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first log

Posted: Sun Feb 26, 2006 10:51 pm
by Trin
HP:Healthy MV:Good >
n
A Bend in the Road
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.

HP:Healthy MV:Good >
q
HP:Healthy MV:Good >
- +
*
You see fairly recent tracks of Natas leaving south.
You see fairly recent tracks of Ramar leaving east.
You see fairly recent tracks of Ramar leaving south.
You see fairly recent tracks of Natas leaving west.

HP:Healthy MV:Good >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 0.0 lbs, worn: 63.0 lbs.
Offensive Bonus: 152 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:

HP:Healthy MV:Good >
e
Shienaran Glade
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.

HP:Healthy MV:Good >
e
Shienaran Forest
[ Exits: n w ]
A white stallion is standing here, being ridden by you.

HP:Healthy MV:Good >
n
n
Shienaran Forest
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Healthy MV:Good >
Shienaran Forest
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.

HP:Healthy MV:Good >
e
Twist in the Road
[ Exits: n e w ]
A white stallion is standing here, being ridden by you.

HP:Healthy MV:Good >
q
HP:Healthy MV:Good >
- +
*
You see almost fresh tracks of Ramar leaving north.
You see fairly recent tracks of Natas leaving north.
You see fairly recent tracks of Natas leaving east.
You see fairly recent tracks of Ramar leaving north.

HP:Healthy MV:Good >
n
n
Long Dirt Road
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Healthy MV:Good >
Bush Covered Road
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.

HP:Healthy MV:Good >
q
HP:Healthy MV:Good >
- +
*
You see almost fresh tracks of Ramar leaving east.
You see almost fresh tracks of Ramar leaving west.
You see almost fresh tracks of Ramar leaving south.
You see almost fresh tracks of Natas leaving east.

HP:Healthy MV:Good >
e
Long and Curvy Road
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.

HP:Healthy MV:Good >
e
Twisted Road
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Healthy MV:Good >
e
Twisted Path
[ Exits: n e w ]
A small key lies here.
A small ticket has been carelessly droped here.
A small key of black iron lies here.
A small ticket has been carelessly droped here.
A light leather flask is lying here.
A small brass lantern is setting here. [2]
A small decorated purse has been left behind.
A serrated knife with a beautiful hilt sits here.
A white stallion is standing here, being ridden by you.
*Ramar* is standing here.
*Natas* is standing here.

HP:Healthy MV:Good >
c
You slash *Ramar*'s head extremely hard.

HP:Healthy MV:Good - Ramar: Hurt>
b
HP:Healthy MV:Good - Ramar: Hurt>

*
*Natas* barely pierces your legs.

HP:Scratched MV:Good - Ramar: Hurt>
-
*Ramar* looks at you.

HP:Scratched MV:Good - Ramar: Hurt>

*Ramar* panics, and attempts to flee!

HP:Scratched MV:Good - Ramar: Hurt>
% #TICK-10

*Ramar* leaves west.

HP:Scratched MV:Good >
- c

*Natas* barely tickles your body with his pierce.
*Natas* barely pierces your head.

HP:Scratched MV:Good - Natas: Wounded>
b
Cancelled...
You do the best you can!

HP:Scratched MV:Good - Natas: Wounded>
*Ramar* has arrived from the west.

HP:Scratched MV:Good - Natas: Wounded>

*Ramar* strikes your legs.

HP:Scratched MV:Good - Natas: Wounded>

* f
Cancelled...
You panic and attempt to flee!

HP:Scratched MV:Good - Natas: Wounded>

Curvy Road
[ Exits: s w ]
A white stallion is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.
You flee head over heels.

HP:Scratched MV:Good >
c
They don't seem to be here.

HP:Scratched MV:Good >
c
*Natas* tickles your legs as he pierces you.
You do the best you can!

HP:Scratched MV:Good - Natas: Wounded>
c
You do the best you can!

HP:Scratched MV:Good - Natas: Wounded>
b
HP:Scratched MV:Good - Natas: Wounded>

A shienaran scout assists you!
A shienaran scout tries to slash *Natas*'s body, but he dodges the attack.
*Natas* tickles your arms as he pierces you.
*Natas* tickles your body as he pierces you.

HP:Scratched MV:Good - Natas: Wounded>

*
*Ramar* has arrived from the south.

HP:Scratched MV:Good - Natas: Wounded>

*Ramar* barely strikes your body.

HP:Scratched MV:Good - Natas: Wounded>
- %
*Natas* panics, and attempts to flee!

HP:Scratched MV:Good - Natas: Wounded>
-
*Natas* leaves south.

HP:Scratched MV:Good >

Lightning starts to show in the sky.

HP:Scratched MV:Excellent >
f

*
They must have left already...

HP:Scratched MV:Excellent >
Narrow Path
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.
You flee head over heels.

HP:Scratched MV:Excellent >
e
Curvy Road
[ Exits: s w ]
A white stallion is standing here, being ridden by you.
*Ramar* is here, fighting YOU!.
Sneaking around in the shadows stands a shienaran scout.

HP:Scratched MV:Excellent >
#TICK!!!

You dodge a bash from *Ramar* who loses his balance and falls!

HP:Scratched MV:Excellent - Ramar: Hurt>
b
HP:Scratched MV:Excellent - Ramar: Hurt>

*
A shienaran scout tries to slash *Natas*'s legs, but he parries the attack.

HP:Scratched MV:Excellent - Ramar: Hurt>

*Ramar* panics, and attempts to flee!

HP:Scratched MV:Excellent - Ramar: Hurt>
-
*Ramar* leaves south.

HP:Scratched MV:Excellent >

*Natas* tries to pierce a shienaran scout's body, but he parries the attack.
A shienaran scout tries to slash *Natas*'s waist, but he parries the attack.

HP:Scratched MV:Excellent >
%
*Natas* panics, and attempts to flee!

HP:Scratched MV:Excellent >
s
c
Cancelled...
Twisted Path
[ Exits: n e w ]
A small key lies here.
A small ticket has been carelessly droped here.
A small key of black iron lies here.
A small ticket has been carelessly droped here.
A light leather flask is lying here.
A small brass lantern is setting here. [2]
A small decorated purse has been left behind.
A serrated knife with a beautiful hilt sits here.
A white stallion is standing here, being ridden by you.
*Ramar* is standing here.

HP:Scratched MV:Excellent >
b
You slash *Ramar*'s feet hard.

HP:Scratched MV:Excellent - Ramar: Hurt>
*Natas* has arrived from the north.

HP:Scratched MV:Excellent - Ramar: Hurt>

* -
*Ramar* panics, and attempts to flee!

HP:Scratched MV:Excellent - Ramar: Hurt>
%
*Ramar* panics, and attempts to flee!

HP:Scratched MV:Excellent - Ramar: Hurt>
-
*Ramar* leaves east.

HP:Scratched MV:Excellent >
c
Cancelled...
You try to slash *Natas*'s feet, but he parries the attack.

HP:Scratched MV:Excellent - Natas: Wounded>
b
HP:Scratched MV:Excellent - Natas: Wounded>

* - #TICK+10
%
*Natas* tickles your hands as he pierces you.
*Natas* tickles your arms as he pierces you.

HP:Scratched MV:Excellent - Natas: Wounded>
-
*Natas* panics, and attempts to flee!

HP:Scratched MV:Excellent - Natas: Wounded>

*
Your bash at *Natas* sends him sprawling!

HP:Scratched MV:Excellent - Natas: Wounded>
l
Twisted Path
This dark and twisted path leads northeast into Tarwin's Gap and southwest into
Fal Dara. To the east there is a dense area full of foliage, some has actually
blown from the east, covering this path intensly. As you look around you see
mangled limbs from various types of beings. It almost repulses you as much as
the blighted stentch, but not quite as much.
[ Exits: n e w ]
A small key lies here.
A small ticket has been carelessly droped here.
A small key of black iron lies here.
A small ticket has been carelessly droped here.
A light leather flask is lying here.
A small brass lantern is setting here. [2]
A small decorated purse has been left behind.
A serrated knife with a beautiful hilt sits here.
*Natas* is sitting here.
A white stallion is standing here, being ridden by you.

HP:Scratched MV:Excellent - Natas: Wounded>

You slash *Natas*'s shoulders into bloody fragments!

HP:Scratched MV:Excellent - Natas: Wounded>
who
-------------- Immortals --------------

-------------- Players --------------
Trin Skye

One lonely character displayed.
Today there was a high of 8 players.

HP:Scratched MV:Excellent - Natas: Wounded>
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 0.0 lbs, worn: 63.0 lbs.
Offensive Bonus: 152 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT

HP:Scratched MV:Excellent - Natas: Wounded>
l
Twisted Path
This dark and twisted path leads northeast into Tarwin's Gap and southwest into
Fal Dara. To the east there is a dense area full of foliage, some has actually
blown from the east, covering this path intensly. As you look around you see
mangled limbs from various types of beings. It almost repulses you as much as
the blighted stentch, but not quite as much.
[ Exits: n e w ]
A small key lies here.
A small ticket has been carelessly droped here.
A small key of black iron lies here.
A small ticket has been carelessly droped here.
A light leather flask is lying here.
A small brass lantern is setting here. [2]
A small decorated purse has been left behind.
A serrated knife with a beautiful hilt sits here.
*Natas* is sitting here.
A white stallion is standing here, being ridden by you.

HP:Scratched MV:Excellent - Natas: Wounded>
not
You will now look around more carefully.

HP:Scratched MV:Excellent - Natas: Wounded>
tar dark
#Ok. {tar} now equals {dark}.

You slash *Natas*'s body very hard.

HP:Scratched MV:Excellent - Natas: Battered>
c
You do the best you can!

HP:Scratched MV:Excellent - Natas: Battered>
b
They already seem stunned!

HP:Scratched MV:Excellent - Natas: Battered>
b
They already seem stunned!

HP:Scratched MV:Excellent - Natas: Battered>
b
*Natas* leaves north.
Bash who?

HP:Scratched MV:Excellent >
n
Curvy Road
[ Exits: s w ]
A white stallion is standing here, being ridden by you.
*Natas* is standing here.
Sneaking around in the shadows stands a shienaran scout.

HP:Scratched MV:Excellent >
c
You try to slash *Natas*'s hands, but he parries the attack.

HP:Scratched MV:Excellent - Natas: Battered>
b
HP:Scratched MV:Excellent - Natas: Battered>

*
A shienaran scout tries to slash *Natas*'s legs, but he parries the attack.
A shienaran scout slashes *Natas*'s feet.
*Natas* barely pierces your feet.
*Natas* barely pierces your legs.

HP:Scratched MV:Excellent - Natas: Battered>

*Natas* panics, and attempts to flee!

HP:Scratched MV:Excellent - Natas: Battered>
- %
*Natas* leaves west.

HP:Scratched MV:Excellent >

*Natas* leaves south.

HP:Scratched MV:Excellent >
- s
Cancelled...
Twisted Path
[ Exits: n e w ]
A small key lies here.
A small ticket has been carelessly droped here.
A small key of black iron lies here.
A small ticket has been carelessly droped here.
A light leather flask is lying here.
A small brass lantern is setting here. [2]
A small decorated purse has been left behind.
A serrated knife with a beautiful hilt sits here.
A white stallion is standing here, being ridden by you.
*Natas* is standing here.

HP:Scratched MV:Excellent >
c
You try to slash *Natas*'s hands, but he parries the attack.

HP:Scratched MV:Excellent - Natas: Battered>
b
HP:Scratched MV:Excellent - Natas: Battered>

*Natas* barely pierces your head.

HP:Scratched MV:Excellent - Natas: Battered>

*
*Natas* panics, and attempts to flee!

HP:Scratched MV:Excellent - Natas: Battered>
- %
*Natas* leaves west.

HP:Scratched MV:Excellent >

*Natas* leaves east.

HP:Scratched MV:Excellent >
- e
e
Cancelled...
Dense Foliage
[ Exits: e s w ]
A pair of well-used hiking boots are here.
Some light leather breeches lay on the ground here.
A shield of wood sits here thick straps of iron across its bredth.
A pair of thin, layered gloves have been left here.
Two thick layers of animal hide lie here.
A tunic covered in thick soft fur lies here.
A cloak of shredded cloth lies here.
A bandana, red as dark as blood, has been left aside here.
A white stallion is standing here, being ridden by you.
*Natas* is standing here.
*Ramar* is here, fighting a gray wolf!.
A gray wolf is here, fighting *Ramar*!.

HP:Scratched MV:Excellent >
c
Thick Forest
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.

HP:Scratched MV:Excellent >
They don't seem to be here.

HP:Scratched MV:Excellent >
w
c
Dense Foliage
[ Exits: e s w ]
A pair of well-used hiking boots are here.
Some light leather breeches lay on the ground here.
A shield of wood sits here thick straps of iron across its bredth.
A pair of thin, layered gloves have been left here.
Two thick layers of animal hide lie here.
A tunic covered in thick soft fur lies here.
A cloak of shredded cloth lies here.
A bandana, red as dark as blood, has been left aside here.
A white stallion is standing here, being ridden by you.
*Ramar* is here, fighting a gray wolf!.
A gray wolf is here, fighting *Ramar*!.

HP:Scratched MV:Excellent >
b
You slash *Ramar*'s hands extremely hard.

HP:Scratched MV:Excellent - Ramar: Hurt --- a gray wolf: Scratched>
HP:Scratched MV:Excellent - Ramar: Hurt --- a gray wolf: Scratched>

*
*Natas* has arrived from the east.

HP:Scratched MV:Excellent - Ramar: Hurt --- a gray wolf: Scratched>
- %
*Ramar* panics, and attempts to flee!

HP:Scratched MV:Excellent - Ramar: Hurt --- a gray wolf: Scratched>

A gray wolf tries to hit *Ramar*'s head, but he parries the attack.

HP:Scratched MV:Excellent - Ramar: Hurt --- a gray wolf: Scratched>
-
*Ramar* leaves west.

HP:Scratched MV:Excellent >

*
They must have left already...

HP:Scratched MV:Excellent >
c
You try to slash *Natas*'s waist, but he dodges the attack.

HP:Scratched MV:Excellent - Natas: Battered>
b

A gray wolf assists you!

HP:Scratched MV:Excellent - Natas: Battered>
HP:Scratched MV:Excellent - Natas: Battered>

*
*Natas* panics, and attempts to flee!

HP:Scratched MV:Excellent - Natas: Battered>
-
A gray wolf tries to hit *Natas*'s arms, but he dodges the attack.

HP:Scratched MV:Excellent - Natas: Battered>
% -
*Natas* leaves east.

HP:Scratched MV:Excellent >
c
Cancelled...
They don't seem to be here.

HP:Scratched MV:Excellent >
b
Bash who?

HP:Scratched MV:Excellent >
e
Thick Forest
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.

HP:Scratched MV:Excellent >
HP:Scratched MV:Excellent >
c
They don't seem to be here.

HP:Scratched MV:Excellent >
b
Bash who?

HP:Scratched MV:Excellent >
w
Dense Foliage
[ Exits: e s w ]
A pair of well-used hiking boots are here.
Some light leather breeches lay on the ground here.
A shield of wood sits here thick straps of iron across its bredth.
A pair of thin, layered gloves have been left here.
Two thick layers of animal hide lie here.
A tunic covered in thick soft fur lies here.
A cloak of shredded cloth lies here.
A bandana, red as dark as blood, has been left aside here.
A white stallion is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.

HP:Scratched MV:Excellent >
w
Twisted Path
[ Exits: n e w ]
A small key lies here.
A small ticket has been carelessly droped here.
A small key of black iron lies here.
A small ticket has been carelessly droped here.
A light leather flask is lying here.
A small brass lantern is setting here. [2]
A small decorated purse has been left behind.
A serrated knife with a beautiful hilt sits here.
A white stallion is standing here, being ridden by you.

HP:Scratched MV:Excellent >
c
b
They don't seem to be here.

HP:Scratched MV:Excellent >
Bash who?

HP:Scratched MV:Excellent >
q
*Ramar* has arrived from the west.

