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Stab and It's Ridiculousness
Posted: Mon Aug 10, 2009 5:01 pm
by Anthrax
I was in Gatekeep today, four or something humans running around with us trolls, and I go for a stab on Chase at well, bricked with a poniard(highest landing non-unique/rare that does decent damage, or so I thought anyway), so I say GD, lucky bastage. Five minutes later maybe, I do the same thing, try a stab on chase at well, BRICK. Seriously?? Stab landing rate needs some serious uppage, it is once in a purple balloon that I actually FINISH a stab timer, and if that's the case, missing is just ridiculous. I realize stab has the potential to do a great amount of damage, but really, it is the hardest timer to pull off on the mud, lemme land!
Posted: Mon Aug 10, 2009 5:34 pm
by Chase
Yea hahaha. I was waiting on you to brick both times.

Too bad I missed BOTH bashes too..
Posted: Mon Aug 10, 2009 5:39 pm
by Anthrax
Here are my suggestions to fixing stab:
-Make the timer three pulses shorter
-Increase landing rate by ALOT
-Damage is fine, don't think it needs to be changed
-Make 99% notice not SEE EVERYTHING (This is probably one of the lamest mechanics of the game, because with 99% notice, a basher can spam bash at a gate or something while the stabber thinks he is getting his stab. But he would probably brick anyway so whatever)
-Some or all of these changes would be great for stab, as is, with 18 str 18 int 19 dex 19 con, I can't afford to get my stab pracs *great*, get 99 notice, track for autotrack, 1 survival, 93% shield parry....AND the thief melee skills. The melee skills are alright, but they really aren't that affordable unless you don't want stab...
Posted: Mon Aug 10, 2009 5:56 pm
by Ryzal
Anthrax you read our minds
Posted: Mon Aug 10, 2009 6:02 pm
by Heritage
landed on me

Posted: Mon Aug 10, 2009 6:06 pm
by Anthrax
Yep. That's the way it should be!
Posted: Mon Aug 10, 2009 7:01 pm
by Guest
as i recall you stabbed me while i tried to turn night vision on, and lagged on the 2nd * of the timer.
Posted: Mon Aug 10, 2009 9:07 pm
by Fogel
I just did test rolls for backstab for a certain human thief against several players who were online at the time. His landing rates ranged from 70-75% against everyone who was on, using a dagger that does not have the highest landing rate. Backstab landing rate is fine.
Posted: Tue Aug 11, 2009 4:36 pm
by Lamgwin
its
Posted: Wed Aug 12, 2009 10:43 pm
by Anthrax
You attempt to hide yourself.
HP:Wounded MV:Strong >
HP:Wounded MV:Strong >
=
*
A freak snow storm seems to target Angst specifically, but he quickly escapes from the storm.
Angst avoids being bashed by *Heritage* who loses his balance and falls!
HP:Wounded MV:Strong >
+
Angst tries to punch *Aurora*'s body, but misses.
Angst punches *Talmaes*'s arms hard.
Angst tickles *Heritage*'s body as he punches him.
HP:Wounded MV:Strong >
- = %
Angst panics, and attempts to flee!
HP:Wounded MV:Strong >
= -
Angst leaves south.
HP:Wounded MV:Strong >
+
*
*Aurora* notices your attempt to backstab her!
HP:Wounded MV:Strong - Aurora: Scratched>
*Heritage* tries to blast your body, but misses.
HP:Wounded MV:Strong - Aurora: Scratched>
*Heritage* tries to blast your hands, but misses.
*Talmaes* tries to crush your body, but misses.
HP:Wounded MV:Strong - Aurora: Scratched>
Angst has arrived from the south.
HP:Wounded MV:Strong - Aurora: Scratched>
Angst leaves north.
HP:Wounded MV:Strong - Aurora: Scratched>
f
*Heritage* blasts your hands into bloody fragments!
HP:Wounded MV:Strong - Aurora: Scratched>
*Talmaes* sends you sprawling with a powerful bash!
HP:Wounded MV:Strong - Aurora: Scratched>
You grunt in pain as hail and slush slams into your body.
HP:Battered MV:Strong - Aurora: Scratched>
A beam of white light blasts forth from an ancient cuendillar artifact, hitting you in the chest!
Ouch!
HP:Battered MV:Strong - Aurora: Scratched>
*Talmaes* crushes your arms into bloody fragments!
*Heritage* blasts your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Strong - Aurora: Scratched>
f
m
You grunt in pain as hail and slush slams into your body.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Strong - Aurora: Scratched>
s
e
e
e
e
e
*Talmaes* crushes your arms into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
Posted: Wed Aug 12, 2009 10:58 pm
by Anthrax
Here is how I calculate stab. When you are actually pking, you probably have 5% chance of finishing a timer, if that. Take that, multiply by your 75% and you get this number: 3.75%.
Posted: Wed Aug 12, 2009 11:31 pm
by Lamgwin
5% is completely made up, and as such, your end number is meaningless.
Posted: Wed Aug 12, 2009 11:50 pm
by Anthrax
Regardless of the number I 'make up' it will still make 70-75% lower, thus proving stab could use a boost. I'm not saying there is anything wrong with actual landing rate, but the ability to get a stab off is more the issue. Thus a slight shortening of timer or adjusting of notice rolls would be nice.
Posted: Thu Aug 13, 2009 12:05 am
by Lamgwin
Well, there is a variable you're leaving out. It's called the "skill" variable. Some people are good at getting stabs off, some aren't. 70-75% landing rate is quite high already, and with the ability to start stabs on engaged targets, stabbing is relatively easy. Don't ask for the game mechanics to make up for human error.
Posted: Thu Aug 13, 2009 12:25 am
by Anthrax
You're right Lamgwin, I suck. Nevermind everything.
Posted: Thu Aug 13, 2009 2:18 am
by Blark
Lamgwin wrote:5% is completely made up, and as such, you're end number is meaningless.
It's
'your' end number unless Anthrax himself is the end number which I highly doubt.
That'll be all.
Posted: Thu Aug 13, 2009 4:09 am
by Lamgwin
Thank you good sir, I didn't notice my grammatical error.
Posted: Thu Aug 13, 2009 7:54 am
by Blark
I know you didn't.
B.