down parry
-
Guest
down parry
HP:Healthy SP:Good MV:Fresh >
Upon who should the spell be cast?
*Crunch* has arrived from the south.
HP:Healthy SP:Good MV:Fresh >
c
fb
You try to thrash *Crunch*, but he parries the attack.
HP:Healthy SP:Good MV:Fresh - Crunch: Wounded>
You begin to weave the appropriate flows.
HP:Healthy SP:Good MV:Fresh - Crunch: Wounded>
-
*
* = = + + - -
You are interupted and stop what you are doing.
*Crunch* sends you sprawling with a powerful bash!
HP:Scratched SP:Good MV:Fresh - Crunch: Wounded>
*Crunch* slashes you hard.
HP:Scratched SP:Good MV:Fresh - Crunch: Wounded>
cmw
sigh
*Crunch* slashes you.
HP:Scratched SP:Good MV:Fresh - Crunch: Wounded>
fb
Mood changed to: Wimpy
HP:Scratched SP:Good MV:Fresh - Crunch: Wounded>
You sigh.
HP:Scratched SP:Good MV:Fresh - Crunch: Wounded>
You begin to weave the appropriate flows.
HP:Scratched SP:Good MV:Fresh - Crunch: Wounded>
-
*
* = = + + -
You are interupted and stop what you are doing.
*Crunch* sends you sprawling with a powerful bash!
HP:Scratched SP:Good MV:Fresh - Crunch: Wounded>
*Crunch* slashes you hard.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
*Crunch* slashes into deeply into your body, injecting a tainted poison inside of you!
*Crunch* slashes you.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
as
You begin to weave the appropriate flows.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
= + + - -
*
Your air scythe fails.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
*Crunch* sends you sprawling with a powerful bash!
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
as
*Crunch* slashes you hard.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
*Crunch* looks at you.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
*Crunch* tries to slash you, but you parry the attack.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
as
You begin to weave the appropriate flows.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
= Cancelled.
You begin to weave the appropriate flows.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
= +
*Crunch* tries to slash you, but you dodge the attack.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
+ - -
*
Okay.
You channel flows of air as they scythe *Crunch*.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
as
You begin to weave the appropriate flows.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
= + +
You dodge a bash from *Crunch* who loses his balance and falls!
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
- -
*
Your air scythe fails.
HP:Hurt SP:Weakening MV:Fresh - Crunch: Wounded>
as
You begin to weave the appropriate flows.
HP:Hurt SP:Weakening MV:Fresh - Crunch: Wounded>
= + + - -
*
Your air scythe fails.
HP:Hurt SP:Weakening MV:Fresh - Crunch: Wounded>
f
HP:Hurt SP:Weakening MV:Fresh - Crunch: Wounded>
s
s
*Crunch* sends you sprawling with a powerful bash!
HP:Hurt SP:Weakening MV:Fresh - Crunch: Wounded>
cmw
rel
*Crunch* tries to slash you, but you parry the attack.
Your light begins to flicker and fade.
HP:Hurt SP:Weakening MV:Fresh - Crunch: Wounded>
l in sack
*Crunch* tries to slash you, but you parry the attack.
HP:Hurt SP:Weakening MV:Fresh - Crunch: Wounded>
i have 188 parry wimpy in combo with the staff i have.....no trinkets giving me extra bonuses..i dont think this is quit fair...and im not a stupid pker..i was letting crunch hit me to prove something, i like being all pimped out but damn...when they cant hit me
I beleive shields are worse and spears and lances are prettty high too...maybe we should add some parrying trinks in the game if someone just wants to parry blows while bashed...i dont thin you should be able to with just a staff or shield
Upon who should the spell be cast?
*Crunch* has arrived from the south.
HP:Healthy SP:Good MV:Fresh >
c
fb
You try to thrash *Crunch*, but he parries the attack.
HP:Healthy SP:Good MV:Fresh - Crunch: Wounded>
You begin to weave the appropriate flows.
HP:Healthy SP:Good MV:Fresh - Crunch: Wounded>
-
*
* = = + + - -
You are interupted and stop what you are doing.
