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Chase gets owned.

Posted: Sun Jul 16, 2006 5:21 pm
by Lithium
HP:Wounded MV:Excellent >
The Desolate Streets of Fal Dara
Fal Dara was never a beautiful place, but it was once safe and had a pristine
quality. Now, the ruined city streets are completely desolate. The
cobble-stone streets used to be bordered by small houses and shops, but those
same streets are now hedged by heaps of rubble or buildings that have collapsed
or burned to the ground.
[ Exits: n s ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
*Chase* is standing here.

HP:Wounded MV:Excellent >
You smash *Chase*'s feet.

HP:Wounded MV:Excellent - Chase: Scratched>
HP:Wounded MV:Excellent - Chase: Scratched>

* -
The tolling of a bell can be heard ringing far in the distance.

HP:Wounded MV:Excellent - Chase: Scratched>
% -
*
You dodge a bash from *Chase* who loses his balance and falls!
Your bash at *Chase* sends him sprawling!

HP:Wounded MV:Excellent - Chase: Scratched>
look chase
A slightly aging man with knowing blue eyes stands here, his hardened gaze focused to the
north. Numerous insignias and medals adorn his silver lined cloak, and beneath his blue cloth
tunic lies polished steel armor. Behind him young officers scurry about, adding pieces to a
large battle map and receiving spy reports. Another campaign, another battle.
Time to toss the dice and pay for our land in blood.
*Chase* has a few scratches.

*Chase* is using:
<used as light> a lightstick made of crystal
<worn around neck> a polished amulet of onyx
<worn around neck> a polished amulet of onyx
<worn on head> a shining steel helm
<worn about body> a shadow-gray cloak
<worn on back> a moderate sized backpack
<worn on body> a polished silver breastplate
<worn on shoulders> a set of iron-forged pauldrons
<worn on arms> a pair of gleaming silver vambraces
<worn about waist> a loose copper belt
<worn on hands> a pair of thick metal gauntlets
<worn on finger> a serpent ring
<wielded with two hands> a giant steel-bound club
<worn on legs> a pair of black steel greaves
<worn on feet> a pair of steel-plated war boots

HP:Wounded MV:Excellent - Chase: Scratched>

You smash *Chase*'s arms hard.

HP:Wounded MV:Excellent - Chase: Scratched>
look
The Desolate Streets of Fal Dara
Fal Dara was never a beautiful place, but it was once safe and had a pristine
quality. Now, the ruined city streets are completely desolate. The
cobble-stone streets used to be bordered by small houses and shops, but those
same streets are now hedged by heaps of rubble or buildings that have collapsed
or burned to the ground.
[ Exits: n s ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
*Chase* is sitting here.

HP:Wounded MV:Excellent - Chase: Scratched>
cb
Mood changed to: Brave

HP:Wounded MV:Excellent - Chase: Scratched>

You smash *Chase*'s hands into bloody fragments!

HP:Wounded MV:Excellent - Chase: Hurt>
bash
They already seem stunned!

HP:Wounded MV:Excellent - Chase: Hurt>
bash
HP:Wounded MV:Excellent - Chase: Hurt>

* - % -
As *Chase* avoids your bash, you topple over and fall to the ground!
*Chase* sends you sprawling with a powerful bash!

HP:Wounded MV:Excellent - Chase: Hurt>
bash

*Chase* crushes your arms very hard.

HP:Wounded MV:Excellent - Chase: Hurt>

*Chase* looks at you.

HP:Wounded MV:Excellent - Chase: Hurt>

*Chase* crushes your body hard.

HP:Wounded MV:Excellent - Chase: Hurt>

*Chase* panics, and attempts to flee!

HP:Wounded MV:Excellent - Chase: Hurt>

*Chase* leaves north.

HP:Wounded MV:Excellent >
Bash who?

HP:Wounded MV:Excellent >
kill human
b
They don't seem to be here.

HP:Wounded MV:Excellent >
Bash who?

HP:Wounded MV:Excellent >
kill human
b
They don't seem to be here.

HP:Wounded MV:Excellent >
s
Bash who?

HP:Wounded MV:Excellent >
Before the Ruined Keep
The streets run through the middle of Fal Dara and lead here to the Keep of Fal
Dara. The walls of the ruined Keep carry several black char marks and even
some holes, ranging from the size of a few bricks to the size of a man. A gate
of wrought iron marks the entrance of the keep, and despite some battered bars
of iron, it is in good shape. Blackened ramparts hang over the gate with
crumbling parapets sitting upon them.
[ Exits: n e s ]
A mangled trolloc guard stands here fingering his weapon.
A mangled trolloc guard stands here fingering his weapon.
A mangled trolloc guard stands here fingering his weapon.
A brutal trolloc commander is here imposing his will.

HP:Wounded MV:Excellent >
stat
You are a 45 year old male trolloc warrior.
Your mood is currently: Brave
Your height is 6 feet, 3 inches, weight 207 pounds, weight carried 0.0 lbs, worn: 52.7 lbs.
Offensive Bonus: 148 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 21, Int: 12, Wis: 10, Dex: 10, Con: 18
You have died 10 times, 7 times to other players, 3 times to monsters, and killed 8 other worthy players.
Your armor absorbs 55% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Excellent >
n
kill human
b
The Desolate Streets of Fal Dara
Fal Dara was never a beautiful place, but it was once safe and had a pristine
quality. Now, the ruined city streets are completely desolate. The
cobble-stone streets used to be bordered by small houses and shops, but those
same streets are now hedged by heaps of rubble or buildings that have collapsed
or burned to the ground.
[ Exits: n s ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.

