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KICK
Posted: Fri May 09, 2008 4:09 am
by Raiden
Kick timer should be lowered a bit maybe 2/3 pulses
also kick kicks last person in room
so i can start a kick on someone who isnt even in room and wait for him to enter... if im engaged on a mob..
Posted: Fri May 09, 2008 8:07 am
by Myra
Sounds like something that calls for the attention of...
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GALNOR!!!

Posted: Sun May 11, 2008 12:23 am
by Galnor
What does everyone else think about this? I haven't messed around with kick in a long time.
Posted: Sun May 11, 2008 8:39 am
by Heritage
i dont use kick enough to tell you...
Posted: Sun May 11, 2008 11:20 am
by Malaki
I don't think kick should be changed unless vials are made more abundant. Otherwsie, kick would be extremely powerful.

Posted: Sun May 11, 2008 11:47 am
by Nikolai
kick is anti pk
Posted: Sun May 11, 2008 2:31 pm
by Raiden
bollesedun kicked me like 10 times the other day and i didnt even notice the move differnce, does like 15 moves a kick...
maybe if you lower the timer, should lower the move damage, but keep the damage
gives rogues a chance to finnish off kills....
Posted: Mon May 12, 2008 5:37 pm
by Galnor
Poll added. Discuss/vote. One per player, or I shall destroy you!
Posted: Mon May 12, 2008 5:39 pm
by Malaki
No, because there aren't enough vials in play. This would make it a very, very, very powerful skill.
Posted: Mon May 12, 2008 5:48 pm
by Zodd
you can buy em for 2 gold...
Posted: Mon May 12, 2008 5:50 pm
by Lamgwin
And that changes the amount of vials in game how? I still haven't seen anyone with one. Especially since the gold wipe.
Posted: Tue May 13, 2008 3:27 am
by Raiden
i've seen quite a few
Posted: Fri Sep 05, 2008 8:35 pm
by Aj
vials now load in a ds shop for 2 gold a piece.
I'd still love to see kick interrupt bash rather than eat moves or possibly do a combination of both randomly.