Assorted Changes
Posted: Fri Jul 31, 2009 4:11 pm
The following changes will be in sometime within the next 24 hours:
-Dodge bonus is now a little more useful for avoiding melee hits
-Locate life has a longer timer and costs more to cast
-The timer on charge has been increased slightly
-Charge landing rate decreased a little
-Charge landing rate now dependent upon terrain type
-Fixed targeting bugs with Precise Strike, Kick and Fear
-Keyword "strike" can now be used for Precise Strike, and "block" for Shield Block
-Strength will now have an effect on bash landing rate
-Fades can now sense when channelers are in their zone
-Fade cloaks now have nasty side effects when worn by non-fades
-Lighting has been fixed in most cities
-Gate can now only be trainable by Rank 5+ Aes Sedai, Rank 6+ Dreadguards, and high ranking members of a certain other clan
In addition, a global practice reset will accompany this update. As always, report any bugs or issues as they pop up.
-Dodge bonus is now a little more useful for avoiding melee hits
-Locate life has a longer timer and costs more to cast
-The timer on charge has been increased slightly
-Charge landing rate decreased a little
-Charge landing rate now dependent upon terrain type
-Fixed targeting bugs with Precise Strike, Kick and Fear
-Keyword "strike" can now be used for Precise Strike, and "block" for Shield Block
-Strength will now have an effect on bash landing rate
-Fades can now sense when channelers are in their zone
-Fade cloaks now have nasty side effects when worn by non-fades
-Lighting has been fixed in most cities
-Gate can now only be trainable by Rank 5+ Aes Sedai, Rank 6+ Dreadguards, and high ranking members of a certain other clan
In addition, a global practice reset will accompany this update. As always, report any bugs or issues as they pop up.