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against the odds

Posted: Sun Nov 07, 2004 12:29 am
by Sonea
was 6 vs 2 me and rharn vs borrax osis dobry zanril audu and lithium we were messing around and the 3 people able to bash me sat outside so wouldn't hit the ballsy zanril was hitting got mid/low wounded on mobs and rharn and me then i met up with him wgate

HP:Healthy SP:Strong MV:Fresh >

You try to thrash *Zanril*, but he dodges the attack.

HP:Healthy SP:Strong MV:Fresh - Zanril: Wounded>
You begin to weave the appropriate flows.

HP:Healthy SP:Strong MV:Fresh - Zanril: Wounded>
= + +
*Zanril* panics, and attempts to flee!

HP:Healthy SP:Strong MV:Fresh - Zanril: Wounded>

Rharn has arrived from the west, riding a white stallion.

HP:Healthy SP:Strong MV:Fresh - Zanril: Wounded>
-
A shienaran soldier tries to slash *Zanril*, but he dodges the attack.
A shienaran soldier slashes *Zanril* hard.

HP:Healthy SP:Strong MV:Fresh - Zanril: Wounded>
-
Rharn stings *Zanril* hard.

HP:Healthy SP:Strong MV:Fresh - Zanril: Battered>

*
Okay.
You channel flows of air as they scythe *Zanril*.

HP:Healthy SP:Good MV:Fresh - Zanril: Battered>

You begin to weave the appropriate flows.

HP:Healthy SP:Good MV:Fresh - Zanril: Battered>
=
*Zanril* leaves east.
*Zanril* has arrived from the east.

HP:Healthy SP:Good MV:Fresh >

*Zanril* leaves west.

HP:Healthy SP:Good MV:Fresh >
+ +

Cancelled.
Fal Dara's Western Gate
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
*Zanril* is standing here.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.

HP:Healthy SP:Good MV:Fresh >


*Zanril* leaves west.

HP:Healthy SP:Good MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Good MV:Fresh >

Rharn has arrived from the east, riding a white stallion.

HP:Healthy SP:Good MV:Fresh >
Upon who should the spell be cast?

HP:Healthy SP:Good MV:Fresh >


Outside the Gate
[ Exits: e w ]
A strong, black warhorse stands here, full of energy.
*Zanril* is standing here.
*Lithium* is standing here.
*Audu* is standing here.

HP:Healthy SP:Good MV:Fresh >

You try to thrash *Zanril*, but he dodges the attack.

HP:Healthy SP:Good MV:Fresh - Zanril: Battered>
You begin to weave the appropriate flows.

HP:Healthy SP:Good MV:Fresh - Zanril: Battered>
=
*Zanril* closes the gate.

HP:Healthy SP:Good MV:Fresh - Zanril: Battered>

Rharn narrates, 'glare'

HP:Healthy SP:Good MV:Fresh - Zanril: Battered>
+ + - -
*Zanril* tries to pierce you, but you parry the attack.

HP:Healthy SP:Good MV:Fresh - Zanril: Battered>

*
Okay.
You channel flows of air as they scythe *Zanril*.

HP:Healthy SP:Good MV:Fresh - Zanril: Beaten>

*Lithium* tries to pierce you, but you parry the attack.

HP:Healthy SP:Good MV:Fresh - Zanril: Beaten>

You begin to weave the appropriate flows.

HP:Healthy SP:Good MV:Fresh - Zanril: Beaten>
= + + - -
*Lithium* tries to pierce you, but you dodge the attack.
*Lithium* tries to pierce you, but you dodge the attack.
*Zanril* tries to pierce you, but you parry the attack.

HP:Healthy SP:Good MV:Fresh - Zanril: Beaten>

*
Okay.
You channel flows of air as they scythe *Zanril*.
*Zanril* panics, and attempts to flee!

HP:Healthy SP:Weakening MV:Fresh - Zanril: Beaten>

You begin to weave the appropriate flows.

HP:Healthy SP:Weakening MV:Fresh - Zanril: Beaten>
= + +
*Lithium* says 'tU=aaw [BWG'

HP:Healthy SP:Weakening MV:Fresh - Zanril: Beaten>
- -
You dodge a bash from *Audu* who loses his balance and falls!
*Zanril* leaves west.

HP:Healthy SP:Weakening MV:Fresh >

*Zanril* tries to pierce you, but you parry the attack.

HP:Healthy SP:Weakening MV:Fresh - Zanril: Beaten>

*
Okay.
You channel flows of air as they scythe *Zanril*.
You try to thrash *Zanril*, but he dodges the attack.
*Zanril* pierces you.
*Lithium* pierces you.

HP:Scratched SP:Weakening MV:Fresh - Zanril: Critical>

The gate is opened from the other side.


HP:Scratched SP:Weakening MV:Fresh - Zanril: Critical>

You begin to weave the appropriate flows.
*Zanril* panics, and attempts to flee!

HP:Scratched SP:Weakening MV:Fresh - Zanril: Critical>

*Audu* closes the gate.

HP:Scratched SP:Weakening MV:Fresh - Zanril: Critical>
= +
Rharn narrates, 'go s gate'

HP:Scratched SP:Weakening MV:Fresh - Zanril: Critical>
+ -
The gate is opened from the other side.


HP:Scratched SP:Weakening MV:Fresh - Zanril: Critical>

*Audu* closes the gate.
*Lithium* panics, and attempts to flee!

HP:Scratched SP:Weakening MV:Fresh - Zanril: Critical>

*Zanril* panics, and attempts to flee!

HP:Scratched SP:Weakening MV:Fresh - Zanril: Critical>
-
*
Okay.
You channel flows of air as they scythe *Zanril*.
You receive some experience points.
The Wheel weaves around you more tightly.
Your blood freezes as you hear *Zanril*'s death cry.
*Zanril* is dead! R.I.P.
*Audu* tries to thrash you, but you parry the attack.
*Lithium* tries to pierce you, but you parry the attack.

Posted: Sun Nov 07, 2004 12:17 pm
by Lithium
If Audu hadn't overspammed the gate, the ending would not have been nearly so happy for you.