HP:Wounded MV:Excellent >
They don't seem to be here.

HP:Wounded MV:Excellent >
Bash who?

HP:Wounded MV:Excellent >
n
kill human
b
Within the Ruined Gates of Fal Dara
The ruined gates of Fal Dara stand here upon rusty hinges. The old, wrought
iron making up the gates is bent and mangled, and even torn apart in some
areas, but the blackened gates still manage to stand upright. Score marks and
nicks adorn almost every section of the metal, showing that they were well made
and able to withstand some abuse. Unfortunately, these gates did not prevent
the destruction of Fal Dara.
[ Exits: n e s w ]

HP:Wounded MV:Excellent >
They don't seem to be here.

HP:Wounded MV:Excellent >
Bash who?

HP:Wounded MV:Excellent >
n
kill human
b
The gate seems to be closed.

HP:Wounded MV:Excellent >
They don't seem to be here.

HP:Wounded MV:Excellent >
Bash who?

HP:Wounded MV:Excellent >
w
kill human
Within the Ruined Walls
Black marks spot the charred walls here. They may have always been dark and
dull before, but they were clean. Now, the soot of past fires covers the old
walls, where they are not crumbling.
[ Exits: e w ]
A strange looking beaked trolloc stands here.

HP:Wounded MV:Excellent >
b
They don't seem to be here.

HP:Wounded MV:Excellent >
Bash who?

HP:Wounded MV:Excellent >
e
kill human
b
Within the Ruined Gates of Fal Dara
The ruined gates of Fal Dara stand here upon rusty hinges. The old, wrought
iron making up the gates is bent and mangled, and even torn apart in some
areas, but the blackened gates still manage to stand upright. Score marks and
nicks adorn almost every section of the metal, showing that they were well made
and able to withstand some abuse. Unfortunately, these gates did not prevent
the destruction of Fal Dara.
[ Exits: n e s w ]

HP:Wounded MV:Excellent >
They don't seem to be here.

HP:Wounded MV:Excellent >
Bash who?

HP:Wounded MV:Excellent >
tr chase
HP:Wounded MV:Excellent >
- +
*
You see fresh tracks of a human leaving west.

HP:Wounded MV:Excellent >
where
Players in your Zone
--------------------
Mishnish - Within the Ruined Gates of Fal Dara
You hear and smell horses in the surrounding area.

HP:Wounded MV:Excellent >
look
Within the Ruined Gates of Fal Dara
The ruined gates of Fal Dara stand here upon rusty hinges. The old, wrought
iron making up the gates is bent and mangled, and even torn apart in some
areas, but the blackened gates still manage to stand upright. Score marks and
nicks adorn almost every section of the metal, showing that they were well made
and able to withstand some abuse. Unfortunately, these gates did not prevent
the destruction of Fal Dara.
[ Exits: n e s w ]

HP:Wounded MV:Excellent >

*Chase* has arrived from the west, riding a white stallion.

HP:Wounded MV:Excellent >

*Chase* leaves east, riding a white stallion.

HP:Wounded MV:Excellent >
w
w
w
Within the Ruined Walls
Black marks spot the charred walls here. They may have always been dark and
dull before, but they were clean. Now, the soot of past fires covers the old
walls, where they are not crumbling.
[ Exits: e w ]
A strange looking beaked trolloc stands here.

HP:Wounded MV:Excellent >
Through the Rubble
A house that used to stand near by is now in ruins, the roof fallen in and the
walls crumbled. The rubble is all that remains of the old house, spilling out
on to the northern street here. The ruin does not block the way, but it does
impede travel, making it difficult to walk.
[ Exits: e w ]
A strange looking beaked trolloc stands here.
A strange looking beaked trolloc stands here.
A strange looking beaked trolloc stands here.
A strange looking beaked trolloc stands here.
A strange looking beaked trolloc stands here.

HP:Wounded MV:Excellent >
At the Foot of a Battered Tower
Here at the north-western corner of Fal Dara, a guard tower rises into the sky,
stretching up beyond the city walls. The tower obviously has fallen into
disrepair, sections of the stone bricks pounded in or just simply missing. It
somehow is still standing, though, with stairs here leading into the interior
of the tower.
[ Exits: e s u ]
A strange looking beaked trolloc stands here.

HP:Wounded MV:Strong >
e
kill human
b
Through the Rubble
A house that used to stand near by is now in ruins, the roof fallen in and the
walls crumbled. The rubble is all that remains of the old house, spilling out
on to the northern street here. The ruin does not block the way, but it does
impede travel, making it difficult to walk.
[ Exits: e w ]
A strange looking beaked trolloc stands here.
A strange looking beaked trolloc stands here.
A strange looking beaked trolloc stands here.
A strange looking beaked trolloc stands here.
A strange looking beaked trolloc stands here.

