HP:Healthy SP:Full MV:Fresh >
Apokalypse narrates, 'sup'
HP:Healthy SP:Full MV:Fresh >
*Kerian* has arrived from the south.
*Alfred* has arrived from the south.
*Caolin* has arrived from the south.
HP:Healthy SP:Full MV:Fresh >
*Caolin* tries to strike Apokalypse's legs, but misses.
*Kerian* tries ...
Search found 42 matches
- Thu Jun 26, 2014 10:40 pm
- Forum: The Art of Battle
- Topic: Obvious afk kill is Obvious
- Replies: 1
- Views: 5239
- Tue Nov 13, 2012 1:23 am
- Forum: The Art of Battle
- Topic: go for the kill!
- Replies: 5
- Views: 12532
Re: go for the kill!
Then was having some fun pk 2 v 1, even though they decided to shield me... Then Semper comes to join the fun. GJ Semper. A shielded DG v 2 channies and you want to make it 3 channies on 1 shielded.
- Tue Nov 13, 2012 12:49 am
- Forum: The Art of Battle
- Topic: go for the kill!
- Replies: 5
- Views: 12532
Re: go for the kill!
Before a Large Tower
A wide courtyard of cracked bricks surrounds a massive watchtower, jutting out
of the center of the trolloc city. Huge black stones, stained with the red of
its builder's blood, reach high up over the city walls. A lookout balcony can
be seen high up in the distance, used by the ...
A wide courtyard of cracked bricks surrounds a massive watchtower, jutting out
of the center of the trolloc city. Huge black stones, stained with the red of
its builder's blood, reach high up over the city walls. A lookout balcony can
be seen high up in the distance, used by the ...
- Fri Nov 09, 2012 1:48 pm
- Forum: Chill & Chat
- Topic: Visit to the Tower
- Replies: 4
- Views: 5961
Re: Visit to the Tower
And this great nugget:
Outside the Osenrein Gate
The Shining Walls of Tar Valon rise majestically to the west. The large
structure of the White Tower is clearly visible here, and the vast gates of the
grand city are just ahead. Many trees to the northeast mark woody areas, which
sprawl upward ...
Outside the Osenrein Gate
The Shining Walls of Tar Valon rise majestically to the west. The large
structure of the White Tower is clearly visible here, and the vast gates of the
grand city are just ahead. Many trees to the northeast mark woody areas, which
sprawl upward ...
- Fri Nov 09, 2012 1:01 pm
- Forum: Chill & Chat
- Topic: Visit to the Tower
- Replies: 4
- Views: 5961
Visit to the Tower
Verna had gone into TV after she had gotten low against me in/near FD. I decide she's prob in Sheriam.. may as well hit. I obviously should have prepared more and gotten a rend off, but I was dead as soon as I saw 2 AS mobs in there with Sheriam. Heh. Oh and she was already back to wounded :P
HP ...
HP ...
- Mon Feb 20, 2012 7:16 pm
- Forum: Bugs and Loopholes
- Topic: Guardian Kits
- Replies: 4
- Views: 5721
Guardian Kits
Doesn't work.. at all..
- Mon Feb 20, 2012 2:25 am
- Forum: The Art of Battle
- Topic: bash fail
- Replies: 4
- Views: 759
Re: bash fail
LOL it's funny because Kyrana meant overpowered but Norum acted like OP means Outstanding Player. LOL I GOT IT HAHAHA
- Sun Feb 19, 2012 4:56 pm
- Forum: Archive
- Topic: a kind suggestion
- Replies: 10
- Views: 3298
Re: a kind suggestion
HP:Wounded SP:Full MV:Excellent - Kara: Wounded>
An Ogier House
The ground within the Ogier house is covered with dark green pine needles and
softer green grass. Springing up from the grass are thick, dark branches.
They stretch up and cross overhead, and interspersed between the dark boughs is
dark ...
An Ogier House
The ground within the Ogier house is covered with dark green pine needles and
softer green grass. Springing up from the grass are thick, dark branches.
They stretch up and cross overhead, and interspersed between the dark boughs is
dark ...
- Sun Feb 19, 2012 4:09 pm
- Forum: Archive
- Topic: pk on this mud
- Replies: 3
- Views: 1687
Re: pk on this mud
So true. Hiding in southern cities when two of us are sitting in FD? Especially when you can hide as a thief? Tisk tisk
- Sat Jun 04, 2011 2:11 am
- Forum: Archive
- Topic: Feat Points
- Replies: 139
- Views: 91726
Re: Feat Points
Rank 10.. OR something for rank 10@!!!!!!
- Fri Jun 03, 2011 8:30 pm
- Forum: The Art of Battle
- Topic: flee op
- Replies: 11
- Views: 1665
Re: flee op
I didn't even have to engage bro, I just didn't feel like laming you!. And see what happens if I don't chill and weaken you? You landed all but 2 bashes.
