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Trapdoor Trap

Posted: Fri Jul 24, 2009 6:17 pm
by Gestahl
The setup...

channel 'gate' c6b8c8d762da15fa8dbbdfb6baf9e260
You begin channeling the appropriate flows...

HP:Scratched SP:Good MV:Excellent >
= + + = +
Storage narrates, 'we comming'

HP:Scratched SP:Good MV:Excellent >
+
A strange sensation from nearby gets weaker.

HP:Scratched SP:Good MV:Excellent >
= + = = +
Afflicted narrates, 'want me to stand back?'

HP:Scratched SP:Good MV:Excellent >

Okay.
A vertical beam of light slowly opens into a gateway, leading to somewhere afar.

HP:Scratched SP:Flickering MV:Excellent >
enter gate
You enter through the gate.
Archery Platform
High above the streets of Fal Dara, the view here is an ominous one. Gazing
north, you can make out the outline of the mountains of Dhoom and the mouth of
Tarwin's Gap. A fierce wind howls down from the Blight, threatening to push
you over the edge.
[ Exits: e d ]
A strange gateway is here, leading to an unknown destination.
Syk Darkblood is standing here.
Rowa enters through the gateway.
Storage enters through the gateway.
Afflicted enters through the gateway.


...and the result:

You narrate, 'see if you can get him back in here'

HP:Healthy SP:Good MV:Fresh >

Afflicted drinks water from a blood covered flask of human flesh.

HP:Healthy SP:Good MV:Fresh >
l
Atop the Wall
A small ledge extends from the archery platform here. Providing little cover
from both the howling wind and any missiles hurled from below, one can barely
maintain one's balance here. Only the strongest and most hardy of soldiers
venture out here, for a better look at the actions of the dark.
[ Exits: w ]
Afflicted "Leather so Soft" is standing here.
Storage Character is standing here.
...Storage glows with a bright light!
Rowa is standing here.
An Aes Sedai wearing a blue shawl smoothly glides past here.

HP:Healthy SP:Good MV:Fresh >
where
Players in your Zone
--------------------
Syk - A Small Guardhouse
Storage - Atop the Wall
Afflicted - Atop the Wall
Rowa - Atop the Wall
Gestahl - Atop the Wall

HP:Healthy SP:Good MV:Fresh >
alias ct close trapdoor
Alias added.

HP:Healthy SP:Good MV:Fresh >

Syk narrates, 'on d, 2. '

HP:Healthy SP:Good MV:Fresh >

Syk narrates, '3'

HP:Healthy SP:Good MV:Fresh >

Syk narrates, 'now'

HP:Healthy SP:Good MV:Fresh >
nar nod
You narrate, 'nod'

HP:Healthy SP:Good MV:Fresh >
nar flee in
w
You narrate, 'flee in'

HP:Healthy SP:Good MV:Fresh >
Archery Platform
High above the streets of Fal Dara, the view here is an ominous one. Gazing
north, you can make out the outline of the mountains of Dhoom and the mouth of
Tarwin's Gap. A fierce wind howls down from the Blight, threatening to push
you over the edge.
[ Exits: e d ]
Rowa has arrived from the east.
Storage has arrived from the east.
Afflicted has arrived from the east.

HP:Healthy SP:Good MV:Excellent >

Syk narrates, 'come'

HP:Healthy SP:Good MV:Excellent >
open trapdoor
It's already open!

HP:Healthy SP:Good MV:Excellent >
e

Syk has arrived from below.

HP:Healthy SP:Good MV:Excellent >
Atop the Wall
A small ledge extends from the archery platform here. Providing little cover
from both the howling wind and any missiles hurled from below, one can barely
maintain one's balance here. Only the strongest and most hardy of soldiers
venture out here, for a better look at the actions of the dark.
[ Exits: w ]
An Aes Sedai wearing a blue shawl smoothly glides past here.
Rowa has arrived from the west.
Storage has arrived from the west.
Afflicted has arrived from the west.

HP:Healthy SP:Good MV:Excellent >
w
Archery Platform
High above the streets of Fal Dara, the view here is an ominous one. Gazing
north, you can make out the outline of the mountains of Dhoom and the mouth of
Tarwin's Gap. A fierce wind howls down from the Blight, threatening to push
you over the edge.
[ Exits: e d ]
*Miraes* is here, fighting Syk!.
...*Miraes* glows with a bright light!
*Edwin* is standing here.
...*Edwin* glows with a bright light!
*Ravnur* is here, fighting Syk!.
Syk Darkblood is here, fighting *Miraes*!.
Rowa has arrived from the east.
Storage has arrived from the east.
Afflicted has arrived from the east.

HP:Healthy SP:Good MV:Excellent >
k human
Storage tries to strike *Edwin*'s arms, but misses.
You try to pierce *Miraes*'s body, but miss.

HP:Healthy SP:Good MV:Excellent - Miraes: Healthy --- Syk: Battered>

Afflicted tries to stab *Edwin*'s legs, but misses.