HP:Wounded MV:Strong >
They don't seem to be here.

HP:Wounded MV:Strong >
Bash who?

HP:Wounded MV:Strong >
e
kill human
b
Within the Ruined Walls
Black marks spot the charred walls here. They may have always been dark and
dull before, but they were clean. Now, the soot of past fires covers the old
walls, where they are not crumbling.
[ Exits: e w ]
A strange looking beaked trolloc stands here.

HP:Wounded MV:Strong >
They don't seem to be here.

HP:Wounded MV:Strong >
Bash who?

HP:Wounded MV:Strong >
e
kill human
b
Within the Ruined Gates of Fal Dara
The ruined gates of Fal Dara stand here upon rusty hinges. The old, wrought
iron making up the gates is bent and mangled, and even torn apart in some
areas, but the blackened gates still manage to stand upright. Score marks and
nicks adorn almost every section of the metal, showing that they were well made
and able to withstand some abuse. Unfortunately, these gates did not prevent
the destruction of Fal Dara.
[ Exits: n e s w ]

HP:Wounded MV:Strong >
They don't seem to be here.

HP:Wounded MV:Strong >
Bash who?

HP:Wounded MV:Strong >
s
kill human
b
The Desolate Streets of Fal Dara
Fal Dara was never a beautiful place, but it was once safe and had a pristine
quality. Now, the ruined city streets are completely desolate. The
cobble-stone streets used to be bordered by small houses and shops, but those
same streets are now hedged by heaps of rubble or buildings that have collapsed
or burned to the ground.
[ Exits: n s ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.

HP:Wounded MV:Strong >
They don't seem to be here.

HP:Wounded MV:Strong >
Bash who?

HP:Wounded MV:Strong >
s
kill human
b
Before the Ruined Keep
The streets run through the middle of Fal Dara and lead here to the Keep of Fal
Dara. The walls of the ruined Keep carry several black char marks and even
some holes, ranging from the size of a few bricks to the size of a man. A gate
of wrought iron marks the entrance of the keep, and despite some battered bars
of iron, it is in good shape. Blackened ramparts hang over the gate with
crumbling parapets sitting upon them.
[ Exits: n e s ]
A mangled trolloc guard stands here fingering his weapon.
A mangled trolloc guard stands here fingering his weapon.
A mangled trolloc guard stands here fingering his weapon.
A brutal trolloc commander is here imposing his will.

HP:Wounded MV:Strong >
They don't seem to be here.

HP:Wounded MV:Strong >
Bash who?

HP:Wounded MV:Strong >
where
Players in your Zone
--------------------
Mishnish - Before the Ruined Keep
You hear and smell horses in the surrounding area.

HP:Wounded MV:Strong >
n
kill human
b
The Desolate Streets of Fal Dara
Fal Dara was never a beautiful place, but it was once safe and had a pristine
quality. Now, the ruined city streets are completely desolate. The
cobble-stone streets used to be bordered by small houses and shops, but those
same streets are now hedged by heaps of rubble or buildings that have collapsed
or burned to the ground.
[ Exits: n s ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.

HP:Wounded MV:Strong >
They don't seem to be here.

HP:Wounded MV:Strong >
Bash who?

HP:Wounded MV:Strong >
n
kill human
b

*Chase* has arrived from the north, riding a white stallion.

HP:Wounded MV:Strong >

*Chase* crushes your body.

HP:Wounded MV:Strong - Chase: Hurt>
No way! You're fighting for your life!

HP:Wounded MV:Strong - Chase: Hurt>
You do the best you can!

HP:Wounded MV:Strong - Chase: Hurt>
HP:Wounded MV:Strong - Chase: Hurt>

* f
Cancelled...
PANIC! You couldn't escape!

HP:Wounded MV:Strong - Chase: Hurt>
f
PANIC! You couldn't escape!

HP:Wounded MV:Strong - Chase: Hurt>
f
PANIC! You couldn't escape!

HP:Wounded MV:Strong - Chase: Hurt>

*Chase* sends you sprawling with a powerful bash!

HP:Wounded MV:Strong - Chase: Hurt>

*Chase* crushes your legs.

HP:Wounded MV:Fresh - Chase: Scratched>
b

*Chase* nods agreeingly.

HP:Wounded MV:Fresh - Chase: Scratched>

*Chase* crushes your body hard.

HP:Wounded MV:Fresh - Chase: Scratched>
HP:Wounded MV:Fresh - Chase: Scratched>

*
*Chase* crushes your legs.

HP:Wounded MV:Fresh - Chase: Scratched>
- % -
*
Your bash at *Chase* sends him sprawling!
You smash *Chase*'s head into bloody fragments!

HP:Wounded MV:Fresh - Chase: Hurt>
look
The Desolate Streets of Fal Dara
Fal Dara was never a beautiful place, but it was once safe and had a pristine
quality. Now, the ruined city streets are completely desolate. The
cobble-stone streets used to be bordered by small houses and shops, but those
same streets are now hedged by heaps of rubble or buildings that have collapsed
or burned to the ground.
[ Exits: n s ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
*Chase* is sitting here, riding a white stallion.