HP:Scratched MV:Excellent >
-
*Ramar* leaves east.

HP:Scratched MV:Excellent >
+ c
Cancelled...
They don't seem to be here.

HP:Scratched MV:Excellent >
e
Dense Foliage
[ Exits: e s w ]
A pair of well-used hiking boots are here.
Some light leather breeches lay on the ground here.
A shield of wood sits here thick straps of iron across its bredth.
A pair of thin, layered gloves have been left here.
Two thick layers of animal hide lie here.
A tunic covered in thick soft fur lies here.
A cloak of shredded cloth lies here.
A bandana, red as dark as blood, has been left aside here.
A white stallion is standing here, being ridden by you.
*Ramar* is here, fighting a gray wolf!.
A gray wolf is here, fighting *Ramar*!.

HP:Scratched MV:Excellent >
c
You try to slash *Ramar*'s arms, but he parries the attack.

HP:Scratched MV:Excellent - Ramar: Hurt --- a gray wolf: Scratched>
b
HP:Scratched MV:Excellent - Ramar: Hurt --- a gray wolf: Scratched>

*
*Ramar* panics, and attempts to flee!

HP:Scratched MV:Excellent - Ramar: Hurt --- a gray wolf: Scratched>
-
A gray wolf tries to hit *Ramar*'s head, but he parries the attack.

HP:Scratched MV:Excellent - Ramar: Hurt --- a gray wolf: Scratched>
%
*Ramar* leaves south.
*Natas* leaves west.

HP:Scratched MV:Excellent >
e
Cancelled...
Thick Forest
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.

HP:Scratched MV:Excellent >
w
Dense Foliage
[ Exits: e s w ]
A pair of well-used hiking boots are here.
Some light leather breeches lay on the ground here.
A shield of wood sits here thick straps of iron across its bredth.
A pair of thin, layered gloves have been left here.
Two thick layers of animal hide lie here.
A tunic covered in thick soft fur lies here.
A cloak of shredded cloth lies here.
A bandana, red as dark as blood, has been left aside here.
A white stallion is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.

HP:Scratched MV:Excellent >
#TICK-10
w
Twisted Path
[ Exits: n e w ]
A small key lies here.
A small ticket has been carelessly droped here.
A small key of black iron lies here.
A small ticket has been carelessly droped here.
A light leather flask is lying here.
A small brass lantern is setting here. [2]
A small decorated purse has been left behind.
A serrated knife with a beautiful hilt sits here.
A white stallion is standing here, being ridden by you.
*Natas* is standing here.

HP:Scratched MV:Excellent >
c
You try to slash *Natas*'s body, but he parries the attack.

HP:Scratched MV:Excellent - Natas: Battered>
b
*Natas* tickles your legs as he pierces you.
*Natas* pierces your waist.
You try to slash *Natas*'s shoulders, but he parries the attack.

HP:Scratched MV:Excellent - Natas: Battered>

*
*Natas* panics, and attempts to flee!

HP:Scratched MV:Excellent - Natas: Battered>
- % -
*Natas* leaves north.

HP:Scratched MV:Excellent >
n
Cancelled...
Curvy Road
[ Exits: s w ]
A white stallion is standing here, being ridden by you.
*Natas* is standing here.
Sneaking around in the shadows stands a shienaran scout.

HP:Scratched MV:Excellent >
c
b
*Natas* leaves south.
They don't seem to be here.

HP:Scratched MV:Excellent >
Bash who?

HP:Scratched MV:Excellent >
s
Twisted Path
[ Exits: n e w ]
A small key lies here.
A small ticket has been carelessly droped here.
A small key of black iron lies here.
A small ticket has been carelessly droped here.
A light leather flask is lying here.
A small brass lantern is setting here. [2]
A small decorated purse has been left behind.
A serrated knife with a beautiful hilt sits here.
A white stallion is standing here, being ridden by you.
*Ramar* is standing here.
*Natas* is standing here.

HP:Scratched MV:Excellent >
c
b
You try to slash *Ramar*'s head, but he parries the attack.

HP:Scratched MV:Excellent - Ramar: Hurt>
HP:Scratched MV:Excellent - Ramar: Hurt>

* - % - #TICK!!!

*Ramar* panics, and attempts to flee!

HP:Scratched MV:Fresh - Ramar: Hurt>

*
Your bash at *Ramar* sends him sprawling!

HP:Scratched MV:Fresh - Ramar: Hurt>
l
Twisted Path
This dark and twisted path leads northeast into Tarwin's Gap and southwest into
Fal Dara. To the east there is a dense area full of foliage, some has actually
blown from the east, covering this path intensly. As you look around you see
mangled limbs from various types of beings. It almost repulses you as much as
the blighted stentch, but not quite as much.
[ Exits: n e w ]
A small key lies here.
A small ticket has been carelessly droped here.
A small key of black iron lies here.
A small ticket has been carelessly droped here.
A light leather flask is lying here.
A small brass lantern is setting here. [2]
A small decorated purse has been left behind.
A serrated knife with a beautiful hilt sits here.
A white stallion is standing here, being ridden by you.
*Ramar* is sitting here.
You feel the presence of someone nearby....

HP:Scratched MV:Fresh - Ramar: Hurt>

*Natas* tries to backstab a white stallion but nearly cuts his own finger!

HP:Scratched MV:Fresh - Ramar: Hurt>

A white stallion tries to hit *Natas*'s arms, but he parries the attack.
You slash *Ramar*'s arms extremely hard.

HP:Scratched MV:Fresh - Ramar: Wounded>
slap natas
You slap *Natas*.

HP:Scratched MV:Fresh - Ramar: Wounded>

A white stallion tries to hit *Natas*'s arms, but he parries the attack.
You slash *Ramar*'s body very hard.

HP:Scratched MV:Fresh - Ramar: Wounded>
b
They already seem stunned!

HP:Scratched MV:Fresh - Ramar: Wounded>
b
They already seem stunned!

HP:Scratched MV:Fresh - Ramar: Wounded>
b
*Ramar* leaves east.
Bash who?

HP:Scratched MV:Fresh >
#TICK+10

*Natas* panics, and attempts to flee!

HP:Scratched MV:Fresh >
c
You try to slash *Natas*'s head, but he parries the attack.

HP:Scratched MV:Fresh - Natas: Wounded --- a white stallion: Healthy>
b
*Ramar* has arrived from the east.

HP:Scratched MV:Fresh - Natas: Wounded --- a white stallion: Healthy>

*Ramar* strikes your shoulders hard.

HP:Scratched MV:Fresh - Natas: Wounded --- a white stallion: Healthy>

*
*Ramar* barely strikes your body.
A white stallion tickles *Natas*'s feet as he hits him.

HP:Scratched MV:Fresh - Natas: Wounded --- a white stallion: Healthy>
-
*Natas* leaves west.

HP:Scratched MV:Fresh >
w
Cancelled...
Twisted Road
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Scratched MV:Fresh >
c
They don't seem to be here.

HP:Scratched MV:Fresh >
b
Bash who?

HP:Scratched MV:Fresh >
w
Long and Curvy Road
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.

HP:Scratched MV:Fresh >
c
b
They don't seem to be here.

HP:Scratched MV:Fresh >
Bash who?

HP:Scratched MV:Fresh >
c
They don't seem to be here.

HP:Scratched MV:Fresh >
c
They don't seem to be here.

HP:Scratched MV:Fresh >
l
Long and Curvy Road
The road is in good condition here, with many signs of work. The sides of the
road are kept clear of debris, and the wagon ruts are smoothed over. To the
northeast, the road continues towards Tarwin's Gap. A watchtower can be seen
in the distance, standing silent guard over the road.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.

HP:Scratched MV:Fresh >
c
They don't seem to be here.

HP:Scratched MV:Fresh >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 0.0 lbs, worn: 63.0 lbs.
Offensive Bonus: 152 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Scratched MV:Fresh >
c
They don't seem to be here.

HP:Scratched MV:Fresh >
e
e
Twisted Road
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Scratched MV:Fresh >
c
Twisted Path
[ Exits: n e w ]
A small key lies here.
A small ticket has been carelessly droped here.
A small key of black iron lies here.
A small ticket has been carelessly droped here.
A light leather flask is lying here.
A small brass lantern is setting here. [2]
A small decorated purse has been left behind.
A serrated knife with a beautiful hilt sits here.
A white stallion is standing here, being ridden by you.
You feel the presence of someone nearby....
*Ramar* is here, fighting YOU!.

HP:Scratched MV:Fresh >
b
You try to slash *Natas*'s arms, but he dodges the attack.

HP:Scratched MV:Fresh - Natas: Wounded>
HP:Scratched MV:Fresh - Natas: Wounded>

*
*Natas* panics, and attempts to flee!

HP:Scratched MV:Fresh - Natas: Wounded>
- % -
*Natas* leaves north.

HP:Scratched MV:Fresh >
w

* c
They must have left already...
Twisted Road
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Scratched MV:Fresh >
They don't seem to be here.

HP:Scratched MV:Fresh >
w
Long and Curvy Road
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.

HP:Scratched MV:Fresh >
c
They don't seem to be here.

HP:Scratched MV:Fresh >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 0.0 lbs, worn: 63.0 lbs.
Offensive Bonus: 152 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Scratched MV:Fresh >
c
They don't seem to be here.

HP:Scratched MV:Fresh >
c
c
They don't seem to be here.

HP:Scratched MV:Fresh >
c
They don't seem to be here.

HP:Scratched MV:Fresh >
c
They don't seem to be here.

HP:Scratched MV:Fresh >
c
They don't seem to be here.

HP:Scratched MV:Fresh >
c
They don't seem to be here.

HP:Scratched MV:Fresh >
c
They don't seem to be here.

HP:Scratched MV:Fresh >
c
They don't seem to be here.

HP:Scratched MV:Fresh >
c
They don't seem to be here.

HP:Scratched MV:Fresh >
c
They don't seem to be here.

HP:Scratched MV:Fresh >
c
They don't seem to be here.

HP:Scratched MV:Fresh >
c
They don't seem to be here.

HP:Scratched MV:Fresh >
c
They don't seem to be here.

HP:Scratched MV:Fresh >
They don't seem to be here.

HP:Scratched MV:Fresh >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 0.0 lbs, worn: 63.0 lbs.
Offensive Bonus: 152 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Scratched MV:Fresh >
c
They don't seem to be here.

HP:Scratched MV:Fresh >
c
They don't seem to be here.

HP:Scratched MV:Fresh >
l
Long and Curvy Road
The road is in good condition here, with many signs of work. The sides of the
road are kept clear of debris, and the wagon ruts are smoothed over. To the
northeast, the road continues towards Tarwin's Gap. A watchtower can be seen
in the distance, standing silent guard over the road.
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.

HP:Scratched MV:Fresh >
e
Twisted Road
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Scratched MV:Fresh >
e
Twisted Path
[ Exits: n e w ]
A small key lies here.
A small ticket has been carelessly droped here.
A small key of black iron lies here.
A small ticket has been carelessly droped here.
A light leather flask is lying here.
A small brass lantern is setting here. [2]
A small decorated purse has been left behind.
A serrated knife with a beautiful hilt sits here.
A white stallion is standing here, being ridden by you.
You feel the presence of someone nearby....
*Ramar* is standing here.

HP:Scratched MV:Fresh >
c
b
You try to slash *Natas*'s arms, but he parries the attack.
*Ramar* strikes your head hard.

HP:Hurt MV:Fresh - Natas: Wounded>
HP:Hurt MV:Fresh - Natas: Wounded>

* - %
*Natas* tickles your body as he pierces you.
*Natas* barely pierces your head.

HP:Hurt MV:Fresh - Natas: Wounded>
-
*
Your bash at *Natas* sends him sprawling!

HP:Hurt MV:Fresh - Natas: Wounded>
f
You panic and attempt to flee!

HP:Hurt MV:Fresh - Natas: Wounded>

*Ramar* sends you sprawling with a powerful bash!

HP:Hurt MV:Fresh - Natas: Wounded>

*Ramar* strikes your arms hard.

HP:Hurt MV:Fresh - Natas: Wounded>

*Ramar* strikes your hands hard.

HP:Hurt MV:Fresh - Natas: Wounded>

Dense Foliage
[ Exits: e s w ]
A pair of well-used hiking boots are here.
Some light leather breeches lay on the ground here.
A shield of wood sits here thick straps of iron across its bredth.
A pair of thin, layered gloves have been left here.
Two thick layers of animal hide lie here.
A tunic covered in thick soft fur lies here.
A cloak of shredded cloth lies here.
A bandana, red as dark as blood, has been left aside here.
A white stallion is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.
You flee head over heels.

HP:Hurt MV:Fresh >
c
You try to slash *Natas*'s hands, but he parries the attack.

HP:Hurt MV:Fresh - Natas: Wounded>
c
You do the best you can!

HP:Hurt MV:Fresh - Natas: Wounded>

*Ramar* has arrived from the west.

HP:Hurt MV:Fresh - Natas: Wounded>
b

*Ramar* strikes your legs.

HP:Hurt MV:Fresh - Natas: Wounded>
HP:Hurt MV:Fresh - Natas: Wounded>

*
A gray wolf tries to hit *Ramar*'s feet, but he dodges the attack.
A gray wolf tries to hit *Ramar*'s legs, but he parries the attack.

HP:Hurt MV:Fresh - Natas: Wounded>
f
Cancelled...
You panic and attempt to flee!

HP:Hurt MV:Fresh - Natas: Wounded>

Twisted Path
[ Exits: n e w ]
A small key lies here.
A small ticket has been carelessly droped here.
A small key of black iron lies here.
A small ticket has been carelessly droped here.
A light leather flask is lying here.
A small brass lantern is setting here. [2]
A small decorated purse has been left behind.
A serrated knife with a beautiful hilt sits here.
A white stallion is standing here, being ridden by you.
You flee head over heels.

HP:Hurt MV:Fresh >

*Ramar* has arrived from the east.

HP:Hurt MV:Fresh >

*Ramar* strikes your hands hard.

HP:Hurt MV:Fresh - Ramar: Wounded>
tar ramar
#Ok. {tar} now equals {ramar}.
#TICK-10
b
HP:Hurt MV:Fresh - Ramar: Wounded>

* - %
*Ramar* sends you sprawling with a powerful bash!

HP:Wounded MV:Fresh - Ramar: Wounded>
tar dark
#Ok. {tar} now equals {dark}.
b

*Ramar* strikes your legs.

HP:Wounded MV:Fresh - Ramar: Wounded>

*Natas* places a moonstone pommeled knife in the back of a white stallion, resulting in some strange noises and some blood!
A white stallion grimaces in pain.

HP:Wounded MV:Fresh - Ramar: Wounded>

A white stallion tries to hit *Natas*'s hands, but he parries the attack.
*Natas* pierces a white stallion's arms.
*Ramar* strikes your feet very hard.

HP:Hurt MV:Fresh - Ramar: Wounded>
#TICK!!!

A gray wolf tries to hit *Natas*'s hands, but he dodges the attack.

HP:Hurt MV:Fresh - Ramar: Wounded>
HP:Hurt MV:Fresh - Ramar: Wounded>

* -
A gray wolf tries to hit *Natas*'s head, but he dodges the attack.
A white stallion tries to hit *Natas*'s body, but he parries the attack.
*Natas* pierces a white stallion's hands.
*Natas* pierces a white stallion's feet.

HP:Hurt MV:Fresh - Ramar: Wounded>
% -
*
Your bash at *Ramar* sends him sprawling!

HP:Hurt MV:Fresh - Ramar: Wounded>
f
You panic and attempt to flee!

HP:Hurt MV:Fresh - Ramar: Wounded>

A gray wolf tries to hit *Natas*'s head, but he parries the attack.
A white stallion barely hits *Natas*'s hands.
*Natas* pierces a white stallion's legs.
*Natas* pierces a white stallion's body.

HP:Hurt MV:Fresh - Ramar: Wounded>

Twisted Road
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
You flee head over heels.

HP:Hurt MV:Fresh >
w
Long and Curvy Road
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.

