A Few New Things
Posted: Tue Mar 17, 2009 1:45 am
After the next reboot(which could take as long as 21810 minutes, according to the 'time' command), there will be a few new changes:
- You will no longer need to 'selfdelete' in order to stat the same character. You may do this, if you wish, but the 'restat' command may be more convenient. I expect there are some bugs with this, so hopefully, if they arise, some of you *coughlithiumcough* will point them out.
- Hurricane will no longer throw mobs around. Because gatekeepers were being hurricaned, this caused the gates to be disabled. Perhaps if we find a more elegant solution to this problem, we will change this back. Your suggestions are appreciated!
- Dreadguards will be allocated a lesser number of skill practices. This is negotiable, so please use the General Discussion board to voice your displeasure.
In addition, I made one other change that may have some nasty side effects. Please keep your eyes open and let me know if you notice anything weird happening with your character, particularly involving saving.
We hope to launch our next big implementation by this weekend. Stay tuned!
- You will no longer need to 'selfdelete' in order to stat the same character. You may do this, if you wish, but the 'restat' command may be more convenient. I expect there are some bugs with this, so hopefully, if they arise, some of you *coughlithiumcough* will point them out.
- Hurricane will no longer throw mobs around. Because gatekeepers were being hurricaned, this caused the gates to be disabled. Perhaps if we find a more elegant solution to this problem, we will change this back. Your suggestions are appreciated!
- Dreadguards will be allocated a lesser number of skill practices. This is negotiable, so please use the General Discussion board to voice your displeasure.
In addition, I made one other change that may have some nasty side effects. Please keep your eyes open and let me know if you notice anything weird happening with your character, particularly involving saving.
We hope to launch our next big implementation by this weekend. Stay tuned!