HP:Wounded MV:Fresh - Chase: Hurt>
stat
You are a 45 year old male trolloc warrior.
Your mood is currently: Brave
Your height is 6 feet, 3 inches, weight 207 pounds, weight carried 0.0 lbs, worn: 52.7 lbs.
Offensive Bonus: 148 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 21, Int: 12, Wis: 10, Dex: 10, Con: 18
You have died 10 times, 7 times to other players, 3 times to monsters, and killed 8 other worthy players.
Your armor absorbs 55% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Fresh - Chase: Hurt>
look
The Desolate Streets of Fal Dara
Fal Dara was never a beautiful place, but it was once safe and had a pristine
quality. Now, the ruined city streets are completely desolate. The
cobble-stone streets used to be bordered by small houses and shops, but those
same streets are now hedged by heaps of rubble or buildings that have collapsed
or burned to the ground.
[ Exits: n s ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
*Chase* is sitting here, riding a white stallion.

HP:Wounded MV:Fresh - Chase: Hurt>
frolic
You frolic about happily.

HP:Wounded MV:Fresh - Chase: Hurt>

You smash *Chase*'s body.

HP:Wounded MV:Fresh - Chase: Hurt>

You smash *Chase*'s waist very hard.

HP:Wounded MV:Fresh - Chase: Hurt>
b
HP:Wounded MV:Fresh - Chase: Hurt>

* - % -
*Chase* sends you sprawling with a powerful bash!

HP:Wounded MV:Fresh - Chase: Hurt>
b

*Chase* frolics around happily.

HP:Wounded MV:Fresh - Chase: Hurt>

*Chase* crushes your legs hard.

HP:Wounded MV:Fresh - Chase: Hurt>

*Chase* smiles happily.

HP:Wounded MV:Fresh - Chase: Hurt>
You smash *Chase*'s feet hard.
*Chase* crushes your hands hard.

HP:Battered MV:Fresh - Chase: Hurt>

* - % -
*
Your bash at *Chase* sends him sprawling!

HP:Battered MV:Fresh - Chase: Hurt>

You smash *Chase*'s head into bloody fragments!

HP:Battered MV:Fresh - Chase: Wounded>
look
The Desolate Streets of Fal Dara
Fal Dara was never a beautiful place, but it was once safe and had a pristine
quality. Now, the ruined city streets are completely desolate. The
cobble-stone streets used to be bordered by small houses and shops, but those
same streets are now hedged by heaps of rubble or buildings that have collapsed
or burned to the ground.
[ Exits: n s ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
*Chase* is sitting here, riding a white stallion.

HP:Battered MV:Fresh - Chase: Wounded>

You smash *Chase*'s arms very hard.

HP:Battered MV:Fresh - Chase: Wounded>
b
HP:Battered MV:Fresh - Chase: Wounded>

* - % -
*Chase* sends you sprawling with a powerful bash!

HP:Battered MV:Fresh - Chase: Wounded>
b

*Chase* says 'WTr'

HP:Battered MV:Fresh - Chase: Wounded>

*Chase* peers around, looking as if he has trouble seeing everything clearly.

HP:Battered MV:Fresh - Chase: Wounded>

*Chase* crushes your hands extremely hard.

HP:Battered MV:Fresh - Chase: Wounded>

*Chase* says 'huUGa'

HP:Battered MV:Fresh - Chase: Wounded>

*Chase* crushes your waist into bloody fragments!

HP:Battered MV:Fresh - Chase: Wounded>
HP:Battered MV:Fresh - Chase: Wounded>

* - % -
Shadows begin to linger as the sun slowly sinks into the horizon.

HP:Battered MV:Fresh - Chase: Wounded>

*
As *Chase* avoids your bash, you topple over and fall to the ground!
*Chase* sends you sprawling with a powerful bash!

HP:Battered MV:Fresh - Chase: Wounded>
b

*Chase* crushes your body.

HP:Battered MV:Fresh - Chase: Wounded>

*Chase* crushes your legs.

HP:Battered MV:Fresh - Chase: Wounded>
HP:Battered MV:Fresh - Chase: Wounded>

* - % -
*
Your bash at *Chase* sends him sprawling!

HP:Battered MV:Fresh - Chase: Wounded>
look
The Desolate Streets of Fal Dara
Fal Dara was never a beautiful place, but it was once safe and had a pristine
quality. Now, the ruined city streets are completely desolate. The
cobble-stone streets used to be bordered by small houses and shops, but those
same streets are now hedged by heaps of rubble or buildings that have collapsed
or burned to the ground.
[ Exits: n s ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
*Chase* is sitting here, riding a white stallion.

HP:Battered MV:Fresh - Chase: Wounded>

You smash *Chase*'s body.

HP:Battered MV:Fresh - Chase: Wounded>
where
Players in your Zone
--------------------
Mishnish - The Desolate Streets of Fal Dara
You hear and smell horses in the surrounding area.

HP:Battered MV:Fresh - Chase: Wounded>
cb
Mood changed to: Brave

HP:Battered MV:Fresh - Chase: Wounded>

You smash *Chase*'s body.

HP:Battered MV:Fresh - Chase: Wounded>
cw
f
Mood changed to: Wimpy

HP:Battered MV:Fresh - Chase: Wounded>
You panic and attempt to flee!