HP:Hurt MV:Fresh >
w
Bush Covered Road
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
w
Light Forest Entrance
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
s
Alas, you cannot go that way...

HP:Hurt MV:Fresh >
w
Light Forest
[ Exits: n e ]
The corpse of Kat is lying here.
A white stallion is standing here, being ridden by you.
A grim faced man stands here, sword in hand.
A grim faced man stands here, sword in hand.
A hardened Shienaran soldier stands here on guard.
A tall white stallion is standing here.

HP:Hurt MV:Fresh >
s
Alas, you cannot go that way...

HP:Hurt MV:Fresh >
s
Alas, you cannot go that way...

HP:Hurt MV:Fresh >
#TICK+10
c
They don't seem to be here.

HP:Hurt MV:Fresh >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 0.0 lbs, worn: 63.0 lbs.
Offensive Bonus: 152 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Hurt MV:Fresh >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 0.0 lbs, worn: 63.0 lbs.
Offensive Bonus: 152 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
yell stop stabbing my horse fag
You yell, 'stop stabbing my horse fag'

HP:Hurt MV:Fresh >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 0.0 lbs, worn: 63.0 lbs.
Offensive Bonus: 152 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
l
Light Forest
It a pleasant forest where the trees provide shade but doesn't block out the
sun. At night it gives you a pleasant view of the stars in the sky. You feel
like relaxing your guard but you never know what dangers lurk ahead and
especially in these areas.
[ Exits: n e ]
The corpse of Kat is lying here.
A white stallion is standing here, being ridden by you.
A grim faced man stands here, sword in hand.
A grim faced man stands here, sword in hand.
A hardened Shienaran soldier stands here on guard.
A tall white stallion is standing here.

HP:Hurt MV:Fresh >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 0.0 lbs, worn: 63.0 lbs.
Offensive Bonus: 152 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
l
Light Forest
It a pleasant forest where the trees provide shade but doesn't block out the
sun. At night it gives you a pleasant view of the stars in the sky. You feel
like relaxing your guard but you never know what dangers lurk ahead and
especially in these areas.
[ Exits: n e ]
The corpse of Kat is lying here.
A white stallion is standing here, being ridden by you.
A grim faced man stands here, sword in hand.
A grim faced man stands here, sword in hand.
A hardened Shienaran soldier stands here on guard.
A tall white stallion is standing here.

HP:Hurt MV:Fresh >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 0.0 lbs, worn: 63.0 lbs.
Offensive Bonus: 152 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 0.0 lbs, worn: 63.0 lbs.
Offensive Bonus: 152 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 0.0 lbs, worn: 63.0 lbs.
Offensive Bonus: 152 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
e
Light Forest Entrance
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
b
Bash who?

HP:Hurt MV:Fresh >
e
c
Bush Covered Road
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
They don't seem to be here.

HP:Hurt MV:Fresh >
b
Bash who?

HP:Hurt MV:Fresh >
e
Long and Curvy Road
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
b
Bash who?

HP:Hurt MV:Fresh >
e
Twisted Road
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
b
Bash who?

HP:Hurt MV:Fresh >
e
Twisted Path
[ Exits: n e w ]
A small key lies here.
A small ticket has been carelessly droped here.
A small key of black iron lies here.
A small ticket has been carelessly droped here.
A light leather flask is lying here.
A small brass lantern is setting here. [2]
A small decorated purse has been left behind.
A serrated knife with a beautiful hilt sits here.
A white stallion is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.

HP:Hurt MV:Fresh >
c
b
They don't seem to be here.

HP:Hurt MV:Fresh >
Bash who?

HP:Hurt MV:Fresh >
q
HP:Hurt MV:Fresh >
- +
*
You see fresh tracks of Natas leaving west.
You see fresh tracks of Natas leaving east.
You see fresh tracks of Ramar leaving west.
You see fresh tracks of Natas leaving west.

HP:Hurt MV:Fresh >
w
Twisted Road
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
w
Long and Curvy Road
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
q
You can't seem to make out any tracks here.

HP:Hurt MV:Fresh >
w
Bush Covered Road
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
q
HP:Hurt MV:Fresh >
- +
*
You see fresh tracks of Natas leaving east.
You see fresh tracks of Natas leaving west.
You see fresh tracks of Ramar leaving south.
You see fresh tracks of Natas leaving east.

HP:Hurt MV:Fresh >
e
Long and Curvy Road
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.

HP:Hurt MV:Fresh >
e
Twisted Road
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
e
Twisted Path
[ Exits: n e w ]
A small key lies here.
A small ticket has been carelessly droped here.
A small key of black iron lies here.
A small ticket has been carelessly droped here.
A light leather flask is lying here.
A small brass lantern is setting here. [2]
A small decorated purse has been left behind.
A serrated knife with a beautiful hilt sits here.
A white stallion is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
q
HP:Hurt MV:Fresh >
- +
*
You see fresh tracks of Natas leaving east.
You see fresh tracks of Natas leaving west.
You see fresh tracks of Natas leaving east.
You see fresh tracks of Ramar leaving west.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
e
Dense Foliage
[ Exits: e s w ]
A pair of well-used hiking boots are here.
Some light leather breeches lay on the ground here.
A shield of wood sits here thick straps of iron across its bredth.
A pair of thin, layered gloves have been left here.
Two thick layers of animal hide lie here.
A tunic covered in thick soft fur lies here.
A cloak of shredded cloth lies here.
A bandana, red as dark as blood, has been left aside here.
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
e
Thick Forest
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
e
Deep in the Forest
[ Exits: n w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
q
HP:Hurt MV:Fresh >
- +
*
You see faint tracks of Natas leaving west.
You see half day old tracks of Ramar leaving west.

HP:Hurt MV:Fresh >

Georj narrates, 'booo'

HP:Hurt MV:Fresh >
w
Thick Forest
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
w
Dense Foliage
[ Exits: e s w ]
A pair of well-used hiking boots are here.
Some light leather breeches lay on the ground here.
A shield of wood sits here thick straps of iron across its bredth.
A pair of thin, layered gloves have been left here.
Two thick layers of animal hide lie here.
A tunic covered in thick soft fur lies here.
A cloak of shredded cloth lies here.
A bandana, red as dark as blood, has been left aside here.
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
c
#TICK-10
They don't seem to be here.

HP:Hurt MV:Fresh >
q
HP:Hurt MV:Fresh >
- +
*
You see fresh tracks of Natas leaving south.
You see fresh tracks of Natas leaving west.
You see almost fresh tracks of Natas leaving west.
You see almost fresh tracks of Ramar leaving west.

HP:Hurt MV:Fresh >
s
Shadowy Forest
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
s
Thick Foliage
[ Exits: n e w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
nar they stabbing my horse
You narrate, 'they stabbing my horse'

HP:Hurt MV:Fresh >
q
HP:Hurt MV:Fresh >
- +
*
You see fresh tracks of Natas leaving west.
You see fresh tracks of Natas leaving east.
You see almost fresh tracks of Ramar leaving north.
You see faint tracks of Natas leaving west.

HP:Hurt MV:Fresh >
w
Dense Forest
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
w
Forest
[ Exits: e s ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
s
Vine Covered Trees
[ Exits: n w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
#TICK!!!
s
Alas, you cannot go that way...

HP:Hurt MV:Fresh >

Georj narrates, 'brt'

HP:Hurt MV:Fresh >
w
Path toward Fal Dara
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.

HP:Hurt MV:Fresh >
w
Alas, you cannot go that way...

HP:Hurt MV:Fresh >
q
HP:Hurt MV:Fresh >
- +
*
You see fresh tracks of Natas leaving south.
You see fairly recent tracks of Natas leaving north.
You see faint tracks of Natas leaving south.
You see half day old tracks of Ramar leaving south.

HP:Hurt MV:Fresh >
s
Path to Fal Dara
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
s
Bend in the Road
[ Exits: n w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
w
Path to Fal Dara
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
w
w
Road to Fal Dara
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
c
Road to Fal Dara
[ Exits: n e w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
b
They don't seem to be here.

HP:Hurt MV:Fresh >
Bash who?

HP:Hurt MV:Fresh >
w
Approaching the Fal Dara Gates
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
Georj The Zerker Extreme SupermanCan is standing here, riding a rough gray stallion.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
b
Bash who?

HP:Hurt MV:Fresh >

Georj leaves north, riding a rough gray stallion.

HP:Hurt MV:Fresh >
q
HP:Hurt MV:Fresh >
- +
*
You see fresh tracks of Natas leaving north.
You see fresh tracks of Ramar leaving north.
You see faint tracks of Natas leaving east.
You see faint tracks of Ramar leaving north.

HP:Hurt MV:Fresh >
n
q
A Bend in the Road
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
HP:Hurt MV:Fresh >
- + #TICK+10

*
You see fresh tracks of Natas leaving west.
You see fresh tracks of Ramar leaving west.
You see faint tracks of Natas leaving south.
You see faint tracks of Ramar leaving east.

HP:Hurt MV:Fresh >
w
Along the Dirt Trail
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
w
Along the Dirt Trail
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
w
Twist in the Dirt Trail
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
q
HP:Hurt MV:Fresh >
- +
*
You see fresh tracks of Natas leaving north.
You see fresh tracks of Ramar leaving north.
You see faint tracks of Natas leaving east.
You see faint tracks of Ramar leaving east.

HP:Hurt MV:Fresh >
nar where they going...
You narrate, 'where they going...'

HP:Hurt MV:Fresh >
nar nw fd
You narrate, 'nw fd'

HP:Hurt MV:Fresh >
n
The Dirt Road Bordering a Forest
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
n
The Large Forest Bordering a Dirt Road
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
n
The Heavy Forest
[ Exits: e s ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
n
Alas, you cannot go that way...

HP:Hurt MV:Fresh >
e
The Forest Nearing a Small Trail
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
e
A Small Trail Near a Forest
[ Exits: n w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
e
Alas, you cannot go that way...

HP:Hurt MV:Fresh >
n
A Small Trail Nearing the Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
n
A Small Trail Bordering the Forest
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.
*Natas* is standing here.

HP:Hurt MV:Fresh >
n
Overgrown Trail
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
s
c
A Small Trail Bordering the Forest
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
They don't seem to be here.

HP:Hurt MV:Fresh >
b
Bash who?

HP:Hurt MV:Fresh >
s
c
A Small Trail Nearing the Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
b
They don't seem to be here.

HP:Hurt MV:Fresh >
Bash who?

HP:Hurt MV:Fresh >
q
HP:Hurt MV:Fresh >
-
*Natas* pierces a white stallion's legs.

HP:Hurt MV:Fresh >
+ c

* b
You see fresh tracks of Natas leaving north.
You see fresh tracks of Natas leaving south.
You see fresh tracks of Ramar leaving north.
You see fresh tracks of Ramar leaving east.
You slash *Natas*'s arms extremely hard.

HP:Hurt MV:Fresh - Natas: Wounded --- a white stallion: Beaten>
HP:Hurt MV:Fresh - Natas: Wounded --- a white stallion: Beaten>

* -
A white stallion tries to hit *Natas*'s legs, but he dodges the attack.
*Natas* pierces a white stallion's legs hard.

HP:Hurt MV:Fresh - Natas: Wounded --- a white stallion: Beaten>
%
*Ramar* has arrived from the west.

HP:Hurt MV:Fresh - Natas: Wounded --- a white stallion: Beaten>

*Ramar* leaves south.

HP:Hurt MV:Fresh - Natas: Wounded --- a white stallion: Beaten>

Georj narrates, 'they gruoped?'

HP:Hurt MV:Fresh - Natas: Wounded --- a white stallion: Beaten>

*Natas* panics, and attempts to flee!

HP:Hurt MV:Fresh - Natas: Wounded --- a white stallion: Beaten>
-
*Ramar* has arrived from the south.

HP:Hurt MV:Fresh - Natas: Wounded --- a white stallion: Beaten>

*Ramar* leaves north.

HP:Hurt MV:Fresh - Natas: Wounded --- a white stallion: Beaten>

*Ramar* has arrived from the north.

HP:Hurt MV:Fresh - Natas: Wounded --- a white stallion: Beaten>

*
Your bash at *Natas* sends him sprawling!
*Ramar* tickles your body as he strikes you.

HP:Hurt MV:Fresh - Natas: Wounded --- a white stallion: Beaten>

Georj has arrived from the south, riding a white stallion.

HP:Hurt MV:Fresh - Natas: Wounded --- a white stallion: Beaten>

Georj blasts *Ramar*'s arms.

HP:Hurt MV:Fresh - Natas: Wounded --- a white stallion: Beaten>
f
You panic and attempt to flee!

HP:Hurt MV:Fresh - Natas: Wounded --- a white stallion: Beaten>

*Ramar* strikes your hands hard.
You slash *Natas*'s legs very hard.
A white stallion tickles *Natas*'s feet as he hits him.
The Forest Bordering the Road
[ Exits: n e ]
A white stallion is standing here, being ridden by you.
You flee head over heels.

HP:Hurt MV:Fresh >
e
A Small Trail Nearing the Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
Georj The Zerker Extreme SupermanCan is here, fighting *Ramar*!, riding a white stallion.
*Ramar* is standing here.
*Natas* is sitting here.

HP:Hurt MV:Fresh >

*Ramar* leaves north.

HP:Hurt MV:Fresh >
k natas
You slash *Natas*'s shoulders into bloody fragments!

HP:Hurt MV:Fresh - Natas: Battered>
b
They already seem stunned!

HP:Hurt MV:Fresh - Natas: Battered>
b
They already seem stunned!

HP:Hurt MV:Fresh - Natas: Battered>

You slash *Natas*'s body hard.
Georj blasts *Natas*'s body.
*Ramar* has arrived from the north.

HP:Hurt MV:Fresh - Natas: Battered>
b

*Ramar* strikes your hands hard.

HP:Hurt MV:Fresh - Natas: Battered>
They already seem stunned!

HP:Hurt MV:Fresh - Natas: Battered>
b
They already seem stunned!

HP:Hurt MV:Fresh - Natas: Battered>
b
They already seem stunned!

HP:Hurt MV:Fresh - Natas: Battered>
b

*Natas* leaves west.

HP:Hurt MV:Fresh - Natas: Battered>
Bash who?

HP:Hurt MV:Fresh - Natas: Battered>
b
Bash who?

HP:Hurt MV:Fresh - Natas: Battered>
f
You panic and attempt to flee!

HP:Hurt MV:Fresh - Natas: Battered>

Georj tries to blast *Ramar*'s body, but he parries the attack.

HP:Hurt MV:Fresh - Natas: Battered>

*Ramar* sends you sprawling with a powerful bash!

HP:Wounded MV:Fresh - Natas: Battered>

*Ramar* panics, and attempts to flee!

HP:Wounded MV:Fresh - Natas: Battered>

*Ramar* strikes your head very hard.
*Ramar* leaves east.

HP:Wounded MV:Fresh - Natas: Battered>

Georj leaves west, riding a white stallion.

HP:Wounded MV:Fresh - Natas: Battered>

*Ramar* has arrived from the east.

HP:Wounded MV:Fresh - Natas: Battered>

*Ramar* strikes your legs.

HP:Wounded MV:Fresh - Natas: Battered>
l

*Ramar* strikes your feet very hard.

HP:Wounded MV:Fresh - Natas: Battered>
The Forest Bordering the Road
[ Exits: n e ]
A white stallion is standing here, being ridden by you.
You flee head over heels.
The Forest Bordering the Road
In a forest near the road, you see some dense plant-life covering the ground.
Dim light filters though the thick canopy and everything looks totally
untouched until you see the road suddenly jutting though the forest.
[ Exits: n e ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >

*Ramar* has arrived from the east.

HP:Wounded MV:Fresh >
n
The Forest Bordering the Road
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
s
The Forest Bordering the Road
[ Exits: n e ]
A white stallion is standing here, being ridden by you.
*Ramar* is standing here.

HP:Wounded MV:Fresh >
#TICK-10
c
You try to slash *Ramar*'s body, but he parries the attack.

