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Posted: Thu Jul 16, 2009 2:25 pm
by Chase
Gonna agree with Fogel too, and not because I charge. Obould walked back into it in that log too, so its kinda his own fault. Same thing as someone walking back into a stab..
Posted: Sun Jul 19, 2009 10:31 pm
by Evilina
seriously this is fucking stupid, not skill just pure luck and needs to be downed. AS you can see I wasn't rolling bashes or weavers or stab or kick or pstrike, I was spamming k human.
a bloody head of Targh [3]
You do the best you can!
Chase begins charging towards you.
HP:Healthy SHP:Excellent MV:Excellent - Sonea: Critical>
You do the best you can!
HP:Healthy SHP:Excellent MV:Excellent - Sonea: Critical>
You do the best you can!
HP:Healthy SHP:Excellent MV:Excellent - Sonea: Critical>
You do the best you can!
*Sonea* panics, and attempts to flee!
HP:Healthy SHP:Excellent MV:Excellent - Sonea: Critical>
You do the best you can!
HP:Healthy SHP:Excellent MV:Excellent - Sonea: Critical>
You do the best you can!
HP:Healthy SHP:Excellent MV:Excellent - Sonea: Critical>
You do the best you can!
HP:Healthy SHP:Excellent MV:Excellent - Sonea: Critical>
You do the best you can!
HP:Healthy SHP:Excellent MV:Excellent - Sonea: Critical>
*Sonea* leaves south, riding A black warhorse.
HP:Healthy SHP:Excellent MV:Excellent >
*Chase* CHARGES you right through your middle!
That really did HURT!
You wish that your wounds would stop BLEEDING so much!
Posted: Mon Jul 20, 2009 6:38 pm
by Evilina
So is charge going to get balanced any time soon? The dmg is to high and starting charges while engaged is just way over powered.
Posted: Mon Jul 20, 2009 6:52 pm
by Chase
Its not that high at all. I just charged praga to just wounded, and with a master. Sometimes it gets lucky and does that because I have all my pts in dmg. Try charge before you see its just me who lands that high on rare occasions.
Posted: Mon Jul 20, 2009 6:53 pm
by Chase
But I agree starting charge on engaged shouldnt happen, unless your the one on them engaged
Posted: Tue Jul 21, 2009 1:18 am
by Evilina
You can add master dmg to charge, stab etc?
Posted: Tue Jul 21, 2009 3:18 pm
by Chase
Adding dmg to the weapon also increases its skills. Same reason why adding lbs or ob increases bash...
Posted: Thu Jul 30, 2009 6:53 pm
by Evilina
Fogel, can we get rid of the lag killer? It's getting old dying from lag and not from being out played or out skilled.
*Durge* sends you sprawling with a powerful bash!
HP:Hurt SHP:Full MV:Fresh - Durge: Scratched>
*Durge* stabs your body hard.
HP:Wounded SHP:Full MV:Fresh - Durge: Scratched>
*Durge* stabs your head into bloody fragments!
HP:Wounded SHP:Full MV:Fresh - Durge: Scratched>
*Durge* panics, and attempts to flee!
HP:Wounded SHP:Full MV:Fresh - Durge: Scratched>
*Durge* leaves east, riding A white stallion.
Bash who?
HP:Wounded SHP:Full MV:Fresh >
*Durge* has arrived from the east, riding A white stallion.
HP:Wounded SHP:Full MV:Fresh >
Durge begins charging towards you.
HP:Wounded SHP:Full MV:Fresh >
2
2
2
2
The last thing you see is *Durge* CHARGING towards you with what is now through y
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
*Kadaj* has arrived from the south, riding A white stallion.
HP:Battered SHP:Excellent MV:Fresh >
Kadaj begins charging towards you.
HP:Battered SHP:Excellent MV:Fresh >
na then in
Blark tries to smite *Kadaj*'s feet, but misses.
HP:Battered SHP:Excellent MV:Fresh >
You narrate, 'then in'
HP:Battered SHP:Excellent MV:Fresh >
2
2
The last thing you see is *Kadaj* CHARGING towards you with what is now through your middle.
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
Posted: Thu Jul 30, 2009 7:23 pm
by Chase
That looks like its a problem with your connection and has nothing to do with charge..
Posted: Mon Aug 17, 2009 10:39 pm
by Fogel
After the next reboot, Charge and Skewer will be interrupted after taking damage. Let me know if this isn't working for some reason.
Posted: Wed Aug 19, 2009 10:31 pm
by Guest
K, my problem with this, is why is charging, for 1hit kill on most targets, except warriors, 3-4 pulse thing, and bashing, a 5-6 pulse thing, for FAR less effect, i vote lowering bash's pulse to match charge