*Crunch* sends you sprawling with a powerful bash!
HP:Scratched SP:Good MV:Fresh - Crunch: Wounded>
*Crunch* slashes you hard.
HP:Scratched SP:Good MV:Fresh - Crunch: Wounded>
cmw
sigh
*Crunch* slashes you.
HP:Scratched SP:Good MV:Fresh - Crunch: Wounded>
fb
Mood changed to: Wimpy
HP:Scratched SP:Good MV:Fresh - Crunch: Wounded>
You sigh.
HP:Scratched SP:Good MV:Fresh - Crunch: Wounded>
You begin to weave the appropriate flows.
HP:Scratched SP:Good MV:Fresh - Crunch: Wounded>
-
*
* = = + + -
You are interupted and stop what you are doing.
*Crunch* sends you sprawling with a powerful bash!
HP:Scratched SP:Good MV:Fresh - Crunch: Wounded>
*Crunch* slashes you hard.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
*Crunch* slashes into deeply into your body, injecting a tainted poison inside of you!
*Crunch* slashes you.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
as
You begin to weave the appropriate flows.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
= + + - -
*
Your air scythe fails.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
*Crunch* sends you sprawling with a powerful bash!
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
as
*Crunch* slashes you hard.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
*Crunch* looks at you.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
*Crunch* tries to slash you, but you parry the attack.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
as
You begin to weave the appropriate flows.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
= Cancelled.
You begin to weave the appropriate flows.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
= +
*Crunch* tries to slash you, but you dodge the attack.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
+ - -
*
Okay.
You channel flows of air as they scythe *Crunch*.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
as
You begin to weave the appropriate flows.
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
= + +
You dodge a bash from *Crunch* who loses his balance and falls!
HP:Hurt SP:Good MV:Fresh - Crunch: Wounded>
- -
*
Your air scythe fails.
HP:Hurt SP:Weakening MV:Fresh - Crunch: Wounded>
as
You begin to weave the appropriate flows.
HP:Hurt SP:Weakening MV:Fresh - Crunch: Wounded>
= + + - -
*
Your air scythe fails.
HP:Hurt SP:Weakening MV:Fresh - Crunch: Wounded>
f
HP:Hurt SP:Weakening MV:Fresh - Crunch: Wounded>
s
s
*Crunch* sends you sprawling with a powerful bash!
HP:Hurt SP:Weakening MV:Fresh - Crunch: Wounded>
cmw
rel
*Crunch* tries to slash you, but you parry the attack.
Your light begins to flicker and fade.
HP:Hurt SP:Weakening MV:Fresh - Crunch: Wounded>
l in sack
*Crunch* tries to slash you, but you parry the attack.
HP:Hurt SP:Weakening MV:Fresh - Crunch: Wounded>
i have 188 parry wimpy in combo with the staff i have.....no trinkets giving me extra bonuses..i dont think this is quit fair...and im not a stupid pker..i was letting crunch hit me to prove something, i like being all pimped out but damn...when they cant hit me
I beleive shields are worse and spears and lances are prettty high too...maybe we should add some parrying trinks in the game if someone just wants to parry blows while bashed...i dont thin you should be able to with just a staff or shield
-
Guest
Lol, its a rare 1. and its sorta crappy 2.
184 ob brave, 18 str, 99 lbades, 4 pb. crap dmg. POISON!
184 ob brave, 18 str, 99 lbades, 4 pb. crap dmg. POISON!
Your blood freezes as you hear *Chase*'s death cry.
*Chase* is dead! R.I.P.
HP:Beaten MV:Draining > nar And now that I'm beat from pk watch harry show up in 3, 2, 1...
You narrate 'And now that I'm beat from pk watch harry show up in 3, 2, 1...'
HP:Beaten MV:Draining >
*Harry* has arrived from the east, riding a warhorse.
HP:Beaten MV:Draining >nar lol im a freakin psychic
*Chase* is dead! R.I.P.
HP:Beaten MV:Draining > nar And now that I'm beat from pk watch harry show up in 3, 2, 1...
You narrate 'And now that I'm beat from pk watch harry show up in 3, 2, 1...'