HP:Wounded MV:Fresh - Ramar: Hurt>
b
HP:Wounded MV:Fresh - Ramar: Hurt>

*
*Ramar* panics, and attempts to flee!

HP:Wounded MV:Fresh - Ramar: Hurt>
-
*Ramar* leaves east.

HP:Wounded MV:Fresh >
% e
Cancelled...
A Small Trail Nearing the Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
*Ramar* is standing here.

HP:Wounded MV:Fresh >
c
You slash *Ramar*'s hands very hard.

HP:Wounded MV:Fresh - Ramar: Wounded>
b
HP:Wounded MV:Fresh - Ramar: Wounded>

*
*Ramar* panics, and attempts to flee!

HP:Wounded MV:Fresh - Ramar: Wounded>
- %
*Ramar* leaves west.
*Ramar* has arrived from the west.

HP:Wounded MV:Fresh >

*Ramar* leaves east.

HP:Wounded MV:Fresh >
e
- c
Cancelled...
A Small Trail
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
They don't seem to be here.

HP:Wounded MV:Fresh >
b
Bash who?

HP:Wounded MV:Fresh >
e
A Small Trail Outside a Farmhouse
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
b
Bash who?

HP:Wounded MV:Fresh >
e
You cannot ride in there!

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
q
HP:Wounded MV:Fresh >
- +
*Ramar* has arrived from the east.

HP:Wounded MV:Fresh >

*Ramar* tickles your body as he strikes you.

HP:Wounded MV:Fresh - Ramar: Hurt>

*
No way! You're fighting for your life!

HP:Wounded MV:Fresh - Ramar: Hurt>
c
#TICK!!!
You do the best you can!

HP:Wounded MV:Fresh - Ramar: Hurt>
b
HP:Wounded MV:Fresh - Ramar: Hurt>
f

* Cancelled...
You panic and attempt to flee!

HP:Wounded MV:Fresh - Ramar: Hurt>

A Small Trail
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
You flee head over heels.

HP:Wounded MV:Fresh >
z
Bash who?

HP:Wounded MV:Fresh >
z
Bash who?

HP:Wounded MV:Fresh >

*Ramar* has arrived from the east.

HP:Wounded MV:Fresh >
z

*Ramar* strikes your head hard.

HP:Wounded MV:Fresh - Ramar: Hurt>
HP:Wounded MV:Fresh - Ramar: Hurt>

* - % -
*
You dodge a bash from *Ramar* who loses his balance and falls!
Your bash at *Ramar* sends him sprawling!

HP:Wounded MV:Fresh - Ramar: Hurt>

You slash *Ramar*'s arms into bloody fragments!

HP:Wounded MV:Fresh - Ramar: Wounded>
l ramar
You see nothing special about him.

*Ramar* has quite a few wounds.

*Ramar* is using:
<worn around neck> a plain white scarf
<worn in right ear> a sparkling gold earring in the shape of a shield
<worn in left ear> a sparkling green earring
<worn on head> a small round topped helmet
<worn about body> a forest camouflage cloak
<worn on back> a moderate sized backpack
<worn on body> a well worn hauberk adorned with a Rose emblem
<worn on arms> a pair of riveted chainmail sleeves
<worn about waist> a belt made of bones with a skull shaped buckle
<worn around wrist> a leather wristband
<worn around wrist> a leather wristband
<worn on hands> a pair of thick boarhide gloves
<worn on finger> a glistening steel ring
<worn on finger> a shiny silver ring
<wielded> a tough stone spear with a razor sharp tip
<worn as shield> a golden engraved shield
<worn on legs> a pair of chainmail leggings
<worn on feet> a pair of thick leather hunting boots

HP:Wounded MV:Fresh - Ramar: Wounded>
#TICK+10
slap ramar
You slap *Ramar*.

HP:Wounded MV:Fresh - Ramar: Wounded>

You slash *Ramar*'s shoulders into bloody fragments!

HP:Wounded MV:Fresh - Ramar: Wounded>
f
PANIC! You couldn't escape!

HP:Wounded MV:Fresh - Ramar: Wounded>
f
You panic and attempt to flee!

HP:Wounded MV:Fresh - Ramar: Wounded>

A Small Trail Nearing the Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
You flee head over heels.

HP:Wounded MV:Fresh >
w
The Forest Bordering the Road
[ Exits: n e ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
e
A Small Trail Nearing the Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
b
Bash who?

HP:Wounded MV:Fresh >
w
The Forest Bordering the Road
[ Exits: n e ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 0.0 lbs, worn: 63.0 lbs.
Offensive Bonus: 152 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >

*Ramar* has arrived from the east.

HP:Wounded MV:Fresh >
e
c
A Small Trail Nearing the Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
b
They don't seem to be here.

HP:Wounded MV:Fresh >
Bash who?

HP:Wounded MV:Fresh >

Georj has arrived from the south, riding a white stallion.

HP:Wounded MV:Fresh >
n
A Small Trail Bordering the Forest
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
s
A Small Trail Nearing the Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
Georj The Zerker Extreme SupermanCan is standing here, riding a white stallion.

HP:Wounded MV:Fresh >
c
They don't seem to be

Posted: Sun Feb 26, 2006 10:57 pm
by Trin
HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
b
Bash who?

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
z
Bash who?

HP:Wounded MV:Fresh >
z
Bash who?

HP:Wounded MV:Fresh >
say spam
You say 'spam'

HP:Wounded MV:Fresh >
z
Bash who?

HP:Wounded MV:Fresh >
z
Bash who?

HP:Wounded MV:Fresh >
z

Georj narrates, 'natas ran'

HP:Wounded MV:Fresh >
z
Bash who?

HP:Wounded MV:Fresh >
Bash who?

HP:Wounded MV:Fresh >
z
Bash who?
*Ramar* has arrived from the west.

HP:Wounded MV:Fresh >
z
Georj tries to blast *Ramar*'s body, but he parries the attack.

HP:Wounded MV:Fresh >

*
*Ramar* panics, and attempts to flee!

HP:Wounded MV:Fresh >
-
*Ramar* leaves west.

HP:Wounded MV:Fresh >
%
*Ramar* has arrived from the west.

HP:Wounded MV:Fresh >

Georj tries to blast *Ramar*'s feet, but he parries the attack.

HP:Wounded MV:Fresh >
n
Cancelled...
A Small Trail Bordering the Forest
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
s
A Small Trail Nearing the Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
*Ramar* is here, fighting Georj!.
Georj The Zerker Extreme SupermanCan is here, fighting *Ramar*!, riding a white stallion.
*Ramar* panics, and attempts to flee!

HP:Wounded MV:Fresh >
z
HP:Wounded MV:Fresh >

* -
*Ramar* leaves north.

HP:Wounded MV:Fresh >
n

*Ramar* has arrived from the north.

HP:Wounded MV:Fresh >
n
% Georj tries to blast *Ramar*'s shoulders, but he dodges the attack.
Cancelled...
A Small Trail Bordering the Forest
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
c
Overgrown Trail
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
They don't seem to be here.

HP:Wounded MV:Fresh >
s
s
A Small Trail Bordering the Forest
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
c
A Small Trail Nearing the Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
*Ramar* is here, fighting Georj!.
Georj The Zerker Extreme SupermanCan is here, fighting *Ramar*!, riding a white stallion.

HP:Wounded MV:Fresh >
b
You try to slash *Ramar*'s arms, but he parries the attack.

HP:Wounded MV:Fresh - Ramar: Wounded --- Georj: Scratched>
You slash *Ramar*'s head very hard.
Georj blasts *Ramar*'s legs hard.

HP:Wounded MV:Fresh - Ramar: Wounded --- Georj: Scratched>

* -
*Ramar* leaves south.

HP:Wounded MV:Fresh >

Georj leaves south, riding a white stallion.

HP:Wounded MV:Fresh >
s
% w
Cancelled...
A Small Trail Near a Forest
[ Exits: n w ]
A white stallion is standing here, being ridden by you.
*Ramar* is standing here.

HP:Wounded MV:Fresh >
w
The Forest Nearing a Small Trail
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
*Ramar* has arrived from the east.

HP:Wounded MV:Fresh >
The Heavy Forest
[ Exits: e s ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
w
Georj has arrived from the south, riding a white stallion.
Alas, you cannot go that way...

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >

Georj leaves east, riding a white stallion.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
e

Tzurani narrates, 'natas spooted'

HP:Wounded MV:Fresh >
e
The Forest Nearing a Small Trail
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
Georj The Zerker Extreme SupermanCan is here, fighting *Ramar*!, riding a white stallion.
*Ramar* is here, fighting Georj!.

HP:Wounded MV:Fresh >
c
A Small Trail Near a Forest
[ Exits: n w ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
They don't seem to be here.

HP:Wounded MV:Fresh >
w
The Forest Nearing a Small Trail
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
Georj The Zerker Extreme SupermanCan is here, fighting *Ramar*!, riding a white stallion.
*Ramar* is here, fighting Georj!.

HP:Wounded MV:Fresh >
c
You try to slash *Ramar*'s legs, but he parries the attack.

HP:Wounded MV:Fresh - Ramar: Wounded --- Georj: Hurt>
b
*Ramar* leaves east.
Bash who?

HP:Wounded MV:Fresh >

Georj leaves west, riding a white stallion.

HP:Wounded MV:Fresh >

*Ramar* has arrived from the east.

HP:Wounded MV:Fresh >
w

*Ramar* leaves west.

HP:Wounded MV:Fresh >
c
Georj has arrived from the west, riding a white stallion.
The Heavy Forest
[ Exits: e s ]
A white stallion is standing here, being ridden by you.
*Ramar* is standing here.
*Ramar* leaves south.

HP:Wounded MV:Fresh >
b
They don't seem to be here.

HP:Wounded MV:Fresh >
Bash who?

HP:Wounded MV:Fresh >
s

Georj has arrived from the east, riding a white stallion.

HP:Wounded MV:Fresh >
s
Georj leaves south, riding a white stallion.
The Large Forest Bordering a Dirt Road
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
Georj The Zerker Extreme SupermanCan is standing here, riding a white stallion.

HP:Wounded MV:Fresh >
s
Georj leaves south, riding a white stallion.
The Dirt Road Bordering a Forest
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
Georj The Zerker Extreme SupermanCan is standing here, riding a white stallion.
*Ramar* is standing here.

HP:Wounded MV:Fresh >
c
Georj leaves south, riding a white stallion.
Twist in the Dirt Trail
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
Georj The Zerker Extreme SupermanCan is standing here, riding a white stallion.
*Ramar* has arrived from the north.

HP:Wounded MV:Fresh >

Georj leaves east, riding a white stallion.
*Ramar* leaves east.

HP:Wounded MV:Fresh >
They don't seem to be here.

HP:Wounded MV:Fresh >
e
Along the Dirt Trail
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
*Ramar* is here, fighting Georj!.
Georj The Zerker Extreme SupermanCan is here, fighting *Ramar*!, riding a white stallion.

HP:Wounded MV:Fresh >
e
Along the Dirt Trail
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
e
A Bend in the Road
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
w
Along the Dirt Trail
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
w
Along the Dirt Trail
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
*Ramar* is here, fighting Georj!.
Georj The Zerker Extreme SupermanCan is here, fighting *Ramar*!, riding a white stallion.

HP:Wounded MV:Fresh >
c
b
You try to slash *Ramar*'s head, but he dodges the attack.

HP:Wounded MV:Fresh - Ramar: Wounded --- Georj: Hurt>
HP:Wounded MV:Fresh - Ramar: Wounded --- Georj: Hurt>

*
*Ramar* leaves east.

HP:Wounded MV:Fresh >
e
Cancelled...
Along the Dirt Trail
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
e

Georj has arrived from the west, riding a white stallion.

HP:Wounded MV:Fresh >
c
A Bend in the Road
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
Georj has arrived from the west, riding a white stallion.
They don't seem to be here.

HP:Wounded MV:Fresh >
e
Shienaran Glade
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
e
Georj has arrived from the west, riding a white stallion.
Shienaran Forest
[ Exits: n w ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
c

Georj has arrived from the west, riding a white stallion.

HP:Wounded MV:Fresh >
They don't seem to be here.

HP:Wounded MV:Fresh >
n
Shienaran Forest
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
n
Shienaran Forest
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
*Ramar* is standing here.
*Ramar* leaves east.

HP:Wounded MV:Fresh >
n
q
Alas, you cannot go that way...

HP:Wounded MV:Fresh >
Georj has arrived from the south, riding a white stallion.

HP:Wounded MV:Fresh >
- e

Georj leaves east, riding a white stallion.

HP:Wounded MV:Fresh >
Cancelled...
Twist in the Road
[ Exits: n e w ]
A white stallion is standing here, being ridden by you.
*Ramar* is standing here.

HP:Wounded MV:Fresh >

*Ramar* leaves north.

HP:Wounded MV:Fresh >
n
Long Dirt Road
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
n
Bush Covered Road
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
q

Georj has arrived from the south, riding a white stallion.

HP:Wounded MV:Fresh >
HP:Wounded MV:Fresh >
-
Georj leaves east, riding a white stallion.

HP:Wounded MV:Fresh >
+ #TICK-10

*
You see fresh tracks of Ramar leaving east.
You see almost fresh tracks of Natas leaving east.
You see almost fresh tracks of Natas leaving west.
You see almost fresh tracks of Ramar leaving south.

HP:Wounded MV:Fresh >
e
Your mount is too exhausted.

HP:Wounded MV:Fresh >
e
Your mount is too exhausted.

HP:Wounded MV:Fresh >
e
Your mount is too exhausted.

HP:Wounded MV:Fresh >
dism
w
You stop riding a white stallion.

HP:Wounded MV:Fresh >
w
Light Forest Entrance
[ Exits: e w ]

HP:Wounded MV:Excellent >
w
Light Forest
[ Exits: n e ]
The corpse of Kat is lying here.
Kicking the dirt, a rough gray stallion waits here, ready to move.
A grim faced man stands here, sword in hand.
A grim faced man stands here, sword in hand.
A hardened Shienaran soldier stands here on guard.

HP:Wounded MV:Excellent >
Alas, you cannot go that way...

HP:Wounded MV:Excellent >

Tzurani narrates, 'no horses fd wtf'

HP:Wounded MV:Excellent >
rh 1
You begin riding a rough gray stallion.

HP:Wounded MV:Excellent >
e
Light Forest Entrance
[ Exits: e w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
e
Bush Covered Road
[ Exits: e s w ]
A rough gray stallion is standing here, being ridden by you.
A tall white stallion is standing here.

HP:Wounded MV:Excellent >
e
Long and Curvy Road
[ Exits: e w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
e
Twisted Road
[ Exits: e w ]
A rough gray stallion is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.

HP:Wounded MV:Excellent >
e
Tzurani narrates, 'ramar spotted'
Twisted Path
[ Exits: n e w ]
A small key lies here.
A small ticket has been carelessly droped here.
A small key of black iron lies here.
A small ticket has been carelessly droped here.
A light leather flask is lying here.
A small brass lantern is setting here. [2]
A small decorated purse has been left behind.
A serrated knife with a beautiful hilt sits here.
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
e
Dense Foliage
[ Exits: e s w ]
A pair of well-used hiking boots are here.
Some light leather breeches lay on the ground here.
A shield of wood sits here thick straps of iron across its bredth.
A pair of thin, layered gloves have been left here.
Two thick layers of animal hide lie here.
A tunic covered in thick soft fur lies here.
A cloak of shredded cloth lies here.
A bandana, red as dark as blood, has been left aside here.
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
e
Thick Forest
[ Exits: e s w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
e
Deep in the Forest
[ Exits: n w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
e
Alas, you cannot go that way...

HP:Wounded MV:Excellent >
#TICK!!!
nar 1w fd
You narrate, '1w fd'

HP:Wounded MV:Fresh >
nar thief prac
You narrate, 'thief prac'

HP:Wounded MV:Fresh >
nar 1w thief prac
You narrate, '1w thief prac'

HP:Wounded MV:Fresh >
l
Deep in the Forest
As you proceed on, there is more shadow and darkness. You are in despair
because you don't know when this is going to end or if you are going to die here
like so many others. There is a glimmer of light to the north, and then it
disappears. Is this your imagination playing tricks on you, or are you almost
out?
[ Exits: n w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
s
Alas, you cannot go that way...