HP:Battered MV:Fresh - Chase: Wounded>
n

Before the Ruined Keep
The streets run through the middle of Fal Dara and lead here to the Keep of Fal
Dara. The walls of the ruined Keep carry several black char marks and even
some holes, ranging from the size of a few bricks to the size of a man. A gate
of wrought iron marks the entrance of the keep, and despite some battered bars
of iron, it is in good shape. Blackened ramparts hang over the gate with
crumbling parapets sitting upon them.
[ Exits: n e s ]
A mangled trolloc guard stands here fingering his weapon.
A mangled trolloc guard stands here fingering his weapon.
A mangled trolloc guard stands here fingering his weapon.
A brutal trolloc commander is here imposing his will.
You flee head over heels.

HP:Battered MV:Excellent >
n
The Desolate Streets of Fal Dara
Fal Dara was never a beautiful place, but it was once safe and had a pristine
quality. Now, the ruined city streets are completely desolate. The
cobble-stone streets used to be bordered by small houses and shops, but those
same streets are now hedged by heaps of rubble or buildings that have collapsed
or burned to the ground.
[ Exits: n s ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
*Chase* is standing here, riding a white stallion.

HP:Battered MV:Excellent >
cb
Within the Ruined Gates of Fal Dara
The ruined gates of Fal Dara stand here upon rusty hinges. The old, wrought
iron making up the gates is bent and mangled, and even torn apart in some
areas, but the blackened gates still manage to stand upright. Score marks and
nicks adorn almost every section of the metal, showing that they were well made
and able to withstand some abuse. Unfortunately, these gates did not prevent
the destruction of Fal Dara.
[ Exits: n e s w ]

HP:Battered MV:Excellent >
Mood changed to: Brave

HP:Battered MV:Excellent >
kill human
b
They don't seem to be here.

HP:Battered MV:Excellent >
Bash who?

HP:Battered MV:Excellent >
kill human
b

*Chase* has arrived from the south, riding a white stallion.

HP:Battered MV:Excellent >

*Chase* crushes your arms.

HP:Battered MV:Excellent - Chase: Wounded>
You do the best you can!

HP:Battered MV:Excellent - Chase: Wounded>
HP:Battered MV:Excellent - Chase: Wounded>

* - % -
You dodge a bash from *Chase* who loses his balance and falls!
Your bash at *Chase* sends him sprawling!
You smash *Chase*'s feet very hard.

HP:Battered MV:Excellent - Chase: Wounded>
look
Within the Ruined Gates of Fal Dara
The ruined gates of Fal Dara stand here upon rusty hinges. The old, wrought
iron making up the gates is bent and mangled, and even torn apart in some
areas, but the blackened gates still manage to stand upright. Score marks and
nicks adorn almost every section of the metal, showing that they were well made
and able to withstand some abuse. Unfortunately, these gates did not prevent
the destruction of Fal Dara.
[ Exits: n e s w ]
*Chase* is sitting here, riding a white stallion.

HP:Battered MV:Excellent - Chase: Wounded>

You smash *Chase*'s body.

HP:Battered MV:Excellent - Chase: Wounded>
cw
Mood changed to: Wimpy

HP:Battered MV:Excellent - Chase: Wounded>
f
You panic and attempt to flee!

HP:Battered MV:Excellent - Chase: Wounded>

Within the Ruined Walls
Black marks spot the charred walls here. They may have always been dark and
dull before, but they were clean. Now, the soot of past fires covers the old
walls, where they are not crumbling.
[ Exits: e w ]
A strange looking beaked trolloc stands here.
A strange looking beaked trolloc stands here.
You flee head over heels.

HP:Battered MV:Excellent >
cb
Mood changed to: Brave

HP:Battered MV:Excellent >
kill human
b
They don't seem to be here.

HP:Battered MV:Excellent >
Bash who?

HP:Battered MV:Excellent >
kill human
b
They don't seem to be here.

HP:Battered MV:Excellent >
Bash who?

HP:Battered MV:Excellent >
kill human
b
They don't seem to be here.

HP:Battered MV:Excellent >
Bash who?

HP:Battered MV:Excellent >
kill human
b
They don't seem to be here.

HP:Battered MV:Excellent >
Bash who?

HP:Battered MV:Excellent >

*Chase* has arrived from the east, riding a white stallion.

HP:Battered MV:Excellent >

*Chase* crushes your legs.

HP:Battered MV:Excellent - Chase: Wounded>
kill human
b
You do the best you can!

HP:Battered MV:Excellent - Chase: Wounded>
*Chase* panics, and attempts to flee!

HP:Battered MV:Excellent - Chase: Wounded>

*
*Chase* leaves west, riding a white stallion.

HP:Battered MV:Excellent >
-
*Chase* has arrived from the west, riding a white stallion.

HP:Battered MV:Excellent >

*Chase* leaves east, riding a white stallion.

HP:Battered MV:Excellent >
% -
* e
kill human
b

They must have left already...

