Search found 14 matches

by Bebop
Tue Jan 20, 2009 9:44 pm
Forum: Archive
Topic: Cool
Replies: 2
Views: 821

Cool

kill lamb
Caemlyn's Southern Gate
You are at a huge white arched gate. People are leaving and entering the city
under the watchful eye of the Caemlyn city guard. The road out the gate leads
all the way down to Far Madding through the hills of Kintara.
[ Exits: e s w ]
You see fresh tracks of a ...
by Bebop
Mon Jan 01, 2007 3:21 pm
Forum: Bugs and Loopholes
Topic: crash=equip disapeared.
Replies: 3
Views: 2678

Nevermind, someone same sidded me when i was ld.
by Bebop
Mon Jan 01, 2007 2:53 pm
Forum: Bugs and Loopholes
Topic: crash=equip disapeared.
Replies: 3
Views: 2678

Slightly different than most times, i logged on it crashed not a minute later. I was still in gk and i hadn't changed removed worn any equip. I got back on after crash and it was all gone.
by Bebop
Sun Dec 31, 2006 8:59 pm
Forum: Bugs and Loopholes
Topic: crash=equip disapeared.
Replies: 3
Views: 2678

crash=equip disapeared.

It crashed and i logged on bebop and he was completely naked. Before the crash i had a 112 db set with 19 dex. :(
by Bebop
Tue Dec 19, 2006 2:44 pm
Forum: Archive
Topic: Lots of little tweaks...
Replies: 10
Views: 3427

Do you not understand the 5 minute no quit part? Unless you kill your oponent you won't be porting back.
by Bebop
Tue Dec 19, 2006 2:08 pm
Forum: Archive
Topic: Lots of little tweaks...
Replies: 10
Views: 3427

Smasher please make a ds char. 5 minutes of no quit is hardly a quick getaway.....
by Bebop
Tue Dec 19, 2006 11:36 am
Forum: Archive
Topic: Recruitment Strategy
Replies: 14
Views: 5498

basically our whole playerbase came from wotmud. lol.
by Bebop
Mon Dec 18, 2006 9:47 pm
Forum: Archive
Topic: mob raid
Replies: 0
Views: 1219

mob raid

Whoever that imm was that got those fade mobs and trolloc mobs and hit baerlon with us. Thanks, that was fun and i enjoy having the imms interact with us.
by Bebop
Sat Dec 16, 2006 6:13 pm
Forum: Archive
Topic: New gK a bit overpowerd? or jsut right?
Replies: 19
Views: 7276

yeah, but thats 2 hits with 20 con, i was healhty. That is insane.
by Bebop
Sat Dec 16, 2006 2:39 pm
Forum: Archive
Topic: New gK a bit overpowerd? or jsut right?
Replies: 19
Views: 7276

keltor is insane btw, takes me to wounded in 2 hits with 20 con...
by Bebop
Fri Dec 15, 2006 4:47 pm
Forum: Archive
Topic: New gK a bit overpowerd? or jsut right?
Replies: 19
Views: 7276

hey raiden thats my point, there are already multiple safe rooms in both cities, no point in having uber gates and hard hitting mobs. Also i would really like a jump exit in fm.
by Bebop
Thu Dec 14, 2006 9:55 pm
Forum: Archive
Topic: New gK a bit overpowerd? or jsut right?
Replies: 19
Views: 7276

Im just wanting to point out that there is an aes sedai mob in fal moran and king easer, what more could you ask for. :)
by Bebop
Thu Dec 14, 2006 7:33 pm
Forum: Archive
Topic: New gK a bit overpowerd? or jsut right?
Replies: 19
Views: 7276

as for the relative safety thats what king easer and murash rooms are for. I still think fm gates are ridiculous, and so are the dreadlords in gatekeeps. Tv is rough as well.
by Bebop
Thu Dec 14, 2006 5:20 pm
Forum: Archive
Topic: New gK a bit overpowerd? or jsut right?
Replies: 19
Views: 7276

fm gatekeeper is also insane. the n gate and w gate are just ridiculous, we really need a jump exit or something.