I slow...
Notice a couple times there I allowed you to get there first and then came in to buff the mobs so that the bashed person wouldn't be buffing the patty and vice versa. It was my concession to your age.
Search found 14 matches
- Sun Dec 26, 2010 12:14 am
- Forum: The Art of Battle
- Topic: the story of suicidal tactics and the slow poke named Schitz
- Replies: 6
- Views: 1597
- Sat Dec 25, 2010 8:49 am
- Forum: Archive
- Topic: Bows Feedback
- Replies: 44
- Views: 12415
Re: Bows Feedback
Hrm. Quivers load about 1 out of 10-20 smob runs for me. They're not terribly easy to get.
Half of the fun of bows is that they just happen. I use them constantly to shoot to the next room, but the only skill that's hard coded is powershot and I don't have the str to do that. Multishot is already 3 ...
Half of the fun of bows is that they just happen. I use them constantly to shoot to the next room, but the only skill that's hard coded is powershot and I don't have the str to do that. Multishot is already 3 ...
- Fri Dec 24, 2010 9:04 am
- Forum: Archive
- Topic: Bows Feedback
- Replies: 44
- Views: 12415
Re: Bows Feedback
So far I've enjoyed using them. If I went back to pulwars, I'd get 191 ob and I was hitting a dodgy about every other hit usually for a frag. With bows I can not have anything for 10 rounds and then do two multishots two rounds apart. Out of those six shots probably 2-3 will hit a full dodger. The ...
- Wed Dec 22, 2010 1:38 pm
- Forum: The Art of Battle
- Topic: going for the kill
- Replies: 3
- Views: 2198
Re: going for the kill
No wonder you didn't instantly flee with spam like that. :P
- Tue Dec 21, 2010 4:30 pm
- Forum: The Art of Battle
- Topic: The power of berserk
- Replies: 29
- Views: 9145
Re: The power of berserk
I have 131 db...you lost the rolls.
I've never met someone before who can whine so much both during pk and after.
I've never met someone before who can whine so much both during pk and after.
- Mon Dec 20, 2010 11:45 pm
- Forum: The Art of Battle
- Topic: ouch! thread
- Replies: 282
- Views: 1753384
Re: ouch! thread
Just a note, but doublelining east before you see where you went gives you a 50% chance of coming back into that room. A smarter doubleline would have been South and East. Either way then you'd be safe for long enough to regroup since I hadn't been chasing to 1w agelmar and I would probably assume ...
- Fri Dec 10, 2010 4:36 pm
- Forum: The Art of Battle
- Topic: ouch! thread
- Replies: 282
- Views: 1753384
Re: ouch! thread
I honestly don't know. I would think that what you would see would be what I would see too. At the time I thought about posting the log. I scrolled back and did see another multi-shot directly as you fled and left the room, I chased north, multishot again, you fled south and the first one landed on ...
- Fri Dec 10, 2010 1:22 pm
- Forum: The Art of Battle
- Topic: ouch! thread
- Replies: 282
- Views: 1753384
Re: ouch! thread
It showed on my log. I wish I'd saved it.
- Fri Dec 10, 2010 2:05 am
- Forum: The Art of Battle
- Topic: ouch! thread
- Replies: 282
- Views: 1753384
Re: ouch! thread
Sorry, there was a multi-shot that had gone off in that room right before you fled to the room that your log starts in. So you had multi-shots aimed at you going in both rooms.
Mud Down
Just me or have we been down for huge chunks of the past week? Usually the site and forums are down too.
- Sat Nov 27, 2010 10:32 am
- Forum: The Art of Battle
- Topic: so resting increases weapon damage by a shit ton
- Replies: 4
- Views: 1300
- Sat Nov 27, 2010 10:26 am
- Forum: Bugs and Loopholes
- Topic: Plain Men
- Replies: 0
- Views: 2110
Plain Men
HP:Healthy SP:Good MV:Excellent >
alias rp recruit plain
Alias added.
HP:Healthy SP:Good MV:Excellent >
n
A Fragrant Shop
This hole-in-the-wall establishment was all that could be spared for Ronde the
herbalist. The drab shop has wooden paneling on the walls and ceiling, and the
combination of old ...
alias rp recruit plain
Alias added.
HP:Healthy SP:Good MV:Excellent >
n
A Fragrant Shop
This hole-in-the-wall establishment was all that could be spared for Ronde the
herbalist. The drab shop has wooden paneling on the walls and ceiling, and the
combination of old ...
- Fri Nov 26, 2010 4:44 pm
- Forum: Archive
- Topic: Channelers are now massively overpowered
- Replies: 113
- Views: 59350
Re: Channelers are now massively overpowered
I'd been using blaze, but someone told me yesterday it was only doing 2 hps per tic. :P Someone confirm?
- Wed Nov 17, 2010 2:09 am
- Forum: Bugs and Loopholes
- Topic: What Happened?
- Replies: 3
- Views: 1276
Re: What Happened?
I don't know, man. I've gotten several times of lag myself. I haven't heard anything like that with blaze weave before. We noticed you kind of froze later around FM fade. I think I had blaze on you then too.