HP:Wounded MV:Fresh >
n
Forest Bordering the Plains
[ Exits: n e s ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
n
Plain Edgeline
[ Exits: e s w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
n
Alas, you cannot go that way...

HP:Wounded MV:Fresh >
n
Alas, you cannot go that way...

HP:Wounded MV:Fresh >
e
Plains Bordering the Forest
[ Exits: e s w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
e
Green Plain
[ Exits: n w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
n
n
Barren Plain
[ Exits: n s ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
n
Scorch Plain
[ Exits: n e s w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
n
Scorched Grassland
[ Exits: n e s w ]
A rough gray stallion is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.

HP:Wounded MV:Fresh >
n
Plains Bordering a Road
[ Exits: n s ]
A rough gray stallion is standing here, being ridden by you.
A tall white stallion is standing here.

HP:Wounded MV:Fresh >
n
The Way to Tarwin's Gap
[ Exits: e s w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
Alas, you cannot go that way...

HP:Wounded MV:Fresh >
#TICK+10
dism
You stop riding a rough gray stallion.

HP:Wounded MV:Fresh >
s
Plains Bordering a Road
[ Exits: n s ]
A tall white stallion is standing here.

HP:Wounded MV:Excellent >
rh 1
You begin riding a white stallion.

HP:Wounded MV:Excellent >
n
The Way to Tarwin's Gap
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
Kicking the dirt, a rough gray stallion waits here, ready to move.

HP:Wounded MV:Excellent >
e
Trail to Tarwin's Gap
[ Exits: n e w ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
n
Plains Before the Gap
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
n
Path to the Gap
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
n
Foothills of Tarwin's Gap
[ Exits: e s ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
e
q
Between the Foothills
[ Exits: n e w ]
A white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
HP:Wounded MV:Excellent >
- +
*
You see fresh tracks of Ramar leaving north.
You see fresh tracks of Natas leaving north.
You see half day old tracks of Natas leaving west.
You see half day old tracks of Ramar leaving west.

HP:Wounded MV:Excellent >
sc
#Ok. {report} now equals {311}.
#Ok. {maxhit} now equals {426}.
You have 311(426) hit and 137(140) movement points.
You have scored 135488850 exp, 0 total quest points
You need 10511150 exp to reach your next level.
You have been playing for 3 days and 5 hours.
You have gathered 3 Weave Points so far.
This ranks you as Trin Skye (level 36)
You are not a member of any clans.
You are riding a white stallion. Your mount looks haggard and beaten.
You are standing.

HP:Wounded MV:Excellent >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 0.0 lbs, worn: 63.0 lbs.
Offensive Bonus: 152 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Excellent >
dism
You stop riding a white stallion.

HP:Wounded MV:Excellent >
w
Foothills of Tarwin's Gap
[ Exits: e s ]

HP:Wounded MV:Excellent >
s
Path to the Gap
[ Exits: n e s ]

HP:Wounded MV:Excellent >
s
Plains Before the Gap
[ Exits: n e s ]

HP:Wounded MV:Excellent >
s
Trail to Tarwin's Gap
[ Exits: n e w ]

HP:Wounded MV:Strong >
w
The Way to Tarwin's Gap
[ Exits: e s w ]
Kicking the dirt, a rough gray stallion waits here, ready to move.

HP:Wounded MV:Strong >
rh 1
You begin riding a rough gray stallion.

HP:Wounded MV:Strong >

Georj narrates, 'bashed'

HP:Wounded MV:Strong >
sc
#Ok. {report} now equals {311}.
#Ok. {maxhit} now equals {426}.
You have 311(426) hit and 122(140) movement points.
You have scored 135488850 exp, 0 total quest points
You need 10511150 exp to reach your next level.
You have been playing for 3 days and 5 hours.
You have gathered 3 Weave Points so far.
This ranks you as Trin Skye (level 36)
You are not a member of any clans.
You are riding a rough gray stallion. Your mount is full of energy.
You are standing.

HP:Wounded MV:Strong >
e
Trail to Tarwin's Gap
[ Exits: n e w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
n
Plains Before the Gap
[ Exits: n e s ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
n
Path to the Gap
[ Exits: n e s ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
n
Foothills of Tarwin's Gap
[ Exits: e s ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
e
Between the Foothills
[ Exits: n e w ]
A rough gray stallion is standing here, being ridden by you.
A tall white stallion is standing here.

HP:Wounded MV:Strong >
n
In the Gap
[ Exits: n s ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
n
n
In the Gap
[ Exits: n s ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
n
Tarwin's Gap
[ Exits: n s w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
n
Tarwin's Gap
[ Exits: n s w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
n
Tarwin's Gap
[ Exits: n e s w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >

Tzurani narrates, 'nope'

HP:Wounded MV:Strong >
n
Tarwin's Gap
[ Exits: n e s ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
n
Tarwin's Gap
[ Exits: n e s ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
Middle of the Gap
[ Exits: n e s w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
where
Players in your Zone
--------------------
Georj - Curving Hills
Trin - Middle of the Gap

HP:Wounded MV:Strong >
n
Tarwin's Gap
[ Exits: n e s w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
n
Tarwin's Gap
[ Exits: n e s w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
n
Tarwin's Gap
[ Exits: n e s ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
HP:Wounded MV:Strong >
n
In the Gap
[ Exits: n e s ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
n
Bushy Path
[ Exits: n s ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
n
Base of a Hill
[ Exits: n s ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
n
Rising Foothills
[ Exits: n e s ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
n
In Tarwin's Gap
[ Exits: n e s ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
n
A Path Through the Hills
[ Exits: n e s ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
n
A Path Through the Hills
[ Exits: n s ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
HP:Wounded MV:Strong >
n
Path to the Blight
[ Exits: n e s ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
n
The Great Blight
[ Exits: n e s ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
q
HP:Wounded MV:Strong >
- +
*
You see fresh tracks of Natas leaving north.
You see half day old tracks of Natas leaving south.
You see day old tracks of Ramar leaving south.

HP:Wounded MV:Strong >
where
Players in your Zone
--------------------
Trin - The Great Blight

HP:Wounded MV:Strong >
n
The Great Blight
[ Exits: n e s w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
n
The Great Blight
[ Exits: n s ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
n
n
The Great Blight
[ Exits: s w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
Alas, you cannot go that way...

HP:Wounded MV:Strong >
w
The Great Blight
[ Exits: n e w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
w
The Great Blight
[ Exits: e s w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
s
The Great Blight
[ Exits: n w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
n
The Great Blight
[ Exits: e s w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
e
The Great Blight
[ Exits: n e w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
e
The Great Blight
[ Exits: s w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
s
The Great Blight
[ Exits: n s ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Strong >
s
Your mount is too exhausted.

HP:Wounded MV:Strong >
s
Your mount is too exhausted.

HP:Wounded MV:Strong >
s
Your mount is too exhausted.

HP:Wounded MV:Strong >
dism
You stop riding a rough gray stallion.

HP:Wounded MV:Strong >
w
Alas, you cannot go that way...

HP:Wounded MV:Strong >
n
The Great Blight
[ Exits: s w ]

HP:Wounded MV:Strong >
n
Alas, you cannot go that way...

HP:Wounded MV:Strong >
w
n
The Great Blight
[ Exits: n e w ]

HP:Wounded MV:Strong >
The Great Blight
[ Exits: e s w ]

HP:Wounded MV:Strong >
n
Alas, you cannot go that way...

HP:Wounded MV:Strong >
w
The Great Blight
[ Exits: e w ]

HP:Wounded MV:Strong >
w
The Great Blight
[ Exits: e w ]

HP:Wounded MV:Strong >
w
The Great Blight
[ Exits: n e ]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded MV:Good >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 0.0 lbs, worn: 63.0 lbs.
Offensive Bonus: 145 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Good >
n
The Great Blight
[ Exits: e s d ]

HP:Wounded MV:Good >
e
The Great Blight
[ Exits: n w ]

HP:Wounded MV:Good >
n
The Great Blight
[ Exits: e s ]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded MV:Good >
n
A rotting tree thrashes your shoulders.
A rotting tree barely thrashes your feet.
No way! You're fighting for your life!

HP:Wounded MV:Good - a rotting tree: Healthy>
not
You look around less carefully.

HP:Wounded MV:Good - a rotting tree: Healthy>
f
You panic and attempt to flee!

HP:Wounded MV:Good - a rotting tree: Healthy>

A rotting tree thrashes your shoulders.
A rotting tree barely thrashes your arms.

HP:Wounded MV:Good - a rotting tree: Healthy>

The Great Blight
[ Exits: n e w ]
You flee head over heels.

HP:Wounded MV:Good >
n
The Great Blight
[ Exits: s w ]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded MV:Good >
n
Alas, you cannot go that way...

HP:Wounded MV:Good >
w
n
The Great Blight
[ Exits: n e ]

HP:Wounded MV:Good >
n
The Great Blight
[ Exits: n s w ]
Corrupted by the Shadow, a hound stands here, poised to kill.

HP:Wounded MV:Good >
n
The Great Blight
[ Exits: n e s ]

HP:Wounded MV:Good >
n
The Great Blight
[ Exits: n s ]

HP:Wounded MV:Good >
n
The Great Blight
[ Exits: e s w ]

HP:Wounded MV:Good >
n
Alas, you cannot go that way...

HP:Wounded MV:Good >
Alas, you cannot go that way...

HP:Wounded MV:Good >
w
The Great Blight
[ Exits: e w ]

HP:Wounded MV:Good >
w
In the Bushes
[ Exits: n e s ]
A blighted bear is sitting here, licking his bloody paws.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded MV:Good >
w
Alas, you cannot go that way...

HP:Wounded MV:Good >
n
Dense Forest
[ Exits: s w ]
Corrupted by the Shadow, a hound stands here, poised to kill.

HP:Wounded MV:Good >
w
Overgrown Foliage
[ Exits: n e s ]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded MV:Good >
w
Alas, you cannot go that way...

HP:Wounded MV:Good >
n
Dense Brush
[ Exits: s ]

HP:Wounded MV:Good >

The shrieking sound of death fills the area.

HP:Wounded MV:Good >
s
Overgrown Foliage
[ Exits: n e s ]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded MV:Draining >
e
e
Dense Forest
[ Exits: s w ]
Corrupted by the Shadow, a hound stands here, poised to kill.

HP:Wounded MV:Draining >
s
Alas, you cannot go that way...

HP:Wounded MV:Draining >
s
In the Bushes
[ Exits: n e s ]
A blighted bear is sitting here, licking his bloody paws.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded MV:Draining >
The Thick Brush
[ Exits: n w ]

HP:Wounded MV:Draining >
e
Alas, you cannot go that way...

HP:Wounded MV:Draining >
s
Alas, you cannot go that way...

HP:Wounded MV:Draining >
s
Alas, you cannot go that way...

HP:Wounded MV:Draining >
n
e
In the Bushes
[ Exits: n e s ]
A blighted bear is sitting here, licking his bloody paws.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded MV:Draining >
s
The Great Blight
[ Exits: e w ]

HP:Wounded MV:Draining >
Alas, you cannot go that way...

HP:Wounded MV:Draining >
e
The Great Blight
[ Exits: e s w ]

HP:Wounded MV:Draining >
s
The Great Blight
[ Exits: n s ]

HP:Wounded MV:Draining >
s
s
The Great Blight
[ Exits: n e s ]

HP:Wounded MV:Draining >
s
The Great Blight
[ Exits: n s w ]
Corrupted by the Shadow, a hound stands here, poised to kill.

HP:Wounded MV:Draining >
s
The Great Blight
[ Exits: n e ]

HP:Wounded MV:Draining >
Alas, you cannot go that way...

HP:Wounded MV:Draining >
w
Alas, you cannot go that way...

HP:Wounded MV:Draining >
e
The Great Blight
[ Exits: s w ]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded MV:Draining >
s
The Great Blight
[ Exits: n e w ]

HP:Wounded MV:Draining >
w
The Great Blight
[ Exits: e s ]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded MV:Draining >
s
The Great Blight
[ Exits: n w ]

HP:Wounded MV:Faint >
#TICK-10
w
The Great Blight
[ Exits: e s d ]

HP:Wounded MV:Faint >
s
The Great Blight
[ Exits: n e ]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded MV:Faint >
e
e
The Great Blight
[ Exits: e w ]

HP:Wounded MV:Faint >
The Great Blight
[ Exits: e w ]

HP:Wounded MV:Faint >

Tzurani narrates, 'wheres horses?>'

HP:Wounded MV:Faint >
e
The Great Blight
[ Exits: e s w ]

HP:Wounded MV:Faint >
s
The Great Blight
[ Exits: n e w ]

HP:Wounded MV:Faint >
e
The Great Blight
[ Exits: s w ]

HP:Wounded MV:Faint >
s
The Great Blight
[ Exits: n s ]
Kicking the dirt, a rough gray stallion waits here, ready to move.

HP:Wounded MV:Faint >
rh 1
You begin riding a rough gray stallion.

HP:Wounded MV:Faint >

Georj narrates, 'come trin'

HP:Wounded MV:Faint >

Georj narrates, 'gap now'

HP:Wounded MV:Faint >
nar c1w thief prac
You narrate, 'c1w thief prac'

HP:Wounded MV:Faint >
sc
#Ok. {report} now equals {284}.
#Ok. {maxhit} now equals {426}.
You have 284(426) hit and 25(140) movement points.
You have scored 135488850 exp, 0 total quest points
You need 10511150 exp to reach your next level.
You have been playing for 3 days and 5 hours.
You have gathered 3 Weave Points so far.
This ranks you as Trin Skye (level 36)
You are not a member of any clans.
You are riding a rough gray stallion. Your mount looks haggard and beaten.
You are standing.

HP:Wounded MV:Faint >

You are hungry.

HP:Wounded MV:Draining >
#TICK!!!
gp meat
You get a large slab of meat from a large traveler's backpack.

HP:Wounded MV:Draining >
gp meat
You get a large slab of meat from a large traveler's backpack.

HP:Wounded MV:Draining >
et
You eat a large slab of meat.
*Ramar* has arrived from the south.

HP:Wounded MV:Draining >
et

Georj has arrived from the south, riding a white stallion.
*Ramar* leaves north.

HP:Wounded MV:Draining >
Georj leaves north, riding a white stallion.
You eat a large slab of meat.
You are full.

HP:Wounded MV:Draining >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 0.0 lbs, worn: 61.0 lbs.
Offensive Bonus: 152 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT

HP:Wounded MV:Draining >
n
The Great Blight
[ Exits: s w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Draining >
n
Alas, you cannot go that way...

HP:Wounded MV:Draining >
c
They don't seem to be here.

HP:Wounded MV:Draining >
w
The Great Blight
[ Exits: n e w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Draining >
c
They don't seem to be here.

HP:Wounded MV:Draining >
n
The Great Blight
[ Exits: e s w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Draining >
c
Tzurani narrates, 'wasnt any'
They don't seem to be here.

HP:Wounded MV:Draining >
q
HP:Wounded MV:Draining >
- +
*
You see fresh tracks of Natas leaving east.
You see fresh tracks of Ramar leaving east.
You see almost fresh tracks of Natas leaving east.
You see half day old tracks of Natas leaving south.

HP:Wounded MV:Draining >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 0.0 lbs, worn: 61.0 lbs.
Offensive Bonus: 152 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT

HP:Wounded MV:Draining >
nar than i don't know
#TICK+10
You narrate, 'than i don't know'

HP:Wounded MV:Draining >
not
e
You will now look around more carefully.

HP:Wounded MV:Draining >
The Great Blight
[ Exits: e w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Draining >
c
They don't seem to be here.

HP:Wounded MV:Draining >
e
The Great Blight
[ Exits: n w ]
A rough gray stallion is standing here, being ridden by you.
*Natas* is here, fighting Georj!.
Georj The Zerker Extreme SupermanCan is here, fighting *Natas*!, riding a white stallion.