HP:Healthy SP:Good MV:Excellent - Miraes: Healthy --- Syk: Battered>

Afflicted stabs *Edwin*'s shoulders very hard.
You pierce *Miraes*'s head very hard.
You pierce *Miraes*'s head extremely hard.
*Edwin* tickles Storage's body as he strikes him.
Storage tries to strike *Edwin*'s head, but misses.
*Ravnur* tries to pierce Syk's body, but misses.
*Miraes* tries to slash Syk's body, but misses.
Syk tries to strike *Miraes*'s arms, but misses.

HP:Healthy SP:Good MV:Excellent - Miraes: Hurt --- Syk: Battered>
ct
You close the trapdoor.

HP:Healthy SP:Good MV:Excellent - Miraes: Hurt --- Syk: Battered>

Storage narrates, 'close it'

HP:Healthy SP:Good MV:Excellent - Miraes: Hurt --- Syk: Battered>
ct
ct
It's already closed!

HP:Healthy SP:Good MV:Excellent - Miraes: Hurt --- Syk: Battered>
ct
It's already closed!

HP:Healthy SP:Good MV:Excellent - Miraes: Hurt --- Syk: Battered>
It's already closed!

HP:Healthy SP:Good MV:Excellent - Miraes: Hurt --- Syk: Battered>

You feel a strange sensation from somewhere nearby.

HP:Healthy SP:Good MV:Excellent - Miraes: Hurt --- Syk: Battered>
ct
It's already closed!

HP:Healthy SP:Good MV:Excellent - Miraes: Hurt --- Syk: Battered>

*Miraes* smirks as his fireball explodes into the face of Syk!
*Edwin* says 'lmfao'

HP:Healthy SP:Good MV:Excellent - Miraes: Hurt --- Syk: Beaten>

You pierce *Miraes*'s hands very hard.
You try to pierce *Miraes*'s arms, but miss.
*Edwin* barely strikes Storage's arms.
Storage tries to strike *Edwin*'s body, but misses.
*Ravnur* pierces Syk's arms hard.
*Miraes* tries to slash Syk's legs, but misses.
Syk strikes *Miraes*'s legs hard.

HP:Healthy SP:Good MV:Excellent - Miraes: Hurt --- Syk: Beaten>

*Miraes* avoids being bashed by Rowa who loses his balance and falls!

HP:Healthy SP:Good MV:Excellent - Miraes: Hurt --- Syk: Beaten>
sei

*Edwin* avoids being bashed by Afflicted who loses his balance and falls!

HP:Healthy SP:Good MV:Excellent - Miraes: Hurt --- Syk: Beaten>
You grasp for saidin and feel it surge through your body.

HP:Healthy SP:Good MV:Excellent - Miraes: Hurt --- Syk: Beaten>

Syk panics, and attempts to flee!

HP:Healthy SP:Good MV:Excellent - Miraes: Hurt --- Syk: Beaten>

Syk panics, and attempts to flee!

HP:Healthy SP:Good MV:Excellent - Miraes: Hurt --- Syk: Beaten>
channel 'air scythe' miraes
You begin channeling the appropriate flows...

HP:Healthy SP:Good MV:Excellent - Miraes: Hurt --- Syk: Beaten>
=
Syk panics, and attempts to flee!

HP:Healthy SP:Good MV:Excellent - Miraes: Hurt --- Syk: Beaten>
-
Storage smirks as his fireball explodes into the face of *Edwin*!

HP:Healthy SP:Good MV:Excellent - Miraes: Hurt --- Syk: Beaten>

Rowa tries to blast *Edwin*'s feet, but misses.
*Edwin* barely strikes Storage's head.
Storage strikes *Edwin*'s head very hard.
*Ravnur* tries to pierce Syk's legs, but misses.

HP:Healthy SP:Good MV:Excellent - Miraes: Hurt --- Syk: Beaten>

*
Okay.
You channel flows of air as they scythe *Miraes*.

HP:Healthy SP:Good MV:Excellent - Miraes: Wounded --- Syk: Beaten>

Syk leaves east.
*Ravnur* tries to pierce Afflicted's body, but misses.

HP:Healthy SP:Good MV:Excellent - Miraes: Wounded>
channel 'air scythe' miraes
You begin channeling the appropriate flows...

HP:Healthy SP:Good MV:Excellent - Miraes: Wounded>
= -
Syk has arrived from the east.

HP:Healthy SP:Good MV:Excellent - Miraes: Wounded>

Syk tries to strike *Miraes*'s arms, but misses.

HP:Healthy SP:Good MV:Excellent - Miraes: Wounded>
channel 'air scythe' miraes

*
Okay.
You channel flows of air as they scythe *Miraes*.

HP:Healthy SP:Weakening MV:Excellent - Miraes: Wounded>
You begin channeling the appropriate flows...

HP:Healthy SP:Weakening MV:Excellent - Miraes: Wounded>
= -
*Edwin* avoids being bashed by Afflicted who loses his balance and falls!

HP:Healthy SP:Weakening MV:Excellent - Miraes: Wounded>

Storage smirks as his fireball explodes into the face of *Edwin*!

