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stats

Posted: Thu Nov 11, 2004 2:37 pm
by Guest
HP:Wounded MV:Excellent >
stat
You are a 17 year old trolloc.
Your mood is currently: Wimpy
It's your birthday today.
Height 194 cm, Weight 140 pounds, Weight carried 10 lbs, Worn: 14 lbs.
Offensive Bonus: 0 Dodge Bonus: 0, Parry Bonus: 14
Your abilities are: Str: 13, Int: 14, Wis: 14, Dex: 19, Con: 18
Your armor absorbs 1% damage on average.
You are affected by:
NO QUIT

HP:Wounded MV:Excellent >

Napalm tells you, 'no moves atm'

HP:Wounded MV:Excellent >
sc
You have 59(81) hit and 241(251) movement points.
You have scored 20731 exp, 0 quest points, and have 500 gold coins.
You need 39269 exp to reach your next level and 0 quest points required to rank.
You have been playing for 0 days and 0 hours.
You have gathered 0 Weave Points so far.
This ranks you as Zak (level 6)
You are standing.

HP:Wounded MV:Excellent >
eq
You are using:
<worn on head> a thin leather helmet
<worn on body> a tattered shirt
<worn on arms> a pair of leather armguards
<worn on hands> a pair of worn gloves
<wielded> a wooden practice sword
<worn as shield> a small wooden shield
<worn on legs> a pair of worn pants
<worn on feet> a pair of hiking boots

HP:Wounded MV:Excellent >
selfdelete
Your delete flag is now set.
Warning: Once you re-create this character, this cannot be un-done.

HP:Wounded MV:Excellent >
s
Alas, you cannot go that way...

HP:Wounded MV:Excellent >
s
Alas, you cannot go that way...

HP:Wounded MV:Excellent >
s
Alas, you cannot go that way...

HP:Wounded MV:Excellent >
d
Alas, you cannot go that way...

HP:Wounded MV:Excellent >
s
Alas, you cannot go that way...

HP:Wounded MV:Excellent >
l
A Shallow Oasis
This small shallow oasis is a great enviorment for deer, elk, and rabbit. You
can usually find them here searching for food and the sort. Looking at the
ground you can tell this small oasis isn't used by trollocs or humans much, so
its a great place for small critters.
[ Exits: e ]
The corpse of a small deer is lying here.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Wounded MV:Excellent >
e
A Plateau of Dying Grass
On this huge plateau deer, elk, and cute little rabbits roam the area. A huge
crator with a small pond can be scene to the south and a small oasis to the
west and the plateau continues to the north.
[ Exits: n s w ]
A large slab of meat lies here.
A pitch coated torch rests here, waiting to be lit.
A leather water flask lies here.
A heavy sack made of burlap lies here.
A large slab of meat lies here.
A thin leather helmet is here.
A tattered shirt is here, rotting away.
Some leather armor is bundled here on the ground.
A worn in pair of gloves sit here in the dirt.
A wooden practice sword is setting here.
A small wooden shield is setting here.
A pair of worn pants are setting on the ground, stained with dirt.
A pair of well-used hiking boots are here.
A large slab of meat lies here.
A pitch coated torch rests here, waiting to be lit.
A leather water flask lies here.
A heavy sack made of burlap lies here.
A large slab of meat lies here.
A thin leather helmet is here.
A tattered shirt is here, rotting away.
Some leather armor is bundled here on the ground.
A worn in pair of gloves sit here in the dirt.
A wooden practice sword is setting here.
A small wooden shield is setting here.
A pair of worn pants are setting on the ground, stained with dirt.
A pair of well-used hiking boots are here.
A cute little bunny rabbit hops about here.
A cute little bunny rabbit hops about here.

HP:Wounded MV:Excellent >
s
Top of the Incline
At the highest point of the hill you can see a huge crator with a small pond in
the middle to the south. To the north is a platue of some sort, and to the
southeast you can see a huge trolloc keep. Nothing but deer and elk roam in
these parts, only small spurts of grass and tainted blighty trees are the only
vegetation around here.
[ Exits: n d ]
The corpse of a small deer is lying here.

HP:Wounded MV:Excellent >
s
Alas, you cannot go that way...

HP:Wounded MV:Excellent >
d
s
A Steep Incline
The hill gets steeper and steeper as it inclines to its full height. Grass and
trees slowly spurt from the ground and a small crator with a small pond in the
middle you can see to the south. Just a big hill leading up or down are the
only exits to this path.
[ Exits: u d ]
The corpse of the sickly deer is lying here.

