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Posted: Sat Apr 17, 2010 2:13 am
by Landor
so you went through all the trouble to change ive things when 'if you have noticed us complaining' why not just change the one thing we been complaining about back to what it was?. according to everyone who plays this mud they say its a pk mud not a rp mud. imo the exp boost that was here to help us lvl extremely fast was one of the KEY factors that made some/most people play. Imms who listen, Fast/easy exp/no need to farm kits constantly/good pk atmosphere/ and a friendly, if small, playerbase. These are the things we all like and want. By changing the exp, you change the mood of the players which in turn makes players be ass wholes in pk which in turn makes players start to annoy the imms which in turn might force them not to listen to the player base, so by changing 1 thing you have fundamentally wrecked everything that draws people to this mud.

well thats my 2 cents worth. But tbh, i really don't think you will listen, you will probably just come up with some excuse as to why you dnt want to change it back. Even though this thread is full of players saying PUT IT BACK!

Posted: Sat Apr 17, 2010 3:16 am
by Avaine
We did listen, that's why Fogel made those changes. The multiplier is staying at 1 unless there is a special occasion and it might be increased for a limited time. Now let's suck it up and move on please.

Posted: Sat Apr 17, 2010 9:44 am
by Syrik
I think it was put at 2x when I started and we had 20 players right?

Posted: Sat Apr 17, 2010 5:54 pm
by Lamgwin
you are telling us to move on while not telling us exactly why the changes took place. you're basically telling us to shut up and deal with it, and we don't deserve any type of answer.

Posted: Sat Apr 17, 2010 9:31 pm
by Avaine
Tell me why you, the person who has perhaps alienated and driven away the most players, deserves any explanations of what the immortals choose to do. I haven't seen any good reasons for the exp multiplier to be raised.

Posted: Sat Apr 17, 2010 10:29 pm
by Lamgwin
tell me why you, and the other imms, think that not a single player posting in here deserves an explanation for changes that occur in game.

Posted: Sat Apr 17, 2010 10:47 pm
by Rhollor
Its quite simple guys. Quite a while ago the xp multiplier was set and through our oversight we never set it back down. We did so now. Fogel has taken the time to test and improve some of the exp. If there is a real problem I am sure we can figure something out.

Posted: Sat Apr 17, 2010 10:52 pm
by Lamgwin
thank you for the post rhollor, much appreciated.