HP:Battered MV:Excellent >
Within the Ruined Gates of Fal Dara
The ruined gates of Fal Dara stand here upon rusty hinges. The old, wrought
iron making up the gates is bent and mangled, and even torn apart in some
areas, but the blackened gates still manage to stand upright. Score marks and
nicks adorn almost every section of the metal, showing that they were well made
and able to withstand some abuse. Unfortunately, these gates did not prevent
the destruction of Fal Dara.
[ Exits: n e s w ]
*Chase* is standing here, riding a white stallion.

HP:Battered MV:Excellent >
You smash *Chase*'s body.

HP:Battered MV:Excellent - Chase: Wounded>
HP:Battered MV:Excellent - Chase: Wounded>

* - % -
*
Your bash at *Chase* sends him sprawling!

HP:Battered MV:Excellent - Chase: Wounded>

You smash *Chase*'s hands extremely hard.

HP:Battered MV:Excellent - Chase: Wounded>
look
Within the Ruined Gates of Fal Dara
The ruined gates of Fal Dara stand here upon rusty hinges. The old, wrought
iron making up the gates is bent and mangled, and even torn apart in some
areas, but the blackened gates still manage to stand upright. Score marks and
nicks adorn almost every section of the metal, showing that they were well made
and able to withstand some abuse. Unfortunately, these gates did not prevent
the destruction of Fal Dara.
[ Exits: n e s w ]
*Chase* is sitting here, riding a white stallion.

HP:Battered MV:Excellent - Chase: Wounded>
where
Players in your Zone
--------------------
Mishnish - Within the Ruined Gates of Fal Dara
You hear and smell horses in the surrounding area.

HP:Battered MV:Excellent - Chase: Wounded>
look
Within the Ruined Gates of Fal Dara
The ruined gates of Fal Dara stand here upon rusty hinges. The old, wrought
iron making up the gates is bent and mangled, and even torn apart in some
areas, but the blackened gates still manage to stand upright. Score marks and
nicks adorn almost every section of the metal, showing that they were well made
and able to withstand some abuse. Unfortunately, these gates did not prevent
the destruction of Fal Dara.
[ Exits: n e s w ]
*Chase* is sitting here, riding a white stallion.

HP:Battered MV:Excellent - Chase: Wounded>

You smash *Chase*'s hands very hard.

HP:Battered MV:Excellent - Chase: Battered>
b
HP:Battered MV:Excellent - Chase: Battered>

* - % -
The night has begun.

HP:Battered MV:Fresh - Chase: Wounded>

As *Chase* avoids your bash, you topple over and fall to the ground!
*Chase* sends you sprawling with a powerful bash!

HP:Battered MV:Fresh - Chase: Wounded>
b

*Chase* crushes your arms hard.

HP:Battered MV:Fresh - Chase: Wounded>

*Chase* crushes your hands very hard.

HP:Beaten MV:Fresh - Chase: Wounded>
HP:Beaten MV:Fresh - Chase: Wounded>

* - % -
*
As *Chase* avoids your bash, you topple over and fall to the ground!
*Chase* sends you sprawling with a powerful bash!

HP:Beaten MV:Fresh - Chase: Wounded>
b

*Chase* crushes your arms hard.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Fresh - Chase: Wounded>

*Chase* crushes your body.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Fresh - Chase: Wounded>
HP:Beaten MV:Fresh - Chase: Wounded>

* - % -
*
As *Chase* avoids your bash, you topple over and fall to the ground!
*Chase* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Fresh - Chase: Wounded>
say wtf
cw
f

*Chase* crushes your body.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Fresh - Chase: Wounded>

*Chase* snickers softly.

HP:Beaten MV:Fresh - Chase: Wounded>

*Chase* crushes your head very hard.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Fresh - Chase: Wounded>
You growl 'wtf'

HP:Beaten MV:Fresh - Chase: Wounded>
Mood changed to: Wimpy

HP:Beaten MV:Fresh - Chase: Wounded>
cb
You panic and attempt to flee!

HP:Beaten MV:Fresh - Chase: Wounded>
Within the Ruined Walls
Black marks spot the charred walls here. They may have always been dark and
dull before, but they were clean. Now, the soot of past fires covers the old
walls, where they are not crumbling.
[ Exits: e w ]
You flee head over heels.
Mood changed to: Brave

HP:Beaten MV:Excellent >

*Chase* has arrived from the east, riding a white stallion.

HP:Beaten MV:Excellent >
w

*Chase* crushes your body.
You wish that your wounds would stop BLEEDING so much!

HP:Critical MV:Excellent - Chase: Wounded>
w
No way! You're fighting for your life!

HP:Critical MV:Excellent - Chase: Wounded>
No way! You're fighting for your life!

HP:Critical MV:Excellent - Chase: Wounded>
f
You panic and attempt to flee!

HP:Critical MV:Excellent - Chase: Wounded>
w
w
w
Within the Ruined Gates of Fal Dara
The ruined gates of Fal Dara stand here upon rusty hinges. The old, wrought
iron making up the gates is bent and mangled, and even torn apart in some
areas, but the blackened gates still manage to stand upright. Score marks and
nicks adorn almost every section of the metal, showing that they were well made
and able to withstand some abuse. Unfortunately, these gates did not prevent
the destruction of Fal Dara.
[ Exits: n e s w ]
You flee head over heels.
Within the Ruined Walls
Black marks spot the charred walls here. They may have always been dark and
dull before, but they were clean. Now, the soot of past fires covers the old
walls, where they are not crumbling.
[ Exits: e w ]
*Chase* is standing here, riding a white stallion.

