Search found 4 matches

by Lazarus
Fri Sep 11, 2009 11:27 am
Forum: Archive
Topic: stab and notice
Replies: 14
Views: 3457

I think it is silly that notice doesnt play a role in determining landing percent. If I see someone hiding, I am not going to let them put a knife in my back.

If I see someone hiding I should have to attack them to prevent myself being stabbed in the back.

hell, perhaps have a skill like 'reflexes ...
by Lazarus
Wed Sep 09, 2009 10:13 am
Forum: Archive
Topic: stab and notice
Replies: 14
Views: 3457

ok, so what about having no quit from a player (length of time left on timer or something) be something that factors in.

I am all for the surprise stab, and the not paying attention stab, and your point about just sitting around with notice 10 is a valid one. However, since I have started playing ...
by Lazarus
Sun Sep 06, 2009 9:30 pm
Forum: Archive
Topic: stab and notice
Replies: 14
Views: 3457

no "this is a shit idea" or "it has some points" come on people. let me here it.
by Lazarus
Sun Sep 06, 2009 12:41 am
Forum: Archive
Topic: stab and notice
Replies: 14
Views: 3457

stab and notice

So I had an idea that might return stab to a surprise attack scenario.

varying levels of notice, at a cost of moves.

Basically, you can have notice to 99 percent but that does not indicate how much actual effort you are using to prevent being stabbed.

So, you could do something like "notice 0 ...