HP:Wounded MV:Draining >
c
You try to slash *Natas*'s body, but he parries the attack.

HP:Wounded MV:Draining - Natas: Wounded --- Georj: Hurt>
b
HP:Wounded MV:Draining - Natas: Wounded --- Georj: Hurt>

*
*Natas* panics, and attempts to flee!

HP:Wounded MV:Draining - Natas: Wounded --- Georj: Hurt>
-
*Ramar* has arrived from the north.

HP:Wounded MV:Draining - Natas: Wounded --- Georj: Hurt>

*Ramar* barely strikes your body.

HP:Wounded MV:Draining - Natas: Wounded --- Georj: Hurt>

*Natas* leaves north.

HP:Wounded MV:Draining >
%
Georj leaves north, riding a white stallion.

HP:Wounded MV:Draining >
- n
Cancelled...
The Great Blight
[ Exits: n e s ]
A rough gray stallion is standing here, being ridden by you.
*Natas* is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.

HP:Wounded MV:Draining >
c

*Natas* barely tickles your body with his pierce.

HP:Wounded MV:Draining - Natas: Wounded>
b
You do the best you can!

HP:Wounded MV:Draining - Natas: Wounded>
HP:Wounded MV:Draining - Natas: Wounded>

* -
Georj has arrived from the north, riding a white stallion.

HP:Wounded MV:Draining - Natas: Wounded>

Georj tries to blast *Natas*'s hands, but he parries the attack.

HP:Wounded MV:Draining - Natas: Wounded>
% -
*Natas* barely pierces your hands.
*Ramar* has arrived from the south.

HP:Wounded MV:Draining - Natas: Wounded>

*Ramar* strikes Georj's body.

HP:Wounded MV:Draining - Natas: Wounded>

*Natas* panics, and attempts to flee!

HP:Wounded MV:Draining - Natas: Wounded>

*
Your bash at *Natas* sends him sprawling!
A snarling trolloc tickles Georj's arms as he pounds him.
A snarling trolloc barely pounds Georj's hands.
A shadowy fade slashes Georj's legs.

HP:Wounded MV:Draining - Natas: Wounded>
l
The Great Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ Exits: n e s ]
*Ramar* is here, fighting Georj!.
Georj The Zerker Extreme SupermanCan is here, fighting *Natas*!, riding a white stallion.
A rough gray stallion is standing here, being ridden by you.
*Natas* is sitting here.
A snarling trolloc is here, fighting Georj!.
A snarling trolloc is here, fighting Georj!.
A shadowy fade is here, fighting Georj!.

HP:Wounded MV:Draining - Natas: Wounded>

Georj panics, and attempts to flee!

HP:Wounded MV:Draining - Natas: Wounded>

A shadowy fade barely slashes Georj's legs.
A shadowy fade slashes Georj's shoulders hard.
A snarling trolloc barely pounds Georj's arms.
A snarling trolloc barely pounds Georj's head.
Georj blasts *Natas*'s body.
You slash *Natas*'s shoulders into bloody fragments!
Georj leaves north, riding a white stallion.

HP:Wounded MV:Draining - Natas: Wounded>

Georj has arrived from the north, riding a white stallion.

HP:Wounded MV:Draining - Natas: Wounded>
b
Georj blasts *Ramar*'s arms hard.
They already seem stunned!

HP:Wounded MV:Draining - Natas: Wounded>
b
They already seem stunned!

HP:Wounded MV:Draining - Natas: Wounded>
b
They already seem stunned!

HP:Wounded MV:Draining - Natas: Wounded>
b
They already seem stunned!

HP:Wounded MV:Draining - Natas: Wounded>
b
They already seem stunned!

HP:Wounded MV:Draining - Natas: Wounded>

A snarling trolloc tickles Georj's body as he pounds him.
A snarling trolloc tickles Georj's legs as he pounds him.
A shadowy fade barely slashes Georj's legs.
A shadowy fade slashes Georj's feet.
A shadowy fade slashes Georj's legs.
A snarling trolloc tickles Georj's arms as he pounds him.
A snarling trolloc barely pounds Georj's feet.
You slash *Natas*'s feet extremely hard.

HP:Wounded MV:Draining - Natas: Wounded>
b
They already seem stunned!

HP:Wounded MV:Draining - Natas: Wounded>

Tzurani narrates, 'found one'

HP:Wounded MV:Draining - Natas: Wounded>
b
They already seem stunned!

HP:Wounded MV:Draining - Natas: Wounded>

*Ramar* sends Georj sprawling with a powerful bash!

HP:Wounded MV:Draining - Natas: Wounded>
b
*Natas* leaves north.
Bash who?

HP:Wounded MV:Draining >
c
You slash *Ramar*'s body.

HP:Wounded MV:Draining - Ramar: Battered --- Georj: Wounded>
b
HP:Wounded MV:Draining - Ramar: Battered --- Georj: Wounded>

*
A shadowy fade slashes Georj's shoulders extremely hard.
A shadowy fade slashes Georj's arms very hard.
A snarling trolloc tickles Georj's legs as he pounds him.
A snarling trolloc barely pounds Georj's hands.
*Ramar* strikes Georj's feet extremely hard.

HP:Wounded MV:Draining - Ramar: Battered --- Georj: Battered>
-
*Ramar* panics, and attempts to flee!

HP:Wounded MV:Draining - Ramar: Battered --- Georj: Battered>
% -
*Ramar* leaves east.

HP:Wounded MV:Draining >

*
They must have left already...

HP:Wounded MV:Draining >
e
The Great Blight
[ Exits: e w ]
A rough gray stallion is standing here, being ridden by you.
*Ramar* is standing here.

HP:Wounded MV:Draining >
c
You slash *Ramar*'s hands very hard.

HP:Wounded MV:Draining - Ramar: Beaten>
b
*Ramar* strikes your hands hard.
You try to slash *Ramar*'s body, but he parries the attack.

HP:Wounded MV:Draining - Ramar: Beaten>

*
*Ramar* panics, and attempts to flee!

HP:Wounded MV:Draining - Ramar: Beaten>

Tzurani narrates, 'where u guys'

HP:Wounded MV:Draining - Ramar: Beaten>
-
*Ramar* panics, and attempts to flee!

HP:Wounded MV:Draining - Ramar: Beaten>
% -
*
Your bash at *Ramar* sends him sprawling!

HP:Wounded MV:Draining - Ramar: Beaten>
nar bashed ramar beat
You narrate, 'bashed ramar beat'

HP:Wounded MV:Draining - Ramar: Beaten>

You slash *Ramar*'s hands extremely hard.

HP:Wounded MV:Draining - Ramar: Beaten>
l ramar
You see nothing special about him.

*Ramar* looks pretty hurt.

*Ramar* is using:
<worn around neck> a plain white scarf
<worn in right ear> a sparkling gold earring in the shape of a shield
<worn in left ear> a sparkling green earring
<worn on head> a small round topped helmet
<worn about body> a forest camouflage cloak
<worn on back> a moderate sized backpack
<worn on body> a well worn hauberk adorned with a Rose emblem
<worn on arms> a pair of riveted chainmail sleeves
<worn about waist> a belt made of bones with a skull shaped buckle
<worn around wrist> a leather wristband
<worn around wrist> a leather wristband
<worn on hands> a pair of thick boarhide gloves
<worn on finger> a glistening steel ring
<worn on finger> a shiny silver ring
<wielded> a tough stone spear with a razor sharp tip
<worn as shield> a golden engraved shield
<worn on legs> a pair of chainmail leggings
<worn on feet> a pair of thick leather hunting boots

HP:Wounded MV:Draining - Ramar: Beaten>
b
They already seem stunned!

HP:Wounded MV:Draining - Ramar: Beaten>
l
The Great Blight
The ground here is cracked and dry. Many small fissures scatter the landscape,
and in the bottom of some of them there is a hint of a low, red glow. The
twitching forest lies in a circle about the clearing, but you are momentarily
free from the dark shapes.
[ Exits: e w ]
A rough gray stallion is standing here, being ridden by you.
*Ramar* is sitting here.

HP:Wounded MV:Draining - Ramar: Beaten>

Georj has arrived from the west, riding a white stallion.

HP:Wounded MV:Draining - Ramar: Beaten>
where
Georj leaves east, riding a white stallion.
Players in your Zone
--------------------
Georj - The Great Blight
Trin - The Great Blight

HP:Wounded MV:Draining - Ramar: Beaten>
b
Georj has arrived from the east, riding a white stallion.
They already seem stunned!

HP:Wounded MV:Draining - Ramar: Beaten>

Georj blasts *Ramar*'s arms very hard.

HP:Wounded MV:Draining - Ramar: Beaten>
b
They already seem stunned!

HP:Wounded MV:Draining - Ramar: Beaten>

Georj blasts *Ramar*'s legs hard.
You slash *Ramar*'s arms into bloody fragments!

HP:Wounded MV:Draining - Ramar: Critical>

*Ramar* leaves east.

HP:Wounded MV:Draining >

Georj leaves west, riding a white stallion.

HP:Wounded MV:Draining >
be

Georj has arrived from the west, riding a white stallion.

HP:Wounded MV:Draining >
c
Georj leaves east, riding a white stallion.
You beckon everyone to follow you.

HP:Wounded MV:Draining >
b
They don't seem to be here.

HP:Wounded MV:Draining >
Bash who?

HP:Wounded MV:Draining >

The shrieking sound of death fills the area.

HP:Wounded MV:Draining >
c
They don't seem to be here.

HP:Wounded MV:Draining >
c
They don't seem to be here.

HP:Wounded MV:Draining >
#TICK-10
c
They don't seem to be here.

HP:Wounded MV:Draining >
c
They don't seem to be here.

HP:Wounded MV:Draining >
c
They don't seem to be here.

HP:Wounded MV:Draining >
l
The Great Blight
The ground here is cracked and dry. Many small fissures scatter the landscape,
and in the bottom of some of them there is a hint of a low, red glow. The
twitching forest lies in a circle about the clearing, but you are momentarily
free from the dark shapes.
[ Exits: e w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Draining >
c
They don't seem to be here.

HP:Wounded MV:Draining >
c
They don't seem to be here.

HP:Wounded MV:Draining >
e
The Great Blight
[ Exits: n w ]
A rough gray stallion is standing here, being ridden by you.
*Ramar* is here, fighting Georj!.
Georj The Zerker Extreme SupermanCan is here, fighting *Ramar*!, riding a white stallion.

HP:Wounded MV:Draining >
c
You try to slash *Ramar*'s hands, but he parries the attack.

HP:Wounded MV:Draining - Ramar: Critical --- Georj: Battered>

Ravir speaks loudly to the Light 'Change your forum bookmarks. New forums are at www.kinslayermud.org/forums'

HP:Wounded MV:Draining - Ramar: Critical --- Georj: Battered>
b
HP:Wounded MV:Draining - Ramar: Critical --- Georj: Battered>

*
*Ramar* leaves north.
Georj leaves west, riding a white stallion.

HP:Wounded MV:Draining >
w

*Ramar* has arrived from the north.

HP:Wounded MV:Draining >
Cancelled...
The Great Blight
[ Exits: e w ]
A rough gray stallion is standing here, being ridden by you.
*Ramar* has arrived from the east.

HP:Wounded MV:Draining >
c
You try to slash *Ramar*'s legs, but he parries the attack.

HP:Wounded MV:Draining - Ramar: Critical>
c
You do the best you can!

HP:Wounded MV:Draining - Ramar: Critical>
b
HP:Wounded MV:Draining - Ramar: Critical>

*Ramar* panics, and attempts to flee!

HP:Wounded MV:Draining - Ramar: Critical>

*
*Ramar* strikes your feet.

HP:Wounded MV:Draining - Ramar: Critical>

*Ramar* panics, and attempts to flee!

HP:Wounded MV:Draining - Ramar: Critical>
-
Georj has arrived from the west, riding a white stallion.

HP:Wounded MV:Draining - Ramar: Critical>

Georj leaves east, riding a white stallion.

HP:Wounded MV:Draining - Ramar: Critical>
%
Georj has arrived from the east, riding a white stallion.

HP:Wounded MV:Draining - Ramar: Critical>

Georj tries to blast *Ramar*'s body, but he parries the attack.

HP:Wounded MV:Draining - Ramar: Critical>
-
*Natas* tickles Georj's body as he pierces him.

HP:Wounded MV:Draining - Ramar: Critical>

*Ramar* leaves west.
Georj tries to blast *Natas*'s hands, but he parries the attack.

HP:Wounded MV:Draining >

*
They must have left already...

HP:Wounded MV:Draining >

Georj blasts *Natas*'s arms hard.
*Natas* tickles Georj's legs as he pierces him.
*Natas* tickles Georj's arms as he pierces him.

HP:Wounded MV:Good >
w
The Great Blight
[ Exits: n e s ]
A rough gray stallion is standing here, being ridden by you.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.

HP:Wounded MV:Good >
c
b
They don't seem to be here.

HP:Wounded MV:Good >
#TICK!!!
Bash who?

HP:Wounded MV:Good >
n
The Great Blight
[ Exits: s w ]
A rough gray stallion is standing here, being ridden by you.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded MV:Good >
c
They don't seem to be here.

HP:Wounded MV:Good >
w
The Great Blight
[ Exits: e w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Good >
w
The Great Blight
[ Exits: e w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Good >
w
The Great Blight
[ Exits: n e w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Good >
q
HP:Wounded MV:Good >
- +
*
You see fresh tracks of Ramar leaving west.
You see half day old tracks of Natas leaving east.
You see day old tracks of Ramar leaving east.

HP:Wounded MV:Good >
c
They don't seem to be here.

HP:Wounded MV:Good >

Georj has arrived from the east, riding a white stallion.

HP:Wounded MV:Good >
c

Georj leaves north, riding a white stallion.

HP:Wounded MV:Good >
c
They don't seem to be here.

HP:Wounded MV:Good >
c
They don't seem to be here.

HP:Wounded MV:Good >
c
They don't seem to be here.

HP:Wounded MV:Good >
c
They don't seem to be here.

HP:Wounded MV:Good >
c
They don't seem to be here.

HP:Wounded MV:Good >
c
They don't seem to be here.

HP:Wounded MV:Good >
c
They don't seem to be here.

HP:Wounded MV:Good >
They don't seem to be here.

HP:Wounded MV:Good >

*Natas* has arrived from the east.
*Ramar* has arrived from the west.

HP:Wounded MV:Good >

*Natas* barely pierces your hands.
*Ramar* leaves east.

HP:Wounded MV:Good - Natas: Wounded>
nar not past
You narrate, 'not past'

HP:Wounded MV:Good - Natas: Wounded>
l
The Great Blight
The heat of the Blight grows steadily stronger, and your clothes are damp and
moist. The foul trees and bristling bushes continue around you, and seem to
twitch when you approach.
[ Exits: n e w ]
*Natas* is here, fighting YOU!.
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Good - Natas: Wounded>

You try to slash *Natas*'s head, but he parries the attack.
*Natas* barely pierces your head.

HP:Wounded MV:Good - Natas: Wounded>
b
*Natas* panics, and attempts to flee!

HP:Wounded MV:Good - Natas: Wounded>

* -
*Natas* leaves west.

HP:Wounded MV:Good >
#TICK+10

Georj has arrived from the north, riding a white stallion.

HP:Wounded MV:Good >
c
Cancelled...
They don't seem to be here.

HP:Wounded MV:Good >
c

*Natas* has arrived from the west.

HP:Wounded MV:Good >
You slash *Natas*'s feet hard.

HP:Wounded MV:Good - Natas: Wounded>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Wounded>
c

*Natas* barely tickles your body with his pierce.
You try to slash *Natas*'s hands, but he dodges the attack.
Georj tries to blast *Natas*'s legs, but he dodges the attack.

HP:Wounded MV:Good - Natas: Wounded>
You do the best you can!

HP:Wounded MV:Good - Natas: Wounded>
b
*Natas* panics, and attempts to flee!

