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Re: dodge
Posted: Fri Mar 04, 2011 9:35 pm
by Gestahl
Without choke, channelers already automatically beat thieves and dodge-bashers. Do they really need to autowin against absers too?
Re: dodge
Posted: Fri Mar 04, 2011 9:56 pm
by Ciarra
Actually dodge bashers do really well against me. Now that i say that the only dodge basher i really fight is nyoga so maybe he doesnt count :P
Re: dodge
Posted: Sat Mar 05, 2011 12:19 am
by Bollesedun
Mmmmm auto-win.
Re: dodge
Posted: Sat Mar 05, 2011 5:31 pm
by Crunch
This is absurd! Dodge channelers are supposed to be auto win, how dare you guys think otherwise.
/sarcasm
Re: dodge
Posted: Fri Mar 11, 2011 7:18 pm
by Kyrana
grow up, channies run out of mana way before me manage to kill a rogue and dodge/bashers go good against channies, as it is now from the pk i've done so far it's like bash lands 40% on a full dodge channie, just sometimes you only get that 40% and get bashed more then usuall. abs bashers are crazy against channies, we run out of mana when they are around low wounded if we are in a constant state of battle, and they land plenty of bashes on us...
This is coming from a channie who also plays dodge/bashers and an abser basher. stop you bitching about dodge.
Re: dodge
Posted: Sat Mar 12, 2011 1:09 pm
by Barf
Ok, first of all: The whole thing about running out of mana is bs, me and nyoga both zerked on 2 channies and both died to weaves. They killed nyoga first and still had enough mana to take care of my abser hps. So the whole "I don't even have enough sps to kill people" is not a true statement.
Second: Yes, dodge is fine as it is now. It is supposed to beat combo, which it normally does, and be beat by abs, which is normally true as well.
Re: dodge
Posted: Sat Mar 12, 2011 1:22 pm
by Ciarra
Lol barf at the end of that I was tapped and solare had been tapped since before nyoga died and we wouldn't have had the sps if i didn't have help :p
Re: dodge
Posted: Sat Mar 12, 2011 7:03 pm
by Barf
And yet you both still killed us with weaves....
Re: dodge
Posted: Sat Mar 12, 2011 8:04 pm
by Ciarra
I mean the weave you died on made me tapped :p
Re: dodge
Posted: Sat Mar 12, 2011 8:22 pm
by Barf
The point is you still had enough to kill me!

Re: dodge
Posted: Sat Mar 12, 2011 9:26 pm
by Ciarra
but i didn't do it alone, i had help!
Re: dodge
Posted: Sat Mar 12, 2011 9:54 pm
by Barf
... It was 2 channies vs 2 bashers. We berked in same room (both healthy). Thats 730+hps taken down by 2 channies, which is 365 hps+ weave damage per channie, because our defense was high enough for your melee damage to be pretty much equalized out by tic. I'm guessing nyoga's hps (probably guess is a bit low).
Re: dodge
Posted: Sat Mar 12, 2011 10:19 pm
by Ciarra
i had the bear angreal which boosted my weave damage and lowered sps costs. that is the only reason i didnt tap before you died.
Re: dodge
Posted: Sat Mar 12, 2011 11:52 pm
by Solare
Laugh, I had tapped with nyoga battered. The ONLY reason we didnt go tapped/die is because of the bear angrael. I had NO sps for more then half the battle, and with that help she was still tapped when you died..If i fight you solo i go tapped with you beaten/crit, and have to rely on ticks..
Re: dodge
Posted: Sun Mar 13, 2011 8:09 am
by Tyson
I've found you do burn through SP pretty quick and you won't kill anyone who is healthy with just your full sp pool. However, the regen is quite nice and that makes up for it, so after about 2 ticks you have enough to finish them off. It is however a little annoying in group PK to tap so fast, so you have to focus on the right targets and not spread your damage.
Re: dodge
Posted: Sun Mar 13, 2011 6:43 pm
by Solare
Which is always my point. If there are multiple channies yep. your dying. atleast one person. cuz we are gonna burn em quick. If theres 1 channie vs 1 other. Nope you can live quite easily because we are tapping out and have to rely on ticks. and now you can cross globe trek like asylum proved last night running from tv plains to keep with me chasing on a few diff horses/on foot NO problem. 3 horses 1 vial burned, and i never caught him. Damn shame troll rogues are so underpowered and couldnt outrun a rough horse and had to have regen downed.
Re: dodge
Posted: Sun Mar 13, 2011 7:26 pm
by Barf
Lucky asylum, I can barely run from fd pat to keep during pk w/o hagging north zone of blight