- Fri Jun 03, 2011 8:25 pm
- Forum: The Art of Battle
- Topic: flee op
- Replies: 11
- Views: 1665
Re: flee op
HP:Critical SP:Full MV:Burning >
loc
- You begin channeling the appropriate flows...
HP:Critical SP:Full MV:Burning >
+ = The cellardoor is opened from the other side.
HP:Critical SP:Full MV:Burning >
*Lamgwin* has arrived from above.
HP:Critical SP:Full MV:Burning >
=
2
2
Cancelled...
You ...
loc
- You begin channeling the appropriate flows...
HP:Critical SP:Full MV:Burning >
+ = The cellardoor is opened from the other side.
HP:Critical SP:Full MV:Burning >
*Lamgwin* has arrived from above.
HP:Critical SP:Full MV:Burning >
=
2
2
Cancelled...
You ...
- Fri Jun 03, 2011 8:21 pm
- Forum: The Art of Battle
- Topic: flee op
- Replies: 11
- Views: 1665
Re: flee op
See bro, let you out of that
- Fri Jun 03, 2011 8:15 pm
- Forum: The Art of Battle
- Topic: flee op
- Replies: 11
- Views: 1665
Re: flee op
sorry bro!
- Fri Jun 03, 2011 8:12 pm
- Forum: The Art of Battle
- Topic: flee op
- Replies: 11
- Views: 1665
Re: flee op
Still.. you can flee and come in and bash me and flee - getting out without any weaves on you. That time it wasn't a big deal, less mob support. Not to mention you breaking high pb unbashed a lot? Just saying, I'd pk more balsy before trying to call other people out.
- Fri Jun 03, 2011 8:03 pm
- Forum: The Art of Battle
- Topic: flee op
- Replies: 11
- Views: 1665
Re: flee op
Dude.. You are sitting in Tower against a solo dg and won't leave AS mob patties half the time. I'm in a pretty crappy dodge set. SO OP. So much for you being such a balsy pker and everyone else being pansies.
- Thu Jun 02, 2011 4:43 pm
- Forum: The Art of Battle
- Topic: burton op
- Replies: 18
- Views: 5705
Re: burton op
He engaged us once and I never saw him again for 20 mins. He even took shit he didn't need. Whatever. I have a problem with it and am sure most people would.
Inside Tarwin's Gap
The main path seems to stretch from the west towards the south, but the pass
opens up slightly here. The face of the ...
Inside Tarwin's Gap
The main path seems to stretch from the west towards the south, but the pass
opens up slightly here. The face of the ...
- Thu Jun 02, 2011 4:36 pm
- Forum: The Art of Battle
- Topic: burton op
- Replies: 18
- Views: 5705
Re: burton op
Ps- We now let random newbs who weren't in pk full loot gear?
- Thu Jun 02, 2011 4:33 pm
- Forum: The Art of Battle
- Topic: burton op
- Replies: 18
- Views: 5705
Re: burton op
I used solely create fire against Cifon and if he got low he'd just hide and hagg me out. I get low he just chases, I am already hagg, and he has me choked. Pstrike needs a malus to using it.
- Thu Jun 02, 2011 4:31 pm
- Forum: The Art of Battle
- Topic: burton op
- Replies: 18
- Views: 5705
Re: burton op
It helps, but you need more:
I think you need shield block to stop bashers.
You need hide to hide in a random room and not die, because your chasers will hag from chasing after you/toggling on and off notice.
Plus projectiles to do 60+ dmg if you have critical hit.
Bows work just as well.
Attack ...
I think you need shield block to stop bashers.
You need hide to hide in a random room and not die, because your chasers will hag from chasing after you/toggling on and off notice.
Plus projectiles to do 60+ dmg if you have critical hit.
Bows work just as well.
Attack ...
- Thu Jun 02, 2011 4:23 pm
- Forum: The Art of Battle
- Topic: burton op
- Replies: 18
- Views: 5705
Re: burton op
Yea that was just dumb. I give up playing against thieves until imms do something. This has gotten ridiculous.
- Thu Jun 02, 2011 3:47 pm
- Forum: The Art of Battle
- Topic: burton op
- Replies: 18
- Views: 5705
Re: burton op
Fine, but make it give lag similar to bash for missed ones.
- Thu Jun 02, 2011 3:38 pm
- Forum: The Art of Battle
- Topic: burton op
- Replies: 18
- Views: 5705
Re: burton op
Nope I could care less. Just goes to show like I have tried to point out for months that pstrike has no costs. If you miss all you lose is that missed round from the timer.
- Thu Jun 02, 2011 3:06 pm
- Forum: The Art of Battle
- Topic: burton op
- Replies: 18
- Views: 5705
Re: burton op
you're the best
Re: choke
i play against ds too. choke isn't the problem. the problem is how trolloc thieves can fight ls and then escape so easily when they get low. im just waiting on fogel to play more and realize this. you guys have it wayy too easy. soon enough hopefully....