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Murash/Easar loads

Posted: Wed Apr 30, 2008 2:24 am
by Chase
Can we lower the % load that Easar and Murash load glittering spear and mahogany lances? Both are very nice weapons but too easy to get once 3-4 people are on. There are a lot of lances in game at the moment, almost too many.

I suggest loading a high end abser weapon such as a steel bound club. Bronze chain, claymores, jeweled longsword, and a decent axe would also be good. Just something so that we slow this increase of lances and spears into the game.

Posted: Wed Apr 30, 2008 3:02 pm
by Malaki
Could not agree more.

Posted: Wed Apr 30, 2008 8:58 pm
by Heritage
i agree, but no steel bound club :P

Posted: Thu May 01, 2008 4:08 am
by Raiden
Fo sho,

also i think there damage should be downed a bit,,,

sometimes they frag full abs and frag combo....

not to mention they absolutly destroy dodge like 50 damage a hit or something

Posted: Thu May 01, 2008 9:57 am
by Guerrero
they frag a whole lot every 7 hits i been fragged, being in full abs.... :roll:

Posted: Thu May 01, 2008 11:17 am
by Lithium
That's probably because abs shoulders/belts are all worthless.

Still, I'm all for downing defense/bash weapons. There's too many people running around in sets I can't hit through, but that can still bash me pretty well.

Posted: Fri May 02, 2008 5:24 pm
by Mej
Today i while pking south i locked nikolai inside the 4k fade patty.He was able to kill them all except the fade,still he left the fade low as hell with one the lance that murash loads. I do not know the name of it but it starts with vamp... To me it seems ridiculous a single person can take a troll patty. While i locked nikolai inside i was on avery. to make the story short i ended up killing them both. ALthough later on i died :(

Posted: Tue May 06, 2008 6:56 pm
by Chase
I think that charge and skewer's timers should both be downed by 1 tic. I also feel that you should be able to continue the timer as long as you do not get hit. People engaging you but not breaking your defense should definetly not stop your charge/skewer.

On that note, down the loads of lances and spears! (Specifically Easar and Murash)

Posted: Wed May 07, 2008 2:36 pm
by Heritage
dont agree, charge should remain the same. :P

Posted: Wed May 07, 2008 5:36 pm
by Malaki
Agreed, spears/lances are already powerful enough. They don't need a decreased charge/skewer time.

Posted: Wed May 07, 2008 9:13 pm
by Guerrero
i agree with chase !!!

Posted: Thu May 08, 2008 2:51 am
by Raiden
charge/skewer should be more powerfull


but best defence/bash weapons shoudlnt be spears/lances

maybe make some 2 handed swords or something that are defence make em same as mahogany/spear

mahogany down damage/lbs but change charge/skewer

Posted: Sun May 11, 2008 12:22 am
by Galnor
I heard Easar just got back from a hard workout at the gym with his soldiers. Might just be a rumor, though. Might want to be a bit more careful about angering him, though. Just sayin'

Posted: Sun May 11, 2008 4:18 pm
by Lithium
Agelmar needs to be looked at too, he seems to be able to load double heartstone pendants and rings in addition to full abs and a claymore. Pretty ridiculous for one smob.

Posted: Sun May 11, 2008 4:20 pm
by Raiden
easar wasnt realy the problem, need atleast 2 people + mobs

murash used to be solable with mobs

Posted: Sun May 11, 2008 5:21 pm
by Galnor
I heard Agelmar was also at the gym. Maybe Murash too.