HP:Wounded MV:Excellent >
s
Alas, you cannot go that way...

HP:Wounded MV:Excellent >
Alas, you cannot go that way...

HP:Wounded MV:Excellent >
d
Path Leading from the Lake
Trailing away from the lake leads to a path which leads to a steep hill. Even
here the ground is hard as rock and deer still come and drink the small but
only water left in the very center of the crator.
[ Exits: s u ]
A cute little bunny rabbit hops about here.

HP:Wounded MV:Excellent >
s
Lake Edge
The once huge lake is now dirt hard as rock with cracks and nothing else.
Bugs and insects run through the cracks in search for food, just like fish once
did in this once huge lake now is just a crator.
[ Exits: n e s w ]
The corpse of the sickly deer is lying here.
The corpse of a small deer is lying here.

HP:Wounded MV:Excellent >
s
Center of the Lake Crater
The center of the lake holds a small pond from the remaining of the lakes
water. Judging by the rest of the lake and the blazing sun, you can tell that
the water wont be here for long. You barely see over the edge of the lakes
shores now.
[ Exits: n e s w ]
The corpse of a small deer is lying here.
The corpse of the sickly deer is lying here.
The corpse of a small deer is lying here.
A huge, angry lion is here, snarling in your direction.
A small deer is here watching over herself.
A huge, angry lion is here, snarling in your direction.

HP:Wounded MV:Excellent >
s
s
A Dried up Lake
A shallow dried up lake spans in front of you. Water use to fill these once
large lakes, but everything drank it up and no lake is left. Animals use to
hop around this once beautiful lake but now run looking for food and shelter.

[ Exits: n e s w ]
The corpse of a small deer is lying here.
The corpse of the sickly deer is lying here.
The corpse of a small deer is lying here.

HP:Wounded MV:Excellent >
w
s
A Path
The path continues to the north and to the south. Smells of blood and decay
roam in the south and blighted trees tower everywhere even here. Blood
spatters against trees and the grass alike on this small path.
[ Exits: n s ]
The corpse of a small deer is lying here.
The corpse of a small deer is lying here.

HP:Wounded MV:Strong >
Alas, you cannot go that way...

HP:Wounded MV:Strong >
w
A Dwindling Path
The once broad path seems to dwindle from lack of use. A trolloc can barely
fit through this path but this path is perfect for deer and other small
critters that roam the area. The smells of death fade and are not as strong as
to the south.
[ Exits: n s d ]
The corpse of the sickly deer is lying here.
A pitch coated torch rests here, waiting to be lit.
A leather water flask lies here.
A heavy sack made of burlap lies here.
A thin leather helmet is here.
A tattered shirt is here, rotting away.
Some leather armor is bundled here on the ground.
A worn in pair of gloves sit here in the dirt.
A wooden practice sword is setting here.
A small wooden shield is setting here.
A pair of worn pants are setting on the ground, stained with dirt.
A pair of well-used hiking boots are here.

HP:Wounded MV:Strong >
s
Alas, you cannot go that way...

HP:Wounded MV:Strong >
w
A Path
The path dwindles to the north and broadens to the south. A small corner leads
to the west and small animals roam the area. Lions conquer the smaller animals
and trollocs conquer the lions and the smaller animals. Smells of blood flow
from the south while tainted trees and burnt grass crumble on the ground in
front of you.
[ Exits: n s w ]

HP:Wounded MV:Strong >
Off the Path
The path turns to this dead end. Deer and lions alike hide from the fearful
trollocs in this small corner usually unnoticed and un threatened. But, when
they are notice by some hungry trolloc, they are torn to pieces and left to rot
in this small corner of the huge world.
[ Exits: e ]

HP:Wounded MV:Strong >
s
Alas, you cannot go that way...

HP:Wounded MV:Strong >
e
A Path
The path dwindles to the north and broadens to the south. A small corner leads
to the west and small animals roam the area. Lions conquer the smaller animals
and trollocs conquer the lions and the smaller animals. Smells of blood flow
from the south while tainted trees and burnt grass crumble on the ground in
front of you.
[ Exits: n s w ]

HP:Wounded MV:Strong >
s
s
A Broad Path
The path steadily heads north. The incline of the terrain steadily increases.
Trees are still around you in there sickly state. To the south you can barely
make out the plains you just passed through. You see an outline of a keep to
the south as well.
[ Exits: n s ]
A large slab of meat lies here.
A pitch coated torch rests here, waiting to be lit.
A leather water flask lies here.
A heavy sack made of burlap lies here.
A large slab of meat lies here.
A thin leather helmet is here.
A tattered shirt is here, rotting away.
Some leather armor is bundled here on the ground.
A worn in pair of gloves sit here in the dirt.
A wooden practice sword is setting here.
A small wooden shield is setting here.
A pair of worn pants are setting on the ground, stained with dirt.
A pair of well-used hiking boots are here.
A cute little bunny rabbit hops about here.