HP:Beaten MV:Draining >
*Harry* has arrived from the east, riding a warhorse.
HP:Beaten MV:Draining >nar lol im a freakin psychic
only for certain me thinks . gotta fix parry so abs decreases it to btw...i got 173 pb wimpy in full abs no trinkets. and if parry is downed i think dodge should be upped a bit i bash fairly well with yew spear(16 lb 2h spear) and completely sick with shimmering axe.
and as you can see the 15 lb(something like that) sword(which it is hella easy to get rune sword which is 16) bashed sophia 4/5 times. little much for such a light sword and rune etched being 1 more lb more than that and could probably bash her more often than that.
and as you can see the 15 lb(something like that) sword(which it is hella easy to get rune sword which is 16) bashed sophia 4/5 times. little much for such a light sword and rune etched being 1 more lb more than that and could probably bash her more often than that.
-
Guest
4/5 ... maybe serk
HP:Healthy SP:Full MV:Fresh >
say hit me and bash me
You say 'hit me and bash me'
HP:Healthy SP:Full MV:Fresh >
say or try
You say 'or try'
HP:Healthy SP:Full MV:Fresh >
say wanna test this
cmw
You say 'wanna test this'
HP:Healthy SP:Full MV:Fresh >
Mood changed to: Wimpy
HP:Healthy SP:Full MV:Fresh >
Trin sends you sprawling with a powerful bash!
HP:Scratched SP:Full MV:Fresh - Trin: Healthy>
l
A small deer has arrived from the west.
HP:Scratched SP:Full MV:Fresh - Trin: Healthy>
Trin tries to strike you, but misses.
HP:Scratched SP:Full MV:Fresh - Trin: Healthy>
frown
dism
Trin tries to strike you, but misses.
HP:Scratched SP:Full MV:Fresh - Trin: Healthy>
Intersection Between the Roads
The long road to the south meets up with a four way intersection, three
directions which lead to an extention of the road. The city of Fal Dara and
it's western gates are clearly in view from this point just to the east. The
west leads to a smaller road which looks more like a path than a road, while
the south leads to a road much like here.
[ Exits: n e s w ]
A small deer is here watching over herself.
Trin is here, fighting YOU!, riding a black warhorse.
A strong, black warhorse stands here, full of energy.
HP:Scratched SP:Full MV:Fresh - Trin: Healthy>
What's bothering you?
HP:Scratched SP:Full MV:Fresh - Trin: Healthy>
You stop riding a black warhorse.
HP:Scratched SP:Full MV:Fresh - Trin: Healthy>
You barely slash Trin.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
cmw
You dodge a bash from Trin who loses his balance and falls!
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
Mood changed to: Wimpy
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
You slash Trin.
Trin tries to strike you, but misses.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
You dodge a bash from Trin who loses his balance and falls!
You slash Trin.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
You barely slash Trin.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
You dodge a bash from Trin who loses his balance and falls!
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
You slash Trin.
Trin tries to strike you, but misses.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
Trin says '...'
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
say go serk
You barely slash Trin.
You say 'go serk'
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
You dodge a bash from Trin who loses his balance and falls!
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
You barely slash Trin.
HP:Scratched SP:Full MV:Fresh - Trin: Hurt>
You dodge a bash from Trin who loses his balance and falls!
HP:Scratched SP:Full MV:Fresh - Trin: Hurt>
You try to slash Trin, but he parries the attack.
HP:Healthy SP:Full MV:Fresh - Trin: Scratched>
Trin says 'no i know what i'm going to do...'
HP:Healthy SP:Full MV:Fresh - Trin: Scratched>
Trin says 'hah!'
HP:Healthy SP:Full MV:Fresh - Trin: Scratched>
Trin panics, and attempts to flee!
HP:Healthy SP:Full MV:Fresh - Trin: Scratched>
Trin leaves south, riding a black warhorse..
HP:Healthy SP:Full MV:Fresh >
say you parried
A small deer leaves south.
HP:Healthy SP:Full MV:Fresh >
You say 'you parried'
HP:Healthy SP:Full MV:Fresh >
Trin has arrived from the south, riding a black warhorse.
