]
A pair of worn pants are setting on the ground, stained with dirt. [2]
A thin leather helmet is here.
A small wooden shield is setting here. [2]
A long black chain is here, attached to the gate.
HP:Healthy MV:Strong >
n
The gate seems to be closed.
open gate
HP:Healthy MV:Strong >
It seems to be locked.
call
HP:Healthy MV:Strong >
You call for the gate to be opened.
HP:Healthy MV:Strong >
The gate is opened from the other side.
HP:Healthy MV:Strong >
s
hide
backstab human
Deep in the Blighted Forest
Disgusting trees oozing puss wrap around each other almost entirely blocking
passage. Massive razor sharp thorns jut out of many of the twisted branches.
Sickly colored leaves seem to bleed as a dark liquid drips to the ground below.
Black moss surrounds the trees, thin and sharp like a multitude of needles.
To the north a ruined city gate can be seen towering over the blighted trees.
[ Exits: n e s w ]
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
s
hide
backstab human
Deeper into the Blighted Forest
Blighted trees grow thicker and more gnarled, the deeper into the forest the
are. Many are covered in half-decayed fungi, slowly eating away at they
spoiled foilage. Red pocks-marks cover the trees, some of which have popped,
oozing out a black and foul smelling liquid. Claw and teeth marks cover many
roots and trunks from the tainted wildlife that resides here.
[ Exits: n e s w ]
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
s
hide
backstab human
Path into the Blighted Forest
Thick growths of sickly trees cover the ground to the north where a blighted
forest grows. Yellow, red and black splotches cover the few leaves that can
grow there. Spiny grasses, sharp as glass, grow along the forest floor.
Cutting at the feet and paws of passerbyers. To the south a stunted field lays
in decay, while to the north a ruined city rises from amidst the forest.
[ Exits: n s ]
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
s
hide
backstab human
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the south, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the far south lies the Mountains of
Dhoom surrounded by a deadly blight.
[ Exits: n e s w ]
HP:Healthy MV:Strong >
You attempt to hide yourself.
HP:Healthy MV:Strong >
Backstab who?
HP:Healthy MV:Strong >
tr
HP:Healthy MV:Strong >
-
*
You see almost fresh tracks of Sartak leaving ^^NORTH^^
You see almost fresh tracks of Sartak leaving <<WEST<<
You see almost fresh tracks of Raiden leaving ^^NORTH^^
HP:Healthy MV:Strong >
n
Path into the Blighted Forest
Thick growths of sickly trees cover the ground to the north where a blighted
forest grows. Yellow, red and black splotches cover the few leaves that can
grow there. Spiny grasses, sharp as glass, grow along the forest floor.
Cutting at the feet and paws of passerbyers. To the south a stunted field lays
in decay, while to the north a ruined city rises from amidst the forest.
[ Exits: n s ]
HP:Healthy MV:Strong >
n
Deeper into the Blighted Forest
Blighted trees grow thicker and more gnarled, the deeper into the forest the
are. Many are covered in half-decayed fungi, slowly eating away at they
spoiled foilage. Red pocks-marks cover the trees, some of which have popped,
oozing out a black and foul smelling liquid. Claw and teeth marks cover many
roots and trunks from the tainted wildlife that resides here.
[ Exits: n e s w ]
HP:Healthy MV:Strong >
e
At a Scorched Tree
A thin blackened skeleton of what used to be a decaying blighted tree sits here
limply, waiting for death. Naked of fruits or leaves, even the sickly fungi
have not returned to this tree, so close to death that it is. The earth around
the tree is darkened, with no new growths since whatever torched the tree
scorched the ground also. To the west a path leads south to a sickly field,
while to the north a cluster of decaying fruit trees stand together.
[ Exits: n w ]
A sinuous worm of enormous size is slithering here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy MV:Strong >
w
Deeper into the Blighted Forest
Blighted trees grow thicker and more gnarled, the deeper into the forest the
are. Many are covered in half-decayed fungi, slowly eating away at they
spoiled foilage. Red pocks-marks cover the trees, some of which have popped,
oozing out a black and foul smelling liquid. Claw and teeth marks cover many
roots and trunks from the tainted wildlife that resides here.