.
Re: dodge
Posted: Sun Mar 13, 2011 8:15 pm
by Phantasm
heh I think that perhaps you are missing the point - the only thing troll thieves have going for them is the ability to run away

because if you'd caught him, he'd have died. not a fair fight, not an even match, if he'd been out of mvs, he'd have been fucked. so thank god for troll mvs
Re: dodge
Posted: Sun Mar 13, 2011 8:19 pm
by Asylum
ummm. to put that into perspective. I ran from path to NW of fal moran where i was hagged. rested a few tics there then ran to FM Patty. There solare did catch me. I fled, quaffed and ran north and still had to use tics for resting or would have not had the moves. To here her say i ran from tv plains to keep is technically true. BUT it wasnt non stop and involved alot of resting on tics as well as quaffing a vial.
Re: dodge
Posted: Sun Mar 13, 2011 8:30 pm
by Solare
Yep and in that time I hagged out a warhorse, a white horse, a rough horse, and myself having to quaff a vial. So trolls should be able to outrun four horses and a human that eats a refresh vial with no problem? Just proves my point that changing regen was silly. Because now that ONE class that can chase you cant chase you at all. So your safe to run willy nilly simply because.
Re: dodge
Posted: Sun Mar 13, 2011 8:33 pm
by Ciarra
maybe giving regen back to mobs but increasing its cast time so it is roughly 5 pulses longer then a stab time will please both sides :P
Re: dodge
Posted: Sun Mar 13, 2011 8:48 pm
by Phantasm
solare either intentionally or not you're missing the point that YOU WOULD HAVE RAPED HIM if you'd have caught him, and yet you're complaining about his mvs

Re: dodge
Posted: Sun Mar 13, 2011 8:55 pm
by Solare
Im not missing the point, troll rogues argue that they should be able to manhandle ever class, throw projeectiles that take a channeler crit in two throws, outrun ANYTHING EVER, and be able to choke a channeler non stop so they are useless.. You guys are so F****** handheld its unreal. I played NONSTOP as a troll rogue till i got him faded/soullessed. I STILL have troll rogues, and I have human rogues. Each side needs a balance to what classes/play/pk. And you guys have A BIG fucking pile of troll rogues and maybe otar or nyoga on weird nights, that pk. Congrats you have ZERO balance. We have channies bashers, rogues, ALL types playing/pking. Yes I would have raped him. Because I can play my class and he was soooo relient on spamchoking that he has no idea what else to do. Why not watch bolles play a lil. He doesnt instadie/spamflee from channies, he does a few things that ANY rogue can do and guess what? He holds his own. As ive said before and Ill say again learn to play your classes.
Re: dodge
Posted: Sun Mar 13, 2011 10:55 pm
by Asylum
Looks like Solare nailed it all. nothing else to say.
Re: dodge
Posted: Wed Mar 16, 2011 7:39 pm
by Phantasm
bullshit. solare would have killed asylum because solare "knows how to play his class"? and asylum wouldn't know what else to do? what pray tell does that mean? a channie catches a hagg thief, and kills him because the channie "knows how to play his class"? what else could he do at that point, that he supposedly doesn't know to do? in this case the channie kills the thief because the thief is hagg, can't hit the channie because the channie is in full dodge, and gets weaved to death. that's why you'd have killed him solare, not because you "know how to play your class". that's such a ridiculous fucking egoistic claim to make and it does asylum a disservice. thieves aren't getting eaten up by channies because the thief players are bad and the channie players are good, they're getting eaten up because the thief class sucks, and channies don't.