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Posted: Tue Jul 03, 2007 11:54 pm
by Otoan
i don't know cannibal. i think sonea could take on a lot of people solo. and i'm pretty sure back in the day, lithium, you bricked most of your stabs against me and my brother. oh my god thinking back on the stabs you bricked on sophia and sonea just makes me laugh.

a heron might have taken on sonea solo but considering not everyone had a heron or knew how to use it correctly(thinking back on dobry who would run in if he wasn't getting an easy kill) i don't remember. back in the day sonea could take on 3-4 people and kill half of them before the others decided to use mobs and kill me because i didn't bother to play it safe unless it was to piss someone off.

gestahl tricked into going into agelmar. mmmmmm funny.

Posted: Wed Jul 04, 2007 1:10 am
by Lithium
Ugh, so many missed stabs. Then one day I declared that you were both going to die, and you did. Doesn't make up for all the missed stabs on you naked/in the dark/etc though :(

Posted: Wed Jul 04, 2007 2:53 pm
by Otoan
i remember one time you stabbed me to hurt in the dark. with an obsidian i think. that was funny.

Posted: Wed Jul 04, 2007 3:04 pm
by Otoan
what made channelers so uber wasn't the coding of the channelers. it was the coding of how sparry affected 2h parry with a staff and the fact that one on one most people couldn't get through my defense even bashed. the fact that strength had no(or little) affect on 2h parry so sonea, with 12 strength, still had over 200 parry with a mahogany staff alone. the fact that abs could be bashed so much with any weapon if someone practiced even a little bash(which made a lot of staff wielding channelers practice a little bash to be able to bash/fireball the bashers). the fact that it wasn't a difficult feat to be able to practice bash, charge, dodge, and ton of other things as a channeler. also the problem of most channelers running around for a while as like 15 19 19 19 19 or something like that. i believe sophia starting out was like 17 18 19 19 19 and than through a bug that allowed the strenght weave not to wear off became 19 18 19 19 19. even after being downed to 16 18 19 19 19 16 was still pretty powerful.(let's not forget some bugs with weaves that were changed before the pwipe. like beign able to cast sleep while engaged.)

if you were to implement channelers right now with the old channeling system i doubt they'd be as overpowered as they were through various changes to dodge, parry, bash, practices, stats, etc.

Posted: Thu Jul 05, 2007 9:19 pm
by Jack
Jack Bauer Channels blood away from your heart.

Posted: Fri Jul 06, 2007 7:15 am
by Cannibal
u fool cannibal channelers had just as good stats

i had 394 hp withmy channie ,,,, nd just as much db and pb as the top dodgers and ....

if i remeber timers rite.

cant spam bash 2 get it off faster, cause il go into room and charge, if you type kill then bash then il already get off my fireball...if u take the risk by keep bashing i mite let my charge timer run. not o mention if i wvd ur damage is quite pathetic.. or il spam fireball nd get it off before ur bash

i think the only way was smashing with a group or timestabing
You dont remember real well, and you contradict yourself as too. For one, if I spam bash, and you walk in, you can not start a charge or a fireball, its one or the other, and you wont know which until you walk in. And if I am rolling a bash and you start a charge, once I do hit k human because of your charge, it will take you a second to realize it and hit fireball xxx. And if I remember correctly, fireball had a longer timer then bash, by a pulse or 2. Either way. The day they roll this mud back to what it used to be, we can see how it goes. Everyone knew channelers were overpowered, but they were not unkillable or insane. Just had to know how to fight against them. I know how powerful channelers were, and I know how many I beat the shit out of.
think the only setup that could probably cause problems is dodge bash with a good bashing weapon
You do read posts right? You were not going to be bashing my defense with any staff you had. Or many other weapons. And I would be bashing you, alot. And as before, you wont get a fireball off before a good timed bash. 394 hp is nice, and I think I had around that as well. Solo your right, chances of killing a good channie are not that high, but thats why there are mobs. Unless you were just awesome (lithium, nicotine) you didnt get solo kills. (actually people did but it was always against people who had no chance going into the fight to begin with) Shrug, not going to argue over something so asenine. One day maybe they will load up a DM type mud with the old eq, zones, and pfiles. Then everyone who does all this talking can take it their prove what was said etc.

Posted: Fri Jul 06, 2007 8:00 am
by Growler
Cannibal, how about my world famous hit charge first, then bash right after, so you think i'm charging when actually the bash timer is running? That's what Raiden means, I think. Hit charge+fireball, so you get the charge message, and need to hit and start your bash, meanwhile the fireball is running.

Posted: Fri Jul 06, 2007 11:09 am
by Lithium
That trick was the best! Almost as good as starting a sleep while engaged on a stabber, then laughing when they walk back in to try to stab and die.

Posted: Mon Jul 09, 2007 1:38 am
by Cannibal
Could be that. But I can say anyone that played here years ago would not sit in the room to find out who started their timer first. Oldbies would have fleed assuming their timer was 2nd. Best thing was my sneak/skewer ssetup. That and the fact that my master weapon skewered for 400+ hp. I miss that thing. Wish they would reimplement the old mud :p

Posted: Mon Jul 09, 2007 1:59 am
by Chase
I miss my old character Clark on Gaidin. He was soo overbonused and I was such a newblet then I didnt know how to pk well enough to take advantage of it. Oh well, he was still fun.

Posted: Thu Jul 12, 2007 10:46 am
by Raiden
i ment what growler said

+ i used maplewood spear 17 lbs could pretty much bash anything except hardcore dodge


nd i remember dobry running away from me several times 1 on 1 while heh ad heron...

im not saying i was very skilled or you were very bad im just saying, if you use certain tactics with channelers which are kinda easy to learn ud be extremly powerful even though your a newb

Posted: Thu Jul 12, 2007 10:47 am
by Raiden
nd it wasnt your famous move it was mine! :P

Posted: Thu Jul 12, 2007 10:52 am
by Raiden
bring back the old channelers and just give em bad stats and hard pracs


voila u got a banging mud

Posted: Thu Jul 12, 2007 11:51 am
by Lithium
Nah, keep the stat fix that was eventually put in, and just fix the sp regen bug. Being able to release and sleep at tick and get back your full sp compliment was ridiculous :P

Posted: Fri Jul 13, 2007 8:50 pm
by Otoan
oh man i forgot that bug. you'd also have to increase topend equipment i think. it was a good idea to fix topend gear to be not so easy to get. but it seems to be difficult for imms to get it balanced correctly.

Posted: Sat Jul 14, 2007 5:20 am
by Raiden
first of all we need an imm who isn't busy watching porn all day and actually logs on!

Posted: Tue Jul 24, 2007 2:07 pm
by Otoan
so i guess this mud is just going to rot than. instead of being resurrected.

Posted: Wed Jul 25, 2007 2:37 am
by Chase
Otoans is lucky. If we still played Id drop him to under lvl 10.