[ Exits: n e s w ]
HP:Healthy MV:Strong >
w
A Blighted Forest
Pale white trunks rise only a few feet of the ground here. Grey and yellow
leaves splotched with red and black grow sparsely on the thin branches. The
ground here is a sick looking grey, and hard as stone. An oddly large tree
grows here, bent over like a horseshoe. A large hole seems to have been dug
out by some animal in the past. Yellow eyes can be seen peering out of the
darkness within the tree.
[ Exits: n e w ]
HP:Healthy MV:Strong >
tr
HP:Healthy MV:Strong >
-
*
You see two days old tracks of Nosferatu leaving ^^NORTH^^
You see two days old tracks of Tiqaz leaving ^^NORTH^^
You see two days old tracks of Nosferatu leaving <<WEST<<
HP:Healthy MV:Strong >
e
Deeper into the Blighted Forest
Blighted trees grow thicker and more gnarled, the deeper into the forest the
are. Many are covered in half-decayed fungi, slowly eating away at they
spoiled foilage. Red pocks-marks cover the trees, some of which have popped,
oozing out a black and foul smelling liquid. Claw and teeth marks cover many
roots and trunks from the tainted wildlife that resides here.
[ Exits: n e s w ]
HP:Healthy MV:Strong >
tr
HP:Healthy MV:Strong >
-
*
You see fresh tracks of Sartak leaving <<WEST<<
You see fresh tracks of Sartak leaving >>EAST>>
You see fresh tracks of Sartak leaving vvSOUTHvv
HP:Healthy MV:Strong >
n
Deep in the Blighted Forest
Disgusting trees oozing puss wrap around each other almost entirely blocking
passage. Massive razor sharp thorns jut out of many of the twisted branches.
Sickly colored leaves seem to bleed as a dark liquid drips to the ground below.
Black moss surrounds the trees, thin and sharp like a multitude of needles.
To the north a ruined city gate can be seen towering over the blighted trees.
[ Exits: n e s w ]
HP:Healthy MV:Good >
hide
backstab human
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
tr
HP:Healthy MV:Good >
-
*
You see fresh tracks of Sartak leaving vvSOUTHvv
You see fresh tracks of Raiden leaving <<WEST<<
You see fresh tracks of Sartak leaving <<WEST<<
HP:Healthy MV:Good >
w
hide
backstab human
Deep in the Blighted Forest
Behind a wall of twisted trees to the east a large patch of grass grows here.
Razor sharps stalks cut like glass against any known surface. Many young
trollocs have lost toes or fingers to it. Though the grass grows a motley
grey, it is stained red at the tips. To the north a giant wall, covered in
vines, seperates the forest from the shadowspawn city.
[ Exits: n e s w ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
*Raiden* has arrived from the north, riding a black warhorse.
Raiden begins charging towards you.
HP:Healthy MV:Good >
w
TICK IN 3 SECONDS.
Beside a Rotten Log
A semi-decomposed log lays here in the clearing. Its entirety is covered with
splotches of red, white, and black. The log is partially hollow, making homes
for many blighted creatures. Sickly yellow lichen have attatched themselves to
the log, feeding off its decay. All around the blighted forest grows sickly,
releasing a putrid smell into the air.
[ Exits: n e ]
HP:Healthy MV:Good >
n
Along a Vine Covered Wall
A high wall climbs three spans into the air, capped with large iron spikes.
Blighted foliage grows right up to the edge of the wall, staining it with
splotches of red, yellow, and black. Long thorned vines grow up to nearly the
top of the wall, so many that it covers entire sections. To the east, the wall
extends to a massive gate seemingly made of bone rises out of the forest. A
decaying blighted forest grows southwardly.
[ Exits: e s w ]
HP:Healthy MV:Good >
e
Beneath a Vine Covered Wall
A high wall climbs three spans into the air, capped with large iron spikes.
