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Posted: Tue Jan 01, 2008 9:05 pm
by Lithium
Nicotine wrote:channelers need to be reimp'd
Oldschool unbalanced channelers would be fine, they were a lot of fun to play and taking them down was always satisfying.

Posted: Wed Jan 02, 2008 2:41 am
by Chase
I vote implement the old system. Make channelers have max stats so they are not so overpowered. Add in a taint system for males but make it pretty weak and only really affect same side pk/ human killers. Also rename some weaves and add in new weaves with new affects.

Ie:
A weave that smashes someone with a boulder and stuns (bashes) them for one round. It only stuns on % but always deals a set damage amount.

A weave that can camouflage a player for one tick but the player cannot do anything (including narrating, sc, etc) or it will fall apart.

Posted: Thu Jan 03, 2008 12:43 am
by Aj
I would be happy if the old channie system was brought back but with str and con capped at a low number.

Channies add flavor to the game.