HP:Critical MV:Excellent >
Through the Rubble
A house that used to stand near by is now in ruins, the roof fallen in and the
walls crumbled. The rubble is all that remains of the old house, spilling out
on to the northern street here. The ruin does not block the way, but it does
impede travel, making it difficult to walk.
[ Exits: e w ]
A strange looking beaked trolloc stands here.
A strange looking beaked trolloc stands here.
A strange looking beaked trolloc stands here.
A strange looking beaked trolloc stands here.
A strange looking beaked trolloc stands here.

HP:Critical MV:Excellent >
At the Foot of a Battered Tower
Here at the north-western corner of Fal Dara, a guard tower rises into the sky,
stretching up beyond the city walls. The tower obviously has fallen into
disrepair, sections of the stone bricks pounded in or just simply missing. It
somehow is still standing, though, with stairs here leading into the interior
of the tower.
[ Exits: e s u ]
A strange looking beaked trolloc stands here.

HP:Critical MV:Excellent >

A beaked trolloc leaves east.

HP:Critical MV:Excellent >
e
kill human
b

*Chase* has arrived from the east, riding a white stallion.

HP:Critical MV:Excellent >
Through the Rubble
A house that used to stand near by is now in ruins, the roof fallen in and the
walls crumbled. The rubble is all that remains of the old house, spilling out
on to the northern street here. The ruin does not block the way, but it does
impede travel, making it difficult to walk.
[ Exits: e w ]
A strange looking beaked trolloc stands here.
A strange looking beaked trolloc stands here.
A strange looking beaked trolloc stands here.
A strange looking beaked trolloc stands here.
A strange looking beaked trolloc stands here.
A strange looking beaked trolloc stands here.

HP:Critical MV:Excellent >
They don't seem to be here.

HP:Critical MV:Excellent >
Bash who?

HP:Critical MV:Excellent >
kill human
b

*Chase* has arrived from the west, riding a white stallion.

HP:Critical MV:Excellent >
You smash *Chase*'s body.

HP:Critical MV:Excellent - Chase: Wounded>
HP:Critical MV:Excellent - Chase: Wounded>

* - % -
*
As *Chase* avoids your bash, you topple over and fall to the ground!
*Chase* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

HP:Critical MV:Excellent - Chase: Wounded>

A beaked trolloc tickles *Chase*'s arms as he slashes him.
A beaked trolloc tickles *Chase*'s body as he slashes him.
A beaked trolloc barely slashes *Chase*'s arms.
A beaked trolloc barely slashes *Chase*'s arms.
A beaked trolloc tickles *Chase*'s legs as he slashes him.
A beaked trolloc slashes *Chase*'s shoulders.

HP:Critical MV:Excellent - Chase: Battered>
b

*Chase* stops using a giant steel-bound club.

HP:Critical MV:Excellent - Chase: Battered>

*Chase* wields an obsidian throwing spear.

HP:Critical MV:Excellent - Chase: Battered>

Chase hurls an obsidian throwing spear at you!

HP:Critical MV:Excellent - Chase: Battered>

*Chase* wields a giant steel-bound club.

HP:Critical MV:Excellent - Chase: Battered>

A beaked trolloc barely slashes *Chase*'s legs.
A beaked trolloc slashes *Chase*'s hands.
A beaked trolloc tickles *Chase*'s head as he slashes him.
A beaked trolloc slashes *Chase*'s head.
A beaked trolloc barely slashes *Chase*'s legs.
A beaked trolloc barely tickles *Chase*'s legs with his slash,
*Chase* crushes your shoulders into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

HP:Critical MV:Excellent - Chase: Battered>

An obsidian throwing spear flashes through the air, aimed right at you!

HP:Critical MV:Excellent - Chase: Battered>

You dive out of the way and let an obsidian throwing spear fly on past!

HP:Critical MV:Excellent - Chase: Battered>

*Chase* gets an obsidian throwing spear.

HP:Critical MV:Excellent - Chase: Battered>

A beaked trolloc barely tickles *Chase*'s body with his slash,
A beaked trolloc barely slashes *Chase*'s arms.
A beaked trolloc barely slashes *Chase*'s legs.
A beaked trolloc slashes *Chase*'s hands.
A beaked trolloc tickles *Chase*'s legs as he slashes him.
A beaked trolloc tickles *Chase*'s body as he slashes him.
*Chase* crushes your body.
You wish that your wounds would stop BLEEDING so much!

HP:Critical MV:Excellent - Chase: Battered>
HP:Critical MV:Excellent - Chase: Battered>

* - % -
A beaked trolloc tickles *Chase*'s legs as he slashes him.
A beaked trolloc barely slashes *Chase*'s arms.
A beaked trolloc barely slashes *Chase*'s legs.
A beaked trolloc tickles *Chase*'s body as he slashes him.
A beaked trolloc slashes *Chase*'s feet.
A beaked trolloc tickles *Chase*'s legs as he slashes him.

HP:Critical MV:Excellent - Chase: Beaten>

*
As *Chase* avoids your bash, you topple over and fall to the ground!