HP:Healthy SP:Full MV:Fresh >
Trin begins charging towards you.
HP:Healthy SP:Full MV:Fresh >
w
A Beaten Path
An animal trail that cuts though the dense forest, your feet are tangled in the
underbrush as you approach the road to Fal Dara.
[ Exits: e s ]
HP:Healthy SP:Full MV:Excellent >
Trin has arrived from the east, riding a black warhorse.
HP:Healthy SP:Full MV:Excellent >
e
say .....
Intersection Between the Roads
The long road to the south meets up with a four way intersection, three
directions which lead to an extention of the road. The city of Fal Dara and
it's western gates are clearly in view from this point just to the east. The
west leads to a smaller road which looks more like a path than a road, while
the south leads to a road much like here.
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
HP:Healthy SP:Full MV:Excellent >
You say '.....'
HP:Healthy SP:Full MV:Excellent >
Trin has arrived from the west, riding a black warhorse.
HP:Healthy SP:Full MV:Excellent >
say .....
You say '.....'
HP:Healthy SP:Full MV:Excellent >
Trin says 'you would have so been dead
'
HP:Healthy SP:Full MV:Excellent >
nod
Trin says 'if i had kept it going'
HP:Healthy SP:Full MV:Excellent >
Trin begins charging towards you.
HP:Healthy SP:Full MV:Excellent >
You nod agreeingly.
HP:Healthy SP:Full MV:Excellent >
score
You have 319(319) hit, 216(216) mana and 139(143)movement points
You have scored 85258192 exp, 0 total quest points, and have 10 gold coins.
You need 4741808 exp to reach your next level.
You have been playing for 12771 days and 17 hours.
You have gathered 99 Weave Points so far.
This ranks you as Sophia Sumner (level 50)
You are in the following clans:
White Tower : 0 Quest Points, rank 1, 15 Quest Points to rank.
You are standing.
HP:Healthy SP:Full MV:Excellent >
k trin
You slash Trin.
HP:Healthy SP:Full MV:Excellent - Trin: Scratched>
You slash Trin.
HP:Healthy SP:Full MV:Excellent - Trin: Scratched>
You dodge a bash from Trin who loses his balance and falls!
HP:Healthy SP:Full MV:Excellent - Trin: Scratched>
Trin tries to strike you, but misses.
You barely slash Trin.
HP:Healthy SP:Full MV:Excellent - Trin: Scratched>
Trin stops using a yew spear with a fire blackened tip.
HP:Healthy SP:Full MV:Excellent - Trin: Scratched>
Trin wields a shimmering steel axe.
HP:Healthy SP:Full MV:Excellent - Trin: Scratched>
You barely slash Trin.
HP:Healthy SP:Full MV:Excellent - Trin: Scratched>
You dodge a bash from Trin who loses his balance and falls!
HP:Healthy SP:Full MV:Excellent - Trin: Scratched>
You barely slash Trin.
HP:Healthy SP:Full MV:Excellent - Trin: Scratched>
say woahhhhhh
You say 'woahhhhhh'
HP:Healthy SP:Full MV:Excellent - Trin: Scratched>
Trin sends you sprawling with a powerful bash!
HP:Scratched SP:Full MV:Excellent - Trin: Scratched>
Trin tries to blast you, but you parry the attack.
HP:Scratched SP:Full MV:Excellent - Trin: Scratched>
clap
Trin says 'die!'
HP:Scratched SP:Full MV:Excellent - Trin: Scratched>
Trin tries to blast you, but you parry the attack.
HP:Scratched SP:Full MV:Excellent - Trin: Scratched>
You clap your small hands together.
HP:Scratched SP:Full MV:Excellent - Trin: Scratched>
Trin tries to blast you, but you dodge the attack.
You slash Trin.
HP:Scratched SP:Full MV:Excellent - Trin: Hurt>
Trin sends you sprawling with a powerful bash!
Trin tries to blast you, but you parry the attack.
The sun rises in the east.