HP:Wounded MV:Good - Natas: Wounded>

* -
*Natas* leaves west.

HP:Wounded MV:Good >
% nar spam for ramar
- Cancelled...
You narrate, 'spam for ramar'

HP:Wounded MV:Good >
e
The Great Blight
[ Exits: e w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Good >
c
They don't seem to be here.

HP:Wounded MV:Good >
e
The Great Blight
[ Exits: e w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Good >
e
The Great Blight
[ Exits: s w ]
A rough gray stallion is standing here, being ridden by you.
*Ramar* is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded MV:Good >
s
A rotting tree barely thrashes your feet.
A rotting tree hits your hands.
No way! You're fighting for your life!

HP:Wounded MV:Good - a rotting tree: Healthy>
c
You do the best you can!

HP:Wounded MV:Good - a rotting tree: Healthy>
f
Georj narrates, 'i spam you bash'
You panic and attempt to flee!

HP:Wounded MV:Good - a rotting tree: Healthy>

The Great Blight
[ Exits: e w ]
A rough gray stallion is standing here, being ridden by you.
You flee head over heels.

HP:Wounded MV:Good >
w
The Great Blight
[ Exits: e w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Good >
w
The Great Blight
[ Exits: n e w ]
A rough gray stallion is standing here, being ridden by you.
Georj The Zerker Extreme SupermanCan is standing here, riding a white stallion.

HP:Wounded MV:Good >
c
They don't seem to be here.

HP:Wounded MV:Good >
c
They don't seem to be here.

HP:Wounded MV:Good >
c
They don't seem to be here.

HP:Wounded MV:Good >
c
They don't seem to be here.

HP:Wounded MV:Good >
e
The Great Blight
[ Exits: e w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Good >
e
The Great Blight
[ Exits: e w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Good >
e
The Great Blight
[ Exits: s w ]
A rough gray stallion is standing here, being ridden by you.
Tzurani is here, fighting *Ramar*!, riding a white stallion.
*Ramar* is here, fighting Tzurani!.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded MV:Good >
c
b
You try to slash *Ramar*'s body, but he parries the attack.

HP:Wounded MV:Good - Ramar: Critical --- Tzurani: Healthy>
HP:Wounded MV:Good - Ramar: Critical --- Tzurani: Healthy>

*
A rotting tree tickles your body as he thrashes you.
A rotting tree barely tickles your body with his hit.
A shadowy fade strides in from the south.
A snarling trolloc has arrived from the south.
A snarling trolloc has arrived from the south.
A rotting tree barely hits your legs.
A rotting tree barely thrashes your arms.
Tzurani tries to slash *Ramar*'s feet, but he parries the attack.

HP:Wounded MV:Good - Ramar: Critical --- Tzurani: Healthy>

*Ramar* leaves south.
Tzurani slashes a snarling trolloc's body.

HP:Wounded MV:Good >
- s

*Natas* has arrived from the south.

HP:Wounded MV:Good >
c
Cancelled...
The Great Blight
[ Exits: n e s ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Good >
b
They don't seem to be here.

HP:Wounded MV:Good >
Bash who?

HP:Wounded MV:Good >

*Ramar* has arrived from the east.

HP:Wounded MV:Good >

*Ramar* leaves north.

HP:Wounded MV:Good >
n
The Great Blight
[ Exits: s w ]
A rough gray stallion is standing here, being ridden by you.
*Ramar* is here, fighting Tzurani!.
*Natas* is here, fighting Tzurani!.
A snarling trolloc is here, fighting Tzurani!.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
Tzurani is here, fighting a snarling trolloc!, riding a white stallion.
A rotting tree is here, fighting YOU!.
A rotting tree is here, fighting YOU!.

HP:Wounded MV:Good >
c
You try to slash *Ramar*'s arms, but he parries the attack.

HP:Wounded MV:Good - Ramar: Critical --- Tzurani: Healthy>

Tzurani leaves south, riding a white stallion.

HP:Wounded MV:Good - Ramar: Critical>
b

You try to slash *Ramar*'s legs, but he parries the attack.
A rotting tree barely hits your arms.
A rotting tree tickles your body as he thrashes you.

HP:Wounded MV:Good - Ramar: Critical>
HP:Wounded MV:Good - Ramar: Critical>

*
Tzurani has arrived from the south, riding a white stallion.

HP:Wounded MV:Good - Ramar: Critical>

Tzurani tries to slash *Ramar*'s head, but he parries the attack.

HP:Wounded MV:Good - Ramar: Critical>
-
*Natas* tries to pierce Tzurani's hands, but he dodges the attack.

HP:Wounded MV:Good - Ramar: Critical>
%
*Ramar* panics, and attempts to flee!

HP:Wounded MV:Good - Ramar: Critical>

A snarling trolloc barely pounds Tzurani's body.
A snarling trolloc barely pounds Tzurani's waist.
A shadowy fade slashes Tzurani's body.

HP:Wounded MV:Good - Ramar: Critical>
-
A shadowy fade slashes Tzurani's legs hard.
A shadowy fade slashes Tzurani's arms very hard.
A snarling trolloc pounds Tzurani's body.
A snarling trolloc pounds Tzurani's legs.
*Natas* pierces Tzurani's legs.
*Natas* barely pierces Tzurani's head.
Tzurani tries to slash *Ramar*'s head, but he parries the attack.
A rotting tree barely hits your hands.
A rotting tree tickles your body as he thrashes you.

HP:Wounded MV:Good - Ramar: Critical>

*
Your bash at *Ramar* sends him sprawling!

HP:Wounded MV:Good - Ramar: Critical>

Tzurani looks at *Ramar*.

HP:Wounded MV:Good - Ramar: Critical>
nar ramar going to rip
You narrate, 'ramar going to rip'

HP:Wounded MV:Good - Ramar: Critical>

A shadowy fade slashes Tzurani's body.
A shadowy fade slashes Tzurani's head.
A snarling trolloc pounds Tzurani's legs.
A snarling trolloc pounds Tzurani's arms hard.
*Natas* tries to pierce Tzurani's hands, but he parries the attack.
*Natas* tries to pierce Tzurani's body, but he dodges the attack.
Tzurani slashes *Ramar*'s body.
You slash *Ramar*'s head into bloody fragments!
A rotting tree barely hits your legs.
A rotting tree tickles your body as he thrashes you.

HP:Wounded MV:Good - Ramar: Critical>
l
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
Tzurani is here, fighting *Ramar*!, riding a white stallion.
A rough gray stallion is standing here, being ridden by you.
*Ramar* is sitting here.
*Natas* is here, fighting Tzurani!.
A snarling trolloc is here, fighting Tzurani!.
A snarling trolloc is here, fighting Tzurani!.
A shadowy fade is here, fighting Tzurani!.
A rotting tree is here, fighting YOU!.
A rotting tree is here, fighting YOU!.

HP:Wounded MV:Good - Ramar: Critical>
g
You don't have a corpse.

HP:Wounded MV:Good - Ramar: Critical>
g

A shadowy fade slashes Tzurani's feet hard.
A shadowy fade slashes Tzurani's body.
A snarling trolloc barely pounds Tzurani's head.
A snarling trolloc barely pounds Tzurani's head.
*Natas* pierces Tzurani's arms hard.
Tzurani slashes at *Ramar* who colors everything red with blood from his lethal wound.
Tzurani slashes *Ramar*'s arms very hard.
Your blood freezes as you hear *Ramar*'s death cry.
*Ramar* is dead! R.I.P.
A rotting tree barely tickles your body with his hit.
A rotting tree tickles your body as he thrashes you.
Tzurani gets a pair of thick leather hunting boots from the corpse of Ramar.
Tzurani gets a pair of chainmail leggings from the corpse of Ramar.
Tzurani gets a golden engraved shield from the corpse of Ramar.
Tzurani gets a tough stone spear with a razor sharp tip from the corpse of Ramar.
Tzurani gets a shiny silver ring from the corpse of Ramar.
Tzurani gets a glistening steel ring from the corpse of Ramar.
Tzurani gets a pair of thick boarhide gloves from the corpse of Ramar.
Tzurani gets a leather wristband from the corpse of Ramar.
Tzurani gets a leather wristband from the corpse of Ramar.
Tzurani gets a belt made of bones with a skull shaped buckle from the corpse of Ramar.
Tzurani gets a pair of riveted chainmail sleeves from the corpse of Ramar.
Tzurani gets a well worn hauberk adorned with a Rose emblem from the corpse of Ramar.
Tzurani gets a moderate sized backpack from the corpse of Ramar.
Tzurani gets a forest camouflage cloak from the corpse of Ramar.
Tzurani gets a small round topped helmet from the corpse of Ramar.
Tzurani gets a sparkling green earring from the corpse of Ramar.
Tzurani gets a sparkling gold earring in the shape of a shield from the corpse of Ramar.
Tzurani gets a plain white scarf from the corpse of Ramar.
Tzurani gets a short dagger from the corpse of Ramar.
Tzurani receives 0 Gold, 0 Silver, 25 Copper from the corpse of Ramar.

HP:Wounded MV:Good - a rotting tree: Healthy>
The corpse of Ramar seems to be empty.

HP:Wounded MV:Good - a rotting tree: Healthy>
nar gj
You narrate, 'gj'

HP:Wounded MV:Good - a rotting tree: Healthy>

Tzurani leaves south, riding a white stallion.

HP:Wounded MV:Good - a rotting tree: Healthy>
l
Tzurani has arrived from the south, riding a white stallion.
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
The corpse of Ramar is lying here.
Tzurani is standing here, riding a white stallion.
A rough gray stallion is standing here, being ridden by you.
*Natas* is here, fighting Tzurani!.
A snarling trolloc is here, fighting Tzurani!.
A snarling trolloc is here, fighting Tzurani!.
A shadowy fade is here, fighting Tzurani!.
A rotting tree is here, fighting YOU!.
A rotting tree is here, fighting YOU!.

HP:Wounded MV:Good - a rotting tree: Healthy>

Tzurani tries to slash *Natas*'s arms, but he dodges the attack.

HP:Wounded MV:Good - a rotting tree: Healthy>

Tzurani tries to slash *Natas*'s arms, but he dodges the attack.
You slash a rotting tree's legs very hard.
A shadowy fade slashes Tzurani's legs hard.
A shadowy fade slashes Tzurani's body.
A snarling trolloc pounds Tzurani's feet.
A snarling trolloc tickles Tzurani's body as he pounds him.
*Natas* barely pierces Tzurani's body.
A rotting tree barely tickles your body with his hit.
A rotting tree tickles your body as he thrashes you.

HP:Wounded MV:Good - a rotting tree: Scratched>
f
You panic and attempt to flee!

HP:Wounded MV:Good - a rotting tree: Scratched>

*Natas* panics, and attempts to flee!

HP:Wounded MV:Good - a rotting tree: Scratched>

Tzurani narrates, 'nice'

HP:Wounded MV:Good - a rotting tree: Scratched>

The Great Blight
[ Exits: e w ]
A rough gray stallion is standing here, being ridden by you.
You flee head over heels.

HP:Wounded MV:Good >
w
The Great Blight
[ Exits: e w ]
A rough gray stallion is standing here, being ridden by you.

HP:Wounded MV:Good >
w
The Great Blight
[ Exits: n e w ]
A rough gray stallion is standing here, being ridden by you.
Georj The Zerker Extreme SupermanCan is standing here, riding a white stallion.

HP:Wounded MV:Good >
c
They don't seem to be here.

HP:Wounded MV:Good >
c
They don't seem to be here.

HP:Wounded MV:Good >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 0.0 lbs, worn: 61.0 lbs.
Offensive Bonus: 152 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Good >
c
*Natas* has arrived from the east.
You slash *Natas*'s body.

HP:Wounded MV:Good - Natas: Battered>
c
Georj blasts *Natas*'s arms very hard.
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
b

*Natas* panics, and attempts to flee!

HP:Wounded MV:Good - Natas: Battered>
HP:Wounded MV:Good - Natas: Battered>

* - #TICK-10
%
*Natas* leaves north.

HP:Wounded MV:Good >

Tzurani has arrived from the east, riding a white stallion.

HP:Wounded MV:Good >
n
- c
Georj leaves north, riding a white stallion.
Cancelled...
The Great Blight
[ Exits: s w ]
A rough gray stallion is standing here, being ridden by you.
Georj The Zerker Extreme SupermanCan is standing here, riding a white stallion.
*Natas* is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded MV:Good >
Georj leaves west, riding a white stallion.
*Natas* leaves west.
They don't seem to be here.

HP:Wounded MV:Good >
w
The Great Blight
[ Exits: n e ]
A rough gray stallion is standing here, being ridden by you.
Corrupted by the Shadow, a hound stands here, poised to kill.

HP:Wounded MV:Good >
c
They don't seem to be here.

HP:Wounded MV:Good >
n
n
Your mount is too exhausted.

HP:Wounded MV:Good >

Posted: Sun Feb 26, 2006 10:58 pm
by Trin
n
Your mount is too exhausted.

HP:Wounded MV:Good >
n
Your mount is too exhausted.

HP:Wounded MV:Good >
Your mount is too exhausted.

HP:Wounded MV:Good >

Tzurani has arrived from the east, riding a white stallion.

HP:Wounded MV:Good >
stat
Tzurani leaves north, riding a white stallion.
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 0.0 lbs, worn: 61.0 lbs.
Offensive Bonus: 152 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Good >
nar damn horse
You narrate, 'damn horse'

HP:Wounded MV:Good >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 0.0 lbs, worn: 61.0 lbs.
Offensive Bonus: 152 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Good >
dism
n
You stop riding a rough gray stallion.

HP:Wounded MV:Good >
n
The Great Blight
[ Exits: n s w ]

HP:Wounded MV:Good >
n
The Great Blight
[ Exits: n e s ]
Tzurani is standing here, riding a white stallion.

HP:Wounded MV:Good >
n
The Great Blight
[ Exits: n s ]

HP:Wounded MV:Good >
n
The Great Blight
[ Exits: e s w ]
Georj The Zerker Extreme SupermanCan is standing here, riding a white stallion.

HP:Wounded MV:Good >
q
Georj leaves south, riding a white stallion.
Alas, you cannot go that way...

HP:Wounded MV:Good >
HP:Wounded MV:Good >
-
Georj has arrived from the south, riding a white stallion.

HP:Wounded MV:Good >
+
*Natas* has arrived from the south.

HP:Wounded MV:Good >

Georj leaves south, riding a white stallion.

HP:Wounded MV:Good >

The sun slowly disappears in the west.
You are thirsty.

HP:Wounded MV:Good >

c
*
You see half day old tracks of Natas leaving south.
You see day old tracks of Ramar leaving south.

HP:Wounded MV:Good >

*Natas* leaves east.

HP:Wounded MV:Good >
b
They don't seem to be here.

HP:Wounded MV:Good >
Georj has arrived from the south, riding a white stallion.
Bash who?

HP:Wounded MV:Good >
#TICK!!!

Georj leaves east, riding a white stallion.

HP:Wounded MV:Good >
e
The Great Blight
[ Exits: n w ]
Georj The Zerker Extreme SupermanCan is standing here, riding a white stallion.

HP:Wounded MV:Good >
n
e
The Great Blight
[ Exits: n e s ]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded MV:Good >
Georj has arrived from the south, riding a white stallion.
The Great Blight
[ Exits: n w ]

HP:Wounded MV:Good >
n
The Great Blight
[ Exits: n s w ]

HP:Wounded MV:Good >
n
The Great Blight
[ Exits: n s ]

HP:Wounded MV:Good >
n
The Great Blight
[ Exits: n s ]

HP:Wounded MV:Good >
n
n
A Blighted Pass
[ Exits: n s ]

HP:Wounded MV:Good >
Outskirts of a Blighted Plains
[ Exits: n e s ]

HP:Wounded MV:Good >
c
They don't seem to be here.

HP:Wounded MV:Good >
c
*Natas* has arrived from the south.
You slash *Natas*'s body hard.