HP:Critical MV:Excellent - Chase: Beaten>

*Chase* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

HP:Critical MV:Excellent - Chase: Beaten>

A beaked trolloc slashes *Chase*'s waist.
A beaked trolloc tickles *Chase*'s legs as he slashes him.
A beaked trolloc barely slashes *Chase*'s hands.
A beaked trolloc barely slashes *Chase*'s hands.
A beaked trolloc tickles *Chase*'s body as he slashes him.
A beaked trolloc tickles *Chase*'s body as he slashes him.
*Chase* crushes your legs very hard.
You wish that your wounds would stop BLEEDING so much!

HP:Critical MV:Fresh - Chase: Beaten>

*Chase* stops using a giant steel-bound club.

HP:Critical MV:Fresh - Chase: Beaten>

*Chase* wields an obsidian throwing spear.

HP:Critical MV:Fresh - Chase: Beaten>

Chase jumps about, looking to throw an obsidian throwing spear at you!

HP:Critical MV:Fresh - Chase: Beaten>
b

Chase hurls an obsidian throwing spear at you!
A beaked trolloc barely slashes *Chase*'s legs.
A beaked trolloc barely slashes *Chase*'s body.
A beaked trolloc slashes *Chase*'s head.
A beaked trolloc slashes *Chase*'s shoulders.
A beaked trolloc tickles *Chase*'s body as he slashes him.
A beaked trolloc slashes *Chase*'s hands.
*Chase* tickles your feet as he hits you.
You wish that your wounds would stop BLEEDING so much!

HP:Critical MV:Fresh - Chase: Beaten>

*Chase* wields a giant steel-bound club.

HP:Critical MV:Fresh - Chase: Beaten>

An obsidian throwing spear flashes through the air, aimed right at you!

HP:Critical MV:Fresh - Chase: Beaten>
HP:Critical MV:Fresh - Chase: Beaten>

*Chase* panics, and attempts to flee!

HP:Critical MV:Fresh - Chase: Beaten>

*
You dive out of the way and let an obsidian throwing spear fly on past!
*Chase* leaves east, riding a white stallion.

HP:Critical MV:Fresh >
-
*Chase* has arrived from the east, riding a white stallion.

HP:Critical MV:Fresh >
% -
*
Your bash at *Chase* sends him sprawling!

HP:Critical MV:Fresh - Chase: Critical>

You smash *Chase*'s waist into bloody fragments!

HP:Critical MV:Fresh - Chase: Critical>
wave
You wave.

HP:Critical MV:Fresh - Chase: Critical>
look

A beaked trolloc slashes *Chase*'s legs.
A beaked trolloc slashes *Chase*'s body.
A beaked trolloc slashes *Chase*'s body.
A beaked trolloc barely slashes *Chase*'s legs.
A beaked trolloc tickles *Chase*'s body as he slashes him.
*Chase* is stunned, but will probably regain consciousness again.
A beaked trolloc slashes at *Chase* who colors everything red with blood from his lethal wound.
A beaked trolloc slashes *Chase*'s body extremely hard.
Your blood freezes as you hear *Chase*'s death cry.
*Chase* is dead! R.I.P.

HP:Critical MV:Fresh >
Through the Rubble
A house that used to stand near by is now in ruins, the roof fallen in and the
walls crumbled. The rubble is all that remains of the old house, spilling out
on to the northern street here. The ruin does not block the way, but it does
impede travel, making it difficult to walk.
[ Exits: e w ]
An obsidian spear lies off to the side.
The corpse of Chase is lying here.
A tall white stallion is standing here.
A strange looking beaked trolloc stands here.
A strange looking beaked trolloc stands here.
A strange looking beaked trolloc stands here.
A strange looking beaked trolloc stands here.
A strange looking beaked trolloc stands here.
A strange looking beaked trolloc stands here.

HP:Critical MV:Fresh >
sc
You have 25(397) hit and 255(255) movement points.
You have scored 142204567 exp, 0 total quest points
You need 3795433 exp to reach your next level.
You have been playing for 1 days and 18 hours.
You have gathered 9 Weave Points so far.
This ranks you as Mishnish Lishvish (level 36)
You are not a member of any clans.
You are standing.




I wish I didn't have to run to that huge group of mobs at the end, but those missed bashes killed me. He should have had me even with them there.

Posted: Sun Jul 16, 2006 5:24 pm
by Chase
If either of those spear had landed you woulda died. Lucky. I like how your hammer absolutely demolished my abs. I think thats the first time youve ever beaten me on a basher. :) Besides like ages ago.

Posted: Sun Jul 16, 2006 5:25 pm
by Lithium
I hate how I miss so many bashes against you. You're dodgier than any dodger I've ever faced...

Posted: Sun Jul 16, 2006 5:26 pm
by Chase
Thats what I get for statting for amazing bmi. :D

Posted: Sun Jul 16, 2006 8:06 pm
by Guest
By the way, until Narg fixes his code, projectiles cannot kill someone. Once the code is fixed I'll make an announcement and then you can go on your way trying to get kills with projectiles :)

Posted: Tue Jul 18, 2006 12:37 am
by Trin
this should be called 'Why fd is overpowered'