HP:Healthy SP:Full MV:Fresh - Trin: Scratched>
Trin gets a water skin from a backpack.
HP:Healthy SP:Full MV:Fresh - Trin: Scratched>
Trin drinks water from a water skin.
HP:Healthy SP:Full MV:Fresh - Trin: Scratched>
Trin tries to blast you, but you parry the attack.
HP:Healthy SP:Full MV:Fresh - Trin: Scratched>
Trin drinks water from a water skin.
HP:Healthy SP:Full MV:Fresh - Trin: Scratched>
say yeah...are you brave?
Trin tries to blast you, but you dodge the attack.
You barely slash Trin.
You say 'yeah...are you brave?'
HP:Healthy SP:Full MV:Fresh - Trin: Scratched>
Trin sends you sprawling with a powerful bash!
Trin tries to blast you, but you parry the attack.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
Trin says 'was now i'm zerk bitch you going to die!'
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
Trin tries to blast you, but you parry the attack.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
Trin tries to blast you, but you parry the attack.
You barely slash Trin.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
You barely slash Trin.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
Trin sends you sprawling with a powerful bash!
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
said
fb
Trin tries to blast you, but you dodge the attack.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
Trin stops using a burlap sack.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
Trin drops a burlap sack.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
Trin tries to blast you, but you parry the attack.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
You are in touch with the True Source already. Can you not feel the surge of power through you?
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
You begin to weave the appropriate flows.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
-
*
* = = + + - -
You dodge a bash from Trin who loses his balance and falls!
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
*
Okay.
You throw a fireball at Trin and have the satisfaction of seeing him enveloped in flames!
HP:Scratched SP:Strong MV:Fresh - Hurt>
Trin tries to blast you, but you parry the attack.
You barely slash Trin.
HP:Scratched SP:Strong MV:Fresh - Trin: Hurt>
Trin says 'you suck i hate you! i hate this lagg too'
HP:Scratched SP:Strong MV:Fresh - Trin: Hurt>
Trin stops using a shimmering steel axe.
HP:Scratched SP:Strong MV:Fresh - Trin: Hurt>
say boooah
Trin wields a yew spear with a fire blackened tip.
HP:Scratched SP:Strong MV:Fresh - Trin: Hurt>
You say 'boooah'
HP:Scratched SP:Strong MV:Fresh - Trin: Hurt>
Trin says 'flee'
HP:Healthy SP:Full MV:Fresh >
say hit me and bash me
You say 'hit me and bash me'
HP:Healthy SP:Full MV:Fresh >
say or try
You say 'or try'
HP:Healthy SP:Full MV:Fresh >
say wanna test this
cmw
You say 'wanna test this'
HP:Healthy SP:Full MV:Fresh >
Mood changed to: Wimpy
HP:Healthy SP:Full MV:Fresh >
Trin sends you sprawling with a powerful bash!
HP:Scratched SP:Full MV:Fresh - Trin: Healthy>
l
A small deer has arrived from the west.
HP:Scratched SP:Full MV:Fresh - Trin: Healthy>
Trin tries to strike you, but misses.
HP:Scratched SP:Full MV:Fresh - Trin: Healthy>
frown
dism
Trin tries to strike you, but misses.
HP:Scratched SP:Full MV:Fresh - Trin: Healthy>
Intersection Between the Roads
The long road to the south meets up with a four way intersection, three
directions which lead to an extention of the road. The city of Fal Dara and
it's western gates are clearly in view from this point just to the east. The
west leads to a smaller road which looks more like a path than a road, while
the south leads to a road much like here.
[ Exits: n e s w ]
A small deer is here watching over herself.
Trin is here, fighting YOU!, riding a black warhorse.
A strong, black warhorse stands here, full of energy.
HP:Scratched SP:Full MV:Fresh - Trin: Healthy>
What's bothering you?
HP:Scratched SP:Full MV:Fresh - Trin: Healthy>
You stop riding a black warhorse.
HP:Scratched SP:Full MV:Fresh - Trin: Healthy>
You barely slash Trin.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
cmw
You dodge a bash from Trin who loses his balance and falls!
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
Mood changed to: Wimpy
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
You slash Trin.