Blighted foliage grows right up to the edge of the wall, staining it with
splotches of red, yellow, and black. Long thorned vines grow up to nearly the
top of the wall, so many that it covers entire sections. To the east a massive
gate seemingly made of bone rises out of the forest. A decaying blighted
forest grows southwardly.
[ Exits: e s w ]
A small deer is here watching over herself.
A tall trolloc spy is standing here, sneaking around.
HP:Healthy MV:Good >
scan south
HP:Healthy MV:Good >
Kombat has arrived from the east.
HP:Healthy MV:Good >
scan south
HP:Healthy MV:Good >
Kombat leaves west.
HP:Healthy MV:Good >
look
Beneath a Vine Covered Wall
A high wall climbs three spans into the air, capped with large iron spikes.
Blighted foliage grows right up to the edge of the wall, staining it with
splotches of red, yellow, and black. Long thorned vines grow up to nearly the
top of the wall, so many that it covers entire sections. To the east a massive
gate seemingly made of bone rises out of the forest. A decaying blighted
forest grows southwardly.
[ Exits: e s w ]
A small deer is here watching over herself.
A tall trolloc spy is standing here, sneaking around.
HP:Healthy MV:Good >
stat
You are a 17 year old trolloc.
Your mood is currently: Brave
Height 185 cm, Weight 150 pounds, Weight carried 0 lbs, Worn: 72 lbs.
Offensive Bonus: 184 Dodge Bonus: 105, Parry Bonus: 142
Your abilities are: Str: 19, Int: 15, Wis: 11, Dex: 16, Con: 18
Your armor absorbs 47% damage on average.
You are affected by:
SNEAK
NO QUIT
HP:Healthy MV:Good >
s
hide
backstab human
Deep in the Blighted Forest
Behind a wall of twisted trees to the east a large patch of grass grows here.
Razor sharps stalks cut like glass against any known surface. Many young
trollocs have lost toes or fingers to it. Though the grass grows a motley
grey, it is stained red at the tips. To the north a giant wall, covered in
vines, seperates the forest from the shadowspawn city.
[ Exits: n e s w ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
e
hide
backstab human
Deep in the Blighted Forest
Disgusting trees oozing puss wrap around each other almost entirely blocking
passage. Massive razor sharp thorns jut out of many of the twisted branches.
Sickly colored leaves seem to bleed as a dark liquid drips to the ground below.
Black moss surrounds the trees, thin and sharp like a multitude of needles.
To the north a ruined city gate can be seen towering over the blighted trees.
[ Exits: n e s w ]
A wicked kho'mon hunterkiller checks for tracks.
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
s
hide
backstab human
Deeper into the Blighted Forest
Blighted trees grow thicker and more gnarled, the deeper into the forest the
are. Many are covered in half-decayed fungi, slowly eating away at they
spoiled foilage. Red pocks-marks cover the trees, some of which have popped,
oozing out a black and foul smelling liquid. Claw and teeth marks cover many
roots and trunks from the tainted wildlife that resides here.
[ Exits: n e s w ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
tr
HP:Healthy MV:Good >
-
*
You see fresh tracks of Sartak leaving ^^NORTH^^
You see fresh tracks of Sartak leaving <<WEST<<
You see fresh tracks of Sartak leaving >>EAST>>
HP:Healthy MV:Good >
hide
backstab human
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
w
hide
backstab human
A Blighted Forest
Pale white trunks rise only a few feet of the ground here. Grey and yellow
leaves splotched with red and black grow sparsely on the thin branches. The
ground here is a sick looking grey, and hard as stone. An oddly large tree
grows here, bent over like a horseshoe. A large hole seems to have been dug
out by some animal in the past. Yellow eyes can be seen peering out of the
darkness within the tree.