HP:Wounded MV:Good - Natas: Battered>
n
No way! You're fighting for your life!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c

*Natas* barely pierces your feet.
*Natas* barely pierces your head.
You slash *Natas*'s head very hard.

HP:Wounded MV:Good - Natas: Battered>
c
*Natas* panics, and attempts to flee!
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
c
*Natas* leaves south.
*Natas* has arrived from the south.
You try to slash *Natas*'s legs, but he dodges the attack.

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c

*Natas* panics, and attempts to flee!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You slash *Natas*'s hands very hard.
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
You do the best you can!

HP:Wounded MV:Good - Natas: Battered>
c
*Natas* leaves east.
They don't seem to be here.

HP:Wounded MV:Good >
c
#TICK+10
They don't seem to be here.

HP:Wounded MV:Good >
c
They don't seem to be here.

HP:Wounded MV:Good >
n
c
c
They don't seem to be here.

HP:Wounded MV:Good >
c
A Blighted Plains
[ Exits: e s w ]

HP:Wounded MV:Good >

*Natas* has arrived from the east.

HP:Wounded MV:Good >
*Natas* leaves west.
They don't seem to be here.

HP:Wounded MV:Good >
They don't seem to be here.

HP:Wounded MV:Good >
c

Tzurani has arrived from the south, riding a white stallion.

HP:Wounded MV:Good >
They don't seem to be here.

HP:Wounded MV:Good >
They don't seem to be here.

HP:Wounded MV:Good >
w
A Blighted Plains
[ Exits: n e w ]

HP:Wounded MV:Good >
c
They don't seem to be here.

HP:Wounded MV:Good >
n
n
Tzurani has arrived from the east, riding a white stallion.
Across the Blighted Plains
[ Exits: n e s w ]

HP:Wounded MV:Draining >
n
A Desolate Blighted Plains
[ Exits: s w ]
Corrupted by the Shadow, a hound stands here, poised to kill.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded MV:Draining >
Alas, you cannot go that way...

HP:Wounded MV:Draining >

Tzurani has arrived from the south, riding a white stallion.

HP:Wounded MV:Draining >
n
Alas, you cannot go that way...

HP:Wounded MV:Draining >
w
Through a Desolate Blighted Plains
[ Exits: n e s ]
A giant black spider, standing on eight thick legs, is here.

HP:Wounded MV:Draining >
n
A Blighted Field
[ Exits: n s w ]
A tall trolloc spy is standing here, sneaking around.

HP:Wounded MV:Draining >
n
A Rancid Field
[ Exits: n s w ]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded MV:Draining >
w
A Bloody Mound
[ Exits: n e s w d ]
A tall white stallion is standing here.
A sinuous worm of enormous size is slithering here.

HP:Wounded MV:Draining >
c
They don't seem to be here.

HP:Wounded MV:Draining >
n
A Rancid Field
[ Exits: n e s w ]
*Natas* is here, fighting Georj!.
Georj The Zerker Extreme SupermanCan is here, fighting *Natas*!.

HP:Wounded MV:Draining >
c
Tzurani has arrived from the east, riding a white stallion.
You slash *Natas*'s feet hard.

HP:Wounded MV:Draining - Natas: Beaten --- Georj: Battered>
c
Tzurani leaves north, riding a white stallion.
You do the best you can!

HP:Wounded MV:Draining - Natas: Beaten --- Georj: Battered>
c
You do the best you can!

HP:Wounded MV:Draining - Natas: Beaten --- Georj: Battered>
c
c
You do the best you can!

HP:Wounded MV:Draining - Natas: Beaten --- Georj: Battered>
c
You do the best you can!

HP:Wounded MV:Draining - Natas: Beaten --- Georj: Battered>
c
Tzurani has arrived from the north, riding a white stallion.
You do the best you can!

HP:Wounded MV:Draining - Natas: Beaten --- Georj: Battered>
c
You do the best you can!

HP:Wounded MV:Draining - Natas: Beaten --- Georj: Battered>

Tzurani slashes *Natas*'s legs hard.

HP:Wounded MV:Draining - Natas: Beaten --- Georj: Battered>
c
You do the best you can!

HP:Wounded MV:Draining - Natas: Beaten --- Georj: Battered>
c
You do the best you can!

HP:Wounded MV:Draining - Natas: Beaten --- Georj: Battered>
c
You do the best you can!

HP:Wounded MV:Draining - Natas: Beaten --- Georj: Battered>
c
You do the best you can!

HP:Wounded MV:Draining - Natas: Beaten --- Georj: Battered>
c
You do the best you can!

HP:Wounded MV:Draining - Natas: Beaten --- Georj: Battered>
c

*Natas* leaves south.
*Natas* has arrived from the south.

HP:Wounded MV:Draining >
*Natas* leaves north.
They don't seem to be here.

HP:Wounded MV:Draining >
c
They don't seem to be here.

HP:Wounded MV:Draining >
c
They don't seem to be here.

HP:Wounded MV:Draining >
n
They don't seem to be here.

HP:Wounded MV:Draining >
n

Georj leaves north.

HP:Wounded MV:Draining >
Path into the Blighted Forest
[ Exits: n s ]

HP:Wounded MV:Faint >
n
Deeper into the Blighted Forest
[ Exits: n e s w ]

HP:Wounded MV:Faint >
c
Deep in the Blighted Forest
[ Exits: n e s w ]

HP:Wounded MV:Faint >
They don't seem to be here.

HP:Wounded MV:Faint >
n
Outside a Massive Gate
[ Exits: n e s w ]
Georj The Zerker Extreme SupermanCan is here, fighting *Natas*!.
*Natas* is here, fighting Georj!.

HP:Wounded MV:Faint >
c

An ear piercing howl sounds from somewhere in the distance.

HP:Wounded MV:Faint >
*Natas* panics, and attempts to flee!
You try to slash *Natas*'s body, but he parries the attack.

HP:Wounded MV:Faint - Natas: Beaten --- Georj: Battered>

The gate is opened from the other side.
Georj closes the gate.

HP:Wounded MV:Faint - Natas: Beaten --- Georj: Battered>
b
HP:Wounded MV:Faint - Natas: Beaten --- Georj: Battered>

* -
Georj tries to blast *Natas*'s head, but he dodges the attack.

HP:Wounded MV:Faint - Natas: Beaten --- Georj: Battered>

*Natas* leaves east.

HP:Wounded MV:Faint >
% e
Cancelled...
Beneath a Vine Covered Wall
[ Exits: e s w ]

HP:Wounded MV:Faint >
c
They don't seem to be here.

HP:Wounded MV:Faint >

Georj has arrived from the west.

HP:Wounded MV:Faint >
e

Georj leaves east.

HP:Wounded MV:Faint >
e
Along a Vine Covered Wall
[ Exits: e w ]
Georj The Zerker Extreme SupermanCan is standing here.

HP:Wounded MV:Faint >
Georj leaves east.
A Corner of a Crumbling Wall
[ Exits: n w ]
Georj The Zerker Extreme SupermanCan is standing here.

HP:Wounded MV:Burning >
not
You look around less carefully.

HP:Wounded MV:Burning >
q
HP:Wounded MV:Burning >
-
Georj leaves west.

HP:Wounded MV:Burning >
+
*
You see fresh tracks of Natas leaving north.
You see day old tracks of Natas leaving west.
You see day old tracks of Natas leaving north.
You see day old tracks of Natas leaving north.

HP:Wounded MV:Burning >
not
You will now look around more carefully.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
nar he's going to be in
Tzurani narrates, 'e'
You narrate, 'he's going to be in'

HP:Wounded MV:Burning >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 0.0 lbs, worn: 61.0 lbs.
Offensive Bonus: 145 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
sc
#Ok. {report} now equals {244}.
#Ok. {maxhit} now equals {426}.
You have 244(426) hit and 19(140) movement points.
You have scored 135504029 exp, 0 total quest points
You need 10495971 exp to reach your next level.
You have been playing for 3 days and 5 hours.
You have gathered 3 Weave Points so far.
This ranks you as Trin Skye (level 36)
You are not a member of any clans.
You are standing.
You are thirsty.

HP:Wounded MV:Burning >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 0.0 lbs, worn: 61.0 lbs.
Offensive Bonus: 145 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
gp skin
You get a large water skin from a large traveler's backpack.

HP:Wounded MV:Burning >
ds
It's empty.

HP:Wounded MV:Burning >
ds
It's empty.

HP:Wounded MV:Burning >

Georj has arrived from the west.

HP:Wounded MV:Burning >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 2.5 lbs, worn: 58.5 lbs.
Offensive Bonus: 145 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Burning >
c

Georj leaves north.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
They don't seem to be here.

HP:Wounded MV:Burning >
nar i'm thirsty and burning
You narrate, 'i'm thirsty and burning'

HP:Wounded MV:Burning >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 2.5 lbs, worn: 58.5 lbs.
Offensive Bonus: 145 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Burning >
c
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
They don't seem to be here.

HP:Wounded MV:Burning >
scs
What?!?

HP:Wounded MV:Burning >
s
Alas, you cannot go that way...

HP:Wounded MV:Burning >
sc
#Ok. {report} now equals {244}.
#Ok. {maxhit} now equals {426}.
You have 244(426) hit and 19(140) movement points.
You have scored 135504029 exp, 0 total quest points
You need 10495971 exp to reach your next level.
You have been playing for 3 days and 5 hours.
You have gathered 3 Weave Points so far.
This ranks you as Trin Skye (level 36)
You are not a member of any clans.
You are standing.
You are thirsty.

HP:Wounded MV:Burning >

Chase narrates, 'hrm'

HP:Wounded MV:Burning >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 2.5 lbs, worn: 58.5 lbs.
Offensive Bonus: 145 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
The shrieking sound of death fills the area.
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
nar chas
You narrate, 'chas'

HP:Wounded MV:Burning >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 2.5 lbs, worn: 58.5 lbs.
Offensive Bonus: 145 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
c
They don't seem to be here.

HP:Wounded MV:Burning >
#TICK-10
They don't seem to be here.

HP:Wounded MV:Burning >
nar come blight :P
You narrate, 'come blight :P'

HP:Wounded MV:Burning >
stat

Chase narrates, 'What.'

HP:Wounded MV:Burning >
c
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 2.5 lbs, worn: 58.5 lbs.
Offensive Bonus: 145 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
stat
Chase narrates, 'Why?'
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 2.5 lbs, worn: 58.5 lbs.
Offensive Bonus: 145 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Burning >
sc
#Ok. {report} now equals {244}.
#Ok. {maxhit} now equals {426}.
You have 244(426) hit and 19(140) movement points.
You have scored 135504029 exp, 0 total quest points
You need 10495971 exp to reach your next level.
You have been playing for 3 days and 5 hours.
You have gathered 3 Weave Points so far.
This ranks you as Trin Skye (level 36)
You are not a member of any clans.
You are standing.
You are thirsty.

HP:Wounded MV:Burning >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 2.5 lbs, worn: 58.5 lbs.
Offensive Bonus: 145 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
c
They don't seem to be here.

HP:Wounded MV:Burning >
nar i need water
The night has begun.
You are thirsty.
You narrate, 'i need water'

HP:Wounded MV:Faint >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 2.5 lbs, worn: 58.5 lbs.
Offensive Bonus: 145 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Faint >
c
Georj has arrived from the north.
They don't seem to be here.

HP:Wounded MV:Faint >
c
#TICK!!!
They don't seem to be here.

HP:Wounded MV:Faint >
c
Georj leaves west.
They don't seem to be here.

HP:Wounded MV:Faint >
c
They don't seem to be here.

HP:Wounded MV:Faint >
c
They don't seem to be here.

HP:Wounded MV:Faint >
c
They don't seem to be here.

HP:Wounded MV:Faint >

Georj has arrived from the west.

HP:Wounded MV:Faint >

Georj leaves north.

HP:Wounded MV:Faint >
nar no horse

*Natas* has arrived from the north.

HP:Wounded MV:Faint >
You narrate, 'no horse'

HP:Wounded MV:Faint >
stat
You are a 28 year old human.
Your mood is currently: Brave
Your height is 6 feet, 4 inches, weight 154 pounds, weight carried 2.5 lbs, worn: 58.5 lbs.
Offensive Bonus: 145 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 12, Wis: 12, Dex: 10, Con: 19
You have died 26 times, 15 times to other players, 11 times to monsters, and killed 6 other worthy players.
Your armor absorbs 56% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Faint >
c
Tzurani narrates, 'empty'
Georj has arrived from the north.
You try to slash *Natas*'s body, but he parries the attack.

HP:Wounded MV:Faint - Natas: Beaten>
b
Georj tries to blast *Natas*'s legs, but he parries the attack.

HP:Wounded MV:Faint - Natas: Beaten>

*
*Natas* panics, and attempts to flee!

HP:Wounded MV:Faint - Natas: Beaten>
-
*Natas* panics, and attempts to flee!

HP:Wounded MV:Faint - Natas: Beaten>
% -
Georj blasts *Natas*'s arms extremely hard.

HP:Wounded MV:Faint - Natas: Beaten>

Tzurani has arrived from the west, riding a white stallion.

HP:Wounded MV:Faint - Natas: Beaten>

*
Your bash at *Natas* sends him sprawling!

HP:Wounded MV:Faint - Natas: Beaten>

Tzurani slashes *Natas*'s legs hard.

HP:Wounded MV:Faint - Natas: Beaten>
#TICK+10

Georj panics, and attempts to flee!

HP:Wounded MV:Faint - Natas: Beaten>

Tzurani snickers softly.

HP:Wounded MV:Faint - Natas: Beaten>

Tzurani slashes *Natas*'s legs very hard.
Georj blasts *Natas*'s head very hard.
You slash *Natas*'s body very hard.
Georj leaves west.

HP:Wounded MV:Faint - Natas: Critical>

Georj has arrived from the west.

HP:Wounded MV:Faint - Natas: Critical>

Georj blasts *Natas*'s arms very hard.
*Natas* is incapacitated and will slowly die, if not aided.

HP:Wounded MV:Faint - Natas: Incapacitated>

Tzurani narrates, 'rip'

HP:Wounded MV:Faint - Natas: Incapacitated>

Georj says 'die die die'

HP:Wounded MV:Faint - Natas: Incapacitated>
l natas
You see nothing special about him.

*Natas* is bleeding awfully from big wounds.

*Natas* is using:
<worn around neck> a delicate gold chain
<worn around neck> a medallion of shinny silver
<worn in right ear> a sparkling diamond earring
<worn in left ear> a flawless crystal earring
<worn on head> a comfortable woolen hood
<worn about body> a long, heavy black cape
<worn on body> a well worn hauberk adorned with a Rose emblem
<worn on shoulders> a pair of tough leather shoulder pads
<worn on arms> a pair of gold-embroidered silk sleeves
<worn about waist> a belt made of bones with a skull shaped buckle
<worn around wrist> a silver bracelet
<worn around wrist> a silver bracelet
<worn on hands> a pair of thick boarhide gloves
<wielded> a moonstone pommeled knife
<worn as shield> a bright silver shield
<worn on legs> a pair of chainmail leggings
<worn on feet> a pair of thick leather hunting boots

HP:Wounded MV:Faint - Natas: Incapacitated>

*Natas* falls lifeless as Georj's blast rips him apart!
Georj blasts *Natas*'s body into bloody fragments!
Your blood freezes as you hear *Natas*'s death cry.
*Natas* is dead! R.I.P.

Posted: Mon Feb 27, 2006 2:01 am
by Aj
Yea that was fun pk, glad I could come in and steal your kill Trin :P

Posted: Mon Feb 27, 2006 2:52 pm
by Vurek
doomage

You missed tons of the other pk too heh :/

Still can't believe I died as a stabber n fd, I wasn't really paying attention to my hps, and then he ends up bashing me 8/8 in a row, after missing 15 in a row :)

Posted: Mon Feb 27, 2006 5:55 pm
by Trin
Yea I got screwed completely yesterday. vurek georj and tzurani all stole my kills than because of that log, that i go no eq from, i died later on and, because OTHER people took eq, i got my eq taken, the whole set. Therefore natas and abaddon will not be returned if i'm in pk again.