Trin tries to strike you, but misses.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
You dodge a bash from Trin who loses his balance and falls!
You slash Trin.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
You barely slash Trin.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
You dodge a bash from Trin who loses his balance and falls!
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
You slash Trin.
Trin tries to strike you, but misses.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
Trin says '...'
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
say go serk
You barely slash Trin.
You say 'go serk'
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
You dodge a bash from Trin who loses his balance and falls!
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
You barely slash Trin.
HP:Scratched SP:Full MV:Fresh - Trin: Hurt>
You dodge a bash from Trin who loses his balance and falls!
HP:Scratched SP:Full MV:Fresh - Trin: Hurt>
You try to slash Trin, but he parries the attack.
HP:Healthy SP:Full MV:Fresh - Trin: Scratched>
Trin says 'no i know what i'm going to do...'
HP:Healthy SP:Full MV:Fresh - Trin: Scratched>
Trin says 'hah!'
HP:Healthy SP:Full MV:Fresh - Trin: Scratched>
Trin panics, and attempts to flee!
HP:Healthy SP:Full MV:Fresh - Trin: Scratched>
Trin leaves south, riding a black warhorse..
HP:Healthy SP:Full MV:Fresh >
say you parried
A small deer leaves south.
HP:Healthy SP:Full MV:Fresh >
You say 'you parried'
HP:Healthy SP:Full MV:Fresh >
Trin has arrived from the south, riding a black warhorse.
HP:Healthy SP:Full MV:Fresh >
Trin begins charging towards you.
HP:Healthy SP:Full MV:Fresh >
w
A Beaten Path
An animal trail that cuts though the dense forest, your feet are tangled in the
underbrush as you approach the road to Fal Dara.
[ Exits: e s ]
HP:Healthy SP:Full MV:Excellent >
Trin has arrived from the east, riding a black warhorse.
HP:Healthy SP:Full MV:Excellent >
e
say .....
Intersection Between the Roads
The long road to the south meets up with a four way intersection, three
directions which lead to an extention of the road. The city of Fal Dara and
it's western gates are clearly in view from this point just to the east. The
west leads to a smaller road which looks more like a path than a road, while
the south leads to a road much like here.
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.
HP:Healthy SP:Full MV:Excellent >
You say '.....'
HP:Healthy SP:Full MV:Excellent >
Trin has arrived from the west, riding a black warhorse.
HP:Healthy SP:Full MV:Excellent >
say .....
You say '.....'
HP:Healthy SP:Full MV:Excellent >
Trin says 'you would have so been dead
HP:Healthy SP:Full MV:Excellent >
nod
Trin says 'if i had kept it going'
HP:Healthy SP:Full MV:Excellent >
Trin begins charging towards you.
HP:Healthy SP:Full MV:Excellent >
You nod agreeingly.
HP:Healthy SP:Full MV:Excellent >
score
You have 319(319) hit, 216(216) mana and 139(143)movement points
You have scored 85258192 exp, 0 total quest points, and have 10 gold coins.
You need 4741808 exp to reach your next level.
You have been playing for 12771 days and 17 hours.
You have gathered 99 Weave Points so far.
This ranks you as Sophia Sumner (level 50)
You are in the following clans:
White Tower : 0 Quest Points, rank 1, 15 Quest Points to rank.
You are standing.
HP:Healthy SP:Full MV:Excellent >
k trin
You slash Trin.
HP:Healthy SP:Full MV:Excellent - Trin: Scratched>
You slash Trin.
HP:Healthy SP:Full MV:Excellent - Trin: Scratched>
You dodge a bash from Trin who loses his balance and falls!
HP:Healthy SP:Full MV:Excellent - Trin: Scratched>
Trin tries to strike you, but misses.
You barely slash Trin.
HP:Healthy SP:Full MV:Excellent - Trin: Scratched>
Trin stops using a yew spear with a fire blackened tip.
HP:Healthy SP:Full MV:Excellent - Trin: Scratched>
Trin wields a shimmering steel axe.
HP:Healthy SP:Full MV:Excellent - Trin: Scratched>
You barely slash Trin.