[ Exits: n e w ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
tr
HP:Healthy MV:Good >
-
*
You see fresh tracks of Sartak leaving >>EAST>>
You see two days old tracks of Nosferatu leaving ^^NORTH^^
You see two days old tracks of Tiqaz leaving ^^NORTH^^
HP:Healthy MV:Good >
Kombat narrates, 'he all w of 1s gk'
HP:Healthy MV:Good >
n
hide
backstab human
Deep in the Blighted Forest
Behind a wall of twisted trees to the east a large patch of grass grows here.
Razor sharps stalks cut like glass against any known surface. Many young
trollocs have lost toes or fingers to it. Though the grass grows a motley
grey, it is stained red at the tips. To the north a giant wall, covered in
vines, seperates the forest from the shadowspawn city.
[ Exits: n e s w ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
w
hide
backstab human
Beside a Rotten Log
A semi-decomposed log lays here in the clearing. Its entirety is covered with
splotches of red, white, and black. The log is partially hollow, making homes
for many blighted creatures. Sickly yellow lichen have attatched themselves to
the log, feeding off its decay. All around the blighted forest grows sickly,
releasing a putrid smell into the air.
[ Exits: n e ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
n
hide
backstab human
Along a Vine Covered Wall
A high wall climbs three spans into the air, capped with large iron spikes.
Blighted foliage grows right up to the edge of the wall, staining it with
splotches of red, yellow, and black. Long thorned vines grow up to nearly the
top of the wall, so many that it covers entire sections. To the east, the wall
extends to a massive gate seemingly made of bone rises out of the forest. A
decaying blighted forest grows southwardly.
[ Exits: e s w ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
tr
HP:Healthy MV:Good >
-
*
You see fresh tracks of Kombat leaving >>EAST>>
You see fresh tracks of Raiden leaving >>EAST>>
You see fresh tracks of Kombat leaving >>EAST>>
HP:Healthy MV:Good >
s
Beside a Rotten Log
A semi-decomposed log lays here in the clearing. Its entirety is covered with
splotches of red, white, and black. The log is partially hollow, making homes
for many blighted creatures. Sickly yellow lichen have attatched themselves to
the log, feeding off its decay. All around the blighted forest grows sickly,
releasing a putrid smell into the air.
[ Exits: n e ]
HP:Healthy MV:Good >
tr
HP:Healthy MV:Good >
-
*
You see fresh tracks of Sartak leaving ^^NORTH^^
You see fresh tracks of Raiden leaving ^^NORTH^^
You see fresh tracks of Sartak leaving ^^NORTH^^
HP:Healthy MV:Good >
e
Deep in the Blighted Forest
Behind a wall of twisted trees to the east a large patch of grass grows here.
Razor sharps stalks cut like glass against any known surface. Many young
trollocs have lost toes or fingers to it. Though the grass grows a motley
grey, it is stained red at the tips. To the north a giant wall, covered in
vines, seperates the forest from the shadowspawn city.
[ Exits: n e s w ]
HP:Healthy MV:Good >
n
hide
backstab human
Beneath a Vine Covered Wall
A high wall climbs three spans into the air, capped with large iron spikes.
Blighted foliage grows right up to the edge of the wall, staining it with
splotches of red, yellow, and black. Long thorned vines grow up to nearly the
top of the wall, so many that it covers entire sections. To the east a massive
gate seemingly made of bone rises out of the forest. A decaying blighted
forest grows southwardly.
[ Exits: e s w ]
A small deer is here watching over herself.
A tall trolloc spy is standing here, sneaking around.
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
e
hide
backstab human
Outside a Massive Gate
A massive gate built of human skulls rises up three spans into the air. Walls
of poorly cut stone, stuck together with mud from the steaming swamp, lead off
to the east and west before turning to surround the city behind them. The
forest attatches itself to the walls, sickly yellow vines climbing half way up.
Meanwhile, the area ahead of the gate has been cleared by trolloc clansmen.
[ Exits: n e s w ]
A chain coif is setting here.
A wooden practice sword is setting here. [2]
Some leather armor is bundled here on the ground. [2]
A tattered shirt is here, rotting away. [2]
A heavy sack made of burlap lies here.
A pitch coated torch rests here, waiting to be lit. [2]
A pair of worn pants are setting on the