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fleeing

Posted: Thu Jul 30, 2009 11:34 pm
by Cephas
is this my connection or what? it happens everytime i flee and this is including my first flee without fleelag its getting really old

You panic and attempt to flee!

HP:Battered SP:Strong MV:Draining - Yari: Healthy>
f

A sickly deer has arrived from the west.

HP:Battered SP:Strong MV:Draining - Yari: Healthy>
w
s

*Yari* channels sharp air scythes which tear your skin apart!

HP:Battered SP:Strong MV:Draining - Yari: Healthy>
w

*Heritage* sends you sprawling with a powerful bash!

Posted: Thu Jul 30, 2009 11:41 pm
by Dakeyras
you're batt already so i assume there's previous fleelag not worn off yet.

left a crappy dagger for you outside gate and I'll see if i can grab you some gear on dark in a bit.

Posted: Thu Jul 30, 2009 11:43 pm
by Cephas
if there is fleelag and i hit flee that long before bash, i shouldn't get bashed for 2 rounds

Posted: Fri Jul 31, 2009 12:44 am
by Rhollor
Why not?

Posted: Fri Jul 31, 2009 1:24 am
by Cephas
i flee once and the 2nd time i flee i have enough lag to get hit by an air scythe ... 3rd time enough to get hit by bash ... i just think its a bit steep

Posted: Fri Jul 31, 2009 1:29 am
by Rhollor
That is what fleelag is. You're just saying that you think it accumulates too quickly?

Anyone else on the subject?

Posted: Fri Jul 31, 2009 1:36 am
by Cephas
it could just be my link, but for me personally i find it accumulates way to quick

Posted: Fri Jul 31, 2009 9:51 am
by Evilina
Yeah it's your link, same thing happens to me in every pk session. Pk against someone with a good link and you will see how often it is possible to flee off a bash before fleelag accumulates enough to start eating bashes.

Posted: Fri Jul 31, 2009 5:30 pm
by Erurk
Im not sure of it but i think Air scythe causes enough flee lag for it to go off.. Last night Yari was using scythe and i wasnt engaged or anything prior and once the scythe hit my flee became so long that heritages bash would go off before it would go through. Happened several times over the course of the night into the morning and when i did it myself it made it harder for people to flee allowing evilina to bash. Food for thought =P

Posted: Fri Jul 31, 2009 5:51 pm
by Fogel
Erurk wrote:Im not sure of it but i think Air scythe causes enough flee lag for it to go off.. Last night Yari was using scythe and i wasnt engaged or anything prior and once the scythe hit my flee became so long that heritages bash would go off before it would go through. Happened several times over the course of the night into the morning and when i did it myself it made it harder for people to flee allowing evilina to bash. Food for thought =P
Air scythe does not cause any extra fleelag.