HP:Healthy SP:Full MV:Excellent - Trin: Scratched>
You dodge a bash from Trin who loses his balance and falls!
HP:Healthy SP:Full MV:Excellent - Trin: Scratched>
You barely slash Trin.
HP:Healthy SP:Full MV:Excellent - Trin: Scratched>
say woahhhhhh
You say 'woahhhhhh'
HP:Healthy SP:Full MV:Excellent - Trin: Scratched>
Trin sends you sprawling with a powerful bash!
HP:Scratched SP:Full MV:Excellent - Trin: Scratched>
Trin tries to blast you, but you parry the attack.
HP:Scratched SP:Full MV:Excellent - Trin: Scratched>
clap
Trin says 'die!'
HP:Scratched SP:Full MV:Excellent - Trin: Scratched>
Trin tries to blast you, but you parry the attack.
HP:Scratched SP:Full MV:Excellent - Trin: Scratched>
You clap your small hands together.
HP:Scratched SP:Full MV:Excellent - Trin: Scratched>
Trin tries to blast you, but you dodge the attack.
You slash Trin.
HP:Scratched SP:Full MV:Excellent - Trin: Hurt>
Trin sends you sprawling with a powerful bash!
Trin tries to blast you, but you parry the attack.
The sun rises in the east.
HP:Healthy SP:Full MV:Fresh - Trin: Scratched>
Trin gets a water skin from a backpack.
HP:Healthy SP:Full MV:Fresh - Trin: Scratched>
Trin drinks water from a water skin.
HP:Healthy SP:Full MV:Fresh - Trin: Scratched>
Trin tries to blast you, but you parry the attack.
HP:Healthy SP:Full MV:Fresh - Trin: Scratched>
Trin drinks water from a water skin.
HP:Healthy SP:Full MV:Fresh - Trin: Scratched>
say yeah...are you brave?
Trin tries to blast you, but you dodge the attack.
You barely slash Trin.
You say 'yeah...are you brave?'
HP:Healthy SP:Full MV:Fresh - Trin: Scratched>
Trin sends you sprawling with a powerful bash!
Trin tries to blast you, but you parry the attack.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
Trin says 'was now i'm zerk bitch you going to die!'
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
Trin tries to blast you, but you parry the attack.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
Trin tries to blast you, but you parry the attack.
You barely slash Trin.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
You barely slash Trin.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
Trin sends you sprawling with a powerful bash!
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
said
fb
Trin tries to blast you, but you dodge the attack.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
Trin stops using a burlap sack.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
Trin drops a burlap sack.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
Trin tries to blast you, but you parry the attack.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
You are in touch with the True Source already. Can you not feel the surge of power through you?
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
You begin to weave the appropriate flows.
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
-
*
* = = + + - -
You dodge a bash from Trin who loses his balance and falls!
HP:Scratched SP:Full MV:Fresh - Trin: Scratched>
*
Okay.
You throw a fireball at Trin and have the satisfaction of seeing him enveloped in flames!
HP:Scratched SP:Strong MV:Fresh - Hurt>
Trin tries to blast you, but you parry the attack.
You barely slash Trin.
HP:Scratched SP:Strong MV:Fresh - Trin: Hurt>
Trin says 'you suck i hate you! i hate this lagg too'
HP:Scratched SP:Strong MV:Fresh - Trin: Hurt>
Trin stops using a shimmering steel axe.
HP:Scratched SP:Strong MV:Fresh - Trin: Hurt>
say boooah
Trin wields a yew spear with a fire blackened tip.
HP:Scratched SP:Strong MV:Fresh - Trin: Hurt>
You say 'boooah'
HP:Scratched SP:Strong MV:Fresh - Trin: Hurt>
Trin says 'flee'
I noticed this also yesterday while fighting raiden or railen whoever you are
I was using a shimmering axe 175 ob and my bashes would land 1/4 which isnt bad but once bashed she would just parry all my hits and fball the crap outa me
not sure where shimmering axe stands these days but it was once a nice weapon. I see abs is a thing of the past so now back to dodge and combo.