HP:Healthy SP:Weakening MV:Excellent - Miraes: Wounded>

*Ravnur* tries to pierce Afflicted's feet, but misses.
Rowa blasts *Edwin*'s body.
*Edwin* strikes Storage's waist hard.
Storage tries to strike *Edwin*'s legs, but misses.

HP:Healthy SP:Weakening MV:Excellent - Miraes: Wounded>

* channel 'air scythe' miraes

Okay.
You channel flows of air as they scythe *Miraes*.

HP:Healthy SP:Weakening MV:Excellent - Miraes: Wounded>
You begin channeling the appropriate flows...

HP:Healthy SP:Weakening MV:Excellent - Miraes: Wounded>
=
*Ravnur* panics, and attempts to flee!

HP:Healthy SP:Weakening MV:Excellent - Miraes: Wounded>
-
Syk launches a slew of ice shards at *Miraes*, who screams in agony!

HP:Healthy SP:Weakening MV:Excellent - Miraes: Battered>

*Ravnur* leaves east.

HP:Healthy SP:Weakening MV:Excellent - Miraes: Battered>

*
Okay.
You channel flows of air as they scythe *Miraes*.

HP:Healthy SP:Flickering MV:Excellent - Miraes: Battered>
channel 'air scythe' miraes
You begin channeling the appropriate flows...

HP:Healthy SP:Flickering MV:Excellent - Miraes: Battered>
= -
*Edwin* launches a slew of ice shards at Storage, who screams in agony!

HP:Healthy SP:Flickering MV:Excellent - Miraes: Battered>

Rowa blasts *Edwin*'s arms hard.
*Edwin* barely strikes Storage's arms.

HP:Healthy SP:Flickering MV:Excellent - Miraes: Battered>

Sharp wind from Syk creats air scythes which tear apart *Miraes*.

HP:Healthy SP:Flickering MV:Excellent - Miraes: Battered>

*Ravnur* has arrived from the east.

HP:Healthy SP:Flickering MV:Excellent - Miraes: Battered>

*
Okay.
You channel flows of air as they scythe *Miraes*.

HP:Healthy SP:Flickering MV:Excellent - Miraes: Beaten>

Storage sends *Edwin* sprawling with a powerful bash!

HP:Healthy SP:Flickering MV:Excellent - Miraes: Beaten>
channel 'air scythe' miraes
You begin channeling the appropriate flows...

HP:Healthy SP:Flickering MV:Excellent - Miraes: Beaten>
= -
Sharp wind from Syk creats air scythes which tear apart *Miraes*.

HP:Healthy SP:Flickering MV:Excellent - Miraes: Beaten>

*
You lose your concentration.

HP:Healthy SP:Flickering MV:Excellent - Miraes: Beaten>
channel 'air scythe' miraes
You begin channeling the appropriate flows...

HP:Healthy SP:Flickering MV:Excellent - Miraes: Beaten>
=
*Miraes* tries to slash your legs, but misses.
Rowa blasts *Edwin*'s feet very hard.
Afflicted stabs *Edwin*'s body very hard.
Storage strikes *Edwin*'s shoulders into bloody fragments!

HP:Healthy SP:Flickering MV:Excellent - Miraes: Beaten>
-
Sharp wind from Syk creats air scythes which tear apart *Miraes*.

HP:Healthy SP:Flickering MV:Excellent - Miraes: Critical>

*
Okay.
You channel flows of air as they scythe *Miraes*.

HP:Healthy SP:Flickering MV:Excellent - Miraes: Critical>
channel 'air scythe' miraes
You begin channeling the appropriate flows...

HP:Healthy SP:Flickering MV:Excellent - Miraes: Critical>
= -
Sharp wind from Syk creats air scythes which tear apart *Miraes*.
Your blood freezes as you hear *Miraes*'s death cry.
A strange sensation from nearby gets weaker.
*Miraes* is dead! R.I.P.

HP:Healthy SP:Flickering MV:Excellent >

*
Your target could not be found.

HP:Healthy SP:Flickering MV:Excellent >

Storage smirks as his fireball explodes into the face of *Edwin*!

HP:Healthy SP:Flickering MV:Excellent >
rel

Rowa blasts *Edwin*'s arms very hard.
Afflicted stabs *Edwin*'s feet hard.
You receive your share of experience.
Your fame around the world has increased.
Your blood freezes as you hear *Edwin*'s death cry.
A strange sensation from nearby gets weaker.
*Edwin* is dead! R.I.P.
Ravnur opens the trapdoor.

HP:Healthy SP:Flickering MV:Excellent >

*Ravnur* leaves down.

HP:Healthy SP:Flickering MV:Excellent >
k miraes
You release the One Power.


Unfortunately Ravnur escaped just before I switched into door spamming mode. Long live trapdoor!

Posted: Fri Jul 24, 2009 7:51 pm
by Miraes
haha, I was hoping somone logged that. I was telling edwin at crossroads that it was ouch thread material.

well played sirs, well played.