HP:Wounded MV:Strong >
w
A Broad Path
The path that was once narrow starts to broaden as the plains open up. After
the path broadens it starts to dwindle to a small path again. Blood fills the
air from trolloc, human, and other animal corpses alike. Crumbled grass and
tainted trees surround this broad path and the tower in the distance as well.

[ Exits: n s w ]
The corpse of the sickly deer is lying here.

HP:Wounded MV:Strong >
Plains of Writhing Grass
The grass is filled with blood and writhers its last corals, dying for hatred
of the blood that surrounds it. The plains roam and in the distance all
spattered with blood and tainted all alike, having trees tower above them and
having trollocs run through there fields.
[ Exits: e s ]
The corpse of a small deer is lying here.
The corpse of the sickly deer is lying here.
The corpse of a small deer is lying here.

HP:Wounded MV:Strong >
s
Heated Plains
This hot and humid plains strech as far as the eye can see. When darkness
falls on the plains the weather drops down into a coolness. The day is deadly
becuase of the heat, the night is deadly becuase of the unknown, both
dreadfull. If you use your five basic sences you should do fine.
[ Exits: n e s w ]
The corpse of a small deer is lying here.
A scrawny sickly-looking deer limps here.

HP:Wounded MV:Strong >
w
A Small Copse of Dying Trees
The trees in this area are unnatural. They seem to reach towards you. There
leaves have black veins and the wood has a rotting look. The taint of the
blight seems to have reached this area of the land as well. You steer clear of
the trees as you move on.
[ Exits: e s ]

HP:Wounded MV:Strong >
og
There doesn't seem to be a gate here.

HP:Wounded MV:Strong >
w
Alas, you cannot go that way...

HP:Wounded MV:Strong >
s
Outside a Large Gate
A stretch of hot and humid plains extend to every side of you. There is a
slight breeze now and then but not really much to satisfy you it is more there
as a tease. To the north, east, and south the plains extend further.
[ Exits: n e s w ]
A pair of well-used hiking boots are here.
A pitch coated torch rests here, waiting to be lit.
A leather water flask lies here.
A heavy sack made of burlap lies here.
A wooden practice sword is setting here.
A small wooden shield is setting here.
A thin leather helmet is here.
A tattered shirt is here, rotting away.
Some leather armor is bundled here on the ground.
A worn in pair of gloves sit here in the dirt.
A pair of worn pants are setting on the ground, stained with dirt.

HP:Wounded MV:Strong >
w
The East Gate
The rocks around the gate are broken and decay from the harsh blight weather,
and the grill and drawbridge that should have been secured to keep out
invations is totally gone.
[ Exits: n e s w ]
The corpse of Zak is lying here.
A wolf-snouted trolloc stands here, sniffing the air.
A trolloc stands here, snarling at all who pass by.
An ugly, mud covered trolloc stands here, sniffing for blood.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.

HP:Wounded MV:Strong >
og
But it's currently open!

HP:Wounded MV:Strong >

A wolf-snouted trolloc leaves south.

HP:Wounded MV:Strong >
kill trolloc
You try to slash a snarling trolloc, but he parries the attack.

HP:Wounded MV:Strong - a snarling trolloc: Healthy>
sc
You have 59(81) hit and 203(251) movement points.
You have scored 20741 exp, 0 quest points, and have 500 gold coins.
You need 39259 exp to reach your next level and 0 quest points required to rank.
You have been playing for 0 days and 0 hours.
You have gathered 0 Weave Points so far.
This ranks you as Zak (level 6)
You are fighting a snarling trolloc.

HP:Wounded MV:Strong - a snarling trolloc: Healthy>
stat
You are a 17 year old trolloc.
Your mood is currently: Wimpy
It's your birthday today.
Height 194 cm, Weight 140 pounds, Weight carried 10 lbs, Worn: 14 lbs.
Offensive Bonus: 0 Dodge Bonus: 0, Parry Bonus: 14
Your abilities are: Str: 13, Int: 14, Wis: 14, Dex: 19, Con: 19
Your armor absorbs 1% damage on average.
You are affected by:
NO QUIT